<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Kojima Productions</title> <atom:link href="http://www.gamercenteronline.net/tag/kojima-productions/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Kojima Confirms Development on New IP</title><link>http://www.gamercenteronline.net/2009/08/20/kojima-confirms-development-work-on-new-ips/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=kojima-confirms-development-work-on-new-ips</link> <comments>http://www.gamercenteronline.net/2009/08/20/kojima-confirms-development-work-on-new-ips/#comments</comments> <pubDate>Thu, 20 Aug 2009 18:02:22 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Hideo Kojima]]></category> <category><![CDATA[Kojima Productions]]></category> <category><![CDATA[Mecha Combat Simulation]]></category> <category><![CDATA[Metal Gear Series]]></category> <category><![CDATA[Metal Gear Solid]]></category> <category><![CDATA[Shooter]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11014</guid> <description><![CDATA[When talking to IGN, Hideo Kojima confirmed that he has several titles under development over at Kojima Productions, in which one of them he has wanted to do for a very long time. When talking about the teams newest game engine, Kojima started to list all of the titles under development at Kojima Productions. &#8221;First of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F20%2Fkojima-confirms-development-work-on-new-ips%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F20%2Fkojima-confirms-development-work-on-new-ips%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Kojima Confirms Development on New IP" alt=" Kojima Confirms Development on New IP" /><br /> </a></div><p style="text-align: center;"><em><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/08/GC2009_PW007_bmp_jpgcopy.jpg?cda6c1"><img class="aligncenter size-full wp-image-11015" title="Metal Gear Solid: PW" src="http://www.gamercenteronline.net/wp-content/uploads/2009/08/GC2009_PW007_bmp_jpgcopy.jpg?cda6c1" alt="GC2009 PW007 bmp jpgcopy Kojima Confirms Development on New IP" width="750" height="425" /></a></em></p><p>When talking<em> </em>to IGN, <a href="http://www.gamercenteronline.net/tag/hideo-kojima/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hideo Kojima">Hideo Kojima</a> confirmed that he has several titles under development over at <a href="http://www.gamercenteronline.net/tag/kojima-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kojima Productions">Kojima Productions</a>, in which one of them he has wanted to do for a very long time.</p><p>When talking about the teams newest game engine, Kojima started to list all of the titles under development at Kojima Productions. &#8221;First of all I can name <em><a href="http://www.gamercenteronline.net/tag/metal-gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear">Metal Gear</a> Solid Rising</em> – that’s going to be on the preparation list. Also there’s a new title that we haven’t announced that I’ve wanted to make for a long time – that’s on the list as well. And also a couple of other new titles we’re preparing now,&#8221; he said.</p><p>&#8220;The one that I said that I’ve been wanting to make – this is a new franchise and a new title. For the other couple of titles, it could be something that you always wanted to have. It could be, or it could be something else. It’s a matter of the timing of when we can get it out,&#8221; he continued at a future point during the interview.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=febfb8db-944b-4180-9603-5f15da5e7878" alt=" Kojima Confirms Development on New IP"  title="Kojima Confirms Development on New IP" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/20/kojima-confirms-development-work-on-new-ips/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/20/kojima-confirms-development-work-on-new-ips/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Metal Gear Solid: Rising Won’t Utilize MGS4 Engine</title><link>http://www.gamercenteronline.net/2009/06/13/metal-gear-solid-rising-won%e2%80%99t-utilze-mgs4-engine/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=metal-gear-solid-rising-won%25e2%2580%2599t-utilze-mgs4-engine</link> <comments>http://www.gamercenteronline.net/2009/06/13/metal-gear-solid-rising-won%e2%80%99t-utilze-mgs4-engine/#comments</comments> <pubDate>Sat, 13 Jun 2009 05:26:24 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Kojima Productions]]></category> <category><![CDATA[Konami]]></category> <category><![CDATA[Metal Gear Solid]]></category> <category><![CDATA[Metal Gear Solid 4]]></category> <category><![CDATA[Metal Gear Solid 4: Guns of the Patriots]]></category> <category><![CDATA[playstation 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9303</guid> <description><![CDATA[Metal Gear Solid 4: Guns of the Patriots is, undoubtedly, one of the best looking games of this console generation, however, it seems that the upcoming Metal Gear title, Metal Gear Solid: