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GOW III Devs: SPUs Are Faster Than You Think

Most of us think that, by now, most developers have grasp the full potential of the PlayStation 3, but SCEA says it differs when it comes to thinking that. As reported by GameZine, in Sony Santa Monica’s confrence at GDC ’09, which was entitled titled “Practical SPU Programming”, it was detailed by Jim Tilander and Vassily Filippov of [...]

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