<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Electronic Arts</title> <atom:link href="http://www.gamercenteronline.net/tag/electronic-arts/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Dead Space Goes Into The Blinding Light</title><link>http://www.gamercenteronline.net/2011/09/27/dead-space-goes-into-the-blinding-light/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-goes-into-the-blinding-light</link> <comments>http://www.gamercenteronline.net/2011/09/27/dead-space-goes-into-the-blinding-light/#comments</comments> <pubDate>Wed, 28 Sep 2011 00:41:51 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Dead Space 2]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19357</guid> <description><![CDATA[There&#8217;s going to be another Dead Space title &#8212; and reports have indicated that &#8212; it&#8217;s going to be a radical re-thinking of the horror series. No longer will there be dark corridors, the series is going into an entirely new direction. According to Siliconera, the next Dead Space title will take place on a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F27%2Fdead-space-goes-into-the-blinding-light%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F27%2Fdead-space-goes-into-the-blinding-light%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space Goes Into The Blinding Light" alt=" Dead Space Goes Into The Blinding Light" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/09/dead_space_3.jpg?cda6c1"><img class="aligncenter size-full wp-image-19362" title="dead_space_3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/09/dead_space_3.jpg?cda6c1" alt="dead space 3 Dead Space Goes Into The Blinding Light" width="750" height="425" /></a></p><p>There&#8217;s going to be another <a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a> title &#8212; and reports have indicated that &#8212; it&#8217;s going to be a radical re-thinking of the horror series. No longer will there be dark corridors, the series is going into an entirely new direction.</p><p>According to<a href="http://www.siliconera.com/2011/09/26/dead-space-3-takes-place-on-a-frozen-planet-first-details-inside/"> Siliconera</a>, the next Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a> title will take place on a planet called Tau Volantis. The planet features &#8220;white-out blizzard conditions,&#8221; replacing the dark corridors with &#8220;pure white,&#8221; which will be a new method of hiding the series&#8217; trademark creatures.</p><p>In addition, Siliconera&#8217;s inside source have revealed that the enemies will be &#8220;hive minded&#8221; in the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>. However, though other rumors have pointed another <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>, this is not official information.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=685aee6d-7c80-4cc5-8689-6799c798dfea" alt=" Dead Space Goes Into The Blinding Light"  title="Dead Space Goes Into The Blinding Light" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/09/27/dead-space-goes-into-the-blinding-light/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/09/27/dead-space-goes-into-the-blinding-light/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Gamescom 2011: FIFA Street Returns</title><link>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-fifa-street-returns/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2011-fifa-street-returns</link> <comments>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-fifa-street-returns/#comments</comments> <pubDate>Tue, 16 Aug 2011 15:24:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[FIFA Street]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19020</guid> <description><![CDATA[During the Electronic Arts press conference, EA Sports executive vice president Andrew Wilson took the stage to announce they&#8217;re working on FIFA Street, the &#8220;most authentic&#8221; street soccer experience. According to Wilson, a research team traveled across the world to see how people actually played soccer in the streets, even visiting places like Rio, Amsterdam [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F16%2Fgamescom-2011-fifa-street-returns%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F16%2Fgamescom-2011-fifa-street-returns%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Gamescom 2011: FIFA Street Returns" alt=" Gamescom 2011: FIFA Street Returns" /><br /> </a></div><p><a href="http://gamerfitnation.com/wp-content/uploads/2011/08/fifastreet_buenosaires_1003.jpg"><img class="aligncenter size-full wp-image-18528" title="981374_20110602_screen002" src="http://gamerfitnation.com/wp-content/uploads/2011/08/fifastreet_buenosaires_1003.jpg" alt="fifastreet buenosaires 1003 Gamescom 2011: FIFA Street Returns" width="750" height="445" /></a></p><p>During the <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> press conference, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">Sports</a> executive <a href="http://www.gamercenteronline.net/tag/vice-president/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vice president">vice president</a> Andrew Wilson took the stage to announce they&#8217;re working on <em><a href="http://www.gamercenteronline.net/tag/fifa/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FIFA">FIFA</a> Street</em>, the &#8220;most authentic&#8221; street soccer experience.</p><p>According to Wilson, a research team traveled across the world to see how people actually played soccer in the streets, even visiting places like Rio, Amsterdam and the United Kingdom.</p><p>In addition, Wilson also revealed that <em><a href="http://www.gamercenteronline.net/tag/fifa-street/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FIFA Street">FIFA Street</a></em> would also be apart of <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> Football Club &#8212; a new online social service that allows users to manage teams, create and download content, track leaderboards and more.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/16/gamescom-2011-fifa-street-returns/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-fifa-street-returns/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Gamescom 2011: The First Real DOTA 2 Trailer!</title><link>http://www.gamercenteronline.net/2011/08/15/gamescom-2011-the-first-real-dota-2-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2011-the-first-real-dota-2-trailer</link> <comments>http://www.gamercenteronline.net/2011/08/15/gamescom-2011-the-first-real-dota-2-trailer/#comments</comments> <pubDate>Tue, 16 Aug 2011 00:17:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Defence of the Ancients]]></category> <category><![CDATA[DOTA 2]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Gamescom]]></category> <category><![CDATA[Valve Software]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18996</guid> <description><![CDATA[&#8220;What does a hero truly need?&#8221; That is the question developer Valve asks in the debut trailer for DOTA 2.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F15%2Fgamescom-2011-the-first-real-dota-2-trailer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F15%2Fgamescom-2011-the-first-real-dota-2-trailer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Gamescom 2011: The First Real DOTA 2 Trailer!" alt=" Gamescom 2011: The First Real DOTA 2 Trailer!" /><br /> </a></div><p>&#8220;What does a hero truly need?&#8221; That is the question developer Valve asks in the debut trailer for <em><a href="http://www.gamercenteronline.net/tag/dota-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DOTA 2">DOTA 2</a></em>.</p><p><iframe width="640" height="390" src="http://www.youtube.com/embed/-cSFPIwMEq4" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/15/gamescom-2011-the-first-real-dota-2-trailer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/15/gamescom-2011-the-first-real-dota-2-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Battlefield 3 To Be Scaled Down For Consoles</title><link>http://www.gamercenteronline.net/2011/07/26/dice-battlefield-3-console-cuts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dice-battlefield-3-console-cuts</link> <comments>http://www.gamercenteronline.net/2011/07/26/dice-battlefield-3-console-cuts/#comments</comments> <pubDate>Tue, 26 Jul 2011 20:35:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Battlefield 3]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18847</guid> <description><![CDATA[In a recent interview with GameZone, DICE studio head Patrick Bach discussed transferring Battlefield 3 onto console. Bach said that the biggest difference between the PC and console versions are shown in the multiplayer, down from 64 on the PC to just 24 on consoles. &#8220;The biggest difference between the PC and console version of Battlefield [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F26%2Fdice-battlefield-3-console-cuts%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F26%2Fdice-battlefield-3-console-cuts%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Battlefield 3 To Be Scaled Down For Consoles" alt=" Battlefield 3 To Be Scaled Down For Consoles" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1"><img class="aligncenter size-full wp-image-16637" title="Battlefield 3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1" alt="gami 215 front Battlefield 3 To Be Scaled Down For Consoles" width="750" height="445" /></a></p><p>In a recent interview with GameZone, <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a> studio head Patrick Bach discussed transferring <em><a href="http://www.gamercenteronline.net/tag/battlefield-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield 3">Battlefield 3</a></em> onto console. Bach said that the biggest difference between the PC and console versions are shown in the multiplayer, down from 64 on the PC to just 24 on consoles.</p><blockquote><p>&#8220;The biggest difference between the PC and console version of <em><a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a> 3</em> is that we have 64 players on PC and 24 players maximum on console.&#8221;</p></blockquote><p>&#8220;The biggest difference between the PC and console version of <em>Battlefield 3</em> is that we have 64 players on PC and 24 players maximum on console,&#8221; Bach said. &#8220;The rest is more or less the same: we use the same engine, the same <a href="http://www.gamercenteronline.net/tag/technology/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Technology">technology</a>, the same <a href="http://www.gamercenteronline.net/tag/animation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Animation">animation</a> system, the same lighting system. Our aim is to give the player the exact same experience and not try to dumb down the console version.&#8221;</p><p>&#8220;If you want the same quality of <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, I would say it&#8217;s really, really hard. We tried to get more players in [to the console version] but then you need to scale down all the graphics, scale down all the destructibility, and sometimes you need to scale down all the map sizes. Everything is a compromise on: where do you cut?&#8221;</p><p>&#8220;You could argue that other <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> do [fewer] players as well. There are <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> that do less, and there are <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> that do more. We don&#8217;t see <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> that have more players as a better experience, so having more players per se doesn&#8217;t automatically give you a better experience.&#8221;</p><p>Bash then outlined the differences in the map sizes on consoles when compared to the PC &#8212; the leading platform for development. &#8220;[We've] tried to compact them slightly to keep the <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> up. If you compare it to<em> Battlefield: <a href="http://www.gamercenteronline.net/tag/bad-company-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bad Company 2">Bad Company 2</a></em>, the maps weren&#8217;t really small on console. We actually had huge maps even for console. We have the same kind of angle on it right now [in <em>Battlefield 3</em>].&#8221;</p><p>&#8220;We want to create the same experience for PC as for consoles,&#8221; he continued.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=40db6635-3fa5-4472-b802-63307df05a7a" alt=" Battlefield 3 To Be Scaled Down For Consoles"  title="Battlefield 3 To Be Scaled Down For Consoles" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/26/dice-battlefield-3-console-cuts/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/26/dice-battlefield-3-console-cuts/feed/</wfw:commentRss> <slash:comments>8</slash:comments> </item> <item><title>E3 2011: Mass Effect 3 Uses Kinect</title><link>http://www.gamercenteronline.net/2011/06/06/e3-2011-mass-effect-3-uses-kinect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-mass-effect-3-uses-kinect</link> <comments>http://www.gamercenteronline.net/2011/06/06/e3-2011-mass-effect-3-uses-kinect/#comments</comments> <pubDate>Mon, 06 Jun 2011 18:10:39 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 3]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Ray Muzyka]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18155</guid> <description><![CDATA[During the Microsoft press conference, Ray Muzyka stepped on stage to announced Kinect support for Mass Effect 3. However, Kinect isn&#8217;t planned as the primary input of the game; it&#8217;s used to &#8220;augment&#8221; the experience. When the game releases, players will be able to command their team on the battlefield using the motion device &#8212; in addition [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-mass-effect-3-uses-kinect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-mass-effect-3-uses-kinect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Mass Effect 3 Uses Kinect" alt=" E3 2011: Mass Effect 3 Uses Kinect" /><br /> </a></div><p>During the <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> press conference, <a href="http://www.gamercenteronline.net/tag/ray-muzyka/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ray Muzyka">Ray Muzyka</a> stepped on stage to announced <a href="http://www.gamercenteronline.net/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kinect">Kinect</a> support for <em><a href="http://www.gamercenteronline.net/tag/mass-effect-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 3">Mass Effect 3</a></em>. However, Kinect isn&#8217;t planned as the primary input of the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>; it&#8217;s used to &#8220;augment&#8221; the experience.</p><p>When the game releases, players will be able to command their team on the <a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">battlefield</a> using the motion device &#8212; in addition to verbally using the dialog three, the main conversation feature from past installments of the series.</p><p><object style="height: 390px; width: 640px;" width="640" height="390"><param name="movie" value="http://www.youtube.com/v/WqCqVAoCA8w?version=3" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://www.youtube.com/v/WqCqVAoCA8w?version=3" allowfullscreen="true" allowscriptaccess="always"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/06/e3-2011-mass-effect-3-uses-kinect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/06/e3-2011-mass-effect-3-uses-kinect/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Need for Speed Returns on The Run</title><link>http://www.gamercenteronline.net/2011/04/29/need-for-speed-returns-on-the-run/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=need-for-speed-returns-on-the-run</link> <comments>http://www.gamercenteronline.net/2011/04/29/need-for-speed-returns-on-the-run/#comments</comments> <pubDate>Fri, 29 Apr 2011 08:04:00 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Need for Speed: The Run]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17934</guid> <description><![CDATA[According to IGN, an Electronic Arts representative has confirmed the development of Need for Speed: The Run, the next installment into the beloved racing franchise. The rep also revealed that we can expect the title this November.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F29%2Fneed-for-speed-returns-on-the-run%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F29%2Fneed-for-speed-returns-on-the-run%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Need for Speed Returns on The Run" alt=" Need for Speed Returns on The Run" /><br /> </a></div><p>According to<a href="http://ps3.ign.com/articles/116/1164744p1.html"> IGN</a>, an Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> representative has confirmed the development of <em><a href="http://www.gamercenteronline.net/tag/need-for-speed-the-run/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need for Speed: The Run">Need for Speed: The Run</a></em>, the next installment into the beloved racing franchise. The rep also revealed that we can expect the title this November.</p><p><iframe width="560" height="349" src="http://www.youtube.com/embed/Hur_5DikibE" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/29/need-for-speed-returns-on-the-run/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/29/need-for-speed-returns-on-the-run/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Rebuilding The Normandy In Mass Effect 3</title><link>http://www.gamercenteronline.net/2011/04/10/rebuilding-the-normandy-in-mass-effect-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rebuilding-the-normandy-in-mass-effect-3</link> <comments>http://www.gamercenteronline.net/2011/04/10/rebuilding-the-normandy-in-mass-effect-3/#comments</comments> <pubDate>Mon, 11 Apr 2011 02:53:25 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17602</guid> <description><![CDATA[The most recognizable aspect from the Mass Effect universe, other than Commander Shepperd, is the Normandy, the series&#8217; main form of transportation. However, according to Game Informer, the Normandy has been &#8220;taken apart, studied and rebuilt&#8221; in the sequel. &#8220;You&#8217;re a Spectre, but you&#8217;re still an Alliance marine,&#8221; said exclusive producer Casey Hudson. &#8220;It&#8217;s like [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F10%2Frebuilding-the-normandy-in-mass-effect-3%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F10%2Frebuilding-the-normandy-in-mass-effect-3%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Rebuilding The Normandy In Mass Effect 3" alt=" Rebuilding The Normandy In Mass Effect 3" /><br /> </a></div><p><img class="aligncenter" src="http://images.wikia.com/masseffect/images/1/11/Mass_Effect_Normandy_SR2.png" alt="Mass Effect Normandy SR2 Rebuilding The Normandy In Mass Effect 3" width="750" height="355" title="Rebuilding The Normandy In Mass Effect 3" /></p><p>The most recognizable aspect from the <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a></em> universe, other than Commander Shepperd, is the Normandy, the series&#8217; main form of transportation. However, according to <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">Game</a> Informer, the Normandy has been &#8220;taken apart, studied and rebuilt&#8221; in the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>.</p><p>&#8220;You&#8217;re a Spectre, but you&#8217;re still an Alliance marine,&#8221; said exclusive producer Casey Hudson. &#8220;It&#8217;s like if someone commandeered an aircraft carrier in [WWII], they&#8217;re not going to say &#8216;Lucky for you! You have your own aircraft carrier!&#8217; They want to take it and analyze it&#8230; It&#8217;s still the Normandy, but its different again and it&#8217;s got some different parts and rooms to explore.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/10/rebuilding-the-normandy-in-mass-effect-3/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/10/rebuilding-the-normandy-in-mass-effect-3/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Hiding From Snipers in Battlefield 3</title><link>http://www.gamercenteronline.net/2011/03/17/hiding-from-snipers-in-battlefield-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hiding-from-snipers-in-battlefield-3</link> <comments>http://www.gamercenteronline.net/2011/03/17/hiding-from-snipers-in-battlefield-3/#comments</comments> <pubDate>Thu, 17 Mar 2011 05:38:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Battlefield]]></category> <category><![CDATA[Battlefield 3]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17246</guid> <description><![CDATA[What do you do when pinned down by sniper fire? Grab a rocket launcher, of course. However, everything must be measured, must be deliberate and must be well-paced.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F17%2Fhiding-from-snipers-in-battlefield-3%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F17%2Fhiding-from-snipers-in-battlefield-3%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Hiding From Snipers in Battlefield 3" alt=" Hiding From Snipers in Battlefield 3" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1"><img class="aligncenter size-full wp-image-16637" title="Battlefield 3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1" alt="gami 215 front Hiding From Snipers in Battlefield 3" width="750" height="445" /></a></p><p>What do you do when pinned down by sniper fire? Grab a rocket launcher, of course. However, everything must be measured, must be deliberate and must be well-paced.</p><p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/myx2NJcw4Co" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/03/17/hiding-from-snipers-in-battlefield-3/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/03/17/hiding-from-snipers-in-battlefield-3/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Game Informer Covers Battlefield 3</title><link>http://www.gamercenteronline.net/2011/02/04/game-informer-covers-battlefield-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=game-informer-covers-battlefield-3</link> <comments>http://www.gamercenteronline.net/2011/02/04/game-informer-covers-battlefield-3/#comments</comments> <pubDate>Fri, 04 Feb 2011 06:04:38 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Battlefield 3]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Game Informer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16612</guid> <description><![CDATA[The revolutionary blockbuster franchise returns! In the latest issue of the popular magazine, which will be hitting the market tomorrow, DICE details the next installment into the Battlefield franchise. In addition, Game Informers mentions that Battlefield 3 features new technical advances, including advance animation techniques borrowed from EA Sports and an &#8220;exponential leap&#8221; in destruction.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F02%2F04%2Fgame-informer-covers-battlefield-3%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F02%2F04%2Fgame-informer-covers-battlefield-3%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Game Informer Covers Battlefield 3 " alt=" Game Informer Covers Battlefield 3 " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1"><img class="aligncenter size-full wp-image-16637" title="Battlefield 3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1" alt="gami 215 front Game Informer Covers Battlefield 3 " width="750" height="445" /></a></p><p>The revolutionary blockbuster franchise returns! In the latest issue of the popular magazine, which will be hitting the market tomorrow, <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a> details the next installment into the <em><a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a></em> franchise.</p><p>In addition,<a href="http://www.gameinformer.com/b/news/archive/2011/02/03/march-cover-revealed-battlefield-3.aspx"> Game Informers</a> mentions that <em><a href="http://www.gamercenteronline.net/tag/battlefield-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield 3">Battlefield 3</a> </em>features new technical advances, including advance <a href="http://www.gamercenteronline.net/tag/animation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Animation">animation</a> techniques borrowed from <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> and an &#8220;exponential leap&#8221; in destruction.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=307064e5-634c-40bb-9ba3-4e8d5668ae98" alt=" Game Informer Covers Battlefield 3 "  title="Game Informer Covers Battlefield 3 " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/02/04/game-informer-covers-battlefield-3/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/02/04/game-informer-covers-battlefield-3/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Will Your Mom Hate Dead Space 2?</title><link>http://www.gamercenteronline.net/2011/01/17/will-your-mom-hate-dead-space-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=will-your-mom-hate-dead-space-2</link> <comments>http://www.gamercenteronline.net/2011/01/17/will-your-mom-hate-dead-space-2/#comments</comments> <pubDate>Mon, 17 Jan 2011 18:10:50 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space 2]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16515</guid> <description><![CDATA[It&#8217;s a blatant fact; that if mother &#8220;hates&#8221; it, it&#8217;s cool! Electronic Arts have launched a new marketing campaign, marketing the highly anticipated Dead Space sequel. The campaign is a mixture of studies &#8212; comparing mothers reaction to the game &#8212; presenting an original outlook on the upcoming title.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F17%2Fwill-your-mom-hate-dead-space-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F17%2Fwill-your-mom-hate-dead-space-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Will Your Mom Hate Dead Space 2?" alt=" Will Your Mom Hate Dead Space 2?" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/01/975303_20100512_screen001.jpg?cda6c1"><img class="aligncenter size-full wp-image-16530" title="Dead Space 2" src="http://www.gamercenteronline.net/wp-content/uploads/2011/01/975303_20100512_screen001.jpg?cda6c1" alt="975303 20100512 screen001 Will Your Mom Hate Dead Space 2?" width="750" height="445" /></a></p><p>It&#8217;s a blatant fact; that if mother &#8220;hates&#8221; it, it&#8217;s cool! <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> have launched a new <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> campaign, <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> the highly anticipated <em>Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a></em> <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>. The campaign is a mixture of studies &#8212; comparing mothers reaction to the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> &#8212; presenting an original outlook on the upcoming title.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="390" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/jri8LFci4xQ&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://www.youtube.com/v/jri8LFci4xQ&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/01/17/will-your-mom-hate-dead-space-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/01/17/will-your-mom-hate-dead-space-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Fight Night Champion Gets &#8220;Mature&#8221;</title><link>http://www.gamercenteronline.net/2010/11/12/fight-night-champion-is-a-m-rated-game/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fight-night-champion-is-a-m-rated-game</link> <comments>http://www.gamercenteronline.net/2010/11/12/fight-night-champion-is-a-m-rated-game/#comments</comments> <pubDate>Sat, 13 Nov 2010 03:00:44 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Fight Night]]></category> <category><![CDATA[Fight Night Champion]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=15699</guid> <description><![CDATA[Though not official rated, the promotional copy of Fight Night Champion, on its official page, reveals that the fifth installment of the boxing simulation is a mature rated title. &#8220;As the first-ever ‘M&#8217; rated EA Sports title, Fight Night Champion showcases the truest graphical representation of the sport, lifestyle, and culture of boxing with authentic [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F11%2F12%2Ffight-night-champion-is-a-m-rated-game%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F11%2F12%2Ffight-night-champion-is-a-m-rated-game%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Fight Night Champion Gets Mature" alt=" Fight Night Champion Gets Mature" /><br /> </a></div><p><img class="aligncenter" src="http://ps3media.ign.com/ps3/image/article/110/1107055/tba-fight-night-champion-20100719045523479.jpg" alt="tba fight night champion 20100719045523479 Fight Night Champion Gets Mature" width="750" height="445" title="Fight Night Champion Gets Mature" /></p><p>Though not official rated, the promotional copy of <a href="http://www.gamercenteronline.net/tag/fight-night-champion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fight Night Champion">Fight Night Champion</a>, <a href="http://www.ea.com/games/fight-night-champion">on its official page</a>, reveals that the fifth installment of the <a href="http://www.gamercenteronline.net/tag/boxing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Boxing">boxing</a> simulation is a mature rated title.</p><p>&#8220;As the first-ever ‘M&#8217; rated <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> title, <a href="http://www.gamercenteronline.net/tag/fight-night/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fight Night">Fight Night</a> Champion showcases the truest graphical representation of the <a href="http://www.gamercenteronline.net/tag/sport/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sport">sport</a>, lifestyle, and culture of boxing with authentic and dynamic blood, realistic body damage and deformation, and mature content throughout,&#8221; reads the description. &#8220;Experience the violence and brutality that is true to the trade.&#8221;</p><p><object id="vid_4cddbfeadad0bd3834000331" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="270" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="data" value="http://media.ign.com/ev/prod/embed.swf" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="bgcolor" value="#000000" /><param name="flashvars" value="url=http://www.ign.com/videos/2010/11/13/fight-night-champion-debut-trailer" /><param name="src" value="http://media.ign.com/ev/prod/embed.swf" /><embed id="vid_4cddbfeadad0bd3834000331" type="application/x-shockwave-flash" width="480" height="270" src="http://media.ign.com/ev/prod/embed.swf" flashvars="url=http://www.ign.com/videos/2010/11/13/fight-night-champion-debut-trailer" bgcolor="#000000" allowscriptaccess="always" allowfullscreen="true" data="http://media.ign.com/ev/prod/embed.swf"></embed></object></p><div style="width: 480px;"><a href="http://www.ign.com/videos/2010/11/13/fight-night-champion-debut-trailer">More Fight Night Champion Videos</a></div><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=27e17c9f-531a-49f4-96f9-9d86812d7353" alt=" Fight Night Champion Gets Mature"  title="Fight Night Champion Gets Mature" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/11/12/fight-night-champion-is-a-m-rated-game/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/11/12/fight-night-champion-is-a-m-rated-game/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Electronic Arts Keeps Its &#8220;Edge&#8221;, Wins Important Court Case</title><link>http://www.gamercenteronline.net/2010/10/05/electronic-arts-keeps-its-edge-wins-important-court-case/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=electronic-arts-keeps-its-edge-wins-important-court-case</link> <comments>http://www.gamercenteronline.net/2010/10/05/electronic-arts-keeps-its-edge-wins-important-court-case/#comments</comments> <pubDate>Tue, 05 Oct 2010 22:13:13 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Edge Games]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Mirror's Edge]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=15254</guid> <description><![CDATA[Edge Games founder Tim Langdell may have picked on someone a little too big. According to an undisclosed court document, Langdell has lost a crucial court case against publishing giant EA pertaining to the word &#8220;Edge&#8221;, which Langdell had prevoiusly trademarked. The court has decided to denied Langdell&#8217;s motion for injunction, citing that it believes [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F10%2F05%2Felectronic-arts-keeps-its-edge-wins-important-court-case%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F10%2F05%2Felectronic-arts-keeps-its-edge-wins-important-court-case%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Electronic Arts Keeps Its Edge, Wins Important Court Case " alt=" Electronic Arts Keeps Its Edge, Wins Important Court Case " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/10/crane_web_tif_jpgcopy.jpg?cda6c1"><img class="aligncenter size-large wp-image-15286" title="Mirror's Edge " src="http://www.gamercenteronline.net/wp-content/uploads/2010/10/crane_web_tif_jpgcopy-1024x576.jpg?cda6c1" alt="crane web tif jpgcopy 1024x576 Electronic Arts Keeps Its Edge, Wins Important Court Case " width="750" height="445" /></a></p><p><a href="http://www.gamercenteronline.net/tag/edge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Edge">Edge</a> <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> founder Tim Langdell may have picked on someone a little too big. According to an undisclosed court document, Langdell has lost a crucial court case against publishing giant <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> pertaining to the word &#8220;<a href="http://www.gamercenteronline.net/tag/edge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Edge">Edge</a>&#8221;, which Langdell had prevoiusly trademarked.</p><p>The court has decided to denied Langdell&#8217;s motion for injunction, citing that it believes that Langdell made fraudulent statements to the US Patent and Trademark Office and strongly believes that Langdell is &#8220;suspect,&#8221; and has been &#8220;trolling&#8221; the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> industry for licensing <a href="http://www.gamercenteronline.net/tag/opportunities/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Opportunities">opportunities</a>. His actions could possibly warrant &#8220;criminal penalties.&#8221;</p><p>This is because Langdell has been trolling game developers for quite sometime now by holding a trademark on the word &#8220;Edge&#8221; and has used that trademark to legally harass anyone who uses it in the title of the game.</p><p>&#8220;Given the suspect nature of Dr. Langdell&#8217;s representations to both the USPTO and the Court concerning plaintiff&#8217;s current and future sales and <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> activities, it is an open question whether plaintiff&#8217;s <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> activities legitimately extend beyond trolling various gaming-related industries for licensing opportunities,&#8221; said the court.</p><p>&#8220;EA also presents compelling evidence that there was no bona fide use of the &#8216;Edge&#8217; mark in commerce by plaintiff, its licensees, or its predecessors in interest at all between 1989 and to at least 2003. Even after 2003, the evidence that plaintiff had been making bona fide use of the &#8216;Edge&#8217; mark in commerce is suspect.&#8221;</p><p>[<a href="http://www.gamesindustry.biz/articles/2010-10-05-court-rules-in-favour-of-ea-over-trolling-langdell">Court rules in favour of EA over "trolling" Langdell </a>via GamesIndustry.biz]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/10/05/electronic-arts-keeps-its-edge-wins-important-court-case/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/10/05/electronic-arts-keeps-its-edge-wins-important-court-case/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GamesCom 2010: Crysis 2 Makes A &#8220;Heroes Journey&#8221;</title><link>http://www.gamercenteronline.net/2010/08/19/gamescom-2010-crysis-2-makes-a-heroes-jonery/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2010-crysis-2-makes-a-heroes-jonery</link> <comments>http://www.gamercenteronline.net/2010/08/19/gamescom-2010-crysis-2-makes-a-heroes-jonery/#comments</comments> <pubDate>Thu, 19 Aug 2010 16:55:06 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Crysis 2]]></category> <category><![CDATA[Crytek]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14986</guid> <description><![CDATA[&#8220;The development of Crysis 2 marks a major stepping stone for our studio,&#8221; said Crytek president Cevat Yerli. &#8220;This is not only the next game in the Crysis franchise, it’s the first title we are developing for consoles and the first title being built on CryENGINE 3. We are excited to have the support of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F08%2F19%2Fgamescom-2010-crysis-2-makes-a-heroes-jonery%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F08%2F19%2Fgamescom-2010-crysis-2-makes-a-heroes-jonery%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="GamesCom 2010: Crysis 2 Makes A Heroes Journey " alt=" GamesCom 2010: Crysis 2 Makes A Heroes Journey " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/08/screenshot09.jpg?cda6c1"><img class="aligncenter size-full wp-image-15000" title="crysis2" src="http://www.gamercenteronline.net/wp-content/uploads/2010/08/screenshot09.jpg?cda6c1" alt="screenshot09 GamesCom 2010: Crysis 2 Makes A Heroes Journey " width="750" height="445" /></a></p><p>&#8220;The development of <em><a href="http://www.gamercenteronline.net/tag/crysis-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Crysis 2">Crysis 2</a></em> marks a major stepping stone for our studio,&#8221; said <a href="http://www.gamercenteronline.net/tag/crytek/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Crytek">Crytek</a> president Cevat Yerli. &#8220;This is not only the next <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> in the <em>Crysis</em> franchise, it’s the first title we are developing for consoles and the first title being built on CryENGINE 3. We are excited to have the support of <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Partners again as we work together to make the launch of <em>Crysis 2</em> a huge event.