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	<title> &#187; Video game</title>
	<atom:link href="http://www.gamercenteronline.net/tag/video-game/feed/" rel="self" type="application/rss+xml" />
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		<title>Kane &amp; Lynch 2: Dog Days Official, &#8220;Something New&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/11/18/kane-lynch-2-dog-days-official-something-new/</link>
		<comments>http://www.gamercenteronline.net/2009/11/18/kane-lynch-2-dog-days-official-something-new/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 00:31:11 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kane & Lynch: Dead Men]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Square-Enix Europe]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12513</guid>
		<description><![CDATA[
If you&#8217;ve played the original, you&#8217;ll known that Kane &#38; Lynch: Dead Men was an entertaining but rough-edged game (it was littered with controversy, most notable the firing of Jeff Gerstman). But, with all the hope in the world, maybe they can address these issues in the sequel, Kane &#38; Lynch 2: Dog Days.
Square-Enix Europe [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F18%2Fkane-lynch-2-dog-days-official-something-new%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F18%2Fkane-lynch-2-dog-days-official-something-new%2F" height="61" width="51" title="Kane & Lynch 2: Dog Days Official, Something New" alt=" Kane & Lynch 2: Dog Days Official, Something New" /></a></div><p><img class="aligncenter size-full wp-image-12515" title="kl2_logo_pos_psd_jpgcopy" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/11/kl2_logo_pos_psd_jpgcopy.jpg" alt="kl2 logo pos psd jpgcopy Kane & Lynch 2: Dog Days Official, Something New" width="750" height="505" /></p>
<p>If you&#8217;ve played the original, you&#8217;ll known that<em> <a class="zem_slink" title="Kane &amp; Lynch: Dead Men" rel="homepage" href="http://www.kaneandlynch.com/">Kane &amp; Lynch: Dead Men</a></em> was an entertaining but rough-edged game (it was littered with controversy, most notable <a href="http://www.joystiq.com/2007/11/30/rumor-gamespots-editorial-director-fired-over-kane-and-lynch-rev/">the firing of Jeff Gerstman</a>). But, with all the hope in the world, maybe they can address these issues in the sequel, <em>Kane &amp; Lynch 2: Dog Days</em>.</p>
<p><a class="zem_slink" title="Square Enix" rel="homepage" href="http://www.square-enix.com/">Square-Enix</a> Europe have announced today that <em>Kane &amp; Lynch 2: Dog Days</em> will be releasing sometime next year on the <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a>, <a class="zem_slink" title="Xbox 360" rel="wikipedia" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a> and PC. The sequel &#8220;is a raw and brutal crime shooter designed to take players on an even more intense story experience, following two of gaming’s most disturbed criminals, through the gritty Shanghai underworld.&#8221;</p>
<p>However, they aren&#8217;t calling <em>Kane and Lynch 2</em> a sequel. They&#8217;re calling it &#8220;[a game] inspired by documentary filmmakers and the user-generated era,&#8221; meaning that it could be a game played documentary style, or something like that. <em>Kane &amp; Lynch 2: Dog Days</em> will be released under the Eidos games label  in 2010.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=71283e15-f9ef-4078-99e0-200d3a42842b" alt=" Kane & Lynch 2: Dog Days Official, Something New"  title="Kane & Lynch 2: Dog Days Official, Something New" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>EA Closes Pandemic Studios, Brand Will Live On</title>
		<link>http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/</link>
		<comments>http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 01:50:45 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Jeff Brown]]></category>
		<category><![CDATA[Josh Resnick]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[Pandemic Studios]]></category>
		<category><![CDATA[Star Wars: Battlefront]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12501</guid>
		<description><![CDATA[
Pandemic Studios were known for their excellent properties; most notability the the Star Wars: Battlefront series. However, sadly, it was revealed this morning that the studio would be closing its doors for good, something that comes as a huge surprise seeing Pandemic Studios were one of Electronic Arts&#8217; major developers.
That said, EA has since confirmed [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F17%2Fea-closes-pandemic-studios-brand-will-live-on%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F17%2Fea-closes-pandemic-studios-brand-will-live-on%2F" height="61" width="51" title="EA Closes Pandemic Studios, Brand Will Live On" alt=" EA Closes Pandemic Studios, Brand Will Live On" /></a></div><p><img class="alignnone" src="http://image.com.com/gamespot/images/2009/293/938953_20091021_790screen001.jpg" alt="938953 20091021 790screen001 EA Closes Pandemic Studios, Brand Will Live On" width="750" height="430" title="EA Closes Pandemic Studios, Brand Will Live On" /></p>
<p>Pandemic Studios were known for their excellent properties; most notability the the <em>Star Wars: Battlefront</em> series. However, sadly, it was revealed this morning that the studio would be closing its doors for good, something that comes as a huge surprise seeing Pandemic Studios<em> were</em> one of <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts&#8217;</a> major developers.</p>
<p>That said, EA has since confirmed that it <em>did</em> send out the order to terminate Pandemic. But, don&#8217;t worry, EA hasn&#8217;t complete gotten rid of the team. According to the publisher, the &#8220;core IP team&#8221; has been moved to their Los Angeles office, including Andrew Goldman, formerly the studio&#8217;s CEO; Josh Resnick, formerly the studios president; and Greg Borrud, vice president of product development.</p>
<p>&#8220;Today we informed employees at Pandemic that development on all the Pandemic franchises is being consolidated at EALA. As a result, we are eliminating roughly 200 positions at Pandemic,&#8221; said EA vice president of corporate communications, Jeff Brown. &#8220;That said, EA is very committed to the Pandemic brand, and a core team of Pandemic developers will be developing existing franchises and other projects at EALA.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=4c3a1741-86a1-4ebd-a57a-49d698f86f47" alt=" EA Closes Pandemic Studios, Brand Will Live On"  title="EA Closes Pandemic Studios, Brand Will Live On" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Final Fantasy XIII Hits North America March 9</title>
		<link>http://www.gamercenteronline.net/2009/11/13/final-fantasy-xiii-hits-north-america-march-9/</link>
		<comments>http://www.gamercenteronline.net/2009/11/13/final-fantasy-xiii-hits-north-america-march-9/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 16:25:38 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[God of War III]]></category>
		<category><![CDATA[Japanese language]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Titles]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12471</guid>
		<description><![CDATA[
Final Fantasy XIII will be hitting North American stores on March 9th, announced its developer Square Enix today &#8211; just so that you guys know, that&#8217;s the same exact month that God of War III will be hitting stores, meaning that March is going to be an amazing month for gaming.
Along with this announcement, Square [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F13%2Ffinal-fantasy-xiii-hits-north-america-march-9%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F13%2Ffinal-fantasy-xiii-hits-north-america-march-9%2F" height="61" width="51" title="Final Fantasy XIII Hits North America March 9 " alt=" Final Fantasy XIII Hits North America March 9 " /></a></div><p><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/295/928790_20091023_790screen002.jpg" alt="928790 20091023 790screen002 Final Fantasy XIII Hits North America March 9 " width="750" height="430" title="Final Fantasy XIII Hits North America March 9 " /></p>
<p><em><a class="zem_slink" title="Final Fantasy XIII" rel="wikipedia" href="http://en.wikipedia.org/wiki/Final_Fantasy_XIII">Final Fantasy XIII</a></em> will be hitting <a class="zem_slink" title="North America" rel="geolocation" href="http://maps.google.com/maps?ll=48.1666666667,-100.166666667&amp;spn=1.0,1.0&amp;q=48.1666666667,-100.166666667 (North%20America)&amp;t=h">North American</a> stores on March 9th, announced its developer Square Enix today &#8211; just so that you guys know, that&#8217;s the same exact month that <em><a class="zem_slink" title="God of War III" rel="homepage" href="http://www.godofwar.com/">God of War III</a></em> will be hitting stores, meaning that March is going to be an amazing month for gaming.</p>
<p>Along with this announcement, <a class="zem_slink" title="Square Enix" rel="homepage" href="http://www.square-enix.com/">Square Enix</a> have also released a new video for the game showcasing the new battle system, the Paradigm system; just for fans to get a better understanding for the new system. <em>Final Fantasy XIII</em> will release on both the <a class="zem_slink" title="Xbox 360" rel="wikipedia" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a>, and <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a> March of next year, the Japanese will be getting the game on December 17th.</p>
<div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=58997" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=58997" align="middle" name="gtembed" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></div>
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		<title>Brutal Legend Sells 216K In October, DJ Hero 123K</title>
		<link>http://www.gamercenteronline.net/2009/11/12/brutal-legend-sells-216k-in-october-dj-hero-123k/</link>
		<comments>http://www.gamercenteronline.net/2009/11/12/brutal-legend-sells-216k-in-october-dj-hero-123k/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 03:57:47 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[DJ Hero]]></category>
		<category><![CDATA[Game Consoles Wars: Xbox 360 vs. PS3 vs. Wii]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12464</guid>
		<description><![CDATA[
This holiday season is a huge one for video games; with games selling a number of millions within weeks or, even, a day. However, there are a good number of &#8220;underdogs&#8221; within this holiday season, who sadly have little public awareness &#8211; therefore, they&#8217;re producers of low sales. But, it seems that these two underdogs [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F12%2Fbrutal-legend-sells-216k-in-october-dj-hero-123k%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F12%2Fbrutal-legend-sells-216k-in-october-dj-hero-123k%2F" height="61" width="51" title="Brutal Legend Sells 216K In October, DJ Hero 123K" alt=" Brutal Legend Sells 216K In October, DJ Hero 123K" /></a></div><p style="text-align: center;"><img class="aligncenter size-full wp-image-9330" title="djhero" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/djhero.jpg" alt="djhero Brutal Legend Sells 216K In October, DJ Hero 123K" width="750" height="350" /></p>
<p>This holiday season is a huge one for video games; with games selling a number of millions within weeks or, even, a day. However, there are a good number of &#8220;underdogs&#8221; within this holiday season, who sadly have little public awareness &#8211; therefore, they&#8217;re producers of low sales. But, it seems that these two underdogs (<em>Brutal Legend</em> and<em> DJ Hero</em>) are, actually, doing very will for their first month on the market.</p>
<p>Released on both the <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a> and Xbox 360,<em> <a class="zem_slink" title="Brütal Legend" rel="homepage" href="http://www.brutallegend.com/">Brutal Legend</a></em> sold over 215,000 units in the month of October, compared with <em><a class="zem_slink" title="DJ Hero" rel="wikipedia" href="http://en.wikipedia.org/wiki/DJ_Hero">DJ Hero</a>&#8217;s</em> 122,300 units on the 360, PS3, Wii, and PlayStation 2 within the same month. Which is, somewhat, a surprise seeing that, one, they&#8217;re both holiday underdogs and, two, <em>DJ Hero&#8217;s</em> prices range from $100-$200, $200 being the games &#8220;<em>Renegade Edition</em>&#8221; &#8211; the highest edition.</p>
<p><strong><em>OCTOBER US SALES:</em></strong></p>
<ol>
<li> Brutal Legend (360) &#8211; 150,000 units</li>
<li>Brutal Legend (PS3) &#8211; 66,000 units</li>
<li>DJ Hero (360) &#8211; 62,000 units</li>
<li>DJ Hero (PS3) &#8211; 39,000 units</li>
<li>DJ Hero (Wii) &#8211; 19,000 units</li>
<li>DJ Hero (PS2) &#8211; 3,300 units</li>
</ol>
<p>[Thanks to <a class="zem_slink" title="GameSpot" rel="homepage" href="http://www.gamespot.com/">GameSpot</a>]</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=c94ea509-6a34-450c-9979-3e1969c79861" alt=" Brutal Legend Sells 216K In October, DJ Hero 123K"  title="Brutal Legend Sells 216K In October, DJ Hero 123K" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Modern Warfare 2 Sells 4.7 Million Day One In US And UK</title>
		<link>http://www.gamercenteronline.net/2009/11/12/modern-warfare-2-sells-4-7-million-day-one-in-us-and-uk/</link>
		<comments>http://www.gamercenteronline.net/2009/11/12/modern-warfare-2-sells-4-7-million-day-one-in-us-and-uk/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 14:54:58 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[VideoGamer.com]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12433</guid>
		<description><![CDATA[
Activision&#8217;s Modern Warfare 2 has become the biggest launch title in entertainment history; something that comes as no surprise, seeing that Activision is the worlds biggest video game publisher because of the Call of Duty franchise.
In its first day, the game sold an estimated 4.7 million copies in North America and in the UK, reports [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F12%2Fmodern-warfare-2-sells-4-7-million-day-one-in-us-and-uk%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F12%2Fmodern-warfare-2-sells-4-7-million-day-one-in-us-and-uk%2F" height="61" width="51" title="Modern Warfare 2 Sells 4.7 Million Day One In US And UK" alt=" Modern Warfare 2 Sells 4.7 Million Day One In US And UK" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/314/951944_20091112_790screen013.jpg" alt="951944 20091112 790screen013 Modern Warfare 2 Sells 4.7 Million Day One In US And UK" width="750" height="430" title="Modern Warfare 2 Sells 4.7 Million Day One In US And UK" /></p>
<p>Activision&#8217;s <a class="zem_slink" title="Modern Warfare 2" rel="wikipedia" href="http://en.wikipedia.org/wiki/Modern_Warfare_2"><em>Modern Warfare 2</em></a> has become the biggest launch title in entertainment history; something that comes as no surprise, seeing that Activision is the worlds biggest video game publisher because of the <em><a class="zem_slink" title="Call of Duty (series)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Call_of_Duty_%28series%29">Call of Duty</a></em> franchise.</p>
<p>In its first day, the game sold an estimated 4.7 million copies in North America and in the UK, reports internal Activision estimates, with estimated sell-through sales of $310 million in North America and the UK alone in the first 24 hours. Meaning that, this could mean that <em>Modern Warfare 2</em> did sell the <a href="http://http://www.gamercenteronline.net/2009/11/11/modern-warfare-2-sell-7-million-on-day-one/">recent estimated 7 million copies worldwide on day one </a>- this report only covers the UK and North America sales, not the entire planet&#8217;s day one sale of the game.</p>
<p>&#8220;The <em>Call of Duty</em>franchise has become a cultural phenomenon showing the power of video games as an entertainment medium,&#8221; said Mike Griffith, CEO, Activision. &#8220;The shattering of these entertainment records is a testament to the compelling, cinematic and uniquely engaging experience that the Call of Duty brand delivers. <em>Modern Warfare 2</em> has taken interactive experience to unprecedented heights setting a new standard for entertainment.&#8221;</p>
<p>But, the question still remains. How much did <em>Modern Warfare 2</em> sell <em>worldwide</em> on day one?</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="BORDER-RIGHT: medium none; BORDER-TOP: medium none; FLOAT: right; BORDER-LEFT: medium none; BORDER-BOTTOM: medium none" src="http://img.zemanta.com/pixy.gif?x-id=f6b7a5ed-a09c-489a-8c88-6fe53b6ba6b2" alt=" Modern Warfare 2 Sells 4.7 Million Day One In US And UK"  title="Modern Warfare 2 Sells 4.7 Million Day One In US And UK" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Analyst: Modern Warfare 2&#8217;s First Day Sales Could Total 7 Million</title>
		<link>http://www.gamercenteronline.net/2009/11/11/modern-warfare-2-sell-7-million-on-day-one/</link>
		<comments>http://www.gamercenteronline.net/2009/11/11/modern-warfare-2-sell-7-million-on-day-one/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 01:16:35 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[France]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Germany]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[United States]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12438</guid>
		<description><![CDATA[
Modern Warfare 2 is estimated to sell a total of 12 million units within the remaining year; that&#8217;s between the months of October and December. That said, this morning, it was revealed that Modern Warfare 2 sold over 1.23 million units in the UK in 24 hours.
According to GameSpot, using the UK sales estimation, Broadpoint [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F11%2Fmodern-warfare-2-sell-7-million-on-day-one%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F11%2Fmodern-warfare-2-sell-7-million-on-day-one%2F" height="61" width="51" title="Analyst: Modern Warfare 2s First Day Sales Could Total 7 Million" alt=" Analyst: Modern Warfare 2s First Day Sales Could Total 7 Million" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/162/mw2693_screen.jpg" alt="mw2693 screen Analyst: Modern Warfare 2s First Day Sales Could Total 7 Million" width="750" height="430" title="Analyst: Modern Warfare 2s First Day Sales Could Total 7 Million" /></p>
<p><em><a class="zem_slink" title="Modern Warfare 2" rel="wikipedia" href="http://en.wikipedia.org/wiki/Modern_Warfare_2">Modern Warfare 2</a></em> is estimated to sell a total of 12 million units within the remaining year; that&#8217;s between the months of October and December. That said, this morning, it was revealed that <em>Modern Warfare 2</em> sold over 1.23 million units in the UK in 24 hours.</p>
<p>According to <a href="http://www.gamespot.com/news/6239676.html">GameSpot</a>, using the UK sales estimation, Broadpoint AmTech analyst Ben Schachter stated that the overall first day sales of <em>Modern Warfare 2</em> could total 7 million units worldwide. &#8220;While the two-times week-one tally for <em>GTA IV</em> may seem aggressive, the bottom line is that we believe current consensus estimates of around 12 million for the December quarter may end up being conservative,&#8221; he told analyst.</p>
<p>I&#8217;ll explain this for those that need help understanding it how he got the total. Seeing that most UK sales portion that of those in the United States, he did a rough estimation coming to the total of 7 million units sold worldwide on its first day. However, if this estimation is true, this would mean that<em> Modern Warfare 2</em> is the fastest selling video game, period. Along with that, <a href="http://news.vgchartz.com/news.php?id=5826">VGChartz</a> are reporting that the game sold 7 million units worldwide on its first day.</p>
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		<title>Dante&#8217;s Inferno Demo Incoming, &#8220;Gates Of Hell&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/11/10/dantes-inferno-demo-incoming-gates-of-hell/</link>
		<comments>http://www.gamercenteronline.net/2009/11/10/dantes-inferno-demo-incoming-gates-of-hell/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 01:54:22 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Dante Alighieri]]></category>
		<category><![CDATA[Divine Comedy]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[God of War III]]></category>
		<category><![CDATA[Jonathan Knight]]></category>
		<category><![CDATA[Periods and Movements]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12434</guid>
		<description><![CDATA[
A month before the release of God of War III, players will have the chance to enter the &#8220;gates of hell&#8221; with the Dante&#8217;s Inferno, the video game adaptation of Dante Alighieri’s epic poem, The Divine Comedy. However, the public awareness of Dante&#8217;s Inferno is&#8230;  a little slim. That said, Electronic Arts has announced a [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F10%2Fdantes-inferno-demo-incoming-gates-of-hell%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F10%2Fdantes-inferno-demo-incoming-gates-of-hell%2F" height="61" width="51" title="Dantes Inferno Demo Incoming, Gates Of Hell" alt=" Dantes Inferno Demo Incoming, Gates Of Hell" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://thehorrorgeek.com/wp-content/uploads/2009/09/Dantes-Inferno.jpg" alt="Dantes Inferno Dantes Inferno Demo Incoming, Gates Of Hell" width="750" height="430" title="Dantes Inferno Demo Incoming, Gates Of Hell" /></p>
<p>A month before the release of <em><a class="zem_slink" title="God of War III" rel="homepage" href="http://www.godofwar.com">God of War III</a></em>, players will have the chance to enter the &#8220;gates of hell&#8221; with the <em>Dante&#8217;s Inferno</em>, the video game adaptation of <a class="zem_slink" title="Dante Alighieri" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dante_Alighieri">Dante Alighieri</a>’s epic poem, <a class="zem_slink" title="The Divine Comedy: Inferno (Hesperus Classics)" rel="amazon" href="http://www.amazon.com/Divine-Comedy-Inferno-Hesperus-Classics/dp/1843911116%3FSubscriptionId%3D0G81C5DAZ03ZR9WH9X82%26tag%3Dzemanta-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3D1843911116">The Divine Comedy</a>. However, the public awareness of <em>Dante&#8217;s Inferno</em> is&#8230;  a little slim. That said, <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> has announced a public sample for <em>Dante&#8217;s Inferno</em> in the form of a demo; in which they plan to release in December.</p>
<p>Entitled the &#8220;Gates of Hell&#8221; demo, the demo will allows players to &#8220;experience fast-paced hack-n-slash combat as they fend off waves of enemies before taking on the ultimate battle against Death.&#8221;  Upon the defeat of Death, Dante, who&#8217;s the main character in Dante&#8217;s Inferno, will be armed with Death’s scythe, and a powerful holy cross. Then, tearing open the Gates of Hell &#8211; thus the name.</p>
<p>&#8220;Our main goal from the start of this project has been to create a journey that will make gamers truly feel like they are going through hell,&#8221; said executive producer Jonathan Knight. &#8220;The demo will give everyone some insight into how we are treating the story and a taste of the gameplay. And with nine more circles of hell to explore once the game comes out in February, we are literally just scratching the surface.&#8221;</p>
<p><em>Dante&#8217;s Inferno</em> is slated to launch in North America for the PlayStation 3, Xbox 360, and PSP on February 9, 2010. However, the demo will only be available for the PS3 and 360.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=da4b312b-4eb9-4e99-b1e1-b59f8e0bacea" alt=" Dantes Inferno Demo Incoming, Gates Of Hell"  title="Dantes Inferno Demo Incoming, Gates Of Hell" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Prince of Persia: The Sands of Time Movie Trailer</title>
		<link>http://www.gamercenteronline.net/2009/11/02/prince-of-persia-the-sands-of-time-movie-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/11/02/prince-of-persia-the-sands-of-time-movie-trailer/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 02:13:52 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Action film]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Platform]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Prince of Persia Sands of Time]]></category>
		<category><![CDATA[Prince of Persia Series]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12370</guid>
		<description><![CDATA[
As rumors of another Prince of Persia game unspool, the official trailer for the movie adaption of &#8220;Prince of Persia: The Sands of Time&#8221; popped up on the internet. But, that&#8217;s not the only good news. The trailer is actually pretty good; it has a great mixture of humor and action, which makes for a [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F02%2Fprince-of-persia-the-sands-of-time-movie-trailer%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F02%2Fprince-of-persia-the-sands-of-time-movie-trailer%2F" height="61" width="51" title="Prince of Persia: The Sands of Time Movie Trailer" alt=" Prince of Persia: The Sands of Time Movie Trailer" /></a></div><p><img class="aligncenter" src="http://www.slashfilm.com/wp/wp-content/images/prince_of_persia_dual.jpg" alt="prince of persia dual Prince of Persia: The Sands of Time Movie Trailer" width="750" height="520" title="Prince of Persia: The Sands of Time Movie Trailer" /></p>
<p>As rumors of another <em>Prince of Persia</em> game unspool, the official trailer for the movie adaption of &#8220;<em><a class="zem_slink" title="Prince of Persia: The Sands of Time" rel="imdb" href="http://www.imdb.com/title/tt0473075/">Prince of Persia: The Sands of Time</a></em>&#8221; popped up on the internet. But, that&#8217;s not the only good news. The trailer is actually pretty good; it has a great mixture of humor and action, which makes for a great action movie experience.</p>
<p>The trailer, also, indicates that the film&#8217;s story will stick to that of the 2003 game <em>Prince of Persia: The Sands of Time</em>, which centers on a magical dagger that can be used to speed up or slow downtime.<em> The Sands of Time</em> is due in theaters May 2010.</p>
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<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border:none;float:right" src="http://img.zemanta.com/pixy.gif?x-id=d6324e9d-c8e5-4996-a2e0-2638b4f4a17e" alt=" Prince of Persia: The Sands of Time Movie Trailer"  title="Prince of Persia: The Sands of Time Movie Trailer" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Heavy Rain To Get Playable Demo</title>
		<link>http://www.gamercenteronline.net/2009/11/02/heavy-rain-to-get-playable-demo/</link>
		<comments>http://www.gamercenteronline.net/2009/11/02/heavy-rain-to-get-playable-demo/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 01:06:01 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[David Cage]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[heavyrain]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[Recreation]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12365</guid>
		<description><![CDATA[
Heavy Rain is, undoubtedly, one of our most anticipated games of next year. However, like I stated so many times, fans need something for waiting so long, and for Heavy Rain being delayed so many times.
With that said, Quantic Dream head, David Cage, told G4 that &#8220;[they're] currently working on a demo&#8221; for Heavy Rain, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F02%2Fheavy-rain-to-get-playable-demo%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F02%2Fheavy-rain-to-get-playable-demo%2F" height="61" width="51" title="Heavy Rain To Get Playable Demo" alt=" Heavy Rain To Get Playable Demo" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://sev1512.files.wordpress.com/2009/02/heavy_rain-765837.jpg" alt="heavy rain 765837 Heavy Rain To Get Playable Demo" width="750" height="430" title="Heavy Rain To Get Playable Demo" /></p>
<p><em><a class="zem_slink" title="Heavy Rain" rel="wikipedia" href="http://en.wikipedia.org/wiki/Heavy_Rain">Heavy Rain</a></em> is, undoubtedly, one of our most anticipated games of next year. However, like I stated so many times, fans need something for waiting so long, and for <em>Heavy Rain </em>being delayed so many times.</p>
<p>With that said, <a class="zem_slink" title="Quantic Dream" rel="homepage" href="http://www.quanticdream.com/">Quantic Dream</a> head, David Cage, told <a href="http://g4tv.com/thefeed/blog/post/700387/There-Will-Be-A-Playable-Demo-For-Heavy-Rain-Scene-Currently-Undetermined.html">G4</a> that &#8220;[they're] currently working on a demo&#8221; for <em>Heavy Rain</em>, and that &#8220;finding one scene that can convey what we are trying to achieve with Heavy Rain is something really difficult.&#8221;</p>
<p>&#8220;If we show an action scene, some players will think that this is what<em> Heavy Rain</em> is all about, and it is the same thing if we show an exploration scene,&#8221; he continued to tell <a href="http://g4tv.com/thefeed/blog/post/700387/There-Will-Be-A-Playable-Demo-For-Heavy-Rain-Scene-Currently-Undetermined.html">G4</a>. &#8220;The problem is that each scene of the game offers contextual game play, which is something very difficult to explain and convey in a single demo. Demos are often a double-edge thing: if you don’t release one, players may think that you have something to hide.&#8221;</p>
<p>As for a release date for the demo, it&#8217;s still unknown. But, here&#8217;s a question. Why don&#8217;t they just use the E3 demo? <em>Heavy Rain</em> is scheduled to launch early in 2010, exclusively for the PS3.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=886c4cbf-4044-4aa2-b8f6-03d11f4076b6" alt=" Heavy Rain To Get Playable Demo"  title="Heavy Rain To Get Playable Demo" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Next Prince of Persia To Be Announced In Spring</title>
		<link>http://www.gamercenteronline.net/2009/11/01/next-prince-of-persia-to-be-announced-in-spring/</link>
		<comments>http://www.gamercenteronline.net/2009/11/01/next-prince-of-persia-to-be-announced-in-spring/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 00:36:15 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Prince of Persia Sands of Time]]></category>
		<category><![CDATA[Prince of Persia Series]]></category>
		<category><![CDATA[Sequel]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12347</guid>
		<description><![CDATA[
When the newly revamped Prince of Persia released, it easily began one of most impressive games this current generation. However, it left many of us wanting more. With that said, recent speculation has pointed to a sequel. And, with the trademarking for &#8220;Prince of Persia: The Forgotten Sands&#8220;, speculations has been raising, even more.
At the [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F01%2Fnext-prince-of-persia-to-be-announced-in-spring%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F01%2Fnext-prince-of-persia-to-be-announced-in-spring%2F" height="61" width="51" title="Next Prince of Persia To Be Announced In Spring" alt=" Next Prince of Persia To Be Announced In Spring" /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-11934" title="Prince-of-Persia_01-29-09_02" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/Prince-of-Persia_01-29-09_02-1024x576.jpg" alt="Prince of Persia 01 29 09 02 1024x576 Next Prince of Persia To Be Announced In Spring" width="750" height="430" /></p>
<p>When the newly revamped <em><a class="zem_slink" title="Prince of Persia" rel="wikipedia" href="http://en.wikipedia.org/wiki/Prince_of_Persia">Prince of Persia</a></em> released, it easily began one of most impressive games this current generation. However, it left many of us wanting more. With that said, recent speculation has pointed to a sequel. And, with the trademarking for &#8220;<em><a href="http://www.gamercenteronline.net/2009/10/06/prince-of-persia-the-forgotten-sands-trademarked/">Prince of Persia: The Forgotten Sands</a></em>&#8220;, speculations has been raising, even more.</p>
<p>At the &#8220;<em>The <a class="zem_slink" title="Prince of Persia: The Sands of Time" rel="imdb" href="http://www.imdb.com/title/tt0473075/">Sands of Time</a></em>&#8221; trailer preview event at Bruckheimer Studios, the movie team left losses that <a class="zem_slink" title="Ubisoft" rel="homepage" href="http://www.ubi.com/">Ubisoft</a> is planning to announce a new <em>Prince of Persia</em> game in spring of next year. However, as for details, they haven&#8217;t revealed anything about the new game; making it clear that it&#8217;s not their place to give out any details.</p>
<p>[<a href="http://www.neoseeker.com/Articles/Hardware/Features/sandsoftime_movie_preview/"><em>Thanks to NeoSeeker</em></a>]</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8c7e9290-1c98-4538-b3ff-f8a753c9de0a" alt=" Next Prince of Persia To Be Announced In Spring"  title="Next Prince of Persia To Be Announced In Spring" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Asmussen Talks God of War III&#8217;s Greek Mythology</title>
		<link>http://www.gamercenteronline.net/2009/11/01/asmussen-talks-god-of-war-iiis-greek-mythology/</link>
		<comments>http://www.gamercenteronline.net/2009/11/01/asmussen-talks-god-of-war-iiis-greek-mythology/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 18:58:55 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[GamePro]]></category>
		<category><![CDATA[Greek mythology]]></category>
		<category><![CDATA[Kratos]]></category>
		<category><![CDATA[Literature]]></category>
		<category><![CDATA[Magazine]]></category>
		<category><![CDATA[Myths and Folktales]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[War III]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12313</guid>
		<description><![CDATA[
When it comes to video game stories, nothing can even come close to that of the God of War franchise; with its well written and intelligent story. However, many may argue that, story-wise, the franchise has explored everything within the world of Greek mythology leaving nothing for God of War III.
When being interview by GamePro, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F01%2Fasmussen-talks-god-of-war-iiis-greek-mythology%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F01%2Fasmussen-talks-god-of-war-iiis-greek-mythology%2F" height="61" width="51" title="Asmussen Talks God of War IIIs Greek Mythology" alt=" Asmussen Talks God of War IIIs Greek Mythology" /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-12318" title="GoWIII_Beheading" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/11/2nak3s9-1024x576.jpg" alt="GoWIII_Beheading" width="750" height="435" /></p>
<p>When it comes to video game stories, nothing can even come close to that of the <em>God of War</em> franchise; with its well written and intelligent story. However, many may argue that, story-wise, the franchise has explored everything within the world of Greek mythology leaving nothing for <em>God of War III</em>.</p>
<p>When being interview by <a class="zem_slink" title="GamePro" rel="homepage" href="http://www.gamepro.com/">GamePro</a>, <em>God of War III&#8217;s</em> Director Stig Asmussen reassured fans that they&#8217;ve still have plenty to explore within the world of Greek mythology. &#8220;When we first started, we didn&#8217;t really set out to limit ourselves to Greek mythology or simply the story of Greek mythology. That&#8217;s why we created <a class="zem_slink" title="Kratos (God of War)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Kratos_%28God_of_War%29">Kratos</a> to build our own story around that. We didn&#8217;t want to just hold true to everything and to be too really realistic,&#8221; he told the magazine.</p>
<p>&#8220;We wanted to be able to visually and conceptually do anything we wanted. If we wanted to make a prison level, we made a prison level. If we wanted hostages in a ship, we can do that. We just have to put the Greek column on and some Greek trim in there so it kind of looks Greek, but beyond that, we can go anywhere we want.&#8221; <em>God of War III</em> releases in March 2010.</p>
<div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" alt=" Asmussen Talks God of War IIIs Greek Mythology" src="http://img.zemanta.com/pixy.gif?x-id=82d484e7-b6f3-41ec-9428-e1fcf24aef5f" title="Asmussen Talks God of War IIIs Greek Mythology" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>
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		<title>Dead Space Sequel Due In 2010?</title>
		<link>http://www.gamercenteronline.net/2009/10/31/dead-space-sequel-due-in-2010/</link>
		<comments>http://www.gamercenteronline.net/2009/10/31/dead-space-sequel-due-in-2010/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 00:27:21 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[Dead Space Extraction]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[NPD Group]]></category>
		<category><![CDATA[Reuters]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12236</guid>
		<description><![CDATA[
There&#8217;s going to be a Dead Space sequel, Electronic Arts even confirmed that there&#8217;s going to be another one &#8211; that isn&#8217;t Dead Space Extraction. And, according to Reuters, the Dead Space sequel is due to hit next year, evidence given by the &#8220;advanced state of preparations for Dead Space 2&#8217;s development&#8221;.
In a Halloween themed [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F31%2Fdead-space-sequel-due-in-2010%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F31%2Fdead-space-sequel-due-in-2010%2F" height="61" width="51" title="Dead Space Sequel Due In 2010? " alt=" Dead Space Sequel Due In 2010? " /></a></div><p><img class="aligncenter size-large wp-image-11855" title="dead-space-leipzig_6" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/dead-space-leipzig_6-1024x576.jpg" alt="dead space leipzig 6 1024x576 Dead Space Sequel Due In 2010? " width="750" height="430" /></p>
<p>There&#8217;<em>s</em> going to be a<a href="http://g4tv.com/thefeed/blog/post/690362/dead_space_sequel_in_the_works.html"> <em>Dead Space</em> sequel</a>, <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> even confirmed that there&#8217;s going to be another one &#8211; that isn&#8217;t <a class="zem_slink" title="Dead Space: Extraction" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dead_Space%3A_Extraction"><em>Dead Space Extraction</em></a>. And, according to <a class="zem_slink" title="Reuters" rel="homepage" href="http://www.reuters.com">Reuters</a>, the <em>Dead Space</em> sequel is due to hit next year, evidence given by the &#8220;advanced state of preparations for <em>Dead Space 2&#8217;s</em> development&#8221;.</p>
<p>In a Halloween themed feature on horror video game sales, <a href="http://www.reuters.com/article/technologyNews/idUSTRE59T0F020091030">Reuters </a>reported that the <em>Dead Space</em> sequel will be shipping next year. Sadly, there&#8217;s isn&#8217;t any other details, nor did EA respond happily to the news statement. &#8221;This comment by the Reuters reporter is speculative,&#8221; an EA representative told <a href="http://www.gamespot.com/news/6238467.html?om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;5">GameSpot</a>. &#8220;There is no announcement for a <em>Dead Space</em> sequel (or in this case, prequel) beyond<em> Dead Space Extraction</em>.&#8221;</p>
<p>As for the original, <em>Dead Space</em> was widely accepted by critics. However, that didn&#8217;t translate into high sales. According to the NPD Group, the game shifted just 9,200 units during its first week at retail in the US. Which, back in may, translated into 1.4 million units worldwide.</p>
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		<title>Modern Warfare 2 &#8220;25 Kill Streak&#8221; Revealed, Big Bang [Spoiler]</title>
		<link>http://www.gamercenteronline.net/2009/10/31/modern-warfare-2-25-kill-streak-revealed-big-bang-spoiler/</link>
		<comments>http://www.gamercenteronline.net/2009/10/31/modern-warfare-2-25-kill-streak-revealed-big-bang-spoiler/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 22:58:36 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Biological  Chemical  and Radiological]]></category>
		<category><![CDATA[Future Issues]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Information Warfare]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Warfare and Conflict]]></category>
		<category><![CDATA[Weapons]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12253</guid>
		<description><![CDATA[
This is what happens when you receive a 25 kill streak in Modern Warfare 2, you&#8217;ll an enormous super weapons in which there&#8217;s no escape even for the person that releases it. Modern Warfare 2 releases on November 10. Enjoy!

