Tag Archives: Video game

Pint Shot Riot!’s Baby Dave Interview – “A Gaming Music Generation”

I recent had the chance to sit down with Pint Shot Riot’s Baby Dave to talk about their future within the gaming industry and what they think of it thus far.

GCO: I’ll like to start this interview with some general questions — if you don’t mind. How do you feel about video games this day in age?

Bady Dave, Band Member/ Band Representative: “I feel there has been such amazing developments in video games since I started playing them it’s unreal. I definitely enjoy a session in my spare time and the games are getting better and better.”

GCO: If you were on a isolated island, which console would you take with you — just for keeps, of course?

BD: “Definitely an Xbox 360, especially if it is hooked up to Xbox live!”

GCO: Do you believe that Dante’s Inferno should get a sequel?

BD: I’ve no idea I’ve not played it sorry

GCO: Now, with those question out of the way, how did you all get into the EA Games, and how has the experience been so far?

BD: “We were spotted by E.A, they approached us and it just went from there really. It has been an amazing experience so far, especially being on Fifa, which has been my favourite game series for years!”

GCO: What’s the story behind your band’s name?

BD: Rocket was texting his friend one day when he noticed that if you use predictive text, the words pint, shot and riot are typed in with the same numbers and it just seemed a perfect fit for us.

GCO: If you weren’t making music, what would do?

GD: Spend a lot more time playing Xbox for one! I’d probably teach music if I wasn’t making music full-time, I always enjoy passing on tips to people learning the bass guitar.

GCO: I know these aren’t a EA game, but are you guys planning on playing God of War III, or Final Fantasy XIII?

BD: Not for me actually, I’m not a massive RPG fan, I prefer sports or fighting games.

GCO: Are you please tell our reads how they could be more involved with your band?

BD: Sure, you can find us on www.pintshotriot.co.uk and you will find links to our Facebook and Myspace pages there too. We have some free downloads available there too so feel free to get amongst it!

GCO: That said, I’ll like to thank you for your time.

BD: No problem, thank you too! Baby Dave

[EA Music – Blog Facebook]

Brain Size Can Predict Your Gaming Performance

Have you ever sucked at a game? And whatever you did, or do, you continued to suck? (Yeah, me too.) But, there’s a theory behind the madness. In a study published in The Journal of the Cerebral Cortex, it revealed that the size of your brain can actually have an affect on your gaming skills.

Scientists at the University of Illinois have studied specific parts of the Striatum, a collection of tissues deep inside your cerebral cortex, and it revealed that brain size can influence a gamers ability to “refine his or her motor skills, learn new procedures, develop useful strategies and adapt to a quickly changing environments,” or in other words, playing games.

“This is the first time that we’ve been able to take a real world task like a video game and show that the size of specific brain regions is predictive of performance and learning rates on this video game,” said Kirk Erickson, professor of psychology at the University of Pittsburgh and the author on the study.

“Playing a game which requires very fast deployment of visual attention and motor movement could prime a strategy of speed over accuracy,” explained Nelson, “while playing a game which emphasizes a slower, more thoughtful pace could prime the opposite pattern. The main point is that different kinds of video games engage different cognitive and perceptual skills, and there are measurable differences in their effects, even in the short term.”

However, it does not work in reverse; you can’t play a bunch of video games and grow those structures in your brain — you’re stuck with the equipment you’re given from birth.

Mass Effect Trilogy To Finish on 360

Despite having previously stated that trilogy’s exclusiveness is “in the question”, the Mass Effect series lead project director, Casey Hudson revealed that the trilogy, just like how it started, will finish on Microsoft’s platform. When questioned about the trilogy going multi-platform, Hudson had a couple of choice words:

“You get the Xbox 360 or your PC, but the Xbox 360 is the one that’s going to run out of time at some point, and you create your character and play through an entire trilogy on that platform,” Hudson told GameZone.

As early last week, Hudson did revealed that he’s expecting a “short turnaround” with the development of third installment into the trilogy, meaning that after the release of Mass Effect 2, development should begin shortly after. Be that as it may, this news still confirms a multi-platform Mass Effect 3; it doesn’t detract from there being one.

Netflix Streaming To Wii

Netflix plans to continue its domination of the video streaming market with its newest partnership, introducing its steaming service onto the Wii. According to Netflix, the program is scheduled to release onto Nintendo’s platform this spring, and it will require consumers to reserve a disc in-order to participate (they also must have an account, of course).

“Our research shows that 86 percent of all U.S. Wii consoles are located in the living room,” said Nintendo of America President Reggie Fils-Aime. “The Wii console is the social hub around which friends and family members gather to play games and have fun. Soon both new and longtime Wii owners will enjoy the benefits of Netflix – and a variety of informational and entertainment options – by being Netflix members and connecting their consoles to the Internet.”