&#8221;</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Vv1VkmbgnOs?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/Vv1VkmbgnOs?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=be3af590-78f8-41e3-8351-70d98aacad69" alt=" GamesCom 2010: Crysis 2 Makes A Heroes Journey "  title="GamesCom 2010: Crysis 2 Makes A Heroes Journey " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/08/19/gamescom-2010-crysis-2-makes-a-heroes-jonery/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/08/19/gamescom-2010-crysis-2-makes-a-heroes-jonery/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Crysis 2 Delayed, Emerges In 2011</title><link>http://www.gamercenteronline.net/2010/08/04/crysis-2-delayed-emerages-in-2011/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=crysis-2-delayed-emerages-in-2011</link> <comments>http://www.gamercenteronline.net/2010/08/04/crysis-2-delayed-emerages-in-2011/#comments</comments> <pubDate>Wed, 04 Aug 2010 09:55:59 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Crysis 2]]></category> <category><![CDATA[Crytek]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14828</guid> <description><![CDATA[Electronic Arts has decided to preserve one of its more promising &#8220;financial suitabilities&#8221;. In the publishers latest financial report, it revealed that the release of Crysis 2 has been pushed into its fourth fiscal quarter &#8212; beginning January 1, 2011. &#8220;We moved to the game to a better marketing window in the March quarter,&#8221; said [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F08%2F04%2Fcrysis-2-delayed-emerages-in-2011%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F08%2F04%2Fcrysis-2-delayed-emerages-in-2011%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Crysis 2 Delayed, Emerges In 2011" alt=" Crysis 2 Delayed, Emerges In 2011" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> has decided to preserve one of its more promising &#8220;financial suitabilities&#8221;. In the publishers latest financial report, it revealed that the release of <em><a href="http://www.gamercenteronline.net/tag/crysis-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Crysis 2">Crysis 2</a></em> has been pushed into its fourth fiscal quarter &#8212; beginning January 1, 2011.</p><p>&#8220;We moved to the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> to a better <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> window in the March quarter,&#8221; said <a href="http://www.gamercenteronline.net/tag/jeff-brown/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jeff Brown">Jeff Brown</a>, VP of corporate communications in a statement to IGN. &#8220;This will also give the <a href="http://www.gamercenteronline.net/tag/crytek/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Crytek">Crytek</a> team more time to polish a great title.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/08/04/crysis-2-delayed-emerages-in-2011/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/08/04/crysis-2-delayed-emerages-in-2011/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>EA Announces Alice: Madness Returns</title><link>http://www.gamercenteronline.net/2010/07/20/ea-announces-alice-madness-returns/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-announces-alice-madness-returns</link> <comments>http://www.gamercenteronline.net/2010/07/20/ea-announces-alice-madness-returns/#comments</comments> <pubDate>Wed, 21 Jul 2010 00:56:33 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Alice: Madness Returns]]></category> <category><![CDATA[American McGee]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14515</guid> <description><![CDATA[American McGee returns to Wonderland in Alice: Madness Returns, the sequel to the horrific adventure released almost a decade ago. Taking place tens years after the events of the original, the games follows Alice after she&#8217;s released from a mental asylum; following her through the &#8220;corrupted and shattered&#8221; Wonderland as she uncovers the truth behind [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F07%2F20%2Fea-announces-alice-madness-returns%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F07%2F20%2Fea-announces-alice-madness-returns%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Announces Alice: Madness Returns" alt=" EA Announces Alice: Madness Returns" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/07/amr-01.jpg?cda6c1"><img class="aligncenter size-large wp-image-14676" title="amr-01" src="http://www.gamercenteronline.net/wp-content/uploads/2010/07/amr-01-1024x576.jpg?cda6c1" alt="amr 01 1024x576 EA Announces Alice: Madness Returns" width="750" height="445" /></a></p><p><a href="http://www.gamercenteronline.net/tag/american-mcgee/" class="st_tag internal_tag" rel="tag" title="Posts tagged with American McGee">American McGee</a> returns to Wonderland in <em><a href="http://www.gamercenteronline.net/tag/alice-madness-returns/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Alice: Madness Returns">Alice: Madness Returns</a></em>, the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to the horrific adventure released almost a decade ago. Taking place tens years after the events of the original, the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> follows Alice after she&#8217;s released from a mental asylum; following her through the &#8220;corrupted and shattered&#8221; Wonderland as she uncovers the truth behind her haunted past.</p><p>&#8220;Alice is a classic fiction, infinitely rich with memorable characters, places and experiences. Our approach to <em>Alice: Madness Returns </em>takes this colorful world and reinvents it with psychotic personalities and pervasive insanity,&#8221; said American McGee. &#8220;We can’t wait to share our vision with Alice in Wonderland fans and gamers around the world.&#8221;</p><p>&#8220;In 2000, we launched a cult hit on the PC with <em>American McGee’s Alice</em>. Ten years later, I’m pleased to announce American is back on board leading the top-rate talent at Spicy Horse Games to create this sequel,&#8221; said David DeMartini, Senior <a href="http://www.gamercenteronline.net/tag/vice-president/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vice president">Vice President</a> and <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">General Manager</a> of <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Partners. &#8220;The Alice in Wonderland fiction continues to be a fan favorite all over the world. We can’t wait for them to experience the next chapter with Alice: Madness Returns.&#8221;</p><p><em>Alice: Madness Returns</em> will be available in 2011 for the PC, <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3 and <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360.</p><p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/ttzDKOgtdm0&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ttzDKOgtdm0&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/07/20/ea-announces-alice-madness-returns/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/07/20/ea-announces-alice-madness-returns/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>EA Unveils Darkspore, Maxis&#8217; Online Action RPG</title><link>http://www.gamercenteronline.net/2010/07/20/ea-unveils-darkspore-maxis-online-action-rpg/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-unveils-darkspore-maxis-online-action-rpg</link> <comments>http://www.gamercenteronline.net/2010/07/20/ea-unveils-darkspore-maxis-online-action-rpg/#comments</comments> <pubDate>Tue, 20 Jul 2010 22:13:26 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Darkspore]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Maxis]]></category> <category><![CDATA[Spore]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14644</guid> <description><![CDATA[Maxis has crafted a host of popular content on the PC, including The Sims and Spore. Now, the developer returns to do the same with Darkspore, an &#8220;unexpected&#8221; title inspired by their Spore series. Darkspore is a title that&#8217;s more action-based title then Spore, which was very tactical. &#8220;Darkspore is inspired in part by the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F07%2F20%2Fea-unveils-darkspore-maxis-online-action-rpg%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F07%2F20%2Fea-unveils-darkspore-maxis-online-action-rpg%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Unveils Darkspore, Maxis Online Action RPG" alt=" EA Unveils Darkspore, Maxis Online Action RPG" /><br /> </a></div><p><img class="aligncenter" src="http://cache-01.gawkerassets.com/assets/images/9/2010/07/darkspore_01.jpg" alt="darkspore 01 EA Unveils Darkspore, Maxis Online Action RPG" width="750" height="445" title="EA Unveils Darkspore, Maxis Online Action RPG" /></p><p><a href="http://www.gamercenteronline.net/tag/maxis/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maxis">Maxis</a> has crafted a host of popular content on the PC, including <em>The Sims</em> and <em><a href="http://www.gamercenteronline.net/tag/spore/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spore">Spore</a></em>. Now, the developer returns to do the same with <em><a href="http://www.gamercenteronline.net/tag/darkspore/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Darkspore">Darkspore</a></em>, an &#8220;unexpected&#8221; title inspired by their <em>Spore</em> series.<em> Darkspore</em> is a title that&#8217;s more <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-based title then <em>Spore</em>, which was very tactical.</p><p>&#8220;<em>Darkspore </em>is inspired in part by the award-winning creature editor tech of Spore, but also in large part from the team’s own passion for gaming and prior experience,&#8221; said Lucy Bradshaw, <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">General Manager</a> of Maxis Studio. &#8220;The team has combined these inspirations to produce a unique take on the action RPG genre.&#8221;</p><p><em>Darkspore</em> is said to feature avast four-player co-operative mode and single-player campaign, as well as intense multiplayer battles. In the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, players will need to collect an arsenal of living weapons – genetic heroes with different combat abilities – and upgrade them with tens of thousands of collectible body parts and armor. <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> is scheduled to launch <em>Darkspore</em> in early 2011.</p><p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/xUosiXFxs_g&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xUosiXFxs_g&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>div></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/07/20/ea-unveils-darkspore-maxis-online-action-rpg/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/07/20/ea-unveils-darkspore-maxis-online-action-rpg/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Fight Night Returns As Champion</title><link>http://www.gamercenteronline.net/2010/07/20/fight-night-returns-as-campaign/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fight-night-returns-as-campaign</link> <comments>http://www.gamercenteronline.net/2010/07/20/fight-night-returns-as-campaign/#comments</comments> <pubDate>Tue, 20 Jul 2010 08:28:25 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Fight Night Champion]]></category> <category><![CDATA[Fight Night Series]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14621</guid> <description><![CDATA[The Fight Night series has revolutionized the sport/fighting genre with each passing installment. Now, the series returns in its fifth iteration, Fight Night Champion, which is said to deliver an &#8220;unexpected&#8221; sport experience. In development at EA Canada, the game features a new single-player mode. The mode is said to &#8220;break the mold of what [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F07%2F20%2Ffight-night-returns-as-campaign%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F07%2F20%2Ffight-night-returns-as-campaign%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Fight Night Returns As Champion" alt=" Fight Night Returns As Champion" /><br /> </a></div><p><img class="aligncenter" src="http://ps3media.ign.com/ps3/image/article/110/1107055/tba-fight-night-champion-20100719045523479.jpg" alt="tba fight night champion 20100719045523479 Fight Night Returns As Champion" width="750" height="445" title="Fight Night Returns As Champion" /></p><p>The <em><a href="http://www.gamercenteronline.net/tag/fight-night/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fight Night">Fight Night</a> </em>series has revolutionized the <a href="http://www.gamercenteronline.net/tag/sport/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sport">sport</a>/fighting genre with each passing installment. Now, the series returns in its fifth iteration,<em> <a href="http://www.gamercenteronline.net/tag/fight-night-champion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fight Night Champion">Fight Night Champion</a></em>, which is said to deliver an &#8220;unexpected&#8221; sport experience.</p><p>In development at <a href="http://www.gamercenteronline.net/tag/ea-canada/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Canada">EA Canada</a>, the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> features a new single-player mode. The mode is said to &#8220;break the mold of what is expected in a single-player <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">sports</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. Players will be introduced to an entirely new way to step between the ropes and experience the drama, emotion, excitement and tragedy of world championship <a href="http://www.gamercenteronline.net/tag/boxing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Boxing">boxing</a>.&#8221;</p><p>&#8220;It&#8217;s something people won&#8217;t expect from an <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> game,&#8221; said producer Brian Hayes about the new single-player mode to IGN. He later said that they&#8217;re going to reveal anymore about the campaign.</p><p>There will be between 60 and 65 boxers on the roster for the final product. But, that&#8217;s not all; users will implement the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> new &#8220;Full Spectrum Punch Control&#8221; &#8212; an innovation that allows<em> Champion</em> to be &#8220;the most user-friendly title in the franchise&#8217;s <a href="http://www.gamercenteronline.net/tag/history/" class="st_tag internal_tag" rel="tag" title="Posts tagged with History">history</a>.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/07/20/fight-night-returns-as-campaign/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/07/20/fight-night-returns-as-campaign/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Electronic Arts Trademarks &#8220;Alice: Madness Returns&#8221;</title><link>http://www.gamercenteronline.net/2010/06/23/electronic-arts-trademarks-alice-madness-returns/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=electronic-arts-trademarks-alice-madness-returns</link> <comments>http://www.gamercenteronline.net/2010/06/23/electronic-arts-trademarks-alice-madness-returns/#comments</comments> <pubDate>Thu, 24 Jun 2010 03:08:39 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[American McGee]]></category> <category><![CDATA[American McGee's Alice]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14429</guid> <description><![CDATA[Electronic Arts has filed trademarked for &#8220;Alice: Madness Returns,&#8221; the possible the sequel to the critically acclaimed American McGee&#8217;s Alice. Though not much has been said about the sequel, we do know that the development of the new Alice title is being overseen by American McGee himself. ['Alice: Madness Returns' trademarked by EA via Joystiq]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F23%2Felectronic-arts-trademarks-alice-madness-returns%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F23%2Felectronic-arts-trademarks-alice-madness-returns%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Electronic Arts Trademarks Alice: Madness Returns" alt=" Electronic Arts Trademarks Alice: Madness Returns" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/06/American_McGees_Alice.jpg?cda6c1"><img class="aligncenter size-full wp-image-14437" title="American_McGees_Alice" src="http://www.gamercenteronline.net/wp-content/uploads/2010/06/American_McGees_Alice.jpg?cda6c1" alt="American McGees Alice Electronic Arts Trademarks Alice: Madness Returns" width="750" height="427" /></a></p><p>Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> has filed trademarked for &#8220;<em><a href="http://www.gamercenteronline.net/tag/alice-madness-returns/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Alice: Madness Returns">Alice: Madness Returns</a></em>,&#8221; the possible the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to the critically acclaimed <em><a href="http://www.gamercenteronline.net/tag/american-mcgee/" class="st_tag internal_tag" rel="tag" title="Posts tagged with American McGee">American McGee</a>&#8217;s Alice</em>. Though not much has been said about the sequel, we do know that the development of the new Alice title is being overseen by American McGee himself.</p><p>[<em><a href="http://www.joystiq.com/2010/06/23/alice-madness-returns-trademarked-by-ea/">'Alice: Madness Returns' trademarked by EA</a> </em>via <a href="http://www.gamercenteronline.net/tag/joystiq/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Joystiq">Joystiq</a>]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e1e2f526-1507-4a7e-b4b5-f8d2e68c9793" alt=" Electronic Arts Trademarks Alice: Madness Returns"  title="Electronic Arts Trademarks Alice: Madness Returns" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/23/electronic-arts-trademarks-alice-madness-returns/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/23/electronic-arts-trademarks-alice-madness-returns/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2010: Criterion Games Pursuits Need For Speed</title><link>http://www.gamercenteronline.net/2010/06/14/e3-2010-criterion-games-pursuits-need-for-speed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2010-criterion-games-pursuits-need-for-speed</link> <comments>http://www.gamercenteronline.net/2010/06/14/e3-2010-criterion-games-pursuits-need-for-speed/#comments</comments> <pubDate>Mon, 14 Jun 2010 22:47:48 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Criterion Games]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Need for Speed Hot Pursuit]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14244</guid> <description><![CDATA[The developers behind the popular Burnout racing series, Criterion Games have unveiled their newest project, Need for Speed Hot Pursuit &#8212; a title that&#8217;s said to take the Need for Speed series &#8220;back to its roots,&#8221; intense cops vs. racer chases. Inspired by the classic game with the same name, Hot Pursuit lets players &#8220;experience [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F14%2Fe3-2010-criterion-games-pursuits-need-for-speed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F14%2Fe3-2010-criterion-games-pursuits-need-for-speed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2010: Criterion Games Pursuits Need For Speed" alt=" E3 2010: Criterion Games Pursuits Need For Speed" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/06/e302.jpg?cda6c1"><img class="aligncenter size-full wp-image-14252" title="needforspeed" src="http://www.gamercenteronline.net/wp-content/uploads/2010/06/e302.jpg?cda6c1" alt="e302 E3 2010: Criterion Games Pursuits Need For Speed" width="750" height="434" /></a></p><p>The developers behind the popular <em>Burnout</em> racing series, Criterion <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> have unveiled their newest project, <em><a href="http://www.gamercenteronline.net/tag/need-for-speed-hot-pursuit/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need for Speed Hot Pursuit">Need for Speed Hot Pursuit</a></em> &#8212; a title that&#8217;s said to take the <em><a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need for Speed</a> </em>series &#8220;back to its roots,&#8221; intense cops vs. racer chases.</p><p>Inspired by the classic <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> with the same name, <em>Hot Pursuit</em> lets players &#8220;experience the thrill of the chase and the rush of the escape as they play through full careers as both a cop and a racer.&#8221;</p><p>&#8220;We are honored and excited by the opportunity to reinvent the franchise for today&#8217;s connected audience,&#8221; said creative director, Craig Sullivan. &#8220;Our goal has been to create cops vs. racers pursuits that are so fun, fast and exciting it really brings to life the adrenaline and intensity of the high speed cop pursuit experience with your friends.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/14/e3-2010-criterion-games-pursuits-need-for-speed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/14/e3-2010-criterion-games-pursuits-need-for-speed/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>Insomniac Goes Multiplatform</title><link>http://www.gamercenteronline.net/2010/05/25/insomniac-goes-multiplatform/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=insomniac-goes-multiplatform</link> <comments>http://www.gamercenteronline.net/2010/05/25/insomniac-goes-multiplatform/#comments</comments> <pubDate>Wed, 26 May 2010 03:57:15 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Insomniac Games]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Ted Price]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14036</guid> <description><![CDATA[Today, Insomniac Games announced their partnership with Electronic Arts giving the developers upcoming title multiplatform status. “We want to reach more players,” CEO Ted Price told GameSpot. &#8220;We’ve always been very excited about our PS3 fanbase, but we’re at the time in our company growth where we would like to also bring the entertainment experiences [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F25%2Finsomniac-goes-multiplatform%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F25%2Finsomniac-goes-multiplatform%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Insomniac Goes Multiplatform " alt=" Insomniac Goes Multiplatform " /><br /> </a></div><p><img class="aligncenter" src="http://www.gamersdailynews.com/images/screenshots/20091110_ps3_Ratchet%20and%20Clank%20Future:%20A%20Crack%20in%20Time_RCFACIT_KrellCanyon_HydraTank.jpg" alt="20091110 ps3 Ratchet%20and%20Clank%20Future:%20A%20Crack%20in%20Time RCFACIT KrellCanyon HydraTank Insomniac Goes Multiplatform " width="750" height="435 /&gt;&lt;/p&gt; &lt;p&gt;Today, Insomniac Games have announced their partnership with Electronic Arts giving their next IP multiplatform status. " title="Insomniac Goes Multiplatform " /></p><p>Today, Insomniac <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> announced their partnership with <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> giving the developers upcoming title multiplatform status. “We want to reach more players,” CEO <a href="http://www.gamercenteronline.net/tag/ted-price/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ted Price">Ted Price</a> told GameSpot.</p><p>&#8220;We’ve always been very excited about our PS3 fanbase, but we’re at the time in our company growth where we would like to also bring the entertainment experiences we’re creating to the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 fanbase… Certainly, our interest is in owning what we create. And working with EAP, we can do that and that’s a boon for us.&#8221;</p><p>However, while this doesn’t mean that Ratchet &#038; Clank or Resistance will be multiplatform, it does mean that their future IPs will be multiplatform. In addition, it also doesn&#8217;t mean that the developer will complete forget about the <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>.</p><p>&#8220;I want to make it clear that we&#8217;re not stopping working with <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>,&#8221; continued Price. &#8220;We&#8217;ve had a long relationship with <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>, and we&#8217;ve produced some great franchises together, and our commitment to them and those franchises&#8211;Ratchet and Resistance&#8211;remain just as strong.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/05/25/insomniac-goes-multiplatform/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/05/25/insomniac-goes-multiplatform/feed/</wfw:commentRss> <slash:comments>24</slash:comments> </item> <item><title>Medal of Honor Deploying In October</title><link>http://www.gamercenteronline.net/2010/05/05/medal-of-honor-deploying-in-october/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=medal-of-honor-deploying-in-october</link> <comments>http://www.gamercenteronline.net/2010/05/05/medal-of-honor-deploying-in-october/#comments</comments> <pubDate>Wed, 05 May 2010 23:06:32 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[EA Los Angeles]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Medal of Honor]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13946</guid> <description><![CDATA[It&#8217;s clear that &#8212; though most still support it &#8212; the latest Modern Warfare installment fell short of expectations. That said, many have been &#8220;jumping ship&#8221; onto the highly anticipated Medal of Honor reboot. Anyway, according to Electronic Arts, Medal of Honor will launch on October 12th in North America. Inspired by real events, Medal [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F05%2Fmedal-of-honor-deploying-in-october%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F05%2Fmedal-of-honor-deploying-in-october%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Medal of Honor Deploying In October " alt=" Medal of Honor Deploying In October " /><br /> </a></div><p><img class="aligncenter" src="http://www.gamercenteronline.net/wp-content/uploads/2009/12/mohps3eu_jpg_jpgcopy.jpg?cda6c1" alt="mohps3eu jpg jpgcopy Medal of Honor Deploying In October " height="457" width="750" title="Medal of Honor Deploying In October " /></p><p>It&#8217;s clear that &#8212; though most still support it &#8212; the latest <em>Modern Warfare</em> installment fell short of expectations. That said, many have been &#8220;jumping ship&#8221; onto the highly anticipated <em><a href="http://www.gamercenteronline.net/tag/medal-of-honor/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Medal of Honor">Medal of Honor</a></em> reboot. Anyway, according to <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a>, Medal of Honor will launch on October 12th in <a href="http://www.gamercenteronline.net/tag/north-america/" class="st_tag internal_tag" rel="tag" title="Posts tagged with North America">North America</a>.</p><p>Inspired by real events, Medal of Honor reveals &#8220;the mission[s] of today’s most elite soldier&#8221; – his will, his mindset and his uncompromising professionalism. You see, the development team, composed of both <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a> and <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a>, have been working closely with Tier 1 Operators from the US Special Operations Community to create the most authentic modern war experience, ever.</p><p>&#8220;Medal of Honor  is an authentic look into today’s war. Inspired by real people and real events, the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> puts players in the boots of today’s warrior &#8212; from the infantry ground ponder to the Tier 1 Operator,&#8221; said exclusive producer Greg Goodrich. &#8220;We are proud of this piece because it offers a glimpse into the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> we’re creating, while also showing the mindset of these warriors.&#8221;</p><p>Along with this announcement, a trailer was shown of a U.S. Army Ranger platoon heading into combat aboard a helicopter. The chaos and uncertainty of the mission is belied by the reassuring voice of one of the Rangers as he reaches out to his family back home.</p><p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/in93mCz30TY&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/in93mCz30TY&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/05/05/medal-of-honor-deploying-in-october/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/05/05/medal-of-honor-deploying-in-october/feed/</wfw:commentRss> <slash:comments>7</slash:comments> </item> <item><title>Drew Brees on Madden NFL 11</title><link>http://www.gamercenteronline.net/2010/04/26/drew-brees-on-madden-nfl-11/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=drew-brees-on-madden-nfl-11</link> <comments>http://www.gamercenteronline.net/2010/04/26/drew-brees-on-madden-nfl-11/#comments</comments> <pubDate>Tue, 27 Apr 2010 03:00:02 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Drew Brees]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Madden NFL]]></category> <category><![CDATA[Madden NFL 11]]></category> <category><![CDATA[New Orleans Saints]]></category> <category><![CDATA[Super Bowl]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13856</guid> <description><![CDATA[It&#8217;s official: Drew Brees is the Madden NFL 11 cover athlete. And, apparently, he&#8217;s ecstatic about it &#8212; besides the infamous Madden curse. Last week, Electronic Arts revealed that Super Bowl XLIV MVP, Drew Brees, will be gracing the cover of the upcoming Madden NFL installment, Madden NFL 11. In response, Brees said this: &#8220;I [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F26%2Fdrew-brees-on-madden-nfl-11%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F26%2Fdrew-brees-on-madden-nfl-11%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Drew Brees on Madden NFL 11" alt=" Drew Brees on Madden NFL 11" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/04/MaddenNFL11.jpg?cda6c1"><img class="aligncenter size-full wp-image-13873" title="MaddenNFL11" src="http://www.gamercenteronline.net/wp-content/uploads/2010/04/MaddenNFL11.jpg?cda6c1" alt="MaddenNFL11 Drew Brees on Madden NFL 11" width="750" height="435" /></a></p><p>It&#8217;s official: <a href="http://www.gamercenteronline.net/tag/drew-brees/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Drew Brees">Drew Brees</a> is the <em><a href="http://www.gamercenteronline.net/tag/madden-nfl/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Madden NFL">Madden NFL</a> 11</em> cover athlete. And, apparently, he&#8217;s ecstatic about it &#8212; besides the infamous Madden curse. Last week, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> revealed that <a href="http://www.gamercenteronline.net/tag/super-bowl-xliv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Super Bowl XLIV">Super Bowl XLIV</a> MVP, Drew Brees, will be gracing the cover of the upcoming Madden NFL installment, <a href="http://www.gamercenteronline.net/tag/madden-nfl-11/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Madden NFL 11">Madden NFL 11</a>. In response, Brees said this:</p><p>&#8220;I think the atmosphere of a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, where you step out on the field and you hear the crowd noise, is really special,&#8221; said Brees. &#8220;Then when you throw a touchdown and run into that end zone and jump on a teammate &#8230; that interaction and that atmosphere is obviously something where you have to be there to feel.&#8221;</p><p>&#8220;But to me, being in &#8216;Madden&#8217; is just another way to connect with the fans. It helps educates the fans about the plays, the players, the teams. I have a Wii, and when my son gets older, it&#8217;s going to be fun to be able to play the game together. I have a feeling he&#8217;s going to be a <a href="http://www.gamercenteronline.net/tag/gamer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gamer">gamer</a> pretty soon,&#8221; he added.</p><p>The Madden NFL 11 cover adds to the long list of Brees&#8217; triumphs, coming five years after his career was almost ended during a game with the San Diego Chargers. However, such mishaps will certainly be on the minds of his fans, due to the so-called &#8220;Madden Curse&#8221; that has afflicted many players who have chosen to grace the cover.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/26/drew-brees-on-madden-nfl-11/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/26/drew-brees-on-madden-nfl-11/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Pint Shot Riot!&#8217;s Baby Dave Interview &#8211; &#8220;A Gaming Music Generation&#8221;</title><link>http://www.gamercenteronline.net/2010/04/14/pint-shot-riots-baby-dave-interview-a-gaming-music-generation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pint-shot-riots-baby-dave-interview-a-gaming-music-generation</link> <comments>http://www.gamercenteronline.net/2010/04/14/pint-shot-riots-baby-dave-interview-a-gaming-music-generation/#comments</comments> <pubDate>Wed, 14 Apr 2010 16:47:43 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Featured]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Facebook]]></category> <category><![CDATA[Final Fantasy XIII]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[God of War III]]></category> <category><![CDATA[Myspace]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13573</guid> <description><![CDATA[I recent had the chance to sit down with Pint Shot Riot&#8217;s Baby Dave to talk about their future within the gaming industry and what they think of it thus far. GCO: I&#8217;ll like to start this interview with some general questions &#8212; if you don&#8217;t mind. How do you feel about video games this day [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F14%2Fpint-shot-riots-baby-dave-interview-a-gaming-music-generation%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F14%2Fpint-shot-riots-baby-dave-interview-a-gaming-music-generation%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Pint Shot Riot!s Baby Dave Interview   A Gaming Music Generation  " alt=" Pint Shot Riot!s Baby Dave Interview   A Gaming Music Generation  " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/04/PSRlowres-1.jpg?cda6c1"><img class="aligncenter size-full wp-image-13710" title="PSRlowres (1)" src="http://www.gamercenteronline.net/wp-content/uploads/2010/04/PSRlowres-1.jpg?cda6c1" alt="PSRlowres 1 Pint Shot Riot!s Baby Dave Interview   A Gaming Music Generation  " width="750" height="439" /></a></p><p>I recent had the chance to sit down with Pint Shot Riot&#8217;s Baby Dave to talk about their future within the gaming industry and what they think of it thus far.</p><p><em><strong>GCO: I&#8217;ll like to start this interview with some general questions &#8212; if you don&#8217;t mind. How do you feel about <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a> this day in age? </strong></em></p><p><em><strong>Bady Dave, Band Member/ Band Representative:</strong></em> &#8220;I feel there has been such amazing developments in video <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> since I started playing them it’s unreal. I definitely enjoy a session in my spare time and the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> are getting better and better.&#8221;</p><p><strong>GCO: If you were on a isolated island, which console would you take with you &#8212; just for keeps, of course? </strong></p><p><em><strong>BD:</strong></em> &#8220;Definitely an <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360, especially if it is hooked up to <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> live!&#8221;</p><p><em><strong>GCO: Do you believe that <a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a> should get a <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>? </strong></em></p><p><em><strong>BD:</strong></em> I’ve no idea I’ve not played it sorry</p><p><em><strong>GCO: Now, with those question out of the way, how did you all get into the <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Games, and how has the experience been so far?</strong></em></p><p><em><strong>BD:</strong></em> &#8220;We were spotted by E.A, they approached us and it just went from there really. It has been an amazing experience so far, especially being on <a href="http://www.gamercenteronline.net/tag/fifa/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FIFA">Fifa</a>, which has been my favourite <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> series for years!