[Nuke Your Opponents in Modern Warfare 2 Multiplayer [Spoilers] via Hot Blooded Gaming]

]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F31%2Fmodern-warfare-2-25-kill-streak-revealed-big-bang-spoiler%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F31%2Fmodern-warfare-2-25-kill-streak-revealed-big-bang-spoiler%2F" height="61" width="51" title="Modern Warfare 2 25 Kill Streak Revealed, Big Bang [Spoiler]" alt=" Modern Warfare 2 25 Kill Streak Revealed, Big Bang [Spoiler]" /></a></div><p><img class="aligncenter size-large wp-image-12212" title="call_of_duty_modern_warfare_2-scr041" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/call_of_duty_modern_warfare_2-scr041-1024x576.jpg" alt="call of duty modern warfare 2 scr041 1024x576 Modern Warfare 2 25 Kill Streak Revealed, Big Bang [Spoiler]" width="750" height="430" /></p>
<p>This is what happens when you receive a 25 kill streak in<em> <a class="zem_slink" title="Modern Warfare 2" rel="wikipedia" href="http://en.wikipedia.org/wiki/Modern_Warfare_2">Modern Warfare 2</a></em>, you&#8217;ll an enormous super weapons in which there&#8217;s no escape even for the person that releases it. <em>Modern Warfare 2 </em>releases on November 10. Enjoy!</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/v0H_ZhHa0hE&amp;hl=en&amp;fs=1&amp;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/v0H_ZhHa0hE&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>[<a href="http://www.hotbloodedgaming.com/2009/10/31/nuke-your-opponents-in-modern-warfare-2-multiplayer-spoilers/"><em>Nuke Your Opponents in Modern Warfare 2 Multiplayer [Spoilers]</em> </a>via Hot Blooded Gaming]</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=82e119a7-efbd-4f81-abd9-c7887ee900db" alt=" Modern Warfare 2 25 Kill Streak Revealed, Big Bang [Spoiler]"  title="Modern Warfare 2 25 Kill Streak Revealed, Big Bang [Spoiler]" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Modern Warfare 2 Has Skippable Terrorism Scene</title>
		<link>http://www.gamercenteronline.net/2009/10/28/modern-warfare-2-has-skippable-terrorism-scene/</link>
		<comments>http://www.gamercenteronline.net/2009/10/28/modern-warfare-2-has-skippable-terrorism-scene/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 01:39:00 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Entertainment Software Rating Board]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Terrorism]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12210</guid>
		<description><![CDATA[
Spoiler Warning: Leaked footage of Modern Warfare 2 showcased a playable art of terrorism; in where the player would shoot innocent civilians in an airport. Activision has since explained the propose of the scene stating that it&#8217;s &#8220;designed to evoke the atrocities of terrorism&#8221;.
However, those that aren&#8217;t sure they can handle the scene, they&#8217;ve revealed that [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F28%2Fmodern-warfare-2-has-skippable-terrorism-scene%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F28%2Fmodern-warfare-2-has-skippable-terrorism-scene%2F" height="61" width="51" title="Modern Warfare 2 Has Skippable Terrorism Scene " alt=" Modern Warfare 2 Has Skippable Terrorism Scene " /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-12212" title="call_of_duty_modern_warfare_2-scr041" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/call_of_duty_modern_warfare_2-scr041-1024x576.jpg" alt="call of duty modern warfare 2 scr041 1024x576 Modern Warfare 2 Has Skippable Terrorism Scene " width="750" height="430" /></p>
<p><em><strong>Spoiler Warning:</strong></em> Leaked footage of <a class="zem_slink" title="Modern Warfare 2" rel="wikipedia" href="http://en.wikipedia.org/wiki/Modern_Warfare_2"><em>Modern Warfare 2</em></a> showcased a playable art of terrorism; in where the player would shoot innocent civilians in an airport. <a class="zem_slink" title="Activision" rel="homepage" href="http://www.activision.com">Activision</a> has since explained the propose of the scene stating that it&#8217;s &#8220;designed to evoke the atrocities of terrorism&#8221;.</p>
<p>However, those that aren&#8217;t sure they can handle the scene, they&#8217;ve revealed that the scene is completely skippable. &#8220;At the beginning of the game, players encounter a mandatory &#8216;checkpoint&#8217; in which they are warned that an upcoming segment may contain disturbing elements and they can choose not to engage in the gameplay that involves this scene,&#8221; an Activision spokesperson told IGN.</p>
<p>This means that players can &#8220;opt-out&#8221; of the level entirely &#8211; we won&#8217;t know for sure until <em>MW2</em> releases in November . However, Activision has made it clear that &#8220;[this] is not representative of the overall gameplay experience in [<em>MW2</em>]&#8220;, meaning that this will be the only time you&#8217;ll be killing citizens in the game.</p>
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		<title>Brütal Legend &#8220;Tears of the Hextadon&#8221; DLC Announced</title>
		<link>http://www.gamercenteronline.net/2009/10/27/brutal-legend-tears-of-the-hextadon-dlc-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/10/27/brutal-legend-tears-of-the-hextadon-dlc-announced/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 12:45:57 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Brütal Legend]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Multiplayer video game]]></category>
		<category><![CDATA[PLAYSTATION Network]]></category>
		<category><![CDATA[Tim Schafer]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12195</guid>
		<description><![CDATA[
If you aren&#8217;t happy with the current map selection for Brütal Legend&#8217;s Stage Battle multiplayer mode, I have some important news for you. Double Fine, the games developers, have announced Brütal Legend&#8217;s first episode of downloadable content entitled &#8220;Tears of the Hextadon&#8220;, which includes two new maps for the games Stage Battle mode.
In the first [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F27%2Fbrutal-legend-tears-of-the-hextadon-dlc-announced%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F27%2Fbrutal-legend-tears-of-the-hextadon-dlc-announced%2F" height="61" width="51" title="Brütal Legend Tears of the Hextadon DLC Announced" alt=" Brütal Legend Tears of the Hextadon DLC Announced" /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-10076" title="brutallegend" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/07/brutallegend-1024x576.jpg" alt="brutallegend 1024x576 Brütal Legend Tears of the Hextadon DLC Announced" width="750" height="430" /></p>
<p>If you aren&#8217;t happy with the current map selection for <em><a class="zem_slink" title="Brütal Legend" rel="homepage" href="http://www.brutallegend.com/">Brütal Legend</a>&#8217;s</em> Stage Battle multiplayer mode, I have some important news for you. Double Fine, the games developers, have announced <em>Brütal Legend&#8217;s</em> first episode of downloadable content entitled &#8220;<em>Tears of the Hextadon</em>&#8220;, which includes two new maps for the games Stage Battle mode.</p>
<p>In the first map, <em>Circle of Tears, </em>vile waters have carved a rough-hewn circular battlefield into a forsaken land that players must circumvent to destroy their opponent. In the second map, <em>Death&#8217;s Fjord</em>, players find themselves on an icy mountain pass with a dense cluster of fans that lie below, waiting to be harvested by those brave enough to capture them without cover from enemy attack. Also, all players who download the new map pack will receive a free axe, the Blade of Ormagöden.</p>
<p>&#8220;I play<em> Brütal Legend </em>online every night,&#8221; said <a class="zem_slink" title="Tim Schafer" rel="wikipedia" href="http://en.wikipedia.org/wiki/Tim_Schafer">Tim Schafer</a>, President of <a class="zem_slink" title="Double Fine Productions" rel="homepage" href="http://www.doublefine.com/">Double Fine Productions</a>. &#8220;And I need more maps! <em>Circle of Tears </em>is named after the crying of my vanquished foes on the battlefield, and<em> Death’s Fjord</em> is obviously a tribute to my Nordic ancestors, and their love of fan geysers and… Well, actually I just thought the name was cool. See you online!&#8221;</p>
<p>Tears of the Hextadon will be available on Xbox LIVE on November 3 for 400 MS Points and on <a class="zem_slink" title="PlayStation Network" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_Network">PlayStation Network</a> on November 5. And to up the anty, those that purchase the game via the PlayStation Network by November 19 will be able to download the content for free.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=93a152c1-7e7f-4a57-b002-8c9e02cb21ea" alt=" Brütal Legend Tears of the Hextadon DLC Announced"  title="Brütal Legend Tears of the Hextadon DLC Announced" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>THQ Announces &#8220;Metro 2033: The Last Refuge&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/10/22/thq-announces-metro-2033-the-last-refuge/</link>
		<comments>http://www.gamercenteronline.net/2009/10/22/thq-announces-metro-2033-the-last-refuge/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 12:14:18 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Dmitry Glukhovsky]]></category>
		<category><![CDATA[First-person shooter]]></category>
		<category><![CDATA[Game engine]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[Richard Williams]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12152</guid>
		<description><![CDATA[
THQ today announced Metro 2033: The Last Refuge, a new first person shooter for Xbox 360 and PC, which is based on the best-selling Russian novel of the same name by Dmitry Glukhovsky. Developed by 4A Games, and built with the cutting edge, proprietary 4A Game Engine, Metro 2033 is set to deliver a gripping, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F22%2Fthq-announces-metro-2033-the-last-refuge%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F22%2Fthq-announces-metro-2033-the-last-refuge%2F" height="61" width="51" title="THQ Announces Metro 2033: The Last Refuge" alt=" THQ Announces Metro 2033: The Last Refuge" /></a></div><p><img class="aligncenter size-full wp-image-12153" title="metro2033-5" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/metro2033-5.jpg" alt="metro2033 5 THQ Announces Metro 2033: The Last Refuge" width="750" height="430" /></p>
<p><a class="zem_slink" title="THQ" rel="homepage" href="http://www.playthq.com">THQ</a> today announced<em> Metro 2033: The Last Refuge</em>, a new first person shooter for <a class="zem_slink" title="Xbox 360" rel="wikipedia" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a> and PC, which is based on the best-selling Russian novel of the same name by Dmitry Glukhovsky. Developed by 4A Games, and built with the cutting edge, proprietary 4A Game Engine, <em>Metro 2033</em> is set to deliver a gripping, atmospheric experience when it releases in 2010.</p>
<p>&#8220;<em>Metro 2033 </em>will plunge gamers into a terrifying vision of the future,&#8221; said Richard Williams, vice president of global brand management, THQ. &#8220;4A Games have worked closely with Dmitry Glukhovsky to deliver a unique game world, a compelling, cinematic story and an incredible, atmospheric experience to rival anything in the category.&#8221;</p>
<p><em>Metro 2033</em> is scheduled for release in early 2010 for the Xbox 360, and PC, which supports NVIDIA PhysX technology.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0f22441f-e2bc-4141-94b3-11e3a6e823dd" alt=" THQ Announces Metro 2033: The Last Refuge"  title="THQ Announces Metro 2033: The Last Refuge" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Quantic Dream Censors Heavy Rain For Different Regions</title>
		<link>http://www.gamercenteronline.net/2009/10/21/quantic-dream-censors-heavy-rain-for-different-regions/</link>
		<comments>http://www.gamercenteronline.net/2009/10/21/quantic-dream-censors-heavy-rain-for-different-regions/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 22:53:09 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Guillaume de Fondaumière]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[United States]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12134</guid>
		<description><![CDATA[
It shouldn&#8217;t came as any surprise that Quantic Dream would doing this after Heavy Rain&#8217;s  nude scene controversy. In order to keep Heavy Rain from getting banned in other regions of the world, Quantic Dream is censoring the game, said the game&#8217;s exclusive producer.
In an interview pushing Heavy Rain towards the Japanese market, Guillaume de Fondaumiere told [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F21%2Fquantic-dream-censors-heavy-rain-for-different-regions%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F21%2Fquantic-dream-censors-heavy-rain-for-different-regions%2F" height="61" width="51" title="Quantic Dream Censors Heavy Rain For Different Regions" alt=" Quantic Dream Censors Heavy Rain For Different Regions" /></a></div><p><img class="aligncenter" src="http://gamingrover.com/wp-content/uploads/HLIC/56400fd34c03151e582295ce3cde4f36.jpg" alt="56400fd34c03151e582295ce3cde4f36 Quantic Dream Censors Heavy Rain For Different Regions" width="750" height="430" title="Quantic Dream Censors Heavy Rain For Different Regions" /></p>
<p>It shouldn&#8217;t came as any surprise that Quantic Dream would doing this after <em>Heavy Rain&#8217;s</em> <a href="http://www.gamercenteronline.net/2009/09/25/tgs-09-heavy-rains-nude-scene-revealed-nsfw/"> nude scene controversy</a>. In order to keep <em>Heavy Rain</em> from getting banned in other regions of the world, Quantic Dream is censoring the game, said the game&#8217;s exclusive producer.</p>
<p>In an interview pushing <em>Heavy Rain</em> towards the Japanese market, <a class="zem_slink" title="Guillaume de Fondaumière" rel="wikipedia" href="http://en.wikipedia.org/wiki/Guillaume_de_Fondaumi%C3%A8re">Guillaume de Fondaumiere</a> told viewers that although <em>Heavy Rain</em> is designed for the mature audience, it may not be expected everywhere, and for that, the developer will be censoring it for those regions.</p>
<p>&#8220;We wanted to have pretty much the same game everywhere, be it Europe, in the United States, or in Japan, of course, with slight adaptions,&#8221; he said. &#8220;But I don&#8217;t think the changes we made will make a big difference; those are real modular things. We felt the need to adapt the content to the culture.&#8221;</p>
<p><em>Heavy Rain</em> is scheduled to launch early in 2010, exclusively for the <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/W9neCjziSZs&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/W9neCjziSZs&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Need for Speed Franchise Passes 100M Units Sold</title>
		<link>http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/</link>
		<comments>http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 19:46:19 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Franchising]]></category>
		<category><![CDATA[Frank Gibeau]]></category>
		<category><![CDATA[Need For Speed]]></category>
		<category><![CDATA[Opportunities]]></category>
		<category><![CDATA[Racing game]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12129</guid>
		<description><![CDATA[
Electronic Arts revealed today that the Need for Speed franchises has surpassed 100 Million units sold worldwide &#8211; making the Need for Speed franchise the best-selling racing brand in the gaming history. Along with that, the publisher also revealed that the franchise has generated a total of 2.7 billion in sales.
&#8220;Few video game franchises ever [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F21%2Fneed-for-speed-franchise-passes-100m-units-sold%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F21%2Fneed-for-speed-franchise-passes-100m-units-sold%2F" height="61" width="51" title="Need for Speed Franchise Passes 100M Units Sold" alt=" Need for Speed Franchise Passes 100M Units Sold" /></a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/10/nfsmil.jpg" alt="nfsmil Need for Speed Franchise Passes 100M Units Sold" width="750" height="450" title="Need for Speed Franchise Passes 100M Units Sold" /></p>
<p>Electronic Arts revealed today that the <em><a class="zem_slink" title="Need for Speed" rel="wikipedia" href="http://en.wikipedia.org/wiki/Need_for_Speed">Need for Speed</a> </em>franchises has surpassed 100 Million units sold worldwide &#8211; making the <em>Need for Speed </em>franchise the best-selling racing brand in the gaming history. Along with that, the publisher also revealed that the franchise has generated a total of 2.7 billion in sales.</p>
<p>&#8220;Few video game franchises ever reach the 100M units mark, so this is a huge honor. We have millions of fans to thank for driving us to this milestone,&#8221; said Frank Gibeau, president, EA Games Label. &#8220;With the launch of <em>Need for Speed Shift</em> and the upcoming release of Need for Speed Nitro, we hope to continue to deliver the most entertaining, action-packed racing experiences.&#8221;</p>
<p>EA also noted that if <em>Need for Speed</em> boxes were laid out end-to-end, it would span 173,609 football fields. With that said, in all, the Need for Speed brand brought us 15 titles for over 14 platforms, which were released in 22 languages in more than 60 countries.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0130e913-3fc7-4438-b17e-4ad5d0969ab0" alt=" Need for Speed Franchise Passes 100M Units Sold"  title="Need for Speed Franchise Passes 100M Units Sold" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>SEGA Explains Alpha Protocol Delay, &#8220;AAA Potential&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/10/16/sega-explains-alpha-protocol-delay-aaa-potential/</link>
		<comments>http://www.gamercenteronline.net/2009/10/16/sega-explains-alpha-protocol-delay-aaa-potential/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 03:35:27 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Alpha Protocol]]></category>
		<category><![CDATA[American Automobile Association]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Obsidian Entertainment]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[SEGA of America]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12078</guid>
		<description><![CDATA[
Alpha Protocol is a contender, none the less. However, with such heavy holiday competition, it needs the cutting edge tools to impress potential buyers; seeing that it&#8217;s a freshman in the presents of senors. With that said, SEGA revealed that Alpha Protocol has stepped back into the shadows, and that it won&#8217;t release this year.
The [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F16%2Fsega-explains-alpha-protocol-delay-aaa-potential%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F16%2Fsega-explains-alpha-protocol-delay-aaa-potential%2F" height="61" width="51" title="SEGA Explains Alpha Protocol Delay, AAA Potential" alt=" SEGA Explains Alpha Protocol Delay, AAA Potential" /></a></div><p><img class="aligncenter" src="http://ve3dmedia.ign.com/images/04/83/48367_orig.jpg" alt="48367 orig SEGA Explains Alpha Protocol Delay, AAA Potential" width="750" height="430" title="SEGA Explains Alpha Protocol Delay, AAA Potential" /></p>
<p><a class="zem_slink" title="Alpha Protocol" rel="homepage" href="http://www.sega.com/alphaprotocol/us/index2.html"><em>Alpha Protocol</em></a> is a contender, none the less. However, with such heavy holiday competition, it needs the cutting edge tools to impress potential buyers; seeing that it&#8217;s a freshman in the presents of senors. With that said, SEGA revealed that <em>Alpha Protocol</em> has stepped back into the shadows, and that it won&#8217;t release this year.</p>
<p>The reason behind its delay, is to fulfill its &#8220;AAA potential,&#8221; states SEGA of America&#8217;s President Masanao Maeda. &#8220;Since the inception of <em>Alpha Protocol</em>, Sega has recognized the potential for the game to establish itself as an AAA title,&#8221; said Maeda. &#8220;We&#8217;ve worked in conjunction with <a class="zem_slink" title="Obsidian Entertainment" rel="homepage" href="http://www.obsidianent.com/">Obsidian Entertainment</a> in making the decision to move <em>Alpha Protocol’s</em> ship date to spring 2010 to ensure that we have the best game possible at launch.&#8221;</p>
<p>We think that it&#8217;s great that their not rushing the <em>Alpha Protocol</em> out the door. However, this means that there&#8217;s one more game that we won&#8217;t be playing by Christmas. <em>Alpha Protocol</em> is, now, do out in &#8220;Spring 2010&#8243;, which is more then enough time for them to fulfill its &#8220;AAA potential&#8221;.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/l8O7YzkwZdw&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/l8O7YzkwZdw&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Sony Announces 250GB PS3 Slim For North America</title>
		<link>http://www.gamercenteronline.net/2009/10/15/sony-announces-250gb-ps3-slim-for-north-america/</link>
		<comments>http://www.gamercenteronline.net/2009/10/15/sony-announces-250gb-ps3-slim-for-north-america/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 23:21:28 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[250GB PlayStation 3 Slim]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[PLAYSTATION Network]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12060</guid>
		<description><![CDATA[
With a series of them releasing in the UK, Sony today revealed a 250GB PlayStation 3 Slim bundle for North America &#8211; basically, toping the PlayStation 3&#8217;s holiday competition in terms of hard dive space.
Going on sales on November 3rd, the 250GB model will feature the same &#8220;slim look&#8221; and feel as the recently released [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F15%2Fsony-announces-250gb-ps3-slim-for-north-america%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F15%2Fsony-announces-250gb-ps3-slim-for-north-america%2F" height="61" width="51" title="Sony Announces 250GB PS3 Slim For North America" alt=" Sony Announces 250GB PS3 Slim For North America" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://farm3.static.flickr.com/2481/4013837895_2e9b1e2ccb_b.jpg" alt="4013837895 2e9b1e2ccb b Sony Announces 250GB PS3 Slim For North America" width="750" height="590" title="Sony Announces 250GB PS3 Slim For North America" /></p>
<p>With a series of them releasing in the UK, <a href="http://blog.us.playstation.com/2009/10/new-250gb-playstation-3-system-available-november-3/">Sony today revealed</a> a 250GB <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a> Slim bundle for North America &#8211; basically, toping the PlayStation 3&#8217;s holiday competition in terms of hard dive space.</p>
<p>Going on sales on November 3rd, the 250GB model will feature the same &#8220;slim look&#8221; and feel as the recently released 120GB slim system, which is currently going on sale for $249.99. However, the new 250GB model will come packing at the total price of $349.99 - actually $100 more then the regular Slim.</p>
<p>With this new space, players can now store more of their favorite games, movies/TV shows, music, photos and PlayStation Network downloads.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8532a388-8b5d-4860-88ea-22d5b8a498a2" alt=" Sony Announces 250GB PS3 Slim For North America"  title="Sony Announces 250GB PS3 Slim For North America" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>The Ballad of Gay Tony&#8217;s Mutliplayer Has Parachutes</title>
		<link>http://www.gamercenteronline.net/2009/10/14/the-ballad-of-gay-tonys-mutliplayer-has-parachutes/</link>
		<comments>http://www.gamercenteronline.net/2009/10/14/the-ballad-of-gay-tonys-mutliplayer-has-parachutes/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 01:20:16 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Combat]]></category>
		<category><![CDATA[Driving and Racing]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Grand Theft Auto Series]]></category>
		<category><![CDATA[Multiplayer video game]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12052</guid>
		<description><![CDATA[
Grand Theft Auto IV: The Ballad of Gay Tony won&#8217;t only build on the game&#8217;s already prominent single player experience, it will also improve Grand Theft Auto IV&#8217;s prominent multiplayer experience, turning it into something more &#8212; adding such things such as Parachutes and Tanks into the mix, reveals Rockstar today.
&#8220;Tanks, attack choppers, new weapons, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F14%2Fthe-ballad-of-gay-tonys-mutliplayer-has-parachutes%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F14%2Fthe-ballad-of-gay-tonys-mutliplayer-has-parachutes%2F" height="61" width="51" title="The Ballad of Gay Tonys Mutliplayer Has Parachutes" alt=" The Ballad of Gay Tonys Mutliplayer Has Parachutes" /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-12053" title="TheBalladofGayTony_2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/3-1024x576.jpg" alt="TheBalladofGayTony_2" width="750" height="430" /></p>
<p><em>Grand Theft Auto IV: The Ballad of Gay Tony</em> won&#8217;t only build on the game&#8217;s already prominent single player experience, it will also improve <em>Grand Theft Auto IV&#8217;s</em> prominent multiplayer experience, turning it into something more &#8212; adding such things such as Parachutes and Tanks into the mix, reveals Rockstar today.</p>
<p>&#8220;Tanks, attack choppers, new weapons, and, of course, parachutes make their multiplayer debut alongside new, tighter Deathmatch arenas, kill streaks, and assisted kills,&#8221; stated <a href="http://www.rockstargames.com/newswire/2009/10/14/1481/multiplayer_in_the_ballad_of_gay_tony_-_first_screens_and_details/#comments">Rockstar via its official website</a>. &#8220;It’s<em> <a class="zem_slink" title="Grand Theft Auto (series)" rel="homepage" href="http://www.grandtheftauto.com/">Grand Theft Auto</a> </em>multiplayer made more intense than ever.&#8221;</p>
<p>MAN! October 29th can&#8217;t come soon enough.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=7c230e8a-5409-44b8-ba2e-7a84512cfd7e" alt=" The Ballad of Gay Tonys Mutliplayer Has Parachutes"  title="The Ballad of Gay Tonys Mutliplayer Has Parachutes" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Uncharted Motion Comic Prequel Announced, Eye of Indra</title>
		<link>http://www.gamercenteronline.net/2009/10/14/uncharted-motion-comic-prequel-announced-eye-of-indra/</link>
		<comments>http://www.gamercenteronline.net/2009/10/14/uncharted-motion-comic-prequel-announced-eye-of-indra/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 21:01:43 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[Prequel]]></category>
		<category><![CDATA[Sequel]]></category>
		<category><![CDATA[Uncharted 2: Among Thieves]]></category>
		<category><![CDATA[uncharted-drakes-fortune]]></category>
		<category><![CDATA[Uncharted: Eye of Indra]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12049</guid>
		<description><![CDATA[
With Among Thieves not even out the door, Naughty Dog has already started talking about another Uncharted sequel. Well, it&#8217;s actually a prequel to the first Uncharted, Drake&#8217;s Fortune. However, it&#8217;s not the kind of prequel you play, it&#8217;s the type you &#8220;receive&#8221;.
During the live chat for Uncharted 2: Among Thieves on the PlayStation.blog, the [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F14%2Funcharted-motion-comic-prequel-announced-eye-of-indra%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F14%2Funcharted-motion-comic-prequel-announced-eye-of-indra%2F" height="61" width="51" title="Uncharted Motion Comic Prequel Announced, Eye of Indra" alt=" Uncharted Motion Comic Prequel Announced, Eye of Indra" /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-12033" title="Uncharted-2-Among-Thieves-uncharted-3784793-1280-720" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/Uncharted-2-Among-Thieves-uncharted-3784793-1280-720-1024x576.jpg" alt="Uncharted 2 Among Thieves uncharted 3784793 1280 720 1024x576 Uncharted Motion Comic Prequel Announced, Eye of Indra" width="750" height="430" /></p>
<p>With <em>Among Thieves</em> not even out the door, <a class="zem_slink" title="Naughty Dog" rel="homepage" href="http://www.naughtydog.com/">Naughty Dog</a> has already started talking about another<em> <a class="zem_slink" title="Uncharted: Drake's Fortune" rel="wikipedia" href="http://en.wikipedia.org/wiki/Uncharted%3A_Drake%27s_Fortune">Uncharted</a> </em>sequel. Well, it&#8217;s actually a prequel to the first <em>Uncharted</em>, <em>Drake&#8217;s Fortune</em>. However, it&#8217;s not the kind of prequel you play, it&#8217;s the type you &#8220;receive&#8221;.</p>
<p>During the live chat for <em><a class="zem_slink" title="Uncharted 2: Among Thieves" rel="wikipedia" href="http://en.wikipedia.org/wiki/Uncharted_2%3A_Among_Thieves">Uncharted 2</a>: Among Thieves</em> on the <a href="http://blog.us.playstation.com/2009/10/uncharted-2-among-thieves-out-now-live-chat-with-naughty-dog-today-at-2pm-pt/">PlayStation.blog,</a> the game&#8217;s Lead Designer Neil Druckmann revealed that Naught Dog is planning a prequel motion comic called <em>Uncharted: Eye of <a class="zem_slink" title="Indra" rel="wikipedia" href="http://en.wikipedia.org/wiki/Indra">Indra</a> -</em> featuring voice talent from the cast of the video games &#8211; that goes into Drake&#8217;s adventures before the first game.</p>
<p>&#8220;We actually started [<em>Among Thieves</em>] game with an idea for a prequel story that we eventually cut,&#8221; said Druckmann. &#8220;However, you&#8217;ll get to see that story fleshed out in the upcoming <em>Uncharted Motion Comic</em>.&#8221;</p>
<p>Also, when responding to a question about his favorite female character, Druckmann replied stating that, &#8220;I&#8217;m gonna go with Rika… You&#8217;ll meet her in <em>Uncharted: Eye of Indra </em>- the upcoming Motion Comic.&#8221; Sounds exotic. More information should be revealed soon.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=3bf27b43-1c03-41e8-a5e4-edfa5936064d" alt=" Uncharted Motion Comic Prequel Announced, Eye of Indra"  title="Uncharted Motion Comic Prequel Announced, Eye of Indra" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Naughty Dog Explains Uncharted 2 Thank You Credits</title>
		<link>http://www.gamercenteronline.net/2009/10/13/naughty-dog-explains-uncharted-2-thank-you-credits/</link>
		<comments>http://www.gamercenteronline.net/2009/10/13/naughty-dog-explains-uncharted-2-thank-you-credits/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 23:32:29 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Dogs]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[Pets]]></category>
		<category><![CDATA[Recreation]]></category>
		<category><![CDATA[Uncharted 2: Among Thieves]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12032</guid>
		<description><![CDATA[
In the credits for Uncharted 2: Among Thieves, Naughty Dog thanked so many developers, including rival system developer Bungie &#8211; which is probably one of the most surprising things about the game&#8217;s credits. However, what&#8217;s the key meaning behind Naughty Dog thanking all those developers?
Today, Naughty Dog’s Neil Druckmann took his time explain, during a live chat [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F13%2Fnaughty-dog-explains-uncharted-2-thank-you-credits%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F13%2Fnaughty-dog-explains-uncharted-2-thank-you-credits%2F" height="61" width="51" title="Naughty Dog Explains Uncharted 2 Thank You Credits" alt=" Naughty Dog Explains Uncharted 2 Thank You Credits" /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-12033" title="Uncharted-2-Among-Thieves-uncharted-3784793-1280-720" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/Uncharted-2-Among-Thieves-uncharted-3784793-1280-720-1024x576.jpg" alt="Uncharted 2 Among Thieves uncharted 3784793 1280 720 1024x576 Naughty Dog Explains Uncharted 2 Thank You Credits" width="750" height="430" /></p>
<p>In the credits for <em><a class="zem_slink" title="Uncharted 2: Among Thieves" rel="wikipedia" href="http://en.wikipedia.org/wiki/Uncharted_2%3A_Among_Thieves">Uncharted 2: Among Thieves</a></em>, <a class="zem_slink" title="Naughty Dog" rel="homepage" href="http://www.naughtydog.com/">Naughty Dog</a> thanked so many developers, including rival system developer Bungie &#8211; which is probably one of the most surprising things about the game&#8217;s credits. However, what&#8217;s the key meaning behind Naughty Dog thanking all those developers?</p>
<p>Today, Naughty Dog’s Neil Druckmann took his time explain, during a live chat session with fans, why they decided include Bungie and other development studios in the game&#8217;s thank you credits. &#8220;We try to be quite open with our technology and our process,&#8221; he said. &#8220;We exchanged technology and ideas with other developers. We wanted to make sure we thanked everyone that helped us out in some way.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=947ca1bc-e2de-49d1-a6b3-0ca847e6bba2" alt=" Naughty Dog Explains Uncharted 2 Thank You Credits"  title="Naughty Dog Explains Uncharted 2 Thank You Credits" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>inFamous Sequel Re-casting Hints At Cole&#8217;s Return</title>
		<link>http://www.gamercenteronline.net/2009/10/13/infamous-sequel-re-casting-hints-at-coles-return/</link>
		<comments>http://www.gamercenteronline.net/2009/10/13/infamous-sequel-re-casting-hints-at-coles-return/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 21:04:28 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Actor]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[David Sullivan]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Voice acting]]></category>
		<category><![CDATA[Voice Actors]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12027</guid>
		<description><![CDATA[
First things first, Sucker Punch hasn&#8217;t announced that they&#8217;re developing another inFamous title. However, according to voice actor David Sullivan, he&#8217;s auditioning for the re-casting for Cole for the inFamous sequel. &#8220;Re-casting&#8221; in the sense of Sullivan replacing Jason Cottle, who originally played as Cole in the first game.
&#8220;First voiceover/motion capture audition today for a [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F13%2Finfamous-sequel-re-casting-hints-at-coles-return%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F13%2Finfamous-sequel-re-casting-hints-at-coles-return%2F" height="61" width="51" title="inFamous Sequel Re casting Hints At Coles Return" alt=" inFamous Sequel Re casting Hints At Coles Return" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://www.britishgaming.co.uk/wp-content/screenshots2/e308_infamous/06.jpg" alt="06 inFamous Sequel Re casting Hints At Coles Return" width="750" height="430" title="inFamous Sequel Re casting Hints At Coles Return" /></p>
<p>First things first, Sucker Punch hasn&#8217;t announced that they&#8217;re developing another <em>inFamous</em> title. However, according to voice actor <a class="zem_slink" title="David Sullivan (actor)" rel="imdb" href="http://www.imdb.com/name/nm1503383/">David Sullivan</a>, he&#8217;s auditioning for the re-casting for Cole for the <em>inFamous</em> sequel. &#8220;Re-casting&#8221; in the sense of Sullivan replacing <a href="http://www.imdb.com/name/nm0183039/">Jason Cottle</a>, who originally played as Cole in the first game.</p>
<p>&#8220;First voiceover/motion capture audition today for a video game,&#8221; said actor David Sullivan over <a href="http://twitter.com/_david_sullivan/status/4835089986">Twitter </a>this morning. &#8220;Re-casting of Cole in the sequel of <em>inFamous</em>. &#8216;I&#8217;ll melt your face.&#8217; e.g&#8221; However, back to the fact at hand, according Cottle&#8217;s IMDB profile, it reveals that Cottle&#8217;s currently not working on anything. Leaving one to wonder what&#8217;s going on with Cottle&#8217;s placement as Cole (maybe it has something to do with money?).</p>
<p>Anyway, Sullivan is best known for his role in 2004&#8217;s independent time-traveling film Primer, and according to actress Yvette Nicole Brown, who voiced Moya in the first game, &#8220;[Sullivan] would be AWESOME as &#8216;Cole&#8217;!&#8221;</p>
<p>[<em><a href="http://g4tv.com/thefeed/blog/post/699926/Sucker-Punch-Auditioning-For-inFamous-2-Possibly-Recasting-Main-Character.html">Sucker Punch Auditioning For inFamous 2, Possibly Recasting Main Character</a></em> via G4TV]</p>
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		<title>DUST 514 Debut Trailer, MMO/FPS Hybrid</title>
		<link>http://www.gamercenteronline.net/2009/10/12/dust-514-reveal-trailer-mmofps-hybrid/</link>
		<comments>http://www.gamercenteronline.net/2009/10/12/dust-514-reveal-trailer-mmofps-hybrid/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 02:22:50 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[CCP]]></category>
		<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[First-person shooter]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Massive Multiplayer Online]]></category>
		<category><![CDATA[Massively multiplayer online game]]></category>
		<category><![CDATA[Real-time strategy]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12015</guid>
		<description><![CDATA[
CCP Games, the people behind the popular EVE Online PC game, today released the first trailer for their massive multiplayer FPS, Dust 514.