The partnership between the two companies will extend the reach of Netflix, thanks in-part to the mainstream popularity of the Wii. The Netflx program will be available on the platform this spring and, to enable the streaming, consumers will need an instant-streaming disc, which is currently available at no additional cost to subscribers via the Netflix’s website.

CES ’10: Alan Wake DLC Episodes After Release

Alan Wake is most likely one of the most anticipated titles of this year, with it nearing development completion, Microsoft revealed during the Consumer Electronics Show that Alan Wake will indeed have “downloadable episodes” after its release — something that was previously mentioned in an interview.

“We have talked about it, and with our episode-based structure, it would be very logical,” Alan Wake creator and writer Sam Lake told Kotaku. “But nothing has been decided on the matter, and right now, we are fully focused on polishing the game and shipping it. After that, let’s see.”

Aliens vs. Predator Unbanned In Australia

When in a convosation, Australia is a topic that every developer hates to talk about — mainly because their games, if violent, get banned within a split scond in Australia. But, not Rebellion. Because Australia’s Classification Review Board has reversed their decision to ban Aliens vs. Predator in Australia, with no content to be changed or removed.

Being developed by Rebellion Games, the game was original ruled as to violent due to “various types of violence, including explicit decapitation and dismemberment, as well as locational damage, such as stabbing through the chest, mouth, throat, or eyes.”

However, following the announcement of the ban, Rebellion made a statement claiming it would not release a “sanitized or cut-down version for territories where adults are not considered by their governments to be able to make their own entertainment choices.” Rebellion is developing Aliens vs. Predator for the Xbox 360, PlayStation 3, and PC.

High Moon Clears Up Gears of War Inspiration Statement

High Moon Studios have drawn inspiration from Epic’s Gears of War series in the development of Transformers: War of Cybertron, the newest Tranformers game — the developer stated this when announcing the game. However, when speaking to Transformers World 2005, High Moon’s Matt Tieger clearify what they really meant by Gears being a inspiration.

Pondering the reasons behind the Gears motifs, Tieger stated that it could be that they’re using the same exact engine as Gears of War, the Unreal Engine. Also, it could be that Transformers: War of Cybertron is a “third-person” action game. But, he did mention that there are some notable differences.

“One, we are not a cover-based shooter (you think Megatron would take cover?) Two, transform anywhere. Three, special abilities add an additional layer of strategic depth. Four, finally, Transformers has always been a team based property and each character has unique abilities so teamwork becomes pivotal,”he continued.

VGA 09: The Force Unleashed II Revealed


When they announced that a new Star Wars title would be shown, the prime suspect was automatically a sequel to The Force Unleashed – mainly because the game sold a total of 5.7 million copies. That said, surly enough, the Star Wars: The Force Unleashed sequel was revealed during the “most important moment for gaming”, the Spike 2009 Video Game Awards.

According to the games official website, the game is expected to release in 2010. However, no platforms were made explicit in the trailer. The Force Unleashed II trailer features voiceovers from both Darth Vader and Yoda, who are, in the trailer, in a conversation with Galen “Starkiller” Marek, the main character from the first game. Enjoy!

VGA 09: Batman: Arkham Asylum 2 Announced


During the 2009 Video Game Awards, The Joker took the stage to announced the sequel to Batman: Arkham Asylum, Batman: Arkham Asylum 2. Boasting itself as “the sequel [that we] didn’t see coming”, Arkham Asylum 2 is being development at Rocksteady Studios, who’s the developer of the first title.

Featuring crime-ridden city streets, the trailers depicts The Joker in a convoluted state – caused by the ending events of Arkham Asylum. The trailer didn’t go into much detail about the game, but it did quarry at the moving of the Asylum. But, other then that, the trailer didn’t reveal anything else.

Medal of Honor Redeploys In Fall 2010, Gets Modern


Afghanistan is at the center of the media’s attention when it comes to politics. However, today, it seems that the topic has shifted from politics onto video games. Today, Electronic Arts announced a newly revamped Medal of Honor – simply entitled Medal of Honor – taking place within the present-day war-torn setting.

Inspired by real events, Medal of Honor reveals “the mission[s] of today’s most elite soldier” – his will, his mindset and his uncompromising professionalism. You see, the development team, composed of both EA Los Angeles and DICE, have been working closely with Tier 1 Operators from the US Special Operations Community to create the most authentic modern war experience, ever.

“EA has always been an advocate for telling the soldiers’ story. The new Medal of Honor follows that tradition. We felt it was important to tell the story of today’s war and today’s elite soldiers via today’s most relevant medium – videogames,” said Sean Decker, VP and General Manager of EALA. With that said, tune in to Video Game Awards on December 12  for a world-premier first-look at the new Medal of Honor, which is expected to release in fall of 2010.