&#8221;</p><p><em><strong>GCO: What’s the story behind your band’s name? </strong></em></p><p><em><strong>BD</strong></em>: Rocket was texting his friend one day when he noticed that if you use predictive text, the words pint, shot and riot are typed in with the same numbers and it just seemed a perfect fit for us.</p><p><em><strong>GCO: If you weren&#8217;t making music, what would do?</strong></em></p><p><em><strong>GD: </strong></em>Spend a lot more time playing Xbox for one! I’d probably teach music if I wasn’t making music full-time, I always enjoy passing on tips to people learning the bass guitar.</p><p><em><strong>GCO: I know these aren&#8217;t a EA game, but are you guys planning on playing <a href="http://www.gamercenteronline.net/tag/god-of-war-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with God of War III">God of War III</a>, or <a href="http://www.gamercenteronline.net/tag/final-fantasy-xiii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Final Fantasy XIII">Final Fantasy XIII</a>? </strong></em></p><p><em><strong>BD</strong></em>: Not for me actually, I’m not a massive RPG fan, I prefer <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">sports</a> or fighting games.</p><p><em><strong>GCO: Are you please tell our reads how they could be more involved with your band?</strong></em></p><p><em><strong>BD:</strong></em> Sure, you can find us on <a href="www.pintshotriot.co.uk">www.pintshotriot.co.uk</a> and you will find links to our <a href="http://www.gamercenteronline.net/tag/facebook/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Facebook">Facebook</a> and <a href="http://www.gamercenteronline.net/tag/myspace/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Myspace">Myspace</a> pages there too. We have some free <a href="http://www.gamercenteronline.net/tag/downloads/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Downloads">downloads</a> available there too so feel free to get amongst it!</p><p><strong><em>GCO: That said, I&#8217;ll like to thank you for your time. </em></strong></p><p><strong><em>BD:</em></strong> No problem, thank you too!  Baby Dave</p><p>[EA Music - <a href="http://www.ea.com/blogs/music">Blog </a>- <a href="http://www.facebook.com/pages/EA-Trax/6280105731?ref=ts">Facebook</a>]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/14/pint-shot-riots-baby-dave-interview-a-gaming-music-generation/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/14/pint-shot-riots-baby-dave-interview-a-gaming-music-generation/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Ex-Infinity Ward Bosses Announce EA Deal, Respawn Entertainment</title><link>http://www.gamercenteronline.net/2010/04/12/ex-infinity-ward-heads-announce-ea-deal/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ex-infinity-ward-heads-announce-ea-deal</link> <comments>http://www.gamercenteronline.net/2010/04/12/ex-infinity-ward-heads-announce-ea-deal/#comments</comments> <pubDate>Mon, 12 Apr 2010 14:45:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Infinity Ward]]></category> <category><![CDATA[Jason West]]></category> <category><![CDATA[Jason West and Vince Zampella]]></category> <category><![CDATA[Vince Zampella]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13729</guid> <description><![CDATA[Aside the legal brouhaha, former Infinity Ward bosses, Jason West and Vince Zampella, have made their ambitions for their future evident. That said, this morning, Electronic Arts revealed a deal with the pair to be the sole distributor for their newly formed studio, Respawn Entertainment &#8212; based in the same part of Los Angeles as [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F12%2Fex-infinity-ward-heads-announce-ea-deal%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F12%2Fex-infinity-ward-heads-announce-ea-deal%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Ex Infinity Ward Bosses Announce EA Deal, Respawn Entertainment" alt=" Ex Infinity Ward Bosses Announce EA Deal, Respawn Entertainment" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/11/951944_20091105_790screen001.jpg?cda6c1"><img class="aligncenter size-full wp-image-12638" title="951944_20091105_790screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2009/11/951944_20091105_790screen001.jpg?cda6c1" alt="951944 20091105 790screen001 Ex Infinity Ward Bosses Announce EA Deal, Respawn Entertainment" width="750" height="445" /></a></p><p>Aside the legal brouhaha, former <a href="http://www.gamercenteronline.net/tag/infinity-ward/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Infinity Ward">Infinity Ward</a> bosses, <a href="http://www.gamercenteronline.net/tag/jason-west/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jason West">Jason West</a> and <a href="http://www.gamercenteronline.net/tag/vince-zampella/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vince Zampella">Vince Zampella</a>, have made their ambitions for their future evident. That said, this morning, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> revealed a deal with the pair to be the sole distributor for their newly formed studio, Respawn Entertainment &#8212; based in the same part of <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a> as Infinity Ward.</p><p>&#8220;Respawn Entertainment marks a fresh start for Jason and me,&#8221; said Zampella, the studio’s <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">general manager</a>. &#8220;For the past decade we led a great development team and poured our hearts into creating an epic <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> franchise….Today we hope to do it all over again–open a new studio, hire a great team, and create brand new <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> with a new partner, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/12/ex-infinity-ward-heads-announce-ea-deal/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/12/ex-infinity-ward-heads-announce-ea-deal/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>EA Considering Charging For &#8220;Very Long&#8221; Demos</title><link>http://www.gamercenteronline.net/2010/03/22/ea-considering-charging-for-very-long-demos/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-considering-charging-for-very-long-demos</link> <comments>http://www.gamercenteronline.net/2010/03/22/ea-considering-charging-for-very-long-demos/#comments</comments> <pubDate>Tue, 23 Mar 2010 01:42:27 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Digital distribution]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Michael Pachter]]></category> <category><![CDATA[PDLC]]></category> <category><![CDATA[PLAYSTATION Network]]></category> <category><![CDATA[Xbox LIVE]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13511</guid> <description><![CDATA[Electronic Arts have proven themselves as serious investors in digital distribution. That said, in continuation of their digital business approach, Michael Pachter, Wedbush industry analyst, revealed, at an investor event, Electronic Arts&#8217; plans for a &#8220;premium downloadable content&#8221; &#8212; other-wise known as a paid downloadable content (PDLC) &#8212; approach. According to Pachter, the PDLC &#8220;would [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F03%2F22%2Fea-considering-charging-for-very-long-demos%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F03%2F22%2Fea-considering-charging-for-very-long-demos%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Considering Charging For Very Long Demos" alt=" EA Considering Charging For Very Long Demos" /><br /> </a></div><p><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/151/957940_20090602_790screen006.jpg" alt="957940 20090602 790screen006 EA Considering Charging For Very Long Demos" width="750" height="445" title="EA Considering Charging For Very Long Demos" /></p><p>Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> have proven themselves as serious investors in <a href="http://www.gamercenteronline.net/tag/digital-distribution/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Digital distribution">digital distribution</a>. That said, in continuation of their digital <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> approach, <a href="http://www.gamercenteronline.net/tag/michael-pachter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Michael Pachter">Michael Pachter</a>, Wedbush industry analyst, revealed, at an investor event, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a>&#8217; plans for a &#8220;premium downloadable content&#8221; &#8212; other-wise known as a paid downloadable content (<a href="http://www.gamercenteronline.net/tag/pdlc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PDLC">PDLC</a>) &#8212; approach.</p><p>According to Pachter, the PDLC &#8220;would be sold for $10 or $15 through <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> Live and <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> Network, and would essentially be a very long <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> demo.&#8221; Electronic Arts <a href="http://www.gamercenteronline.net/tag/vice-president/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vice president">vice president</a> <a href="http://www.gamercenteronline.net/tag/jeff-brown/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jeff Brown">Jeff Brown</a> later added that they&#8217;re &#8220;working on a number of projects for delivering premium content to consumers before, during, and after the launch of a packaged-goods version of the game&#8221;.</p><p>&#8220;A full-blown packaged game would follow shortly after the release of the PDLC, bearing a full retail price,&#8221; Pachter said. &#8220;Mr. Earl believes that the release of the PDLC first limits the risk of completing and <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> the full packaged version, and serves as a low-cost <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> tool.&#8221; The company also added that this business opposition will not replace the &#8220;traditionally <a href="http://www.gamercenteronline.net/tag/free/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Free">free</a> game demos.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/03/22/ea-considering-charging-for-very-long-demos/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/03/22/ea-considering-charging-for-very-long-demos/feed/</wfw:commentRss> <slash:comments>18</slash:comments> </item> <item><title>Bad Company 2 Marks 2.3 Million In Two Weeks</title><link>http://www.gamercenteronline.net/2010/03/19/bad-company-2-marks-2-3-million-in-two-weeks/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bad-company-2-marks-2-3-million-in-two-weeks</link> <comments>http://www.gamercenteronline.net/2010/03/19/bad-company-2-marks-2-3-million-in-two-weeks/#comments</comments> <pubDate>Sat, 20 Mar 2010 00:26:13 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Bad Company 2]]></category> <category><![CDATA[Battlefield Bad Company 2]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13526</guid> <description><![CDATA[Though it doesn&#8217;t eclipse the ground breaking sales of its rival, Electronic Arts have announced that Battlefield: Bad Company 2 has sold over 2.3 million units since its release earlier this month. Meaning that, Bad Company 2 has achieved double-platinum status within two weeks of it being on the market, which is a remarkable achievement. Along with this [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F03%2F19%2Fbad-company-2-marks-2-3-million-in-two-weeks%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F03%2F19%2Fbad-company-2-marks-2-3-million-in-two-weeks%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Bad Company 2 Marks 2.3 Million In Two Weeks" alt=" Bad Company 2 Marks 2.3 Million In Two Weeks" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/08/6531948aaa.jpg?cda6c1"><img class="aligncenter size-full wp-image-10970" title="Battlefield: Bad Company 2" src="http://www.gamercenteronline.net/wp-content/uploads/2009/08/6531948aaa.jpg?cda6c1" alt="6531948aaa Bad Company 2 Marks 2.3 Million In Two Weeks" width="750" height="445" /></a></p><p>Though it doesn&#8217;t eclipse <a href="http://articles.latimes.com/2010/jan/14/business/la-fi-warfare-game14-2010jan14">the ground breaking sales of its rival</a>, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> have announced that <em><a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a>: <a href="http://www.gamercenteronline.net/tag/bad-company-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bad Company 2">Bad Company 2</a></em> has sold over 2.3 million units since its release earlier this month. Meaning that, <em>Bad Company 2 </em>has achieved double-platinum status within two weeks of it being on the market, which is a remarkable achievement.</p><p>Along with this announcement, <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a>, its developers, also revealed its to-date multiplayer statistics. Revealing that to-date more than 43 million weapons and 81 billion points have been unlocked in the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>&#8217;s online multiplayer mode, which has also seen 230,000 peak concurrent users &#8212; equaling more then 2.9 million hours played.</p><p>&#8220;We are so thrilled with the success of Battlefield: Bad Company 2 sales and fan response,&#8221; said <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">Executive Producer</a> Karl Magnus Troedsson. &#8220;In the first 48 hours we had such a tremendous rush to multiplayer gameplay that our servers experienced overwhelming demand. This is a testament to the massive response players have had worldwide for the extraordinary <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> experienced in the Battlefield sandbox.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/03/19/bad-company-2-marks-2-3-million-in-two-weeks/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/03/19/bad-company-2-marks-2-3-million-in-two-weeks/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dragon Age Reaches Triple Platinum Sales</title><link>http://www.gamercenteronline.net/2010/02/08/dragon-age-reaches-triple-platinum-sales/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-reaches-triple-platinum-sales</link> <comments>http://www.gamercenteronline.net/2010/02/08/dragon-age-reaches-triple-platinum-sales/#comments</comments> <pubDate>Tue, 09 Feb 2010 00:30:19 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Dragon Age]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13295</guid> <description><![CDATA[There&#8217;s no question that Dragon Age was one of the best releases of 2009; it won many awards, and has an average review score of 91. And to add to the excitement, BioWare has just announced that Dragon Age: Origins has sold over 3.2 million units worldwide, granting Dragon Age triple platinum status. &#8220;This is [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F08%2Fdragon-age-reaches-triple-platinum-sales%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F08%2Fdragon-age-reaches-triple-platinum-sales%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age Reaches Triple Platinum Sales " alt=" Dragon Age Reaches Triple Platinum Sales " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/02/09.jpg?cda6c1"><img class="aligncenter size-large wp-image-13298" title="Dragon AGE" src="http://www.gamercenteronline.net/wp-content/uploads/2010/02/09-1024x576.jpg?cda6c1" alt="09 1024x576 Dragon Age Reaches Triple Platinum Sales " width="750" height="445" /></a></p><p>There&#8217;s no question that <em><a href="http://www.gamercenteronline.net/tag/dragon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon">Dragon</a> Age</em> was one of the best releases of 2009; it won many awards, and has an average review score of 91. And to add to the excitement, <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a> has just announced that<em> <a href="http://www.gamercenteronline.net/2009/11/27/dragon-age-origins-review-age-of-the-dragon/">Dragon Age: Origins</a></em><a href="http://www.gamercenteronline.net/2009/11/27/dragon-age-origins-review-age-of-the-dragon/"> </a>has sold over 3.2 million units worldwide, granting <em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a></em> triple platinum status.</p><p>&#8220;This is a tremendous start for the <em>Dragon Age</em> franchise and we are extremely pleased with the great reception the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> has already received from critics and fans worldwide,&#8221; said BioWare&#8217;s Dr. <a href="http://www.gamercenteronline.net/tag/ray-muzyka/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ray Muzyka">Ray Muzyka</a> in reponse to the news.</p><p>&#8220;Our team is dedicated to crafting high quality, engaging new adventures and stories in the world of Ferelden for our fans!,&#8221; he continued in excitement. The upcoming expansion pack, <em>Dragon Age: Origins – Awakening </em>is set to launch on March 16, 2010.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/02/08/dragon-age-reaches-triple-platinum-sales/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/02/08/dragon-age-reaches-triple-platinum-sales/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>EA Planning Facebook Version of Madden</title><link>http://www.gamercenteronline.net/2010/02/05/ea-planning-facebook-version-of-madden/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-planning-facebook-version-of-madden</link> <comments>http://www.gamercenteronline.net/2010/02/05/ea-planning-facebook-version-of-madden/#comments</comments> <pubDate>Sat, 06 Feb 2010 04:25:29 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Facebook]]></category> <category><![CDATA[Madden NFL]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13258</guid> <description><![CDATA[Madden NFL is virtually everywhere, it&#8217;s even on the iPhone; and, now it&#8217;s coming to Facebook. Peter Moore, president of EA Sports, revealed that they&#8217;re planning a Facebook installment of the Madden NFL franchise. &#8220;We have to make ‘Madden’ more accessible,&#8221; Moore said. &#8220;You’ll see us on Facebook going forward.&#8221; A Facebook version of Madden [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F05%2Fea-planning-facebook-version-of-madden%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F05%2Fea-planning-facebook-version-of-madden%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Planning Facebook Version of Madden" alt=" EA Planning Facebook Version of Madden" /><br /> </a></div><p><img class="aligncenter" src="http://o.aolcdn.com/gd-media/games/madden-nfl-2010/playstation-3/39.jpg" alt="39 EA Planning Facebook Version of Madden" width="750" height="445" title="EA Planning Facebook Version of Madden" /></p><p><em><a href="http://www.gamercenteronline.net/tag/madden-nfl/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Madden NFL">Madden NFL</a></em> is virtually everywhere, it&#8217;s even on the iPhone; and, now it&#8217;s coming to <a href="http://www.gamercenteronline.net/tag/facebook/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Facebook">Facebook</a>. <a href="http://www.gamercenteronline.net/tag/peter-moore/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Peter Moore">Peter Moore</a>, president of <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">Sports</a>, revealed that they&#8217;re planning a Facebook installment of the <em>Madden NFL </em>franchise. &#8220;We have to make ‘<em>Madden</em>’ more accessible,&#8221; Moore said. &#8220;You’ll see us on Facebook going forward.&#8221;</p><p>A Facebook version of<em> Madden</em> would deliver a &#8220;simpler experience&#8221; as its the console counterparts, relayed Moore. That said, when asking about a release date, David Tinson, a spokesman for <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a>, told <a href="http://www.bloomberg.com/apps/news?pid=20601204&amp;sid=aVlyOBqLsfSw">Bloomberg</a> that an official announcement, or release date hasn’t been decided, yet.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8101bb42-69db-4d15-a79e-fbe9c415ca85" alt=" EA Planning Facebook Version of Madden"  title="EA Planning Facebook Version of Madden" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/02/05/ea-planning-facebook-version-of-madden/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/02/05/ea-planning-facebook-version-of-madden/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>Dante&#8217;s Inferno Super Bowl Advertisement Rejected [Updated]</title><link>http://www.gamercenteronline.net/2010/02/01/dantes-inferno-super-bowl-advertisement-rejected/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-super-bowl-advertisement-rejected</link> <comments>http://www.gamercenteronline.net/2010/02/01/dantes-inferno-super-bowl-advertisement-rejected/#comments</comments> <pubDate>Tue, 02 Feb 2010 03:25:50 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Advertising]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Super Bowl]]></category> <category><![CDATA[Super Bowl XLIV]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13240</guid> <description><![CDATA[Update: Electronic Arts released THE REAL Super Bowl advertisement. Those expecting to &#8220;Go to Hell&#8221; during the Super Bowl maybe be a bit upset. In an attempted to make the Super Bowl viewing experience as &#8220;family-friendly&#8221; as possible, CBS has rejected the Dante&#8217;s Inferno &#8220;Go to Hell&#8221; Super Bowl advertisement. However, Electronic Arts, its publisher, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F01%2Fdantes-inferno-super-bowl-advertisement-rejected%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F01%2Fdantes-inferno-super-bowl-advertisement-rejected%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno Super Bowl Advertisement Rejected [Updated]" alt=" Dantes Inferno Super Bowl Advertisement Rejected [Updated]" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/01/screen_000018.jpg?cda6c1"><img class="aligncenter size-large wp-image-13219" title="dante's inferno" src="http://www.gamercenteronline.net/wp-content/uploads/2010/01/screen_000018-1024x576.jpg?cda6c1" alt="screen 000018 1024x576 Dantes Inferno Super Bowl Advertisement Rejected [Updated]" width="750" height="445" /></a></p><p><strong><em>Update: <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> released THE REAL <a href="http://www.gamercenteronline.net/tag/super-bowl/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Super Bowl">Super Bowl</a> advertisement. </em></strong></p><p>Those expecting to &#8220;Go to Hell&#8221; during the Super Bowl maybe be a bit upset. In an attempted to make the Super Bowl viewing experience as &#8220;family-friendly&#8221; as possible, CBS has rejected the<em> <a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em> &#8220;Go to Hell&#8221; Super Bowl advertisement. However, Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a>, its publisher, were told to revise the commercial so that it reads &#8220;Hell Awaits&#8221;, instead.</p><p>Electronic <a href="http://www.gamercenteronline.net/tag/art/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Art">Art</a> had brought the &#8220;Go to Hell&#8221; tagline to use in several <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> strategies. However, &#8220;It was deemed too provocative,&#8221; said Paulo Ribeiro when talking about the commercials verdict. &#8220;The final verdict has yet to be rendered, but it is unlikely that we will get [it by <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> day].&#8221;</p><p>The Super Bowl advertisement will cap off a breakthrough marketing campaign crafted for <em>Dante&#8217;s Inferno</em>; this will be Electronic Arts&#8217; first ad during the Super Bowl.</p><p>&#8220;Even within the spectrum of live <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">sports</a> events, the Super Bowl stands apart, almost as a national holiday,&#8221; said <a href="http://www.gamercenteronline.net/tag/frank-gibeau/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Frank Gibeau">Frank Gibeau</a>, president at <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>. &#8220;The Super Bowl is a bull’s-eye in terms of cross-over to our core demographic and the reach is outstanding. Not only does it draw 100 million viewers, but most people watch the Super Bowl live, a rarity in the world of DVRs.&#8221;</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/9BzcO2knphs&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/9BzcO2knphs&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/02/01/dantes-inferno-super-bowl-advertisement-rejected/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/02/01/dantes-inferno-super-bowl-advertisement-rejected/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>Dead Space 2 Announced, Return of Isaac Clarke</title><link>http://www.gamercenteronline.net/2009/12/08/dead-space-2-announced-return-of-isaac-clarke/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-2-announced-return-of-isaac-clarke</link> <comments>http://www.gamercenteronline.net/2009/12/08/dead-space-2-announced-return-of-isaac-clarke/#comments</comments> <pubDate>Tue, 08 Dec 2009 15:01:48 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Colonization]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Dead Space 2]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Isaac Clarke]]></category> <category><![CDATA[Sequel]]></category> <category><![CDATA[Space]]></category> <category><![CDATA[Technology]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12754</guid> <description><![CDATA[Two weeks after its release, Electronic Arts made it known that they did indeed plan on doing a sequel; stating that &#8220;the sequels already under construction&#8221;. With that in mind, in the past couple of months, we&#8217;ve been scenting the presents of Dead Space 2, thanks in part to clues placed around the internet. Electronic [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F08%2Fdead-space-2-announced-return-of-isaac-clarke%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F08%2Fdead-space-2-announced-return-of-isaac-clarke%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space 2 Announced, Return of Isaac Clarke" alt=" Dead Space 2 Announced, Return of Isaac Clarke" /><br /> </a></div><p><img class="aligncenter size-large wp-image-11855" title="dead-space-leipzig_6" src="http://www.gamercenteronline.net/wp-content/uploads/2009/09/dead-space-leipzig_6-1024x576.jpg?cda6c1" alt="dead space leipzig 6 1024x576 Dead Space 2 Announced, Return of Isaac Clarke" width="750" height="430" /></p><p>Two weeks after its release, <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com/">Electronic Arts</a> made it known that they did indeed plan on doing a <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>; stating that &#8220;the sequels already under construction&#8221;. With that in mind, in the past couple of months, we&#8217;ve been scenting the presents of <em><a class="zem_slink" title="Dead Space (video game)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dead_Space_%28video_game%29">Dead Space</a> 2</em>, thanks in part to clues placed around the internet.</p><p>Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> announced today that <em><a href="http://www.gamercenteronline.net/tag/dead-space-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space 2">Dead Space 2</a></em> is indeed in development, and that we should expect it to release sometime next year &#8211; which isn&#8217;t a surprise seeing that an inkblot teased at its annnoucement late last week.</p><p>In the sequel, our hero, <a href="http://www.gamercenteronline.net/tag/isaac-clarke/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Isaac Clarke">Isaac Clarke</a>, makes a return from the first <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. But, this time, he&#8217;ll be armed with new tools allowing him to gruesomely slice and dismember his enemies. However, survival isn&#8217;t the only thing that&#8217;s on Isaac&#8217;s mind – &#8220;this time, he calls the shots&#8221;.</p><p>&#8220;We’re thrilled to jump back into the series, making the next chapter in Isaac’s journey. The infection continues to spread throughout <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">space</a> and our hero Isaac Clarke is the only person able to contain it. There are still loads of necromorphs that need killing!&#8221; said Steve Papoutsis, <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">Executive Producer</a> of <em><a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a> 2</em>. &#8220;In <em>Dead Space 2,</em> not everything is exactly as it seems. Expect plot twists that will surprise you and a huge cast of twisted, disgusting monsters that are sure to scare the daylights out of you.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/08/dead-space-2-announced-return-of-isaac-clarke/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/08/dead-space-2-announced-return-of-isaac-clarke/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Inkblot Points To Dead Space Sequel</title><link>http://www.gamercenteronline.net/2009/12/06/inkblot-points-to-dead-space-sequel/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=inkblot-points-to-dead-space-sequel</link> <comments>http://www.gamercenteronline.net/2009/12/06/inkblot-points-to-dead-space-sequel/#comments</comments> <pubDate>Sun, 06 Dec 2009 06:59:42 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Colonization]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Sequel]]></category> <category><![CDATA[Space]]></category> <category><![CDATA[Technology]]></category> <category><![CDATA[Twitter]]></category> <category><![CDATA[Unitology]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12731</guid> <description><![CDATA[Though many wouldn&#8217;t have thought that, after completing Dead Space, a sequel wouldn&#8217;t be on the horizon. A cryptic inkblot has appeared on the Dead Space Twitter account, created recently, pushing the possibility of a sequel &#8211; which has been in speculation for awhile now. The image contains representations of many of the first game&#8217;s [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F06%2Finkblot-points-to-dead-space-sequel%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F06%2Finkblot-points-to-dead-space-sequel%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Inkblot Points To Dead Space Sequel" alt=" Inkblot Points To Dead Space Sequel" /><br /> </a></div><p><img class="aligncenter size-full wp-image-12732" title="deadspace2" src="http://www.gamercenteronline.net/wp-content/uploads/2009/12/deadspace2.jpg?cda6c1" alt="deadspace2 Inkblot Points To Dead Space Sequel" width="750" height="560" /></p><p>Though many wouldn&#8217;t have thought that, after completing <em><a class="zem_slink" title="Dead Space (video game)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dead_Space_%28video_game%29">Dead Space</a></em>, a <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> wouldn&#8217;t be on the horizon. A cryptic inkblot has appeared on the <a href="http://twitter.com/deadspace"><em>Dead Space </em>Twitter </a>account, created recently, pushing the possibility of a sequel &#8211; which has been in speculation for awhile now.</p><p>The image contains representations of many of the first <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>&#8217;s creatures, and the symbols are actually <a href="http://www.gamercenteronline.net/tag/unitology/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Unitology">Unitology</a>, a fictional religion in the <em><a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a></em> universe, and it reads &#8220;the nightmare is over but it will not end&#8221;. That said, whether or not the inkblot means anything is anyone&#8217;s guest. However, it&#8217;s just good to see some signs of hope.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=5814423d-c608-481c-803f-d75e8e76f3ed" alt=" Inkblot Points To Dead Space Sequel"  title="Inkblot Points To Dead Space Sequel" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/06/inkblot-points-to-dead-space-sequel/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/06/inkblot-points-to-dead-space-sequel/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Medal of Honor Redeploys In Fall 2010, Gets Modern</title><link>http://www.gamercenteronline.net/2009/12/02/medal-of-honor-redeploys-in-fall-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=medal-of-honor-redeploys-in-fall-2010</link> <comments>http://www.gamercenteronline.net/2009/12/02/medal-of-honor-redeploys-in-fall-2010/#comments</comments> <pubDate>Thu, 03 Dec 2009 00:43:01 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA Los Angeles]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[General Manager]]></category> <category><![CDATA[History]]></category> <category><![CDATA[Los Angeles]]></category> <category><![CDATA[Medal of Honor]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Wars and Conflicts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12711</guid> <description><![CDATA[Afghanistan is at the center of the media&#8217;s attention when it comes to politics. However, today, it seems that the topic has shifted from politics onto video games. Today, Electronic Arts announced a newly revamped Medal of Honor &#8211; simply entitled Medal of Honor &#8211; taking place within the present-day war-torn setting. Inspired by real [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F02%2Fmedal-of-honor-redeploys-in-fall-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F02%2Fmedal-of-honor-redeploys-in-fall-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Medal of Honor Redeploys In Fall 2010, Gets Modern" alt=" Medal of Honor Redeploys In Fall 2010, Gets Modern" /><br /> </a></div><p><img class="aligncenter size-full wp-image-12712" title="mohps3eu_jpg_jpgcopy" src="http://www.gamercenteronline.net/wp-content/uploads/2009/12/mohps3eu_jpg_jpgcopy.jpg?cda6c1" alt="mohps3eu jpg jpgcopy Medal of Honor Redeploys In Fall 2010, Gets Modern" width="750" height="457" /></p><p>Afghanistan is at the center of the media&#8217;s attention when it comes to politics. However, today, it seems that the topic has shifted from politics onto <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a>. Today, <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> announced a newly revamped<em> <a class="zem_slink" title="Medal of Honor" rel="wikipedia" href="http://en.wikipedia.org/wiki/Medal_of_Honor">Medal of Honor</a></em> &#8211; simply entitled <em><a href="http://www.gamercenteronline.net/tag/medal-of-honor/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Medal of Honor">Medal of Honor</a></em> &#8211; taking place within the present-day war-torn setting.</p><p>Inspired by real events, <em>Medal of Honor </em>reveals &#8220;the mission[s] of today’s most elite soldier&#8221; – his will, his mindset and his uncompromising professionalism. You see, the development team, composed of both <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a> and <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a>, have been working closely with Tier 1 Operators from the US Special Operations Community to create the most authentic modern war experience, ever.</p><p>“EA has always been an advocate for telling the soldiers’ story. The new <em>Medal of Honor</em> follows that tradition. We felt it was important to tell the story of today’s war and today’s elite soldiers via today’s most relevant medium – videogames,” said Sean Decker, VP and <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">General Manager</a> of EALA. With that said, tune in to Video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">Game</a> Awards on December 12  for a world-premier first-look at the new <em>Medal of Honor</em>, which is expected to release in fall of 2010.</p><div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=59596" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=59596" align="middle" name="gtembed" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/02/medal-of-honor-redeploys-in-fall-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/02/medal-of-honor-redeploys-in-fall-2010/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dante&#8217;s Inferno &#8220;Gates of Hell&#8221; Demo Dated</title><link>http://www.gamercenteronline.net/2009/12/01/dantes-inferno-gates-of-hell-demo-dated/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-gates-of-hell-demo-dated</link> <comments>http://www.gamercenteronline.net/2009/12/01/dantes-inferno-gates-of-hell-demo-dated/#comments</comments> <pubDate>Wed, 02 Dec 2009 02:29:41 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Gates of Hell]]></category> <category><![CDATA[God of War III]]></category> <category><![CDATA[Inferno]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12693</guid> <description><![CDATA[A month before the release of God of War III, players will have the chance to enter the &#8220;gates of hell&#8221; with Dante’s Inferno, the video game adaptation of Dante Alighieri’s epic poem. But, until then, players will have the chance to sample the Dante&#8217;s Inferno in the form of a demo, set to release [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F01%2Fdantes-inferno-gates-of-hell-demo-dated%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F01%2Fdantes-inferno-gates-of-hell-demo-dated%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno Gates of Hell Demo Dated" alt=" Dantes Inferno Gates of Hell Demo Dated" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://thehorrorgeek.com/wp-content/uploads/2009/09/Dantes-Inferno.jpg" alt="Dantes Inferno Dantes Inferno Gates of Hell Demo Dated" width="750" height="430" title="Dantes Inferno Gates of Hell Demo Dated" /></p><p>A month before the release of <em><a class="zem_slink" title="God of War III" rel="homepage" href="http://www.godofwar.com">God of War III</a></em>, players will have the chance to enter the &#8220;<a href="http://www.gamercenteronline.net/tag/gates-of-hell/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gates of Hell">gates of hell</a>&#8221; with <em><a class="zem_slink" title="Dante's Inferno" rel="amazon" href="http://www.amazon.com/Dantes-Inferno-Dante-Alighieri/dp/0330441108%3FSubscriptionId%3D0G81C5DAZ03ZR9WH9X82%26tag%3Dzemanta-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3D0330441108">Dante’s Inferno</a></em>, the <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> adaptation of <a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a> Alighieri’s epic poem. But, until then, players will have the chance to sample the <em>Dante&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em> in the form of a demo, set to release this month.