DUST 514, featuring first-person shooter and RTS-style gameplay, will interact directly with EVE Online, CCP’s critically acclaimed flagship MMO. This interplay between the two games opens the EVE universe to console gamers and [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F12%2Fdust-514-reveal-trailer-mmofps-hybrid%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F12%2Fdust-514-reveal-trailer-mmofps-hybrid%2F" height="61" width="51" title="DUST 514 Debut Trailer, MMO/FPS Hybrid " alt=" DUST 514 Debut Trailer, MMO/FPS Hybrid " /></a></div><p><img class="aligncenter size-large wp-image-12016" title="DUST514_WB_MCCStagingArea" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/DUST514_WB_MCCStagingArea-1024x576.jpg" alt="DUST514 WB MCCStagingArea 1024x576 DUST 514 Debut Trailer, MMO/FPS Hybrid " width="750" height="430" /></p>
<p>CCP Games, the people behind the popular<em> <a class="zem_slink" title="Eve Online" rel="homepage" href="http://www.eveonline.com/">EVE Online</a></em> PC game, today released the first trailer for their massive multiplayer FPS, <em>Dust 514</em>.</p>
<p><em>DUST 514</em>, featuring first-person shooter and RTS-style gameplay, will interact directly with <em>EVE Online</em>, CCP’s critically acclaimed flagship <a class="zem_slink" title="Massively multiplayer online game" rel="wikipedia" href="http://en.wikipedia.org/wiki/Massively_multiplayer_online_game">MMO</a>. This interplay between the two games opens the <em>EVE</em> universe to console gamers and gives them a chance to become part of one of the most massive cooperative play and social experiences ever. Enjoy the trailer.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/jzVjggarRns&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/jzVjggarRns&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=5c9ce000-289a-41bd-b9f6-8daeacc11e35" alt=" DUST 514 Debut Trailer, MMO/FPS Hybrid "  title="DUST 514 Debut Trailer, MMO/FPS Hybrid " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Tekken 6 Strikes Gold, Online Multiplayer Detailed</title>
		<link>http://www.gamercenteronline.net/2009/10/09/tekken-6-strikes-gold-online-multiplayer-detailed/</link>
		<comments>http://www.gamercenteronline.net/2009/10/09/tekken-6-strikes-gold-online-multiplayer-detailed/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 21:18:55 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Namco]]></category>
		<category><![CDATA[Online game]]></category>
		<category><![CDATA[PlayStation Home]]></category>
		<category><![CDATA[PLAYSTATION Network]]></category>
		<category><![CDATA[Tekken]]></category>
		<category><![CDATA[Time Attack]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11978</guid>
		<description><![CDATA[
Namco Banbai revealed today that it has completed the development of Tekken 6 and that it&#8217;s one step closer to its release on October 27th (in North America). Along with that, Namco Banbai also detailed the games online component for the very first time. Details are as followed:
Ranked Match and Player Match: Rank up or work to [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F09%2Ftekken-6-strikes-gold-online-multiplayer-detailed%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F09%2Ftekken-6-strikes-gold-online-multiplayer-detailed%2F" height="61" width="51" title="Tekken 6 Strikes Gold, Online Multiplayer Detailed" alt=" Tekken 6 Strikes Gold, Online Multiplayer Detailed" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/03/deviljin.jpg" alt="deviljin Tekken 6 Strikes Gold, Online Multiplayer Detailed" width="750" height="430" title="Tekken 6 Strikes Gold, Online Multiplayer Detailed" /></p>
<p><a class="zem_slink" title="Namco" rel="homepage" href="http://www.namco.com/">Namco</a> Banbai revealed today that it has completed the development of <em><a class="zem_slink" title="Tekken (series)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Tekken_%28series%29">Tekken</a> 6 </em>and that it&#8217;s one step closer to its release on October 27th (in North America). Along with that, <a title="Namco" rel="homepage" href="http://www.namco.com/">Namco</a> Banbai also detailed the games online component for the very first time. Details are as followed:</p>
<p><em><strong>Ranked Match and Player Match:</strong></em> Rank up or work to improve your fighting skills by battling opponents worldwide in online versus mode with voice chat functionality.</p>
<p><em><strong>Data Upload and Download: </strong></em>Create and upload customised ghost characters which accurately replicate your fight style; Any player in the world can download your ghost to take on your virtual self in a one-on-one battle even when you&#8217;re not online; Upload replays of killer matches to share with friends and opponents around the world.</p>
<p><em><strong>Scenario Online Co-op: </strong></em>New feature coming this winter as a free post-launch downloadable update; Jump into intense two player online co-op campaigns against AI controlled enemies and experience the dramatic large-scale action with friends around the globe.</p>
<p><em><strong>Leaderboards:</strong></em><em><strong> Battle Points </strong></em>- online only, split between World, Asia, America and Europe; Rank: overall on and offline ranking, from Beginner to Tekken God; Additional rankings include Ranked Match, Scenario Campaign, <a class="zem_slink" title="Time attack" rel="wikipedia" href="http://en.wikipedia.org/wiki/Time_attack">Time Attack</a> and Survival.</p>
<p>There are also some exclusive <a class="zem_slink" title="PlayStation Network" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_Network">PlayStation Network</a> online features.</p>
<p><em><strong>Tekken 6 Title Lounge</strong>:</em> Host Versus and Co-op Sessions: Gather friends and start matches from the Lounge within <a class="zem_slink" title="PlayStation Home" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_Home">PlayStation Home</a>; Online Scenario co-op mode coming free this winter;<em><strong> Home Rewards:</strong></em> Players have the chance to win exclusive costume pieces and furniture at the Lounge for their personal space.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=07f944d0-c253-4b98-8fa6-38d3bacf1ac1" alt=" Tekken 6 Strikes Gold, Online Multiplayer Detailed"  title="Tekken 6 Strikes Gold, Online Multiplayer Detailed" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>&#8220;Prince of Persia: The Forgotten Sands&#8221; Trademarked</title>
		<link>http://www.gamercenteronline.net/2009/10/06/prince-of-persia-the-forgotten-sands-trademarked/</link>
		<comments>http://www.gamercenteronline.net/2009/10/06/prince-of-persia-the-forgotten-sands-trademarked/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 22:35:28 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Jordan]]></category>
		<category><![CDATA[Jordan Mechner]]></category>
		<category><![CDATA[Platform]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Prince of Persia Series]]></category>
		<category><![CDATA[Prince of Persia: The Forgotten Sands]]></category>
		<category><![CDATA[Trademark]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11933</guid>
		<description><![CDATA[
It&#8217;s time to get your hopes up. According to trademark site Superannuation, Prince of Persia creator Jordan Mechner filed trademark for Prince of Persia: The Forgotten Sands for &#8220;gaming-related use&#8221;.
However, the question still remains. Is this a movie tie-in(god forbid!), or is it another Prince of Persia title? Sadly, UbiSoft wasn&#8217;t able to tell us [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F06%2Fprince-of-persia-the-forgotten-sands-trademarked%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F06%2Fprince-of-persia-the-forgotten-sands-trademarked%2F" height="61" width="51" title="Prince of Persia: The Forgotten Sands Trademarked" alt=" Prince of Persia: The Forgotten Sands Trademarked" /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-11934" title="Prince-of-Persia_01-29-09_02" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/Prince-of-Persia_01-29-09_02-1024x576.jpg" alt="Prince of Persia 01 29 09 02 1024x576 Prince of Persia: The Forgotten Sands Trademarked" width="750" height="430" /></p>
<p>It&#8217;s time to get your hopes up. According to trademark site <a href="http://supererogatory.tumblr.com/post/205748881">Superannuation</a>, <em><a class="zem_slink" title="Prince of Persia" rel="wikipedia" href="http://en.wikipedia.org/wiki/Prince_of_Persia">Prince of Persia</a></em> creator <a class="zem_slink" title="Jordan Mechner" rel="wikipedia" href="http://en.wikipedia.org/wiki/Jordan_Mechner">Jordan Mechner</a> filed trademark for <em>Prince of Persia: The Forgotten Sands</em> for &#8220;gaming-related use&#8221;.</p>
<p>However, the question still remains. Is this a movie tie-in(god forbid!), or is it another <em>Prince of Persia</em> title? Sadly, <a class="zem_slink" title="Ubisoft" rel="homepage" href="http://www.ubi.com/">UbiSoft</a> wasn&#8217;t able to tell us anything, but this does look like it could be the sequel to last year&#8217;s <em>Prince of Persia</em>.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=54f01535-af91-4de9-88f8-39e32018c740" alt=" Prince of Persia: The Forgotten Sands Trademarked"  title="Prince of Persia: The Forgotten Sands Trademarked" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Modern Warfare 2 &#8220;Infamy&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/10/04/modern-warfare-2-infamy-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/10/04/modern-warfare-2-infamy-trailer/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 02:00:49 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11919</guid>
		<description><![CDATA[
Prepare for the ultimate invasion! The most anticipated game of the year and the sequel to the best-selling first-person action game of all time, Infinity Ward&#8217;s Modern Warfare 2 will strike worldwide on November 10, 2009. And, MAN!, November 10th can&#8217;t come soon enough.

]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F04%2Fmodern-warfare-2-infamy-trailer%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F04%2Fmodern-warfare-2-infamy-trailer%2F" height="61" width="51" title="Modern Warfare 2 Infamy Trailer " alt=" Modern Warfare 2 Infamy Trailer " /></a></div><p><img class="aligncenter size-large wp-image-11921" title="Call-of-Duty-Modern-Warfare-2_2009_09-16-09_03" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/Call-of-Duty-Modern-Warfare-2_2009_09-16-09_03-1024x576.jpg" alt="Call of Duty Modern Warfare 2 2009 09 16 09 03 1024x576 Modern Warfare 2 Infamy Trailer " width="750" height="425" /></p>
<p>Prepare for the ultimate invasion! The most anticipated game of the year and the sequel to the best-selling first-person action game of all time, <a class="zem_slink" title="Infinity Ward" rel="homepage" href="http://www.infinityward.com/">Infinity Ward</a>&#8217;s <em><a class="zem_slink" title="Call of Duty: Modern Warfare 2" rel="wikipedia" href="http://en.wikipedia.org/wiki/Call_of_Duty%3A_Modern_Warfare_2">Modern Warfare 2</a></em> will strike worldwide on November 10, 2009. And, MAN!, November 10th can&#8217;t come soon enough.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/Ai_AxmHW7IE&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Ai_AxmHW7IE&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
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		<title>Kristen Bell Back In For Assassin&#8217;s Creed II</title>
		<link>http://www.gamercenteronline.net/2009/10/03/kirsten-bell-back-in-for-assassins-creed-ii/</link>
		<comments>http://www.gamercenteronline.net/2009/10/03/kirsten-bell-back-in-for-assassins-creed-ii/#comments</comments>
		<pubDate>Sat, 03 Oct 2009 06:54:54 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Kristen Bell]]></category>
		<category><![CDATA[Lucy Stillman]]></category>
		<category><![CDATA[Programs]]></category>
		<category><![CDATA[Television]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Veronica Mars]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11891</guid>
		<description><![CDATA[
Kirsten Bell will indeed return as Lucy Stillman in the sequel to Assassin&#8217;s Creed, UbiSoft announced today. Kirsten&#8217;s character Lucy is&#8230; well, boring, but you don&#8217;t want to mess with Veronica Mars and her &#8220;expressive enthusiasm&#8221;.
Anyway, Lucy Stillman was one of the few people protagonist Desmond actually got on with the original Assassin&#8217;s Creed, and [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F03%2Fkirsten-bell-back-in-for-assassins-creed-ii%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F03%2Fkirsten-bell-back-in-for-assassins-creed-ii%2F" height="61" width="51" title="Kristen Bell Back In For Assassins Creed II " alt=" Kristen Bell Back In For Assassins Creed II " /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-11892" title="4ac5bc7d815b0" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/4ac5bc7d815b0-1024x576.jpg" alt="4ac5bc7d815b0 1024x576 Kristen Bell Back In For Assassins Creed II " width="750" height="430" /></p>
<p><a class="zem_slink" title="Kristen Bell" rel="imdb" href="http://www.imdb.com/name/nm0068338/">Kirsten Bell</a> will indeed return as Lucy Stillman in the sequel to <em>Assassin&#8217;s Creed</em>, <a class="zem_slink" title="Ubisoft" rel="homepage" href="http://www.ubi.com/">UbiSoft</a> announced today. Kirsten&#8217;s character Lucy is&#8230; well, boring, but you don&#8217;t want to mess with <a class="zem_slink" title="Veronica Mars (character)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Veronica_Mars_%28character%29">Veronica Mars</a> and her &#8220;expressive enthusiasm&#8221;.</p>
<p>Anyway, Lucy Stillman was one of the few people protagonist Desmond actually got on with the original<em> Assassin&#8217;s Creed</em>, and she seemed to actually care about him. And it looks like she&#8217;ll be returning to do the same thing in the sequel, <em>Assassin&#8217;s Creed II</em>.</p>
<p>&#8220;Being a part of the first <em>Assassin&#8217;s Creed</em> video game was an amazing experience. Video games is such a creative entertainment medium, and to be able to see and play myself as a video game character was surreal,&#8221; said Bell. &#8220;As an actress, it&#8217;s both challenging and rewarding to play a complex character with this mysterious background.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9b5d5efe-ccf2-4b8e-b9a0-2f0444f23351" alt=" Kristen Bell Back In For Assassins Creed II "  title="Kristen Bell Back In For Assassins Creed II " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Dead Space 2 Development Starting In &#8220;Next Few Months&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/09/30/dead-space-2-development-starting-in-next-few-months/</link>
		<comments>http://www.gamercenteronline.net/2009/09/30/dead-space-2-development-starting-in-next-few-months/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 23:52:14 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Jeff Ballard]]></category>
		<category><![CDATA[Sequel]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Visceral Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11846</guid>
		<description><![CDATA[
Dead Space, hands down, has to be one of the best horror titles this console generation; with its cold atmosphere and intertwining storyline. It just seems right that EA would producer a sequel. However, EA did say that there&#8217;s going to be another Dead Space title &#8211; other then the one for the Wii &#8211; [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F30%2Fdead-space-2-development-starting-in-next-few-months%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F30%2Fdead-space-2-development-starting-in-next-few-months%2F" height="61" width="51" title="Dead Space 2 Development Starting In Next Few Months" alt=" Dead Space 2 Development Starting In Next Few Months" /></a></div><p><img class="aligncenter size-large wp-image-11855" title="dead-space-leipzig_6" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/dead-space-leipzig_6-1024x576.jpg" alt="dead space leipzig 6 1024x576 Dead Space 2 Development Starting In Next Few Months" width="750" height="430" /></p>
<p><em><a class="zem_slink" title="Dead Space (video game)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dead_Space_%28video_game%29">Dead Space</a>,</em> hands down, has to be one of the best horror titles this console generation; with its cold atmosphere and intertwining storyline. It just seems right that EA would producer a sequel. However, EA did say that there&#8217;s going to be another <em>Dead Space</em> title &#8211; other then the one for the Wii &#8211; but they never said that it&#8217;s in development.</p>
<p>You see, with the<em> Dead Space</em> sequel in the pre-production stages, Visceral Games is looking for a<em> Lead Combat and Controls Designer</em> to help jump start the titles full development, reveals a job listing posted by EA. Along with that, its senior recruiter Jeff Ballard says that &#8220;the core team is in place&#8221;, and that it&#8217;s ready to start development.</p>
<p>With that said, it seems that Visceral is putting an emphasis on gameplay with the <em>Dead Space</em> sequel &#8211; because in the job listing it reveals that gameplay is one of the teams first values, which is very exciting news to hear. Anyway, we can&#8217;t wait to hear more about the sequel, and its development &#8211; which is said to start in the &#8220;next few months&#8221;.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a6c65f25-2da9-4e9b-8119-dd7b94150c2e" alt=" Dead Space 2 Development Starting In Next Few Months"  title="Dead Space 2 Development Starting In Next Few Months" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Capcom Unveils Super Street Fighter IV, Not Downloadable</title>
		<link>http://www.gamercenteronline.net/2009/09/28/capcom-unveils-super-street-fighter-iv-not-downloadable/</link>
		<comments>http://www.gamercenteronline.net/2009/09/28/capcom-unveils-super-street-fighter-iv-not-downloadable/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 02:23:20 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Fighting]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[List of characters in the Street Fighter series]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Street Fighter IV]]></category>
		<category><![CDATA[Super Street Fighter IV]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11822</guid>
		<description><![CDATA[
Now that Street Fighter IV has done series justice, Capcom is looking to expand the series with a new title called Super Street Fighter IV, reports GameSpot. In which Capcom plans on improving everything about the original, meaning more playable characters,  new ultra combos, improved online features, and rebalanced characters.
However, this isn&#8217;t a downloadable [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F28%2Fcapcom-unveils-super-street-fighter-iv-not-downloadable%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F28%2Fcapcom-unveils-super-street-fighter-iv-not-downloadable%2F" height="61" width="51" title="Capcom Unveils Super Street Fighter IV, Not Downloadable" alt=" Capcom Unveils Super Street Fighter IV, Not Downloadable" /></a></div><p><img class="aligncenter size-full wp-image-11827" title="screen_1_bmp_jpgcopy" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/screen_1_bmp_jpgcopy.jpg" alt="screen 1 bmp jpgcopy Capcom Unveils Super Street Fighter IV, Not Downloadable" width="750" height="430" /></p>
<p>Now that <em><a class="zem_slink" title="Street Fighter IV" rel="wikipedia" href="http://en.wikipedia.org/wiki/Street_Fighter_IV">Street Fighter IV</a></em> has done series justice, <a class="zem_slink" title="Capcom" rel="homepage" href="http://www.capcom.com">Capcom</a> is looking to expand the series with a new title called <em>Super Street Fighter IV</em>, reports<a href="http://tgs.gamespot.com/story/6230625/super-street-fighter-iv-impressions-first-look?tag=top_stories;title;1"> GameSpot</a>. In which Capcom plans on improving everything about the original, meaning more playable characters,  new ultra combos, improved online features, and rebalanced characters.</p>
<p>However, this isn&#8217;t a downloadable add-on for <em>Street Fighter IV</em>. You see, when <em>Street Fighter IV</em> was in development, certain aspects of code weren&#8217;t laid out in a way to support the features being added to <em>Super Street Fighter IV</em>. As a result, <em>SSFIV</em> will be released as a standalone disc that won&#8217;t be sold at full price.</p>
<p>But, don&#8217;t get rid your copy of<em> Street Fighter IV</em> just yet. According to its producer, Yoshinori Ono, <em>SSFIV</em> offers <em>SFIV</em> owners a bonus content that Capcom hasn&#8217;t revealed yet. As far as what to expect from the new game, <em>Super Street Fighter IV</em> will be a mix of feedback by <em>Street Fighter IV</em> fans, and a mixture of new content that the team had originally planned to add to <em>Street Fighter IV</em>.</p>
<p>As a result, the game&#8217;s original roster of 25 characters is being bumped up by roughly eight new playable characters, including <a class="zem_slink" title="List of characters in the Street Fighter series" rel="wikipedia" href="http://en.wikipedia.org/wiki/List_of_characters_in_the_Street_Fighter_series">T. Hawk</a> and Juri, as Capcom is looking to add both new and retro characters to the mix. <em>Super Street Fighter IV</em> is slated to ship in spring of 2010 for the PlayStation 3 and Xbox 360.</p>
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		<title>TGS 09: Kojima More Than Impressed With Project Natal</title>
		<link>http://www.gamercenteronline.net/2009/09/26/tgs-09-kojima-more-than-impressed-with-project-natal/</link>
		<comments>http://www.gamercenteronline.net/2009/09/26/tgs-09-kojima-more-than-impressed-with-project-natal/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 06:14:56 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Minority Report]]></category>
		<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[Science fiction]]></category>
		<category><![CDATA[Tokyo Game Show]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11748</guid>
		<description><![CDATA[
When grasping his hands on Project Natal for the first time, Konami&#8217;s Hideo Kojima was caught smitten by Microsoft&#8217;s motion sensing technology, he revealed during a Q&#38;A session at the Tokyo Game Show. He told the crowd that he was shocked by the experience of Natal. &#8220;I had to restrain myself from telling everyone I [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F26%2Ftgs-09-kojima-more-than-impressed-with-project-natal%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F26%2Ftgs-09-kojima-more-than-impressed-with-project-natal%2F" height="61" width="51" title="TGS 09: Kojima More Than Impressed With Project Natal" alt=" TGS 09: Kojima More Than Impressed With Project Natal" /></a></div><p><img class="aligncenter" src="http://cogadget.com/cogadget/wp-content/uploads/2009/06/project-natal-xbox-360-4.jpg" alt="project natal xbox 360 4 TGS 09: Kojima More Than Impressed With Project Natal" width="750" height="400" title="TGS 09: Kojima More Than Impressed With Project Natal" /></p>
<p>When grasping his hands on Project Natal for the first time, <a class="zem_slink" title="Konami" rel="homepage" href="http://www.konami.com/">Konami</a>&#8217;s <a class="zem_slink" title="Hideo Kojima" rel="homepage" href="http://www.blog.konami.jp/gs/hideoblog/index.html">Hideo Kojima</a> was caught smitten by <a class="zem_slink" title="Microsoft" rel="homepage" href="http://www.microsoft.com">Microsoft</a>&#8217;s motion sensing technology, he revealed during a Q&amp;A session at the <a class="zem_slink" title="Tokyo Game Show" rel="wikipedia" href="http://en.wikipedia.org/wiki/Tokyo_Game_Show">Tokyo Game Show</a>. He told the crowd that he was shocked by the experience of Natal. &#8220;I had to restrain myself from telling everyone I met,&#8221; Kojima said.</p>
<p>He believes Natal will raise the bar in all aspects of entertainment and allow people to be connected with their machines in a way that we&#8217;ve encountered only in science fiction &#8211; I think that he was thinking around the lines of <a class="zem_slink" title="Minority Report (Widescreen Two-Disc Special Edition)" rel="amazon" href="http://www.amazon.com/Minority-Report-Widescreen-Two-Disc-Special/dp/B00005JL78%3FSubscriptionId%3D0G81C5DAZ03ZR9WH9X82%26tag%3Dzemanta-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00005JL78">Minority Report</a>, or something like that. Even people who are not gamers can be a part of it because Natal is based on intuition, something that will take video games to a whole new level of interactivity.</p>
<p>&#8220;Using Natal, I&#8217;d like to come up with a completely new game that no one has seen before. I know I have lots of fans that are loyal to me, and I don&#8217;t want to leave them behind. So maybe I can come up with a car that can fly, so my fans can follow me&#8230;metaphorically speaking, of course,&#8221; Kojima said during the Panel.</p>
<p>[<em><a href="http://tgs.gamespot.com/story/6229093/konamis-kojima-capcoms-inafune-segas-nagoshi-discuss-project-natals-potential">Konami's Kojima, Capcom's Inafune, Sega's Nagoshi discuss Project Natal's potential </a></em>via GameSpot]</p>
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		<slash:comments>2</slash:comments>
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		<title>TGS 09: Heavy Rain&#8217;s Nude Scene Revealed [NSFW]</title>
		<link>http://www.gamercenteronline.net/2009/09/25/tgs-09-heavy-rains-nude-scene-revealed-nsfw/</link>
		<comments>http://www.gamercenteronline.net/2009/09/25/tgs-09-heavy-rains-nude-scene-revealed-nsfw/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 18:55:09 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Computer Platforms]]></category>
		<category><![CDATA[David Cage]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[heavyrain]]></category>
		<category><![CDATA[People]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[Recreation and Sports]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Women]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11717</guid>
		<description><![CDATA[
There&#8217;s no doubt in our mines that Heavy Rain is totally going to kick butt when it releases next year; its developers Quantic Dream are very primed on delivering an adult story with an adult narrative. And what wouldn&#8217;t be a better way of doing so. Then to do so.
As you can tell by the [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F25%2Ftgs-09-heavy-rains-nude-scene-revealed-nsfw%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F25%2Ftgs-09-heavy-rains-nude-scene-revealed-nsfw%2F" height="61" width="51" title="TGS 09: Heavy Rains Nude Scene Revealed [NSFW]" alt=" TGS 09: Heavy Rains Nude Scene Revealed [NSFW]" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://gamingrover.com/wp-content/uploads/HLIC/56400fd34c03151e582295ce3cde4f36.jpg" alt="56400fd34c03151e582295ce3cde4f36 TGS 09: Heavy Rains Nude Scene Revealed [NSFW]" width="750" height="425" title="TGS 09: Heavy Rains Nude Scene Revealed [NSFW]" /></p>
<p>There&#8217;s no doubt in our mines that <em><a class="zem_slink" title="Heavy Rain" rel="wikipedia" href="http://en.wikipedia.org/wiki/Heavy_Rain">Heavy Rain</a></em> is totally going to kick butt when it releases next year; its developers <a class="zem_slink" title="Quantic Dream" rel="homepage" href="http://www.quanticdream.com/">Quantic Dream</a> are very primed on delivering an adult story with an adult narrative. And what wouldn&#8217;t be a better way of doing so. Then to do so.</p>
<p>As you can tell by the title, this article is obviously about a &#8220;nude scene&#8221; that takes place during one of the levels in <em>Heavy Rain</em> &#8211; in where the player control a female character<strong> </strong><em><strong>who has a gun pointed</strong><strong> </strong></em><em><strong>at her</strong></em> by a mysterious character who is telling her to take off her undergarments (you can view the video by<a href="http://www.zshare.net/video/660801956376ae12/"> clicking here</a>).</p>
<p>Just to note: <em>Heavy </em>Rain is a game made for the adult gamer. However, this is most likely to draw attention from many &#8220;active parents&#8221; who are likely going to try an get the games rating reinforced to an &#8220;A&#8221; &#8211; instead of &#8220;M&#8221; &#8211; or they&#8217;re going to try and halt the games release, altogether. Anyway, don&#8217;t let me ruin your day with this nonsense that&#8217;s mostly promoted by <a class="zem_slink" title="Fox Broadcasting Company" rel="homepage" href="http://www.fox.com/">FOX</a>, just kidding.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=afef0996-4253-4cdc-a9af-62e57b7cee95" alt=" TGS 09: Heavy Rains Nude Scene Revealed [NSFW]"  title="TGS 09: Heavy Rains Nude Scene Revealed [NSFW]" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<slash:comments>3</slash:comments>
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		<title>TGS 09: Assassin&#8217;s Creed II &#8220;Ezio&#8217;s Destiny&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/09/25/tgs-09-assassins-creed-ii-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/09/25/tgs-09-assassins-creed-ii-trailer/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 15:19:20 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Social Sciences]]></category>
		<category><![CDATA[Tokyo Game Show]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11707</guid>
		<description><![CDATA[
You ever wonder how Ezio looks like as a man? Well, in the latest Assassin&#8217;s Creed II trailer from the Tokyo Game Show it features Ezio as a man, not as a assassin.
In Assassin&#8217;s Creed II, Ezio Auditore da Firenze is a young Italian noble who will learn the ways of the assassins after his family was [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F25%2Ftgs-09-assassins-creed-ii-trailer%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F25%2Ftgs-09-assassins-creed-ii-trailer%2F" height="61" width="51" title="TGS 09: Assassins Creed II Ezios Destiny Trailer" alt=" TGS 09: Assassins Creed II Ezios Destiny Trailer" /></a></div><p><img class="aligncenter size-full wp-image-11710" title="3607931737_74cdcbc47e_o" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/3607931737_74cdcbc47e_o.jpg" alt="3607931737 74cdcbc47e o TGS 09: Assassins Creed II Ezios Destiny Trailer" width="750" height="352" /></p>
<p>You ever wonder how <a class="zem_slink" title="Ezio (opera)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Ezio_%28opera%29">Ezio</a> looks like as a man? Well, in the latest<em> Assassin&#8217;s Creed II</em> trailer from the <a class="zem_slink" title="Tokyo Game Show" rel="wikipedia" href="http://en.wikipedia.org/wiki/Tokyo_Game_Show">Tokyo Game Show</a> it features Ezio as a man, not as a assassin.</p>
<p>In <em>Assassin&#8217;s Creed II</em>, Ezio Auditore da Firenze is a young Italian noble who will learn the ways of the assassins after his family was betrayed and he looks to seek vengeance. He is a lady’s man, a free soul with panache yet has a very human side to his personality. Through him, you become a master assassin.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/yp_AlOMcdjw&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/yp_AlOMcdjw&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sony Axes PSPGo UMD Conversion Plans&#8230; For Now</title>
		<link>http://www.gamercenteronline.net/2009/09/24/sony-axes-pspgo-umd-conversion-plans-for-now/</link>
		<comments>http://www.gamercenteronline.net/2009/09/24/sony-axes-pspgo-umd-conversion-plans-for-now/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 00:02:21 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Browser Based]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[Sony Computer Entertainment America]]></category>
		<category><![CDATA[Universal Media Disc]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11697</guid>
		<description><![CDATA[
Probably one of the most prominent features on the PSPgo is the ability to transfer UMD games onto the digital-only system. However, according a SCEA spokesperson, owners of PSPgo will NOT be able to transfer the UMD disc-based titles onto the system on its launch date &#8211; as previously thought.
&#8220;We were evaluating a UMD conversion [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F24%2Fsony-axes-pspgo-umd-conversion-plans-for-now%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F24%2Fsony-axes-pspgo-umd-conversion-plans-for-now%2F" height="61" width="51" title="Sony Axes PSPGo UMD Conversion Plans... For Now" alt=" Sony Axes PSPGo UMD Conversion Plans... For Now" /></a></div><p style="text-align: center;"><img class="aligncenter size-full wp-image-11698" title="pspgo2-thumb-640xauto-5892" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/pspgo2-thumb-640xauto-5892.jpg" alt="pspgo2 thumb 640xauto 5892 Sony Axes PSPGo UMD Conversion Plans... For Now" width="750" height="395" /></p>
<p>Probably one of the most prominent features on the PSPgo is the ability to transfer <a class="zem_slink" title="Universal Media Disc" rel="wikipedia" href="http://en.wikipedia.org/wiki/Universal_Media_Disc">UMD</a> games onto the digital-only system. However, according a SCEA spokesperson, owners of PSPgo will <strong><em>NOT</em></strong> be able to transfer the UMD disc-based titles onto the system on its launch date &#8211; as previously thought.</p>
<p>&#8220;We were evaluating a UMD conversion program, but due to legal and technical reasons we will not be offering the program at this time,&#8221; the SCEA spokesman reported <a class="zem_slink" title="Kotaku" rel="homepage" href="http://www.kotaku.com">Kotaku</a>. If you go back to this year&#8217;s E3 Expo, Sony did state that they were hoping to allow UMD games to be transferred over to the PSPgo by its launch. But, that didn&#8217;t turn out as we hoped.</p>
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		<item>
		<title>The Ballad of Gay Tony &#8220;Yusuf Amir&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/09/24/the-ballad-of-gay-tony-yusuf-amir-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/09/24/the-ballad-of-gay-tony-yusuf-amir-trailer/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 18:00:36 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Driving and Racing]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gay Tony]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[Luis Lopez]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11689</guid>
		<description><![CDATA[
Today, Rockstar revealed a new character that will be featured in Grand Theft Auto: The Ballad of Gay Tony, Yusuf Amir – who is obviously a main character in the game – via a trailer.
The exclusive 360 episode, Grand Theft Auto: The Ballad of Gay Tony, will put players in the role of Luis Lopez, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F24%2Fthe-ballad-of-gay-tony-yusuf-amir-trailer%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F24%2Fthe-ballad-of-gay-tony-yusuf-amir-trailer%2F" height="61" width="51" title="The Ballad of Gay Tony Yusuf Amir Trailer " alt=" The Ballad of Gay Tony Yusuf Amir Trailer " /></a></div><p><img class="aligncenter size-full wp-image-11219" title="GTAGT1" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/GTAGT1.bmp" alt="GTAGT1 The Ballad of Gay Tony Yusuf Amir Trailer "  /></p>
<p>Today, <a class="zem_slink" title="Rockstar Games" rel="homepage" href="http://www.rockstargames.com">Rockstar</a> revealed a new character that will be featured in <em>Grand Theft Auto: The Ballad of Gay Tony</em>, Yusuf Amir – who is obviously a main character in the game – via a trailer.</p>
<p>The exclusive 360 episode,<em> Grand Theft Auto: The Ballad of Gay Tony</em>, will put players in the role of Luis Lopez, as his part-time hoodlum duties are supplemented by full-time work for nightclub <a class="zem_slink" title="Impresario" rel="wikipedia" href="http://en.wikipedia.org/wiki/Impresario">impresario</a> Tony “Gay Tony” Prince. <em>The Ballad of Gay Tony</em> will release on Xbox LIVE this October for $19.99 or 1600 MS points and requires players to have <em><a class="zem_slink" title="Grand Theft Auto IV" rel="wikipedia" href="http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV">Grand Theft Auto IV</a> f</em>or Xbox 360 and Xbox LIVE membership to download.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/m1KPxv0_8EA&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/m1KPxv0_8EA&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=3a5ce99d-fc82-47aa-9a29-5765bcc3f640" alt=" The Ballad of Gay Tony Yusuf Amir Trailer "  title="The Ballad of Gay Tony Yusuf Amir Trailer " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<item>
		<title>TGS 09: Nintendo Announces Wii Price Cut, $199</title>
		<link>http://www.gamercenteronline.net/2009/09/23/tgs-09-nintendo-announces-wii-price-cut-199/</link>
		<comments>http://www.gamercenteronline.net/2009/09/23/tgs-09-nintendo-announces-wii-price-cut-199/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 03:03:10 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Cammie Dunaway]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[United States]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11655</guid>
		<description><![CDATA[
Today, Nintendo confirmed that the Nintendo Wii, &#8220;the world’s most popular home video game system&#8221;, will receive a price cut. The price cut will take effect on September 27 in the United States, and, as advertised, the console will drop down to $199.99 &#8211; which is exactly $50 less then the current price of $249.99.
&#8220;Wii has reached more [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F23%2Ftgs-09-nintendo-announces-wii-price-cut-199%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F23%2Ftgs-09-nintendo-announces-wii-price-cut-199%2F" height="61" width="51" title="TGS 09: Nintendo Announces Wii Price Cut, $199" alt=" TGS 09: Nintendo Announces Wii Price Cut, $199" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://www.bsyhands.com/wii_logo.jpg" alt="wii logo TGS 09: Nintendo Announces Wii Price Cut, $199" width="750" height="425" title="TGS 09: Nintendo Announces Wii Price Cut, $199" /></p>
<p>Today, Nintendo confirmed that the Nintendo Wii, &#8220;the world’s most popular home video game system&#8221;, will receive a price cut. The price cut will take effect on September 27 in the United States, and, as advertised, the console will drop down to $199.99 &#8211; which is exactly $50 less then the current price of $249.99.</p>
<p>&#8220;Wii has reached more video game players than any game system before because it attracts everyone—both men and women, and people of all ages,&#8221; said <a class="zem_slink" title="Cammie Dunaway" rel="wikipedia" href="http://en.wikipedia.org/wiki/Cammie_Dunaway">Cammie Dunaway</a>, <a class="zem_slink" title="Nintendo" rel="geolocation" href="http://maps.google.com/maps?ll=34.9699694444,135.756202778&amp;spn=1.0,1.0&amp;q=34.9699694444,135.756202778 (Nintendo)&amp;t=h">Nintendo of America</a>’s executive vice president of Sales &amp; Marketing. &#8221;Our research shows there are 50 million Americans thinking about becoming gamers, and this more affordable price point and our vast array of new software mean many of them can now make the leap and find experiences that appeal to them, whatever their tastes or level of gaming experience.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9c6b4e33-134c-4144-9710-8aaf4120e629" alt=" TGS 09: Nintendo Announces Wii Price Cut, $199"  title="TGS 09: Nintendo Announces Wii Price Cut, $199" /><span class="zem-script more-related more-info pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>TGS 09: Splinter Cell: Conviction Gets New Release Date</title>
		<link>http://www.gamercenteronline.net/2009/09/23/tgs-09-splinter-cell-conviction-gets-new-release-date/</link>
		<comments>http://www.gamercenteronline.net/2009/09/23/tgs-09-splinter-cell-conviction-gets-new-release-date/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 23:48:32 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Sam Fisher]]></category>
		<category><![CDATA[Tom Clancy]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[United States]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11649</guid>
		<description><![CDATA[
So what! Conviction didn&#8217;t actually make its 2009 release schedule, but those who are eagerly awaiting Sam Fisher&#8217;s return won&#8217;t have to wait much longer. According to IGN, UbiSoft officially &#8220;nailed&#8221; its release date, basically, setting it up for a February 23rd release in the United States.
For those in Europe, you&#8217;ll have to wait a couple [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F23%2Ftgs-09-splinter-cell-conviction-gets-new-release-date%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F23%2Ftgs-09-splinter-cell-conviction-gets-new-release-date%2F" height="61" width="51" title="TGS 09: Splinter Cell: Conviction Gets New Release Date" alt=" TGS 09: Splinter Cell: Conviction Gets New Release Date" /></a></div><p><img class="aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/splinter-cell-conviction/sc1.jpg" alt="sc1 TGS 09: Splinter Cell: Conviction Gets New Release Date" width="750" height="425" title="TGS 09: Splinter Cell: Conviction Gets New Release Date" /></p>
<p>So what! <em>Conviction</em> didn&#8217;t actually make its 2009 release schedule, but those who are eagerly awaiting Sam Fisher&#8217;s return won&#8217;t have to wait much longer. According to <a class="zem_slink" title="IGN" rel="homepage" href="http://www.ign.com/">IGN</a>, <a class="zem_slink" title="Ubisoft" rel="homepage" href="http://www.ubi.com/">UbiSoft</a> officially &#8220;nailed&#8221; its release date, basically, setting it up for a February 23rd release in the United States.</p>
<p>For those in Europe, you&#8217;ll have to wait a couple of extra days &#8211; exactly how many &#8220;extra days&#8221; is still a mystery. Also, both the Xbox 360 and PC versions will hit store selves at the same time, which is more good news. &#8220;The added few months of development time is being used for final polishing and tweaking,&#8221; added Ubisoft. More news on the European release date should be revealed soon.</p>
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<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=4fddb3c9-3255-4de0-b970-181c2eec6afe" alt=" TGS 09: Splinter Cell: Conviction Gets New Release Date"  title="TGS 09: Splinter Cell: Conviction Gets New Release Date" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>BioShock 2 Scheduled For Release on Feb 9th</title>
		<link>http://www.gamercenteronline.net/2009/09/18/bioshock-2-scheduled-for-feb-9-release/</link>
		<comments>http://www.gamercenteronline.net/2009/09/18/bioshock-2-scheduled-for-feb-9-release/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 21:45:28 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[First-person shooter]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News release]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11573</guid>
		<description><![CDATA[
Today, 2K Games announced that BioShock 2, the highly anticipated sequel to 2007 Game of the Year, will be available worldwide on February 9, 2010. The good news being that BioShock 2 stayed within the first half of 2010 time frame &#8211; as stated when they delayed the game. The bad news, we&#8217;ll still have to [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F18%2Fbioshock-2-scheduled-for-feb-9-release%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F18%2Fbioshock-2-scheduled-for-feb-9-release%2F" height="61" width="51" title="BioShock 2 Scheduled For Release on Feb 9th" alt=" BioShock 2 Scheduled For Release on Feb 9th" /></a></div><p style="text-align: center;"><img class="aligncenter size-large wp-image-11574" title="thumb1280x1280_3466912413_d9dbb3e25f_o" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/thumb1280x1280_3466912413_d9dbb3e25f_o-1024x576.jpg" alt="thumb1280x1280 3466912413 d9dbb3e25f o 1024x576 BioShock 2 Scheduled For Release on Feb 9th" width="750" height="425" /></p>
<p>Today, <a class="zem_slink" title="2K Games" rel="homepage" href="http://www.2kgames.com/">2K Games</a> announced that <em><a class="zem_slink" title="BioShock" rel="imdb" href="http://www.imdb.com/title/tt1094581/">BioShock</a> 2</em>, the highly anticipated sequel to 2007 Game of the Year, will be available worldwide on February 9, 2010. The good news being that <em>BioShock 2</em> stayed within the first half of 2010 time frame &#8211; as stated when they delayed the game. The bad news, we&#8217;ll still have to wait a bit longer.</p>
<p>Currently in development for <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a> and <a class="zem_slink" title="Xbox 360" rel="wikipedia" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a>, &#8220;<em>BioShock 2</em> will deliver two unique, yet intertwined experiences that form the perfect blend of explosive first-person shooter combat, compelling storytelling and intense multiplayer action&#8221; &#8211; reads the press release. Once again,<em> BioShock 2</em> will be available worldwide on February 9, 2010.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=7f0e9f2b-d391-460c-8883-a6ba58ec72d5" alt=" BioShock 2 Scheduled For Release on Feb 9th"  title="BioShock 2 Scheduled For Release on Feb 9th" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Operation Flashpoint: Dragon Rising Multiplayer Detailed</title>
		<link>http://www.gamercenteronline.net/2009/09/17/operation-flashpoint-dragon-rising-multiplayer-detailed/</link>
		<comments>http://www.gamercenteronline.net/2009/09/17/operation-flashpoint-dragon-rising-multiplayer-detailed/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 02:06:16 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Artificial intelligence]]></category>
		<category><![CDATA[Codemasters]]></category>
		<category><![CDATA[Dragon Rising]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Operation Flashpoint: Dragon Rising]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[Player versus player]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Special Forces]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11545</guid>
		<description><![CDATA[
The upcoming month of October is loaded with potentially excellent titles, one of those titles, absolutely, being Codemasters&#8216; Operation Flashpoint: Dragon Rising. However, little is known about the games Multiplayer component, until know.
