<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Soulcalibur</title> <atom:link href="http://www.gamercenteronline.net/tag/soulcalibur/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>SoulCalibur V &#8220;Critical Edge&#8221; Combat System Detailed</title><link>http://www.gamercenteronline.net/2011/08/02/soulcalibur-v-critical-edge-combat-system-detailed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=soulcalibur-v-critical-edge-combat-system-detailed</link> <comments>http://www.gamercenteronline.net/2011/08/02/soulcalibur-v-critical-edge-combat-system-detailed/#comments</comments> <pubDate>Tue, 02 Aug 2011 23:58:05 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Namco Bandai]]></category> <category><![CDATA[San Diego Comic-Con International]]></category> <category><![CDATA[Soulcalibur]]></category> <category><![CDATA[Soulcalubur V]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18923</guid> <description><![CDATA[Now, that San Diego Comic-Con and EVO 2011 are over. SoulCalibur V director Daishi Odashima has unleashed a barrage of details surrounding the &#8220;Critical Edge&#8221; combat system, which will be featured in the upcoming fighting game. &#8220;Critical Edge is a new attack system that delivers high damage to the opponent. [It] can be used in combos. Requires 1 [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F02%2Fsoulcalibur-v-critical-edge-combat-system-detailed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F02%2Fsoulcalibur-v-critical-edge-combat-system-detailed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SoulCalibur V Critical Edge Combat System Detailed" alt=" SoulCalibur V Critical Edge Combat System Detailed" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/08/630215_20110725_screen004.jpg?cda6c1"><img class="aligncenter size-full wp-image-18927" title="630215_20110725_screen004" src="http://www.gamercenteronline.net/wp-content/uploads/2011/08/630215_20110725_screen004.jpg?cda6c1" alt="630215 20110725 screen004 SoulCalibur V Critical Edge Combat System Detailed" width="750" height="445" /></a></p><p>Now, that San Diego Comic-Con and EVO 2011 are over. <em><a href="http://www.gamercenteronline.net/tag/soulcalibur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Soulcalibur">SoulCalibur</a> V</em> director Daishi Odashima has unleashed a barrage of details surrounding the &#8220;Critical Edge&#8221; combat system, which will be featured in the upcoming fighting game.</p><p>&#8220;Critical Edge is a new attack system that delivers high damage to the opponent. [It] can be used in combos. Requires 1 Critical Gauge bar,&#8221; Odashima explained. &#8220;The Critical Gauge can be charged up to 2 bars. So some characters can connect 2 Critical Edges in a row.&#8221;</p><p>&#8220;A small portion of the Critical Gauge can be used to perform Brave Edge; a powered up [version] of standard attacks (character shines when used). The properties change depending on the move; increase damage, adds additional attacks, gives advantage on block, changes hit property etc,&#8221; he continued.</p><p>He then detailed some of the newer defensive maneuvers in <em>SoulCablibur V. </em>&#8220;There are 3 defensive systems. Quick Move can be performed by tapping the same direction twice. Kind of like a faster version of the [8-way Run] 8WR,&#8221; he explains. &#8220;[It's] similar to SC2&#8242;s evasion but doesn&#8217;t have invincible frames. It&#8217;s very easy to do and can be used by beginners too.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/02/soulcalibur-v-critical-edge-combat-system-detailed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/02/soulcalibur-v-critical-edge-combat-system-detailed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Great Moments In Video Gaming: The Dreamcast</title><link>http://www.gamercenteronline.net/2009/09/10/great-moments-in-video-gaming-the-dreamcast/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=great-moments-in-video-gaming-the-dreamcast</link> <comments>http://www.gamercenteronline.net/2009/09/10/great-moments-in-video-gaming-the-dreamcast/#comments</comments> <pubDate>Thu, 10 Sep 2009 23:53:10 +0000</pubDate> <dc:creator>GCO Reporter</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Dreamcast]]></category> <category><![CDATA[Entertainment Software Rating Board]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[NFL 2K]]></category> <category><![CDATA[Sega]]></category> <category><![CDATA[Sesame Street]]></category> <category><![CDATA[Soul Calibur]]></category> <category><![CDATA[Soulcalibur]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11405</guid> <description><![CDATA[Created &#38; Written by: Jerry Bonner; Animation &#38; Design by: Matt Garafalo; Technical Wizardry by: Joel Young; Narration by: George Filip; Music by: Blitz This animated