<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; The Elder Scrolls IV: Oblivion</title> <atom:link href="http://www.gamercenteronline.net/tag/the-elder-scrolls-iv-oblivion/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Bethesda: The Elder Scrolls V Engine &#8220;All New&#8221;</title><link>http://www.gamercenteronline.net/2010/12/14/bethesda-the-elder-scrolls-v-engine-all-new/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bethesda-the-elder-scrolls-v-engine-all-new</link> <comments>http://www.gamercenteronline.net/2010/12/14/bethesda-the-elder-scrolls-v-engine-all-new/#comments</comments> <pubDate>Tue, 14 Dec 2010 05:34:49 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Bethesda Softworks]]></category> <category><![CDATA[The Elder Scrolls IV: Oblivion]]></category> <category><![CDATA[The Elder Scrolls V: Skyrim]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16161</guid> <description><![CDATA[Though its announcement was &#8220;breathtaking&#8221;, the best news came at the end of the weekend. Bethesda&#8217;s Nick Breckon confirmed that the fifth installment into the fabled role-playing series won&#8217;t be, as expected, using id&#8217;s Tech 5 engine. However, he did confirm that the sequel uses an &#8220;all-new&#8221; engine, one built internally at the studio &#8212; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F14%2Fbethesda-the-elder-scrolls-v-engine-all-new%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F14%2Fbethesda-the-elder-scrolls-v-engine-all-new%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Bethesda: The Elder Scrolls V Engine All New" alt=" Bethesda: The Elder Scrolls V Engine All New" /><br /> </a></div><p><img class="aligncenter" src="http://assets.vg247.com/current//2010/12/tes-v.jpg" alt="tes v Bethesda: The Elder Scrolls V Engine All New" width="750" height="295" title="Bethesda: The Elder Scrolls V Engine All New" /></p><p>Though <a href="http://www.gamercenteronline.net/2010/12/11/the-elder-scrolls-returns-in-skyrim/">its announcement was &#8220;breathtaking&#8221;</a>, the best news came at the end of the weekend. <a href="http://www.gamercenteronline.net/tag/bethesda/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bethesda">Bethesda</a>&#8217;s Nick Breckon confirmed that the fifth installment into the fabled role-playing series won&#8217;t be, as expected, using id&#8217;s Tech 5 engine. However, he did confirm that the sequel uses an &#8220;all-new&#8221; engine, one built internally at the studio &#8212; instead of the outdated engine used in the original.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/12/14/bethesda-the-elder-scrolls-v-engine-all-new/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/12/14/bethesda-the-elder-scrolls-v-engine-all-new/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Return To The Elder Scrolls In Skyrim</title><link>http://www.gamercenteronline.net/2010/12/11/the-elder-scrolls-returns-in-skyrim/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-elder-scrolls-returns-in-skyrim</link> <comments>http://www.gamercenteronline.net/2010/12/11/the-elder-scrolls-returns-in-skyrim/#comments</comments> <pubDate>Sun, 12 Dec 2010 04:36:56 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Bethesda Softworks]]></category> <category><![CDATA[The Elder Scrolls IV: Oblivion]]></category> <category><![CDATA[The Elder Scrolls V: Skyrim]]></category> <category><![CDATA[VGA]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=15975</guid> <description><![CDATA[In a shocking turn of events, Bethesda&#8217;s Todd Howard took to the stage at the awards, surrounded in a menagerie of monks, to unveil the long awaited Elder Scrolls sequel, The Elder Scrolls V: Skyrim, the direct sequel to Oblivion. &#8220;For sometime now, we at Bethesda been have searching for the prefect venue to announce [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F11%2Fthe-elder-scrolls-returns-in-skyrim%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F11%2Fthe-elder-scrolls-returns-in-skyrim%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Return To The Elder Scrolls In Skyrim" alt=" Return To The Elder Scrolls In Skyrim" /><br /> </a></div><p><img class="aligncenter" src="http://assets.vg247.com/current//2010/12/tes-v.jpg" alt="tes v Return To The Elder Scrolls In Skyrim" width="750" height="295" title="Return To The Elder Scrolls In Skyrim" /></p><p>In a shocking turn of events, <a href="http://www.gamercenteronline.net/tag/bethesda/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bethesda">Bethesda</a>&#8217;s Todd Howard took to the stage at the awards, surrounded in a menagerie of monks, to unveil the long awaited <em><a href="http://www.gamercenteronline.net/tag/elder-scrolls/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Elder Scrolls">Elder Scrolls</a> </em>sequel, <em><a href="http://www.gamercenteronline.net/tag/the-elder-scrolls-v-skyrim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a></em>, the direct sequel to <em>Oblivion</em>.