</p><p><span class="zem_slink">That said, </span><a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> today announced that <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3 gamers will be able to pick up the<em> Dante&#8217;s Inferno</em> Gates to Hell demo on December 10, with the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> Live edition landing on December 24. But, even though there&#8217;s a PSP version, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> said that the demo will only be available on consoles.</p><p>The demo allows players to &#8220;experience fast-paced hack-n-slash combat as they fend off waves of enemies before taking on the ultimate battle against Death.&#8221; Upon the defeat of Death, Dante will be armed with Death’s scythe and a powerful holy-cross. Then, he tears open the Gates of Hell – thus the name.</p><p><em>Dante’s Inferno</em> is slated to launch in <a href="http://www.gamercenteronline.net/tag/north-america/" class="st_tag internal_tag" rel="tag" title="Posts tagged with North America">North America</a> for the <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>, Xbox 360, and PSP on February 9, 2010. However, the demo will only be available for the PS3 and 360.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=b34bad29-46c0-4949-873f-11ded76ebe27" alt=" Dantes Inferno Gates of Hell Demo Dated"  title="Dantes Inferno Gates of Hell Demo Dated" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/01/dantes-inferno-gates-of-hell-demo-dated/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/01/dantes-inferno-gates-of-hell-demo-dated/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>EA Closes Pandemic Studios, Brand Will Live On</title><link>http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-closes-pandemic-studios-brand-will-live-on</link> <comments>http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/#comments</comments> <pubDate>Wed, 18 Nov 2009 01:50:45 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Jeff Brown]]></category> <category><![CDATA[Josh Resnick]]></category> <category><![CDATA[Los Angeles]]></category> <category><![CDATA[Pandemic Studios]]></category> <category><![CDATA[Star Wars: Battlefront]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12501</guid> <description><![CDATA[Pandemic Studios were known for their excellent properties; most notability the the Star Wars: Battlefront series. However, sadly, it was revealed this morning that the studio would be closing its doors for good, something that comes as a huge surprise seeing Pandemic Studios were one of Electronic Arts&#8217; major developers. That said, EA has since [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F17%2Fea-closes-pandemic-studios-brand-will-live-on%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F17%2Fea-closes-pandemic-studios-brand-will-live-on%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Closes Pandemic Studios, Brand Will Live On" alt=" EA Closes Pandemic Studios, Brand Will Live On" /><br /> </a></div><p><img class="alignnone" src="http://image.com.com/gamespot/images/2009/293/938953_20091021_790screen001.jpg" alt="938953 20091021 790screen001 EA Closes Pandemic Studios, Brand Will Live On" width="750" height="430" title="EA Closes Pandemic Studios, Brand Will Live On" /></p><p><a href="http://www.gamercenteronline.net/tag/pandemic-studios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pandemic Studios">Pandemic Studios</a> were known for their excellent properties; most notability the the <em><a href="http://www.gamercenteronline.net/tag/star-wars-battlefront/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Star Wars: Battlefront">Star Wars: Battlefront</a></em> series. However, sadly, it was revealed this morning that the studio would be closing its doors for good, something that comes as a huge surprise seeing Pandemic Studios<em> were</em> one of <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts&#8217;</a> major developers.</p><p>That said, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> has since confirmed that it <em>did</em> send out the order to terminate Pandemic. But, don&#8217;t worry, EA hasn&#8217;t complete gotten rid of the team. According to the publisher, the &#8220;core IP team&#8221; has been moved to their <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a> office, including Andrew Goldman, formerly the studio&#8217;s CEO; <a href="http://www.gamercenteronline.net/tag/josh-resnick/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Josh Resnick">Josh Resnick</a>, formerly the studios president; and Greg Borrud, <a href="http://www.gamercenteronline.net/tag/vice-president/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vice president">vice president</a> of product development.</p><p>&#8220;Today we informed employees at Pandemic that development on all the Pandemic franchises is being consolidated at EALA. As a result, we are eliminating roughly 200 positions at Pandemic,&#8221; said EA vice president of corporate communications, <a href="http://www.gamercenteronline.net/tag/jeff-brown/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jeff Brown">Jeff Brown</a>. &#8220;That said, EA is very committed to the Pandemic brand, and a core team of Pandemic developers will be developing existing franchises and other projects at EALA.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=4c3a1741-86a1-4ebd-a57a-49d698f86f47" alt=" EA Closes Pandemic Studios, Brand Will Live On"  title="EA Closes Pandemic Studios, Brand Will Live On" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dante&#8217;s Inferno: Animated Feature Trailer</title><link>http://www.gamercenteronline.net/2009/11/12/dantes-inferno-animated-feature-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-animated-feature-trailer</link> <comments>http://www.gamercenteronline.net/2009/11/12/dantes-inferno-animated-feature-trailer/#comments</comments> <pubDate>Fri, 13 Nov 2009 01:13:01 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Animation]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Inferno]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[PlayStation Portable]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12461</guid> <description><![CDATA[Much like what we&#8217;ve seen with Dead Space, a survival horror title, Dante&#8217;s Inferno, a game based on a &#8220;definitive view of the afterlife&#8221;, will be getting the animated treatment in the form of a animated feature; this is no new announcement, Electronic Arts announced the animated feature along time ago, however, this is the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F12%2Fdantes-inferno-animated-feature-trailer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F12%2Fdantes-inferno-animated-feature-trailer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno: Animated Feature Trailer" alt=" Dantes Inferno: Animated Feature Trailer" /><br /> </a></div><p><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/265/955367_20090923_790screen002.jpg" alt="955367 20090923 790screen002 Dantes Inferno: Animated Feature Trailer" width="750" height="430" title="Dantes Inferno: Animated Feature Trailer" /></p><p>Much like what we&#8217;ve seen with <em><a class="zem_slink" title="Dead Space (video game)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dead_Space_%28video_game%29">Dead Space</a></em>, a survival horror title, <em><a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em>, a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> based on a &#8220;definitive view of the afterlife&#8221;, will be getting the animated treatment in the form of a animated feature; this is no new announcement, <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> announced the animated feature along time ago, however, this is the first trailer.</p><p>Tracking Dante&#8217;s decent into hell, the upcoming animated feature follows his pursuit to retain the soul of his beloved, Beatrice. In which, Dante encounters &#8220;many gruesome forms of <a href="http://www.gamercenteronline.net/tag/evil/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Evil">evil</a>&#8221; that dwell within <a class="zem_slink" title="Inferno (Dante)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Inferno_%28Dante%29">circles of hell</a>. This animated feature will release in February 2010, the same month that <em><a class="zem_slink" title="Dante's Inferno (video game)" rel="homepage" href="http://www.dantesinferno.com/">Dante’s Inferno</a></em> is unleashed upon the <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>, <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 and the <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> PSP. Enjoy the very entertaining trailer.</p><p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/G_4jmNqeKb0&amp;hl=en_US&amp;fs=1&amp;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/G_4jmNqeKb0&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" alt=" Dantes Inferno: Animated Feature Trailer" src="http://img.zemanta.com/pixy.gif?x-id=8f9667b8-f4d7-4c2c-a62b-60ef390e2c45" title="Dantes Inferno: Animated Feature Trailer" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/12/dantes-inferno-animated-feature-trailer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/12/dantes-inferno-animated-feature-trailer/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Dante&#8217;s Inferno Demo Incoming, &#8220;Gates Of Hell&#8221;</title><link>http://www.gamercenteronline.net/2009/11/10/dantes-inferno-demo-incoming-gates-of-hell/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-demo-incoming-gates-of-hell</link> <comments>http://www.gamercenteronline.net/2009/11/10/dantes-inferno-demo-incoming-gates-of-hell/#comments</comments> <pubDate>Wed, 11 Nov 2009 01:54:22 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Divine Comedy]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[God of War III]]></category> <category><![CDATA[Jonathan Knight]]></category> <category><![CDATA[Periods and Movements]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12434</guid> <description><![CDATA[A month before the release of God of War III, players will have the chance to enter the &#8220;gates of hell&#8221; with Dante&#8217;s Inferno, the video game adaptation of Dante Alighieri’s epic poem, The Divine Comedy. However, the public awareness of Dante&#8217;s Inferno is&#8230;  a little slim. That said, Electronic Arts has announced a public [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F10%2Fdantes-inferno-demo-incoming-gates-of-hell%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F10%2Fdantes-inferno-demo-incoming-gates-of-hell%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno Demo Incoming, Gates Of Hell" alt=" Dantes Inferno Demo Incoming, Gates Of Hell" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://thehorrorgeek.com/wp-content/uploads/2009/09/Dantes-Inferno.jpg" alt="Dantes Inferno Dantes Inferno Demo Incoming, Gates Of Hell" width="750" height="430" title="Dantes Inferno Demo Incoming, Gates Of Hell" /></p><p>A month before the release of <em><a class="zem_slink" title="God of War III" rel="homepage" href="http://www.godofwar.com">God of War III</a></em>, players will have the chance to enter the &#8220;<a href="http://www.gamercenteronline.net/tag/gates-of-hell/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gates of Hell">gates of hell</a>&#8221; with <em><a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em>, the video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> adaptation of <a class="zem_slink" title="Dante Alighieri" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dante_Alighieri">Dante Alighieri</a>’s epic poem, <a class="zem_slink" title="The Divine Comedy: Inferno (Hesperus Classics)" rel="amazon" href="http://www.amazon.com/Divine-Comedy-Inferno-Hesperus-Classics/dp/1843911116%3FSubscriptionId%3D0G81C5DAZ03ZR9WH9X82%26tag%3Dzemanta-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3D1843911116">The Divine Comedy</a>. However, the public awareness of <em>Dante&#8217;s Inferno</em> is&#8230;  a little slim. That said, <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> has announced a public sample for <em>Dante&#8217;s Inferno</em> in the form of a demo; in which they plan to release in December.</p><p>Entitled the &#8220;Gates of Hell&#8221; demo, the demo allows players to &#8220;experience fast-paced hack-n-slash combat as they fend off waves of enemies before taking on the ultimate battle against Death.&#8221;  Upon the defeat of Death, Dante will be armed with Death’s scythe and a powerful holy cross. Then, he tears open the Gates of Hell &#8211; thus the name.</p><p>&#8220;Our main goal from the start of this project has been to create a journey that will make gamers truly feel like they are going through hell,&#8221; said <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">executive producer</a> <a href="http://www.gamercenteronline.net/tag/jonathan-knight/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jonathan Knight">Jonathan Knight</a>. &#8220;The demo will give everyone some insight into how we are treating the story and a taste of the gameplay. And with nine more circles of hell to explore once the game comes out in February, we are literally just scratching the surface.&#8221;</p><p><em>Dante&#8217;s Inferno</em> is slated to launch in <a href="http://www.gamercenteronline.net/tag/north-america/" class="st_tag internal_tag" rel="tag" title="Posts tagged with North America">North America</a> for the <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3, <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360, and PSP on February 9, 2010. However, the demo will only be available for the PS3 and 360.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=da4b312b-4eb9-4e99-b1e1-b59f8e0bacea" alt=" Dantes Inferno Demo Incoming, Gates Of Hell"  title="Dantes Inferno Demo Incoming, Gates Of Hell" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/10/dantes-inferno-demo-incoming-gates-of-hell/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/10/dantes-inferno-demo-incoming-gates-of-hell/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Mass Effect 2 Collectors&#8217; Edition Announced</title><link>http://www.gamercenteronline.net/2009/11/05/mass-effect-2-collectors-edition-announced/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mass-effect-2-collectors-edition-announced</link> <comments>http://www.gamercenteronline.net/2009/11/05/mass-effect-2-collectors-edition-announced/#comments</comments> <pubDate>Thu, 05 Nov 2009 15:07:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Comics]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[General Manager]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Ray Muzyka]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12391</guid> <description><![CDATA[With the impending release in a couple of months, BioWare have announced the collectors&#8217; edition for their upcoming futuristic space adventure, Mass Effect 2. Available on January 26 in North America alongside the standard edition, the Collectors’ Edition of Mass Effect 2 comes in a premium, tin case and includes the full version of the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F05%2Fmass-effect-2-collectors-edition-announced%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F05%2Fmass-effect-2-collectors-edition-announced%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mass Effect 2 Collectors Edition Announced" alt=" Mass Effect 2 Collectors Edition Announced" /><br /> </a></div><p><img class="aligncenter size-full wp-image-12392" title="4078079624_5c6aaaec93_o" src="http://www.gamercenteronline.net/wp-content/uploads/2009/11/4078079624_5c6aaaec93_o.jpg?cda6c1" alt="4078079624 5c6aaaec93 o Mass Effect 2 Collectors Edition Announced" width="750" height="426" /></p><p>With the impending release in a couple of months, <a class="zem_slink" title="BioWare" rel="homepage" href="http://www.bioware.com/">BioWare</a> have announced the collectors&#8217; edition for their upcoming futuristic <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">space</a> adventure, <em><a class="zem_slink" title="Mass Effect 2" rel="homepage" href="http://masseffect.bioware.com/">Mass Effect 2</a></em>.</p><p>Available on January 26 in <a href="http://www.gamercenteronline.net/tag/north-america/" class="st_tag internal_tag" rel="tag" title="Posts tagged with North America">North America</a> alongside the standard edition, the Collectors’ Edition of <em><a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a></em> comes in a premium, tin case and includes the full version of the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, a 48-page hardcover &#8220;<a href="http://www.gamercenteronline.net/tag/art/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Art">Art</a> of <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> 2</em>&#8221; book, Issue 1 of the <em>Mass Effect Redemption</em> comic book, and a bonus DVD with behind-the-scenes and making-of videos.</p><p>In addition, the <em>Mass Effect 2</em> Collectors&#8217; Edition will include unique in-game weapons and armor that can only be obtained by purchasing this version.</p><p>&#8220;We’re really excited to roll out this Collectors’ Edition featuring so many unique items, including special Collectors’ Edition armor and weapons and content that will surprise Mass Effect fans,&#8221; said Dr. <a href="http://www.gamercenteronline.net/tag/ray-muzyka/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ray Muzyka">Ray Muzyka</a>, co-founder of <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>. &#8220;The limited edition comic book and bonus DVD will really enhance and expand the overall Mass Effect 2 experience.&#8221;</p><p> </p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="float: right;" src="http://img.zemanta.com/pixy.gif?x-id=08884864-f03a-4121-8fdb-56e2e1d9560d" alt=" Mass Effect 2 Collectors Edition Announced"  title="Mass Effect 2 Collectors Edition Announced" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/05/mass-effect-2-collectors-edition-announced/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/05/mass-effect-2-collectors-edition-announced/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dead Space Sequel Due In 2010?</title><link>http://www.gamercenteronline.net/2009/10/31/dead-space-sequel-due-in-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-sequel-due-in-2010</link> <comments>http://www.gamercenteronline.net/2009/10/31/dead-space-sequel-due-in-2010/#comments</comments> <pubDate>Sun, 01 Nov 2009 00:27:21 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Dead Space Extraction]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[NPD Group]]></category> <category><![CDATA[Reuters]]></category> <category><![CDATA[Space]]></category> <category><![CDATA[Technology]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12236</guid> <description><![CDATA[There&#8217;s going to be a Dead Space sequel, Electronic Arts even confirmed that there&#8217;s going to be another one &#8211; that isn&#8217;t Dead Space Extraction. And, according to Reuters, the Dead Space sequel is due to hit next year, evidence given by the &#8220;advanced state of preparations for Dead Space 2&#8242;s development&#8221;. In a Halloween [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F31%2Fdead-space-sequel-due-in-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F31%2Fdead-space-sequel-due-in-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space Sequel Due In 2010? " alt=" Dead Space Sequel Due In 2010? " /><br /> </a></div><p><img class="aligncenter size-large wp-image-11855" title="dead-space-leipzig_6" src="http://www.gamercenteronline.net/wp-content/uploads/2009/09/dead-space-leipzig_6-1024x576.jpg?cda6c1" alt="dead space leipzig 6 1024x576 Dead Space Sequel Due In 2010? " width="750" height="430" /></p><p>There&#8217;<em>s</em> going to be a<a href="http://g4tv.com/thefeed/blog/post/690362/dead_space_sequel_in_the_works.html"> <em>Dead Space</em> sequel</a>, <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> even confirmed that there&#8217;s going to be another one &#8211; that isn&#8217;t <a class="zem_slink" title="Dead Space: Extraction" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dead_Space%3A_Extraction"><em>Dead Space Extraction</em></a>. And, according to <a class="zem_slink" title="Reuters" rel="homepage" href="http://www.reuters.com">Reuters</a>, the <em><a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a></em> <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> is due to hit next year, evidence given by the &#8220;advanced state of preparations for <em><a href="http://www.gamercenteronline.net/tag/dead-space-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space 2">Dead Space 2</a>&#8242;s</em> development&#8221;.</p><p>In a Halloween themed feature on horror video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> sales, <a href="http://www.reuters.com/article/technologyNews/idUSTRE59T0F020091030">Reuters </a>reported that the <em>Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a></em> sequel will be shipping next year. Sadly, there&#8217;s isn&#8217;t any other details, nor did <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> respond happily to the news statement. &#8221;This comment by the <a href="http://www.gamercenteronline.net/tag/reuters/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Reuters">Reuters</a> reporter is speculative,&#8221; an <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> representative told <a href="http://www.gamespot.com/news/6238467.html?om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;5">GameSpot</a>. &#8220;There is no announcement for a <em>Dead Space</em> sequel (or in this case, prequel) beyond<em> <a href="http://www.gamercenteronline.net/tag/dead-space-extraction/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space Extraction">Dead Space Extraction</a></em>.&#8221;</p><p>As for the original, <em>Dead Space</em> was widely accepted by critics. However, that didn&#8217;t translate into high sales. According to the <a href="http://www.gamercenteronline.net/tag/npd-group/" class="st_tag internal_tag" rel="tag" title="Posts tagged with NPD Group">NPD Group</a>, the game shifted just 9,200 units during its first week at retail in the US. Which, back in may, translated into 1.4 million units worldwide.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/10/31/dead-space-sequel-due-in-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/10/31/dead-space-sequel-due-in-2010/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Dante&#8217;s Inferno PSP Screens: &#8220;Watch Where You Swing That!&#8221;</title><link>http://www.gamercenteronline.net/2009/10/27/dantes-inferno-psp-screens-watch-where-you-swing-that/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-psp-screens-watch-where-you-swing-that</link> <comments>http://www.gamercenteronline.net/2009/10/27/dantes-inferno-psp-screens-watch-where-you-swing-that/#comments</comments> <pubDate>Tue, 27 Oct 2009 21:39:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Inferno]]></category> <category><![CDATA[Literature]]></category> <category><![CDATA[PlayStation Portable]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[Visceral Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12199</guid> <description><![CDATA[Today we’d like to offer you a glimpse into this world of despair with a trio of new screenshots from the Sony PSP version of EA and Visceral Games’ gruesome action-adventure, Dante’s Inferno. However, be warned; there&#8217;s are somethings better not seen.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F27%2Fdantes-inferno-psp-screens-watch-where-you-swing-that%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F27%2Fdantes-inferno-psp-screens-watch-where-you-swing-that%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno PSP Screens: Watch Where You Swing That!" alt=" Dantes Inferno PSP Screens: Watch Where You Swing That!" /><br /> </a></div><p><img class="ngg-singlepic ngg-center" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/screenshot012.png?cda6c1" alt="screenshot012 Dantes Inferno PSP Screens: Watch Where You Swing That!" width="750" height="405" title="Dantes Inferno PSP Screens: Watch Where You Swing That!" /></p><p>Today we’d like to offer you a glimpse into this world of despair with a trio of new screenshots from the <a class="zem_slink" title="Sony" rel="homepage" href="http://www.sony.net">Sony</a> <a class="zem_slink" title="PlayStation Portable" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_Portable">PSP</a> version of <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> and <a class="zem_slink" title="Visceral Games" rel="homepage" href="http://www.visceralgames.com/">Visceral Games</a>’ gruesome <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-adventure, <em><a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>’s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em>. However, be warned; there&#8217;s are somethings better not seen.</p><p><a class="thickbox" href="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/screenshot009.png?cda6c1"><img class="ngg-singlepic ngg-center" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/thumbs/thumbs_screenshot009.png?cda6c1" alt="thumbs screenshot009 Dantes Inferno PSP Screens: Watch Where You Swing That!"  title="Dantes Inferno PSP Screens: Watch Where You Swing That!" /></a><a class="thickbox" href="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/screenshot003.png?cda6c1"><img class="ngg-singlepic ngg-center" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/thumbs/thumbs_screenshot003.png?cda6c1" alt="thumbs screenshot003 Dantes Inferno PSP Screens: Watch Where You Swing That!"  title="Dantes Inferno PSP Screens: Watch Where You Swing That!" /></a><a class="thickbox" href="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/screenshot012.png?cda6c1"><img class="ngg-singlepic ngg-center" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/thumbs/thumbs_screenshot012.png?cda6c1" alt="thumbs screenshot012 Dantes Inferno PSP Screens: Watch Where You Swing That!"  title="Dantes Inferno PSP Screens: Watch Where You Swing That!" /></a></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/10/27/dantes-inferno-psp-screens-watch-where-you-swing-that/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/10/27/dantes-inferno-psp-screens-watch-where-you-swing-that/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>&#8220;Dragon Age Journeys: The Deep Roads&#8221; Released [Updated]</title><link>http://www.gamercenteronline.net/2009/10/22/dragon-age-journeys-the-deep-roads-released/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-journeys-the-deep-roads-released</link> <comments>http://www.gamercenteronline.net/2009/10/22/dragon-age-journeys-the-deep-roads-released/#comments</comments> <pubDate>Thu, 22 Oct 2009 12:34:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Age Journeys]]></category> <category><![CDATA[Browser game]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Evil]]></category> <category><![CDATA[Executive producer]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Record producer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12155</guid> <description><![CDATA[The very first chapter of Dragon Age Journeys, a free to play browser based game set in the Dragon Age world, entitled &#8220;The Deep Roads&#8221; is now available for download, EA announced today. In &#8220;The Deep Roads&#8220;, players will uncover a &#8220;dastardly plot that threatens to unleash a great evil that won’t stop until it [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F22%2Fdragon-age-journeys-the-deep-roads-released%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F22%2Fdragon-age-journeys-the-deep-roads-released%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age Journeys: The Deep Roads Released [Updated]" alt=" Dragon Age Journeys: The Deep Roads Released [Updated]" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://z.about.com/d/compactiongames/1/0/z/g/1/DragonAgeOrigins-scr002.jpg" alt="DragonAgeOrigins scr002 Dragon Age Journeys: The Deep Roads Released [Updated]" width="750" height="430" title="Dragon Age Journeys: The Deep Roads Released [Updated]" /></p><p>The very first chapter of <em><a href="http://www.gamercenteronline.net/tag/dragon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon">Dragon</a> <a href="http://www.gamercenteronline.net/tag/age-journeys/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Age Journeys">Age Journeys</a></em>, a <a href="http://www.gamercenteronline.net/tag/free/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Free">free</a> to play browser based <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> set in the <em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a></em> world, entitled &#8220;<em>The Deep Roads</em>&#8221; is now available for download, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> announced today. In &#8220;<em>The Deep Roads</em>&#8220;, players will uncover a &#8220;dastardly plot that threatens to unleash a great <a href="http://www.gamercenteronline.net/tag/evil/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Evil">evil</a> that won’t stop until it destroys all living things&#8221;.</p><p>You can play Journeys here:  <a href="http://www.dragonagejourneys.com/" target="_new">www.dragonagejourneys.com</a> <strong><em>(we&#8217;ve been informed that it will be up and running at noon PST [3:00PM EST], sorry).</em></strong></p><p>&#8220;<em>Dragon Age Journeys</em> sets the stage for <a class="zem_slink" title="Dragon Age: Origins" rel="homepage" href="http://dragonage.bioware.com/">Dragon Age: Origins</a>,&#8221; said Mark Darrah, <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">Executive Producer</a>, Dragon Age: Origins. &#8220;The team has shown the Dragon Age Franchise in a bold new light and the release of this game allows a broad audience of players to discover our dark fantasy universe for the first time.&#8221;</p><p><em>Dragon Age Journeys </em>is produced by a new browser-based production team at <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">EA</a> and an all-star team of independent development talent, with the goal of creating premium quality browser <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>. <em>Dragon Age Journeys </em>will features intense tactical combat, a compelling story and deep customization.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e1b1d91e-39e9-476c-bf45-4c5d83f23e57" alt=" Dragon Age Journeys: The Deep Roads Released [Updated]"  title="Dragon Age Journeys: The Deep Roads Released [Updated]" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/10/22/dragon-age-journeys-the-deep-roads-released/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/10/22/dragon-age-journeys-the-deep-roads-released/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Need for Speed Franchise Passes 100M Units Sold</title><link>http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=need-for-speed-franchise-passes-100m-units-sold</link> <comments>http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/#comments</comments> <pubDate>Wed, 21 Oct 2009 19:46:19 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Franchising]]></category> <category><![CDATA[Frank Gibeau]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Opportunities]]></category> <category><![CDATA[Racing game]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12129</guid> <description><![CDATA[Electronic Arts revealed today that the Need for Speed franchises has surpassed 100 Million units sold worldwide &#8211; making the Need for Speed franchise the best-selling racing brand in the gaming history. Along with that, the publisher also revealed that the franchise has generated a total of 2.7 billion in sales. &#8220;Few video game franchises [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F21%2Fneed-for-speed-franchise-passes-100m-units-sold%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F21%2Fneed-for-speed-franchise-passes-100m-units-sold%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Need for Speed Franchise Passes 100M Units Sold" alt=" Need for Speed Franchise Passes 100M Units Sold" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/10/nfsmil.jpg" alt="nfsmil Need for Speed Franchise Passes 100M Units Sold" width="750" height="450" title="Need for Speed Franchise Passes 100M Units Sold" /></p><p><a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> revealed today that the <em><a class="zem_slink" title="Need for Speed" rel="wikipedia" href="http://en.wikipedia.org/wiki/Need_for_Speed">Need for Speed</a> </em>franchises has surpassed 100 Million units sold worldwide &#8211; making the <em><a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need for Speed</a> </em>franchise the best-selling racing brand in the gaming <a href="http://www.gamercenteronline.net/tag/history/" class="st_tag internal_tag" rel="tag" title="Posts tagged with History">history</a>. Along with that, the publisher also revealed that the franchise has generated a total of 2.7 billion in sales.</p><p>&#8220;Few <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> franchises ever reach the 100M units mark, so this is a huge honor. We have millions of fans to thank for driving us to this milestone,&#8221; said <a href="http://www.gamercenteronline.net/tag/frank-gibeau/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Frank Gibeau">Frank Gibeau</a>, president, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> Label. &#8220;With the launch of <em>Need for Speed Shift</em> and the upcoming release of Need for Speed Nitro, we hope to continue to deliver the most entertaining, <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-packed racing experiences.&#8221;</p><p>EA also noted that if <em>Need for Speed</em> boxes were laid out end-to-end, it would span 173,609 football fields. With that said, in all, the Need for Speed brand brought us 15 titles for over 14 platforms, which were released in 22 languages in more than 60 countries.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0130e913-3fc7-4438-b17e-4ad5d0969ab0" alt=" Need for Speed Franchise Passes 100M Units Sold"  title="Need for Speed Franchise Passes 100M Units Sold" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Mass Effect 2 Dated, January 26, 2010</title><link>http://www.gamercenteronline.net/2009/10/16/mass-effect-2-dated-january-26-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mass-effect-2-dated-january-26-2010</link> <comments>http://www.gamercenteronline.net/2009/10/16/mass-effect-2-dated-january-26-2010/#comments</comments> <pubDate>Fri, 16 Oct 2009 22:06:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[GameStop]]></category> <category><![CDATA[General Manager]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Ray Muzyka]]></category> <category><![CDATA[Role-playing game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12067</guid> <description><![CDATA[Mark your calenders, and set your lasers on stun. Because Electronic Arts announced today that their upcoming futuristic, alien-killing RPG, Mass Effect 2, will be hitting stores shelves on January the 26th of next year in North America and on the 29th in Europe. And, as a plan to increase Mass Effect 2&#8242;s pre-orders, those [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F16%2Fmass-effect-2-dated-january-26-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F16%2Fmass-effect-2-dated-january-26-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mass Effect 2 Dated, January 26, 2010" alt=" Mass Effect 2 Dated, January 26, 2010" /><br /> </a></div><p><img class="aligncenter" src="http://farm4.static.flickr.com/3501/4018011492_b73375727e_o.jpg" alt="4018011492 b73375727e o Mass Effect 2 Dated, January 26, 2010" width="750" height="421" title="Mass Effect 2 Dated, January 26, 2010" /></p><p>Mark your calenders, and set your lasers on stun. Because <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> announced today that their upcoming futuristic, alien-killing RPG,<em> <a class="zem_slink" title="Mass Effect 2" rel="homepage" href="http://masseffect.bioware.com">Mass Effect 2</a>, </em>will be hitting stores shelves on January the 26th of next year in <a href="http://www.gamercenteronline.net/tag/north-america/" class="st_tag internal_tag" rel="tag" title="Posts tagged with North America">North America</a> and on the 29th in <a href="http://www.gamercenteronline.net/tag/europe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Europe">Europe</a>.