short was originally created back in March to be part of our “family” gaming show, GAME TIME! The basic idea behind the “‘Great Moments in Video Gaming” segment was [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F10%2Fgreat-moments-in-video-gaming-the-dreamcast%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F10%2Fgreat-moments-in-video-gaming-the-dreamcast%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Great Moments In Video Gaming: The Dreamcast " alt=" Great Moments In Video Gaming: The Dreamcast " /><br /> </a></div><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="750" height="425" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://blip.tv/play/AYGflxUA" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="750" height="425" src="http://blip.tv/play/AYGflxUA" allowfullscreen="true"></embed></object></p><p><span style="font-family: Calibri; font-size: small;"><em><strong><em>Created &amp; Written by:  Jerry Bonner; Animation &amp; Design by: Matt Garafalo; Technical Wizardry  by: Joel Young; Narration by: George Filip; Music by: Blitz </em></strong><br /> </em></span></p><p>This animated short was originally created back in March to be part of our “family” gaming show,<a href="http://vimeo.com/4315237"> GAME TIME!</a> The basic idea behind the “‘Great Moments in Video Gaming” segment was to take a fun and/or historical glance back at the people, technology and ideas that shaped the interactive entertainment industry into what it is today. Important lessons are proffered during the course of these segment(s) but nothing is forced – everything is presented in an entertaining manner, much like “<a href="http://www.gamercenteronline.net/tag/sesame-street/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sesame Street">Sesame Street</a>” or “The Electric Company,” so the viewers are learning without really knowing it…and (hopefully) having a good time doing it! The last thing we want to do is to be heavy handed or hit people over the head with what we are doing.</p><p>Initially, the <a href="http://www.gamercenteronline.net/tag/dreamcast/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dreamcast">Dreamcast</a> wasn’t going to be the topic of our “pilot” piece. Since this was our debut show I, naturally, wanted to start at the beginning, so the 1961, MIT developed SPACEWAR! (considered by many to be the first, “true” <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a>) was my original choice of topic. But, after knocking it about for a bit, SPACEWAR! seemed somewhat obscure and not “sexy” enough of a subject for the pilot episode. So, after some additional thought on the matter, <a href="http://www.gamercenteronline.net/tag/sega/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sega">Sega</a>’s Dreamcast was ultimately chosen as the topic for the big, GAME TIME! kickoff. And, with the help of my talented co-conspirators, I think the final result turned out to be a more than fitting “Swan Song” for <a href="http://www.gamercenteronline.net/tag/sega/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sega">Sega</a>’s last hurrah in the console hardware market.</p><p><img class="alignleft" src="http://www.productwiki.com/upload/images/sega_dreamcast.jpg" alt="sega dreamcast Great Moments In Video Gaming: The Dreamcast " width="134" height="165" title="Great Moments In Video Gaming: The Dreamcast " />Looking back, it’s hard to believe that 10 years have passed since 9/9/99. So much has happened to us as a nation, and to me personally, since that day. I won’t get into a laundry list of everything here, as it isn’t really pertinent, but I do vividly recall all the hype and hubbub surrounding the DC’s numerically savvy launch date. I wasn’t silly (or brave…) enough to get my Dreamcast on that first day, as I’m not a huge fan of sleeping outside on cold concrete or waiting in deathly looooong lines. I did, however, manage to score one about month later at a KB Toy store of all places. And I fell in love with that little, white machine as soon as I unboxed it and fired up my first gridiron battles of <a href="http://www.gamercenteronline.net/tag/nfl-2k/" class="st_tag internal_tag" rel="tag" title="Posts tagged with NFL 2K">NFL 2K</a>, then handed out several, chop-sockey beatdowns in <a href="http://www.gamercenteronline.net/tag/soul-calibur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Soul Calibur">Soul Calibur</a> and topped my evening off by collecting an overabundance of gold rings in Sonic Adventure. Good, good times.