Tag Archives: Shanghai

Army of Two: The 40th Day – Weapon Design Contest

Today, EA Montreal announced the return of the weapon design contest for Army of Two: The 40th day. From June 23, 2009 to July 12 2009, participants can submit their ultimate weapon at the game’s official website for a chance to have it included in a future EA Game.

To enter the contest, gamers will need to submit an image of their weapon and a brief 200-word description. Please click on the game’s official website to view the contest rules. Once gamers submit their designs, the images will be posted to the site for the community to vote on. Starting on July 20, 2009 the top weapons will be reviewed by the development team who will then pick the two best designs.

Army of Two: The 40th Day Debut Trailer

armyoftwoThat’s right people. After god knows how long, it seems that we finally get to see the sequel in action, but in the form of a trailer.

The Army of Two: The 40th Day trailer shows a more serious and intense side of the game by showing what has happen to the city of Shanghai.

However, the trailer does show one of the games newest features, mock surrender, which is basically when you, or your partner, hinds and one of you go out and fakes a surrender and you should know how it goes from there. 

Army of Two: The 40th Day Preview

Though the original Army of Two happened to sell over two million copies, it didn’t go without catching some heat. Gamers found things to complain about, whether it was from the “bromance” exhibited through corny exchanges between Salem and Rios, wonky co-operative gameplay, or various other unsavory facets. However, EA hopes to turn all those notions on their head with the release of the upcoming Army of Two: The 40th Day, the sequel to the original game.

Salem and Rios make an explosive return, though now the focus of the game has shifted to the simple goal of getting out of Shanghai with their limbs – and lives – intact. Information that has surfaced about the upcoming sequel has set the stage for the game to lie in a sort of moral limbo. While little details are currently known about the definite storyline, it’s fact that there will be both obvious baddies and obvious civilians that you can protect or leave to fend for themselves – your choice.

The disaster plaguing Shanghai has something to do with the “40th Day Initiative” (now you know what the title is for!), though devs are currently mum about the entire ordeal . Interviews with 40th Day bigwigs indicate that the storyline will revolve solely around Salem and Rios getting out alive, with major plot points unraveling throughout the game, not just during the obligatory cut scenes.

While the core co-operative gameplay remains the same,  change is most certainly coming. A bevy of differences will be introduced in this installment. Sources such as Joystiq and Destructoid confirm the implementation of a new mechanic allowing players to negotiate prices for assassinations. For instance, a fee could be charged, which enters into a dialogue with certain NPCs. These small scenes are said to play a major part in the the flow of the gameplay, adding a truly organic feel to the action rather than faceless carnage. Controlling your partner will allow for some creative use of war tactics.

Salem and Rios can now perform such feats as faking surrenders, taking hostages, or as always, blowing straight through any opposition. The introduction of a tactial overlay will be something to take in as well, giving gamers the ability to label enemies and friendlies with a certain color to distinguish who to harm from who to keep safe. This seems like an extremely handy addition, as after a while enemies begin to look way too similar.

In addition, The 40th Day promises to buck the stereotype of placing gamers in lame, typical locations like docks, warehouses, or urban locations as we saw in Gears of War. Instead, combat is said to take place in everywhere a “real” city has, such as malls and other locations dotting the landscape.

Since the sequel was so recently announced, there is scant information currently available. Until more details are leaked, we’ll have to wait patiently to see how much Army of Two: The 40th Day can improve over the original. Hopefully quite vastly, as good co-op games have been difficult to come by lately. Here’s hoping for the best!

Army of Two: The 40th Day Announced

armyoftwoMentioned in numerous occasions in the rumor section, it now seems that EA Montreal have announced today, officially, the developement of Army of Two: The 40th day. In were the ultimate two-man private military team -Salem and Rios – return in where they must survive and prevail in a city under siege.

“With Army of Two: The 40th day, we’re pushing the tactical two-man military team into new battlegrounds offering a completely organic and rich co-op experience to deliver an action-packed co-op shooter this winter,” says Reid Schneider, Executive Producer, EA Montreal. ”As chaos blankets Shanghai, China, you must rely on your partner to survive as you weave through a broken city left devastated in a mysterious wake.”

When disaster in strikes Shanghai, China, Rios and Salem find themselves right in the middle of it all – the wrong place, the wrong time, but they have the right team. A carefully orchestrated series of mysterious catastrophes is dragging Shanghai to the brink of ruin, and now the Army of Two must fight their way through ravaged city districts as they try to beat the odds and uncover the secret of the 40th Day.

The game features a bigger playbook of new co-op moves that either player can use at any time, opening up new strategies and countless choices for both players. The result is a bigger, better, more organic and immersive co-op experience that lets gamers put their best two-man tactics to use whenever and wherever they want. It will be available for the Xbox 360, PlayStation 3 and PC  this winter.