</p><p>And, as a plan to increase <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> 2&#8242;s</em> pre-orders, those how pre-order the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> at their local <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">Game</a> Stop in North America will receive a code giving them legibility to receive<em> </em>the<em><a href="http://www.blogcdn.com/www.joystiq.com/media/2009/10/terminus580.jpg"> </a></em><a href="http://www.blogcdn.com/www.joystiq.com/media/2009/10/terminus580.jpg">Terminus Gear</a><a href="http://www.blogcdn.com/www.joystiq.com/media/2009/10/terminus580.jpg"> armor and the </a><em><a href="http://www.blogcdn.com/www.joystiq.com/media/2009/10/terminus580.jpg"><span style="font-style: normal;">M-490 Blackstorm</span></a><span style="font-style: normal;">(click to view)</span><strong> </strong><span style="font-style: normal;">H</span></em>eavy Weapon.</p><p><strong><span style="font-style: normal; font-weight: normal;">However, those that pre-order the game at &#8220;other retailers&#8221; will receive the <a href="http://cache.gawker.com/assets/images/kotaku/2009/10/inferno.jpg">Inferno Armor</a><strong><span style="font-style: normal; font-weight: normal;">, which gives Shephard &#8220;an increase in run speed and augmented damage from combat powers.&#8221; 2010 can&#8217;t come soon enough.</span></strong></span></strong></p><p>&#8220;Our fans are in for a genuine thrill in the New Year with <em><a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a></em> – the second installment in the trilogy will be of amazingly high quality,&#8221; said Dr. <a href="http://www.gamercenteronline.net/tag/ray-muzyka/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ray Muzyka">Ray Muzyka</a>, <a class="zem_slink" title="BioWare" rel="homepage" href="http://www.bioware.com/">BioWare</a> co-founder. &#8220;<a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>’s fans worldwide have been eagerly awaiting this epic <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>, and we couldn’t be more excited to reward them for pre-ordering by delivering some awesome bonus content!&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=6aa11500-1070-4b18-a964-412ec4a92ba1" alt=" Mass Effect 2 Dated, January 26, 2010"  title="Mass Effect 2 Dated, January 26, 2010" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/10/16/mass-effect-2-dated-january-26-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/10/16/mass-effect-2-dated-january-26-2010/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dead Space 2 Development Starting In &#8220;Next Few Months&#8221;</title><link>http://www.gamercenteronline.net/2009/09/30/dead-space-2-development-starting-in-next-few-months/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-2-development-starting-in-next-few-months</link> <comments>http://www.gamercenteronline.net/2009/09/30/dead-space-2-development-starting-in-next-few-months/#comments</comments> <pubDate>Wed, 30 Sep 2009 23:52:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Downloads]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Jeff Ballard]]></category> <category><![CDATA[Sequel]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Visceral Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11846</guid> <description><![CDATA[Dead Space, hands down, has to be one of the best horror titles this console generation; with its cold atmosphere and intertwining storyline. It just seems right that EA would producer a sequel. However, EA did say that there&#8217;s going to be another Dead Space title &#8211; other then the one for the Wii &#8211; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F30%2Fdead-space-2-development-starting-in-next-few-months%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F30%2Fdead-space-2-development-starting-in-next-few-months%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space 2 Development Starting In Next Few Months" alt=" Dead Space 2 Development Starting In Next Few Months" /><br /> </a></div><p><img class="aligncenter size-large wp-image-11855" title="dead-space-leipzig_6" src="http://www.gamercenteronline.net/wp-content/uploads/2009/09/dead-space-leipzig_6-1024x576.jpg?cda6c1" alt="dead space leipzig 6 1024x576 Dead Space 2 Development Starting In Next Few Months" width="750" height="430" /></p><p><em><a class="zem_slink" title="Dead Space (video game)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Dead_Space_%28video_game%29">Dead Space</a>,</em> hands down, has to be one of the best horror titles this console generation; with its cold atmosphere and intertwining storyline. It just seems right that <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> would producer a <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>. However, EA did say that there&#8217;s going to be another <em>Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a></em> title &#8211; other then the one for the Wii &#8211; but they never said that it&#8217;s in development.</p><p>You see, with the<em> <a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a></em> sequel in the pre-production stages, Visceral <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> is looking for a<em> Lead Combat and Controls Designer</em> to help jump start the titles full development, reveals a job listing posted by EA. Along with that, its senior recruiter <a href="http://www.gamercenteronline.net/tag/jeff-ballard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jeff Ballard">Jeff Ballard</a> says that &#8220;the core team is in place&#8221;, and that it&#8217;s ready to start development.</p><p>With that said, it seems that Visceral is putting an emphasis on gameplay with the <em>Dead Space</em> sequel &#8211; because in the job listing it reveals that gameplay is one of the teams first values, which is very exciting news to hear. Anyway, we can&#8217;t wait to hear more about the sequel, and its development &#8211; which is said to start in the &#8220;next few months&#8221;.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a6c65f25-2da9-4e9b-8119-dd7b94150c2e" alt=" Dead Space 2 Development Starting In Next Few Months"  title="Dead Space 2 Development Starting In Next Few Months" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/09/30/dead-space-2-development-starting-in-next-few-months/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/09/30/dead-space-2-development-starting-in-next-few-months/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Electronic Arts Announces Skate 3, May 2010</title><link>http://www.gamercenteronline.net/2009/09/15/electronic-arts-announces-skate-3-may-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=electronic-arts-announces-skate-3-may-2010</link> <comments>http://www.gamercenteronline.net/2009/09/15/electronic-arts-announces-skate-3-may-2010/#comments</comments> <pubDate>Tue, 15 Sep 2009 23:56:02 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Black box]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Skate]]></category> <category><![CDATA[Skate 3]]></category> <category><![CDATA[Skateboarding]]></category> <category><![CDATA[Sports]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11497</guid> <description><![CDATA[I thought that Electronic Arts wasn&#8217;t going to do this, but it looks like the &#8220;Skate&#8221; series is turning into a yearly thing, which isn&#8217;t a move that I condole &#8211; I&#8217;ll talk more about that later. Anyway, Electronic Arts announced the third installment into their &#8220;Skate&#8221; franchise, Skate 3. And, unlike the first two [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F15%2Felectronic-arts-announces-skate-3-may-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F15%2Felectronic-arts-announces-skate-3-may-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Electronic Arts Announces Skate 3, May 2010" alt=" Electronic Arts Announces Skate 3, May 2010" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter size-full wp-image-11500" title="500x_skate3" src="http://www.gamercenteronline.net/wp-content/uploads/2009/09/500x_skate3.jpg?cda6c1" alt="500x skate3 Electronic Arts Announces Skate 3, May 2010" width="750" height="151" /></p><p>I thought that <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts</a> <strong><em><a href="http://multiplayerblog.mtv.com/2008/12/09/skate-avoiding-tony-hawk-syndrome/">wasn&#8217;t going to do this</a></em></strong>, but it looks like the &#8220;<em><a class="zem_slink" title="Skate (video game)" rel="homepage" href="http://www.skate.ea.com">Skate</a></em>&#8221; series is turning into a yearly thing, which isn&#8217;t a move that I condole &#8211; I&#8217;ll talk more about that later. Anyway, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> announced the third installment into their &#8220;<em><a href="http://www.gamercenteronline.net/tag/skate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate">Skate</a></em>&#8221; franchise, <em><a href="http://www.gamercenteronline.net/tag/skate-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate 3">Skate 3</a></em>. And, unlike the first two <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>, Skate 3 centers more around forming a skate crew and taking on rival crews.</p><p>Scheduled to release in May 2010, &#8220;players can now team up with one an other to build the ultimate skate crew in the definitive <a href="http://www.gamercenteronline.net/tag/skateboarding/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skateboarding">skateboarding</a> co-op experience&#8221; &#8211; reads the press release. In a move to depart from the past Skate titles, <em>Skate 3</em> lets players leave their mark on the all-new skater’s paradise, Port Carverton. &#8220;We&#8217;re giving gamers a very unique experience by providing them with the tools they need to build their ultimate team or to create a team comprised entirely of their online friends. From there, it’s all about proving yourself – teaming up, and throwing down,&#8221; added Senior Producer, Jason DeLong.</p><p>Featuring an all-new co-op mode in where teammates can complete challenges together while advancing each other’s careers, the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> will retain some of the classic features the rewarding epic bails and fails with a beefed up Hall of Meat mode to honing your craft with the all-new skate.School, in were players of all skill levels have multiple ways to “kill it” in the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. The franchise also continues to raise the bar for user created content with the skate.Create feature suite, an innovative toolset that empowers gamers to truly express their skate style by creating their own graphics, videos, and skate parks. Being developed by <a class="zem_slink" title="Black box" rel="wikipedia" href="http://en.wikipedia.org/wiki/Black_box">Black Box</a>, an Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> studio, <em>Skate 3</em> will be released on <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a> and <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 in May 2010.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="592" height="353" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="#000000" /><param name="src" value="http://skate.ea.com/swf/videoplayer.swf?videoURL=http://ll-100.ea.com/nawp/na/u/f/GPO/eagames/skate/skate3/VIDEOS/skate3_teazer_010_ESRB.flv&amp;type=embed&amp;cdPath=http://na.llnet.cdn.ea.com/u/crossdomain.xml,http://ll-100.ea.com/cem/u/f/GPO/crossdomain.xml" /><embed type="application/x-shockwave-flash" width="592" height="353" src="http://skate.ea.com/swf/videoplayer.swf?videoURL=http://ll-100.ea.com/nawp/na/u/f/GPO/eagames/skate/skate3/VIDEOS/skate3_teazer_010_ESRB.flv&amp;type=embed&amp;cdPath=http://na.llnet.cdn.ea.com/u/crossdomain.xml,http://ll-100.ea.com/cem/u/f/GPO/crossdomain.xml" bgcolor="#000000"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=17b5aaad-bb27-4232-b81f-96e588f9078a" alt=" Electronic Arts Announces Skate 3, May 2010"  title="Electronic Arts Announces Skate 3, May 2010" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/09/15/electronic-arts-announces-skate-3-may-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/09/15/electronic-arts-announces-skate-3-may-2010/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>EA: &#8220;No plans&#8221; For New NASCAR Game</title><link>http://www.gamercenteronline.net/2009/09/01/ea-no-plans-for-new-nascar-game/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-no-plans-for-new-nascar-game</link> <comments>http://www.gamercenteronline.net/2009/09/01/ea-no-plans-for-new-nascar-game/#comments</comments> <pubDate>Wed, 02 Sep 2009 04:24:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[EA Sports MMA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Mixed martial arts]]></category> <category><![CDATA[NASCAR]]></category> <category><![CDATA[Peter Moore]]></category> <category><![CDATA[Sports]]></category> <category><![CDATA[Sports radio]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11260</guid> <description><![CDATA[The future of Electronic Arts&#8217; NASCAR racing series is looking very doubtful, since they revealed that its publisher won&#8217;t be making a new entry into the series this year. When speaking to GameSpot, EA Sports president Peter Moore removed all question, and made it certain that they wouldn&#8217;t. &#8220;There are no plans right now for NASCAR from [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F01%2Fea-no-plans-for-new-nascar-game%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F01%2Fea-no-plans-for-new-nascar-game%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA: No plans For New NASCAR Game" alt=" EA: No plans For New NASCAR Game" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://image.com.com/gamespot/images/2008/070/reviews/945383_20080311_screen003.jpg" alt="945383 20080311 screen003 EA: No plans For New NASCAR Game" width="750" height="425" title="EA: No plans For New NASCAR Game" /></p><p>The future of Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a>&#8217; <a href="http://www.gamercenteronline.net/tag/nascar/" class="st_tag internal_tag" rel="tag" title="Posts tagged with NASCAR">NASCAR</a> racing series is looking very doubtful, since they revealed that<a href="http://www.sportingnews.com/nascar/article/2009-02-25/nascar-switches-gears-gaming-category"> its publisher won&#8217;t be making a new entry into the series this year.</a> When speaking to <a class="zem_slink" title="GameSpot" rel="homepage" href="http://www.gamespot.com/">GameSpot</a>, <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> president <a class="zem_slink" title="Peter Moore (business)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Peter_Moore_%28business%29">Peter Moore</a> removed all question, and made it certain that they wouldn&#8217;t.</p><p>&#8220;There are no plans right now for NASCAR from <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>,&#8221; Moore said. &#8220;We had a great relationship over the years that I thoroughly enjoyed when I first got here. Unfortunately…we had to make some tough trade-offs. We&#8217;ve had to redeploy some of those folks. A number of the NASCAR team has moved over now to <a href="http://www.gamercenteronline.net/tag/ea-sports-mma/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports MMA">EA Sports MMA</a>, which will be shipping next year. [We're] still a huge fan of NASCAR, but no plans right now to develop any further <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> for NASCAR from EA <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">Sports</a>.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0d544299-01a4-4330-a5b7-81d7f69cf9d8" alt=" EA: No plans For New NASCAR Game"  title="EA: No plans For New NASCAR Game" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/09/01/ea-no-plans-for-new-nascar-game/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/09/01/ea-no-plans-for-new-nascar-game/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Dragon Age: Origins&#8217; Voice Talent Revealed</title><link>http://www.gamercenteronline.net/2009/08/27/dragon-age-origins-voice-talent-revealed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-origins-voice-talent-revealed</link> <comments>http://www.gamercenteronline.net/2009/08/27/dragon-age-origins-voice-talent-revealed/#comments</comments> <pubDate>Thu, 27 Aug 2009 17:21:53 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Art]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Kate Mulgrew]]></category> <category><![CDATA[Star Trek Voyager]]></category> <category><![CDATA[Tim Russ]]></category> <category><![CDATA[Video game developer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11143</guid> <description><![CDATA[Leading video game developer BioWare, a division of Electronic Arts Inc., has secured a star-studded voiceover cast for its upcoming blockbuster game, Dragon Age: Origins. Featuring Tim Curry, star of The Rocky Horror Picture Show and Broadway’s Spamalot, as well as Kate Mulgrew, well-known for her role as Capt. Kathryn Janeway in Star Trek: Voyager&#8220;. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F27%2Fdragon-age-origins-voice-talent-revealed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F27%2Fdragon-age-origins-voice-talent-revealed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age: Origins Voice Talent Revealed" alt=" Dragon Age: Origins Voice Talent Revealed" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/08/benclaudia.jpg?cda6c1"><img class="aligncenter size-full wp-image-11144" title="benclaudia" src="http://www.gamercenteronline.net/wp-content/uploads/2009/08/benclaudia.jpg?cda6c1" alt="benclaudia Dragon Age: Origins Voice Talent Revealed" width="750" height="425" /></a></p><p>Leading <a href="http://www.gamercenteronline.net/tag/video-game-developer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game developer">video game developer</a> <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>, a division of <a class="zem_slink" href="http://www.ea.com" title="Electronic Arts" rel="homepage">Electronic Arts Inc.</a>, has secured a star-studded voiceover cast for its upcoming blockbuster <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, <em><a class="zem_slink" href="http://dragonage.bioware.com/" title="Dragon Age: Origins" rel="homepage">Dragon Age: Origins</a></em>. Featuring Tim Curry, star of The Rocky Horror Picture Show and Broadway’s Spamalot, as well as <a class="zem_slink" href="http://www.imdb.com/name/nm0000550/" title="Kate Mulgrew" rel="imdb">Kate Mulgrew</a>, well-known for her role as Capt. <a class="zem_slink" href="http://en.wikipedia.org/wiki/Kathryn_Janeway" title="Kathryn Janeway" rel="wikipedia">Kathryn Janeway</a> in <a class="zem_slink" href="http://www.imdb.com/title/tt0112178/" title="Star Trek: Voyager" rel="imdb">Star Trek: Voyager</a>&#8220;.</p><p><em><a href="http://www.gamercenteronline.net/tag/dragon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon">Dragon</a> Age: Origins </em>also includes notable cast members <a class="zem_slink" href="http://www.imdb.com/name/nm0750913/" title="Tim Russ" rel="imdb">Tim Russ</a> (&#8220;<a href="http://www.gamercenteronline.net/tag/star-trek/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Star Trek">Star Trek</a>: Voyager,&#8221; &#8220;Samantha Who?&#8221;),  Claudia Black  (&#8220;<a class="zem_slink" href="http://www.imdb.com/title/tt118480/" title="Stargate SG-1" rel="imdb">Stargate SG-1</a>,&#8221; &#8220;Pitch Black&#8221;) and Steve Valentine (&#8220;Estate of Panic,&#8221; &#8220;Crossing Jordan&#8221;). <em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a>: Origins</em> marks BioWare’s return to fantasy, created from the ground up to take players through a dark epic tale filled with violence, lust, and betrayal.</p><p>Tim Curry will play the villainous Arl Rendon Howe.  Howe is the calculating villain, cultured and charming, with an insatiable lust for power who never hesitates to harm anyone who gets in his way. <a href="http://www.gamercenteronline.net/tag/kate-mulgrew/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kate Mulgrew">Kate Mulgrew</a> will lend her vocal flair to Flemeth, a powerful witch who maintains her immortality through the darkest of means, and who plays a pivotal role in the player’s survival.  Both roles provide the actors with the opportunity to bring their considerable talents to bear in their portrayal of these characters.</p><p>&#8220;Dragon Age: Origins has the largest cast of characters of any game BioWare has ever made,&#8221; said Mark Darrah, <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">Executive Producer</a>, BioWare.  &#8220;By working with an incredibly talented cast of actors we are able to bring reality and depth to the characters, their back stories, motivations, and dreams that our talented writers have created for them.&#8221;</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" alt=" Dragon Age: Origins Voice Talent Revealed" src="http://img.zemanta.com/pixy.gif?x-id=dc3c17b9-d162-4c11-bbaf-ad19b85f6f26" title="Dragon Age: Origins Voice Talent Revealed" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/27/dragon-age-origins-voice-talent-revealed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/27/dragon-age-origins-voice-talent-revealed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Command &amp; Conquer 4 Gets Subtitled, Tiberian Twilight</title><link>http://www.gamercenteronline.net/2009/08/27/command-conquer-4-gets-subtitled-tiberian-twilight/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=command-conquer-4-gets-subtitled-tiberian-twilight</link> <comments>http://www.gamercenteronline.net/2009/08/27/command-conquer-4-gets-subtitled-tiberian-twilight/#comments</comments> <pubDate>Thu, 27 Aug 2009 07:01:52 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Command & Conquer]]></category> <category><![CDATA[Command & Conquer 4]]></category> <category><![CDATA[EA Los Angeles]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Real-time strategy]]></category> <category><![CDATA[Twilight]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11131</guid> <description><![CDATA[Command &#38; Conquer 4 is just to directed, it&#8217;s time for some &#8220;title redirection&#8221;. Today, EA announced the official name for the upcoming iteration into the award-winning real-time strategy series, Command &#38; Conquer 4. Scheduled for a 2010 release, Command &#38; Conquer 4 Tiberian Twilight was chosen by the series&#8217; dedicated fan base as their [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F27%2Fcommand-conquer-4-gets-subtitled-tiberian-twilight%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F27%2Fcommand-conquer-4-gets-subtitled-tiberian-twilight%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Command & Conquer 4 Gets Subtitled, Tiberian Twilight" alt=" Command & Conquer 4 Gets Subtitled, Tiberian Twilight" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/08/cc4pclogorgb.jpg?cda6c1"><img class="aligncenter size-full wp-image-11132" title="c&amp;c4logo" src="http://www.gamercenteronline.net/wp-content/uploads/2009/08/cc4pclogorgb.jpg?cda6c1" alt="cc4pclogorgb Command & Conquer 4 Gets Subtitled, Tiberian Twilight" width="750" height="425" /></a></p><p><em><a href="http://www.gamercenteronline.net/tag/command-conquer-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Command &amp; Conquer 4">Command &amp; Conquer 4</a></em> is just to directed, it&#8217;s time for some &#8220;title redirection&#8221;. Today, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> announced the official name for the upcoming iteration into the award-winning <a href="http://www.gamercenteronline.net/tag/real-time-strategy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Real-time strategy">real-time strategy</a> series, <em><a href="http://www.gamercenteronline.net/tag/command-conquer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Command &amp; Conquer">Command &amp; Conquer</a> 4</em>. Scheduled for a 2010 release, <em>Command &amp; Conquer 4 Tiberian <a href="http://www.gamercenteronline.net/tag/twilight/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Twilight">Twilight</a></em> was chosen by the series&#8217; dedicated fan base as their favorite name for the next installment of the best-selling <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> franchise.</p><p>&#8220;Our sophisticated fans are a tremendous community with a great love for the series. We really wanted to involve them in <em>Command &amp; Conquer 4 </em>– what better way than to have them create the title?&#8221; said Mike Glosecki, Lead Producer on <em>Command &amp; Conquer 4</em> at EA <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a>. &#8220;We were blown away by all the creative names they came up with but the most popular selection, <em>Tiberian Twilight</em>, seemed the best fit, embodying that the saga is coming to a powerful and epic conclusion.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e14a8175-4393-4f4b-b5ed-be2b26e7a8bf" alt=" Command & Conquer 4 Gets Subtitled, Tiberian Twilight"  title="Command & Conquer 4 Gets Subtitled, Tiberian Twilight" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/27/command-conquer-4-gets-subtitled-tiberian-twilight/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/27/command-conquer-4-gets-subtitled-tiberian-twilight/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Dragon Age: Origins &#8220;The City of Haven&#8221; Revealed</title><link>http://www.gamercenteronline.net/2009/08/21/dragon-age-origins-the-city-of-haven-revealed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-origins-the-city-of-haven-revealed</link> <comments>http://www.gamercenteronline.net/2009/08/21/dragon-age-origins-the-city-of-haven-revealed/#comments</comments> <pubDate>Fri, 21 Aug 2009 16:33:26 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Andraste]]></category> <category><![CDATA[Art]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Dragon]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Fantasy Races and Creatures]]></category> <category><![CDATA[Science Fiction and Fantasy]]></category> <category><![CDATA[Themes]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11032</guid> <description><![CDATA[Today, BioWare, a division of Electronic Arts, announced the mystical City of Haven, which will be featured in their upcoming title Dragon Age: Origins. Information about the city: Some years ago, a lone traveler paid a visit to a tavern in Denerim, and after imbibing a great quantity of ale related a tale of his [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F21%2Fdragon-age-origins-the-city-of-haven-revealed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F21%2Fdragon-age-origins-the-city-of-haven-revealed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age: Origins The City of Haven Revealed" alt=" Dragon Age: Origins The City of Haven Revealed" /><br /> </a></div><p><img class="ngg-singlepic ngg-center" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dragon-age-origins/screen_2.jpg?cda6c1" alt="screen 2 Dragon Age: Origins The City of Haven Revealed" width="750" height="425" title="Dragon Age: Origins The City of Haven Revealed" /></p><p>Today, <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>, a division of <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a>, announced the mystical City of Haven, which will be featured in their upcoming title <em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a>: Origins</em>.</p><p><em><strong>Information about the city:</strong></em> Some years ago, a lone traveler paid a visit to a tavern in Denerim, and after imbibing a great quantity of ale related a tale of his travels to the tavern-keeper. The traveler claimed to have stumbled upon a strange village high in the Frostback Mountains. The village was peaceful, he said, and the villagers polite, if a little aloof.</p><p>They fed him and watered his horse, and then urged him to be on his way. When he lingered too long, suddenly their mood changed. Their faces grew cold and knives appeared, and the traveler was told that what was to happen next “was done in <a href="http://www.gamercenteronline.net/tag/andraste/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Andraste">Andraste</a>’s name and for the good of all.” He fled in a panic and could not afterwards retrace his path. The traveler took a room at the tavern and yet never slept there. He disappeared that night and was not heard from again.<br /> <br /><SCRIPT TYPE="text/javascript" SRC="http://ad.103092804.com/st?ad_type=ad&#038;ad_size=468x60&#038;section=354826"></SCRIPT><br /> <br /> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/1KI5GnBtFec&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/1KI5GnBtFec&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><p>[nggallery id=28]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=26ba87f6-6e9d-4595-8475-4bb497f15b63" alt=" Dragon Age: Origins The City of Haven Revealed"  title="Dragon Age: Origins The City of Haven Revealed" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/21/dragon-age-origins-the-city-of-haven-revealed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/21/dragon-age-origins-the-city-of-haven-revealed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GC 09: BioWare Reveals New Mass Effect 2 Character, Grunt</title><link>http://www.gamercenteronline.net/2009/08/18/gc-09-bioware-reveals-new-mass-effect-2-character-grunt/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gc-09-bioware-reveals-new-mass-effect-2-character-grunt</link> <comments>http://www.gamercenteronline.net/2009/08/18/gc-09-bioware-reveals-new-mass-effect-2-character-grunt/#comments</comments> <pubDate>Tue, 18 Aug 2009 19:22:53 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Characters of Mass Effect]]></category> <category><![CDATA[Commander Shepard]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Ray Muzyka]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10950</guid> <description><![CDATA[With the recently released &#8220;The Thane&#8221; screenshots, players have been wondering who exactly is that new Krogan, seen featured with Thane. Now, BioWare has announced the identity of the newest Krogan and his name is Grunt. A violent and unpredictable Krogan fighter, Grunt has never faced true defeat. His unsurpassed physical strength makes him a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F18%2Fgc-09-bioware-reveals-new-mass-effect-2-character-grunt%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F18%2Fgc-09-bioware-reveals-new-mass-effect-2-character-grunt%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="GC 09: BioWare Reveals New Mass Effect 2 Character, Grunt" alt=" GC 09: BioWare Reveals New Mass Effect 2 Character, Grunt" /><br /> </a></div><p style="text-align: center;"><img class="ngg-singlepic ngg-center aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/mass-effect/masseffect2_screenshot_09_1280x720.jpg?cda6c1" alt="masseffect2 screenshot 09 1280x720 GC 09: BioWare Reveals New Mass Effect 2 Character, Grunt" width="750" height="425" title="GC 09: BioWare Reveals New Mass Effect 2 Character, Grunt" /></p><p>With the recently released &#8220;The Thane&#8221; screenshots, players have been wondering who exactly is that new Krogan, seen featured with Thane. Now, <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a> has announced the identity of the newest Krogan and his name is Grunt.</p><p>A violent and unpredictable Krogan fighter, Grunt has never faced true defeat. His unsurpassed physical strength makes him a strong asset to <a href="http://www.gamercenteronline.net/tag/commander-shepard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Commander Shepard">Commander Shepard</a>’s team, if he can be tamed, and if he can be trusted.</p><p>&#8220;The <em><span style="font-style: italic;"><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> </span></em>trilogy is an epic saga with consequences that will carry through from chapter to chapter&#8221; said Dr. <a href="http://www.gamercenteronline.net/tag/ray-muzyka/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ray Muzyka">Ray Muzyka</a>, <span style="color: black;"><span style="color: black;">GM and CEO BioWare, VP <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a></span></span>. &#8220;Building out a diverse and loyal party is one of the features that makes the <em><span style="font-style: italic;">Mass Effect </span></em>series unique. The characters Commander Shepard recruits are not only pivotal to the storyline but essential to the players overall success.&#8221;</p><p>Grunt is the second party member to be revealed in the <em><span style="font-style: italic;"><a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a> </span></em>universe following Thane a deadly assassin who was first introduced in June. More details about the rest of Shepard’s crew will be revealed in the coming months.</p><p><object width="560" height="340"><param name="movie"<br /> value="http://www.youtube.com/v/KVQGHckMHr0&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/KVQGHckMHr0&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/18/gc-09-bioware-reveals-new-mass-effect-2-character-grunt/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/18/gc-09-bioware-reveals-new-mass-effect-2-character-grunt/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Mass Effect 2 &#8220;Meet Thane&#8221; Screenshots</title><link>http://www.gamercenteronline.net/2009/08/13/mass-effect-2-meet-thane-screenshots/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mass-effect-2-meet-thane-screenshots</link> <comments>http://www.gamercenteronline.net/2009/08/13/mass-effect-2-meet-thane-screenshots/#comments</comments> <pubDate>Fri, 14 Aug 2009 04:11:59 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[E3]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[General Manager]]></category> <category><![CDATA[Joystiq]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Ray Muzyka]]></category> <category><![CDATA[Role-playing game]]></category> <category><![CDATA[Vice president]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10849</guid> <description><![CDATA[BioWare wasn&#8217;t keen on releasing any details on the newest alien character, which debuted as an assassin, at E3, however, now, that has changed because it&#8217;s &#8220;Meet Thane&#8221; day over at the official Mass Effect 2 website. And you won&#8217;t believe who&#8217;s the star of the event. &#8220;We’re going to surpass the extraordinary gaming experience [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F13%2Fmass-effect-2-meet-thane-screenshots%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F13%2Fmass-effect-2-meet-thane-screenshots%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mass Effect 2 Meet Thane Screenshots" alt=" Mass Effect 2 Meet Thane Screenshots" /><br /> </a></div><p><img class="ngg-singlepic ngg-center" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/mass-effect/masseffect2_screenshot_09_1280x720.jpg?cda6c1" alt="masseffect2 screenshot 09 1280x720 Mass Effect 2 Meet Thane Screenshots" width="750" height="425" title="Mass Effect 2 Meet Thane Screenshots" /></p><p><a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a> wasn&#8217;t keen on releasing any details on the newest alien character, which debuted as an assassin, at <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a>, however, now, that has changed because it&#8217;s &#8220;Meet Thane&#8221; day over at the official <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> 2</em> <a href="http://www.gamercenteronline.net/tag/website/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Website">website</a>. And you won&#8217;t believe who&#8217;s the star of the event.</p><p>&#8220;We’re going to surpass the extraordinary gaming experience we brought our fans in <em>Mass Effect</em> by delivering intensified combat and expanded weapon options as well as increased depth of planet exploration, all while delivering a powerful, emotionally engaging story,&#8221; said Dr. <a href="http://www.gamercenteronline.net/tag/ray-muzyka/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ray Muzyka">Ray Muzyka</a>, <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">General Manager</a> and CEO, BioWare and <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">General Manager</a> and <a href="http://www.gamercenteronline.net/tag/vice-president/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vice president">Vice President</a>, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> when announcing the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. &#8220;<em>Mass Effect </em>2 is shaping up to be an unforgettable RPG-<a href="http://www.gamercenteronline.net/tag/shooter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shooter">shooter</a> experience, taking players on a non-stop roller-coaster ride filled with stunning plot twists and no-holds-barred <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>.