In a report posted by The Lost Gamer, it revealed that the entire campaign can be played cooperatively; you can enlist &#8220;up to three [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F17%2Foperation-flashpoint-dragon-rising-multiplayer-detailed%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F17%2Foperation-flashpoint-dragon-rising-multiplayer-detailed%2F" height="61" width="51" title="Operation Flashpoint: Dragon Rising Multiplayer Detailed" alt=" Operation Flashpoint: Dragon Rising Multiplayer Detailed" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://www.videogamesblogger.com/wp-content/uploads/2008/07/operation-flashpoint-2-screenshot-big.jpg" alt="operation flashpoint 2 screenshot big Operation Flashpoint: Dragon Rising Multiplayer Detailed" width="750" height="340" title="Operation Flashpoint: Dragon Rising Multiplayer Detailed" /></p>
<p>The upcoming month of October is loaded with potentially excellent titles, one of those titles, absolutely, being <a class="zem_slink" title="Codemasters" rel="homepage" href="http://www.codemasters.co.uk/">Codemasters</a>&#8216; <em><a class="zem_slink" title="Operation Flashpoint: Dragon Rising" rel="wikipedia" href="http://en.wikipedia.org/wiki/Operation_Flashpoint%3A_Dragon_Rising">Operation Flashpoint: Dragon Rising</a></em>. However, little is known about the games Multiplayer component, until know.</p>
<p>In a report posted by <em><a href="http://www.thelostgamer.com/2009/09/17/operation-flashpoint-multiplayer-detailed/">The Lost Gamer</a></em>, it revealed that the entire campaign can be played cooperatively; you can enlist &#8220;up to three other online Marines and take on the opposition.&#8221; Each mission can be played with a different fire team so don’t worry about leading one team through the entire campaign, which is a plus &#8211; if there&#8217;s quitters.</p>
<p><em>Dragon Rising </em>is home also to a PVP (<a class="zem_slink" title="Player versus player" rel="wikipedia" href="http://en.wikipedia.org/wiki/Player_versus_player">Player Vs Player</a>) system. In this mode, you can set yourself up with three AI controlled Marines and go head to head against a friend or foe. The game also features two other modes of play called Annihilation and Infiltration, which will see you and your merry band of soldiers engage in the ultimate wargame across Skira Island.</p>
<p>Annihilation will see both teams start at either end of the battlefield with the ultimate arsenal of weaponry at their disposal and then its a fight to the death with the winning team being the last man standing. Infiltration on the other hand will see one team holding a location on the map whilst the other team will take on the role of a covert Special Forces squad and its their job to take over the location. <em>Dragon Rising </em>releases on <a class="zem_slink" title="Xbox 360" rel="wikipedia" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a>, <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a> and PC on October 6th.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0b951218-07de-4b89-b28b-b650d1b955b5" alt=" Operation Flashpoint: Dragon Rising Multiplayer Detailed"  title="Operation Flashpoint: Dragon Rising Multiplayer Detailed" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Infinity Ward Reveals 250GB Modern Warfare 2 Xbox 360</title>
		<link>http://www.gamercenteronline.net/2009/09/15/infinity-ward-reveals-250gb-modern-warfare-2-xbox-360/</link>
		<comments>http://www.gamercenteronline.net/2009/09/15/infinity-ward-reveals-250gb-modern-warfare-2-xbox-360/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 03:23:04 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11518</guid>
		<description><![CDATA[
Infinity Ward announced during a press event in Los Angeles tonight, that with the release of Modern Warfare 2, Microsoft is planning to release a new Xbox 360 model based on the upcoming game.
This new bundle (to be available in both North America and Europe) comes with an Elite console marked Modern Warfare 2 branding (seen above), [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F15%2Finfinity-ward-reveals-250gb-modern-warfare-2-xbox-360%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F15%2Finfinity-ward-reveals-250gb-modern-warfare-2-xbox-360%2F" height="61" width="51" title="Infinity Ward Reveals 250GB Modern Warfare 2 Xbox 360" alt=" Infinity Ward Reveals 250GB Modern Warfare 2 Xbox 360" /></a></div><p style="text-align: center;"><img class="aligncenter size-full wp-image-11520" title="mw2console" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/mw32.jpg" alt="mw2console" width="750" height="451" /></p>
<p><a class="zem_slink" title="Infinity Ward" rel="homepage" href="http://www.infinityward.com/">Infinity Ward</a> announced during a press event in Los Angeles tonight, that with the release of <em><a class="zem_slink" title="Call of Duty: Modern Warfare 2" rel="wikipedia" href="http://en.wikipedia.org/wiki/Call_of_Duty%3A_Modern_Warfare_2">Modern Warfare 2</a></em>, Microsoft is planning to release a new Xbox 360 model based on the upcoming game.</p>
<p>This new bundle (to be available in both North America and Europe) comes with an Elite console marked <em>Modern Warfare 2</em> branding (seen above), a 250GB HDD (hard dive), a copy of <em>Modern Warfare 2</em>, and two wireless Black controllers. And it will be available for $399.</p>
<p>&#8220;It&#8217;s the highest compliment to the team and our fans to have a special themed Xbox 360 console,&#8221; said Vince Zampella, CEO of Infinity Ward. &#8220;The precision and detail that&#8217;s been put into the console captures the intensity and feel of &#8216;Modern Warfare 2.&#8217; We can&#8217;t wait for our community and fans around the world to see for themselves on Nov. 10.&#8221; </p>
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		<title>Silent Hill Movie Getting Sequel</title>
		<link>http://www.gamercenteronline.net/2009/09/15/silent-hill-movie-getting-sequel/</link>
		<comments>http://www.gamercenteronline.net/2009/09/15/silent-hill-movie-getting-sequel/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 01:38:21 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Roger Avary]]></category>
		<category><![CDATA[Samuel Hadida]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11508</guid>
		<description><![CDATA[
Screenwriter Roger Avary and producer Samuel Hadida have signed on for the sequel to their 2006 video game adaptation, Silent Hill reports TheHollywoodReporter. The original movie, based on the hit Konami title, centered on a woman who travels to a desolate town seeking help for her ailing daughter only find supernatural occurrences taking place in [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F15%2Fsilent-hill-movie-getting-sequel%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F15%2Fsilent-hill-movie-getting-sequel%2F" height="61" width="51" title="Silent Hill Movie Getting Sequel" alt=" Silent Hill Movie Getting Sequel" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://www.hdwarez.com/poster/silent-hill/silent-hill-hdwarez.com-4.png" alt="silent hill hdwarez.com 4 Silent Hill Movie Getting Sequel" width="750" height="322" title="Silent Hill Movie Getting Sequel" /></p>
<p>Screenwriter <a class="zem_slink" title="Roger Avary" rel="wikipedia" href="http://en.wikipedia.org/wiki/Roger_Avary">Roger Avary</a> and producer <a class="zem_slink" title="Samuel Hadida" rel="imdb" href="http://www.imdb.com/name/nm0352820/">Samuel Hadida</a> have signed on for the sequel to their 2006 video game adaptation, <em><a class="zem_slink" title="Silent Hill (franchise)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Silent_Hill_%28franchise%29">Silent Hill</a> </em>reports <a href="http://www.hollywoodreporter.com/hr/content_display/news/e3ia88ac756513e0fd9c64722a77d02496f">TheHollywoodReporter</a><em>. </em>The original movie, based on the hit Konami title, centered on a woman who travels to a desolate town seeking help for her ailing daughter only find supernatural occurrences taking place in the town.</p>
<p><a title="Roger Avary" rel="wikipedia" href="http://en.wikipedia.org/wiki/Roger_Avary">Roger</a> Avery, best known for the script in Pulp Fiction, is also penning video game adaptation &#8220;<a class="zem_slink" title="Return to Castle Wolfenstein" rel="wikipedia" href="http://en.wikipedia.org/wiki/Return_to_Castle_Wolfenstein">Return to Castle Wolfenstein</a>&#8220;. The Silent Hell movie deal is one of several projects under Samuel Hadida&#8217;s company. In which Hadida counts <em><a class="zem_slink" title="Resident Evil" rel="wikipedia" href="http://en.wikipedia.org/wiki/Resident_Evil">Resident Evil</a></em>, &#8220;<a class="zem_slink" title="Good Night, and Good Luck (Widescreen Edition)" rel="amazon" href="http://www.amazon.com/Good-Night-Luck-Widescreen/dp/B000E1NXJ0%3FSubscriptionId%3D0G81C5DAZ03ZR9WH9X82%26tag%3Dzemanta-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB000E1NXJ0">Good Night, and Good Luck</a>&#8221; and &#8220;<a class="zem_slink" title="The Rules of Attraction" rel="amazon" href="http://www.amazon.com/Rules-Attraction-James-Van-Beek/dp/B00007L4KI%3FSubscriptionId%3D0G81C5DAZ03ZR9WH9X82%26tag%3Dzemanta-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00007L4KI">The Rules of Attraction</a>&#8221; under his belt.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=477fb6a9-9a4c-465c-8b9b-f7cb3288aac6" alt=" Silent Hill Movie Getting Sequel"  title="Silent Hill Movie Getting Sequel" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Great Moments In Video Gaming: The Dreamcast</title>
		<link>http://www.gamercenteronline.net/2009/09/10/great-moments-in-video-gaming-the-dreamcast/</link>
		<comments>http://www.gamercenteronline.net/2009/09/10/great-moments-in-video-gaming-the-dreamcast/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 23:53:10 +0000</pubDate>
		<dc:creator>GCO Reporter</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Entertainment Software Rating Board]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[NFL 2K]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sesame Street]]></category>
		<category><![CDATA[Soul Calibur]]></category>
		<category><![CDATA[Soulcalibur]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11405</guid>
		<description><![CDATA[
Created &#38; Written by:  Jerry Bonner; Animation &#38; Design by: Matt Garafalo; Technical Wizardry  by: Joel Young; Narration by: George Filip; Music by: Blitz 

This animated short was originally created back in March to be part of our “family” gaming show, GAME TIME! The basic idea behind the “‘Great Moments in Video Gaming” [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F10%2Fgreat-moments-in-video-gaming-the-dreamcast%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F10%2Fgreat-moments-in-video-gaming-the-dreamcast%2F" height="61" width="51" title="Great Moments In Video Gaming: The Dreamcast " alt=" Great Moments In Video Gaming: The Dreamcast " /></a></div><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="750" height="425" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://blip.tv/play/AYGflxUA" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="750" height="425" src="http://blip.tv/play/AYGflxUA" allowfullscreen="true"></embed></object></p>
<p><span style="font-family: Calibri; font-size: small;"><em><strong><em>Created &amp; Written by:  Jerry Bonner; Animation &amp; Design by: Matt Garafalo; Technical Wizardry  by: Joel Young; Narration by: George Filip; Music by: Blitz </em></strong><br />
</em></span></p>
<p>This animated short was originally created back in March to be part of our “family” gaming show,<a href="http://vimeo.com/4315237"> GAME TIME!</a> The basic idea behind the “‘Great Moments in Video Gaming” segment was to take a fun and/or historical glance back at the people, technology and ideas that shaped the interactive entertainment industry into what it is today. Important lessons are proffered during the course of these segment(s) but nothing is forced – everything is presented in an entertaining manner, much like “Sesame Street” or “The Electric Company,” so the viewers are learning without really knowing it…and (hopefully) having a good time doing it! The last thing we want to do is to be heavy handed or hit people over the head with what we are doing.</p>
<p>Initially, the Dreamcast wasn’t going to be the topic of our “pilot” piece. Since this was our debut show I, naturally, wanted to start at the beginning, so the 1961, MIT developed SPACEWAR! (considered by many to be the first, “true” video game) was my original choice of topic. But, after knocking it about for a bit, SPACEWAR! seemed somewhat obscure and not “sexy” enough of a subject for the pilot episode. So, after some additional thought on the matter, Sega’s Dreamcast was ultimately chosen as the topic for the big, GAME TIME! kickoff. And, with the help of my talented co-conspirators, I think the final result turned out to be a more than fitting “Swan Song” for Sega’s last hurrah in the console hardware market.</p>
<p><img class="alignleft" src="http://www.productwiki.com/upload/images/sega_dreamcast.jpg" alt="sega dreamcast Great Moments In Video Gaming: The Dreamcast " width="134" height="165" title="Great Moments In Video Gaming: The Dreamcast " />Looking back, it’s hard to believe that 10 years have passed since 9/9/99. So much has happened to us as a nation, and to me personally, since that day. I won’t get into a laundry list of everything here, as it isn’t really pertinent, but I do vividly recall all the hype and hubbub surrounding the DC’s numerically savvy launch date. I wasn’t silly (or brave…) enough to get my Dreamcast on that first day, as I’m not a huge fan of sleeping outside on cold concrete or waiting in deathly looooong lines. I did, however, manage to score one about month later at a KB Toy store of all places. And I fell in love with that little, white machine as soon as I unboxed it and fired up my first gridiron battles of NFL 2K, then handed out several, chop-sockey beatdowns in Soul Calibur and topped my evening off by collecting an overabundance of gold rings in Sonic Adventure. Good, good times.</p>
<p>Since I was the defacto gamer in my family AND just dropped a pretty substantial amount of cash on the system (plus the games), my initial opinion of the Dreamcast was somewhat biased. I mean, I HAD to love it, right? I couldn’t justify the purchase otherwise. So, I took my alabaster baby (with that adorable, red curly-Q) over to my brother’s house that weekend to gauge his reaction and (tried) to get an unprejudiced estimation of the system as a whole. It was at this moment when I fully understood the power of the Dreamcast and the true “generational leap” that this system was.</p>
<p>As the intro/demo of Soul Calibur played on my brother’s TV, his eyes widened to almost comical proportions and his jaw grew slack. The only awestruck words he could manage were, “Holy shit, this is better than the arcades…”</p>
<p>True dat, my brother. True dat.</p>
<p>Please enjoy the video. I can truthfully say that it was a labor of love and a blast to make. Hopefully, we’ll get to do more at some point…</p>
<p><strong>VIVA LA DREAMCAST! </strong></p>
<p><em>~ Jerry Bonner</em></p>
<p><em>Jerry Bonner is a writer and journalist whose work has appeared in GQ, EGM, 1UP, What They Play, Yahoo!, Ars Technica, Game Focus Canada, Geeks of Doom and Game Stooge. He also worked for the ESRB (Entertainment Software Ratings Board) for a time as the Senior Game Content Rater. He currently lives in Southern New Jersey with his wife and four children.</em></p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=3f219658-431a-46d6-92a1-02a82cf493bb" alt=" Great Moments In Video Gaming: The Dreamcast "  title="Great Moments In Video Gaming: The Dreamcast " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Ninja Gaiden Σ 2 Features Sixaxis Jiggle Support</title>
		<link>http://www.gamercenteronline.net/2009/09/03/ninja-gaiden-%cf%83-2-features-sixaxis-jiggle-support/</link>
		<comments>http://www.gamercenteronline.net/2009/09/03/ninja-gaiden-%cf%83-2-features-sixaxis-jiggle-support/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 03:04:56 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Ninja]]></category>
		<category><![CDATA[Ninja Gaiden]]></category>
		<category><![CDATA[Ninja Gaiden Series]]></category>
		<category><![CDATA[Platform]]></category>
		<category><![CDATA[PlayStation 3 accessories]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11306</guid>
		<description><![CDATA[
Sony&#8217;s Sixaxis motion controller technology hasn&#8217;t been gaining much limelight as of lately. But, Team Ninja has announced something that&#8217;s about to change that. And that&#8217;s, that Ninja Gaiden Σ (Sigma) 2 will feature the Sixaxis tech for boob jiggling.
Not only will players have the chance to refined neck breaking ninja combat, but Team Ninja has implanted (sorry, I could resist) [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F03%2Fninja-gaiden-%25cf%2583-2-features-sixaxis-jiggle-support%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F03%2Fninja-gaiden-%25cf%2583-2-features-sixaxis-jiggle-support%2F" height="61" width="51" title="Ninja Gaiden Σ 2 Features Sixaxis Jiggle Support" alt=" Ninja Gaiden Σ 2 Features Sixaxis Jiggle Support" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/07/sigma_ps3dated.jpg" alt="sigma ps3dated Ninja Gaiden Σ 2 Features Sixaxis Jiggle Support" width="750" height="425" title="Ninja Gaiden Σ 2 Features Sixaxis Jiggle Support" /></p>
<p>Sony&#8217;s <a class="zem_slink" title="PlayStation 3 accessories" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3_accessories">Sixaxis</a> motion controller technology hasn&#8217;t been gaining much limelight as of lately. But, <a class="zem_slink" title="Team Ninja" rel="homepage" href="http://www.tecmo.co.jp/teamninja/">Team Ninja</a> has announced something that&#8217;s about to change that. And that&#8217;s, that <em>Ninja Gaiden Σ (Sigma) 2</em> will feature the Sixaxis tech for boob jiggling.</p>
<p>Not only will players have the chance to refined neck breaking ninja combat, but Team Ninja has implanted (sorry, I could resist) a feature that allows you to control over the overflowings of the ladies of <em>Ninja Gaiden Σ 2</em>. &#8221;We can, proudly announce that <em>Ninja Gaiden Σ 2</em> will have Sixaxis compatibility,&#8221; a spokesperson told the TheSixthaxis. &#8220;You waggle the pad, the girl’s tits bounce.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=aad9dada-b117-45e0-b04e-974d8f307e48" alt=" Ninja Gaiden Σ 2 Features Sixaxis Jiggle Support"  title="Ninja Gaiden Σ 2 Features Sixaxis Jiggle Support" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Gran Turismo PSP Bundle Arrives This October</title>
		<link>http://www.gamercenteronline.net/2009/09/02/gran-turismo-psp-bundle-arrives-this-october/</link>
		<comments>http://www.gamercenteronline.net/2009/09/02/gran-turismo-psp-bundle-arrives-this-october/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 01:23:23 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gran Turismo]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Memory Stick]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[Universal Media Disc]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11291</guid>
		<description><![CDATA[
Announced in Japan last month, Sony Computer Entertainment America announced their newest installment to the growing list of &#8220;Entertainment Pack&#8221; bundles for the PSP, the Limited Edition Gran Turismo Entertainment Pack for North America.
The limited edition entertainment pack includes a &#8220;Mystic Silver&#8221; PSP-3000 system, Gran Turismo PSP on UMD, PlayStation Network downloadable movie voucher (title [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F02%2Fgran-turismo-psp-bundle-arrives-this-october%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F02%2Fgran-turismo-psp-bundle-arrives-this-october%2F" height="61" width="51" title="Gran Turismo PSP Bundle Arrives This October" alt=" Gran Turismo PSP Bundle Arrives This October" /></a></div><p style="text-align: center;"><a href="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/3865588147_3b405447b8_b.jpg"><img class="aligncenter size-full wp-image-11296" title="3865588147_3b405447b8_b" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/09/3865588147_3b405447b8_b.jpg" alt="3865588147 3b405447b8 b Gran Turismo PSP Bundle Arrives This October" width="750" height="475" /></a></p>
<p>Announced in Japan last month, <a class="zem_slink" title="Sony Computer Entertainment" rel="homepage" href="http://www.scei.co.jp/index_e.html">Sony Computer Entertainment America</a> announced their newest installment to the growing list of &#8220;Entertainment Pack&#8221; bundles for the PSP, the <em>Limited Edition Gran Turismo Entertainment Pack</em> for North America.</p>
<p>The limited edition entertainment pack includes a &#8220;Mystic Silver&#8221; PSP-3000 system, <em>Gran Turismo PSP</em> on <a class="zem_slink" title="Universal Media Disc" rel="wikipedia" href="http://en.wikipedia.org/wiki/Universal_Media_Disc">UMD</a>, PlayStation Network downloadable movie voucher (title to be announced), a 2GB <a class="zem_slink" title="Memory Stick" rel="wikipedia" href="http://en.wikipedia.org/wiki/Memory_Stick">Memory Stick PRO Duo</a>, and a music voucher good for 10 downloadable songs from Sony Music Pass. The Entertainment Pack will release on October 20 for $199.99 in North America.</p>
<p>&#8220;<em>Gran Turismo </em>is one of the most successful gaming franchises in history, so what better way to mark <em>Gran Turismo&#8217;s</em> premiere on the PSP system than by offering it with the only portable device that can deliver its rich, true-to-life graphics and unrivaled driving experience,&#8221; said John Koller, Director, Hardware Marketing, SCEA.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=aae2c2fe-c1c4-488d-a81a-44e7157f4ce4" alt=" Gran Turismo PSP Bundle Arrives This October"  title="Gran Turismo PSP Bundle Arrives This October" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Batman: Arkham Asylum &#8220;PhysX&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/09/01/batman-arkham-asylum-physx-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/09/01/batman-arkham-asylum-physx-trailer/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 23:38:02 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Arkham Asylum]]></category>
		<category><![CDATA[Batman Begins]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[PhysX]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Warner Bros. Interactive Entertainment]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11256</guid>
		<description><![CDATA[
Prepare to take an explosive look at the NVIDIA PhysX technology behind Eidos Inc. and Warner Bros. Interactive Entertainment’s critically acclaimed action-adventure video game Batman: Arkham Asylum. Journey deep within the walls of Arkham Asylum and enjoy the hyper-realistic physical and environmental real-time gaming effects in the new “PhysX Trailer” as Batman battles against some [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F01%2Fbatman-arkham-asylum-physx-trailer%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F01%2Fbatman-arkham-asylum-physx-trailer%2F" height="61" width="51" title="Batman: Arkham Asylum PhysX Trailer" alt=" Batman: Arkham Asylum PhysX Trailer" /></a></div><p><a href="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/BatmanArkhamAsylumNvidia.jpg"><img class="aligncenter size-full wp-image-10592" title="BatmanArkhamAsylumNvidia" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/BatmanArkhamAsylumNvidia.jpg" alt="BatmanArkhamAsylumNvidia Batman: Arkham Asylum PhysX Trailer" width="750" height="425" /></a></p>
<p>Prepare to take an explosive look at the <a class="zem_slink" title="NVidia" rel="homepage" href="http://www.nvidia.com">NVIDIA</a> PhysX technology behind Eidos Inc. and <a class="zem_slink" title="Warner Bros. Interactive Entertainment" rel="homepage" href="http://www.wbie.com">Warner Bros. Interactive Entertainment</a>’s critically acclaimed action-adventure video game<em> <a class="zem_slink" title="Batman: Arkham Asylum" rel="imdb" href="http://www.imdb.com/title/tt1282022/">Batman: Arkham Asylum</a></em>. Journey deep within the walls of Arkham Asylum and enjoy the hyper-realistic physical and environmental real-time gaming effects in the new “PhysX Trailer” as Batman battles against some of Gotham’s most notorious enemies.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/qcWJLLwyAxQ&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qcWJLLwyAxQ&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
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		<title>BlizzCon 09: Blizzard Working On A New MMO</title>
		<link>http://www.gamercenteronline.net/2009/08/29/blizzcon-09-blizzard-working-on-a-new-mmo/</link>
		<comments>http://www.gamercenteronline.net/2009/08/29/blizzcon-09-blizzard-working-on-a-new-mmo/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 07:53:23 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Blizzard Entertainment]]></category>
		<category><![CDATA[BlizzCon]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Jeffrey Kaplan]]></category>
		<category><![CDATA[Massive Multiplayer Online]]></category>
		<category><![CDATA[Massively multiplayer online game]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11194</guid>
		<description><![CDATA[
It&#8217;s no secret that Blizzard Entertainment has been working on a new MMO, even teasing at its development via a job listing. However, it wasn&#8217;t until BlizzCon that World of Warcraft director, Jeffrey Kaplan confirmed that Blizzard is &#8220;definitely involved&#8221; in a new MMO. &#8220;I think the great part about a new MMO from Blizzard [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F29%2Fblizzcon-09-blizzard-working-on-a-new-mmo%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F29%2Fblizzcon-09-blizzard-working-on-a-new-mmo%2F" height="61" width="51" title="BlizzCon 09: Blizzard Working On A New MMO" alt=" BlizzCon 09: Blizzard Working On A New MMO" /></a></div><p><img class="aligncenter" src="http://wowachievement.com/images/Blizzard_800.jpg" alt="Blizzard 800 BlizzCon 09: Blizzard Working On A New MMO" width="750" height="425" title="BlizzCon 09: Blizzard Working On A New MMO" /></p>
<p>It&#8217;s no secret that <a class="zem_slink" title="Blizzard Entertainment" rel="homepage" href="http://www.blizzard.com/">Blizzard Entertainment</a> has been working on a new MMO, even teasing at its development via a job listing. However, it wasn&#8217;t until <a class="zem_slink" title="BlizzCon" rel="homepage" href="http://www.blizzcon.com/">BlizzCon</a> that <em><a class="zem_slink" title="World of Warcraft" rel="wikipedia" href="http://en.wikipedia.org/wiki/World_of_Warcraft">World of Warcraft</a></em> director, <a class="zem_slink" title="Jeffrey Kaplan" rel="wikipedia" href="http://en.wikipedia.org/wiki/Jeffrey_Kaplan">Jeffrey Kaplan</a> confirmed that Blizzard is &#8220;definitely involved&#8221; in a new MMO. &#8220;I think the great part about a new MMO from Blizzard is that it doesn&#8217;t have to be &#8216;<em>WoW</em>&#8216;,&#8221; he said to <a class="zem_slink" title="MTV" rel="homepage" href="http://www.mtv.com">MTV</a>. &#8220;There are a lot of lessons we learned in making &#8216;World of Warcraft,&#8217; and some of those you can take and do things better than you ever did before.&#8221;</p>
<p>When being asked about the possibility of their new MMO being cannibalizing to &#8220;<em>WoW</em>&#8221; subscribers, Kaplan stated that he wasn&#8217;t worried at all, and that the company was going to great lengths to make sure that, that doesn&#8217;t happen. But, with the recent success of <a class="zem_slink" title="High fantasy" rel="wikipedia" href="http://en.wikipedia.org/wiki/High_fantasy">high fantasy</a> MMOs, one must wonder if there&#8217;s any more room for MMOs of <em>WoW&#8217;s</em> kind.</p>
<p>&#8220;Oh yeah,&#8221; Kaplan said. &#8220;I only think [non-high fantasy MMOs] have a harder time because of the past games that have tried and the game design decisions that they made, not because of the [intellectual property] or the setting that they chose.&#8221; Kaplan also added that the next-gen MMO is very early in development and, like all Blizzard titles, it&#8217;s &#8220;going to be a while&#8221; before we see it.</p>
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		<title>Batman: Arkham Asylum Breaks A Guinness World Record</title>
		<link>http://www.gamercenteronline.net/2009/08/28/batman-arkham-asylum-wins-guinness-world-record/</link>
		<comments>http://www.gamercenteronline.net/2009/08/28/batman-arkham-asylum-wins-guinness-world-record/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 17:14:27 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arkham Asylum]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Collecting]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Guinness World Record]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11176</guid>
		<description><![CDATA[
Gee willikers Batman! Today, the highly anticipated, Batman: Arkham Asylum, was awarded a Guinness World Record for the &#8220;Most Critically Acclaimed Superhero Game Ever&#8221;. Arkham Asylum broken Guinness World Record in this category by achieving the highest average score of 91.67 from reviews, and reviewers, around the world.
When awarding the development team over at Rocksteady Studios, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F28%2Fbatman-arkham-asylum-wins-guinness-world-record%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F28%2Fbatman-arkham-asylum-wins-guinness-world-record%2F" height="61" width="51" title="Batman: Arkham Asylum Breaks A Guinness World Record" alt=" Batman: Arkham Asylum Breaks A Guinness World Record" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://images2.fanpop.com/images/photos/3800000/Batman-Arkham-Asylum-videogame-batman-3854067-1200-675.jpg" alt="Batman Arkham Asylum videogame batman 3854067 1200 675 Batman: Arkham Asylum Breaks A Guinness World Record" width="750" height="425" title="Batman: Arkham Asylum Breaks A Guinness World Record" /></p>
<p>Gee willikers <a class="zem_slink" title="Batman: Arkham Asylum (15th Anniversary Edition)" rel="amazon" href="http://www.amazon.com/Batman-Arkham-Asylum-15th-Anniversary/dp/1401204252%3FSubscriptionId%3D0G81C5DAZ03ZR9WH9X82%26tag%3Dzemanta-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3D1401204252">Batman</a>! Today, the highly anticipated,<em> <a class="zem_slink" title="Batman: Arkham Asylum" rel="imdb" href="http://www.imdb.com/title/tt1282022/">Batman: Arkham Asylum</a></em>, was awarded a Guinness World Record for the &#8220;Most Critically Acclaimed Superhero Game Ever&#8221;. <em>Arkham Asylum</em> broken Guinness World Record in this category by achieving the highest average score of 91.67 from reviews, and reviewers, around the world.</p>
<p>When awarding the development team over at Rocksteady Studios, Gaz Deaves from <a class="zem_slink" title="Guinness World Records (Guinness)" rel="amazon" href="http://www.amazon.com/Guinness-World-Records/dp/0851120989%3FSubscriptionId%3D0G81C5DAZ03ZR9WH9X82%26tag%3Dzemanta-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3D0851120989">Guinness World Records</a> states that, &#8220;[They] are so pleased to be awarding<em> Batman: Arkham Asylum</em> a Guinness World Record. It is a fantastic new game and due to the reaction of gaming experts we believe it has a well deserved place in the Guinness World Records book.&#8221;</p>
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		<title>New Final Fantasy XIII Antagonists Revealed</title>
		<link>http://www.gamercenteronline.net/2009/08/28/new-final-fantasy-xiii-antagonists-revealed/</link>
		<comments>http://www.gamercenteronline.net/2009/08/28/new-final-fantasy-xiii-antagonists-revealed/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 05:14:33 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Japanese language]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Sephiroth]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11171</guid>
		<description><![CDATA[
With the Japanese release of Final Fantasy XIII slowly coming upon us, it&#8217;s time for Square to start revealing the heavy details on Final Fantasy XIII. In the latest issue of Famitsu, Square Enix did exactly that by revealing two new characters that will be featured in the game &#8211; reports the Examiner. The first, of course, is [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F28%2Fnew-final-fantasy-xiii-antagonists-revealed%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F28%2Fnew-final-fantasy-xiii-antagonists-revealed%2F" height="61" width="51" title="New Final Fantasy XIII Antagonists Revealed" alt=" New Final Fantasy XIII Antagonists Revealed" /></a></div><p><a href="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/FFXIIInice_glasses.jpg"><img class="aligncenter size-full wp-image-11172" title="FFXIIInice_glasses" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/FFXIIInice_glasses.jpg" alt="FFXIIInice glasses New Final Fantasy XIII Antagonists Revealed" width="750" height="425" /></a></p>
<p>With the Japanese release of <em><a class="zem_slink" title="Final Fantasy XIII" rel="wikipedia" href="http://en.wikipedia.org/wiki/Final_Fantasy_XIII">Final Fantasy XIII</a></em> slowly coming upon us, it&#8217;s time for Square to start revealing the heavy details on <em>Final Fantasy XIII</em>. In the latest issue of <a class="zem_slink" title="Famitsu" rel="homepage" href="http://www.famitsu.com/">Famitsu</a>, <a class="zem_slink" title="Square Enix" rel="homepage" href="http://www.square-enix.com/">Square Enix</a> did exactly that by revealing two new characters that will be featured in the game &#8211; reports the <a href="http://www..com/examiner/x-12218-Providence-Video-Game-Examiner~y2009m8d28-Final-Fantasy-XIII-antagonist-revealed">Examiner</a>. The first, of course, is the lovely lady pictured, Jill Nabato.</p>
<p>When first shown, Jill was quickly dubbed as the female version of <a class="zem_slink" title="Sephiroth (Final Fantasy)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Sephiroth_%28Final_Fantasy%29">Sephiroth</a>. But, officially, Jill is a lieutenant of the government who controls the PSICOM soldiers, and is said to be a cold-blooded, heartless woman. The second character revealed is <a href="http://www.famitsu.com/image/3430/uDPDqwpVF9BNYXmY6988uBlEe49XVK6o.html">Yaag</a>. Like Jill, Yaag is also a lieutenant. He has a strong sense of justice and carries a very serious demeanor. One of his primary concerns is protecting the people of Cocoon. Since Cocoon is his primary concern, he views Lightning and her companions as pests that are trying to bring unrest to Cocoon.</p>

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		<title>Command &amp; Conquer 4 Gets Subtitled, Tiberian Twilight</title>
		<link>http://www.gamercenteronline.net/2009/08/27/command-conquer-4-gets-subtitled-tiberian-twilight/</link>
		<comments>http://www.gamercenteronline.net/2009/08/27/command-conquer-4-gets-subtitled-tiberian-twilight/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 07:01:52 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Command & Conquer]]></category>
		<category><![CDATA[Command & Conquer 4]]></category>
		<category><![CDATA[EA Los Angeles]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Real-time strategy]]></category>
		<category><![CDATA[Twilight]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11131</guid>
		<description><![CDATA[
Command &#38; Conquer 4 is just to directed, it&#8217;s time for some &#8220;title redirection&#8221;. Today, EA announced the official name for the upcoming iteration into the award-winning real-time strategy series, Command &#38; Conquer 4. Scheduled for a 2010 release, Command &#38; Conquer 4 Tiberian Twilight was chosen by the series&#8217; dedicated fan base as their [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F27%2Fcommand-conquer-4-gets-subtitled-tiberian-twilight%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F27%2Fcommand-conquer-4-gets-subtitled-tiberian-twilight%2F" height="61" width="51" title="Command & Conquer 4 Gets Subtitled, Tiberian Twilight" alt=" Command & Conquer 4 Gets Subtitled, Tiberian Twilight" /></a></div><p><a href="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/cc4pclogorgb.jpg"><img class="aligncenter size-full wp-image-11132" title="c&amp;c4logo" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/cc4pclogorgb.jpg" alt="c&amp;c4logo" width="750" height="425" /></a></p>
<p><em>Command &amp; Conquer 4</em> is just to directed, it&#8217;s time for some &#8220;title redirection&#8221;. Today, EA announced the official name for the upcoming iteration into the award-winning real-time strategy series, <em>Command &amp; Conquer 4</em>. Scheduled for a 2010 release, <em>Command &amp; Conquer 4 Tiberian Twilight</em> was chosen by the series&#8217; dedicated fan base as their favorite name for the next installment of the best-selling game franchise.</p>
<p>&#8220;Our sophisticated fans are a tremendous community with a great love for the series. We really wanted to involve them in <em>Command &amp; Conquer 4 </em>– what better way than to have them create the title?&#8221; said Mike Glosecki, Lead Producer on <em>Command &amp; Conquer 4</em> at EA Los Angeles. &#8220;We were blown away by all the creative names they came up with but the most popular selection, <em>Tiberian Twilight</em>, seemed the best fit, embodying that the saga is coming to a powerful and epic conclusion.&#8221;</p>
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		<title>Batman: Arkham Asylum &#8220;Launch&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/08/24/batman-arkham-asylum-launch-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/08/24/batman-arkham-asylum-launch-trailer/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 21:45:49 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arkham Asylum]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
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		<category><![CDATA[Television]]></category>
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		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11089</guid>
		<description><![CDATA[
He is vengeance. He is the night. He is BATMAN! And now, he’s yours! Coinciding with the launch of the hotly-anticipated and highly-reviewed Batman: Arkham Asylum, retailers across the country will begin letting gamers into Arkham Asylum, and this trailer will definitely help to captivate your readers’ interest as they delve into the madhouse themselves!