</p><p>Since I was the defacto gamer in my family AND just dropped a pretty substantial amount of cash on the system (plus the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>), my initial opinion of the Dreamcast was somewhat biased. I mean, I HAD to love it, right? I couldn’t justify the purchase otherwise. So, I took my alabaster baby (with that adorable, red curly-Q) over to my brother’s house that weekend to gauge his reaction and (tried) to get an unprejudiced estimation of the system as a whole. It was at this moment when I fully understood the power of the Dreamcast and the true “generational leap” that this system was.</p><p>As the intro/demo of Soul Calibur played on my brother’s TV, his eyes widened to almost comical proportions and his jaw grew slack. The only awestruck words he could manage were, “Holy shit, this is better than the arcades…”</p><p>True dat, my brother. True dat.</p><p>Please enjoy the video. I can truthfully say that it was a labor of love and a blast to make. Hopefully, we’ll get to do more at some point…</p><p><strong>VIVA LA DREAMCAST! </strong></p><p><em>~ Jerry Bonner</em></p><p><em>Jerry Bonner is a writer and journalist whose work has appeared in GQ, EGM, 1UP, What They Play, Yahoo!, Ars Technica, Game Focus Canada, Geeks of Doom and Game Stooge. He also worked for the ESRB (Entertainment Software Ratings Board) for a time as the Senior Game Content Rater. He currently lives in Southern New Jersey with his wife and four children.</em></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=3f219658-431a-46d6-92a1-02a82cf493bb" alt=" Great Moments In Video Gaming: The Dreamcast "  title="Great Moments In Video Gaming: The Dreamcast " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/09/10/great-moments-in-video-gaming-the-dreamcast/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/09/10/great-moments-in-video-gaming-the-dreamcast/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>E3 &#8217;09: Kratos Playable In Soul Calibur PSP</title><link>http://www.gamercenteronline.net/2009/06/03/e3-09-kratos-playable-in-soul-calibur-psp/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-09-kratos-playable-in-soul-calibur-psp</link> <comments>http://www.gamercenteronline.net/2009/06/03/e3-09-kratos-playable-in-soul-calibur-psp/#comments</comments> <pubDate>Wed, 03 Jun 2009 23:41:27 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[E3]]></category> <category><![CDATA[God of War]]></category> <category><![CDATA[God of War III]]></category> <category><![CDATA[Kratos]]></category> <category><![CDATA[PlayStation Portable]]></category> <category><![CDATA[psp]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[Soulcalibur]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9090</guid> <description><![CDATA[During the demoing of Soul Calibur: Broken Destiny, the first Soul Calibur title coming exclusive to the PSP, at E3 players were left in amazement at the reveal that Kratos, from Sony&#8217;s God of War series, will be playable in the final version of Broken Destiny. However, we have received news that Kratos wasn&#8217;t playable at [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F03%2Fe3-09-kratos-playable-in-soul-calibur-psp%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F03%2Fe3-09-kratos-playable-in-soul-calibur-psp%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 09: Kratos Playable In Soul Calibur PSP" alt=" E3 09: Kratos Playable In Soul Calibur PSP" /><br /> </a></div><p><img class="alignleft size-full wp-image-4261" title="godofwariiivga" src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/godofwariiivga.jpg?cda6c1" alt="godofwariiivga E3 09: Kratos Playable In Soul Calibur PSP" width="200" height="400" />During the demoing of<em> <a href="http://www.gamercenteronline.net/tag/soul-calibur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Soul Calibur">Soul Calibur</a>: Broken Destiny</em><em><span style="font-style: normal;">, the first Soul Calibur title coming exclusive to the <a href="http://www.gamercenteronline.net/tag/psp/" class="st_tag internal_tag" rel="tag" title="Posts tagged with psp">PSP</a>, at <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> players were left in amazement at the reveal that <a href="http://www.gamercenteronline.net/tag/kratos/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kratos">Kratos</a>, from <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>&#8217;s<em> <a href="http://www.gamercenteronline.net/tag/god-of-war/" class="st_tag internal_tag" rel="tag" title="Posts tagged with God of War">God of War</a></em> series, will be playable in the final version of <em>Broken Destiny</em>.</span></em></p><p>However, we have received news that Kratos wasn&#8217;t playable at the demoing of the game. But, 1UP did manage to <em><a href="http://media.1up.com/media/03/7/2/0/lg/564.jpg">gain a pic of Kratos within the character select screen.