</p><p>&#8220;For sometime now, we at Bethesda been have searching for the prefect venue to announce our latest project,&#8221; said Howard, when hyping the unexpected announcement. &#8220;This is that time.&#8221; Then, the camera shifted and video featuring stone dragons and dramatic narration was unveiled, rushing attention to the sequel.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/yi76WPZGRL0?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/yi76WPZGRL0?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/12/11/the-elder-scrolls-returns-in-skyrim/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/12/11/the-elder-scrolls-returns-in-skyrim/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Fallout 4 Already In The Pipeline</title><link>http://www.gamercenteronline.net/2008/08/05/fallout-4-already-in-the-pipeline/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fallout-4-already-in-the-pipeline</link> <comments>http://www.gamercenteronline.net/2008/08/05/fallout-4-already-in-the-pipeline/#comments</comments> <pubDate>Tue, 05 Aug 2008 16:14:42 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Bethesda]]></category> <category><![CDATA[Bethesda Softworks]]></category> <category><![CDATA[Elder Scrolls]]></category> <category><![CDATA[Fallout]]></category> <category><![CDATA[Fallout 3]]></category> <category><![CDATA[Pete Hines]]></category> <category><![CDATA[The Elder Scrolls IV: Oblivion]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=1193</guid> <description><![CDATA[Fallout 3 is still yet to hit stores and news is already began circulating that Fallout 4 is already in the minds of the people over at Bethesda. Speaking interview with TotalVideoGames, Bethesda Games, Pete Hines, told them that they have further plans beyond this year&#8217;s hugely anticipated title. &#8220;The whole reason we went out [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F08%2F05%2Ffallout-4-already-in-the-pipeline%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F08%2F05%2Ffallout-4-already-in-the-pipeline%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Fallout 4 Already In The Pipeline" alt=" Fallout 4 Already In The Pipeline" /><br /> </a></div><p><a href="http://gamercenteronline.net"><img class="alignleft" src="http://news.filefront.com/wp-content/uploads/2007/06/fallout32.jpg" alt="fallout32 Fallout 4 Already In The Pipeline" width="207" height="282" title="Fallout 4 Already In The Pipeline" /></a><a href="http://www.gamercenteronline.net/tag/fallout/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fallout">Fallout</a> 3 is still yet to hit stores and news is already began circulating that <a href="http://www.gamercenteronline.net/tag/fallout/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fallout">Fallout</a> 4 is already in the minds of the people over at <a href="http://www.gamercenteronline.net/tag/bethesda/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bethesda">Bethesda</a>. Speaking interview with <em><a href="http://www.totalvideogames.com/news/Fallout_4_Planned_13597_6719_0.htm" target="_blank">TotalVideoGames</a>, </em>Bethesda Games, <a href="http://www.gamercenteronline.net/tag/pete-hines/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pete Hines">Pete Hines</a>, told them that they have further plans beyond this year&#8217;s hugely anticipated title.<em> &#8220;The whole reason we went out and acquired the license and that we now own Fallout is that we clearly intended to make more than one,&#8221;</em> claimed Hines.</p><p><em>&#8220;This is not something we&#8217;re going to do once and then go away and never do it again,&#8221;</em> said Hines adding, <em>&#8220;when that will be or how long that will be god only knows, but we acquired it specifically because we wanted to own it and develop it and work on it like we do with The <a href="http://www.gamercenteronline.net/tag/elder-scrolls/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Elder Scrolls">Elder Scrolls</a>.&#8221;</em></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/08/05/fallout-4-already-in-the-pipeline/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/08/05/fallout-4-already-in-the-pipeline/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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