<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Hitman</title> <atom:link href="http://www.gamercenteronline.net/tag/hitman/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>E3 2011: Hitman Absolution Will Be More &#8220;Flexible&#8221;</title><link>http://www.gamercenteronline.net/2011/06/21/e3-2011-hitman-absolution-will-be-more-flexible/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-hitman-absolution-will-be-more-flexible</link> <comments>http://www.gamercenteronline.net/2011/06/21/e3-2011-hitman-absolution-will-be-more-flexible/#comments</comments> <pubDate>Wed, 22 Jun 2011 04:49:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Hitman]]></category> <category><![CDATA[Hitman Absolution]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18380</guid> <description><![CDATA[Hitman: Absolution, the next installment in the series, won&#8217;t be easier than its predecessors, but it will be more &#8220;flexible,&#8221; taking a different approach in teaching the player the overall mechanics. &#8220;Hitman has historically been a very hard game, and it still is in many ways, but we also focussed on… easing the player into [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F21%2Fe3-2011-hitman-absolution-will-be-more-flexible%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F21%2Fe3-2011-hitman-absolution-will-be-more-flexible%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Hitman Absolution Will Be More Flexible " alt=" E3 2011: Hitman Absolution Will Be More Flexible " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/943497_20110607_screen001.jpg?cda6c1"><img class="aligncenter size-full wp-image-18287" title="943497_20110607_screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/943497_20110607_screen001.jpg?cda6c1" alt="943497 20110607 screen001 E3 2011: Hitman Absolution Will Be More Flexible " width="750" height="445" /></a></p><p><em><a href="http://www.gamercenteronline.net/tag/hitman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hitman">Hitman</a>: Absolution</em>, the next installment in the series, won&#8217;t be easier than its predecessors, but it will be more &#8220;flexible,&#8221; taking a different approach in teaching the player the overall mechanics.</p><p>&#8220;<em>Hitman</em> has historically been a very hard game, and it still is in many ways, but we also focussed on… easing the player into the game,&#8221; <a href="http://www.gamercenteronline.net/tag/io-interactive/" class="st_tag internal_tag" rel="tag" title="Posts tagged with IO Interactive">IO Interactive</a>’s Tore Blystad told <a href="http://games.on.net/article/12920/Video_Interview_Hitman_-_Absolution" target="_new">games.on.net</a>. &#8220;Making him understand the game and making him form choices, rather than just killing him off and having him restart.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/21/e3-2011-hitman-absolution-will-be-more-flexible/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/21/e3-2011-hitman-absolution-will-be-more-flexible/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>E3 2011: Hitman Has Changed</title><link>http://www.gamercenteronline.net/2011/06/07/e3-2011-hitman-has-changed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-hitman-has-changed</link> <comments>http://www.gamercenteronline.net/2011/06/07/e3-2011-hitman-has-changed/#comments</comments> <pubDate>Wed, 08 Jun 2011 04:07:20 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Hitman]]></category> <category><![CDATA[Hitman Absolution]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18283</guid> <description><![CDATA[It&#8217;s been almost five years, but finally our mysterious assassin returns. The hunter has becomes the hunted in Hitman Absolution, as Agent 47  is caught in the middle of a &#8220;citywide manhunt.&#8221; The upcoming title retains the series&#8217; &#8220;penchant&#8221; for stealth, as our protagonist uses darkness to his advantage. However, the silent assassin is surprisingly more [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-hitman-has-changed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-hitman-has-changed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Hitman Has Changed" alt=" E3 2011: Hitman Has Changed" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/943497_20110607_screen001.jpg?cda6c1"><img class="aligncenter size-large wp-image-18287" title="943497_20110607_screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/943497_20110607_screen001-1024x576.jpg?cda6c1" alt="943497 20110607 screen001 1024x576 E3 2011: Hitman Has Changed" width="750" height="445" /></a></p><p>It&#8217;s been almost five years, but finally our mysterious assassin returns. The hunter has becomes the hunted in <em><a href="http://www.gamercenteronline.net/tag/hitman-absolution/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hitman Absolution">Hitman Absolution</a></em>, as Agent 47  is caught in the middle of a &#8220;citywide manhunt.