&#8221;</p><p>[nggallery id=26]</p><div class="zemanta-pixie" style="margin-top:10px;height:15px"><img class="zemanta-pixie-img" alt=" Mass Effect 2 Meet Thane Screenshots" src="http://img.zemanta.com/pixy.gif?x-id=e5d8194b-a95d-4a5f-b98c-ae10c06fcac3" style="border:none;float:right" title="Mass Effect 2 Meet Thane Screenshots" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/13/mass-effect-2-meet-thane-screenshots/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/13/mass-effect-2-meet-thane-screenshots/feed/</wfw:commentRss> <slash:comments>7</slash:comments> </item> <item><title>Dragon Age: Origins&#8217; Collector’s Edition Interacts With Mass Effect 2</title><link>http://www.gamercenteronline.net/2009/08/12/dragon-age-origins-collector%e2%80%99s-edition-interacts-with-mass-effect-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-origins-collector%25e2%2580%2599s-edition-interacts-with-mass-effect-2</link> <comments>http://www.gamercenteronline.net/2009/08/12/dragon-age-origins-collector%e2%80%99s-edition-interacts-with-mass-effect-2/#comments</comments> <pubDate>Thu, 13 Aug 2009 01:45:55 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Art]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Dragon Age: Origins Collector]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Personal computer]]></category> <category><![CDATA[Rocket-propelled grenade]]></category> <category><![CDATA[Spike]]></category> <category><![CDATA[Stone Prisoner]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10827</guid> <description><![CDATA[Leading video game developer BioWare, a division of Electronic Arts Inc. today announced the Dragon Age: Origins Collector’s Edition and pre-order incentive program.&#160;The Collector’s Edition is a premium package available in limited quantities featuring exclusive Dragon Age: Origins collectibles including a unique steel case, a cloth map of the world of Dragon Age, a Making-of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F12%2Fdragon-age-origins-collector%25e2%2580%2599s-edition-interacts-with-mass-effect-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F12%2Fdragon-age-origins-collector%25e2%2580%2599s-edition-interacts-with-mass-effect-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" alt=" Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" /><br /> </a></div><p><img class="aligncenter" src="http://www.platformnation.com/wp-content/uploads/2009/06/more.jpg" alt="more Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" width="750" height="425" title="Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" /></p><p>Leading <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> developer <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>, a division of Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> Inc. today announced the <em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a>: Origins </em>Collector’s Edition and pre-order incentive program.&nbsp;The Collector’s Edition is a premium package available in limited quantities featuring exclusive <em><a href="http://www.gamercenteronline.net/tag/dragon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon">Dragon</a> Age: Origins</em> collectibles including a unique steel case, a cloth map of the world of <em>Dragon Age</em>, a Making-of documentary DVD, a digital version of the <em>Dragon Age: Origins</em> soundtrack, <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> trailers, wallpapers, strategy tips and a concept <a href="http://www.gamercenteronline.net/tag/art/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Art">art</a> video, plus three exclusive downloadable items that will provide special advantages to the player.</p><p>The Collector’s Edition is available for pre-order today at <a href="www.eastore.ea.com">www.eastore.ea.com</a> for an MSRP of $74.99 (console) and $64.99 (PC) in <a href="http://www.gamercenteronline.net/tag/north-america/" class="st_tag internal_tag" rel="tag" title="Posts tagged with North America">North America</a>.</p><p>As an added bonus, <em>Dragon Age: Origins</em> (both original and Collector’s Edition) includes two special pieces of downloadable content: The <a href="http://www.gamercenteronline.net/tag/stone-prisoner/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Stone Prisoner">Stone Prisoner</a>, as well as a suit of Dragon Age themed armor that can be used in <em>Dragon Age: Origins </em>as well as in the upcoming BioWare <a href="http://www.gamercenteronline.net/tag/shooter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shooter">Shooter</a> RPG, <em><a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a></em> on all available platforms.</p><p>With The Stone Prisoner download pack, players will have access to Shale, the mighty stone golem who can become one of the most powerful party members in the game, and comes with its own personal back-story and unique quests for the player to discover.  The Stone Prisoner will also include new environments, items and hours of additional gameplay, further deepening the epic <em>Dragon Age</em> experience. The Stone Prisoner is available to original purchasers of new copies of <em>Dragon Age: Origins </em>at no additional cost. The Stone Prisoner can also be purchased separately for $15.</p><p>In addition, players who purchase a new copy of <em>Dragon Age: Origins</em> (original or Collector’s Edition) will receive a code to download the Blood Dragon Armor, an exclusive set of themed armor that will give the player additional protection in combat. This armor will be available for use in both <em>Dragon Age: Origins </em>and <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> 2</em>.</p><div class="zemanta-pixie" style="margin-top:10px;height:15px"><img class="zemanta-pixie-img" alt=" Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" src="http://img.zemanta.com/pixy.gif?x-id=8896e01b-7044-4a93-b978-773c6f6d9eb1" style="border:none;float:right" title="Dragon Age: Origins Collector’s Edition Interacts With Mass Effect 2" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/12/dragon-age-origins-collector%e2%80%99s-edition-interacts-with-mass-effect-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/12/dragon-age-origins-collector%e2%80%99s-edition-interacts-with-mass-effect-2/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>EA Wants More Console Price Cuts</title><link>http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-wants-more-console-price-cuts</link> <comments>http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/#comments</comments> <pubDate>Wed, 05 Aug 2009 23:47:02 +0000</pubDate> <dc:creator>Adam Jirouni</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Game Consoles Wars: Xbox 360 vs. PS3 vs. Wii]]></category> <category><![CDATA[John Riccitiello]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10565</guid> <description><![CDATA[EA CEO John Riccitiello is known for his opinions, which are often controversial, and in his latest outburst, it&#8217;s no different. During EA&#8217;s Q1 conference call, Riccitiello&#160;stated that a price cut will move more hardware, and that they&#8217;ll like to see a cut later this year. &#8220;We think pricing will move hardware,&#8221;&#160;he said. &#8220;We anticipate [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F05%2Fea-wants-more-console-price-cuts%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F05%2Fea-wants-more-console-price-cuts%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Wants More Console Price Cuts" alt=" EA Wants More Console Price Cuts" /><br /> </a></div><p><img class="aligncenter" src="http://www.pressstart.co.za/images/articles/image/The%20Sims%203/SIMS3pcSCRN10wm.jpg" alt="SIMS3pcSCRN10wm EA Wants More Console Price Cuts" width="750" height="425" title="EA Wants More Console Price Cuts" /></p><p><a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> CEO <a href="http://www.gamercenteronline.net/tag/john-riccitiello/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Riccitiello">John Riccitiello</a> is known for his opinions, which are often controversial, and in his latest outburst, it&#8217;s no different. During EA&#8217;s Q1 conference call, Riccitiello&nbsp;stated that a price cut will move more hardware, and that they&#8217;ll like to see a cut later this year.</p><p>&#8220;We think pricing will move hardware,&#8221;&nbsp;he said. &#8220;We anticipate price cuts at some point and we&#8217;d like to see them later in the year.&#8221; However, so far, the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 is the only system to see major price cuts. But, <a href="http://www.gamercenteronline.net/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> hasn&#8217;t hinted at a price drop since the sales of its consoles have been going strong, and, recently, <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> has been in the spotlight about thier comments of a price drop for the <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3.&nbsp;We cant help, but think the comment may have been a clue to <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> to drop the price of its console soon.</p><p>Anyway, EA is a big player in the gaming industry and are convinicing enough to change minds of a console  manufacturer like Sony.&nbsp;However, if you don&#8217;t remember. A few months back, <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> threatened Sony about the price of the PS3, and the lack of a price cut.</p><div class="zemanta-pixie" style="margin-top:10px;height:15px"><img class="zemanta-pixie-img" alt=" EA Wants More Console Price Cuts" src="http://img.zemanta.com/pixy.gif?x-id=bf70ecb8-5e49-402c-b5b2-cb3d1abf79f9" style="border:none;float:right" title="EA Wants More Console Price Cuts" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SDCC 09: Left 4 Dead 2 Experience Impressions</title><link>http://www.gamercenteronline.net/2009/08/04/sdcc-09-left-4-dead-2-swamp-fever-impressions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-09-left-4-dead-2-swamp-fever-impressions</link> <comments>http://www.gamercenteronline.net/2009/08/04/sdcc-09-left-4-dead-2-swamp-fever-impressions/#comments</comments> <pubDate>Wed, 05 Aug 2009 03:57:40 +0000</pubDate> <dc:creator>James Pikover</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[G.I. Joe]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Left 4 Dead]]></category> <category><![CDATA[Personal computer game]]></category> <category><![CDATA[Saboteur]]></category> <category><![CDATA[Valve Corporation]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10319</guid> <description><![CDATA[Note: This is an article was written for the sole purpose of the Arthur&#8217;s experience with Left 4 Dead 2, with his dislikes and likes, however, this isn&#8217;t a &#8220;hands-on&#8221; of the game, but we will have a review once the game has released. At E3, we were shown the first revealed level of Left [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F04%2Fsdcc-09-left-4-dead-2-swamp-fever-impressions%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F04%2Fsdcc-09-left-4-dead-2-swamp-fever-impressions%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 09: Left 4 Dead 2 Experience Impressions" alt=" SDCC 09: Left 4 Dead 2 Experience Impressions" /><br /> </a></div><p><em>Note: This is an article was written for the sole purpose of the Arthur&#8217;s experience with <a href="http://www.gamercenteronline.net/tag/left-4-dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Left 4 Dead">Left 4 Dead</a> 2, with his dislikes and likes, however, this isn&#8217;t a &#8220;hands-on&#8221; of the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, but we will have a review once the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> has released. </em></p><p>At <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a>, we were shown the first revealed level of <em>Left 4 Dead 2</em>, the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to the revered PC and <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 title. There, we had our choice of preferred console, select food and drink, and even some excellent posters courtesy of Valve. In case you don&#8217;t know, Valve does an excellent E3 suite, and to my knowledge, always has.</p><p><a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>&#8217;s showing of the latest revealed level, a swamp, was a little less homey and a little more ghoulish. Set in the same room as <em><a href="http://www.gamercenteronline.net/tag/dragon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon">Dragon</a> Age</em>, <em>GI Joe</em> and <em><a href="http://www.gamercenteronline.net/tag/saboteur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Saboteur">Saboteur</a></em>, <em>L4D2</em> had its own entire wall, and to the right of it a leg sticking out of a wall and a body hanging from the ceiling. A nice touch, though perhaps a little extreme for the fast-paced fun that is <em>Left 4 Dead</em>.</p><p>Seated, armed only with puny Xbox 360 controllers (seriously, it&#8217;s a PC game, and I&#8217;m not being a snob about it), the new team begins in the swamp area. A large building, some marshes and a sniper rifle later, my friend and cameraman, myself, and two strangers were under attack by a horde while trying to escape from one land mass to another. Glitchyness aside (one guy accidentally flew off into the water, for no apparent reason except that the hiding alligators compelled him), the brainless zombie defeat was at hand.</p><p><img class="aligncenter" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d2_swampfever5-7222009-3.jpg" alt="l4d2 swampfever5 7222009 3 SDCC 09: Left 4 Dead 2 Experience Impressions" width="750" height="495" title="SDCC 09: Left 4 Dead 2 Experience Impressions" /></p><p>I spent half the fight halfway down a ledge in the water, unable to pick myself back up. This, of course, wouldn&#8217;t have been a problem if my teammates didn&#8217;t have either the brainpower of a piece of toast or the finger dexterity of roasted duck. Suffice to say, I&#8217;m used to playing on the hardest difficult on the PC. Normal on the Xbox 360, no matter how much I distaste using a controller for this game, is still ridiculously easy for a veteran, and is only good as fuel for hating your inept teammates even more.</p><p>So if you see or have seen any videos of EA&#8217;s showcase, you may have heard me yelling at them to do things properly. Like shooting their guns, or throwing pipe bombs/molotov cocktails, or picking up the new incendiary ammo over and over when a horde attacked near a weapons cache.</p><p>What does this all mean? It means that <em>Left 4 Dead 2 </em>is as good, if not better, than the first. A few new bosses, larger open areas and more necessary teamwork mean player compatibility is at an all time high, and I was taken out by Valve and beaten with an ego-crushing stick to learn that. At least when it was done, I had that prop zombie to high five, since their side did pretty damn good in comparison to the puny human survivors.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=442fb3df-da3e-494e-b488-864cbbed3464" alt=" SDCC 09: Left 4 Dead 2 Experience Impressions"  title="SDCC 09: Left 4 Dead 2 Experience Impressions" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/04/sdcc-09-left-4-dead-2-swamp-fever-impressions/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/04/sdcc-09-left-4-dead-2-swamp-fever-impressions/feed/</wfw:commentRss> <slash:comments>5</slash:comments> </item> <item><title>SDCC 09: The Darkness Sequel In Development</title><link>http://www.gamercenteronline.net/2009/07/27/sdcc-09-the-darkness-sequel-in-development/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-09-the-darkness-sequel-in-development</link> <comments>http://www.gamercenteronline.net/2009/07/27/sdcc-09-the-darkness-sequel-in-development/#comments</comments> <pubDate>Tue, 28 Jul 2009 00:24:49 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[American comic book]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[Comics]]></category> <category><![CDATA[Darkness]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[San Diego Comic-Con International]]></category> <category><![CDATA[Top Cow Productions]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10289</guid> <description><![CDATA[During the company&#8217;s panel at the San Diego Comic Con, Top Cow, an American comic book publisher, confirmed that the sequel to The Darkness is indeed under development. However, the game isn&#8217;t being developed by 2K Games. VG247 got confirmation from Starbreeze CEO Johan Kristianssn saying the developer isn&#8217;t involved this time around. &#8221;I heard that [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fsdcc-09-the-darkness-sequel-in-development%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fsdcc-09-the-darkness-sequel-in-development%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 09: The Darkness Sequel In Development" alt=" SDCC 09: The Darkness Sequel In Development" /><br /> </a></div><p><img class="aligncenter" src="http://z.about.com/d/playstation/1/0/l/7/darkness2.jpg" alt="darkness2 SDCC 09: The Darkness Sequel In Development" width="750" height="425" title="SDCC 09: The Darkness Sequel In Development" /></p><p>During the company&#8217;s panel at the San Diego Comic Con, Top Cow, an <a href="http://www.gamercenteronline.net/tag/american-comic-book/" class="st_tag internal_tag" rel="tag" title="Posts tagged with American comic book">American comic book</a> publisher, confirmed that the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to<em> The <a href="http://www.gamercenteronline.net/tag/darkness/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Darkness">Darkness</a></em> is indeed under development.</p><p>However, the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> isn&#8217;t being developed by 2K <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a>. VG247 got confirmation from Starbreeze CEO Johan Kristianssn saying the developer isn&#8217;t involved this time around. &#8221;I heard that there were talks about a Darkness sequel, but Starbreeze is not involved in anything like that right now. We are busy on two projects together with <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>,&#8221; Kristiansson said.</p><p>No other information was revealed on the development of the sequel.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a0a77797-a936-4f6e-a563-f5c1f65d206d" alt=" SDCC 09: The Darkness Sequel In Development"  title="SDCC 09: The Darkness Sequel In Development" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/27/sdcc-09-the-darkness-sequel-in-development/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/27/sdcc-09-the-darkness-sequel-in-development/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dead Space Devs Jump Ship To Activision</title><link>http://www.gamercenteronline.net/2009/07/22/dead-space-devs-jump-ship-to-activision/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-devs-jump-ship-to-activision</link> <comments>http://www.gamercenteronline.net/2009/07/22/dead-space-devs-jump-ship-to-activision/#comments</comments> <pubDate>Wed, 22 Jul 2009 13:53:06 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[California]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[General Manager]]></category> <category><![CDATA[Glen Schofield]]></category> <category><![CDATA[Inferno]]></category> <category><![CDATA[Metro Areas]]></category> <category><![CDATA[San Francisco]]></category> <category><![CDATA[San Francisco Bay Area]]></category> <category><![CDATA[United States]]></category> <category><![CDATA[Visceral Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10140</guid> <description><![CDATA[Activision are building a new studio in San Francisco. And, believe it or not, they need people to work there. So they have picked up two of Visceral Games&#8217; senior staff member. According to Kotaku, Activision got their hands on Glen Schofield, who was general manager at Visceral, and Michael Condrey, who was chief operating [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F22%2Fdead-space-devs-jump-ship-to-activision%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F22%2Fdead-space-devs-jump-ship-to-activision%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space Devs Jump Ship To Activision" alt=" Dead Space Devs Jump Ship To Activision" /><br /> </a></div><p><img class="aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/di3.jpg?cda6c1" alt="di3 Dead Space Devs Jump Ship To Activision" width="750" height="425" title="Dead Space Devs Jump Ship To Activision" /></p><p><a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> are building a new studio in <a href="http://www.gamercenteronline.net/tag/san-francisco/" class="st_tag internal_tag" rel="tag" title="Posts tagged with San Francisco">San Francisco</a>. And, believe it or not, they need people to work there. So they have picked up two of <a href="http://www.gamercenteronline.net/tag/visceral-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Visceral Games">Visceral Games</a>&#8217; senior staff member.</p><p>According to Kotaku, Activision got their hands on <a class="zem_slink" title="Glen Schofield" rel="wikipedia" href="http://en.wikipedia.org/wiki/Glen_Schofield">Glen Schofield</a>, who was <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">general manager</a> at Visceral, and Michael Condrey, who was chief operating officer.</p><p>They both left today.  To go onto work at Activision&#8217;s new studio, whose name and purpose are a mystery. However, I bet we can rule out anything &#8220;family friendly&#8221;. Seeing that <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>&#8217;s Visceral <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> worked on such <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> as <em>Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a> </em>and <em><a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em>.</p><p>[<em><a href="http://kotaku.com/5319904/dead-space-devs-jump-ship-to-activision">Dead Space Devs Jump Ship To Activision</a></em> via Kotaku]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8bf7d25b-6cf2-48fc-bb62-e205adc8f2d1" alt=" Dead Space Devs Jump Ship To Activision"  title="Dead Space Devs Jump Ship To Activision" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/22/dead-space-devs-jump-ship-to-activision/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/22/dead-space-devs-jump-ship-to-activision/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Electronic Arts Details Need For Speed: Shift&#8217;s Drift Mode</title><link>http://www.gamercenteronline.net/2009/07/10/electronic-arts-details-need-for-speed-shifts-drift-mode/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=electronic-arts-details-need-for-speed-shifts-drift-mode</link> <comments>http://www.gamercenteronline.net/2009/07/10/electronic-arts-details-need-for-speed-shifts-drift-mode/#comments</comments> <pubDate>Sat, 11 Jul 2009 03:03:45 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Auto Racing]]></category> <category><![CDATA[Drift]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Motorsports]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Sports]]></category> <category><![CDATA[Vaughn Gittin]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9834</guid> <description><![CDATA[Today, Electronic Arts detailed the Drift mode for its upcoming title, Need For Speed: Shift, in which players are required to toggle the brakes while constantly adjusting the steering to maintain drifts through the corner – exactly like the drifters in real life. Details are as follow: Need for Speed: Shift delivers the most authentic [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F10%2Felectronic-arts-details-need-for-speed-shifts-drift-mode%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F10%2Felectronic-arts-details-need-for-speed-shifts-drift-mode%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Electronic Arts Details Need For Speed: Shifts Drift Mode" alt=" Electronic Arts Details Need For Speed: Shifts Drift Mode" /><br /> </a></div><p><img class="aligncenter" src="http://www.dasgamer.com/wp-content/uploads/2009/03/need_for_speed_shift-topshot.jpg" alt="need for speed shift topshot Electronic Arts Details Need For Speed: Shifts Drift Mode" width="750" height="425" title="Electronic Arts Details Need For Speed: Shifts Drift Mode" /></p><p>Today, Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> detailed the <a href="http://www.gamercenteronline.net/tag/drift/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Drift">Drift</a> mode for its upcoming title, <em><a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need For Speed</a>: Shift</em>, in which players are required to toggle the brakes while constantly adjusting the steering to maintain drifts through the corner – exactly like the drifters in real life. Details are as follow:</p><ul style="font-family: Times New Roman;" type="disc"><li><span style="font-size: small;"><em>Need for Speed: Shift </em>delivers the most authentic drift experience ever seen in a <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a></span><ul type="circle"><li><span style="font-size: small;">World champion drifter <a href="http://www.gamercenteronline.net/tag/vaughn-gittin/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vaughn Gittin">Vaughn Gittin</a> Jr. put in over 100 hours with SMS to ensure accuracy and realism</span></li><li><span style="font-size: small;">Players will be required to toggle the throttle and brakes while constantly adjusting the steering to maintain drifts through the corner – exactly like drifters in real life</span></li><li><span style="font-size: small;">Real world physics ensue the car behaves exactly as it should</span><ul type="square"><li><span style="font-size: small;">Vehicle set-up (horsepower, suspension etc.) dramatically impacts a player’s technique and overall style</span></li></ul></li></ul></li></ul><p style="margin-left: 0pt; margin-right: 0pt; font-family: Times New Roman;"><span style="font-size: small;"> </span></p><ul style="font-family: Times New Roman;" type="disc"><li><span style="font-size: small;">Driver profile extends to drift</span><ul type="circle"><li><span style="font-size: small;">As in all racing, setting the right line is critical.</span><span style="font-size: small;"> </span><span style="font-size: small;"> Clipping points are set on the track to ensure the player achieves the perfect line and maximizes profile points</span></li><li><span style="font-size: small;">Drift related badges</span></li></ul></li></ul><p style="margin-left: 0pt; margin-right: 0pt; font-family: Times New Roman;"><span style="font-size: small;"> </span></p><ul style="font-family: Times New Roman;" type="disc"><li><span style="font-size: small;">Accessibility is key</span><ul type="circle"><li><span style="font-size: small;">Entry level players can use the amateur setting to help them learn the basics of drifting and ramp up the difficulty as they progress</span></li><li><span style="font-size: small;">Conversely, experienced drivers can use the pro setting and experience the most realistic drift experience ever in a video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>.</span></li></ul></li></ul><p style="margin-left: 0pt; margin-right: 0pt; font-family: Verdana;"><span style="font-size: small;"> </span></p><p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/uORe5Ue-vv8&amp;hl=en&amp;fs=1&amp;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/uORe5Ue-vv8&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=fcc01877-d557-4549-9739-942d52a5b19e" title="Electronic Arts Details Need For Speed: Shifts Drift Mode" alt=" Electronic Arts Details Need For Speed: Shifts Drift Mode" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/10/electronic-arts-details-need-for-speed-shifts-drift-mode/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/10/electronic-arts-details-need-for-speed-shifts-drift-mode/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>EA &#8220;Launched Too Many New IPs&#8221; In 2008</title><link>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-launched-too-many-new-ips-in-2008</link> <comments>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/#comments</comments> <pubDate>Tue, 30 Jun 2009 22:03:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[EA Games]]></category> <category><![CDATA[Edge]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Frank Gibeau]]></category> <category><![CDATA[Gamasutra]]></category> <category><![CDATA[Marketing]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9642</guid> <description><![CDATA[Last year, EA release some very interesting new titles; raging from parkour to mutant space creatures. The key to success? Hardly, because EA seems to think that, that was its down fall in 2008. &#8220;I think in the spirit of your question, I think we launched too many new IPs all at once in Q3,&#8221; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F30%2Fea-launched-too-many-new-ips-in-2008%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F30%2Fea-launched-too-many-new-ips-in-2008%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Launched Too Many New IPs In 2008" alt=" EA Launched Too Many New IPs In 2008" /><br /> </a></div><p><img class="aligncenter" src="http://www1.on-mirrors-edge.com/screenshots/mirrors_edge_pre_e3_01.jpg" alt="mirrors edge pre e3 01 EA Launched Too Many New IPs In 2008" width="750" height="419" title="EA Launched Too Many New IPs In 2008" /></p><p>Last year, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> release some very interesting new titles; raging from parkour to mutant <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">space</a> creatures. The key to success? Hardly, because EA seems to think that, that was its down fall in 2008.</p><p>&#8220;I think in the spirit of your question, I think we launched too many new IPs all at once in Q3,&#8221; said EA&#8217;s <a href="http://www.gamercenteronline.net/tag/frank-gibeau/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Frank Gibeau">Frank Gibeau</a> in an interview with <em><a href="http://www.gamasutra.com/view/feature/4063/a_different_track_frank_gibeau_.php?page=3">Gamasutra</a></em>.</p><p>&#8220;I would have spread them out and found better windows for them. I would have had longer <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> for them. The <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> cycles were fairly short. We didn&#8217;t have enough assets to really build the fanbase, build the community, and get that long lead demand built,&#8221; he continued.</p><p>&#8220;So I probably in hindsight would have picked a couple different windows for <em><a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a></em> and <em><a href="http://www.gamercenteronline.net/tag/mirror/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mirror">Mirror</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/edge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Edge">Edge</a></em>.&#8221;</p><p>In the shadow of Gibeau&#8217;s statement, yes!!! If their titles had more time to develope a stronger fan base, the sales would have seen a increase, along with, stronger interest. Just look at <em>Valkyria Chronicles.</em></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Brütal Legend Box Art Unveiled, Rock-O-Licious</title><link>http://www.gamercenteronline.net/2009/06/23/brutal-legend-box-art-unveiled-rock-o-lisous/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brutal-legend-box-art-unveiled-rock-o-lisous</link> <comments>http://www.gamercenteronline.net/2009/06/23/brutal-legend-box-art-unveiled-rock-o-lisous/#comments</comments> <pubDate>Wed, 24 Jun 2009 00:18:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Album cover]]></category> <category><![CDATA[Brütal Legend]]></category> <category><![CDATA[Double Fine Productions]]></category> <category><![CDATA[Eddie Riggs]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Heavy Metal]]></category> <category><![CDATA[Heavy metal music]]></category> <category><![CDATA[Jack Black]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9496</guid> <description><![CDATA[We normally pass on the triable &#8220;box art&#8221; post but, when it&#8217;s done this well, we give it the utmost attention. As many already know, we have a far to wait until its Rocktober 13th release, however, in order you give us something to drop our jaws at, Double Fine Productions and Electronic Arts have [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F23%2Fbrutal-legend-box-art-unveiled-rock-o-lisous%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F23%2Fbrutal-legend-box-art-unveiled-rock-o-lisous%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Brütal Legend Box Art Unveiled, Rock O Licious" alt=" Brütal Legend Box Art Unveiled, Rock O Licious" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/brutal_legend_box_art.jpg" alt="brutal legend box art Brütal Legend Box Art Unveiled, Rock O Licious" width="750" height="510" title="Brütal Legend Box Art Unveiled, Rock O Licious" /></p><p>We normally pass on the triable &#8220;box <a href="http://www.gamercenteronline.net/tag/art/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Art">art</a>&#8221; post but, when it&#8217;s done this well, we give it the utmost attention. As many already know, we  have a far to wait until its Rocktober 13th release, however, in order you give us something to drop our jaws at, <a href="http://www.gamercenteronline.net/tag/double-fine-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Double Fine Productions">Double Fine Productions</a> and Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> have released the box-<a href="http://www.gamercenteronline.net/tag/art/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Art">art</a> for there upcoming title. <em><a href="http://www.gamercenteronline.net/tag/brutal-legend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Brütal Legend">Brütal Legend</a></em>.</p><p><em>Brütal Legend</em> tells the tale of <a href="http://www.gamercenteronline.net/tag/eddie-riggs/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Eddie Riggs">Eddie Riggs</a>, played by <a href="http://www.gamercenteronline.net/tag/jack-black/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jack Black">Jack Black</a>. The ultimate roadie, Eddie is the first person anyone calls when they need guitars tuned or stages rigged, and has a love for hot rods and a photographic memory for every <a href="http://www.gamercenteronline.net/tag/heavy-metal/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Heavy Metal">Heavy Metal</a> <a href="http://www.gamercenteronline.net/tag/album-cover/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Album cover">album cover</a>, and the lyrics those albums contained.</p><p>One night, a stage accident knocks Eddie unconscious, and he awakens in a world that looks very strange yet oddly familiar, a world where every Heavy Metal album cover and lyric Eddie knows has come to life, and where the <a href="http://www.gamercenteronline.net/tag/evil/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Evil">evil</a> emperor Doviculus and his demon army, The Tainted Coil, have enslaved the last remaining humans.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=19ea71e4-79ae-4c75-a158-b0c8d011d593" alt=" Brütal Legend Box Art Unveiled, Rock O Licious"  title="Brütal Legend Box Art Unveiled, Rock O Licious" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/23/brutal-legend-box-art-unveiled-rock-o-lisous/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/23/brutal-legend-box-art-unveiled-rock-o-lisous/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Army of Two: The 40th Day &#8211; Weapon Design Contest</title><link>http://www.gamercenteronline.net/2009/06/23/army-of-two-the-40th-day-weapon-design-contest/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=army-of-two-the-40th-day-weapon-design-contest</link> <comments>http://www.gamercenteronline.net/2009/06/23/army-of-two-the-40th-day-weapon-design-contest/#comments</comments> <pubDate>Wed, 24 Jun 2009 00:17:17 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Army of Two]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[EA Montreal]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Gamer]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Shanghai]]></category> <category><![CDATA[Website]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9501</guid> <description><![CDATA[Today, EA Montreal announced the return of the weapon design contest for Army of Two: The 40th day. From June 23, 2009 to July 12 2009, participants can submit their ultimate weapon at the game&#8217;s official website for a chance to have it included in a future EA Game. To enter the contest, gamers will [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F23%2Farmy-of-two-the-40th-day-weapon-design-contest%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F23%2Farmy-of-two-the-40th-day-weapon-design-contest%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Army of Two: The 40th Day   Weapon Design Contest" alt=" Army of Two: The 40th Day   Weapon Design Contest" /><br /> </a></div><p><img class="aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/army-of-two-the-40th-day/49b963514ddc8.jpg?cda6c1" alt="49b963514ddc8 Army of Two: The 40th Day   Weapon Design Contest" width="750" height="410" title="Army of Two: The 40th Day   Weapon Design Contest" /></p><p>Today, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Montreal announced the return of the weapon design contest for <em><a href="http://www.gamercenteronline.net/tag/army-of-two/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Army of Two">Army of Two</a>: The 40th day</em>. From June 23, 2009 to July 12 2009, participants can submit their ultimate weapon at the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>&#8217;s official <a href="http://www.gamercenteronline.net/tag/website/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Website">website</a> for a chance to have it included in a future EA Game.