In order to avoid the mistakes of the PlayStation Portable, Sony has been discouraging developers from porting console games to the PlayStation Vita.
According to Sony vice president of marketing for handhelds and consoles John Koller, the console manufacture has been trying to avoid the mistakes of pushing out ports.
“The issue that happened with PSP is we got overrun with ports,” said Koller. “It became very difficult for us to define what made PSP unique. The content development became a bit unstructured or decentralized, in that we got a lot of content that was on PlayStation 2 and got thrown over to the handheld.”
Koller then exampled the importance of those “console experiences” being unique on on the handheld. The handheld “isn’t something consumers play because they’ve left the living room,” he said. “It’s something that [needs to be] unique, and defines the Vita experience.”