]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F24%2Fbatman-arkham-asylum-launch-trailer%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F24%2Fbatman-arkham-asylum-launch-trailer%2F" height="61" width="51" title="Batman: Arkham Asylum Launch Trailer" alt=" Batman: Arkham Asylum Launch Trailer" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://ps3media.ign.com/ps3/image/article/101/1017118/batman-arkham-asylum-20090821035425945.jpg" alt="batman arkham asylum 20090821035425945 Batman: Arkham Asylum Launch Trailer" width="750" height="425" title="Batman: Arkham Asylum Launch Trailer" /></p>
<p>He is <em>vengeance</em>. He is <em>the night</em>. He is<em> BATMAN!</em> And now, he’s yours! Coinciding with the launch of the hotly-anticipated and highly-reviewed <em><a class="zem_slink" title="Batman: Arkham Asylum" rel="imdb" href="http://www.imdb.com/title/tt1282022/">Batman: Arkham Asylum</a></em>, retailers across the country will begin letting gamers into Arkham Asylum, and this trailer will definitely help to captivate your readers’ interest as they delve into the madhouse themselves!</p>
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		<title>BlizzCon 09: Tricia Helfer To Play Kerrigan In StarCraft II</title>
		<link>http://www.gamercenteronline.net/2009/08/23/blizzcon-09-tricia-helfer-to-play-kerrigan-in-starcraft-ii/</link>
		<comments>http://www.gamercenteronline.net/2009/08/23/blizzcon-09-tricia-helfer-to-play-kerrigan-in-starcraft-ii/#comments</comments>
		<pubDate>Sun, 23 Aug 2009 21:50:21 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Battlestar Galactica]]></category>
		<category><![CDATA[Blizzard Entertainment]]></category>
		<category><![CDATA[BlizzCon]]></category>
		<category><![CDATA[Sarah Kerrigan]]></category>
		<category><![CDATA[Species of StarCraft]]></category>
		<category><![CDATA[StarCraft]]></category>
		<category><![CDATA[StarCraft II]]></category>
		<category><![CDATA[Tricia Helfer]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11066</guid>
		<description><![CDATA[
This news comes straight out of Blizzard’s voice actors panel at BlizzCon. Blizzard has revealed that Battlestar Galactica’s Tricia Helfer will be playing Sarah Kerrigan, the Queen of Blades, in StarCraft II. Along with that, several returning actors will be lending their vocal talents in the game, including Robert Clotworthy and James Harper, reprising their roles [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F23%2Fblizzcon-09-tricia-helfer-to-play-kerrigan-in-starcraft-ii%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F23%2Fblizzcon-09-tricia-helfer-to-play-kerrigan-in-starcraft-ii%2F" height="61" width="51" title="BlizzCon 09: Tricia Helfer To Play Kerrigan In StarCraft II" alt=" BlizzCon 09: Tricia Helfer To Play Kerrigan In StarCraft II" /></a></div><p><img class="aligncenter" src="http://ve3dmedia.ign.com/images/05/69/56993_StarCraft2-05_normal.jpg" alt="56993 StarCraft2 05 normal BlizzCon 09: Tricia Helfer To Play Kerrigan In StarCraft II" width="750" height="335" title="BlizzCon 09: Tricia Helfer To Play Kerrigan In StarCraft II" /></p>
<p>This news comes straight out of <a class="zem_slink" title="Blizzard Entertainment" rel="homepage" href="http://www.blizzard.com/">Blizzard</a>’s voice actors panel at BlizzCon. Blizzard has revealed that Battlestar Galactica’s <a class="zem_slink" title="Tricia Helfer" rel="imdb" href="http://www.imdb.com/name/nm1065454/">Tricia Helfer</a> will be playing Sarah Kerrigan, the Queen of Blades, in <em><a class="zem_slink" title="StarCraft II" rel="wikipedia" href="http://en.wikipedia.org/wiki/StarCraft_II">StarCraft II</a></em>. Along with that, several returning actors will be lending their vocal talents in the game, including Robert Clotworthy and James Harper, reprising their roles as Jim Raynor and Arcturus Mengsk.</p>
<p>&#8220;It&#8217;s certainly fun to try and find the small differences &#8212; how do you bring Sarah Kerrigan into the Queen of Blades, without completely changing it?&#8221; said Helfer at the outset of her introduction to the crowd at BlizzCon. &#8220;Sarah is more innocent, and the Queen of Blades is just fun.&#8221;</p>
<p>&#8220;It&#8217;s intimidating to come into a game and do a job that you don&#8217;t really know the history of it, I&#8217;m kind of a video game virgin in terms of playing. Personally I&#8217;m not technologically savvy,&#8221; Helfer continued. &#8220;At the time, I didn&#8217;t know what Zerg and all these things were. It was fun to find out all these little differences.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e5442640-faad-491a-8215-f5c17642e159" alt=" BlizzCon 09: Tricia Helfer To Play Kerrigan In StarCraft II"  title="BlizzCon 09: Tricia Helfer To Play Kerrigan In StarCraft II" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<slash:comments>23</slash:comments>
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		<title>Kojima Confirms Development on New IP</title>
		<link>http://www.gamercenteronline.net/2009/08/20/kojima-confirms-development-work-on-new-ips/</link>
		<comments>http://www.gamercenteronline.net/2009/08/20/kojima-confirms-development-work-on-new-ips/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 18:02:22 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Mecha Combat Simulation]]></category>
		<category><![CDATA[Metal Gear Series]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=11014</guid>
		<description><![CDATA[
When talking to IGN, Hideo Kojima confirmed that he has several titles under development over at Kojima Productions, in which one of them he has wanted to do for a very long time.
When talking about the teams newest game engine, Kojima started to list all of the titles under development at Kojima Productions. &#8221;First of all [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F20%2Fkojima-confirms-development-work-on-new-ips%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F20%2Fkojima-confirms-development-work-on-new-ips%2F" height="61" width="51" title="Kojima Confirms Development on New IP" alt=" Kojima Confirms Development on New IP" /></a></div><p style="text-align: center;"><em><a href="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/GC2009_PW007_bmp_jpgcopy.jpg"><img class="aligncenter size-full wp-image-11015" title="Metal Gear Solid: PW" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/08/GC2009_PW007_bmp_jpgcopy.jpg" alt="Metal Gear Solid: PW" width="750" height="425" /></a></em></p>
<p>When talking<em> </em>to IGN, Hideo Kojima confirmed that he has several titles under development over at Kojima Productions, in which one of them he has wanted to do for a very long time.</p>
<p>When talking about the teams newest game engine, Kojima started to list all of the titles under development at Kojima Productions. &#8221;First of all I can name <em>Metal Gear Solid Rising</em> – that’s going to be on the preparation list. Also there’s a new title that we haven’t announced that I’ve wanted to make for a long time – that’s on the list as well. And also a couple of other new titles we’re preparing now,&#8221; he said.</p>
<p>&#8220;The one that I said that I’ve been wanting to make – this is a new franchise and a new title. For the other couple of titles, it could be something that you always wanted to have. It could be, or it could be something else. It’s a matter of the timing of when we can get it out,&#8221; he continued at a future point during the interview.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=febfb8db-944b-4180-9603-5f15da5e7878" alt=" Kojima Confirms Development on New IP"  title="Kojima Confirms Development on New IP" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>GC 09: Sony Announces Slim PlayStation 3</title>
		<link>http://www.gamercenteronline.net/2009/08/18/gc-09-sony-announces-slim-playstation-3/</link>
		<comments>http://www.gamercenteronline.net/2009/08/18/gc-09-sony-announces-slim-playstation-3/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 19:22:17 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kazuo Hirai]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[United States]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10956</guid>
		<description><![CDATA[
Update: The PlayStation 3 Slim doesn&#8217;t play PS2 games. &#8220;Note: This product is not compatible with PlayStation 2 games,&#8221; reads the release.
Original: Kaz Hirai, head of all things PlayStation, announced today, during GamesCon, that the long rumored and awaited PlayStation 3 Slim will be available in the first week of September. Hirai detailed the system [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F18%2Fgc-09-sony-announces-slim-playstation-3%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F18%2Fgc-09-sony-announces-slim-playstation-3%2F" height="61" width="51" title="GC 09: Sony Announces Slim PlayStation 3" alt=" GC 09: Sony Announces Slim PlayStation 3" /></a></div><p><img class="aligncenter" src="http://blog.seattletimes.nwsource.com/brierdudley/angle1.JPG" alt=" GC 09: Sony Announces Slim PlayStation 3" width="750" height="575" title="GC 09: Sony Announces Slim PlayStation 3" /></p>
<p><em><strong>Update: The PlayStation 3 Slim doesn&#8217;t play PS2 games. &#8220;Note: This product is not compatible with PlayStation 2 games,&#8221; reads the release.</strong></em></p>
<p><strong><em>Original:</em></strong> Kaz Hirai, head of all things PlayStation, announced today, during GamesCon, that the long rumored and awaited PlayStation 3 Slim will be available in the first week of September. Hirai detailed the system stating that the system will feature a 120 GB drive. Along with that, he said that it will be 33 percent smaller, 36 percent lighter then the current PlayStation 3.</p>
<p>The PlayStation 3 Slim will be priced at $299 in the U.S., 299 euros, 29980 yen. Sony also announced at their GamesCom conference that it will add e-reader technology to its PSP handheld devices, introducing digital comics from Marvel and other publishers. The e-reader technology PSPs will release in December.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=15640fe3-bb74-44c5-9635-2d6c21a7ed7e" alt=" GC 09: Sony Announces Slim PlayStation 3"  title="GC 09: Sony Announces Slim PlayStation 3" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Danny Wallace Gets A Part In Assassin’s Creed II</title>
		<link>http://www.gamercenteronline.net/2009/08/18/danny-wallace-gets-a-part-in-assassin%e2%80%99s-creed-ii/</link>
		<comments>http://www.gamercenteronline.net/2009/08/18/danny-wallace-gets-a-part-in-assassin%e2%80%99s-creed-ii/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 07:49:06 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Assassin]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Corey May]]></category>
		<category><![CDATA[Danny Wallace]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Sega Power]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10943</guid>
		<description><![CDATA[
Well-known British humorist and author Danny Wallace will be cast as one of the key roles in Assassin’s Creed II, Ubisoft announced today. The voice and likeness of Wallace will be cast for the character of Shaun Hastings. A pivotal character in the game, Shaun will serve as a historian, guide and source of information [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F18%2Fdanny-wallace-gets-a-part-in-assassin%25e2%2580%2599s-creed-ii%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F18%2Fdanny-wallace-gets-a-part-in-assassin%25e2%2580%2599s-creed-ii%2F" height="61" width="51" title="Danny Wallace Gets A Part In Assassin’s Creed II" alt=" Danny Wallace Gets A Part In Assassin’s Creed II" /></a></div><p><img class="aligncenter" src="http://static.dave.uktv.co.uk/site_media/images/blog/Danny-Wallace_550_small.jpg" alt="Danny Wallace 550 small Danny Wallace Gets A Part In Assassin’s Creed II" width="750" height="350" title="Danny Wallace Gets A Part In Assassin’s Creed II" /></p>
<p>Well-known British humorist and author Danny Wallace will be cast as one of the key roles in <em>Assassin’s Creed II</em>, Ubisoft announced today. The voice and likeness of Wallace will be cast for the character of Shaun Hastings. A pivotal character in the game, Shaun will serve as a historian, guide and source of information for the player as he proceeds through the game.</p>
<p>&#8220;When the UK suggested Danny to us, we were completely open to the idea. Danny has been fantastic to work with, and his manner and particular style of humor has worked out perfect for the role of Shaun&#8221; said script writer Corey May. Speaking on his own involvement in the game, Wallace said &#8220;Going right back to my days of working on Sega Power, I’ve always been a keen gamer, and being involved &#8211; and actually being in a game like <em>Assassin’s Creed II</em> is amazing! I have to say, I’m rather excited.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=b4d54f52-033a-4961-ac6b-a822622f612f" alt=" Danny Wallace Gets A Part In Assassin’s Creed II"  title="Danny Wallace Gets A Part In Assassin’s Creed II" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Assassin&#8217;s Creed Gave Conviction More Time</title>
		<link>http://www.gamercenteronline.net/2009/08/14/assassins-creed-sequel-give-conviction-more-time/</link>
		<comments>http://www.gamercenteronline.net/2009/08/14/assassins-creed-sequel-give-conviction-more-time/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 03:50:42 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Assassin]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Splinter Cell Conviction]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category>
		<category><![CDATA[Ubidays]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10869</guid>
		<description><![CDATA[
With the recent re-configuration of Splinter Cell: Conviction, Ubisoft needed more time to make things prefect. According to Ubisoft&#8217;s Production Manager, they gave it time by using Assassin&#8217;s Creed as a way to make money, and to continue with the games development. 
&#8220;Because actually we felt that the game wasn’t well received [at Ubidays] and [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F14%2Fassassins-creed-sequel-give-conviction-more-time%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F14%2Fassassins-creed-sequel-give-conviction-more-time%2F" height="61" width="51" title="Assassins Creed Gave Conviction More Time" alt=" Assassins Creed Gave Conviction More Time" /></a></div><p style="text-align: center;"><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/conviction.jpg" alt="conviction Assassins Creed Gave Conviction More Time" width="750" height="425" title="Assassins Creed Gave Conviction More Time" /></p>
<p>With the recent re-configuration of <em>Splinter Cell: Conviction</em>, Ubisoft needed more time to make things prefect. According to Ubisoft&#8217;s Production Manager, they gave it time by using <em>Assassin&#8217;s Creed</em> as a way to make money, and to continue with the games development. </p>
<p>&#8220;Because actually we felt that the game wasn’t well received [at Ubidays] and some of the critics were actually saying that we were missing the gameplay, when we started having maybe a bit of trouble bringing back the core gameplay, and we saw the success that <em>Assassin’s</em> was going to have, Ubisoft made the decision to say, ‘look guys, take the time you need to do this game, we’ve got someone bringing in the money for the next year so we’re okay, we won’t ship a game that’s not good, so go ahead and take the time to do it’,&#8221; said Andréane Meunier to<em> <a href="http://www.eurogamer.net/articles/editors-blog-woman-of-conviction-blog-entry">Eurogamer</a></em>.</p>
<p>“That took the pressure off us and allowed us to rework the core values that we wanted to bring out,” he continued.</p>
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		<title>Dragon Age: Origins&#8217; Collector’s Edition Interacts With Mass Effect 2</title>
		<link>http://www.gamercenteronline.net/2009/08/12/dragon-age-origins-collector%e2%80%99s-edition-interacts-with-mass-effect-2/</link>
		<comments>http://www.gamercenteronline.net/2009/08/12/dragon-age-origins-collector%e2%80%99s-edition-interacts-with-mass-effect-2/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 01:45:55 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[Dragon Age: Origins Collector]]></category>
		<category><![CDATA[dragon-age-origins]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[Rocket-propelled grenade]]></category>
		<category><![CDATA[Spike]]></category>
		<category><![CDATA[Stone Prisoner]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10827</guid>
		<description><![CDATA[
Leading video game developer BioWare, a division of Electronic Arts Inc. today announced the Dragon Age: Origins Collector’s Edition and pre-order incentive program.&#160;The Collector’s Edition is a premium package available in limited quantities featuring exclusive Dragon Age: Origins collectibles including a unique steel case, a cloth map of the world of Dragon Age, a Making-of [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F12%2Fdragon-age-origins-collector%25e2%2580%2599s-edition-interacts-with-mass-effect-2%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F12%2Fdragon-age-origins-collector%25e2%2580%2599s-edition-interacts-with-mass-effect-2%2F" height="61" width="51" title="Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" alt=" Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" /></a></div><p><img class="aligncenter" src="http://www.platformnation.com/wp-content/uploads/2009/06/more.jpg" alt="more Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" width="750" height="425" title="Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" /></p>
<p>Leading video game developer BioWare, a division of Electronic Arts Inc. today announced the <em>Dragon Age: Origins </em>Collector’s Edition and pre-order incentive program.&nbsp;The Collector’s Edition is a premium package available in limited quantities featuring exclusive <em>Dragon Age: Origins</em> collectibles including a unique steel case, a cloth map of the world of <em>Dragon Age</em>, a Making-of documentary DVD, a digital version of the <em>Dragon Age: Origins</em> soundtrack, game trailers, wallpapers, strategy tips and a concept art video, plus three exclusive downloadable items that will provide special advantages to the player.</p>
<p>The Collector’s Edition is available for pre-order today at <a href="www.eastore.ea.com">www.eastore.ea.com</a> for an MSRP of $74.99 (console) and $64.99 (PC) in North America.</p>
<p>As an added bonus, <em>Dragon Age: Origins</em> (both original and Collector’s Edition) includes two special pieces of downloadable content: The Stone Prisoner, as well as a suit of Dragon Age themed armor that can be used in <em>Dragon Age: Origins </em>as well as in the upcoming BioWare Shooter RPG, <em>Mass Effect 2</em> on all available platforms.</p>
<p>With The Stone Prisoner download pack, players will have access to Shale, the mighty stone golem who can become one of the most powerful party members in the game, and comes with its own personal back-story and unique quests for the player to discover.  The Stone Prisoner will also include new environments, items and hours of additional gameplay, further deepening the epic <em>Dragon Age</em> experience. The Stone Prisoner is available to original purchasers of new copies of <em>Dragon Age: Origins </em>at no additional cost. The Stone Prisoner can also be purchased separately for $15.</p>
<p>In addition, players who purchase a new copy of <em>Dragon Age: Origins</em> (original or Collector’s Edition) will receive a code to download the Blood Dragon Armor, an exclusive set of themed armor that will give the player additional protection in combat. This armor will be available for use in both <em>Dragon Age: Origins </em>and <em>Mass Effect 2</em>.</p>
<div class="zemanta-pixie" style="margin-top:10px;height:15px"><img class="zemanta-pixie-img" alt=" Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" src="http://img.zemanta.com/pixy.gif?x-id=8896e01b-7044-4a93-b978-773c6f6d9eb1" style="border:none;float:right" title="Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>
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		<title>SDCC 09: Brutal Legend Impressions</title>
		<link>http://www.gamercenteronline.net/2009/08/12/sdcc-09-brutal-legend-impressions/</link>
		<comments>http://www.gamercenteronline.net/2009/08/12/sdcc-09-brutal-legend-impressions/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 15:41:22 +0000</pubDate>
		<dc:creator>James Pikover</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Album cover]]></category>
		<category><![CDATA[Brütal Legend]]></category>
		<category><![CDATA[Guitar]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Jack Black]]></category>
		<category><![CDATA[Recreation]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10804</guid>
		<description><![CDATA[Talk about something not great for kids. Brutal Legend is all about the rock, the cars, hot chicks and demonic forces. Surprisingly, that sums up the 64 kilometer world that is Brutal Legend, a giant landscape filled with essentially rock album cover art, headbangers, giant guitar swords and, inevitably, the occasional cute animal that makes [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F12%2Fsdcc-09-brutal-legend-impressions%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F12%2Fsdcc-09-brutal-legend-impressions%2F" height="61" width="51" title="SDCC 09: Brutal Legend Impressions" alt=" SDCC 09: Brutal Legend Impressions" /></a></div><p>Talk about something not great for kids. Brutal Legend is all about the rock, the cars, hot chicks and demonic forces. Surprisingly, that sums up the 64 kilometer world that is Brutal Legend, a giant landscape filled with essentially rock album cover art, headbangers, giant guitar swords and, inevitably, the occasional cute animal that makes a funny sound when run over.</p>
<p>As Eddie Riggs, or Jack Black since that&#8217;s who we&#8217;re all really playing as, except with better hair and strangely large chest and broad shoulders, it&#8217;s the player&#8217;s job to bring order back to the world of rock. How you get there, what you&#8217;re doing, who the hot chicks are and where they roam&#8230;important, but not for your eyes now.</p>
<p>Brutal Legend is like Ratchet and Clank, except replace the sci-fi world for a down-and-dirty, and I might say awesome looking Earth-ish landscape, Ratchet&#8217;s little wrench for a giant axe and an electrifying guitar, and Clank for the occasional hot chick. Oh, and remove the platforming for an open-world feel, and get rid of the kiddy humor for something a little less tasteful, and a lot funnier.</p>
<p style="text-align: center;"><a href="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/07/brutallegend.jpg"><img class="aligncenter size-full wp-image-10076" title="brutallegend" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/07/brutallegend.jpg" alt="brutallegend SDCC 09: Brutal Legend Impressions" width="750" height="425" /></a></p>
<p>It could be that Ozzie makes an appearance in the demo, helping players make the car Eddie puts together in ten seconds flat into something more respectable. Add on chainguns, art, an engine so big that it blocks the view from the steering wheel&#8230;you name it, it can probably be stacked on top of whatever&#8217;s on the car already.</p>
<p>So far, the first 15 minutes of the game were not as funny or exciting as I&#8217;d hoped. Then again, the insane standard I have, especially when I think a game will be great, doesn&#8217;t help in the slightest. Neither does the fact that it was only the first 15 minutes and I wasn&#8217;t impressed by the dialog or action incredibly. Then again, the developer commentaries I watched were more interesting, so perhaps it&#8217;s only a slow start to a much more exciting game, which I hope and expect. I mean, there&#8217;s a list of rock legends doing voice work, Jack Black to make me laugh, and eventually a completely open world to explore and, hopefully tarnish and destroy if it hasn&#8217;t been already.</p>
<p>Would I say I was disappointed by the demo? Eh, no. Demos can never be perfect, regardless of who makes them, and I appreciate that. It sucks I wasn&#8217;t on the floor, clutching my sides because the GAME WAS SO FUNNY HAHA, but hey, nobody&#8217;s perfect. It&#8217;s a good warmup, to the full game, so we&#8217;ll see if it leaves us hanging, or goes all the way, this Rocktober</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8daca6ad-c71a-49d7-abfe-b29089bd70ef" alt=" SDCC 09: Brutal Legend Impressions"  title="SDCC 09: Brutal Legend Impressions" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>The King of Fighters XII Review &#8220;Triumph In Combat&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/08/10/the-king-of-fighters-xii-review-triumph-in-combat/</link>
		<comments>http://www.gamercenteronline.net/2009/08/10/the-king-of-fighters-xii-review-triumph-in-combat/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 00:09:40 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
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		<category><![CDATA[Fighting]]></category>
		<category><![CDATA[Fighting game]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[King of fighter xii]]></category>
		<category><![CDATA[King of Fighters]]></category>
		<category><![CDATA[King of Fighters Series]]></category>
		<category><![CDATA[king-of-fighters-xii]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[SNK]]></category>
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		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10350</guid>
		<description><![CDATA[I don&#8217;t know that much about fighting games, mainly because I grow up in household filled with shooter enthusiasts, but I know for a fact that The King of Fighters series has been around for along time. So long that, if I recall, KOF series played key part as the counter to the popular Street [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F10%2Fthe-king-of-fighters-xii-review-triumph-in-combat%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F10%2Fthe-king-of-fighters-xii-review-triumph-in-combat%2F" height="61" width="51" title="The King of Fighters XII Review Triumph In Combat" alt=" The King of Fighters XII Review Triumph In Combat" /></a></div><p>I don&#8217;t know that much about fighting games, mainly because I grow up in household filled with shooter enthusiasts, but I know for a fact that <em>The King of Fighters</em> series has been around for along time. So long that, if I recall, <em>KOF</em> series played key part as the counter to the popular <em>Street Fighter</em> series. However, over the recent years, <em>The King of Fighters</em> series has lost some of its momentum, make that all of its momentum. Fortunately, <em>The King of Fighters XII</em> doesn&#8217;t disappoint.</p>
<p>Boasting a total of 22 fighters, this <em>King of Fighters</em> title is a radical departure from past titles. If you played previous <em>KOF</em> titles, you&#8217;ll know that there&#8217;s a large amount of fighters normally featured in a game of its kind, but this installment doesn&#8217;t have a large group of fighters. The main reason being, for such a low fighter count, is the amount of time the developers spent making a fighter &#8211; because all the fighters have been drawn by hand. But, SNK, the developers, have already stated that they&#8217;ll be working on more characters as DLC. However, compared with some of the other fighting titles out there, this isn&#8217;t a bad turn out.</p>
<p>This hand-drawn style took a lot of man power to create. So much, in fact. That SNK had to set aside a complete team to do the visuals. By doing this, SNK insured very detailed environments and characters. But, as you can tell, this style has a questionable side to it. One, obviously, being the time it takes to create one character. However, as I stated, this is a very good turn out for any fighting game today. Another thing about the characters in the game, <em>KOFXII</em> features a list with character that were in the early titles in the series, this was done with the plan to please fans of the series. And it works.</p>
<p><img class="aligncenter" src="http://triplechat.com/wp-content/uploads/2009/07/kof_xii_mai_k.jpg" alt="kof xii mai k The King of Fighters XII Review Triumph In Combat" width="750" height="400" title="The King of Fighters XII Review Triumph In Combat" /></p>
<p>Speaking of visuals,<em> The King of Fighters XII</em> is absolutely gorgeous &#8211; thanks in collaboration to hand-drawn visuals &#8211; the game is smooth and stunning. Basically, making up for the series&#8217; lowest franchise count, which, for a fighting title these days, isn&#8217;t a bad turn out. However, the key issue with the characters is pixilation. As you can tell, this hand-drawn style is meant for modern day arcades, and it doesn&#8217;t play out so will on consoles. Luckily, SNK realized this and added three selectable levels of character filtering options. These filters blur the still-pixilated models making them easier to look at in high-res. But, one can only wonder why <em>KOFXII’s </em>sprites weren&#8217;t featured in HD. But, <em>The King of Fighter XII </em>finds all of its triumphs in its combat.</p>
<p>Losing Tactical Shift, the game introduces a Critical Counter and Clash mechanic. Critical Counter mechanics is activated when one player counters an attack with a heavy punch or kick, giving the player that activated it a small window to preform a damaging combo. Along with that, the Clash system works like this, when both fighters strike simultaneously with the same attack, the game breaks the characters up. Anyway, the reactions made by both systems are very enjoyable and entertaining. These aspects are what make the game entertaining and, like I stated, this is were <em>The King of Fighters XII</em> finds its triumph. That and its control scheme.</p>
<p><em><strong>Closing Statement:</strong></em></p>
<p><em>The King of Fighters XII</em> is a mixture of both pain and pleasure. The pain being some of the very poor presentation chooses, like the repetitive menu music, boring menu screens, and a barely functional online component. The pleasure being the awesome gameplay, which is the core of the game making put for almost everything. However, when you put aside all the pains, in which I didn&#8217;t list all, you&#8217;ll find a true to the heart fighting title. But, because you have to put aside so many mistakes, this game is bitter sweet but it doesn&#8217;t disappoint at its core.</p>
<blockquote><p>Score: B-</p></blockquote>
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		<title>50 Cent Makes Modern Warfare 2 Cameo [Updated]</title>
		<link>http://www.gamercenteronline.net/2009/08/07/50-cent-makes-modern-warfare-2-cameo/</link>
		<comments>http://www.gamercenteronline.net/2009/08/07/50-cent-makes-modern-warfare-2-cameo/#comments</comments>
		<pubDate>Sat, 08 Aug 2009 03:53:37 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[50 Cent]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Good Charlotte]]></category>
		<category><![CDATA[Infinityward]]></category>
		<category><![CDATA[Joel Madden]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Robert Bowling]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10679</guid>
		<description><![CDATA[
Update: Robert Bowling from Infinity Ward tells us that 50 Cent is &#8220;one of many squad voices&#8221; that will be featured in the multiplayer and Spec Ops modes in Modern Warfare 2. Expect to hear Fifty saying things like&#8221;Reloading,&#8221; &#8220;Watch your fire,&#8221; &#8220;I&#8217;m down, get me up!&#8221; and &#8220;Tango Down!&#8221; according to Bowling.
&#8220;He is one [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F07%2F50-cent-makes-modern-warfare-2-cameo%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F07%2F50-cent-makes-modern-warfare-2-cameo%2F" height="61" width="51" title="50 Cent Makes Modern Warfare 2 Cameo [Updated]" alt=" 50 Cent Makes Modern Warfare 2 Cameo [Updated]" /></a></div><p><img class="aligncenter" src="http://api.ning.com/files/J1F1wSOw5lRVXRcSKAeEyUCH0gwZPCIPQivL4xC-TiSOwj5t77LlYZC-Tu9H5uo8eHgKItl3chU8FzxQkNLts2bW68E8LZTX/IMG_0113_res.jpg" alt="IMG 0113 res 50 Cent Makes Modern Warfare 2 Cameo [Updated]" width="750" height="500" title="50 Cent Makes Modern Warfare 2 Cameo [Updated]" /></p>
<p><strong><em>Update: Robert Bowling from Infinity Ward tells us that 50 Cent is &#8220;one of many squad voices&#8221; that will be featured in the multiplayer and Spec Ops modes in Modern Warfare 2. Expect to hear Fifty saying things like&#8221;Reloading,&#8221; &#8220;Watch your fire,&#8221; &#8220;I&#8217;m down, get me up!&#8221; and &#8220;Tango Down!&#8221; according to Bowling.</em></strong></p>
<p><strong><em>&#8220;He is one of quite a few casual cameos in the game, none of which I can name at this point,&#8221; Bowling says. &#8220;Benji and Joel of Good Charlotte NOT being one of them. They&#8217;re just good friends with Curtis and came along with him when he was here recently to check out his voice in the game.&#8221; &#8211; via Kotaku.</em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em>Original:</em></strong> 50 Cent is ready to make an appearance in yet another video game, but this time it isn&#8217;t his own. Instead, he&#8217;ll be making a cameo in Activision&#8217;s and Infinity Ward&#8217;s upcoming title <em>Modern Warfare 2</em>. However, it still unknown if 50&#8217;s going to continue his search for his diamond encrusted skull.</p>
<p>Anyway, half-a-dollar will lend is talents as one of the many voices featured in the Multiplayer positions of the game. The rapper dropped the news following a visit to <a style="outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 12px; font-family: inherit; vertical-align: baseline; text-decoration: none; color: #333333; padding: 0px; margin: 0px; border: 0px initial initial;" title="Click here to read more posts tagged INFINITY WARD" href="http://kotaku.com/tag/infinity-ward/">Infinity Ward</a>, during which he played <em>Modern Warfare 2</em> with Good Charlotte&#8217;s Benji and Joel Madden.</p>
<p>There hasn&#8217;t been an official announcement, yet, but  Robert Bowling, the developer&#8217;s director of communications, stated on his twitter that 50 Cent will be &#8220;one of the squad voices in Multiplayer / Spec Ops&#8221; &#8211; no news on the other two yet.</p>
<p>&#8220;Everyone else is just mad &#8217;cause I came from the bottom without them,&#8221; 50 states &#8211; this isn&#8217;t a real statement from 50 himself, but it does sound like something he would say. More news coming soon.</p>
<p>[<a href="http://kotaku.com/5332780/modern-warfare-2-features-cameo-from-50-cent"><em>Modern Warfare 2 Features Cameo From... 50 Cent</em>?</a> via Kotaku]</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a769c939-5486-4928-a915-4a6a0cf504a0" alt=" 50 Cent Makes Modern Warfare 2 Cameo [Updated]"  title="50 Cent Makes Modern Warfare 2 Cameo [Updated]" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Six Days In Fallujah Sees Staff Cut Casualties</title>
		<link>http://www.gamercenteronline.net/2009/08/07/six-days-in-fallujah-sees-staff-cut-casualties/</link>
		<comments>http://www.gamercenteronline.net/2009/08/07/six-days-in-fallujah-sees-staff-cut-casualties/#comments</comments>
		<pubDate>Sat, 08 Aug 2009 03:52:44 +0000</pubDate>
		<dc:creator>Kevin Lee</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
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		<category><![CDATA[Atomic Game]]></category>
		<category><![CDATA[Atomic Games]]></category>
		<category><![CDATA[Destineer]]></category>
		<category><![CDATA[Fallujah]]></category>
		<category><![CDATA[fox-news]]></category>
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		<category><![CDATA[Juan Benito]]></category>
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		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10652</guid>
		<description><![CDATA[
A backlash against modern day war game, Six Days in Fallujah, saw publisher Konami dropping support for the title, basically, landing Atomic Games, the developer, in hot water. However, without a new publisher for the title, Atomic Game today announced that they&#8217;ve, reluctantly, let there some of their developers go because of funding trouble for [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F07%2Fsix-days-in-fallujah-sees-staff-cut-casualties%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F07%2Fsix-days-in-fallujah-sees-staff-cut-casualties%2F" height="61" width="51" title="Six Days In Fallujah Sees Staff Cut Casualties" alt=" Six Days In Fallujah Sees Staff Cut Casualties" /></a></div><p><img src="http://warisboring.com/wp-content/uploads/2009/06/oxcgn-six-days-in-fallujah-12.jpg" alt="oxcgn six days in fallujah 12 Six Days In Fallujah Sees Staff Cut Casualties" width="750" height="425" title="Six Days In Fallujah Sees Staff Cut Casualties" /></p>
<p>A backlash against modern day war game, <em>Six Days in Fallujah</em>, saw publisher Konami dropping support for the title, basically, landing Atomic Games, the developer, in hot water. However, without a new publisher for the title, Atomic Game today announced that they&#8217;ve, reluctantly, let there some of their developers go because of funding trouble for the title.</p>
<p>&#8220;Due to a mixture of fears about the edgy subject matter of <em>Six Days in Fallujah</em>, as well as low videogame sales this summer, we have been unable to secure full-scale funding from a major publisher for Six Days in Fallujah. This has caused us to reduce the size of our studio today,&#8221; reads word from the firm.</p>
<p>In the words of Marine officer Chesty Puller, &#8220;We&#8217;re surrounded. That simplifies the problem.&#8221; Development at Atomic will continue with a smaller team that will be funded by our sister company, Destineer &#8211; it continues to read.</p>
<p>Reports also emerged that creative director Juan Benito, founder of <em>Tom Clancy&#8217;s Ghost Recon</em> developer Red Storm, is also leaving the developer.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border:none;float:right" src="http://img.zemanta.com/pixy.gif?x-id=02e32aaf-1943-4397-8796-9a03d438aba6" alt=" Six Days In Fallujah Sees Staff Cut Casualties"  title="Six Days In Fallujah Sees Staff Cut Casualties" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>EA Wants More Console Price Cuts</title>
		<link>http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/</link>
		<comments>http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 23:47:02 +0000</pubDate>
		<dc:creator>Adam Jirouni</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Game Consoles Wars: Xbox 360 vs. PS3 vs. Wii]]></category>
		<category><![CDATA[John Riccitiello]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10565</guid>
		<description><![CDATA[
EA CEO John Riccitiello is known for his opinions, which are often controversial, and in his latest outburst, it&#8217;s no different. During EA&#8217;s Q1 conference call, Riccitiello&#160;stated that a price cut will move more hardware, and that they&#8217;ll like to see a cut later this year.