&#8221;</p><p>The upcoming title retains the series&#8217; &#8220;penchant&#8221; for stealth, as our protagonist uses darkness to his advantage. However, the silent assassin is surprisingly more acrobatic; he&#8217;ll be climbing around the environment to perform more &#8220;stylish&#8221; assassinations. He also has an advantage; &#8220;instinct mode,&#8221; a detective mode which outlines enemies locations.</p><p>It&#8217;s more cinematic, more stylish, and runs on technologies that play with light and shadows. <a href="http://www.gamercenteronline.net/tag/hitman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hitman">Hitman</a> has changed, but the developers seem to have on innovated on &#8212; not destroyed &#8211; the franchise.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/07/e3-2011-hitman-has-changed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/07/e3-2011-hitman-has-changed/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Eidos Trademarks Kane and Lynch 2: Dog Days</title><link>http://www.gamercenteronline.net/2009/07/14/eidos-trademarks-kane-and-lynch-2-dog-days/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=eidos-trademarks-kane-and-lynch-2-dog-days</link> <comments>http://www.gamercenteronline.net/2009/07/14/eidos-trademarks-kane-and-lynch-2-dog-days/#comments</comments> <pubDate>Tue, 14 Jul 2009 20:28:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Eidos Interactive]]></category> <category><![CDATA[Hitman]]></category> <category><![CDATA[Ian Livingstone]]></category> <category><![CDATA[IO Interactive]]></category> <category><![CDATA[Kane]]></category> <category><![CDATA[Kane & Lynch: Dead Men]]></category> <category><![CDATA[Square Enix]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9914</guid> <description><![CDATA[Superannuation reports that last Wednesday Eidos filed a trademark registration for Kane &#38; Lynch 2: Dog Days, suggesting that a long-rumored sequel is indeed on the way. However, Eidos hasn&#8217;t exactly been shy about talking on the sequel. Back in May, Eidos president Ian Livingstone said that developer IO Interactive was working on the sequel. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F14%2Feidos-trademarks-kane-and-lynch-2-dog-days%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F14%2Feidos-trademarks-kane-and-lynch-2-dog-days%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Eidos Trademarks Kane and Lynch 2: Dog Days" alt=" Eidos Trademarks Kane and Lynch 2: Dog Days" /><br /> </a></div><p><img class="aligncenter" src="http://gamerzreview.com/kanelynch.jpg" alt="kanelynch Eidos Trademarks Kane and Lynch 2: Dog Days" width="750" height="425" title="Eidos Trademarks Kane and Lynch 2: Dog Days" /></p><p><a href="http://supererogatory.tumblr.com/post/141336533"><em>Superannuation</em></a> reports that last Wednesday <a href="http://www.gamercenteronline.net/tag/eidos/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Eidos">Eidos</a> filed a trademark registration for <em><a href="http://www.gamercenteronline.net/tag/kane/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kane">Kane</a> &amp; Lynch 2: Dog Days</em>, suggesting that a long-rumored sequel is indeed on the way.</p><p>However, Eidos hasn&#8217;t exactly been shy about talking on the sequel. Back in May, Eidos president <a href="http://www.gamercenteronline.net/tag/ian-livingstone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ian Livingstone">Ian Livingstone</a> said that developer <a href="http://www.gamercenteronline.net/tag/io-interactive/" class="st_tag internal_tag" rel="tag" title="Posts tagged with IO Interactive">IO Interactive</a> was working on the sequel. &#8220;We&#8217;ve already got <em>Kane &amp; Lynch 2</em> in production, which just goes to show the belief we have in it as a long-term franchise.&#8221;</p><p>More info should be revealed shortly.