</p><p>To enter the contest, gamers will need to <a href="http://www.armyoftwo.com">submit an image of their weapon and a brief 200-word description.</a> Please click on the game&#8217;s <a href="(http://www.armyoftwo.com/weapondesigner/rules.">official website to view the contest rules.</a> Once gamers submit their designs, the images will be posted to the site for the community to vote on. Starting on July 20, 2009 the top weapons will be reviewed by the development team who will then pick the two best designs.</p><p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/948-ANL5ufs&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/948-ANL5ufs&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/23/army-of-two-the-40th-day-weapon-design-contest/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/23/army-of-two-the-40th-day-weapon-design-contest/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 &#8217;09: Criterion Is Working on A Need for Speed</title><link>http://www.gamercenteronline.net/2009/06/11/e3-09-criterion-is-working-on-a-need-for-speed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-09-criterion-is-working-on-a-need-for-speed</link> <comments>http://www.gamercenteronline.net/2009/06/11/e3-09-criterion-is-working-on-a-need-for-speed/#comments</comments> <pubDate>Thu, 11 Jun 2009 19:51:21 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Criterion Games]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[John Riccitiello]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Star Trek]]></category> <category><![CDATA[Star Trek: The Motion Picture]]></category> <category><![CDATA[Star Wars]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9241</guid> <description><![CDATA[If you were wondering if Burnout and Need For Speed were going to merge to make one total new kind of video game, they aren&#8217;t, John Riccitiello told Kotaku during E3. However, he did say something about the Burnout developers working on a new Need for Speed title. When being asked if EA is planning [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F11%2Fe3-09-criterion-is-working-on-a-need-for-speed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F11%2Fe3-09-criterion-is-working-on-a-need-for-speed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 09: Criterion Is Working on A Need for Speed " alt=" E3 09: Criterion Is Working on A Need for Speed " /><br /> </a></div><p><img class="alignleft size-full wp-image-5605" title="needofspeed" src="http://www.gamercenteronline.net/wp-content/uploads/2009/01/needofspeed.jpg?cda6c1" alt="needofspeed E3 09: Criterion Is Working on A Need for Speed " width="200" height="400" />If you were wondering if<em> Burnout </em>and<em> <a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need For Speed</a></em> were going to merge to make one total new kind of video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, they aren&#8217;t, <a href="http://www.gamercenteronline.net/tag/john-riccitiello/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Riccitiello">John Riccitiello</a> told Kotaku during <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a>. However, he did say something about the <em>Burnout </em>developers working on a new Need for Speed title.</p><p>When being asked if <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> is planning to merge <em>Burnout</em> and<em> Need For Speed</em> together, Riccitiello told Kotaku NO but he did confrim that the Burnout team at EA&#8217;s Criterion <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a>, led by Alex Ward, were working on the next Need for Speed title.</p><p>&#8220;Alex is one of the people in the industry I would analogize to the great filmmakers, etc..&#8221; Riccitiello said. &#8220;He is a true creative visionary. We had a great fight about what the next <em>Need For Speed </em>would be like. Of course, he gets to win because it&#8217;s his call. It&#8217;s not that I&#8217;m without an opinion on it.&#8221;</p><p>However, that still sounded like a possible merger <em>NFS-Burnout</em>.</p><p>&#8220;I don&#8217;t think you can fold <em>Burnout</em> into <em>Need for Speed,</em> because a lot of people like <em>Burnout</em>,&#8221; he said. &#8220;We don&#8217;t have a plan right now for a separate major launch on <em>Burnout</em>, because the team doing it is working on a revolutionary take on<em> Need for Speed</em>. I don&#8217;t know, if Paramount, in addition to owning <em><a href="http://www.gamercenteronline.net/tag/star-trek/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Star Trek">Star Trek</a> </em>owned <em><a href="http://www.gamercenteronline.net/tag/star-wars/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Star Wars">Star Wars</a></em>, which isn&#8217;t the way it is, I don&#8217;t think you&#8217;d merge them.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=45c34d98-4e78-4057-a953-d7728b742e5d" alt=" E3 09: Criterion Is Working on A Need for Speed "  title="E3 09: Criterion Is Working on A Need for Speed " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/11/e3-09-criterion-is-working-on-a-need-for-speed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/11/e3-09-criterion-is-working-on-a-need-for-speed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Brütal Legend Devs Sued To Halt Games Release</title><link>http://www.gamercenteronline.net/2009/06/04/brutal-legend-devs-sued-to-halt-games-release/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brutal-legend-devs-sued-to-halt-games-release</link> <comments>http://www.gamercenteronline.net/2009/06/04/brutal-legend-devs-sued-to-halt-games-release/#comments</comments> <pubDate>Thu, 04 Jun 2009 21:19:11 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Associated Press]]></category> <category><![CDATA[Brütal Legend]]></category> <category><![CDATA[Double Fine Productions]]></category> <category><![CDATA[doublefine]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Jack Black]]></category> <category><![CDATA[Tim Schafer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9120</guid> <description><![CDATA[The once publisher of Brütal Legend, Activision has filed suit against Double Fine Productions, who is the developer of Brütal Legend, to prevent the games release in Rockcember. According to a report made by the Associated Press, the lawsuit, filed in Santa Monica on Wednesday, claims that Double Fine failed to deliver the game on time [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F04%2Fbrutal-legend-devs-sued-to-halt-games-release%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F04%2Fbrutal-legend-devs-sued-to-halt-games-release%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Brütal Legend Devs Sued To Halt Games Release" alt=" Brütal Legend Devs Sued To Halt Games Release" /><br /> </a></div><p><img class="alignleft size-full wp-image-4216" title="wowbrutal" src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/wowbrutal.jpg?cda6c1" alt="wowbrutal Brütal Legend Devs Sued To Halt Games Release" width="200" height="400" />The once publisher of<em> <a href="http://www.gamercenteronline.net/tag/brutal-legend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Brütal Legend">Brütal Legend</a></em>, <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> has filed suit against <a href="http://www.gamercenteronline.net/tag/double-fine-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Double Fine Productions">Double Fine Productions</a>, who is the developer of <em>Brütal Legend</em>, to prevent the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> release in Rockcember.</p><p>According to a report made by the <a href="http://www.gamercenteronline.net/tag/associated-press/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Associated Press">Associated Press</a>, the lawsuit, filed in Santa Monica on Wednesday, claims that Double Fine failed to deliver the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> on time to Activision. The suit also claims that Double Fine then offered the completed <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> to <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> to release.</p><p>In addition, the lawsuit claims Activision paid Double Fine about $15 million to develop <em>Brutal Legend</em>, but the studio failed to meet the deadline last year. And that Double Fine then said it would need another nine months and $7 million to complete the game.</p><p>Activision and Double Fine negotiated to try to keep the game on track, but no agreement was ever reached, according to the court filing. Activision contends it never relinquished its rights to the game and that Double Fine improperly transferred <em>Brutal Legend</em> to EA.</p><p>&#8220;Hey, if Activision liked it, then they should have put a ring on it,&#8221; Double Fine President <a href="http://www.gamercenteronline.net/tag/tim-schafer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tim Schafer">Tim Schafer</a> said. &#8220;Oh great, now Beyonce is going to sue me too.&#8221;</p><p>The lawsuit states that Activision has suffered &#8220;irreparable harm&#8221; and will lose not only the game, but also the ability to sell downloadable content based on <em>Brutal Legend</em> if the release isn&#8217;t stopped.</p><p>[<em><a href="http://news.yahoo.com/s/ap/20090604/ap_on_en_ot/us_games_brutal_legend_lawsuit">Activision sues to stop Jack Black game</a></em> via Associated Press]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/04/brutal-legend-devs-sued-to-halt-games-release/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/04/brutal-legend-devs-sued-to-halt-games-release/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>E3 &#8217;09: EA Sports MMA Announced</title><link>http://www.gamercenteronline.net/2009/06/01/e3-09-ea-sports-mma-announced/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-09-ea-sports-mma-announced</link> <comments>http://www.gamercenteronline.net/2009/06/01/e3-09-ea-sports-mma-announced/#comments</comments> <pubDate>Mon, 01 Jun 2009 23:34:09 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Martial arts]]></category> <category><![CDATA[Mixed martial arts]]></category> <category><![CDATA[Peter Moore]]></category> <category><![CDATA[Sport]]></category> <category><![CDATA[THQ]]></category> <category><![CDATA[UFC 2009 Undisputed]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9010</guid> <description><![CDATA[That&#8217;s right. It seems just weeks after the release of THQ&#8217;s hit fighting game UFC 2009 Undisputed, EA has announced a title to counter that. During the EA Press Conference, Peter Moore revealed that EA has plans to release EA Sports MMA, which is a Mix Martial Arts title coming to the system hear you [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F01%2Fe3-09-ea-sports-mma-announced%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F01%2Fe3-09-ea-sports-mma-announced%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 09: EA Sports MMA Announced" alt=" E3 09: EA Sports MMA Announced" /><br /> </a></div><p><img class="alignleft size-medium wp-image-9028" title="ea_sports_mma" src="http://www.gamercenteronline.net/wp-content/uploads/2009/06/ea_sports_mma-300x214.jpg?cda6c1" alt="ea sports mma 300x214 E3 09: EA Sports MMA Announced" width="300" height="214" />That&#8217;s right. It seems just weeks after the release of <a href="http://www.gamercenteronline.net/tag/thq/" class="st_tag internal_tag" rel="tag" title="Posts tagged with THQ">THQ</a>&#8217;s hit fighting <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> <em><a href="http://www.gamercenteronline.net/tag/ufc-2009-undisputed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UFC 2009 Undisputed">UFC 2009 Undisputed</a></em>, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> has announced a title to counter that.</p><p>During the EA Press Conference, <a href="http://www.gamercenteronline.net/tag/peter-moore/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Peter Moore">Peter Moore</a> revealed that EA has plans to release <em>EA <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">Sports</a> MMA,</em> which is a Mix <a href="http://www.gamercenteronline.net/tag/martial-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Martial arts">Martial Arts</a> title coming to the system hear you (360 and PS3).</p><p>&#8220;With <em><a href="http://www.gamercenteronline.net/tag/fight-night-round-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fight Night Round 4">Fight Night Round 4</a> </em>set to deliver a knockout with industry-leading visuals and genre-defining gameplay later this month, I couldn’t be more excited to announce the expansion of our combat sports strategy with <em><a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> MMA </em>coming in 2010,” said EA Sports President Peter Moore.</p><p>“Fans have been begging EA Sports to get into the cage, and <a href="http://www.gamercenteronline.net/tag/ea-sports-mma/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports MMA">EA Sports MMA</a> will put them in control of the <a href="http://www.gamercenteronline.net/tag/sport/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sport">sport</a>’s unique combat experience while finally, in an immersive interactive experience, capturing the raw intensity that has made mixed martial <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">arts</a> one of the fastest growing sports in the world. We’re ready for the fight.”</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/01/e3-09-ea-sports-mma-announced/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/01/e3-09-ea-sports-mma-announced/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dragon Age: Origins Gets An October 20 Release Date</title><link>http://www.gamercenteronline.net/2009/05/31/dragon-age-origins-gets-an-october-20-release-date/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-origins-gets-an-october-20-release-date</link> <comments>http://www.gamercenteronline.net/2009/05/31/dragon-age-origins-gets-an-october-20-release-date/#comments</comments> <pubDate>Sun, 31 May 2009 05:04:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Art]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Rocket-propelled grenade]]></category> <category><![CDATA[Spike]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8935</guid> <description><![CDATA[During Spike TV&#8217;s E3 special last night the program showed a new CGI trailer for Dragon Age: Origins, the upcoming fantasy RPG from developer BioWare. However, one of the highlights of the trailer was the very end of the it were it showed the official release date for Dragon Age: Origins, October 20. Dragon Age: [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F31%2Fdragon-age-origins-gets-an-october-20-release-date%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F31%2Fdragon-age-origins-gets-an-october-20-release-date%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age: Origins Gets An October 20 Release Date" alt=" Dragon Age: Origins Gets An October 20 Release Date" /><br /> </a></div><p><img class="alignleft size-full wp-image-8415" title="dragon-age-origins" src="http://www.gamercenteronline.net/wp-content/uploads/2009/05/dragon-age-origins.jpg?cda6c1" alt="dragon age origins Dragon Age: Origins Gets An October 20 Release Date" width="200" height="400" />During <a href="http://www.gamercenteronline.net/tag/spike/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spike">Spike</a> TV&#8217;s <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> special last night the program showed a new CGI trailer for <em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a>: Origins</em>, the upcoming fantasy RPG from developer <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>. However, one of the highlights of the trailer was the very end of the it were it showed the official release date for<em> <a href="http://www.gamercenteronline.net/tag/dragon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon">Dragon</a> Age: Origins</em>, October 20.</p><p><em>Dragon Age: Origin</em>s was originally supposed to be released earlier this year but <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> decided to delay the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> to this fall so that BioWare could have the console versions come out at the same time as the the PC version.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/31/dragon-age-origins-gets-an-october-20-release-date/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/31/dragon-age-origins-gets-an-october-20-release-date/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 &#8217;09: EA Reveals Their Amazing E3 Lineup</title><link>http://www.gamercenteronline.net/2009/05/27/e3-09-ea-reveals-their-amazing-e3-lineup/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-09-ea-reveals-their-amazing-e3-lineup</link> <comments>http://www.gamercenteronline.net/2009/05/27/e3-09-ea-reveals-their-amazing-e3-lineup/#comments</comments> <pubDate>Thu, 28 May 2009 01:54:43 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space Extraction]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Harry Potter]]></category> <category><![CDATA[John Riccitiello]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[Tiger Woods PGA Tour]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8868</guid> <description><![CDATA[And you though YOU couldn&#8217;t wait unlit next week. Today, Electronic Arts revealed the games that it well be presenting at E3. Anyway, this year’s lineup features blockbuster franchises, new intellectual property as well as ten titles for the Wii. And thrust us when we say, &#8220;there&#8217;s more then you can shake a stick at.&#8221; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F27%2Fe3-09-ea-reveals-their-amazing-e3-lineup%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F27%2Fe3-09-ea-reveals-their-amazing-e3-lineup%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 09: EA Reveals Their Amazing E3 Lineup" alt=" E3 09: EA Reveals Their Amazing E3 Lineup" /><br /> </a></div><p><img class="alignleft size-full wp-image-7918" title="the-saboteur" src="http://www.gamercenteronline.net/wp-content/uploads/2009/04/the-saboteur.jpg?cda6c1" alt="the saboteur E3 09: EA Reveals Their Amazing E3 Lineup" width="200" height="400" />And you though YOU couldn&#8217;t wait unlit next week. Today, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> revealed the games that it well be  presenting at E3. Anyway, this year’s lineup features blockbuster franchises, new intellectual property as well as ten titles for the Wii. And thrust us when we say, &#8220;there&#8217;s more then you can shake a stick at.&#8221;</p><p>&#8220;This year at E3, we have an incredible slate of games for the <a href="http://www.gamercenteronline.net/tag/nintendo-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii">Nintendo Wii</a>, PS3, <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360, PC, Mac and mobile devices,” said <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>’s CEO John Riccitiello. &#8220;Our creative teams are developing some of the most innovative experiences on any platform. We couldn’t be more proud of the games we’re presenting this year.”</p><p>Featured at E3 will be:<br /> <em><strong> <a href="http://www.gamercenteronline.net/tag/army-of-two/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Army of Two">Army of Two</a>: The 40th Day<br /> Battlefield 1943<br /> Battlefield: <a href="http://www.gamercenteronline.net/tag/bad-company-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bad Company 2">Bad Company 2</a><br /> Brutal Legend<br /> <a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a><br /> <a href="http://www.gamercenteronline.net/tag/dead-space-extraction/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space Extraction">Dead Space Extraction</a><br /> <a href="http://www.gamercenteronline.net/tag/dragon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon">Dragon</a> Age: Origins</strong></em><br /> <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> Active<br /> EA <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">Sports</a> Grand Slam Tennis<br /> <em><strong> <a href="http://www.gamercenteronline.net/tag/fifa/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FIFA">FIFA</a> 10</strong></em><br /> <em><strong> Fight Night Round 4</strong></em><br /> G.I. JOE: The Rise of Cobra<br /> <em><strong> Harry Potter and the Half-Blood Prince</strong></em><br /> <em><strong> Madden NFL 10<br /> <a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> 2</strong></em><br /> <em><strong> MySims Agents<br /> NCAA Football 10</strong></em><br /> NHL 10<br /> <em><strong> Need for Speed NITRO<br /> Need for Speed SHIFT</strong></em><br /> <a href="http://www.gamercenteronline.net/tag/spore/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spore">Spore</a> Hero<br /> Spore Hero Arena<br /> <em><strong> The <a href="http://www.gamercenteronline.net/tag/saboteur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Saboteur">Saboteur</a></strong></em><br /> <em><strong> The Sims 3</strong></em><br /> <em><strong> <a href="http://www.gamercenteronline.net/tag/tiger-woods-pga-tour/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tiger Woods PGA Tour">Tiger Woods PGA Tour</a> 10</strong></em></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/27/e3-09-ea-reveals-their-amazing-e3-lineup/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/27/e3-09-ea-reveals-their-amazing-e3-lineup/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>DICE Plans To Do Better With Bad Company 2</title><link>http://www.gamercenteronline.net/2009/05/13/dice-plans-to-do-better-with-bad-company-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dice-plans-to-do-better-with-bad-company-2</link> <comments>http://www.gamercenteronline.net/2009/05/13/dice-plans-to-do-better-with-bad-company-2/#comments</comments> <pubDate>Thu, 14 May 2009 01:45:16 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Battlefield]]></category> <category><![CDATA[Battlefield Bad Company]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Personal computer]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8565</guid> <description><![CDATA[As you make more games you learn things. Anyway, DICE has stated that it has learned its lesson from Battlefield: Bad Company and plans to do a better job on the sequel. When speaking with GameIndustry.biz, creative director Lars Gustavsson revealed that the developer was so used to developing shooters for the PC crowd, it had [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F13%2Fdice-plans-to-do-better-with-bad-company-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F13%2Fdice-plans-to-do-better-with-bad-company-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="DICE Plans To Do Better With Bad Company 2" alt=" DICE Plans To Do Better With Bad Company 2" /><br /> </a></div><p><img class="alignleft size-full wp-image-5770" title="bfbc2_0" src="http://www.gamercenteronline.net/wp-content/uploads/2009/02/bfbc2_0.jpg?cda6c1" alt="bfbc2 0 DICE Plans To Do Better With Bad Company 2" width="200" height="400" />As you make more <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> you learn things. Anyway, <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a> has stated that it has learned its lesson from <a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a>: Bad Company and plans to do a better job on the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>.</p><p>When speaking with GameIndustry.biz, creative director Lars Gustavsson revealed that the developer was so used to developing shooters for the PC crowd, it had underestimated consoles users.</p><p>“To me, Battlefield: Bad Company was an eye-opener, and for a very long time I think the PC audience was seen as the hardcore, the most competitive and dedicated audience. Maybe at one time that was partially true, but now we definitely see a fanatic <a href="http://www.gamercenteronline.net/tag/shooter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shooter">shooter</a> audience on console.&#8221;</p><p>“I think one of our biggest mistakes with Battlefield: Bad Company for example was that when we started making it, laying out the plans, the view on the <a href="http://www.gamercenteronline.net/tag/gamer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gamer">gamer</a> was that it’s a console audience, and we need to treat them a bit more gently, since they’re less experienced.&#8221;</p><p>“Well, when we shipped it &#8211; it was quite a long project &#8211; the audience had grown, matured, played more online… so they knew what a shooter on a console should be like, what to expect,&#8221; he stated. “So I think in some areas, as lead designer on that project, I feel that we could have done a better job of meeting those expectations, even though I was extremely pleased with the project.”</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="float: right;" src="http://img.zemanta.com/pixy.gif?x-id=d326f936-b5c1-456c-be10-033ec66205be" alt=" DICE Plans To Do Better With Bad Company 2"  title="DICE Plans To Do Better With Bad Company 2" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/13/dice-plans-to-do-better-with-bad-company-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/13/dice-plans-to-do-better-with-bad-company-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dante&#8217;s Inferno Has No Lead Platforms</title><link>http://www.gamercenteronline.net/2009/05/12/dantes-inferno-has-no-lead-platforms/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-has-no-lead-platforms</link> <comments>http://www.gamercenteronline.net/2009/05/12/dantes-inferno-has-no-lead-platforms/#comments</comments> <pubDate>Wed, 13 May 2009 00:02:15 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Game Consoles Wars: Xbox 360 vs. PS3 vs. Wii]]></category> <category><![CDATA[Jonathan Knight]]></category> <category><![CDATA[London]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[PlayStationPortable]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8456</guid> <description><![CDATA[For a man that is going to hell, he sure isn&#8217;t picky. According to VG24/7, producer Jonathan Knight told them that Dante’s Inferno is being developed equally across&#160;- PlayStation 3, Xbox 360, and PSP -&#160;&#160;meaning that the title doesn&#8217;t have a “lead platform” to speak of. “We’re developing for Xbox 360, PSP and PS3 simultaneously, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F12%2Fdantes-inferno-has-no-lead-platforms%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F12%2Fdantes-inferno-has-no-lead-platforms%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno Has No Lead Platforms" alt=" Dantes Inferno Has No Lead Platforms" /><br /> </a></div><p><IMG class="alignleft size-full wp-image-4277" title=dantesinferno alt=dantesinferno src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/dantesinferno.jpg?cda6c1" width=200 height=400>For a man that is going to hell, he sure isn&#8217;t picky. According to VG24/7, producer <a href="http://www.gamercenteronline.net/tag/jonathan-knight/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jonathan Knight">Jonathan Knight</a> told them that <EM><a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>’s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></EM> is being developed equally across&nbsp;- <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>, <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360, and PSP -&nbsp;&nbsp;meaning that the title doesn&#8217;t have a “lead platform” to speak of.</p><p>“We’re developing for Xbox 360, PSP and PS3 simultaneously, and the two consoles versions should have parity with each other. We don’t have a lead platform, per se,” said the developer, speaking at <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>’s spring showcase in <a href="http://www.gamercenteronline.net/tag/london/" class="st_tag internal_tag" rel="tag" title="Posts tagged with London">London</a>.</p><p>Knight said differences between the platforms, such as PS3 coming with a Blu-ray drive, presented little challenge to the studio.</p><p>“[Visceral's] in pretty good shape as regards to that,” he said. “We’ve shipped a number of titles simultaneously on the major consoles platforms as well as handhelds and Wii and so forth, but just specifically talking about PS3 and Xbox, our tech is pretty well suited to shipping simultaneously.&#8221;</p><p>“Obviously, you’ve got differences with the [terms and conditions] and the different rules and menus and stuff that you have to follow… but generally every day I get a build of both versions and both work equally well every day. It’s not really a problem for us.”</p><p><DIV style="MARGIN-TOP: 10px; HEIGHT: 15px" class=zemanta-pixie><IMG style="FLOAT: right" class=zemanta-pixie-img alt="" src="http://img.zemanta.com/pixy.gif?x-id=67e5f7fe-c709-4e93-9010-c94df81e9361"><SPAN class="zem-script more-related pretty-attribution"><SCRIPT type="text/javascript" src="http://static.zemanta.com/readside/loader.js"></SCRIPT></SPAN></DIV></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/12/dantes-inferno-has-no-lead-platforms/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/12/dantes-inferno-has-no-lead-platforms/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dragon Age: Origins DRM Announced</title><link>http://www.gamercenteronline.net/2009/05/11/dragon-age-origins-drm-announced/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-origins-drm-announced</link> <comments>http://www.gamercenteronline.net/2009/05/11/dragon-age-origins-drm-announced/#comments</comments> <pubDate>Mon, 11 May 2009 21:25:46 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Digital Rights Management]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Personal computer]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[SecuROM]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8411</guid> <description><![CDATA[Don&#8217;t you just hate Digital Rights Management software? Well, lucky, EA is aware of your problem so they have announced that Dragon Age: Origins will feature the simplest DRM, no SecuROM whatsoever. EA has announced that the retail PC version of Dragon Age: Origins will use only a basic disk check and it will not [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F11%2Fdragon-age-origins-drm-announced%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F11%2Fdragon-age-origins-drm-announced%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age: Origins DRM Announced" alt=" Dragon Age: Origins DRM Announced" /><br /> </a></div><p><img class="alignleft size-full wp-image-8415" title="dragon-age-origins" src="http://www.gamercenteronline.net/wp-content/uploads/2009/05/dragon-age-origins.jpg?cda6c1" alt="dragon age origins Dragon Age: Origins DRM Announced" width="200" height="400" />Don&#8217;t you just hate <a href="http://www.gamercenteronline.net/tag/digital-rights-management/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Digital Rights Management">Digital Rights Management</a> software? Well, lucky, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> is aware of your problem so they have announced that <em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a>: Origins</em> will feature the simplest DRM, no <a href="http://www.gamercenteronline.net/tag/securom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SecuROM">SecuROM</a> whatsoever.</p><p>EA has announced that the retail PC version of <em><a href="http://www.gamercenteronline.net/tag/dragon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon">Dragon</a> Age: Origins</em> will use only a basic disk check and it will not require online authentication. In other words, the retail PC version of the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> won’t require you to go online to authenticate the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> for offline play.</p><p>They go on to state that they have chosen not to use SecuROM in any version of <em>Dragon Age</em> that is distributed by EA or <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>.</p><p><em>Dragon Age: Origins</em> is releasing this fall on <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360, <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a> and PC, so keep an eye out for more news.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="float: right;" src="http://img.zemanta.com/pixy.gif?x-id=824b34a8-9bb3-4fab-b0cc-64e6b11ee977" alt=" Dragon Age: Origins DRM Announced"  title="Dragon Age: Origins DRM Announced" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/11/dragon-age-origins-drm-announced/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/11/dragon-age-origins-drm-announced/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>EA Redwood Shores Gets A Name Change</title><link>http://www.gamercenteronline.net/2009/05/05/ea-redwood-shores-gets-a-name-change/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-redwood-shores-gets-a-name-change</link> <comments>http://www.gamercenteronline.net/2009/05/05/ea-redwood-shores-gets-a-name-change/#comments</comments> <pubDate>Wed, 06 May 2009 01:19:37 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Action]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Dead Space Extraction]]></category> <category><![CDATA[EA Redwood Shores]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Glen Schofield]]></category> <category><![CDATA[Redwood Shores  California]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8202</guid> <description><![CDATA[The award-winning developers at EA Redwood Shores have changed their names to something sightly more extreme. Instead of being called EA Redwood Shores the studio has been renamed and rebranded to Visceral Games in order to better reflect the studio’s culture, identity and focus on creating intense action-oriented intellectual properties. “Action, intensity, excellence. It isn’t [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F05%2Fea-redwood-shores-gets-a-name-change%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F05%2Fea-redwood-shores-gets-a-name-change%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Redwood Shores Gets A Name Change" alt=" EA Redwood Shores Gets A Name Change" /><br /> </a></div><p><img class="alignleft size-full wp-image-8203" title="visceralgames" src="http://www.gamercenteronline.net/wp-content/uploads/2009/05/visceralgames.jpg?cda6c1" alt="visceralgames EA Redwood Shores Gets A Name Change" width="183" height="354" />The award-winning developers at <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Redwood Shores have changed their names to something sightly more extreme.</p><p>Instead of being called <a href="http://www.gamercenteronline.net/tag/ea-redwood-shores/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Redwood Shores">EA Redwood Shores</a> the studio has been renamed and rebranded to Visceral <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> in order to better reflect the studio’s culture, identity and focus on creating intense <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-oriented intellectual properties.</p><p>“Action, intensity, excellence. It isn’t just in our DNA, it’s in our blood,” said <a href="http://www.gamercenteronline.net/tag/glen-schofield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Glen Schofield">Glen Schofield</a>, VP and GM of <a href="http://www.gamercenteronline.net/tag/visceral-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Visceral Games">Visceral Games</a>. “For the past two years, we have adopted a new culture that prizes excellence above all else. Primal action is the beating heart of the studio and now our new name reflects that.”</p><p>Visceral Games are currently working on highly anticipated titles like,<em> <a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>’s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em> and <em>Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a>: Extraction</em>, and <em><strong>two other unannounced titles</strong></em>. </p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=80cfa70b-a054-4ec3-8077-5e8548cdd077" alt=" EA Redwood Shores Gets A Name Change"  title="EA Redwood Shores Gets A Name Change" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/05/ea-redwood-shores-gets-a-name-change/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/05/ea-redwood-shores-gets-a-name-change/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Army of Two: The 40th Day Debut Trailer</title><link>http://www.gamercenteronline.net/2009/05/04/army-of-two-the-40th-day-debut-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=army-of-two-the-40th-day-debut-trailer</link> <comments>http://www.gamercenteronline.net/2009/05/04/army-of-two-the-40th-day-debut-trailer/#comments</comments> <pubDate>Mon, 04 May 2009 22:19:15 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Army of Two]]></category> <category><![CDATA[army-of-two-the-40th-day]]></category> <category><![CDATA[EA Montreal]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Executive producer]]></category> <category><![CDATA[Shanghai]]></category> <category><![CDATA[Teaser trailer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8137</guid> <description><![CDATA[That&#8217;s right people. After god knows how long, it seems that we finally get to see the sequel in action, but in the form of a trailer. The Army of Two: The 40th Day trailer shows a more serious and intense side of the game by showing what has happen to the city of Shanghai. However, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F04%2Farmy-of-two-the-40th-day-debut-trailer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F04%2Farmy-of-two-the-40th-day-debut-trailer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Army of Two: The 40th Day Debut Trailer" alt=" Army of Two: The 40th Day Debut Trailer" /><br /> </a></div><p><img class="alignleft size-full wp-image-6576" title="armyoftwo" src="http://www.gamercenteronline.net/wp-content/uploads/2009/03/armyoftwo.jpg?cda6c1" alt="armyoftwo Army of Two: The 40th Day Debut Trailer" width="200" height="400" />That&#8217;s right people. After god knows how long, it seems that we finally get to see the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> in <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>, but in the form of a trailer.