&#8220;We think pricing will move hardware,&#8221;&#160;he said. &#8220;We anticipate price [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F05%2Fea-wants-more-console-price-cuts%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F05%2Fea-wants-more-console-price-cuts%2F" height="61" width="51" title="EA Wants More Console Price Cuts" alt=" EA Wants More Console Price Cuts" /></a></div><p><img class="aligncenter" src="http://www.pressstart.co.za/images/articles/image/The%20Sims%203/SIMS3pcSCRN10wm.jpg" alt="SIMS3pcSCRN10wm EA Wants More Console Price Cuts" width="750" height="425" title="EA Wants More Console Price Cuts" /></p>
<p>EA CEO John Riccitiello is known for his opinions, which are often controversial, and in his latest outburst, it&#8217;s no different. During EA&#8217;s Q1 conference call, Riccitiello&nbsp;stated that a price cut will move more hardware, and that they&#8217;ll like to see a cut later this year.</p>
<p>&#8220;We think pricing will move hardware,&#8221;&nbsp;he said. &#8220;We anticipate price cuts at some point and we&#8217;d like to see them later in the year.&#8221; However, so far, the Xbox 360 is the only system to see major price cuts. But, Nintendo hasn&#8217;t hinted at a price drop since the sales of its consoles have been going strong, and, recently, Sony has been in the spotlight about thier comments of a price drop for the PlayStation 3.&nbsp;We cant help, but think the comment may have been a clue to Sony to drop the price of its console soon.</p>
<p>Anyway, EA is a big player in the gaming industry and are convinicing enough to change minds of a console  manufacturer like Sony.&nbsp;However, if you don&#8217;t remember. A few months back, Activision threatened Sony about the price of the PS3, and the lack of a price cut.</p>
<div class="zemanta-pixie" style="margin-top:10px;height:15px"><img class="zemanta-pixie-img" alt=" EA Wants More Console Price Cuts" src="http://img.zemanta.com/pixy.gif?x-id=bf70ecb8-5e49-402c-b5b2-cb3d1abf79f9" style="border:none;float:right" title="EA Wants More Console Price Cuts" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>
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		<title>SDCC 09: Left 4 Dead 2 Experience Impressions</title>
		<link>http://www.gamercenteronline.net/2009/08/04/sdcc-09-left-4-dead-2-swamp-fever-impressions/</link>
		<comments>http://www.gamercenteronline.net/2009/08/04/sdcc-09-left-4-dead-2-swamp-fever-impressions/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 03:57:40 +0000</pubDate>
		<dc:creator>James Pikover</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[G.I. Joe]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Personal computer game]]></category>
		<category><![CDATA[Saboteur]]></category>
		<category><![CDATA[Valve Corporation]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10319</guid>
		<description><![CDATA[Note: This is an article was written for the sole purpose of the Artur&#8217;s  experience with Left 4 Dead 2, with his dislikes and likes, however, this isn&#8217;t a &#8220;hands-on&#8221; of the game, but we will have a review once the game has released. 
At E3, we were shown the first revealed level of Left [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F04%2Fsdcc-09-left-4-dead-2-swamp-fever-impressions%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F04%2Fsdcc-09-left-4-dead-2-swamp-fever-impressions%2F" height="61" width="51" title="SDCC 09: Left 4 Dead 2 Experience Impressions" alt=" SDCC 09: Left 4 Dead 2 Experience Impressions" /></a></div><p><em>Note: This is an article was written for the sole purpose of the Artur&#8217;s  experience with Left 4 Dead 2, with his dislikes and likes, however, this isn&#8217;t a &#8220;hands-on&#8221; of the game, but we will have a review once the game has released. </em></p>
<p>At E3, we were shown the first revealed level of <em>Left 4 Dead 2</em>, the sequel to the revered PC and Xbox 360 title. There, we had our choice of preferred console, select food and drink, and even some excellent posters courtesy of Valve. In case you don&#8217;t know, Valve does an excellent E3 suite, and to my knowledge, always has.</p>
<p>EA&#8217;s showing of the latest revealed level, a swamp, was a little less homey and a little more ghoulish. Set in the same room as <em>Dragon Age</em>, <em>GI Joe</em> and <em>Saboteur</em>, <em>L4D2</em> had its own entire wall, and to the right of it a leg sticking out of a wall and a body hanging from the ceiling. A nice touch, though perhaps a little extreme for the fast-paced fun that is <em>Left 4 Dead</em>.</p>
<p>Seated, armed only with puny Xbox 360 controllers (seriously, it&#8217;s a PC game, and I&#8217;m not being a snob about it), the new team begins in the swamp area. A large building, some marshes and a sniper rifle later, my friend and cameraman, myself, and two strangers were under attack by a horde while trying to escape from one land mass to another. Glitchyness aside (one guy accidentally flew off into the water, for no apparent reason except that the hiding alligators compelled him), the brainless zombie defeat was at hand.</p>
<p><img class="aligncenter" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d2_swampfever5-7222009-3.jpg" alt="l4d2 swampfever5 7222009 3 SDCC 09: Left 4 Dead 2 Experience Impressions" width="750" height="495" title="SDCC 09: Left 4 Dead 2 Experience Impressions" /></p>
<p>I spent half the fight halfway down a ledge in the water, unable to pick myself back up. This, of course, wouldn&#8217;t have been a problem if my teammates didn&#8217;t have either the brainpower of a piece of toast or the finger dexterity of roasted duck. Suffice to say, I&#8217;m used to playing on the hardest difficult on the PC. Normal on the Xbox 360, no matter how much I distaste using a controller for this game, is still ridiculously easy for a veteran, and is only good as fuel for hating your inept teammates even more.</p>
<p>So if you see or have seen any videos of EA&#8217;s showcase, you may have heard me yelling at them to do things properly. Like shooting their guns, or throwing pipe bombs/molotov cocktails, or picking up the new incendiary ammo over and over when a horde attacked near a weapons cache.</p>
<p>What does this all mean? It means that <em>Left 4 Dead 2 </em>is as good, if not better, than the first. A few new bosses, larger open areas and more necessary teamwork mean player compatibility is at an all time high, and I was taken out by Valve and beaten with an ego-crushing stick to learn that. At least when it was done, I had that prop zombie to high five, since their side did pretty damn good in comparison to the puny human survivors.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=442fb3df-da3e-494e-b488-864cbbed3464" alt=" SDCC 09: Left 4 Dead 2 Experience Impressions"  title="SDCC 09: Left 4 Dead 2 Experience Impressions" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Christmas Market &#8220;Brutal&#8221; For New IPs</title>
		<link>http://www.gamercenteronline.net/2009/08/03/christmas-market-brutal-for-new-ips/</link>
		<comments>http://www.gamercenteronline.net/2009/08/03/christmas-market-brutal-for-new-ips/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 01:37:41 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[Christmas and holiday season]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Holidays]]></category>
		<category><![CDATA[Kids and Teens]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[People and Society]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10446</guid>
		<description><![CDATA[
Speaking exclusively to Gamesindustry.biz, Ubisoft Game Designer Michael de Plater acknowledges that the festive holiday season is a &#8220;brutal&#8221; duration to release new IPs and that many good games could fall wayside as a result.
&#8220;It&#8217;s a bit tough to launch a new IP exactly at Christmas when you&#8217;re head-to-head with blockbuster sequels. It&#8217;s interesting to [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F03%2Fchristmas-market-brutal-for-new-ips%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F03%2Fchristmas-market-brutal-for-new-ips%2F" height="61" width="51" title="Christmas Market Brutal For New IPs " alt=" Christmas Market Brutal For New IPs " /></a></div><p style="text-align: left;"><img class="aligncenter" src="http://limelight.es/wp-content/uploads/2007/08/tom-clancys-endwar-20070820040405937.jpg" alt="tom clancys endwar 20070820040405937 Christmas Market Brutal For New IPs " width="750" height="425" title="Christmas Market Brutal For New IPs " /></p>
<p>Speaking exclusively to <a href="http://www.gamesindustry.biz/articles/christmas-market-brutal-for-new-ips-de-plater">Gamesindustry.biz</a>, Ubisoft Game Designer Michael de Plater acknowledges that the festive holiday season is a &#8220;brutal&#8221; duration to release new IPs and that many good games could fall wayside as a result.</p>
<p>&#8220;It&#8217;s a bit tough to launch a new IP exactly at Christmas when you&#8217;re head-to-head with blockbuster sequels. It&#8217;s interesting to see a number of big titles, like Heavy Rain, being targeted at 2010 to avoid the Christmas rush,&#8221; he explained. &#8220;And Ubisoft&#8217;s got Ruse coming out in 2010. Even God of War 3&#8217;s in 2010, that&#8217;s how brutal it is. I mean, you&#8217;ve got Assassins Creed 2, Modern Warfare 2, Mass Effect 2.&#8221;</p>
<p>&#8220;To me, it&#8217;s been a period of enormous change, and the last four years I would say has been the time when games have actually surpassed movies as the premium blockbuster entertainment,&#8221; he continues.</p>
<p>Speaking of, the summer is basically an empty season for video games. I don&#8217;t know why developers and publishers can&#8217;t just space things out because, like I said, the summer season is basically empty for video games.</p>
<div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" alt=" Christmas Market Brutal For New IPs " src="http://img.zemanta.com/pixy.gif?x-id=58c45e61-ca08-4ff2-90de-a525e658b2bb" title="Christmas Market Brutal For New IPs " /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>
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		<title>WET Takes A &#8220;Shot At Love&#8221; With Its Release Date</title>
		<link>http://www.gamercenteronline.net/2009/08/03/wet-takes-a-shot-at-love-with-its-release-date/</link>
		<comments>http://www.gamercenteronline.net/2009/08/03/wet-takes-a-shot-at-love-with-its-release-date/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 01:36:58 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Action game]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Rubi Malone]]></category>
		<category><![CDATA[Third-person shooter]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[wet]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10459</guid>
		<description><![CDATA[
Arriving on September 15 is WET, a third-person shooter from Bethesda Softworks for the Xbox 360 and Playstation 3. Even though few details about the game have been revealed, we know that in WET players take the role of Rubi Malone, a woman who is on a mission to hunt down the man that left [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F03%2Fwet-takes-a-shot-at-love-with-its-release-date%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F03%2Fwet-takes-a-shot-at-love-with-its-release-date%2F" height="61" width="51" title="WET Takes A Shot At Love With Its Release Date" alt=" WET Takes A Shot At Love With Its Release Date" /></a></div><p style="text-align: left;"><img class="aligncenter" src="http://www.flick-gears.com/files/u46/W_20090514_Pictrue001.jpg" alt="W 20090514 Pictrue001 WET Takes A Shot At Love With Its Release Date" width="750" height="425" title="WET Takes A Shot At Love With Its Release Date" /></p>
<p>Arriving on September 15 is <em>WET</em>, a third-person shooter from Bethesda Softworks for the Xbox 360 and Playstation 3. Even though few details about the game have been revealed, we know that in <em>WET</em> players take the role of Rubi Malone, a woman who is on a mission to hunt down the man that left her for dead.</p>
<p>“We are extremely excited to bring <em>WET</em> to gamers on September 18th,” said Vlatko Andonov, president of Bethesda Softworks. “A2M has created an explosive gaming experience and the action is non-stop from start to finish.”</p>
<p>“We’ve worked really hard to make <em>WET</em> different from any other action game available”, said Patrick Fortier, Creative Director at A2M. “When players experience the game’s unique blend of gunplay, sword combat and acrobatics, they won’t want to put the controller down.”</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/P0mAy0kfbLM&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/P0mAy0kfbLM&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Brütal Legend Filters Makes It Family Friendly</title>
		<link>http://www.gamercenteronline.net/2009/07/30/brutal-legend-filters-makes-it-family-friendly/</link>
		<comments>http://www.gamercenteronline.net/2009/07/30/brutal-legend-filters-makes-it-family-friendly/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 03:37:53 +0000</pubDate>
		<dc:creator>Joey Bright</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Brütal Legend]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Heavy metal music]]></category>
		<category><![CDATA[Tim Schafer]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10415</guid>
		<description><![CDATA[
In an interview with Tim Schafer, it revealed that Brütal Legend will have a unique feature not presented in many M-Rated games, a profanity filter. This profanity filter will allow the players of Brütal Legend to turn on and off a filter that censors in-game profanity, &#8220;bleeping out&#8221; swear words, and putting shields over improper visuals.
&#8220;But there&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F30%2Fbrutal-legend-filters-makes-it-family-friendly%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F30%2Fbrutal-legend-filters-makes-it-family-friendly%2F" height="61" width="51" title="Brütal Legend Filters Makes It Family Friendly " alt=" Brütal Legend Filters Makes It Family Friendly " /></a></div><p><a href="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/07/brutallegend.jpg"><img class="aligncenter size-full wp-image-10076" title="brutallegend" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/07/brutallegend.jpg" alt="brutallegend Brütal Legend Filters Makes It Family Friendly " width="750" height="425" /></a></p>
<p>In an interview with Tim Schafer, it revealed that <em>Brütal Legend </em>will have a unique feature not presented in many M-Rated games, a profanity filter. This profanity filter will allow the players of <em>Brütal Legend</em> to turn on and off a filter that censors in-game profanity, &#8220;bleeping out&#8221; swear words, and putting shields over improper visuals.</p>
<p>&#8220;But there&#8217;s a certain age where &#8211; there are certain players who are old enough, but just don&#8217;t really like playing with all that stuff. So we actually put two things up: there&#8217;s a profanity filter in the game, where you can actually turn it on and it&#8217;ll actually bleep all the language out, and it&#8217;ll actually cover certain profane things with the &#8216;parental advisory&#8217; sign, which is in itself is a reference to the PMRC, right, which is part of the history of heavy metal,&#8221; said Schafer <em><a href="http://www.planetxbox360.com/article_7230/Exclusive_Tim_Schafer_Brutal_Legend_Interview">when speaking to Planet Xbox 360.</a><br />
</em></p>
<p>&#8220;It&#8217;s optional, so you can turn it on if you want. There&#8217;s also a gore filter, which you can turn off, and you won&#8217;t be dismembered and there won&#8217;t be blood. It&#8217;s for those people who like playing with their kids, or who just don&#8217;t like it.&#8221;</p>
<p>This filter will open the option for parents to play <em>Brütal Legend</em> with their kids, while protecting their innocents for the time being. Schafer also mentions that bleeping out swear words in the game adds the possibility of making the in-game jokes funnier, and make your imagination run wild with the options of what the person is actually saying.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border:none;float:right" src="http://img.zemanta.com/pixy.gif?x-id=6b8e78c8-27a4-485c-a25a-0c95a8da44b0" alt=" Brütal Legend Filters Makes It Family Friendly "  title="Brütal Legend Filters Makes It Family Friendly " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Gearbox Isn&#8217;t Doing The Next Halo Project</title>
		<link>http://www.gamercenteronline.net/2009/07/30/gearbox-not-doing-halo-4/</link>
		<comments>http://www.gamercenteronline.net/2009/07/30/gearbox-not-doing-halo-4/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 19:13:44 +0000</pubDate>
		<dc:creator>Adam Jirouni</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo Waypoint]]></category>
		<category><![CDATA[IGN]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Monopolies and Oligopolies]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10365</guid>
		<description><![CDATA[
As reported by so many sources stating that Gearbox maybe working on the next Halo project, which was unofficially titled Halo 4.&#160;It seems that you may scratch Gearbox off the list of developers that are making the next Halo title because on the official twitter account for Halo Waypoint, it confirmed that the developer is [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F30%2Fgearbox-not-doing-halo-4%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F30%2Fgearbox-not-doing-halo-4%2F" height="61" width="51" title="Gearbox Isnt Doing The Next Halo Project" alt=" Gearbox Isnt Doing The Next Halo Project" /></a></div><p><img class="aligncenter" src="http://highprophetofregret.net/H3ODST/BungieScreens/Halo3-ODST_4.jpg" alt="Halo3 ODST 4 Gearbox Isnt Doing The Next Halo Project" height="425" width="750" title="Gearbox Isnt Doing The Next Halo Project" /></p>
<p>As reported by so many sources stating that Gearbox maybe working on the next <em>Halo</em> project, which was unofficially titled <em>Halo 4</em>.&nbsp;It seems that you may scratch Gearbox off the list of developers that are making the next <em>Halo</em> title because on the official twitter account for <em>Halo Waypoint</em>, it confirmed that the developer is not involved in any upcoming <em>Halo</em> projects.</p>
<p>&#8220;<em>For the record, Gearbox is NOT working on a Halo title for Microsoft,</em>&#8221; the twitter feed read.</p>
<p>Microsoft was e-mail by IGN to confirmed this.</p>
<div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" alt=" Gearbox Isnt Doing The Next Halo Project" src="http://img.zemanta.com/pixy.gif?x-id=743c89cd-d6a8-4d66-acd6-351e5a8a7070" title="Gearbox Isnt Doing The Next Halo Project" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>
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		<title>Ubisoft Delays Splinter Cell: Conviction, And More</title>
		<link>http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/</link>
		<comments>http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 00:25:11 +0000</pubDate>
		<dc:creator>Kevin Lee</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Cell]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[I-Am-Alive]]></category>
		<category><![CDATA[Kids and Teens]]></category>
		<category><![CDATA[Living Things]]></category>
		<category><![CDATA[Red Steel 2]]></category>
		<category><![CDATA[School Time]]></category>
		<category><![CDATA[Splinter Cell Conviction]]></category>
		<category><![CDATA[Tom Clancy's Ghost Recon]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10276</guid>
		<description><![CDATA[
UbiSoft briefly mentioned in their financial report today that several of their major upcoming titles have been delayed. Yes, including Conviction.
Anyway, Splinter Cell: Conviction and Red Steel 2, both of which were slotted for holiday 09 releases, have now been pushed into early 2010. And, in other news, I Am Alive and Ghost Recon 4 were, unluckily, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fubisoft-delays-splinter-cell-conviction-and-more%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fubisoft-delays-splinter-cell-conviction-and-more%2F" height="61" width="51" title="Ubisoft Delays Splinter Cell: Conviction, And More" alt=" Ubisoft Delays Splinter Cell: Conviction, And More" /></a></div><p><img class="aligncenter" src="http://360.kombo.com/images/media/939336_20090602_screen005.jpg" alt="939336 20090602 screen005 Ubisoft Delays Splinter Cell: Conviction, And More" width="750" height="425" title="Ubisoft Delays Splinter Cell: Conviction, And More" /></p>
<p>UbiSoft briefly mentioned in their financial report today that several of their major upcoming titles have been delayed. Yes, including <em>Conviction</em>.</p>
<p>Anyway,<em> Splinter Cell: Conviction</em> and<em> Red Steel 2</em>, both of which were slotted for holiday 09 releases, have now been pushed into early 2010. And, in other news,<em> I Am Alive</em> and<em> Ghost Recon 4</em> were, unluckily, hit with even bigger delays, pushing them into UbiSoft&#8217;s 2010-11 fiscal year, which means a release in April of 2010 at the absolute earliest.</p>
<p>&#8220;We are disappointed that we have to postpone the release of several major games but we consider that this choice is the best one in the long-term interests of Ubisoft,&#8221; reads the publisher&#8217;s latest financial report.</p>
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		<title>SDCC 09: The Darkness Sequel In Development</title>
		<link>http://www.gamercenteronline.net/2009/07/27/sdcc-09-the-darkness-sequel-in-development/</link>
		<comments>http://www.gamercenteronline.net/2009/07/27/sdcc-09-the-darkness-sequel-in-development/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 00:24:49 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[American comic book]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Darkness]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[San Diego Comic-Con International]]></category>
		<category><![CDATA[Top Cow Productions]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10289</guid>
		<description><![CDATA[
During the company&#8217;s panel at the San Diego Comic Con, Top Cow, an American comic book publisher, confirmed that the sequel to The Darkness is indeed under development.
However, the game isn&#8217;t being developed by 2K Games. VG247 got confirmation from Starbreeze CEO Johan Kristianssn saying the developer isn&#8217;t involved this time around. &#8221;I heard that there [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fsdcc-09-the-darkness-sequel-in-development%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fsdcc-09-the-darkness-sequel-in-development%2F" height="61" width="51" title="SDCC 09: The Darkness Sequel In Development" alt=" SDCC 09: The Darkness Sequel In Development" /></a></div><p><img class="aligncenter" src="http://z.about.com/d/playstation/1/0/l/7/darkness2.jpg" alt="darkness2 SDCC 09: The Darkness Sequel In Development" width="750" height="425" title="SDCC 09: The Darkness Sequel In Development" /></p>
<p>During the company&#8217;s panel at the San Diego Comic Con, Top Cow, an American comic book publisher, confirmed that the sequel to<em> The Darkness</em> is indeed under development.</p>
<p>However, the game isn&#8217;t being developed by 2K Games. VG247 got confirmation from Starbreeze CEO Johan Kristianssn saying the developer isn&#8217;t involved this time around. &#8221;I heard that there were talks about a Darkness sequel, but Starbreeze is not involved in anything like that right now. We are busy on two projects together with EA,&#8221; Kristiansson said.</p>
<p>No other information was revealed on the development of the sequel.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a0a77797-a936-4f6e-a563-f5c1f65d206d" alt=" SDCC 09: The Darkness Sequel In Development"  title="SDCC 09: The Darkness Sequel In Development" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>THQ Wins Legal Battle Against Jakks</title>
		<link>http://www.gamercenteronline.net/2009/07/27/thq-wins-legal-battle-against-jakks/</link>
		<comments>http://www.gamercenteronline.net/2009/07/27/thq-wins-legal-battle-against-jakks/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 00:24:14 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Jakks Pacific]]></category>
		<category><![CDATA[List of video game franchises]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[World Wrestling Entertainment]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10283</guid>
		<description><![CDATA[
Forever. Sadly, that&#8217;s how long THQ and Jakks Pacific have been fighting over the net rate sales associated their WWE video game series, more pacifically back in 2006 when the net rate increased. Today, that conflict has  been settled, declaring THQ the winner.
&#8220;As we expected, we have prevailed in this matter,&#8221; said James M. [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fthq-wins-legal-battle-against-jakks%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fthq-wins-legal-battle-against-jakks%2F" height="61" width="51" title="THQ Wins Legal Battle Against Jakks" alt=" THQ Wins Legal Battle Against Jakks" /></a></div><p><img class="aligncenter" src="http://zoknowsgaming.com/wp-content/uploads/2009/06/zkgwwesvr10logo1.jpg" alt="zkgwwesvr10logo1 THQ Wins Legal Battle Against Jakks" width="750" height="350" title="THQ Wins Legal Battle Against Jakks" /></p>
<p>Forever. Sadly, that&#8217;s how long THQ and Jakks Pacific have been fighting over the net rate sales associated their WWE video game series, more pacifically back in 2006 when the net rate increased. Today, that conflict has  been settled, declaring THQ the winner.</p>
<p>&#8220;As we expected, we have prevailed in this matter,&#8221; said James M. Kennedy, THQ&#8217;s executive VP of business and legal affairs, in a statement. &#8220;We are gratified the arbitrator agreed the preferred return rate to Jakks Pacific on WWE video games will be significantly lower.&#8221;</p>
<p>With the net rate now set at 6 percent, THQ will pay Jakks Pacific $34 million for the period between July 1, 2006 and March 31, 2009, which is 23 million less than what it would have owed if it was settled in Jakks favor. Now, at least they can find means on something.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=64752d9b-88ae-42b3-b44e-c14234063e87" alt=" THQ Wins Legal Battle Against Jakks"  title="THQ Wins Legal Battle Against Jakks" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>SDCC 09: Resident Evil: Afterlife In 3D!</title>
		<link>http://www.gamercenteronline.net/2009/07/26/sdcc-09-resident-evil-afterlife-in-3d/</link>
		<comments>http://www.gamercenteronline.net/2009/07/26/sdcc-09-resident-evil-afterlife-in-3d/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 03:47:53 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Alice]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Horror film]]></category>
		<category><![CDATA[Milla Jovovich]]></category>
		<category><![CDATA[Paul WS Anderson]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Resident Evil: Extinction]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10266</guid>
		<description><![CDATA[
Like the brain hungry zombies in the Resident Evil movies, director Paul W.S. Anderson is hungry for more. Resident Evil movies, that is. According to the popular Horror film site ShockTilYouDrop (via GameSpot), Anderson has confirmed that he will write and direct a 3D fourth entry in the Resident Evil movie series.
&#8220;I wanted to kick [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F26%2Fsdcc-09-resident-evil-afterlife-in-3d%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F26%2Fsdcc-09-resident-evil-afterlife-in-3d%2F" height="61" width="51" title="SDCC 09: Resident Evil: Afterlife In 3D! " alt=" SDCC 09: Resident Evil: Afterlife In 3D! " /></a></div><p><img class="aligncenter" src="http://www.starz.com/titles/ResidentEvilExtinction/PublishingImages/resident_evil_extinction_2007_685x385.jpg" alt="resident evil extinction 2007 685x385 SDCC 09: Resident Evil: Afterlife In 3D! " width="750" height="425" title="SDCC 09: Resident Evil: Afterlife In 3D! " /></p>
<p>Like the brain hungry zombies in the <em>Resident Evil</em> movies, director Paul W.S. Anderson is hungry for more. <em>Resident Evil</em> movies, that is. According to the popular Horror film site <a href="http://shocktillyoudrop.com/news/comicconnews.php?id=11172" target="_blank">ShockTilYouDrop</a> (via <a href="http://comic-con.gamespot.com/story/6214065/next-resident-evil-film-in-3d-report" target="_blank"><em>GameSpot</em></a>), Anderson has confirmed that he will write and direct a 3D fourth entry in the <em>Resident Evil</em> movie series.</p>
<p>&#8220;I wanted to kick off a brand new trilogy,&#8221; Anderson told the site. &#8220;I&#8217;m really excited we&#8217;re doing it [in 3D], and we&#8217;re using the same camera system [James] Cameron used for Avatar. There are a lot of exciting things about this one. I don&#8217;t regard it as <em>Resident Evil 4</em>; I regard it as a retooling and rebirth of the entire franchise.&#8221;</p>
<p>The film will be called <em>Resident Evil: Afterlife</em> and will, once again, feature Milla Jovovich as Alice. ShockTilYouDrop also reports the film is expected to open September 17, 2010, and will feature new characters pulled from the game series.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e58a6575-9c9c-4790-b647-89c977fb91d8" alt=" SDCC 09: Resident Evil: Afterlife In 3D! "  title="SDCC 09: Resident Evil: Afterlife In 3D! " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>SDCC 09: Resident Evil&#8217;s Wesker Gone For Good</title>
		<link>http://www.gamercenteronline.net/2009/07/25/sdcc-09-resident-evils-wesker-gone-for-good/</link>
		<comments>http://www.gamercenteronline.net/2009/07/25/sdcc-09-resident-evils-wesker-gone-for-good/#comments</comments>
		<pubDate>Sat, 25 Jul 2009 20:46:09 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Albert Wesker]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[List of characters in the Resident Evil series]]></category>
		<category><![CDATA[Masachika Kawata]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Resident Evil 5]]></category>
		<category><![CDATA[San Diego Comic-Con International]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10222</guid>
		<description><![CDATA[
In a panel at the San Diego Comic-Con, Resident Evil producer Masachika Kawata confirmed that popular series villain Albert Wesker will not be coming back. This being said when Kawata was asked if there was anyway for the villain to survive the events of Resident Evil 5.
&#8220;Even if you want Albert Wesker to come back,&#8221; [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F25%2Fsdcc-09-resident-evils-wesker-gone-for-good%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F25%2Fsdcc-09-resident-evils-wesker-gone-for-good%2F" height="61" width="51" title="SDCC 09: Resident Evils Wesker Gone For Good" alt=" SDCC 09: Resident Evils Wesker Gone For Good" /></a></div><p><img class="aligncenter" src="http://www.geekshow.us/wp/wp-content/uploads/2009/02/resident_evil_5.jpg" alt="resident evil 5 SDCC 09: Resident Evils Wesker Gone For Good" width="750" height="425" title="SDCC 09: Resident Evils Wesker Gone For Good" /></p>
<p>In a panel at the San Diego Comic-Con, <em>Resident Evil</em> producer Masachika Kawata confirmed that popular series villain Albert Wesker will not be coming back. This being said when Kawata was asked if there was anyway for the villain to survive the events of <em>Resident Evil 5</em>.</p>
<p>&#8220;Even if you want Albert Wesker to come back,&#8221; Kawata told the crowd, &#8220;there&#8217;s no chance he&#8217;s coming back from that.&#8221;</p>
<p>This was later then confirmed as the &#8220;definitive answer&#8221; to the possible return of Wesker.</p>
<p>[<em><a href="http://ps3.ign.com/articles/100/1006931p1.html">SDCC 09: Resident Evil's Wesker Gone for Good </a></em>via IGN]</p>
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		<title>Ubisoft: Beyond Good &amp; Evil Sequel In Trouble</title>
		<link>http://www.gamercenteronline.net/2009/07/23/ubisoft-beyond-good-evil-sequel-in-trouble/</link>
		<comments>http://www.gamercenteronline.net/2009/07/23/ubisoft-beyond-good-evil-sequel-in-trouble/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 19:09:55 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Beyond Good]]></category>
		<category><![CDATA[Beyond Good & Evil]]></category>
		<category><![CDATA[Beyond Good & Evil 2]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10169</guid>
		<description><![CDATA[
I&#8217;m charismatic when it comes to the release of the next Beyond Good &#38; Evil title, however, the president of Ubisoft North America doubts that the squeal will ever get a release.
When being interviewed, Ubisoft&#8217;s Laurent Detoc stated that it&#8217;s possible that the title may never get a release date &#8211; when being questioned about [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F23%2Fubisoft-beyond-good-evil-sequel-in-trouble%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F23%2Fubisoft-beyond-good-evil-sequel-in-trouble%2F" height="61" width="51" title="Ubisoft: Beyond Good & Evil Sequel In Trouble" alt=" Ubisoft: Beyond Good & Evil Sequel In Trouble" /></a></div><p><img class="aligncenter" src="http://www.play3-live.com/screens/beyond-good-et-evil-2/ps3_beyond-good-et-evil-2_1212065199_3.jpg" alt="ps3 beyond good et evil 2 1212065199 3 Ubisoft: Beyond Good & Evil Sequel In Trouble" width="750" height="425" title="Ubisoft: Beyond Good & Evil Sequel In Trouble" /></p>
<p>I&#8217;m charismatic when it comes to the release of the next <em>Beyond Good &amp; Evil</em> title, however, the president of Ubisoft North America doubts that the squeal will ever get a release.</p>
<p>When being interviewed, Ubisoft&#8217;s Laurent Detoc stated that it&#8217;s possible that the title may never get a release date &#8211; when being questioned about the risks of the new IP.</p>
<p>&#8220;Yes, that worked out, but it doesn&#8217;t work out every time, and sometimes you come back to an IP that didn&#8217;t work because you still think it could have – like <em>Beyond Good and Evil</em>, which was leaked, so now people know we&#8217;re working on a new one,&#8221; said Detoc in an interview with <a href="http://www.industrygamers.com/news/interview-ubisofts-detoc-on-turning-gamers-into-players/"><em>IndustryGamers</em></a>.</p>
<p>&#8220;Whether or not it comes out remains to be seen anyway, but we didn&#8217;t want to abandon that IP because it has a cache and authenticity about it. There&#8217;s something very pure about that game and it&#8217;s too bad that we were not able to build it as an IP at the time.&#8221;</p>
<p>He later then denied that the squeal had ever been confirmed.</p>
<p>&#8220;Well, I didn&#8217;t say there&#8217;s definitely going to be another game. I said something had leaked, which means we&#8217;ve been working on some <em>Beyond Good and Evil</em> stuff, but whether there&#8217;s going to be another game or not, that&#8217;s something for the future. But getting to your question as to why there&#8217;s work on the IP again, it&#8217;s a creative people business; the creative talent is interested in it and possibly exploring how to do it from a new angle.&#8221;</p>
<div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" alt=" Ubisoft: Beyond Good & Evil Sequel In Trouble" src="http://img.zemanta.com/pixy.gif?x-id=a1950f34-41a6-4fb9-acd1-4ed80d474cdb" title="Ubisoft: Beyond Good & Evil Sequel In Trouble" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>
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		<title>SDCC 09: SEGA Announces Iron Man 2</title>
		<link>http://www.gamercenteronline.net/2009/07/22/sdcc-09-sega-announces-iron-man-2/</link>
		<comments>http://www.gamercenteronline.net/2009/07/22/sdcc-09-sega-announces-iron-man-2/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 23:50:20 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Comic book]]></category>
		<category><![CDATA[Crimson Dynamo]]></category>
		<category><![CDATA[Iron Man]]></category>
		<category><![CDATA[Marvel]]></category>
		<category><![CDATA[Marvel Comics]]></category>
		<category><![CDATA[Matt Fraction]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10144</guid>
		<description><![CDATA[
With the release of the sequel soon underway, there&#8217;s no doubt that there&#8217;s going to be a video game tie-in. However, with the first Iron Man video game, the story wasn&#8217;t well represented. This is what brings us to this announcement.
SEGA announced today that renowned comic book author, Matt Fraction will be creating the game’s [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F22%2Fsdcc-09-sega-announces-iron-man-2%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F22%2Fsdcc-09-sega-announces-iron-man-2%2F" height="61" width="51" title="SDCC 09: SEGA Announces Iron Man 2" alt=" SDCC 09: SEGA Announces Iron Man 2" /></a></div><p><img class="aligncenter" src="http://xbox360media.ign.com/xbox360/image/article/100/1005823/iron-man-2-20090721030941009.jpg" alt="iron man 2 20090721030941009 SDCC 09: SEGA Announces Iron Man 2" width="750" height="425" title="SDCC 09: SEGA Announces Iron Man 2" /></p>
<p>With the release of the sequel soon underway, there&#8217;s no doubt that there&#8217;s going to be a video game tie-in. However, with the first <em>Iron Man</em> video game, the story wasn&#8217;t well represented. This is what brings us to this announcement.</p>
<p>SEGA announced today that renowned comic book author, Matt Fraction will be creating the game’s all-new storyline, including familiar elements from both the movie and comic book universe, for <em>Iron Man 2</em>.</p>
<p><em>Iron Man 2</em>, the video game, allows players to truly feel the power of<em> Iron Man</em> with new destructible environments, epic enemies, and innovative hand-to-hand combat moves, as well as other features from the film and comic book.</p>
<p><em>Iron Man 2</em> will exclusively offer fans a chance to play against enemies such as the unforgettable Crimson Dynamo, not found in the film.</p>
<p>&#8220;<em>Iron Man 2</em> presented me with the challenge and opportunity to work with both  SEGA and Marvel on creating something wholly unique- a story that exists at the cross-roads of the comic I write, the film universe which I was lucky enough to be asked to contribute to, and a wholly- immersive interactive experience like a game,&#8221; says Fraction.</p>
<p>&#8220;A game presents an entirely new challenge, where the audience/consumer/player engages with the world, with the big and small aspects of the place and characters. They&#8217;re a co-conspirator in the narrative. I hope it&#8217;s as exciting and challenging to play as it was to write.&#8221;</p>
<div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=53014" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=53014" align="middle" name="gtembed" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p>
<div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;">
<div><a style="color:#FFFFFF;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color:#FFFFFF;" title="Iron Man 2" href="http://www.gametrailers.com/game/10805.html">Iron Man 2</a> | <a style="color:#FFFFFF;" title="SDCC 09: Debut Trailer" href="http://www.gametrailers.com/player/53014.html">SDCC 09: Debut Trailer</a></div>
<div style="padding-top: 3px;"><a style="color:#FFFFFF;" title="XBox 360" href="http://www.gametrailers.com/platformlist/xb360/index.html">XBox 360</a> | <a style="color:#FFFFFF;" title="PS3" href="http://www.gametrailers.com/platformlist/ps3/index.html">Playstation 3</a> | <a style="color:#FFFFFF;" title="Wii" href="http://www.gametrailers.com/platformlist/wii/index.html">Nintendo Wii</a></div>
</div>
</div>
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		<title>Microsoft Patents Drop-In Co-Op In Shooters</title>
		<link>http://www.gamercenteronline.net/2009/07/21/microsoft-patents-drop-in-co-op-in-shooters/</link>
		<comments>http://www.gamercenteronline.net/2009/07/21/microsoft-patents-drop-in-co-op-in-shooters/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 21:01:51 +0000</pubDate>
		<dc:creator>Adam Jirouni</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Brute Force]]></category>
		<category><![CDATA[Digital Anvil]]></category>
		<category><![CDATA[Gears of war]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Shooter game]]></category>
		<category><![CDATA[United States Patent and Trademark Office]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10121</guid>
		<description><![CDATA[Last week, the United States Patent and Trademark Office assigned Microsoft, the publisher of such games as Gears of War, the ability to offer seamless switching from solo to co-op campaigns within squad-based shooter video games. You really have to patent such a thing?
