<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title> &#187; Unreal Engine 3</title>
	<atom:link href="http://www.gamercenteronline.net/tag/unreal-engine-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamercenteronline.net</link>
	<description></description>
	<lastBuildDate>Sat, 20 Mar 2010 05:57:53 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Cliff Bleszinski Just Doesn&#8217;t Understand Mirror&#8217;s Edge</title>
		<link>http://www.gamercenteronline.net/2008/11/05/cliff-bleszinski-just-doesnt-understand-mirrors-edge/</link>
		<comments>http://www.gamercenteronline.net/2008/11/05/cliff-bleszinski-just-doesnt-understand-mirrors-edge/#comments</comments>
		<pubDate>Thu, 06 Nov 2008 01:13:57 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Cliff Bleszinski]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[GamePro]]></category>
		<category><![CDATA[Gears of war 2]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[Unreal Engine 3]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=3277</guid>
		<description><![CDATA[
			
				
			
		
No one can be disappointed with the with the newest title from EA, Mirror&#8217;s Edge, but it looks like no one told Cliff Bleszinski that. In an interview with GamePro, Cliff Bleszinski had his normal talk about Gears of War 2, but one thing that stood out at the end of the interview was his [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;">
			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F11%2F05%2Fcliff-bleszinski-just-doesnt-understand-mirrors-edge%2F"><br />
				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F11%2F05%2Fcliff-bleszinski-just-doesnt-understand-mirrors-edge%2F&amp;source=KerwinStewart&amp;style=normal" height="61" width="50" title="Cliff Bleszinski Just Doesnt Understand Mirrors Edge" alt=" Cliff Bleszinski Just Doesnt Understand Mirrors Edge" /><br />
			</a>
		</div>
<p><img class="alignleft" src="http://xbox360media.ign.com/xbox360/image/article/900/900446/mirrors-edge-20080820034709988_640w.jpg" alt="mirrors edge 20080820034709988 640w Cliff Bleszinski Just Doesnt Understand Mirrors Edge" width="244" height="312" title="Cliff Bleszinski Just Doesnt Understand Mirrors Edge" />No one can be disappointed with the with the newest title from EA, Mirror&#8217;s Edge, but it looks like no one told Cliff Bleszinski that. In an interview with <a href="http://www.tawkn.com/index.php?page=site-blogpost&amp;blog_id=176&amp;posted=1">GamePro</a>, Cliff Bleszinski had his normal talk about Gears of War 2, but one thing that stood out at the end of the interview was his lack of understanding of EA&#8217;s upcoming game, Mirror&#8217;s Edge.</p>
<p>Bleszinski :&#8221;I think Mirror&#8217;s Edge will be great, too, but they&#8217;re showing me too much parkour, I want to see the gunplay. I hope it&#8217;s not all just running and jumping. As long as there&#8217;s something chasing me&#8230; even Mario had Goombas, you know?&#8221;</p>
<p>I really don&#8217;t mean to be a pain about things like this, Cliffy, but just because a game doesn&#8217;t focus on guns doesn&#8217;t mean it isn&#8217;t a good game. Even if you want more &#8220;parkour&#8221;. Also many of you may want to know why this would concern him, it&#8217;s because the game runs on Unreal Engine 3, which was made by the company he works for Epic Games.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamercenteronline.net/2008/11/05/cliff-bleszinski-just-doesnt-understand-mirrors-edge/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SEGA Purchases New Unreal Engine 3 License</title>
		<link>http://www.gamercenteronline.net/2008/05/27/sega-purchases-new-unreal-engine-3-license/</link>
		<comments>http://www.gamercenteronline.net/2008/05/27/sega-purchases-new-unreal-engine-3-license/#comments</comments>
		<pubDate>Wed, 28 May 2008 03:04:18 +0000</pubDate>
		<dc:creator>Kevin Lee</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Mark Rein]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[Unreal Engine 3]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.GamerCenterOnline.net/?p=573</guid>
		<description><![CDATA[
			
				
			
		
 
SEGA of America today announced that it has extended its relationship with Epic Games by signing a new Unreal Engine 3 licensing deal for an unannounced, cross-platform game. SEGA entered into its original licensing agreement to develop multiple titles with Unreal Engine 3 in May 2007. Details of the project in development will be [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;">
			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F05%2F27%2Fsega-purchases-new-unreal-engine-3-license%2F"><br />
				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F05%2F27%2Fsega-purchases-new-unreal-engine-3-license%2F&amp;source=KerwinStewart&amp;style=normal" height="61" width="50" title="SEGA Purchases New Unreal Engine 3 License" alt=" SEGA Purchases New Unreal Engine 3 License" /><br />
			</a>
		</div>
<div class="zemanta-img" style="margin: 1em; float: right;"><a href="http://en.wikipedia.org/wiki/Image:Sonicrun_2006.png" target="_blank"><img style="border: medium none; display: block;" src="http://upload.wikimedia.org/wikipedia/en/thumb/b/b9/Sonicrun_2006.png/202px-Sonicrun_2006.png" alt="Sonic the Hedgehog has been Sega's mascot for over sixteen years." title="SEGA Purchases New Unreal Engine 3 License" /> </a></div>
<p>SEGA of America today announced that it has extended its relationship with Epic Games by signing a new Unreal Engine 3 licensing deal for an unannounced, cross-platform game. SEGA entered into its original licensing agreement to develop multiple titles with Unreal Engine 3 in May 2007. Details of the project in development will be released at a later date.</p>
<p>“The great capabilities of Unreal Engine 3 make it possible for our developers to deliver incredible gaming experiences,” said Dave Cobb, Vice President of Development for SEGA of America, Inc. “Unreal Engine 3 provides superior power and flexibility enabling SEGA to bring original and exciting next-generation multi-platform titles.”</p>
<p>“SEGA has cultivated some of the world’s most treasured game franchises, and we are thrilled that they have decided to make more games with Unreal Engine 3,” said Mark Rein, vice president of Epic Games. “Epic is committed to supporting SEGA with exceptional tools and technologies so it may continue to build upon its successes.”</p>
<p>Developers and publishers around the world have licensed Unreal Engine 3 for PC, Xbox 360 and PlayStation 3. Since Epic has shipped its internal titles across all supported platforms, the engine’s content pipeline and technical capabilities have achieved unprecedented levels of maturity and accessibility. These advancements, combined with the continual incorporation of top quality middleware libraries via Epic’s prestigious Integrated Partners Program, present Unreal Engine 3 as a superior offering for cross-platform game development.</p>
<p>Through this licensing agreement, SEGA will be able to take advantage of Unreal Engine 3’s latest technological enhancements, including dynamic ambient occlusion, destructible environments, an advanced crowd system and much more.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamercenteronline.net/2008/05/27/sega-purchases-new-unreal-engine-3-license/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