Rising, won&#8217;t be utilizing that engine. Instead, its developers Kojima Productions are building an engine that can be used for multiplatform proposes. They also promise [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F13%2Fmetal-gear-solid-rising-won%25e2%2580%2599t-utilze-mgs4-engine%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F13%2Fmetal-gear-solid-rising-won%25e2%2580%2599t-utilze-mgs4-engine%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Metal Gear Solid: Rising Won’t Utilize MGS4 Engine" alt=" Metal Gear Solid: Rising Won’t Utilize MGS4 Engine" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/mgrising.jpg" alt="mgrising Metal Gear Solid: Rising Won’t Utilize MGS4 Engine" width="750" height="350" title="Metal Gear Solid: Rising Won’t Utilize MGS4 Engine" /></p><p><em><a href="http://www.gamercenteronline.net/tag/metal-gear-solid-4-guns-of-the-patriots/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear Solid 4: Guns of the Patriots">Metal Gear Solid 4: Guns of the Patriots</a></em> is, undoubtedly, one of the best looking <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> of this console generation, however, it seems that the upcoming<em> <a href="http://www.gamercenteronline.net/tag/metal-gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear">Metal Gear</a> </em> title, <em><a href="http://www.gamercenteronline.net/tag/metal-gear-solid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear Solid">Metal Gear Solid</a>: Rising,</em> won&#8217;t be utilizing that engine.</p><p>Instead, its developers <a href="http://www.gamercenteronline.net/tag/kojima-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kojima Productions">Kojima Productions</a> are building an engine that can be used for multiplatform proposes. They also promise that <em>Metal Gear Solid: Rising</em> will end up looking better than<em> Guns of the Patriots -</em> revealed in<a href="http://www.konami.jp/kojima_pro/radio/the_report/the_report_094.mp3"><em> their latest podcast. </em></a></p><p>&#8220;We&#8217;re redoing the engine from scratch, and it&#8217;s going to look amazing,&#8221; says podcast host Sean Eyestone. &#8220;It&#8217;s going to be a big project like <em><a href="http://www.gamercenteronline.net/tag/metal-gear-solid-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear Solid 4">Metal Gear Solid 4</a></em>. The entire team is serious about making it look as good as possible on every platform.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/13/metal-gear-solid-rising-won%e2%80%99t-utilze-mgs4-engine/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/13/metal-gear-solid-rising-won%e2%80%99t-utilze-mgs4-engine/feed/</wfw:commentRss> <slash:comments>28</slash:comments> <enclosure url="http://www.konami.jp/kojima_pro/radio/the_report/the_report_094.mp3" length="30967396" type="audio/mpeg" /> </item> <item><title>Kojima Explains Why He Took on MGS: Peace Walker, Introduces &#8220;Love Box&#8221;</title><link>http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box</link> <comments>http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/#comments</comments> <pubDate>Fri, 12 Jun 2009 17:47:43 +0000</pubDate> <dc:creator>Ryan Winterhalter</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Costa Rica]]></category> <category><![CDATA[Hideo Kojima]]></category> <category><![CDATA[Kojima Productions]]></category> <category><![CDATA[Konami]]></category> <category><![CDATA[Metal Gear]]></category> <category><![CDATA[Metal Gear Solid]]></category> <category><![CDATA[Metal Gear Solid: Peace Walker]]></category> <category><![CDATA[PSN]]></category> <category><![CDATA[psp]]></category> <category><![CDATA[Sony]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9280</guid> <description><![CDATA[In an interview published by the Japanese magazine, Dengeki: PlayStation, Hideo Kojima explained why he took the role of game designer on Metal Gear Solid: Peace Walker, despite his previous claims that he would play a smaller role in the development of Metal Gear games after Metal Gear Solid 4. &#8220;At first, I was just [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F12%2Fkojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F12%2Fkojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" alt=" Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" /><br /> </a></div><p><img class="aligncenter" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/mgspeacewalkerpsp.jpg" alt="mgspeacewalkerpsp Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" width="750" height="350" title="Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" /></p><p>In an interview published by the Japanese magazine, Dengeki: <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a>, <a href="http://www.gamercenteronline.net/tag/hideo-kojima/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hideo Kojima">Hideo Kojima</a> explained why he took the role of game designer on<em> <a href="http://www.gamercenteronline.net/tag/metal-gear-solid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear Solid">Metal Gear Solid</a>: Peace Walker</em>, despite his previous claims that he would play a smaller role in the development of <em><a href="http://www.gamercenteronline.net/tag/metal-gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear">Metal Gear</a></em> <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> after <em><a href="http://www.gamercenteronline.net/tag/metal-gear-solid-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear Solid 4">Metal Gear Solid 4</a></em>.