Anyway, the patent, #7,559,834, was originally owned, and invented, by James York [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F21%2Fmicrosoft-patents-drop-in-co-op-in-shooters%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F21%2Fmicrosoft-patents-drop-in-co-op-in-shooters%2F" height="61" width="51" title="Microsoft Patents Drop In Co Op In Shooters" alt=" Microsoft Patents Drop In Co Op In Shooters" /></a></div><p><img class="size-full wp-image-10123 alignleft" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/07/504x_custom_1248123566008_MSPatent.jpg" alt="504x custom 1248123566008 MSPatent Microsoft Patents Drop In Co Op In Shooters" width="304" height="200" title="Microsoft Patents Drop In Co Op In Shooters" />Last week, the United States Patent and Trademark Office assigned Microsoft, the publisher of such games as <em>Gears of War</em>, the ability to offer seamless switching from solo to co-op campaigns within squad-based shooter video games. You really have to patent such a thing?</p>
<p>Anyway, the patent, #7,559,834, was originally owned, and invented, by James York of Texas &#8211; Austin, Texas to be more exact. And was filed back in December of 2002. However, nearly a decade later, this is what Microsoft gains access to:</p>
<p><em>A squad-based shooter video game allows players to dynamically join and leave the game, while that game is in progress, without the players having to save and restart the game. When a new player joins an in-progress game, a new squad member is allocated to the new player and the screen is split to present a viewing panel for the new player that depicts scenes from the perspective of the new squad member. When an existing player leaves the game, the screen is unsplit to remove the viewing panel for the exiting player and that player&#8217;s squad member becomes part of the squad being controlled by the remaining player(s).</em></p>
<p>The patent came filled with co-op game sketches (one shown above).&nbsp;Anyway, the one shown above resembles a screenshot from the original Xbox co-op shooter <em>Brute Force</em>, developed by the now non-existent Digital Anvil. So for what reason would Microsoft patent this? With Natal&#8217;s release coming upon us, who knows what they are planning. </p>
<p>[<em><a href="http://kotaku.com/5318881/microsoft-patents-drop+in-co+op-in-shooters">Microsoft Patents Drop-In Co-Op In Shooters</a></em> via Kotaku]</p>
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		<title>Arkham Asylum: The Joker Is A Sony Exclusive</title>
		<link>http://www.gamercenteronline.net/2009/07/20/arkham-asylum-the-joker-is-a-sony-exclusive/</link>
		<comments>http://www.gamercenteronline.net/2009/07/20/arkham-asylum-the-joker-is-a-sony-exclusive/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 00:42:28 +0000</pubDate>
		<dc:creator>Joey Bright</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Joker]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Rocksteady Studios]]></category>
		<category><![CDATA[Sefton Hill]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10092</guid>
		<description><![CDATA[
Information revealed by Rocksteady&#8217;s Sefton Hill confirms that the Batman: Arkham Asylum The Joker dowloadable content is a Sony exclusive. Meaning that The Joker will not be available as a playable character for the Xbox 360 version of the game anytime soon, or in the future.
However, he did have some good news for 360 fans, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F20%2Farkham-asylum-the-joker-is-a-sony-exclusive%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F20%2Farkham-asylum-the-joker-is-a-sony-exclusive%2F" height="61" width="51" title="Arkham Asylum: The Joker Is A Sony Exclusive" alt=" Arkham Asylum: The Joker Is A Sony Exclusive" /></a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/03/batman_arkham_asylum.jpg" alt="batman arkham asylum Arkham Asylum: The Joker Is A Sony Exclusive" width="750" height="410" title="Arkham Asylum: The Joker Is A Sony Exclusive" /></p>
<p>Information revealed by Rocksteady&#8217;s Sefton Hill confirms that the<em> Batman: Arkham Asylum </em>The Joker dowloadable content is a Sony exclusive. Meaning that The Joker will not be available as a playable character for the Xbox 360 version of the game anytime soon, or in the future.</p>
<p>However, he did have some good news for 360 fans, Hill stated that more downloadable content is in the works for both the Xbox 360 and PS3 versions of the game.</p>
<p>[<em>JOKER EXCLUSIVE TO PS3 FOR GOOD </em>via Wonder Wall Web]</p>
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		<title>Saints Row Coming To PlayStation Portable?</title>
		<link>http://www.gamercenteronline.net/2009/07/18/saints-row-coming-to-playstation-portable/</link>
		<comments>http://www.gamercenteronline.net/2009/07/18/saints-row-coming-to-playstation-portable/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 23:22:01 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Driving and Racing]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Lotophagi]]></category>
		<category><![CDATA[PlayStationPortable]]></category>
		<category><![CDATA[Saints Row]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=10055</guid>
		<description><![CDATA[
While its rival, Grand Theft Auto, has made its rounds on and off the PlayStation Portable, Saints Row is yet to venture on the system. However, it seems that THQ and Volition look to change that.
According to the Swedish metal band, Opeth, one of their songs, &#8220;The Lotus Eater&#8221;, was given the go ahead to [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F18%2Fsaints-row-coming-to-playstation-portable%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F18%2Fsaints-row-coming-to-playstation-portable%2F" height="61" width="51" title="Saints Row Coming To PlayStation Portable?" alt=" Saints Row Coming To PlayStation Portable?" /></a></div><p><img class="aligncenter" src="http://www.thatvideogameblog.com/wp-content/uploads/2009/03/saints-row-2.jpg" alt="saints row 2 Saints Row Coming To PlayStation Portable?" width="750" height="425" title="Saints Row Coming To PlayStation Portable?" /></p>
<p>While its rival, <em>Grand Theft Auto</em>, has made its rounds on and off the PlayStation Portable, <em>Saints Row</em> is yet to venture on the system. However, it seems that THQ and Volition look to change that.</p>
<p>According to the <a href="http://www.opeth.com/index.php/news/show/id/147"><em>Swedish metal band, Opeth,</em></a> one of their songs, &#8220;The Lotus Eater&#8221;, was given the go ahead to be featured in the upcoming PSP version of<em> Saints Row</em>.</p>
<p>&#8220;We may not like playing videogames all that much but we do like it when our music is featured on them! Makes us a bit proud even when it&#8217;s a game as big as <em>Saints Row</em> for the PSP&#8230; So if you love playing videogames: the game is expected to hit the streets around March 2010.&#8221;</p>
<p>THQ hasn&#8217;t given the official word on this yet. But, it looks like Opeth was a little keen on announcing their presents within the game. Anyway, lets hope they announce the game soon.</p>
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		<title>Microsoft Talks Natal Launch Titles, And More Hardware</title>
		<link>http://www.gamercenteronline.net/2009/07/16/microsoft-talks-natal-launch-titles-and-more-hardware/</link>
		<comments>http://www.gamercenteronline.net/2009/07/16/microsoft-talks-natal-launch-titles-and-more-hardware/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 02:18:31 +0000</pubDate>
		<dc:creator>Joey Bright</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Peter Molyneux]]></category>
		<category><![CDATA[Phil Spencer]]></category>
		<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Wii Sports]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9992</guid>
		<description><![CDATA[
In an interview with Phil Spencer, head of Microsoft Game Studios, it revealed that Project Natal, a new no controller technology that allows games to be played with ones body, will not only feature a number of games at its launch, but that it isn&#8217;t the only piece of hardware they plan to release for the Xbox 360 of [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F16%2Fmicrosoft-talks-natal-launch-titles-and-more-hardware%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F16%2Fmicrosoft-talks-natal-launch-titles-and-more-hardware%2F" height="61" width="51" title="Microsoft Talks Natal Launch Titles, And More Hardware" alt=" Microsoft Talks Natal Launch Titles, And More Hardware" /></a></div><p><img class="aligncenter" src="http://www.osattack.com/wp-content/uploads/2009/06/natal.jpg" alt="natal Microsoft Talks Natal Launch Titles, And More Hardware" width="750" height="191" title="Microsoft Talks Natal Launch Titles, And More Hardware" /></p>
<p>In an interview with Phil Spencer, head of Microsoft Game Studios, it revealed that <em>Project Natal</em>, a new no controller technology that allows games to be played with ones body, will not only feature a number of games at its launch, but that it isn&#8217;t the only piece of hardware they plan to release for the Xbox 360 of its kind.</p>
<p>Although there&#8217;s currently no new hardware other than <em>Natal </em>in the works, Spencer mentions that, &#8220;It&#8217;s not about trying to sell consumers a new piece of hardware at the wrong time, it&#8217;s about evolving the platform continuously,&#8221; meaning that new hardware is necessary for the 360 to move forward. Basically, adjusting its abilities as a console.</p>
<p>As for launch titles, there have been some hints to some of the games that will be releasing with <em>Project Natal</em> at its launch; the amazing artificial intelligence called <em>Milo</em> that Peter Molyneux debut at E3, and when Microsoft  showcased the power of<em> Natal</em> during their press conference at E3 with the painting and dodge ball games.</p>
<p>However, with <em>Natal’s</em> launch upon us, the public has yet to see any other titles that work with <em>Natal</em>. Could this mean a &#8220;Wii Sports&#8221; like title that utilizes the Xbox 360&#8217;s avatars? Let the speculations begin.</p>
<p>[<a href="/news/35058/Natal-will-relaunch-360-in-2010"><em>Natal will ‘relaunch’ 360 in 2010</em></a> via MCV]</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=68dc0e70-0eb7-4c2d-889e-5c544c5745c1" alt=" Microsoft Talks Natal Launch Titles, And More Hardware"  title="Microsoft Talks Natal Launch Titles, And More Hardware" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Tom Clancy&#8217;s Splinter Cell: Conviction Box Art Revealed</title>
		<link>http://www.gamercenteronline.net/2009/07/15/tom-clancys-splinter-cell-conviction-box-art-revealed/</link>
		<comments>http://www.gamercenteronline.net/2009/07/15/tom-clancys-splinter-cell-conviction-box-art-revealed/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 20:44:02 +0000</pubDate>
		<dc:creator>Joey Bright</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Box Art]]></category>
		<category><![CDATA[Conviction]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Sam Fisher]]></category>
		<category><![CDATA[Shopping]]></category>
		<category><![CDATA[Splinter Cell]]></category>
		<category><![CDATA[Splinter Cell Conviction]]></category>
		<category><![CDATA[Tom Clancy]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Video game packaging]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9964</guid>
		<description><![CDATA[
Note: To view the box-art click the link below (after video).
The box art for the highly anticipated title, Tom Clancy’s Splinter Cell: Conviction, was released yesterday, as well as the information that will be located on the back of the retail box.
The back of the box reads:
You are a fugitive, ruthlessly hunted by the very [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F15%2Ftom-clancys-splinter-cell-conviction-box-art-revealed%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F15%2Ftom-clancys-splinter-cell-conviction-box-art-revealed%2F" height="61" width="51" title="Tom Clancys Splinter Cell: Conviction Box Art Revealed" alt=" Tom Clancys Splinter Cell: Conviction Box Art Revealed" /></a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/conviction.jpg" alt="conviction Tom Clancys Splinter Cell: Conviction Box Art Revealed" width="750" height="425" title="Tom Clancys Splinter Cell: Conviction Box Art Revealed" /></p>
<p><em>Note: To view the box-art click the link below (after video).</em></p>
<p>The box art for the highly anticipated title, <em>Tom Clancy’s Splinter Cell: Conviction,</em> was released yesterday, as well as the information that will be located on the back of the retail box.</p>
<p><strong><em>The back of the box reads:</em></strong></p>
<p><em><span>You are a fugitive, ruthlessly hunted by the very government you used to serve. Your only choice is to improvise to survive.</span><span> Experience original gameplay based on improvisation in which your environment is your top weapon. Always on your toes, you need to react on the fly to any changing situations and use the environment and the crowds around you to create diversions and deter your enemies.<br />
</span></em></p>
<p><em><span>As a fugitive, quick thinking and adaptation are essential to turn the situation to your advantage. A gameplay experience delivering 100% adrenaline includes close combat and shooting sequences. To survive, build an underground network of allies who will help you obtain high-tech gadgets and stay one step ahead of your pursuers as you struggle to unmask the forces that frame you.</span></em></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="425" height="344"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><param name="src" value="http://www.youtube.com/v/XaolmP0G6tQ&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1"><param name="allowfullscreen" value="true"><embed type="application/x-shockwave-flash" src="http://www.youtube.com/v/XaolmP0G6tQ&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>[<em><a href="http://www.game-debate.com/news/?news=42">Box-art and Details </a></em>via Game-Debate]</p>
<div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=8ab1e964-8807-4c63-8a38-79da329e52ad" title="Tom Clancys Splinter Cell: Conviction Box Art Revealed" alt=" Tom Clancys Splinter Cell: Conviction Box Art Revealed" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>
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		<title>BioShock 2 Delayed Until The &#8220;First Half&#8221; of 2010</title>
		<link>http://www.gamercenteronline.net/2009/07/14/bioshock-2-delayed-until-the-first-half-of-2010/</link>
		<comments>http://www.gamercenteronline.net/2009/07/14/bioshock-2-delayed-until-the-first-half-of-2010/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 23:55:59 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[Fiscal year]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Mafia II]]></category>
		<category><![CDATA[Max Payne]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Take Two Interactive]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9903</guid>
		<description><![CDATA[
It&#8217;s a good news/bad news situation, depending on how you view it: if you pre-ordered the game for as a Christmas gift, it&#8217;s bad. If it&#8217;s one of the many games on your Christmas shopping list, and you&#8217;re short on holiday money, it&#8217;s good &#8211; but not all that good.
Yesterday, Take-Two Interactive announced that BioShock [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F14%2Fbioshock-2-delayed-until-the-first-half-of-2010%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F14%2Fbioshock-2-delayed-until-the-first-half-of-2010%2F" height="61" width="51" title="BioShock 2 Delayed Until The First Half of 2010" alt=" BioShock 2 Delayed Until The First Half of 2010" /></a></div><p><img class="aligncenter" src="http://www.generation-3d.com/UserImgs/imgs/Jeux/B/Bioshock/b200pc002.jpg" alt="b200pc002 BioShock 2 Delayed Until The First Half of 2010" width="750" height="425" title="BioShock 2 Delayed Until The First Half of 2010" /></p>
<p>It&#8217;s a good news/bad news situation, depending on how you view it: if you pre-ordered the game for as a Christmas gift, it&#8217;s bad. If it&#8217;s one of the many games on your Christmas shopping list, and you&#8217;re short on holiday money, it&#8217;s good &#8211; but not all that good.</p>
<p>Yesterday, Take-Two Interactive announced that BioShock 2 won&#8217;t be releasing within the company&#8217;s fourth quarter, as previously planned. BioShock 2 has instead been pushed up to the &#8220;first half&#8221; of 2010.</p>
<p>&#8220;The decision to shift a release date is never an easy one, especially with a product as highly anticipated as BioShock 2,&#8221; said Take-Two CEO Ben Feder. &#8220;We felt that it was essential to invest the additional time to ensure that this title will deliver what its fans expect and deserve.&#8221;</p>
<p>However, the move is worst for the company&#8217;s current fiscal year, which ends on October 31, but good news for its 2010 fiscal year, said Jesse Divnich, director of analyst services at Electronic Entertainment Design &amp; Research in Carlsbad, Calif.</p>
<p>&#8220;I expect them to dominate fiscal 2010,&#8221; Divnich said. &#8220;BioShock 2, Max Payne 3, Red Dead Redemption, Mafia II, additional Grand Theft Auto Downloadable Content (DLC), and the possible launch of Agent should make fiscal 2010 the year of Take-Two. As far as I am concerned, Take-Two is just moving numbers from one financial year to another.&#8221;</p>
<p>[<em><a href="http://latimesblogs.latimes.com/technology/2009/07/bioshock-2-delay-taketwo.html">Bioshock 2 delayed; Take-Two's stock takes a hit</a></em> via LA Times]</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=b701d5db-6487-427f-9974-0b989498ed52" alt=" BioShock 2 Delayed Until The First Half of 2010"  title="BioShock 2 Delayed Until The First Half of 2010" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Un-boxing of Modern Warfare 2 Prestige Edition Reveals Working Night Vision Goggles</title>
		<link>http://www.gamercenteronline.net/2009/07/14/un-boxing-of-modern-warfare-2-prestige-edition-reveals-working-night-vision-goggles/</link>
		<comments>http://www.gamercenteronline.net/2009/07/14/un-boxing-of-modern-warfare-2-prestige-edition-reveals-working-night-vision-goggles/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 20:28:05 +0000</pubDate>
		<dc:creator>Joey Bright</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Activison]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Collectors Edition]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Prestige Edition]]></category>
		<category><![CDATA[Shopping]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9915</guid>
		<description><![CDATA[
A video showcasing the un-boxing of Modern Warfare 2&#8217;s Prestige Edition was posted to the internet yesterday.
This is the most expensive edition of Modern Warfare 2 and comes packed with the Harden Edition of the game, an exclusive art book, and a fohawk head to put your pair of working night vision goggles on. Yes, [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F14%2Fun-boxing-of-modern-warfare-2-prestige-edition-reveals-working-night-vision-goggles%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F14%2Fun-boxing-of-modern-warfare-2-prestige-edition-reveals-working-night-vision-goggles%2F" height="61" width="51" title="Un boxing of Modern Warfare 2 Prestige Edition Reveals Working Night Vision Goggles" alt=" Un boxing of Modern Warfare 2 Prestige Edition Reveals Working Night Vision Goggles" /></a></div><p><img class="aligncenter" src="http://gadgetcrave.com/wp-content/uploads/2009/07/mw2-night-vision-prestige.jpg" alt="mw2 night vision prestige Un boxing of Modern Warfare 2 Prestige Edition Reveals Working Night Vision Goggles" width="750" height="425" title="Un boxing of Modern Warfare 2 Prestige Edition Reveals Working Night Vision Goggles" /></p>
<p>A video showcasing the un-boxing of <em>Modern Warfare 2&#8217;s</em> Prestige Edition was posted to the internet yesterday.</p>
<p>This is the most expensive edition of <em>Modern Warfare 2</em> and comes packed with the Harden Edition of the game, an exclusive art book, and a fohawk head to put your pair of working night vision goggles on. Yes, you heard right, working night vision goggles.</p>
<p>Anyway,  this collector&#8217;s bundle seems to be one of the most ambitious bundles ever published. However, without a price point, who knows if this bundle is worth the price? All I know is, it would take a ridiculous price point to get me away from buying a pair of working night vision goggles with my video game.</p>
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		<title>Heavy Rain Pushed Into 2010, &#8220;Space To Live&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/07/13/heavy-rain-pushed-into-2010-giving-it-space-to-live/</link>
		<comments>http://www.gamercenteronline.net/2009/07/13/heavy-rain-pushed-into-2010-giving-it-space-to-live/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 17:48:33 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[Cologne]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9885</guid>
		<description><![CDATA[
This holiday season we&#8217;re going to have to dig deep into our pockets to find the money for buying video games, like Call of Duty: Modern Warfare 2, Brutal Legend, and Assassin&#8217;s Creed II. But, the developers behind Heavy Rain want their project to be really successful. And have push the game back beyond the [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F13%2Fheavy-rain-pushed-into-2010-giving-it-space-to-live%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F13%2Fheavy-rain-pushed-into-2010-giving-it-space-to-live%2F" height="61" width="51" title="Heavy Rain Pushed Into 2010, Space To Live " alt=" Heavy Rain Pushed Into 2010, Space To Live " /></a></div><p><img class="aligncenter" src="http://www.laps3.com/foro/imagenes/HeavyRain1.jpg" alt="HeavyRain1 Heavy Rain Pushed Into 2010, Space To Live " width="750" height="425" title="Heavy Rain Pushed Into 2010, Space To Live " /></p>
<p>This holiday season we&#8217;re going to have to dig deep into our pockets to find the money for buying video games, like <em>Call of Duty: Modern Warfare 2, Brutal Legend, and Assassin&#8217;s Creed II</em>. But, the developers behind <em>Heavy Rain</em> want their project to be really successful. And have push the game back beyond the holiday rush. </p>
<p>When speaking to GI.biz in a interview, Quantic Dream co-CEO Guillaume de Fondaumiere stated that the Holiday &#8216;09 release date for <em>Heavy Rain </em>was &#8220;a very crowded place&#8221;. As an affect, they have pushed Heavy Rain into 2010.</p>
<p>&#8220;Purely from my perspective, most publishers today realise that it’s not ideal to release a new IP or a new genre just before Christmas,&#8221; he said in the interview. &#8220;It’s a very crowded place to be, and certain games need more space to live their life. Everybody at working on the project, both at Quantic and Sony, believe this is the right time.&#8221;</p>
<p>More info should be revealed during Gamescom in Cologne next month on its new release date.</p>
<div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=a21ae1d7-11ed-49cd-8f43-2aaeb1885744" title="Heavy Rain Pushed Into 2010, Space To Live " alt=" Heavy Rain Pushed Into 2010, Space To Live " /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>
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		<title>Electronic Arts Details Need For Speed: Shift&#8217;s Drift Mode</title>
		<link>http://www.gamercenteronline.net/2009/07/10/electronic-arts-details-need-for-speed-shifts-drift-mode/</link>
		<comments>http://www.gamercenteronline.net/2009/07/10/electronic-arts-details-need-for-speed-shifts-drift-mode/#comments</comments>
		<pubDate>Sat, 11 Jul 2009 03:03:45 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Auto Racing]]></category>
		<category><![CDATA[Drift]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Motorsports]]></category>
		<category><![CDATA[Need For Speed]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Vaughn Gittin]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9834</guid>
		<description><![CDATA[
Today, Electronic Arts detailed the Drift mode for its upcoming title, Need For Speed: Shift, in which players are required to toggle the brakes while constantly adjusting the steering to maintain drifts through the corner – exactly like the drifters in real life. Details are as follow:

Need for Speed: Shift delivers the most authentic drift [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F10%2Felectronic-arts-details-need-for-speed-shifts-drift-mode%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F10%2Felectronic-arts-details-need-for-speed-shifts-drift-mode%2F" height="61" width="51" title="Electronic Arts Details Need For Speed: Shifts Drift Mode" alt=" Electronic Arts Details Need For Speed: Shifts Drift Mode" /></a></div><p><img class="aligncenter" src="http://www.dasgamer.com/wp-content/uploads/2009/03/need_for_speed_shift-topshot.jpg" alt="need for speed shift topshot Electronic Arts Details Need For Speed: Shifts Drift Mode" width="750" height="425" title="Electronic Arts Details Need For Speed: Shifts Drift Mode" /></p>
<p>Today, Electronic Arts detailed the Drift mode for its upcoming title, <em>Need For Speed: Shift</em>, in which players are required to toggle the brakes while constantly adjusting the steering to maintain drifts through the corner – exactly like the drifters in real life. Details are as follow:</p>
<ul style="font-family: Times New Roman;" type="disc">
<li><span style="font-size: small;"><em>Need for Speed: Shift </em>delivers the most authentic drift experience ever seen in a video game</span>
<ul type="circle">
<li><span style="font-size: small;">World champion drifter Vaughn Gittin Jr. put in over 100 hours with SMS to ensure accuracy and realism</span></li>
<li><span style="font-size: small;">Players will be required to toggle the throttle and brakes while constantly adjusting the steering to maintain drifts through the corner – exactly like drifters in real life</span></li>
<li><span style="font-size: small;">Real world physics ensue the car behaves exactly as it should</span>
<ul type="square">
<li><span style="font-size: small;">Vehicle set-up (horsepower, suspension etc.) dramatically impacts a player’s technique and overall style</span></li>
</ul>
</li>
</ul>
</li>
</ul>
<p style="margin-left: 0pt; margin-right: 0pt; font-family: Times New Roman;"><span style="font-size: small;"> </span></p>
<ul style="font-family: Times New Roman;" type="disc">
<li><span style="font-size: small;">Driver profile extends to drift</span>
<ul type="circle">
<li><span style="font-size: small;">As in all racing, setting the right line is critical.</span><span style="font-size: small;"> </span><span style="font-size: small;"> Clipping points are set on the track to ensure the player achieves the perfect line and maximizes profile points</span></li>
<li><span style="font-size: small;">Drift related badges</span></li>
</ul>
</li>
</ul>
<p style="margin-left: 0pt; margin-right: 0pt; font-family: Times New Roman;"><span style="font-size: small;"> </span></p>
<ul style="font-family: Times New Roman;" type="disc">
<li><span style="font-size: small;">Accessibility is key</span>
<ul type="circle">
<li><span style="font-size: small;">Entry level players can use the amateur setting to help them learn the basics of drifting and ramp up the difficulty as they progress</span></li>
<li><span style="font-size: small;">Conversely, experienced drivers can use the pro setting and experience the most realistic drift experience ever in a video game.</span></li>
</ul>
</li>
</ul>
<p style="margin-left: 0pt; margin-right: 0pt; font-family: Verdana;"><span style="font-size: small;"> </span></p>
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		<title>MechWarrior 4 Gets A Re-Released</title>
		<link>http://www.gamercenteronline.net/2009/07/09/mechwarrior-4-gets-a-re-released/</link>
		<comments>http://www.gamercenteronline.net/2009/07/09/mechwarrior-4-gets-a-re-released/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 18:44:33 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[BattleTech]]></category>
		<category><![CDATA[Expansion pack]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[IGN]]></category>
		<category><![CDATA[MechWarrior]]></category>
		<category><![CDATA[Smith & Tinker]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9817</guid>
		<description><![CDATA[If you&#8217;re strongly awaiting the release of the franchise reboot, MechWarrior then, boy, do I have news for you.
Adding to the IGN exclusive reveal of the game, Smith And Tinker added its own special way of commemorating BattleTech&#8217;s 25th anniversary.
On it&#8217;s website, Smith &#38; Tinker stated that it had &#8220;authorized MekTek.net and MekTek Studios to [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F09%2Fmechwarrior-4-gets-a-re-released%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F09%2Fmechwarrior-4-gets-a-re-released%2F" height="61" width="51" title="MechWarrior 4 Gets A Re Released" alt=" MechWarrior 4 Gets A Re Released" /></a></div><p><img class="alignleft" src="http://www.turutupa.com/wp-content/b00004ylzm01lzzzzzzzfs7.jpg" alt="b00004ylzm01lzzzzzzzfs7 MechWarrior 4 Gets A Re Released" width="274" height="320" title="MechWarrior 4 Gets A Re Released" />If you&#8217;re strongly awaiting the release of the franchise reboot, MechWarrior then, boy, do I have news for you.</p>
<p>Adding<em><a href="http://pc.ign.com/articles/100/1002275p1.html"> to the IGN exclusive reveal of the game</a></em>, Smith And Tinker added its own special way of commemorating BattleTech&#8217;s 25th anniversary.</p>
<p>On it&#8217;s website, Smith &amp; Tinker stated that it had &#8220;authorized MekTek.net and MekTek Studios to distribute MechWarrior 4 (along with its expansion packs) completely free.&#8221;</p>
<p>The announcement did not state a particular date that the game and its packs would be released.</p>
<p>[<em><a href="http://pc.ign.com/articles/100/1002359p1.html">MechWarrior 4 To Be Re-Released</a></em> via IGN]</p>
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		<title>UFC 2009 Patch Gets Detailed</title>
		<link>http://www.gamercenteronline.net/2009/07/08/ufc-2009-patch-gets-detailed/</link>
		<comments>http://www.gamercenteronline.net/2009/07/08/ufc-2009-patch-gets-detailed/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 16:50:59 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Artificial intelligence]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Online game]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Recreation]]></category>
		<category><![CDATA[UFC 2009 Undisputed]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Winning Streak]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9792</guid>
		<description><![CDATA[
UFC 2009 Undisputed producer Neven Dravinski has posted new details on Undisputed&#8217;s upcoming patch, stating that it has been a long time in development because the team wants to ensure it gets it right.
Patch details:

We recognize premature match quitting as the biggest online issue and have taken steps to fix it. The Patch will have [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F08%2Fufc-2009-patch-gets-detailed%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F08%2Fufc-2009-patch-gets-detailed%2F" height="61" width="51" title="UFC 2009 Patch Gets Detailed" alt=" UFC 2009 Patch Gets Detailed" /></a></div><p><img class="aligncenter" src="http://i.neoseeker.com/p/Games/Playstation_3/Action/Fighting/ufc_2009_undisputed_profilelarge.jpg" alt="ufc 2009 undisputed profilelarge UFC 2009 Patch Gets Detailed" width="750" height="425" title="UFC 2009 Patch Gets Detailed" /></p>
<p><em>UFC 2009 Undisputed </em>producer <a href="http://www.videogamer.com/news/ufc_2009_patch_detailed.html"><em>Neven Dravinski has posted new details on Undisputed&#8217;s</em></a> upcoming patch, stating that it has been a long time in development because the team wants to ensure it gets it right.</p>
<p>Patch details:</p>
<ol>
<li>We recognize premature match quitting as the biggest online issue and have taken steps to fix it. The Patch will have integrated code that detects who pulls the cable and will assign a Loss as well as a Did Not Finish to that player. The DNF is only counted for the player who executes the disconnection. The DNF rate will be displayed on the fighter selection screen of the Online Ranked Match. When disconnected the Winning Streak is also reset to 0.</li>
<li>We’ve adjusted Ranked Matches to match up players with better connections, which will improve lag issues we’ve seen to date.</li>
<li>We’ve adjusted the difficulty of performing submissions against AI opponents to improve the balance of subs vs. striking when playing against the AI.</li>
<li>We’ve adjusted the Flash KO rate so that they are less frequent.</li>
<li>We’ve increased maximum number of points awarded in online play from 99,999 to 999,999 and we’ve increased the Max Level from 100 to 200.</li>
<li>We’ve lowered the Winning Streak Bonus Max from 5 to 3.</li>
<li>We’ve removed the decimal places on the Leaderboard Winning Percentage so we only show whole percentages.</li>
<li>We’ve addressed the CAF cheat so the skill levels in CAF cannot be cheated and increased. Also any CAF with unfair point values will no longer be able to be used Online.</li>
<li>For PS3 users we’ve also fixed a bug that causes a freeze during auto-save; whichever controller was used to Press Start on the Title Screen will be identified as the main controller.</li>
</ol>
<p>[<em><a href="http://www.videogamer.com/news/ufc_2009_patch_detailed.html">UFC 2009 patch detailed</a></em> via Video Gamer]</p>
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		<title>Valve Confirms Left 4 Dead 2 Multiplayer Demo</title>
		<link>http://www.gamercenteronline.net/2009/07/05/valve-confirms-left-4-dead-2-multiplayer-demo/</link>
		<comments>http://www.gamercenteronline.net/2009/07/05/valve-confirms-left-4-dead-2-multiplayer-demo/#comments</comments>
		<pubDate>Sun, 05 Jul 2009 23:11:25 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Doug Lombardi]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Lombardi Award]]></category>
		<category><![CDATA[London]]></category>
		<category><![CDATA[Official Xbox Magazine]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9761</guid>
		<description><![CDATA[
When speaking with the Official Xbox Magazine, OXM, at a London preview event, Valves VP of  Marketing, Doug Lombardi confirmed that they have plans on releasing a multiplayer demo for Left 4 Dead 2 ahead of its release in November.
&#8220;With Left 4 Dead in particular we&#8217;ve found that word of mouth really is the strongest [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F05%2Fvalve-confirms-left-4-dead-2-multiplayer-demo%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F05%2Fvalve-confirms-left-4-dead-2-multiplayer-demo%2F" height="61" width="51" title="Valve Confirms Left 4 Dead 2 Multiplayer Demo" alt=" Valve Confirms Left 4 Dead 2 Multiplayer Demo" /></a></div><p><img class="aligncenter" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/l4d2_cemetery1596_01-1024.jpg" alt="l4d2 cemetery1596 01 1024 Valve Confirms Left 4 Dead 2 Multiplayer Demo" width="750" height="425" title="Valve Confirms Left 4 Dead 2 Multiplayer Demo" /></p>
<p>When speaking with the Official Xbox Magazine, OXM, at a London preview event, Valves VP of  Marketing, Doug Lombardi confirmed that they have plans on releasing a multiplayer demo for <em>Left 4 Dead 2</em> ahead of its release in November.</p>
<p>&#8220;With <em>Left 4 Dead</em> in particular we&#8217;ve found that word of mouth really is the strongest thing,&#8221; Lombardi said. &#8220;With <em>Left 4 Dead 2</em> we plan to do a demo before the game comes out that&#8217;ll have multiplayer in it. And hopefully we can continue the free weekends with the full game post-launch.&#8221;</p>
<p>[<em><a href="http://www.oxm.co.uk/article.php?id=11766">Valve confirms Left 4 Dead 2 multiplayer demo</a></em> via OXM.co.uk]</p>
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		<title>Batman: Arkham Asylum &#8220;Inside The Asylum&#8221; &#8211; Part 1</title>
		<link>http://www.gamercenteronline.net/2009/07/02/arkham-asylum-behind-the-scenes-of-arkham-asylum-part-1/</link>
		<comments>http://www.gamercenteronline.net/2009/07/02/arkham-asylum-behind-the-scenes-of-arkham-asylum-part-1/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 01:16:30 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arkham Asylum]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Eidos Interactive]]></category>
		<category><![CDATA[Rocksteady Studios]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Warner Bros. Interactive Entertainment]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9701</guid>
		<description><![CDATA[Take an in-depth look into Gotham’s home for the criminally insane!
With the new Inside The Asylum behind the scenes video, Eidos Inc. and Warner Bros. Interactive Entertainment go deep within the walls of Arkham Asylum to showcase Batman’s most notorious enemies as well as the creators of the Batman: Arkham Asylum videogame.
The all new video [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F02%2Farkham-asylum-behind-the-scenes-of-arkham-asylum-part-1%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F02%2Farkham-asylum-behind-the-scenes-of-arkham-asylum-part-1%2F" height="61" width="51" title="Batman: Arkham Asylum Inside The Asylum   Part 1" alt=" Batman: Arkham Asylum Inside The Asylum   Part 1" /></a></div><p><img class="alignleft size-full wp-image-8144" title="batman2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/05/batman2.jpg" alt="batman2 Batman: Arkham Asylum Inside The Asylum   Part 1" width="200" height="400" />Take an in-depth look into Gotham’s home for the criminally insane!</p>
<p>With the new Inside The Asylum behind the scenes video, Eidos Inc. and Warner Bros. Interactive Entertainment go deep within the walls of Arkham Asylum to showcase Batman’s most notorious enemies as well as the creators of the <em>Batman: Arkham Asylum</em> videogame.</p>
<p>The all new video features insightful interviews with Game Director Sefton Hill and Lead Narrative Designer Paul Crocker from Rocksteady Studios as well as famed <em>Batman: The Animated Series</em> and <em>Batman: Arkham Asylum</em> writer, Paul Dini.</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/bBbUg5wXWZU&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bBbUg5wXWZU&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
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		<title>Silverlight Brings Advertisements To Xbox Live</title>
		<link>http://www.gamercenteronline.net/2009/07/01/silverlight-brings-advertisements-to-xbox-live/</link>
		<comments>http://www.gamercenteronline.net/2009/07/01/silverlight-brings-advertisements-to-xbox-live/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 01:15:33 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[1080p]]></category>
		<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Advertising campaign]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Xbox LIVE]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9669</guid>
		<description><![CDATA[
Advertisement innovation. That&#8217;s what Microsoft plans to do by bringing Silverlight to Xbox Live.
Apparently, Microsoft &#8220;plans to bring IAB specifications for rich media technologies, including Silverlight, to Xbox Live within the year.&#8221; Enabling companies to build advertising campaigns that span four screens: computers, mobile phones, Surface and now televisions.
Silverlight as a technology is similar in [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F01%2Fsilverlight-brings-advertisements-to-xbox-live%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F01%2Fsilverlight-brings-advertisements-to-xbox-live%2F" height="61" width="51" title="Silverlight Brings Advertisements To Xbox Live" alt=" Silverlight Brings Advertisements To Xbox Live" /></a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/ads.jpg" alt="ads Silverlight Brings Advertisements To Xbox Live" width="750" height="419" title="Silverlight Brings Advertisements To Xbox Live" /></p>
<p>Advertisement innovation. That&#8217;s what Microsoft plans to do by bringing Silverlight to Xbox Live.</p>
<p>Apparently, Microsoft &#8220;plans to bring IAB specifications for rich media technologies, including Silverlight, to Xbox Live within the year.&#8221; Enabling companies to build advertising campaigns that span four screens: computers, mobile phones, Surface and now televisions.</p>
<p>Silverlight as a technology is similar in intent to Adobe Flash. It is used for advertising as well as other purposes, such as browser-based games and video streaming. The arrival of Silverlight to the Xbox 360 aims to boost campaigns on Xbox Live by turning ads into interactive and interconnected experiences.</p>
<p><em>Media Post</em> reports:</p>
<p><em>Silverlight-powered media on Xbox will have the same appearance as ads seen on a Web browser. Think technology that competes with Flash, only supported by 6 million Silverlight developers worldwide who now have the option to tap a variety of Microsoft tools and technologies and develop marketing campaigns for Xbox. </em></p>
<p>&#8220;Today, movie trailers are available in a high-definition (HD) format, but Silverlight will deliver 1080p HD and 5.1 surround sound without discs directly into the Xbox.&#8221; Sean Alexander, director at Microsoft&#8217;s Advertising Business Group, told MediaPost.</p>
<p>[<a href="http://www.mediapost.com/publications/?fa=Articles.showArticle&amp;art_aid=108853"><em>Microsoft Silverlight For Xbox Live Eases Creative Across Platforms</em></a> via Media Post]</p>
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		<title>Grease The Video Game Announced, Summer Loving</title>
		<link>http://www.gamercenteronline.net/2009/07/01/grease-the-video-game-announced-summer-loving/</link>
		<comments>http://www.gamercenteronline.net/2009/07/01/grease-the-video-game-announced-summer-loving/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 01:15:07 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Grease]]></category>
		<category><![CDATA[John Kavanagh]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Paramount Digital Entertainment]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9684</guid>
		<description><![CDATA[
Grease gets summer loving from 505 Games and Paramount Digital Entertainment with the announcement that 505 Games has secured the global publishing rights for a video game based on the original high school musical. The game will be will oversee and publish for the Nintendo Wii and Nintendo DS.
