// archives

TGS 09: Kojima More Than Impressed With Project Natal

When grasping his hands on Project Natal for the first time, Konami’s Hideo Kojima was caught smitten by Microsoft’s motion sensing technology, he revealed during a Q&A session at the Tokyo Game Show. He told the crowd that he was shocked by the experience of Natal. “I had to restrain myself from telling everyone I [...]

Silent Hill Movie Getting Sequel

Screenwriter Roger Avary and producer Samuel Hadida have signed on for the sequel to their 2006 video game adaptation, Silent Hill reports TheHollywoodReporter. The original movie, based on the hit Konami title, centered on a woman who travels to a desolate town seeking help for her ailing daughter only find supernatural occurrences taking place in [...]

Ninety-Nine Nights II Now At Konami

At Tokyo’s Xbox 360 Media Briefing 2009, Microsoft confirmed that Konami will be publishing Ninety-Nine Nights II. There’s little information know about the title, however, the sequel will feature the same style of gameplay as the original – which blends a  large groups of enemies with fast-paced combat. Ninety-Nine Nights II was said to be [...]

Konami Explains Why Peace Walker Is Only For PSP

Fans have been demanding a reason as to why Konami and Kojima Productions would release the next installment of the Metal Gear Solid saga on to the PSP, instead of releasing  it on the Playstation 3. During the latest episode of the Kojima Productions podcast, Sean Eyestone explained the teams decision to develop Metal Gear [...]

Six Days In Fallujah Sees Staff Cut Casualties

A backlash against modern day war game, Six Days in Fallujah, saw publisher Konami dropping support for the title, basically, landing Atomic Games, the developer, in hot water. However, without a new publisher for the title, Atomic Game today announced that they’ve, reluctantly, let there some of their developers go because of funding trouble for [...]

Metal Gear Solid: Rising Won’t Utilize MGS4 Engine

Metal Gear Solid 4: Guns of the Patriots is, undoubtedly, one of the best looking games of this console generation, however, it seems that the upcoming Metal Gear title, Metal Gear Solid: Rising, won’t be utilizing that engine.
Instead, its developers Kojima Productions are building an engine that can be used for multiplatform proposes. They also promise [...]

Kojima Explains Why He Took on MGS: Peace Walker, Introduces “Love Box”

In an interview published by the Japanese magazine, Dengeki: PlayStation, Hideo Kojima explained why he took the role of game designer on Metal Gear Solid: Peace Walker, despite his previous claims that he would play a smaller role in the development of Metal Gear games after Metal Gear Solid 4.
“At first, I was just going [...]

E3 ‘09: Kojima Announces Castlevania: Lords of Shadow

At the Konami E3 press conference, Hideo Kojima announced in front of the video game press core that Kojima Productions as well as at Spanish studio Mercury Steam are busy working on Castlevania: Lords of Shadow, which then confrims reports that happened earier this year.
Kojima says they want to “keep the franchise fresh”. Along with that, [...]

E3 ‘09: Metal Gear Solid: Rising Confirmed For 360

“What game has 360 owners always wanted to play on their 360?” At the Microsoft E3 Press Conference, Hideo Kojima announced “Metal Gear Solid: Rising” for the Xbox 360 – but we’re not sure that it’s an exclusive yet because they only said “in developement”.
However, instead of featuring Solid Snake, the game will star Raiden.
“The [...]

Kojima Teaser Site Reveals… Big Boss

It seems that things are a bit clearer now. After teasing us with letters we can’t even make sensible words out of, the Kojima “NEXT” project teaser site update has finally revealed some more information about his upcoming game.
Anyway, the lighting and rain return, but this time with the letters “R” and “P” flash on the screen [...]

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