</p><p>&#8220;At first, I was just going to create the overall guidelines and concepts for the project, and leave it in the hands my excellent staff. I was going to have a hand in the project as a producer, and make titles other than <em>MGS</em>. But, I set the game in the South American(sic) country of <a href="http://www.gamercenteronline.net/tag/costa-rica/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Costa Rica">Costa Rica</a> and created a story with themes about nuclear deterrence and the cold war. It looked as if it might be very confusing to young people, because of generational differences. So, in the end I finally said, &#8220;I’ll do it.&#8221;</p><p>The only time Kojima directly referenced the gameplay of <em>MGS: Peace Walker</em> during the interview was when discussing the trailer shown at <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>’s press conference. When pressed about the cardboard box with two Snakes in it, Kojima said, &#8220;what we showed is called &#8216;The Love Box&#8217;.&#8221;</p><p>When discussing <em>Metal Gear Solid: Rising</em> Kojima said that it would not be a traditional Metal Gear game. &#8220;It’s a completely different kind of action than what has appeared in the series so far.&#8221; He also said, &#8220;I’ll be working more deeply on the project then a normal producer.&#8221;</p><div class="zemanta-pixie" style="margin-top:10px;height:15px"><img class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=d6584a56-0e4d-413a-86df-fdd716e59ea5" style="border:none;float:right" title="Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" alt=" Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/feed/</wfw:commentRss> <slash:comments>7</slash:comments> </item> <item><title>Kojima Productions Teases Newest Project</title><link>http://www.gamercenteronline.net/2009/05/13/kojima-productions-teases-newest-project/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=kojima-productions-teases-newest-project</link> <comments>http://www.gamercenteronline.net/2009/05/13/kojima-productions-teases-newest-project/#comments</comments> <pubDate>Wed, 13 May 2009 19:16:01 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[1-up]]></category> <category><![CDATA[E3]]></category> <category><![CDATA[Famitsu]]></category> <category><![CDATA[Hideo Kojima]]></category> <category><![CDATA[iPhone]]></category> <category><![CDATA[Kojima Productions]]></category> <category><![CDATA[Konami]]></category> <category><![CDATA[Kotaku]]></category> <category><![CDATA[Metal Gear]]></category> <category><![CDATA[Metal Gear Solid]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8479</guid> <description><![CDATA[And the un-candid teasing from Kojima Productions continues, and you though you were mean. The developers behind the Metal Gear series still plan on announcing the game at E3 &#8211; revealed by a tip to 1UP sometime ago. However, there&#8217;s an advertisement running in the latest issue of  popular Japanese gaming mag, Famitsu, which hints, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F13%2Fkojima-productions-teases-newest-project%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F13%2Fkojima-productions-teases-newest-project%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Kojima Productions Teases Newest Project" alt=" Kojima Productions Teases Newest Project" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/05/clouds_kojima.jpg" alt="clouds kojima Kojima Productions Teases Newest Project" width="750" height="185" title="Kojima Productions Teases Newest Project" /></p><p>And the un-candid teasing from <a href="http://www.gamercenteronline.net/tag/kojima-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kojima Productions">Kojima Productions</a> continues, and you though you were mean. The developers behind the <em><a href="http://www.gamercenteronline.net/tag/metal-gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear">Metal Gear</a></em> series still plan on announcing the game at <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> &#8211; revealed by a tip to 1UP sometime ago.