The Grease video game will allow players [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F01%2Fgrease-the-video-game-announced-summer-loving%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F01%2Fgrease-the-video-game-announced-summer-loving%2F" height="61" width="51" title="Grease The Video Game Announced, Summer Loving" alt=" Grease The Video Game Announced, Summer Loving" /></a></div><p><img class="aligncenter" src="http://entimg.msn.com/i/PMG/grease_530.jpg" alt="grease 530 Grease The Video Game Announced, Summer Loving" width="750" height="350" title="Grease The Video Game Announced, Summer Loving" /></p>
<p><em>Grease</em> gets summer loving from 505 Games and Paramount Digital Entertainment with the announcement that 505 Games has secured the global publishing rights for a video game based on the original high school musical. The game will be will oversee and publish for the Nintendo Wii and Nintendo DS.</p>
<p>The<em> Grease</em> video game will allow players to sing and dance alongside Danny, Sandy, The Pink Ladies and the T-Birds. The game will take full advantage of the Nintendo Wii’s motion-sensing controls and microphone, and the DS’s touch screen to create exciting gameplay for casual and family gamers eager to experience <em>Grease</em> in a new medium.</p>
<p>&#8220;We are really excited about working with Paramount Digital Entertainment to turn this world famous film into a video game for the very first time. Working with such a well known and much loved brand is a great opportunity and we believe the collaboration further strengthens 505 Games’ entertainment portfolio,&#8221; commented Ian Howe, Managing Director 505 Games.</p>
<p>&#8220;Paramount Digital Entertainment is pleased to be working with 505 Games to develop<em> Grease</em>,&#8221; said John Kavanagh, Senior Vice President of Video Games for Paramount Digital Entertainment. &#8220;<em>Grease </em>is the ideal opportunity to reach a broad gaming audience who love to sing, dance and have fun with a party-style game.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=305476a5-fd64-4fba-ba01-14fadd89bd13" alt=" Grease The Video Game Announced, Summer Loving"  title="Grease The Video Game Announced, Summer Loving" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Uncharted 2 To Get Another Mulitplayer Demo</title>
		<link>http://www.gamercenteronline.net/2009/06/30/uncharted-2-to-get-another-mulitplayer-demo/</link>
		<comments>http://www.gamercenteronline.net/2009/06/30/uncharted-2-to-get-another-mulitplayer-demo/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 01:09:48 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Browser Based]]></category>
		<category><![CDATA[Cooperative gameplay]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Multiplayer video game]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[Single-player video game]]></category>
		<category><![CDATA[uncharted-drakes-fortune]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9661</guid>
		<description><![CDATA[
In an ongoing discussion with Naughty Dog, co-president, Evan Wells stated that fans should expect to sample the games multiplayer once more before Uncharted 2&#8217;s historical release &#8211; which hasn&#8217;t been announced yet.
&#8220;Yes, we’re going to have another multiplayer demo before the game hits shelves. The exact timing isn’t finalized yet, but it should be [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F30%2Funcharted-2-to-get-another-mulitplayer-demo%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F30%2Funcharted-2-to-get-another-mulitplayer-demo%2F" height="61" width="51" title="Uncharted 2 To Get Another Mulitplayer Demo" alt=" Uncharted 2 To Get Another Mulitplayer Demo" /></a></div><p><img class="aligncenter" src="http://www.puolenkuunpelit.com/kauppa/images/ps3_uncharted2_01.jpg" alt="ps3 uncharted2 01 Uncharted 2 To Get Another Mulitplayer Demo" width="750" height="419" title="Uncharted 2 To Get Another Mulitplayer Demo" /></p>
<p>In an <em><a href="http://blog.us.playstation.com/2009/06/30/uncharted-2-live-chat-with-naughty-dog/">ongoing discussion with Naughty Dog</a></em>, co-president, Evan Wells stated that fans should expect to sample the games multiplayer once more before <em>Uncharted 2&#8217;s</em> historical release &#8211; which hasn&#8217;t been announced yet.</p>
<p>&#8220;Yes, we’re going to have another multiplayer demo before the game hits shelves. The exact timing isn’t finalized yet, but it should be available to an even wider group this time, so if you missed the last one I don’t think you’ll have any problem getting in this one.&#8221;</p>
<p>Developed by Naughty Dog, <em>Uncharted 2: Among Thieves</em>, the highly-anticipated follow up to <em>Uncharted: Drake’s Fortune</em>, will feature up to 10 players in 5-versus-5 competitive gameplay. Cooperative multiplayer modes allow up-to-3 players to progress through a variety of environments by working together to accomplish set objectives.</p>
<p>Using a robust party system, groups of players will remain together in ranked and custom matches while earning currency, which used in combination with currency earned in single player missions, will unlock additional content and upgrades.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=2a10ba17-79cf-41ac-8c8c-bd718b170dc5" alt=" Uncharted 2 To Get Another Mulitplayer Demo"  title="Uncharted 2 To Get Another Mulitplayer Demo" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>UFC 2009 Undisputed Review &#8220;IT&#8217;S OVER!!!&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/29/ufc-2009-undisputed-review-its-over/</link>
		<comments>http://www.gamercenteronline.net/2009/06/29/ufc-2009-undisputed-review-its-over/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 22:51:45 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Martial arts]]></category>
		<category><![CDATA[Mike Goldberg]]></category>
		<category><![CDATA[Muay Thai]]></category>
		<category><![CDATA[Sport]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[UFC 2009 Undisputed]]></category>
		<category><![CDATA[Ultimate Fighting Championship]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9266</guid>
		<description><![CDATA[It&#8217;s been along time since UFC fans have had the pleasure of playing a video game with their favorite fighters within the virtual octagon. So long, in fact, that THQ had to build the game from the ground up with the help of the developers over at Yuke&#8217;s Media Creations, in order to &#8220;make up [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F29%2Fufc-2009-undisputed-review-its-over%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F29%2Fufc-2009-undisputed-review-its-over%2F" height="61" width="51" title="UFC 2009 Undisputed Review ITS OVER!!!" alt=" UFC 2009 Undisputed Review ITS OVER!!!" /></a></div><p>It&#8217;s been along time since UFC fans have had the pleasure of playing a video game with their favorite fighters within the virtual octagon. So long, in fact, that THQ had to build the game from the ground up with the help of the developers over at Yuke&#8217;s Media Creations, in order to &#8220;make up for the mistakes of previous title&#8221;. However, one can only wonder what&#8217;s so different; what makes this game so good and worth the wait?</p>
<p>When playing through UFC one of the many things you&#8217;ll notice is how well <em>UFC 2009 Undisputed</em> translates one of the most complex hand-on-hand combat sports into a enjoyable experience. The game has three fighting positions that can be executed during a fight: on your feet, the clinch, and your ground game. These positions blend together nicely, and depending on which moves you execute, in whatever position, you can execute a number of different combinations.</p>
<p>However, if I were to give you some advice, I&#8217;d say to go through the in-depth tutorial. Firstly, because it&#8217;s a requirement; but also because you&#8217;ll need it. And don&#8217;t try the online mode unless you have gone through at least half of the game&#8217;s career mode. This is because <em>UFC 2009 Undisputed</em> isn&#8217;t a game in where you just pick it up and start playing. Every fighter within this game has their own unique fighting style &#8211; Muay Thai, kickboxing, boxing, Brazillain Jui-Jitsu, wrestling, and Judo. You&#8217;ll have to learn each fighter&#8217;s style before you take anyone one.</p>
<p>Speaking of fighting, <em>UFC 2009 Undisputed&#8217;s</em> in-ring combat really puts an emphasis on realism. The title&#8217;s hand-to-hand combat has to be the most detailed part of it. Depending on your distance from your opponent, you can perform different strikes. The same goes for the clinch, but there&#8217;s a different aspect to it. In addition, to add the realism, the makers of Undisputed digitally recreated actual referees and corner men to add to the experience. But the real star is the amazing commentary from Joe Rogen and Mike Goldberg &#8211; the commentators from the actual events.</p>
<p><img class="aligncenter" src="http://www.dpadmagazine.com/wp-content/uploads/2009/05/ufc1.jpg" alt="ufc1 UFC 2009 Undisputed Review ITS OVER!!!" width="750" height="419" title="UFC 2009 Undisputed Review ITS OVER!!!" /></p>
<p><em>UFC 2009 Undisputed</em> gives you the ability to create your own Ultimate Fighter &#8211; starting from the bottom, fighting your way to the top. But you&#8217;ll have to balance your Ultimate Fighter&#8217;s scheduling and training throughout your calender in the career mode, because it can ultimately affect your fights in the future. However, there are three major things that you&#8217;ll focus on during your time before a match: strength, speed, and cardio. Along with that, you can spar against AI opponents, gaining points to fill up any of your sixteen fighting style bars, which help customize which position your fighter&#8217;s really good at.</p>
<p>Graphically, everything looks sound within the octagon. The 80+ fighters look and fight like their reality-based counterparts, and the frame rate stays solid throughout a match. They developers were even nice enough to add damage calculation to the character models, and, when blood flies from one of these injured spots, it will stay on the floor for the whole match.</p>
<p>I have only a few problems with <em>UFC 2009 Undisputed</em>.  Firstly is that flash knockouts happen way too often. Being a man that loves to fight tectonically, when a flash knockout happens out of the blue, it angers me and many players like me. Also, the soundtrack could have a lot more sounds featured throughout, because Undead can only rock for so long. Another thing is, they could have added the fighters walking into the virtual octagon much like they do on the televised events.</p>
<p><strong><em>Closing Statement:</em></strong></p>
<p>While it&#8217;s easy to say that <em>Undisputed</em> has its problems, there&#8217;s no denying that it&#8217;s a great fighting game. It&#8217;s atmospheric, and the characters feel and sound authentic. It seems that THQ have found themselves a yearly title that can hopefully stand the test of time. If you&#8217;re a fan of any fighting game, this is something that you should give a try.</p>
<blockquote><p>Score: A-</p></blockquote>
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		<title>X-Men Origins: Wolverine Game Review &#8220;Grrr&#8230;&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/29/x-men-origins-wolverine-game-review-grrr/</link>
		<comments>http://www.gamercenteronline.net/2009/06/29/x-men-origins-wolverine-game-review-grrr/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 22:51:11 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Reviews]]></category>
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		<category><![CDATA[Africa]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Hugh Jackman]]></category>
		<category><![CDATA[Motion Picture Association of America film rating system]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[William Stryker]]></category>
		<category><![CDATA[Wolverine]]></category>
		<category><![CDATA[X-Men Origins Wolverine]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9164</guid>
		<description><![CDATA[Movie based games normally aren&#8217;t as good as they appear, but when a developer gets that movie and game combination just right, they can amaze everyone with their final product. X-Men Origins: Wolverine is just that kind of game, but instead of some hand-me-down PG-13 character, you get a Wolverine that stays true to Wolverine. [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F29%2Fx-men-origins-wolverine-game-review-grrr%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F29%2Fx-men-origins-wolverine-game-review-grrr%2F" height="61" width="51" title="X Men Origins: Wolverine Game Review Grrr..." alt=" X Men Origins: Wolverine Game Review Grrr..." /></a></div><p>Movie based games normally aren&#8217;t as good as they appear, but when a developer gets that movie and game combination just right, they can amaze everyone with their final product. X-Men Origins: Wolverine is just that kind of game, but instead of some hand-me-down PG-13 character, you get a Wolverine that stays true to Wolverine. Because of this, &#8220;the kiddies&#8221; can&#8217;t take on this role of Wolverine &#8211; thanks to some very brutal decapitations &#8211; but that just sucks for them.</p>
<p>Following events from the film, the game tosses you in into the tattered white tank top of Weapon X in a setting all too familiar from the movie. However, X-Men Origins adds a lot of back story into it. The game centers around the time when Logan was running with his commanding officer Stryker and Sabertooth doing animalistic missions within Africa. But that isn&#8217;t all, the title also follows Lugan&#8217;s turn from the group for a better life &#8211; but we all know how that turns out. So now, he&#8217;s on a one man mission of revenge. However, for some reason, the game finds away to pop in and out of these timelines, which sometimes can get a bit tedious.</p>
<p>Luckily, this game isn&#8217;t much about story; it&#8217;s mostly about hacking &#8216;n&#8217; slashing your way though waves and waves of enemies. Thanks to some quick reaction, combat provides enough variety in its moves to keep things up to speed and interesting, while the ability to unlock special moves and upgrade them with points earned by experience offers an rewarding sense of progress. But without some of these controls such as the game&#8217;s lunges, blocks, rolls, and special moves &#8211; handled by shoulder buttons and triggers &#8211; the controls feel sufficiently different to most other hack &#8216;n&#8217; slash titles. And once you get the hang of things, you&#8217;ll soon find yourself a pro.</p>
<p><img class="aligncenter" src="http://www.crushfragdestroy.com/wp-content/gallery/x-men-origins-wolverine-screens/wolverine_fight_scene_2.jpg" alt="wolverine fight scene 2 X Men Origins: Wolverine Game Review Grrr..." width="750" height="419" title="X Men Origins: Wolverine Game Review Grrr..." /></p>
<p>Another thing that&#8217;s interesting about X-Men Origins is the new health system they have finally given to Wolverine. Like before there is a heath bar, but you won&#8217;t need it because Wolverine has the ability to heal in-game. When bullets fly into Wolverine, the holes appear in his chest and they begin to bleed out. Along this, you can also see the shirt being torn off of Logan back as enemy bullets and explosions hit him.</p>
<p>When playing thought this game, I found that there there hasn&#8217;t been much work on the characters within the design department. There are three character types that aren&#8217;t bosses, and depending on which mission you are on, there are different character skins you will be able to fight. Don&#8217;t get me wrong, there are many special moves and attacks that you can utilise, but you can only do something for so long before you get bored of it. This is want happens with X-Men Origins. Sure, adding new character skins in the mix is a nice aspect, but there&#8217;s aren&#8217;t that many of them to keep things fresh.</p>
<p><em><strong>Closing Statement:</strong></em></p>
<p>There&#8217;s only so much you can ask from a movie game, but lucky, X-Men Origins is able to capture them all well. When I was playing though this game I was surprised by all the things they&#8217;ve added to give the game replay valve. I played though this game twice: the first to beat it, and the second to find all the extra collectables and ablites. There have been very few movie games that people can consider good, however I&#8217;m happy to tell you that X-Men Origins: Wolverine happens to be one of these games.</p>
<blockquote><p>Score: B+</p></blockquote>
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		<title>King of Fighters XII &#8220;Triumph of Combat&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/06/26/king-of-fighters-xii-triumph-of-combat-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/06/26/king-of-fighters-xii-triumph-of-combat-trailer/#comments</comments>
		<pubDate>Sat, 27 Jun 2009 03:51:05 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Fighting game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[King of Fighter]]></category>
		<category><![CDATA[King of fighter xii]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[SNK Playmore]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9588</guid>
		<description><![CDATA[
The combatants fight for various reasons, but have their sights set on the same goal, to become the next King of Fighters.
&#8220;Our development slogan for KOFXII is “KOF Re-Birth” and we’ve aimed to create an entirely new King of Fighters game. To make this a truly unique fighting game, we’ve revolutionized the graphics by creating [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F26%2Fking-of-fighters-xii-triumph-of-combat-trailer%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F26%2Fking-of-fighters-xii-triumph-of-combat-trailer%2F" height="61" width="51" title="King of Fighters XII Triumph of Combat Trailer" alt=" King of Fighters XII Triumph of Combat Trailer" /></a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/05/kof_xii_esrb.jpg" alt="kof xii esrb King of Fighters XII Triumph of Combat Trailer" width="750" height="400" title="King of Fighters XII Triumph of Combat Trailer" /></p>
<p>The combatants fight for various reasons, but have their sights set on the same goal, to become the next King of Fighters.</p>
<p>&#8220;Our development slogan for <em>KOFXII </em>is “<em>KOF Re-Birth</em>” and we’ve aimed to create an entirely new <em>King of Fighters</em> game. To make this a truly unique fighting game, we’ve revolutionized the graphics by creating state of the art visuals &#8211; and made no compromises in that process whatsoever,&#8221; said Masaaki Kukino, SNK Playmore.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><param name="src" value="http://www.youtube.com/v/Q5uIRRxrblo&amp;hl=en&amp;fs=1&amp;"><param name="allowfullscreen" value="true"><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/Q5uIRRxrblo&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Modern Warfare 2 Gets A Mobile Version</title>
		<link>http://www.gamercenteronline.net/2009/06/24/modern-warfare-2-gets-a-mobile-version/</link>
		<comments>http://www.gamercenteronline.net/2009/06/24/modern-warfare-2-gets-a-mobile-version/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 01:59:23 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Glu Mobile]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Jill Braff]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9537</guid>
		<description><![CDATA[Leading global publisher of mobile games, Glu has announced its plans to release a Modern Warfare 2 mobile game, published as part of the company’s expanded partnership with Activision.
&#8220;Infinity Ward’s Modern Warfare 2 is one of the most anticipated entertainment properties of the year and the Glu team is excited to develop a mobile game [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F24%2Fmodern-warfare-2-gets-a-mobile-version%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F24%2Fmodern-warfare-2-gets-a-mobile-version%2F" height="61" width="51" title="Modern Warfare 2 Gets A Mobile Version " alt=" Modern Warfare 2 Gets A Mobile Version " /></a></div><p><img class="alignleft size-full wp-image-9226" title="modernwarfare2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/modernwarfare2.jpg" alt="modernwarfare2 Modern Warfare 2 Gets A Mobile Version " width="200" height="400" />Leading global publisher of mobile games, Glu has announced its plans to release a <em>Modern Warfare 2</em> mobile game, published as part of the company’s expanded partnership with Activision.</p>
<p>&#8220;Infinity Ward’s <em>Modern Warfare 2 </em>is one of the most anticipated entertainment properties of the year and the Glu team is excited to develop a mobile game for this blockbuster title for fans of the <em>Call of Duty: Modern Warfare</em> franchise,&#8221; said Jill Braff, senior vice president, global publishing, Glu Mobile.</p>
<p>The mobile title will be available in Q4 2009 and will be published worldwide for carriers and application stores that support Android, Blackberry, BREW, J2ME and Windows Mobile.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=efc89c18-a42a-40ab-9341-0d457986e345" alt=" Modern Warfare 2 Gets A Mobile Version "  title="Modern Warfare 2 Gets A Mobile Version " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Bale Wasn&#8217;t Approached For Metal Gear Solid Movie</title>
		<link>http://www.gamercenteronline.net/2009/06/24/bale-wasnt-approached-for-metal-gear-solid-movie/</link>
		<comments>http://www.gamercenteronline.net/2009/06/24/bale-wasnt-approached-for-metal-gear-solid-movie/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 01:59:03 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Christian Bale]]></category>
		<category><![CDATA[Dark Knight]]></category>
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		<category><![CDATA[Metal Gear]]></category>
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		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9532</guid>
		<description><![CDATA[
Ahh&#8230; man!!! Gamers, including me, have picked Christian Bale, who played Batman in The Dark Knight, as their number one man to take on the role of Solid Snake in the film adaptation of Metal Gear Solid. However, that doesn&#8217;t seem likely.
The grizzled actor has reported to MTV Multiplayer that he hasn’t been approached about [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F24%2Fbale-wasnt-approached-for-metal-gear-solid-movie%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F24%2Fbale-wasnt-approached-for-metal-gear-solid-movie%2F" height="61" width="51" title="Bale Wasnt Approached For Metal Gear Solid Movie" alt=" Bale Wasnt Approached For Metal Gear Solid Movie" /></a></div><p><img class="aligncenter" src="http://www.telegraph.co.uk/telegraph/multimedia/archive/00779/christian-bale-460_779747c.jpg" alt="christian bale 460 779747c Bale Wasnt Approached For Metal Gear Solid Movie" width="750" height="410" title="Bale Wasnt Approached For Metal Gear Solid Movie" /></p>
<p>Ahh&#8230; man!!! Gamers, including me, have picked Christian Bale, who played Batman in <em>The Dark Knight</em>, as their number one man to take on the role of Solid Snake in the film adaptation of<em> Metal Gear Solid</em>. However, that doesn&#8217;t seem likely.</p>
<p>The grizzled actor has reported to MTV Multiplayer that he hasn’t been approached about being featured in the film adaptation of the very popular video game.</p>
<p>Bale have you been approached about being featured Metal Gear Solid? &#8220;No&#8221;. Are you a video game fan? &#8220;Yes,&#8221; he stated. Okay, what games do you play? &#8220;That,&#8221; he continued.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="512" height="319" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="flashvars" value="configParams=type%3Dnormal%26vid%3D403486%26uri%3Dmgid%3Auma%3Avideo%3Amtv.com%3A403486%26startUri=mgid%3Auma%3Avideo%3Amtv.com%3A403486" /><param name="src" value="http://media.mtvnservices.com/mgid:uma:video:mtv.com:403486" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="512" height="319" src="http://media.mtvnservices.com/mgid:uma:video:mtv.com:403486" allowfullscreen="true" flashvars="configParams=type%3Dnormal%26vid%3D403486%26uri%3Dmgid%3Auma%3Avideo%3Amtv.com%3A403486%26startUri=mgid%3Auma%3Avideo%3Amtv.com%3A403486"></embed></object></p>
<div style="margin: 0; text-align: center; width: 500px; font-family: Arial,sans-serif; font-size: 12px;"><a style="color:#439CD8;" href="http://www.mtv.com/movies/trailer_park/" target="_blank">Movie Trailers</a> &#8211; <a style="color:#439CD8;" href="http://moviesblog.mtv.com/" target="_blank">Movies Blog</a></div>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border:none;float:right" src="http://img.zemanta.com/pixy.gif?x-id=df32a0f0-2df2-4bf1-bfd6-ff6daa998dfb" alt=" Bale Wasnt Approached For Metal Gear Solid Movie"  title="Bale Wasnt Approached For Metal Gear Solid Movie" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Take-Two: Agent &#8220;Is Going To Be Very Fresh&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/24/take-two-agent-is-going-to-be-very-fresh/</link>
		<comments>http://www.gamercenteronline.net/2009/06/24/take-two-agent-is-going-to-be-very-fresh/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 01:58:49 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Espionage]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Take Two Interactive]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9528</guid>
		<description><![CDATA[
Agent was announced at the Sony&#8217;s Press Conference during E3 earlier this month, but we only received some &#8220;base-line&#8221; information about the title. However, in a recent Eurogamer interview, Take-Two CEO Ben Feder spilled the goods on the &#8220;spiritual successor&#8221; to the Grand Theft Auto franchise.
&#8220;It&#8217;s a completely different storyline, there is completely different character [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F24%2Ftake-two-agent-is-going-to-be-very-fresh%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F24%2Ftake-two-agent-is-going-to-be-very-fresh%2F" height="61" width="51" title="Take Two: Agent Is Going To Be Very Fresh" alt=" Take Two: Agent Is Going To Be Very Fresh" /></a></div><p><img class="aligncenter size-full wp-image-9080" title="agent-logo" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/agent-logo.jpg" alt="agent logo Take Two: Agent Is Going To Be Very Fresh" width="750" height="350" /></p>
<p><em>Agent</em> was announced at the Sony&#8217;s Press Conference during E3 earlier this month, but we only received some &#8220;base-line&#8221; information about the title. However, in a recent<em> <a href="http://www.eurogamer.net/articles/take-twos-ben-feder-interview?page=2">Eurogamer interview</a></em>, Take-Two CEO Ben Feder spilled the goods on the &#8220;spiritual successor&#8221; to the<em> Grand Theft Auto</em> franchise.</p>
<p>&#8220;It&#8217;s a completely different storyline, there is completely different character development. It&#8217;s a game about espionage, set in the 1970s. GTA is obviously more about an urban experience, a typically rags to riches experience,&#8221; Feder says. &#8221;Very, very different storylines, very different character development. It&#8217;s going to be very fresh for gamers.&#8221;</p>
<p>Feder then went on the reveal the reason as to why its an exclusive title; he stated that, &#8220;it&#8217;s important when you&#8217;re launching a new franchise to make sure you have the right support.&#8221; As you can see, the PlayStation 3 apparently provides such support. I&#8217;m not going to continue beyond that point.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=23080d91-40ef-4a49-8368-522f11c50f00" alt=" Take Two: Agent Is Going To Be Very Fresh"  title="Take Two: Agent Is Going To Be Very Fresh" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Pepsi Rock Band MTV Moonman Contest</title>
		<link>http://www.gamercenteronline.net/2009/06/23/pepsi-rock-band-mtv-moonman-contest/</link>
		<comments>http://www.gamercenteronline.net/2009/06/23/pepsi-rock-band-mtv-moonman-contest/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 00:17:53 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[Harmonix Music Systems]]></category>
		<category><![CDATA[MTV]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Pepsi]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Rock Band 2]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9406</guid>
		<description><![CDATA[
It&#8217;s that time again! You know, when we team up with someone, other then ourselves, to host an awesome contest. Anyway, we hear at GamerCenterOnline have teamed up with Pepsi, Harmonix and MTV for a summer promotion unlike any other.
With the launch of PepsiRockBand.com on June 2nd, Pepsi, Harmonix and MTV started a promotion in [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F23%2Fpepsi-rock-band-mtv-moonman-contest%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F23%2Fpepsi-rock-band-mtv-moonman-contest%2F" height="61" width="51" title="Pepsi Rock Band MTV Moonman Contest" alt=" Pepsi Rock Band MTV Moonman Contest" /></a></div><p><img class="aligncenter" src="http://www.slashgamer.com/wp-content/uploads/2009/04/pepsirock.jpg" alt="pepsirock Pepsi Rock Band MTV Moonman Contest" width="750" height="400" title="Pepsi Rock Band MTV Moonman Contest" /></p>
<p>It&#8217;s that time again! You know, when we team up with someone, other then ourselves, to host an awesome contest. Anyway, we hear at GamerCenterOnline have teamed up with Pepsi, Harmonix and MTV for a summer promotion unlike any other.</p>
<p>With the launch of <a href="PepsiRockBand.com%20"><em>PepsiRockBand.com </em></a>on June 2nd, Pepsi, Harmonix and MTV started a promotion in where the winner will receive an MTV Video Music Award Moonman for &#8220;Best Performance in a Pepsi Rock Band Music Video&#8221;.</p>
<p>To participate and to enter for a chance to win, gamers have to submit a video of themselves playing Rock Band on <a href="PepsiRockBand.com%20"><em>PepsiRockBand.com </em></a>(using their Yahoo ID).</p>
<p>A big part of the promotion are the codes that can be found under the caps of 20oz and 1L Pepsi bottles &#8211; they can be played at PepsiRockBand.com and entered for a chance to win either:</p>
<ul>
<li>a Rock Band 2 Special Edition bundle (game software, wireless guitar, wireless drum set &amp; mike) every hour, or</li>
<li>1 of 5,000 downloadable tracks every day (ends September 13th).</li>
</ul>
<p>&#8220;MTV&#8217;s Rock Band has quickly established a new gaming platform that is extremely popular with music fans and gamers alike,&#8221; said Ralph Santana, VP of cola marketing, Pepsi-Cola North America Beverages. &#8220;We&#8217;re partnering with MTV to bring a new exciting twist to the game that will give one lucky band a once-in-a-lifetime experience and a taste of stardom.&#8221;</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=32ab9080-2545-4547-be88-e97c078dd0b6" alt=" Pepsi Rock Band MTV Moonman Contest"  title="Pepsi Rock Band MTV Moonman Contest" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>Sony Responds To Activision&#8217;s Threats To Ditch Playstation</title>
		<link>http://www.gamercenteronline.net/2009/06/19/sony-responds-to-activisions-threats-to-ditch-playstation/</link>
		<comments>http://www.gamercenteronline.net/2009/06/19/sony-responds-to-activisions-threats-to-ditch-playstation/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 04:39:54 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Robert Kotick]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9472</guid>
		<description><![CDATA[
Activision&#8217;s head of state, Bobby Kotick has been on a recent high, saying that Activision may need to &#8220;stop supporting Sony&#8221; come 2010 or 2011 because &#8220;the PlayStation 3 is losing a bit of momentum and [that doesn't] make it easy for [them] to support the platform.&#8221; But, that hasn&#8217;t seem to faze Sony&#8217;s solid [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F19%2Fsony-responds-to-activisions-threats-to-ditch-playstation%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F19%2Fsony-responds-to-activisions-threats-to-ditch-playstation%2F" height="61" width="51" title="Sony Responds To Activisions Threats To Ditch Playstation" alt=" Sony Responds To Activisions Threats To Ditch Playstation" /></a></div><p><img class="aligncenter size-full wp-image-9330" title="djhero" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/djhero.jpg" alt="djhero Sony Responds To Activisions Threats To Ditch Playstation" width="750" height="350" /></p>
<p>Activision&#8217;s head of state, Bobby Kotick has been on a recent high, saying that Activision may need to &#8220;stop supporting Sony&#8221; come 2010 or 2011 because &#8220;the PlayStation 3 is losing a bit of momentum and [that doesn't] make it easy for [them] to support the platform.&#8221; But, that hasn&#8217;t seem to faze Sony&#8217;s solid stature.</p>
<p>&#8220;PlayStation has tremendous momentum coming out of E3, and we are seeing positive growth with more than 350 titles slated to hit across all our platforms, including many anticipated games from our publishing partners,&#8221; said Playstation spokesman Patrick Seybold when speaking with <a href="http://kotaku.com/search/PlayStation/?refId=10"><em>Kotaku.</em></a></p>
<p>&#8220;We enjoy healthy business relationships with and greatly value our publishing partners and are working closely with them to deliver the best entertainment experience.&#8221;</p>
<p>Now, the statements made by both sides are very understandable, but like Seybold stated, coming out of E3 Sony has a solid line-up excluding Activision&#8217;s upcoming titles. Anyway, lets just hope that Activision doesn&#8217;t go ahead with their remark.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=7e351818-05cd-468d-9844-5e9847665728" alt=" Sony Responds To Activisions Threats To Ditch Playstation"  title="Sony Responds To Activisions Threats To Ditch Playstation" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>UbiSoft: Splinter Cell: Conviction on PS3? &#8220;No Plans&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/19/ubisoft-splinter-cell-conviction-on-ps3-no-plans/</link>
		<comments>http://www.gamercenteronline.net/2009/06/19/ubisoft-splinter-cell-conviction-on-ps3-no-plans/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 01:49:39 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Splinter Cell Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9440</guid>
		<description><![CDATA[
Question: what about Splinter Cell: Conviction making its on to the PlayStation 3? UbiSoft spoke about that on its forums yesterday.
&#8220;Splinter Cell: Conviction is a true Microsoft exclusive title and there are no plans to have Splinter Cell: Conviction on other platforms,&#8221; said UbiSoft. &#8221;There are several reasons behind this choice. First of all, Splinter Cell [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F19%2Fubisoft-splinter-cell-conviction-on-ps3-no-plans%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F19%2Fubisoft-splinter-cell-conviction-on-ps3-no-plans%2F" height="61" width="51" title="UbiSoft: Splinter Cell: Conviction on PS3? No Plans" alt=" UbiSoft: Splinter Cell: Conviction on PS3? No Plans" /></a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/conviction.jpg" alt="conviction UbiSoft: Splinter Cell: Conviction on PS3? No Plans" width="750" height="400" title="UbiSoft: Splinter Cell: Conviction on PS3? No Plans" /></p>
<p>Question: what about <em>Splinter Cell: Conviction</em> making its on to the PlayStation 3? UbiSoft spoke about that on its forums yesterday.</p>
<p>&#8220;<em>Splinter Cell: Conviction</em> is a true Microsoft exclusive title and there are no plans to have <em>Splinter Cell: Convictio</em>n on other platforms,&#8221; said<em><a href="http://forums.ubi.com/eve/forums/a/tpc/f/5271091065/m/1911036467"> UbiSoft</a></em>. &#8221;There are several reasons behind this choice. First of all<em>, Splinter Cell</em> games are historically linked with Microsoft platforms. The first Splinter Cell on the original Xbox was one of the first games to fully exploit the console’s technical possibilities. At that time, Microsoft really believed in the game potential and provided strong support to promote it. So, there is a &#8220;link of heart&#8221; between the franchise and the platform. Some games are like this (think of Final Fantasy for instance).&#8221;</p>
<p>They then went on the give another reason.</p>
<p>&#8220;The second reason behind this choice is purely linked to production. Having a single target platform means that we can optimize the game even further, because we only have one type of &#8211; console &#8211; hardware to support.&#8221;</p>
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		<title>New Xbox 360 Will Hit Store Shelves In 2010 [Updated]</title>
		<link>http://www.gamercenteronline.net/2009/06/19/new-xbox-360-will-hit-store-shelves-in-2010/</link>
		<comments>http://www.gamercenteronline.net/2009/06/19/new-xbox-360-will-hit-store-shelves-in-2010/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 08:22:24 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Recession]]></category>
		<category><![CDATA[Steve Ballmer]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9435</guid>
		<description><![CDATA[

Update: No matter what people thought they heard Steve Ballmer say in Chicago, Microsoft is not planning to introduce a successor to the Xbox 360 next year &#8211; stated by cnet. 
Original: Microsoft&#8217;s CEO Steve Ballmer spoke about &#8220;the role of innovation in changing economic times&#8221; at The Executive’s Club of Chicago earlier on today. [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F19%2Fnew-xbox-360-will-hit-store-shelves-in-2010%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F19%2Fnew-xbox-360-will-hit-store-shelves-in-2010%2F" height="61" width="51" title="New Xbox 360 Will Hit Store Shelves In 2010 [Updated]" alt=" New Xbox 360 Will Hit Store Shelves In 2010 [Updated]" /></a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/projectnatal-briefphoto2.jpg" alt="projectnatal briefphoto2 New Xbox 360 Will Hit Store Shelves In 2010 [Updated]" width="750" height="410" title="New Xbox 360 Will Hit Store Shelves In 2010 [Updated]" /><br />
<strong><br />
<em>Update: No matter what people thought they heard Steve Ballmer say in Chicago, Microsoft is not planning to introduce a successor to the Xbox 360 next year &#8211; stated by <a href="http://news.cnet.com/8301-13860_3-10268494-56.html">cnet. </a></em></strong></p>
<p><strong><em>Original:</em></strong> Microsoft&#8217;s CEO Steve Ballmer spoke about &#8220;the role of innovation in changing economic times&#8221; at The Executive’s Club of Chicago earlier on today. However, what took the show, the announcement that a new Xbox 360 will be hitting shelves in 2010.</p>
<p>Ballmer stated openly, during a speech on the recession to those in attendance at the Executives Club in Chicago, that a new Xbox 360 will hit the store shelves in 2010.</p>
<p>The device will come fully packed with technology that&#8217;s &#8220;really, really, close&#8221; to actuality. The console, which was described as having a &#8220;natural interface,&#8221; will have a built in camera with the ability to recognize movement and voice.</p>
<p>Sounds alot like Natal.</p>
<p>[<em><a href="http://www.tgdaily.com/content/view/42919/118/">Ballmer announces 2010 Xbox 360 at The Executive Club Chicago</a></em> via TG Daily]</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=f71f2367-4a15-4cc0-a58c-0c8ec84fd9cf" alt=" New Xbox 360 Will Hit Store Shelves In 2010 [Updated]"  title="New Xbox 360 Will Hit Store Shelves In 2010 [Updated]" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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