// archives

SDCC 2011: Moving Mass Effect To The Big Screen

At the Mass Effect and Legendary Pictures panel, BioWare director Casey Hudson and movie writer Mark Protosevich discussed the challenges of transporting Mass Effect onto the big screen. Hudson states that the strength of the game comes from its characters. However, Protosevich adds that people can be easily be seduced by visuals and the cinematic [...]

Figuring Out The Future of Mass Effect – BioWare

Speaking to global business giant Forbes, BioWare founders Greg Zeschuk and Ray Muzyka talked about the possibility of continuing the series after the third installment, stating that the diverse alien races and planets have struck a chord with the series’ audience. “We do have a desire to continue the Mass Effect franchise,” added Muzyka, “and [...]

E3 2011: Mass Effect 3 Uses Kinect

During the Microsoft press conference, Ray Muzyka stepped on stage to announced Kinect support for Mass Effect 3. However, Kinect isn’t planned as the primary input of the game; it’s used to “augment” the experience. When the game releases, players will be able to command their team on the battlefield using the motion device — in addition [...]

Rebuilding The Normandy In Mass Effect 3

The most recognizable aspect from the Mass Effect universe, other than Commander Shepperd, is the Normandy, the series’ main form of transportation. However, according to Game Informer, the Normandy has been “taken apart, studied and rebuilt” in the sequel. “You’re a Spectre, but you’re still an Alliance marine,” said exclusive producer Casey Hudson. “It’s like [...]

CES 10: BioWare “Building” Third Mass Effect

BioWare has revealed that it has already started “building” the third Mass Effect title, even though the second hasn’t hit the market yet. Talking vaguely about the final chapter in the trilogy, project manager Casey Hudson spoke about the upcoming installment into the Mass Effect trilogy at the Consumer Electronics Show. “We are already at [...]

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