<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Santa Monica  California</title> <atom:link href="http://www.gamercenteronline.net/tag/santa-monica-california/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>God of War III Utilizes 35GB of Blu-Ray Space</title><link>http://www.gamercenteronline.net/2010/02/21/god-of-war-iii-utilizes-35gb-of-blu-ray-space/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=god-of-war-iii-utilizes-35gb-of-blu-ray-space</link> <comments>http://www.gamercenteronline.net/2010/02/21/god-of-war-iii-utilizes-35gb-of-blu-ray-space/#comments</comments> <pubDate>Mon, 22 Feb 2010 04:04:17 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Blu-ray Disc]]></category> <category><![CDATA[God of War]]></category> <category><![CDATA[God of War III]]></category> <category><![CDATA[Santa Monica  California]]></category> <category><![CDATA[Sony]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13359</guid> <description><![CDATA[It&#8217;s likely the most anticipated game of this year, but how much space does it take up on a Blu-Ray disc? Apparently, alot! Tim Moss, Director of Technology at Sony Santa Monica, revealed the monstrous amount of space that God of War III will take up on a Blu-Ray disc. In a tweet placed this [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F21%2Fgod-of-war-iii-utilizes-35gb-of-blu-ray-space%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F21%2Fgod-of-war-iii-utilizes-35gb-of-blu-ray-space%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="God of War III Utilizes 35GB of Blu Ray Space" alt=" God of War III Utilizes 35GB of Blu Ray Space" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/11/2nak3s9.jpg?cda6c1"><img class="aligncenter size-full wp-image-12318" title="GoWIII_Beheading" src="http://www.gamercenteronline.net/wp-content/uploads/2009/11/2nak3s9.jpg?cda6c1" alt="2nak3s9 God of War III Utilizes 35GB of Blu Ray Space" width="750" height="435" /></a></p><p>It&#8217;s likely the most anticipated game of this year, but how much space does it take up on a <a href="http://www.gamercenteronline.net/tag/blu-ray-disc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blu-ray Disc">Blu-Ray disc</a>? Apparently, alot! Tim Moss, Director of Technology at <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> Santa Monica, revealed the monstrous amount of space that <em><a href="http://www.gamercenteronline.net/tag/god-of-war/" class="st_tag internal_tag" rel="tag" title="Posts tagged with God of War">God of War</a> III</em> will take up on a Blu-Ray disc.</p><p>In a <a href="http://twitter.com/TDMoss/status/9422071243">tweet</a> placed this morning, Moss states “#<em>GOW3</em> 35GB of goodness. Thank heavens for Dual Layer Blu-Rays”. That in mind, it&#8217;s great to see a developer using the disc space being used so wisely, seeing that a discs total capacity is about 50 gigabits of space. Everytime we hear news about <em><a href="http://www.gamercenteronline.net/tag/god-of-war-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with God of War III">God of War III</a>,</em> it seems to get better and better.</p><p>[<a href="http://twitter.com/TDMoss/status/9422071243">TheLostGamer</a>]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/02/21/god-of-war-iii-utilizes-35gb-of-blu-ray-space/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/02/21/god-of-war-iii-utilizes-35gb-of-blu-ray-space/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>GOW III Devs: SPUs Are Faster Than You Think</title><link>http://www.gamercenteronline.net/2009/04/07/gow-iii-devs-spus-are-faster-than-you-think/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gow-iii-devs-spus-are-faster-than-you-think</link> <comments>http://www.gamercenteronline.net/2009/04/07/gow-iii-devs-spus-are-faster-than-you-think/#comments</comments> <pubDate>Wed, 08 Apr 2009 02:10:32 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Cell]]></category> <category><![CDATA[God of War III]]></category> <category><![CDATA[Graphics processing unit]]></category> <category><![CDATA[Physics processing unit]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Santa Monica  California]]></category> <category><![CDATA[Sony]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7502</guid> <description><![CDATA[Most of us think that, by now, most developers have grasp the full potential of the PlayStation 3, but SCEA says it differs when it comes to thinking that. As reported by GameZine, in Sony Santa Monica&#8217;s confrence at GDC &#8217;09, which was entitled titled &#8220;Practical SPU Programming&#8221;, it was detailed by Jim Tilander and Vassily Filippov of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F07%2Fgow-iii-devs-spus-are-faster-than-you-think%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F07%2Fgow-iii-devs-spus-are-faster-than-you-think%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="GOW III Devs: SPUs Are Faster Than You Think" alt=" GOW III Devs: SPUs Are Faster Than You Think" /><br /> </a></div><p><img class="alignleft size-full wp-image-6057" title="godofwariiivicgrip" src="http://www.gamercenteronline.net/wp-content/uploads/2009/02/godofwariiivicgrip.jpg?cda6c1" alt="godofwariiivicgrip GOW III Devs: SPUs Are Faster Than You Think" width="200" height="400" />Most of us think that, by now, most developers have grasp the full potential of the <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>, but SCEA says it differs when it comes to thinking that.</p><p>As reported by GameZine, in <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> Santa Monica&#8217;s confrence at GDC &#8217;09, which was entitled titled &#8220;Practical SPU Programming&#8221;, it was detailed by Jim Tilander and Vassily Filippov of the teams usage of the PlayStation 3&#8242;s SPUs in <a href="http://www.gamercenteronline.net/tag/god-of-war-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with God of War III">God of War III</a>.</p><p>The <a href="http://www.gamercenteronline.net/tag/cell/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cell">Cell</a> processor features one main processor, PPU, and 8 specialist processors, SPUs, one of which is turned off for optimisation reasons, with another used for the PlayStation 3&#8242;s OS.</p><p>They continue to explain saying that the SPUs aren&#8217;t actually coprocessors, but are full general purpose processors that can handle code directly lifted from the PPU. Moreover, they aren&#8217;t just fast, but they are super fast and with a little bit of help they can run code at unbelievable speeds.</p><p>In fact, the <a href="http://www.gamercenteronline.net/tag/god-of-war/" class="st_tag internal_tag" rel="tag" title="Posts tagged with God of War">God of War</a> III team rely on the SPUs to accelerate both the PlayStation 3&#8242;s GPU (RSX) and the PPU. They then detailed the systems running on the SPUs, which include animation, cloth, collision, procedural textures, culling, shadows, push buffer generation, meta tasks, geometry conditioning, and sound.</p><div class="zemanta-pixie"><img class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif" alt="pixy GOW III Devs: SPUs Are Faster Than You Think"  title="GOW III Devs: SPUs Are Faster Than You Think" /><span class="zem-script more-related"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/07/gow-iii-devs-spus-are-faster-than-you-think/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/07/gow-iii-devs-spus-are-faster-than-you-think/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk: basic
Page Caching using disk: enhanced
Database Caching 1/17 queries in 0.013 seconds using disk: basic
Object Caching 774/802 objects using disk: basic

Served from: www.gamercenteronline.net @ 2012-02-14 22:16:29 -->