</p><p>However, there&#8217;s an advertisement running in the latest issue of  popular Japanese gaming mag, <a href="http://www.gamercenteronline.net/tag/famitsu/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Famitsu">Famitsu</a>, which hints, and teases at an announcement on 2009.5.18 and its all written within the clouds. Anyway, right now, it&#8217;s only reported that <a href="http://www.gamercenteronline.net/tag/famitsu/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Famitsu">Famitsu</a> is running the advertisement. So, once again, hold until May the 18th for details.</p><p>In addition, it was spotted someone &#8211; we don&#8217;t know there names &#8211; some hidden clues, hidden within the advertisement.</p><p>[ <a class="top" href="http://kotaku.com/5251936/hey-look-some-kojima-productions-ad-announcing-an-announcement"><em>Hey Look, Some Kojima Productions Ad Announcing An Announcement</em></a> via <a href="http://www.gamercenteronline.net/tag/kotaku/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kotaku">Kotaku</a>]</p><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/05/more_clouds.jpg" alt="more clouds Kojima Productions Teases Newest Project" width="750" height="185" title="Kojima Productions Teases Newest Project" /></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="float: right;" src="http://img.zemanta.com/pixy.gif?x-id=7f0d67a4-fa69-4c86-9942-481260854961" alt=" Kojima Productions Teases Newest Project"  title="Kojima Productions Teases Newest Project" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/13/kojima-productions-teases-newest-project/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/13/kojima-productions-teases-newest-project/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Hideo Kojima Is Working On Two New Games</title><link>http://www.gamercenteronline.net/2008/12/24/hideo-kojima-is-working-on-to-new-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hideo-kojima-is-working-on-to-new-games</link> <comments>http://www.gamercenteronline.net/2008/12/24/hideo-kojima-is-working-on-to-new-games/#comments</comments> <pubDate>Wed, 24 Dec 2008 16:39:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Famitsu]]></category> <category><![CDATA[First-person shooter]]></category> <category><![CDATA[Hideo Kojima]]></category> <category><![CDATA[Infinity Ward]]></category> <category><![CDATA[iPhone]]></category> <category><![CDATA[Kojima Productions]]></category> <category><![CDATA[Metal Gear]]></category> <category><![CDATA[Metal Gear Solid]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4490</guid> <description><![CDATA[As we all know, Kojima Productions currently is working on a iPhone version of Metal Gear Solid called Metal Gear Solid Touch, but if we look back sometime before the announcement you will probably see a FPS rumor. This was because Kojima had visited the offices of Infinity Ward to do god knows what, earlier [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F24%2Fhideo-kojima-is-working-on-to-new-games%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F24%2Fhideo-kojima-is-working-on-to-new-games%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Hideo Kojima Is Working On Two New Games" alt=" Hideo Kojima Is Working On Two New Games" /><br /> </a></div><p><img class="alignleft" src="http://img.vidaextra.com/hideo_kojima.jpg" alt="hideo kojima Hideo Kojima Is Working On Two New Games" width="231" height="319" title="Hideo Kojima Is Working On Two New Games" />As we all know, <a href="http://www.gamercenteronline.net/tag/kojima-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kojima Productions">Kojima Productions</a> currently is working on a <a href="http://www.gamercenteronline.net/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iPhone">iPhone</a> version of <a href="http://www.gamercenteronline.net/tag/metal-gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear">Metal Gear</a> Solid called <a href="http://www.gamercenteronline.net/tag/metal-gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear">Metal Gear</a> Solid Touch, but if we look back sometime before the announcement you will probably see a FPS rumor. This was because Kojima had visited the offices of <a href="http://www.gamercenteronline.net/tag/infinity-ward/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Infinity Ward">Infinity Ward</a> to do god knows what, earlier that day.</p><p>Now, however according to <a href="http://www.gamercenteronline.net/tag/famitsu/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Famitsu">Famitsu</a>, <a href="http://www.gamercenteronline.net/tag/hideo-kojima/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hideo Kojima">Hideo Kojima</a> tells them that he is working on two new <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> currently in development at Kojima Productions.</p><p>Here is how he said it was going to go down: The title that will be announced first is being made in a style similar to the way his team has already done in the past, while the second will be produced and restructured by Kojima Productions with the overseas market in mind.</p><p>Kojima&#8217;s current goal for his development team is, &#8220;a software house that can compete with the best of the best from America and Europe.