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=2ef9f91b-4216-41d7-bb9e-23b94cb41fa6" alt=" Eidos Trademarks Kane and Lynch 2: Dog Days"  title="Eidos Trademarks Kane and Lynch 2: Dog Days" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/14/eidos-trademarks-kane-and-lynch-2-dog-days/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/14/eidos-trademarks-kane-and-lynch-2-dog-days/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Kyle Ward Hired Write For Hitman 2</title><link>http://www.gamercenteronline.net/2009/07/01/kyle-ward-hired-write-for-hitman-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=kyle-ward-hired-write-for-hitman-2</link> <comments>http://www.gamercenteronline.net/2009/07/01/kyle-ward-hired-write-for-hitman-2/#comments</comments> <pubDate>Thu, 02 Jul 2009 01:14:44 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[20th Century Fox]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[Box office]]></category> <category><![CDATA[Eidos]]></category> <category><![CDATA[Entertainment]]></category> <category><![CDATA[Film adaptation]]></category> <category><![CDATA[Hitman]]></category> <category><![CDATA[Hitman 2]]></category> <category><![CDATA[Kane & Lynch: Dead Men]]></category> <category><![CDATA[Kyle Ward]]></category> <category><![CDATA[Shopping]]></category> <category><![CDATA[Sports]]></category> <category><![CDATA[Tickets]]></category> <category><![CDATA[Timothy Olyphant]]></category> <category><![CDATA[Video Game Movies]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9511</guid> <description><![CDATA[The sequel to the film adaptation of Hitman is in production, according to a new report by movie site IESB. Writer Kyle Ward, also attached to the Kane &#38; Lynch adaptation, is handling the script for Hitman 2. Producers Adrian Askarieh, Daniel Alter and Chuck Gordon will return to work on the project. The original [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F01%2Fkyle-ward-hired-write-for-hitman-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F01%2Fkyle-ward-hired-write-for-hitman-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Kyle Ward Hired Write For Hitman 2" alt=" Kyle Ward Hired Write For Hitman 2" /><br /> </a></div><p><img class="alignleft" src="http://upload.wikimedia.org/wikipedia/en/thumb/2/24/Agent47.jpg/260px-Agent47.jpg" alt="260px Agent47 Kyle Ward Hired Write For Hitman 2" width="260" height="381" title="Kyle Ward Hired Write For Hitman 2" />The sequel to the <a href="http://www.gamercenteronline.net/tag/film-adaptation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film adaptation">film adaptation</a> of<em> <a href="http://www.gamercenteronline.net/tag/hitman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hitman">Hitman</a></em> is in production, according to a new report by movie site <a rel="nofollow" href="http://www.iesb.net/index.php?option=com_content&amp;task=view&amp;id=7070&amp;Itemid=99" target="_blank">IESB</a>.</p><p>Writer <a href="http://www.gamercenteronline.net/tag/kyle-ward/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kyle Ward">Kyle Ward</a>, also attached to the <em><a href="http://www.gamercenteronline.net/tag/kane/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kane">Kane</a> &amp; Lynch </em>adaptation, is handling the script for <em><a href="http://www.gamercenteronline.net/tag/hitman-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hitman 2">Hitman 2</a></em>. Producers Adrian Askarieh, Daniel Alter and Chuck Gordon will return to work on the project.</p><p>The original Hitman movie, released in 2007, starred Deadwood veteran <a href="http://www.gamercenteronline.net/tag/timothy-olyphant/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Timothy Olyphant">Timothy Olyphant</a> in the role as Agent 45 himself. Despite dismal reviews, the film eventually raked in $99.9 million at the <a href="http://www.gamercenteronline.net/tag/box-office/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Box office">box office</a>.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=ae73a0e0-d629-44fb-875b-4a3d1db4abec" alt=" Kyle Ward Hired Write For Hitman 2"  title="Kyle Ward Hired Write For Hitman 2" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/01/kyle-ward-hired-write-for-hitman-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/01/kyle-ward-hired-write-for-hitman-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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