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	<title> &#187; Multiplayer game</title>
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		<title>Lead &amp; Gold &#8211; Martin Wahlund Interview &#8220;The Good Old West&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/10/13/lead-gold-martin-wahlund-interview-the-good-old-west/</link>
		<comments>http://www.gamercenteronline.net/2009/10/13/lead-gold-martin-wahlund-interview-the-good-old-west/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 21:21:05 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Bionic Commando]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Downloadable content]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GRIN]]></category>
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		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=12020</guid>
		<description><![CDATA[
			
				
			
		

We recently sat down with Martin Wahlund (CEO, Fatshark) to talk about their upcoming downloadable title, Lead &#38; Gold: Gangs of the Wild West &#8211; a third person multiplayer-oriented shooter aiming to give players &#8220;a chance to relive the thrills of a gunfight in classic western settings.&#8221;. Enjoy.
GCO: What&#8217;s the general idea behind Lead &#38; [...]]]></description>
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				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F13%2Flead-gold-martin-wahlund-interview-the-good-old-west%2F&amp;source=KerwinStewart&amp;style=normal" height="61" width="50" title="Lead & Gold   Martin Wahlund Interview The Good Old West" alt=" Lead & Gold   Martin Wahlund Interview The Good Old West" /><br />
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<p><img class="aligncenter size-full wp-image-12023" title="Martin_Wahlund_u1" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/10/Martin_Wahlund_u1.jpg" alt="Martin Wahlund u1 Lead & Gold   Martin Wahlund Interview The Good Old West" width="750" height="401" /><br />
We recently sat down with Martin Wahlund (CEO, Fatshark) to talk about their upcoming downloadable title, <em>Lead &amp; Gold: Gangs of the Wild West</em> &#8211; a third person multiplayer-oriented shooter aiming to give players &#8220;a chance to relive the thrills of a gunfight in classic western settings.&#8221;. Enjoy.</p>
<p><strong><em>GCO: What&#8217;s the general idea behind Lead &amp; Gold?</em></strong></p>
<p><strong><em>Martin Wahlund:</em></strong> To deliver a fun and good looking multi-player game with strong game modes that suits the western setting well. This, at a very good price for the players.</p>
<p><strong><em>GCO: People have called Lead &amp; Gold &#8220;<a class="zem_slink" title="Team Fortress" rel="wikipedia" href="http://en.wikipedia.org/wiki/Team_Fortress">Team Fortress</a> meets the old west&#8221;, what do you have to say about that?</em></strong></p>
<p><strong><em>MW: </em></strong>It is not that far off. Team Fortress is great and there are many common elements in the games but also many differences.</p>
<p><strong><em>GCO: Lead &amp; Gold is a team based multi-player experience. Please describe some key elements in the game.</em></strong></p>
<p><strong><em>MW:</em></strong> Team play. You win as a team or lose as a team. Another key element is the class that you chose to play, it dictates the way you play in each scenario.</p>
<p>The in-game leveling system is also something that stands out; you get experience from completing mission objectives or killing enemies. The character then, evolves by gaining improved synergies.</p>
<p><strong><em>GCO: Does Lead &amp; Gold have some kind of perk system, much like that in the Call of Duty games?</em></strong></p>
<p><strong><em>MW:</em></strong> Not directly. The closest thing is the synergies that the characters get when you level up your character in each scenario.</p>
<p><strong><em>GCO: We&#8217;ve noticed that Lead &amp; Gold uses the same engine as GRIN&#8217;s Bionic Commando. Were there any setbacks caused by GRIN&#8217;s closing during development?</em></strong></p>
<p><strong><em>MW: </em></strong>Well, we worked close with GRIN and it was a shame to see the studio close down but we are still alive and kicking.</p>
<p><strong><em>GCO: Is there support for dynamic (explosive) environment in the game?</em></strong></p>
<p><strong><em>MW: </em></strong>In some sense, yes. You can destroy certain objects with a well placed powder keg. It could be a wind mill or a door.</p>
<p><strong><em>GCO: Going back to perks. Is there a class system? </em></strong></p>
<p><strong><em>MW: </em></strong>Yes. There are 4 main classes in the game at release, the trapper, the blaster, the deputy and the gunslinger. All of them have a special ability for example the trapper can set traps. We hope to release more characters as downloadable content in a near future.</p>
<p><em><strong>GCO: When can we expect Lead &amp; Gold to release?</strong></em></p>
<p><em><strong>MW:</strong></em> Q1 2010.</p>
<p><strong><em>GCO: Thanks for your time. </em></strong></p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=187b52ef-5ec5-4a00-ab38-9ed84a6faa76" alt=" Lead & Gold   Martin Wahlund Interview The Good Old West"  title="Lead & Gold   Martin Wahlund Interview The Good Old West" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<item>
		<title>Crackdown 2 To Feature Four-Player Co-Op</title>
		<link>http://www.gamercenteronline.net/2009/06/09/crackdown-2-to-feature-four-player-co-op/</link>
		<comments>http://www.gamercenteronline.net/2009/06/09/crackdown-2-to-feature-four-player-co-op/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 02:07:30 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Crackdown]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Multiplayer game]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9209</guid>
		<description><![CDATA[
			
				
			
		

This game looks better and better every time we talk about it. Crackdown&#8217;s 2 product page on Xbox.com has some details not revealed during Microsoft&#8217;s E3 Keynote. And these details are juicy.
The sequel is to have four-player co-op and competitive multiplayer for up to 16 people.
The games developer said earlier this week that it “takes [...]]]></description>
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<p><img class="aligncenter size-full wp-image-9210" title="crackdown2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/crackdown2.jpg" alt="crackdown2 Crackdown 2 To Feature Four Player Co Op" width="750" height="350" /></p>
<p>This game looks better and better every time we talk about it. <em>Crackdown&#8217;s 2</em> product page on Xbox.com has some details not revealed during Microsoft&#8217;s E3 Keynote. And these details are juicy.</p>
<p>The sequel is to have four-player co-op and competitive multiplayer for up to 16 people.</p>
<p>The games developer said earlier this week that it “takes multiplayer gaming to unprecedented levels for the ultimate co-op and competitive multiplayer experience”.</p>
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