&#8221; Could one of these be a FPS game?</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e50753ce-cdf6-4f05-94ef-48952deb18ea" alt=" Hideo Kojima Is Working On Two New Games"  title="Hideo Kojima Is Working On Two New Games" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/12/24/hideo-kojima-is-working-on-to-new-games/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/12/24/hideo-kojima-is-working-on-to-new-games/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>New Halo Game Helmed By EX-MGS4 Producer?</title><link>http://www.gamercenteronline.net/2008/09/16/new-halo-game-helmed-by-ex-mgs4-producer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-halo-game-helmed-by-ex-mgs4-producer</link> <comments>http://www.gamercenteronline.net/2008/09/16/new-halo-game-helmed-by-ex-mgs4-producer/#comments</comments> <pubDate>Tue, 16 Sep 2008 21:38:50 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Halo]]></category> <category><![CDATA[Kojima Productions]]></category> <category><![CDATA[Kotaku]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Microsoft Game Studios]]></category> <category><![CDATA[Peter Jackson]]></category> <category><![CDATA[Principle Engine Architect for Microsoft]]></category> <category><![CDATA[Ryan Payton]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=2125</guid> <description><![CDATA[Not so long ago we heard word that Ryan Payton had lefted Kojima Productions were he was an Assistant Producer. Now, when he lefted Kojima Productions we didn&#8217;t know what he was going to work on. Well, today Kotaku is reporting that a very reliable source has told them that Payton has been hired by [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F09%2F16%2Fnew-halo-game-helmed-by-ex-mgs4-producer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F09%2F16%2Fnew-halo-game-helmed-by-ex-mgs4-producer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="New Halo Game Helmed By EX MGS4 Producer?" alt=" New Halo Game Helmed By EX MGS4 Producer?" /><br /> </a></div><p><img alt="ryan payton%281%29 New Halo Game Helmed By EX MGS4 Producer?" src="http://www.thegamereviews.com/userfiles/image/ryan-payton%281%29.jpg" class="alignleft" width="250" height="327" title="New Halo Game Helmed By EX MGS4 Producer?" />Not so long ago we heard word that <a href="http://www.gamercenteronline.net/tag/ryan-payton/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ryan Payton">Ryan Payton</a> had lefted <a href="http://www.gamercenteronline.net/tag/kojima-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kojima Productions">Kojima Productions</a> were he was an Assistant Producer. Now, when he lefted <a href="http://www.gamercenteronline.net/tag/kojima-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kojima Productions">Kojima Productions</a> we didn&#8217;t know what he was going to work on. Well, today <a href="http://www.gamercenteronline.net/tag/kotaku/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kotaku">Kotaku</a> is reporting that a very reliable source has told them that Payton has been hired by <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> to be the creative director on the upcoming <a href="http://www.gamercenteronline.net/tag/peter-jackson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Peter Jackson">Peter Jackson</a> <a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a> game. This news comes right after the news that Gearbox Director of Technology Corrinne Yu has been hired by <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> Game Studios to be the Principle Engine Architect for <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>&#8217;s Halo Franchise Team. The news was then confirmed by <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> to be true so that, which kind of adds more credibility to the source.</p><p>Ryan Payton had previously worked at a freelancer at various magazines before joining Kojima Productions. Where he headed the podcast called, The Kojima Productions Report, which reports on various news within the company or rumors on the internet. When news was released that he lefted Kojima Productions he stated that he wanted find a job closer to his family here in the US. <em>&#8220;I&#8217;m pretty satisifed with all I&#8217;ve accomplished at KP. I set my goals and hit almost every one. The dream has always been to get an original game concept green lit, but that&#8217;ll have to wait until I find a new home. The good news is that I&#8217;ve got plenty of exciting ideas that I&#8217;ve been keeping close to my chest.&#8221;</em> said Payton when he lefted the company.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/09/16/new-halo-game-helmed-by-ex-mgs4-producer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/09/16/new-halo-game-helmed-by-ex-mgs4-producer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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