<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Gamasutra</title> <atom:link href="http://www.gamercenteronline.net/tag/gamasutra/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>EA &#8220;Launched Too Many New IPs&#8221; In 2008</title><link>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-launched-too-many-new-ips-in-2008</link> <comments>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/#comments</comments> <pubDate>Tue, 30 Jun 2009 22:03:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[EA Games]]></category> <category><![CDATA[Edge]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Frank Gibeau]]></category> <category><![CDATA[Gamasutra]]></category> <category><![CDATA[Marketing]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9642</guid> <description><![CDATA[Last year, EA release some very interesting new titles; raging from parkour to mutant space creatures. The key to success? Hardly, because EA seems to think that, that was its down fall in 2008. &#8220;I think in the spirit of your question, I think we launched too many new IPs all at once in Q3,&#8221; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F30%2Fea-launched-too-many-new-ips-in-2008%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F30%2Fea-launched-too-many-new-ips-in-2008%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Launched Too Many New IPs In 2008" alt=" EA Launched Too Many New IPs In 2008" /><br /> </a></div><p><img class="aligncenter" src="http://www1.on-mirrors-edge.com/screenshots/mirrors_edge_pre_e3_01.jpg" alt="mirrors edge pre e3 01 EA Launched Too Many New IPs In 2008" width="750" height="419" title="EA Launched Too Many New IPs In 2008" /></p><p>Last year, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> release some very interesting new titles; raging from parkour to mutant space creatures. The key to success? Hardly, because <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> seems to think that, that was its down fall in 2008.</p><p>&#8220;I think in the spirit of your question, I think we launched too many new IPs all at once in Q3,&#8221; said EA&#8217;s <a href="http://www.gamercenteronline.net/tag/frank-gibeau/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Frank Gibeau">Frank Gibeau</a> in an interview with <em><a href="http://www.gamasutra.com/view/feature/4063/a_different_track_frank_gibeau_.php?page=3">Gamasutra</a></em>.</p><p>&#8220;I would have spread them out and found better windows for them. I would have had longer <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> for them. The <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> cycles were fairly short. We didn&#8217;t have enough assets to really build the fanbase, build the community, and get that long lead demand built,&#8221; he continued.</p><p>&#8220;So I probably in hindsight would have picked a couple different windows for <em><a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a></em> and <em>Mirror&#8217;s <a href="http://www.gamercenteronline.net/tag/edge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Edge">Edge</a></em>.&#8221;</p><p>In the shadow of Gibeau&#8217;s statement, yes!!! If their titles had more time to develope a stronger fan base, the sales would have seen a increase, along with, stronger interest. Just look at <em>Valkyria Chronicles.</em></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Next Insomniac Title To Be A PlayStation 3 Exclusive</title><link>http://www.gamercenteronline.net/2009/03/11/next-insomniac-title-to-be-a-playstation-3-exclusive/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=next-insomniac-title-to-be-a-playstation-3-exclusive</link> <comments>http://www.gamercenteronline.net/2009/03/11/next-insomniac-title-to-be-a-playstation-3-exclusive/#comments</comments> <pubDate>Thu, 12 Mar 2009 00:44:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Biography]]></category> <category><![CDATA[California]]></category> <category><![CDATA[Cross-platform]]></category> <category><![CDATA[Gamasutra]]></category> <category><![CDATA[Insomniac Games]]></category> <category><![CDATA[Los Angeles  California]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Ratchet & Clank]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=6714</guid> <description><![CDATA[They were right, this news isn&#8217;t as &#8216;earth-sharding&#8217; as a new Resistance title announcement but it&#8217;s still very interesting, interesting indeed. After all, they are developing something. Insomniac Games&#8217;, the creator of the Ratchet and Clank and Resistance seires,  revealed today that their next title will only be available on the PlayStation 3, besides rumors that they were going multi-platform. It [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F11%2Fnext-insomniac-title-to-be-a-playstation-3-exclusive%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F11%2Fnext-insomniac-title-to-be-a-playstation-3-exclusive%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Next Insomniac Title To Be A PlayStation 3 Exclusive" alt=" Next Insomniac Title To Be A PlayStation 3 Exclusive" /><br /> </a></div><p><img class="alignleft size-full wp-image-6687" title="insomniacgames" src="http://www.gamercenteronline.net/wp-content/uploads/2009/03/insomniacgames.jpg?cda6c1" alt="insomniacgames Next Insomniac Title To Be A PlayStation 3 Exclusive" width="200" height="400" />They were right, <a href="http://www.gamercenteronline.net/2009/03/09/insomniac-updates-on-its-big-news/">this news isn&#8217;t as &#8216;earth-sharding&#8217;</a> as a new <em>Resistance</em> title announcement but it&#8217;s still very interesting, interesting indeed. After all, they are developing something.</p><p><a href="http://www.gamercenteronline.net/tag/insomniac-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Insomniac Games">Insomniac Games</a>&#8217;, the creator of the <em>Ratchet and Clank</em> and <em>Resistance</em> seires,  revealed today that their next title will only be available on the <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>, besides rumors that they were going multi-platform.</p><p>It was also revealed that the title is currently in developement, but, much like must developers on this kind of announcement, they didn&#8217;t reveal anything on the game.</p><p>The information was revealed in the Los Angeles-based developer&#8217;s biographical information as the studio announced it is one of the best places to work for in the state of <a href="http://www.gamercenteronline.net/tag/california/" class="st_tag internal_tag" rel="tag" title="Posts tagged with California">California</a>, according to an Employers&#8217; Group survey &#8212; the fifth-best, to be exact, and the only game studio on the list.</p><p>[<em><a href="http://www.gamasutra.com/php-bin/news_index.php?story=22635">Next Insomniac Title To Be PlayStation 3 Exclusive</a></em> via <a href="http://www.gamercenteronline.net/tag/gamasutra/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gamasutra">Gamasutra</a>]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><a class="zemanta-pixie-a" title="Zemified by Zemanta" href="http://www.zemanta.com/"><img class="zemanta-pixie-img" style="float: right;" src="http://img.zemanta.com/pixie.png" alt="pixie Next Insomniac Title To Be A PlayStation 3 Exclusive"  title="Next Insomniac Title To Be A PlayStation 3 Exclusive" /></a><span class="zem-script more-related"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/03/11/next-insomniac-title-to-be-a-playstation-3-exclusive/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/03/11/next-insomniac-title-to-be-a-playstation-3-exclusive/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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