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	<title> &#187; Umbra Software</title>
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		<title>Remedy Licenses Umbra For Alan Wake</title>
		<link>http://www.gamercenteronline.net/2009/06/18/remedy-licenses-umbra-for-alan-wake/</link>
		<comments>http://www.gamercenteronline.net/2009/06/18/remedy-licenses-umbra-for-alan-wake/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 05:16:04 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Max Payne]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Remedy Entertainment]]></category>
		<category><![CDATA[Umbra Software]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9413</guid>
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Max Payne developer Remedy Entertainment has licensed Umbra Software&#8217;s  rendering optimization middleware for its upcoming title Alan Wake, which was announced all the way back at E3 &#8216;05 and was recently shown at E3 &#8216;09.
Umbra Software is the expert in 3D rendering optimization middleware for PC, Xbox360 and PS3. Umbra Software&#8217;s flagship product, Umbra, [...]]]></description>
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<p><img class="aligncenter" src="http://www.thatvideogameblog.com/wp-content/uploads/2009/02/alan_wake-981.jpg" alt="alan wake 981 Remedy Licenses Umbra For Alan Wake" width="750" height="400" title="Remedy Licenses Umbra For Alan Wake" /></p>
<p><em>Max Payne</em> developer Remedy Entertainment has licensed Umbra Software&#8217;s  rendering optimization middleware for its upcoming title<em> Alan Wake</em>, which was announced all the way back at E3 &#8216;05 and was recently shown at E3 &#8216;09.</p>
<p>Umbra Software is the expert in 3D rendering optimization middleware for PC, Xbox360 and PS3. Umbra Software&#8217;s flagship product, Umbra, increases rendering performance in 3D games and allows game developers to create rich, complex and highly dynamic game worlds previously impossible.</p>
<p>&#8220;Umbra gave a significant boost in rendering performance on the Xbox360, and at the same time made our content creation faster. With Umbra&#8217;s culling technology, Remedy&#8217;s team can add more details to Alan Wake&#8217;s world and concentrate on the cool visuals while minimizing tedious work such as adding portals,&#8221; said Remedy Entertainment&#8217;s Development Director Markus Mäki.</p>
<p>&#8220;It&#8217;s been a pleasure working with Remedy on Alan Wake,&#8221; said Marko Nurro, Umbra Software&#8217;s CEO. &#8220;Remedy is one of the most innovative and technically competent studios in the world. Their games just rock, simple as that.&#8221;</p>
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