</a></em></p><div class="gametrailers_embed_container&gt;"><object width="480" height="392" data="http://www.gametrailers.com/remote_wrap.php?mid=50353" type="application/x-shockwave-flash"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=50353" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /></object></div><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=2cd2a44f-addf-446a-862b-f73f758cfa79" alt=" E3 09: Kratos Playable In Soul Calibur PSP"  title="E3 09: Kratos Playable In Soul Calibur PSP" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/03/e3-09-kratos-playable-in-soul-calibur-psp/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/03/e3-09-kratos-playable-in-soul-calibur-psp/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Soul Calibur: Broken Destiny Announced For PSP</title><link>http://www.gamercenteronline.net/2009/04/29/soul-calibur-broken-destiny-announced-for-psp/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=soul-calibur-broken-destiny-announced-for-psp</link> <comments>http://www.gamercenteronline.net/2009/04/29/soul-calibur-broken-destiny-announced-for-psp/#comments</comments> <pubDate>Wed, 29 Apr 2009 22:31:46 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Astaroth]]></category> <category><![CDATA[Darth Vader]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Ivy]]></category> <category><![CDATA[Soul Calibur]]></category> <category><![CDATA[Soulcalibur]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Voldo]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8043</guid> <description><![CDATA[Along with the announcement of Tekken 6 coming to the PSP, another one of our favorite fighting titles will be headed to the PSP.  In the long shadow of Soulcalibur IV, it seems that its developer is planning the PSP treatment for the game called Soul Calibur: Broken Destiny. According to many scores, the game would not feature Darth [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F29%2Fsoul-calibur-broken-destiny-announced-for-psp%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F29%2Fsoul-calibur-broken-destiny-announced-for-psp%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Soul Calibur: Broken Destiny Announced For PSP" alt=" Soul Calibur: Broken Destiny Announced For PSP" /><br /> </a></div><p><img class="alignleft" src="http://www.ukresistance.co.uk/pics5/soul-calibur-4-ivy-bits1.jpg" alt="soul calibur 4 ivy bits1 Soul Calibur: Broken Destiny Announced For PSP" width="240" height="338" title="Soul Calibur: Broken Destiny Announced For PSP" />Along with the announcement of Tekken 6 coming to the <a href="http://www.gamercenteronline.net/tag/psp/" class="st_tag internal_tag" rel="tag" title="Posts tagged with psp">PSP</a>, another one of our favorite fighting titles will be headed to the <a href="http://www.gamercenteronline.net/tag/psp/" class="st_tag internal_tag" rel="tag" title="Posts tagged with psp">PSP</a>. </p><p>In the long shadow of <a href="http://www.gamercenteronline.net/tag/soulcalibur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Soulcalibur">Soulcalibur</a> IV, it seems that its developer is planning the PSP treatment for the game called <em><a href="http://www.gamercenteronline.net/tag/soul-calibur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Soul Calibur">Soul Calibur</a>: Broken Destiny</em>. According to many scores, the game would not feature <a href="http://www.gamercenteronline.net/tag/darth-vader/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Darth Vader">Darth Vader</a> and Yoda like in the console versions. However, it well feature a new fighter named Dampierre. </p><p>In addition, it was revealed by GameSpot that the game would included characters like <a href="http://www.gamercenteronline.net/tag/ivy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ivy">Ivy</a>, Cassandra, <a href="http://www.gamercenteronline.net/tag/voldo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Voldo">Voldo</a>, Siegfried, Mitsurugi, Tira, Taki, <a href="http://www.gamercenteronline.net/tag/astaroth/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Astaroth">Astaroth</a>, and Hilde. And the final list will feature about 20 characters. Anyway, even if the list is shorter then the console version, players can expect an improved character creation system and a changing clock, meaning you won&#8217;t be limited to seeing stages at a single point in time.</p><p>Unlike Tekken, the PSP incarnation of Soul Calibur, will not be a port and is scheduled for release this summer.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9dff57ef-8b10-47ba-9581-b7fc49c553fc" alt=" Soul Calibur: Broken Destiny Announced For PSP"  title="Soul Calibur: Broken Destiny Announced For PSP" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/29/soul-calibur-broken-destiny-announced-for-psp/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/29/soul-calibur-broken-destiny-announced-for-psp/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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