</p><p>The<em> <a href="http://www.gamercenteronline.net/tag/army-of-two/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Army of Two">Army of Two</a>: The 40th Day</em> trailer shows a more serious and intense side of the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> by showing what has happen to the city of <a href="http://www.gamercenteronline.net/tag/shanghai/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shanghai">Shanghai</a>.</p><p>However, the trailer does show one of the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> newest features, mock surrender, which is basically when you, or your partner, hinds and one of you go out and fakes a surrender and you should know how it goes from there. </p><p><object width="480" height="295" data="http://www.youtube.com/v/mpHK1M17uSw&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/mpHK1M17uSw&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=7d095fcb-2947-4b2b-9024-ba76f68939a6" alt=" Army of Two: The 40th Day Debut Trailer"  title="Army of Two: The 40th Day Debut Trailer" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/04/army-of-two-the-40th-day-debut-trailer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/04/army-of-two-the-40th-day-debut-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Saboteur Preview &#8220;Right Behind You&#8221;</title><link>http://www.gamercenteronline.net/2009/05/04/the-saboteur-preview-right-behind-you/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-saboteur-preview-right-behind-you</link> <comments>http://www.gamercenteronline.net/2009/05/04/the-saboteur-preview-right-behind-you/#comments</comments> <pubDate>Mon, 04 May 2009 22:17:17 +0000</pubDate> <dc:creator>Dale Culp</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Eiffel Tower]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[French Resistance]]></category> <category><![CDATA[Pandemic Studios]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Sean Devlin]]></category> <category><![CDATA[Vichy France]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=8089</guid> <description><![CDATA[Sean Devlin was an Irish racing mechanic before the war took away everything he loved. His friends, his car and his women – all gone. The war, for him, isn&#8217;t a matter of choosing sides – it&#8217;s something much more personal. In “The Saboteur,” Devlin is out for revenge in this open-world action game set [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F04%2Fthe-saboteur-preview-right-behind-you%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F05%2F04%2Fthe-saboteur-preview-right-behind-you%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Saboteur Preview Right Behind You" alt=" The Saboteur Preview Right Behind You" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/tag/sean-devlin/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sean Devlin">Sean Devlin</a> was an Irish racing mechanic before the war took away everything he loved.  His friends, his car and his women – all gone. The war, for him, isn&#8217;t a matter of choosing sides – it&#8217;s something much more personal. In “<em>The <a href="http://www.gamercenteronline.net/tag/saboteur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Saboteur">Saboteur</a>,</em>” Devlin is out for revenge in this open-world <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> set in Nazi occupied <a href="http://www.gamercenteronline.net/tag/europe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Europe">Europe</a>. With the help of the <a href="http://www.gamercenteronline.net/tag/french-resistance/" class="st_tag internal_tag" rel="tag" title="Posts tagged with French Resistance">French Resistance</a>, British intelligence and his own two hands, those who aimed to destroy his life are definitely going to pay. Blow up zeppelins, derail trains, implode bridges, destroy armored tanks and level enemy facilities in the name of vengeance. They won&#8217;t even see it coming&#8230;</p><p>Welcome to the seedy underground of 1940s Paris. You&#8217;ll have to fight, climb and race your way through a uniquely stylized version of Nazi-occupied <a href="http://www.gamercenteronline.net/tag/france/" class="st_tag internal_tag" rel="tag" title="Posts tagged with France">France</a> in order to hunt down those who&#8217;ve taken everything from you. You&#8217;ll be living the resistance in this open-world from the top of the <a href="http://www.gamercenteronline.net/tag/eiffel-tower/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Eiffel Tower">Eiffel Tower</a> to the banks of the Seine River. Using a vast arsenal of weapons and explosives, you&#8217;ll be practicing your deadly skill of sabotage to single-handedly dismantle and destroy the Nazis from the inside out. Sneak your way into the enemy strongholds, infiltrate their most secure areas and blow your target to pieces as you exact your full measure of revenge. But just because this game relies heavily on stealth doesn&#8217;t necessarily mean you always have to avoid the direct approach. Even when you get caught and all Hell breaks loose, take advantage of the  cover-based combat system and the full range of weaponry to fight your way out. This is an action game that gives you the freedom to play it like you see it – go in with guns blazing or tip-toe through the back door. You have brawn as well as brains; use them both as best you can.</p><p><img class="alignleft" src="http://cache.gawker.com/assets/images/kotaku/2009/04/saboteur.jpg" alt="saboteur The Saboteur Preview Right Behind You" width="750" height="419" title="The Saboteur Preview Right Behind You" /></p><p>One of the more interesting aspects of “<em>The Saboteur</em>” will be the stylized graphics that render areas of total Nazi oppression in black and white with slight hints of red to symbolize the crushed spirits of the people. Be prepared to see some pretty heavy stuff – the Nazi soldiers will be treating the people as ruthlessly as possible and it won&#8217;t be easy to simply stand by, minding your own <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> while <a href="http://www.gamercenteronline.net/tag/evil/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Evil">evil</a> men do <a href="http://www.gamercenteronline.net/tag/evil/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Evil">evil</a> deeds. As Sean Devlin, your acts of sabotage against the Nazi regime will undermine their authority and show the people that all is not lost, that they can fight back. As you do, you&#8217;ll notice the color returning to the world as the Nazis plunge into chaos. You won&#8217;t be the lone hero who wins the war against the fascists, but you will play a key role in their failure. By the time they even notice you, it&#8217;s already too late.</p><p>Brought to you by developer <a href="http://www.gamercenteronline.net/tag/pandemic-studios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pandemic Studios">Pandemic Studios</a> and publisher <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a>, “The Saboteur” will be available for the PC, <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a> and <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360. A release date has yet to be announced.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9a4867e0-2258-4dc2-b485-13b0fdb47350" alt=" The Saboteur Preview Right Behind You"  title="The Saboteur Preview Right Behind You" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/05/04/the-saboteur-preview-right-behind-you/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/05/04/the-saboteur-preview-right-behind-you/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>The Saboteur: &#8220;We’re Not Even Alpha Yet&#8221;</title><link>http://www.gamercenteronline.net/2009/04/24/the-saboteur-we%e2%80%99re-not-even-alpha-yet/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-saboteur-we%25e2%2580%2599re-not-even-alpha-yet</link> <comments>http://www.gamercenteronline.net/2009/04/24/the-saboteur-we%e2%80%99re-not-even-alpha-yet/#comments</comments> <pubDate>Sat, 25 Apr 2009 01:13:21 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[London]]></category> <category><![CDATA[Roleplaying]]></category> <category><![CDATA[Saboteur]]></category> <category><![CDATA[Tech demo]]></category> <category><![CDATA[Tom French]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7916</guid> <description><![CDATA[No&#8230; Why? Come on!!! After waiting for god knows how long, it seems that the one of the most anticipated titles of this year The Saboteur wouldn&#8217;t be releasing anytime soon. Just in case you guys though that it would.  “There’s still definitely a lot of work to do,” dev boss Tom French told VG247 in London [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F24%2Fthe-saboteur-we%25e2%2580%2599re-not-even-alpha-yet%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F24%2Fthe-saboteur-we%25e2%2580%2599re-not-even-alpha-yet%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Saboteur: We’re Not Even Alpha Yet" alt=" The Saboteur: We’re Not Even Alpha Yet" /><br /> </a></div><p><img class="alignleft size-full wp-image-7918" title="the-saboteur" src="http://www.gamercenteronline.net/wp-content/uploads/2009/04/the-saboteur.jpg?cda6c1" alt="the saboteur The Saboteur: We’re Not Even Alpha Yet" width="200" height="400" />No&#8230; Why? Come on!!! After waiting for god knows how long, it seems that the one of the most anticipated titles of this year <em>The <a href="http://www.gamercenteronline.net/tag/saboteur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Saboteur">Saboteur</a></em> wouldn&#8217;t be releasing anytime soon. Just in case you guys though that it would. </p><p>“There’s still definitely a lot of work to do,” dev boss <a href="http://www.gamercenteronline.net/tag/tom-french/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tom French">Tom French</a> told VG247 in <a href="http://www.gamercenteronline.net/tag/london/" class="st_tag internal_tag" rel="tag" title="Posts tagged with London">London</a> this week.“We’re not even alpha yet. There’s little quirks and kinks, but we still have plenty of time to work that kind of crap out.”</p><p>Hoping for a shot in the dark, VG247 asked if the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> was going to release anytime this year. </p><p>“We haven’t said an exact date yet,” said French. “We are getting closer, and we are getting closer to locking down that date. We want to make sure we hit the right window. We don’t want to get lost, and hopefully we’ll find the right window and the right place in time to get this game out.&#8221;</p><p>In addition, French goes onto revealed that the 2007 announcement of the game was way too early considering what had been accomplished at that point. Then he goes to revealed that &#8220;&#8230;people from Mercenaries and other <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>&#8230; [are] working on the project&#8230;&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=24168485-7bf3-4482-baaf-1d26cc346e0d" alt=" The Saboteur: We’re Not Even Alpha Yet"  title="The Saboteur: We’re Not Even Alpha Yet" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/24/the-saboteur-we%e2%80%99re-not-even-alpha-yet/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/24/the-saboteur-we%e2%80%99re-not-even-alpha-yet/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dante&#8217;s Inferno Heading To PSP Next Year</title><link>http://www.gamercenteronline.net/2009/04/22/dantes-inferno-heading-to-psp-next-year/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-heading-to-psp-next-year</link> <comments>http://www.gamercenteronline.net/2009/04/22/dantes-inferno-heading-to-psp-next-year/#comments</comments> <pubDate>Wed, 22 Apr 2009 20:00:52 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Artificial Mind and Movement]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Divine Comedy]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Jonathan Knight]]></category> <category><![CDATA[Personal computer]]></category> <category><![CDATA[PlayStation Portable]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7875</guid> <description><![CDATA[It looks like the PSP is heading to hell. We already knew that EA was planning on releasing the game on the 360 and Ps3, but what we didn&#8217;t know was that they were also planning a PSP version for the game. In a press release revealed this morning, Electronic Arts revealed that EA Redwood Shores studio and Artificial [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F22%2Fdantes-inferno-heading-to-psp-next-year%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F22%2Fdantes-inferno-heading-to-psp-next-year%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno Heading To PSP Next Year" alt=" Dantes Inferno Heading To PSP Next Year" /><br /> </a></div><p><img class="alignleft size-full wp-image-4277" title="dantesinferno" src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/dantesinferno.jpg?cda6c1" alt="dantesinferno Dantes Inferno Heading To PSP Next Year" width="200" height="400" />It looks like the PSP is heading to hell. We already knew that <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> was planning on releasing the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> on the 360 and Ps3, but what we didn&#8217;t know was that they were also planning a PSP version for the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>.</p><p>In a press release revealed this morning, Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> revealed that <a href="http://www.gamercenteronline.net/tag/ea-redwood-shores/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Redwood Shores">EA Redwood Shores</a> studio and <a href="http://www.gamercenteronline.net/tag/artificial-mind-and-movement/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Artificial Mind and Movement">Artificial Mind and Movement</a> (A2M), the developers of <em>WET</em>, are currently working together on the PSP version of <em><a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em>. In which they are planning to release next year &#8211; along with the other versions of the game. </p><p>&#8220;Our team and the team at A2M are taking the vision for <em>Dante&#8217;s Inferno</em> and translating it directly to the PSP,&#8221; said <a href="http://www.gamercenteronline.net/tag/jonathan-knight/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jonathan Knight">Jonathan Knight</a>, <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">executive producer</a> and creative director on <em>Dante&#8217;s Inferno</em>. &#8220;PSP owners can expect to get the same level of fast, responsive gameplay through all nine detailed and unique circles of hell we are aiming to achieve on the consoles.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=3125bd5c-21f9-4cde-862a-e402e9f79579" alt=" Dantes Inferno Heading To PSP Next Year"  title="Dantes Inferno Heading To PSP Next Year" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/22/dantes-inferno-heading-to-psp-next-year/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/22/dantes-inferno-heading-to-psp-next-year/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Fight Night Round 4: It&#8217;s All About Physics</title><link>http://www.gamercenteronline.net/2009/04/19/fight-night-round-4-its-all-about-physics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fight-night-round-4-its-all-about-physics</link> <comments>http://www.gamercenteronline.net/2009/04/19/fight-night-round-4-its-all-about-physics/#comments</comments> <pubDate>Mon, 20 Apr 2009 00:44:10 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Boxing]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[EA Canada]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Fight Night Round 3]]></category> <category><![CDATA[Fight Night Round 4]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Mike Tyson]]></category> <category><![CDATA[Muhammad Ali]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Sports]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7685</guid> <description><![CDATA[Electronic Arts revealed a June 30 ship date for EA Canada&#8217;s Fight Night Round 4 (PS3, X360) in this new trailer, which hypes the sequel by punching Round 3 in the face.  &#8221;What we&#8217;re really trying to deliver is the most realistic simulation of the sport of boxing ever in a video game&#8230;.Fight Night Round [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F19%2Ffight-night-round-4-its-all-about-physics%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F19%2Ffight-night-round-4-its-all-about-physics%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Fight Night Round 4: Its All About Physics" alt=" Fight Night Round 4: Its All About Physics" /><br /> </a></div><p><img class="alignleft" src="http://images.ibox.bg/2009/03/12/fight%20night%20round%204/519x735.jpg" alt="519x735 Fight Night Round 4: Its All About Physics" width="187" height="265" title="Fight Night Round 4: Its All About Physics" /><a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> revealed a June 30 ship date for <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Canada&#8217;s <a class="zem_slink" title="Fight Night Round 4" rel="wikipedia" href="http://en.wikipedia.org/wiki/Fight_Night_Round_4">Fight Night Round 4</a> (PS3, X360) in this new trailer, which hypes the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> by punching Round 3 in the face.</p><p> &#8221;What we&#8217;re really trying to deliver is the most realistic simulation of the <a href="http://www.gamercenteronline.net/tag/sport/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sport">sport</a> of <a href="http://www.gamercenteronline.net/tag/boxing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Boxing">boxing</a> ever in a video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>&#8230;.<a href="http://www.gamercenteronline.net/tag/fight-night/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fight Night">Fight Night</a> Round 4, you see a much more fluid, natural game.&#8221;</p><p>&#8220;[In <a class="zem_slink" title="Fight Night Round 3" rel="homepage" href="http://www.easports.com/fightnightround3/index.jsp">Fight Night Round 3</a>], you often found that the gameplay degraded into two guys standing in front of each other and trading blows,&#8221; says producer Brian Hayes. &#8220;You saw a very scripted, very repetitive experience where people stood in front of each other.&#8221;</p><p><em><a href="http://www.gamercenteronline.net/tag/fight-night-round-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fight Night Round 4">Fight Night Round 4</a></em> will feature over 40 licensed fighters. There will be several new modes &#8211; such as the Legacy Mode.  The game&#8217;s cover will feature <a href="http://www.gamercenteronline.net/tag/muhammad-ali/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Muhammad Ali">Muhammad Ali</a> and <a href="http://www.gamercenteronline.net/tag/mike-tyson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mike Tyson">Mike Tyson</a>.</p><p> <object width="480" height="392" data="http://www.gametrailers.com/remote_wrap.php?mid=47831" type="application/x-shockwave-flash"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=47831" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=723820da-0d1b-40ca-baf0-909e6034ab7d" alt=" Fight Night Round 4: Its All About Physics"  title="Fight Night Round 4: Its All About Physics" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/19/fight-night-round-4-its-all-about-physics/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/19/fight-night-round-4-its-all-about-physics/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Mass Effect 2, BF: Bad Company 2 Coming Q1 2010</title><link>http://www.gamercenteronline.net/2009/04/15/mass-effect-2-bf-bad-company-2-coming-q1-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mass-effect-2-bf-bad-company-2-coming-q1-2010</link> <comments>http://www.gamercenteronline.net/2009/04/15/mass-effect-2-bf-bad-company-2-coming-q1-2010/#comments</comments> <pubDate>Wed, 15 Apr 2009 23:18:10 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Battlefield Bad Company]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[John Riccitiello]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Shacknews]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7710</guid> <description><![CDATA[Why EA, why? In a conference call earlier on today, it was revealed by EA CEO John Riccitiello that both Mass Effect 2 and a sequel to DICE&#8217;s Battlefield: Bad Company would be releasing within the first three months of 2010. According to Shacknews, who originally reported the story, Riccitiello, during the conference call, said [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F15%2Fmass-effect-2-bf-bad-company-2-coming-q1-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F15%2Fmass-effect-2-bf-bad-company-2-coming-q1-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mass Effect 2, BF: Bad Company 2 Coming Q1 2010" alt=" Mass Effect 2, BF: Bad Company 2 Coming Q1 2010" /><br /> </a></div><p><img class="alignleft size-full wp-image-5770" title="bfbc2_0" src="http://www.gamercenteronline.net/wp-content/uploads/2009/02/bfbc2_0.jpg?cda6c1" alt="bfbc2 0 Mass Effect 2, BF: Bad Company 2 Coming Q1 2010" width="200" height="400" />Why <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>, why? In a conference call earlier on today, it was revealed by <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> CEO <a href="http://www.gamercenteronline.net/tag/john-riccitiello/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Riccitiello">John Riccitiello</a> that both <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> 2</em> and a <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a>&#8217;s <em><a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a>: Bad Company</em> would be releasing within the first three months of 2010.</p><p>According to <a href="http://www.gamercenteronline.net/tag/shacknews/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shacknews">Shacknews</a>, who originally reported the story, Riccitiello, during the conference call, said that <a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a> will arrive on multiple platforms, which means it could hit both <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a> and <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360. But, however, when they asked about about specific platforms for Mass Effect 2, an <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> representative told Shacknews that no details were available at this time.</p><p>Any-how, both <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> will now be released during the fourth quarter of the publisher&#8217;s 2010 fiscal year, which runs from January 1 to March 31.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=ea3cc24d-cebf-4e77-8d7f-6c1dd674f234" alt=" Mass Effect 2, BF: Bad Company 2 Coming Q1 2010"  title="Mass Effect 2, BF: Bad Company 2 Coming Q1 2010" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/15/mass-effect-2-bf-bad-company-2-coming-q1-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/15/mass-effect-2-bf-bad-company-2-coming-q1-2010/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Will Wright Leaves Electronic Arts</title><link>http://www.gamercenteronline.net/2009/04/08/will-wright-leaves-electronic-arts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=will-wright-leaves-electronic-arts</link> <comments>http://www.gamercenteronline.net/2009/04/08/will-wright-leaves-electronic-arts/#comments</comments> <pubDate>Wed, 08 Apr 2009 21:54:10 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Fun Club]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Maxis]]></category> <category><![CDATA[Spore]]></category> <category><![CDATA[Television]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Video game developer]]></category> <category><![CDATA[Will Wright]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7540</guid> <description><![CDATA[Yet another bits the dust at EA. In reports today, it was revealed that Will Wright, the creator of Spore, has left Electronic Arts to pursue new projects at Stupid Fun Club, a side project Wright actually started in 2001. Stupid Fun Club is now evolved in a full fledged entertainment &#8216;think tank&#8217; focused on [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F08%2Fwill-wright-leaves-electronic-arts%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F08%2Fwill-wright-leaves-electronic-arts%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Will Wright Leaves Electronic Arts" alt=" Will Wright Leaves Electronic Arts" /><br /> </a></div><p><img class="alignleft" src="http://www.wired.com/images/slideshow/2008/02/gallery_spore/Will_Wright2.jpg" alt="Will Wright2 Will Wright Leaves Electronic Arts" height="348" width="232" title="Will Wright Leaves Electronic Arts" />Yet another bits the dust at <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>. In reports today, it was revealed that <a href="http://www.gamercenteronline.net/tag/will-wright/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Will Wright">Will Wright</a>, the creator of <a href="http://www.gamercenteronline.net/tag/spore/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spore">Spore</a>, has left Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> to pursue new projects at Stupid <a href="http://www.gamercenteronline.net/tag/fun-club/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fun Club">Fun Club</a>, a side project Wright actually started in 2001.</p><p>Stupid Fun Club is now evolved in a full fledged entertainment &#8216;think tank&#8217; focused on developing new IP to deploy across not just <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a>, but also movies, <a href="http://www.gamercenteronline.net/tag/television/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Television">television</a>, the Internet and even toys. However, EA also invested in Stupid Fun Club and it owns an equal share of the company. The publisher will also have first refusal rights on all video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> projects.</p><p>&#8220;The entertainment industry is moving rapidly into an era of revolutionary change,&#8221; said Will Wright. &#8220;Stupid Fun Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a <a href="http://www.gamercenteronline.net/tag/variety/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Variety">variety</a> of platforms. In my twelve years at EA, I&#8217;ve had the pleasure to work alongside some of the brightest and most talented game developers in the industry and I look forward to working with them again in the near future.&#8221;</p><div class="zemanta-pixie"><img class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif" alt="pixy Will Wright Leaves Electronic Arts"  title="Will Wright Leaves Electronic Arts" /><span class="zem-script more-related"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/08/will-wright-leaves-electronic-arts/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/08/will-wright-leaves-electronic-arts/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Brütal Legend May Rock The Wii Next?</title><link>http://www.gamercenteronline.net/2009/04/03/brutal-legend-may-rock-the-wii-next/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brutal-legend-may-rock-the-wii-next</link> <comments>http://www.gamercenteronline.net/2009/04/03/brutal-legend-may-rock-the-wii-next/#comments</comments> <pubDate>Sat, 04 Apr 2009 01:19:39 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Brütal Legend]]></category> <category><![CDATA[Double Fine Productions]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Tim Schafer]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7301</guid> <description><![CDATA[A couple of months ago, it was rumored on GoNintendo that Brütal Legend &#8211; Double Fine&#8217;s 360/PS3 heavy metal action game &#8211; was also headed to Wii. But, at the time, there was no confirmation of the rumor and now it seems that it has returned. When being interviewed, Tim Schafer, who is the lead [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F03%2Fbrutal-legend-may-rock-the-wii-next%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F03%2Fbrutal-legend-may-rock-the-wii-next%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Brütal Legend May Rock The Wii Next?" alt=" Brütal Legend May Rock The Wii Next?" /><br /> </a></div><p><img class="alignleft size-full wp-image-4216" title="wowbrutal" src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/wowbrutal.jpg?cda6c1" alt="wowbrutal Brütal Legend May Rock The Wii Next?" width="200" height="400" />A couple of months ago, it was rumored on GoNintendo that<em> <a href="http://www.gamercenteronline.net/tag/brutal-legend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Brütal Legend">Brütal Legend</a></em> &#8211; Double Fine&#8217;s 360/PS3 <a href="http://www.gamercenteronline.net/tag/heavy-metal/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Heavy Metal">heavy metal</a> <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> &#8211; was also headed to Wii. But, at the time, there was no confirmation of the rumor and now it seems that it has returned.</p><p>When being interviewed, <a href="http://www.gamercenteronline.net/tag/tim-schafer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tim Schafer">Tim Schafer</a>, who is the lead behind the game, asked a PR person how to respond to a question about Brütal Legend coming to the Wii and he came up with this answer,  &#8220;We are making an <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 and a PS3 version of Brütal Legend.&#8221;</p><p>Which lead 1Up, who conducted the interview, to think that they were hinding something about there being a Wii version of the game.</p><p>A Wii version would make sense in the context of recent <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> comments about the importance of Wii development, and we&#8217;ve seen a precedent set for <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> PS3/360-to-Wii projects in Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a> Extraction, but for now we&#8217;ll have to wait to find out what if any specific plans EA has for Brütal Legend on <a href="http://www.gamercenteronline.net/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s system.</p><p>[<em><a href="http://www.1up.com/do/newsStory?cId=3173511">Is Brütal Legend Coming to Wii?</a></em> via 1UP]</p><div class="zemanta-pixie"><img class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif" alt="pixy Brütal Legend May Rock The Wii Next?"  title="Brütal Legend May Rock The Wii Next?" /><span class="zem-script more-related"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/03/brutal-legend-may-rock-the-wii-next/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/03/brutal-legend-may-rock-the-wii-next/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dante&#8217;s Inferno Coming In 2010</title><link>http://www.gamercenteronline.net/2009/03/30/dantes-inferno-coming-in-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-coming-in-2010</link> <comments>http://www.gamercenteronline.net/2009/03/30/dantes-inferno-coming-in-2010/#comments</comments> <pubDate>Mon, 30 Mar 2009 17:32:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Animation]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Inferno]]></category> <category><![CDATA[Personal computer]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Starz Media]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7220</guid> <description><![CDATA[Electronic Arts announced today that they have decided to change Dante’s Inferno&#8217;s release target from within this year to sometime within 2010. They have also confirmed that Starz Media will be creating an animated feature film based on the title &#8211; though no release date for the project has been given. If you remember, Starz [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F30%2Fdantes-inferno-coming-in-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F30%2Fdantes-inferno-coming-in-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno Coming In 2010" alt=" Dantes Inferno Coming In 2010" /><br /> </a></div><p><img class="alignleft size-full wp-image-4277" title="dantesinferno" src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/dantesinferno.jpg?cda6c1" alt="dantesinferno Dantes Inferno Coming In 2010" width="200" height="400" />Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> announced today that they have decided to change <a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>’s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a>&#8217;s release target from within this year to sometime within 2010.</p><p>They have also confirmed that <a href="http://www.gamercenteronline.net/tag/starz-media/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Starz Media">Starz Media</a> will be creating an animated feature <a href="http://www.gamercenteronline.net/tag/film/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film">film</a> based on the title &#8211; though no release date for the project has been given. If you remember, <a href="http://www.gamercenteronline.net/tag/starz-media/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Starz Media">Starz Media</a> are the same folks responsible for the animated feature film for Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a> entitled Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a>: Downfall, which we saw last year.</p><p>“The feature-length project will expand on the story in <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>’s new, must-have <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> coming out for the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> and entertainment system and <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3 computer entertainment system in 2010,” an official statement reads. Dante’s Inferno will available for <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3, PC and Xbox 360 platforms.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/03/30/dantes-inferno-coming-in-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/03/30/dantes-inferno-coming-in-2010/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Mass Effect 2 Plot Details Leaked</title><link>http://www.gamercenteronline.net/2009/03/23/mass-effect-2-plot-details-leaked/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mass-effect-2-plot-details-leaked</link> <comments>http://www.gamercenteronline.net/2009/03/23/mass-effect-2-plot-details-leaked/#comments</comments> <pubDate>Tue, 24 Mar 2009 02:04:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Role-playing game]]></category> <category><![CDATA[Teaser trailer]]></category> <category><![CDATA[Video Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7076</guid> <description><![CDATA[We can&#8217;t wait for BioWare&#8217;s newest project, but, really, when are they going to release anything about the game&#8217;s plot? I mean we already know its links up with the ending of the first Mass Effect &#8211; thanks to the ever so revealing teaser trailer for the game. Anyway, it seems like we have some [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F23%2Fmass-effect-2-plot-details-leaked%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F23%2Fmass-effect-2-plot-details-leaked%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mass Effect 2 Plot Details Leaked" alt=" Mass Effect 2 Plot Details Leaked" /><br /> </a></div><p><img class="alignleft size-full wp-image-4951" title="masseffect" src="http://www.gamercenteronline.net/wp-content/uploads/2009/01/masseffect.jpg?cda6c1" alt="masseffect Mass Effect 2 Plot Details Leaked" width="200" height="400" />We can&#8217;t wait for <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>&#8217;s newest project, but, really, when are they going to release anything about the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>&#8217;s plot? I mean we already know its links up with the ending of the first <a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> &#8211; <a href="http://www.gamercenteronline.net/2009/02/20/mass-effect-2-teaser-trailer-revealed/">thanks to the ever so revealing teaser trailer for the game. </a></p><p>Anyway, it seems like we have some more in depth details about the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> plot &#8211; it not an official reveal tho. In the Amazon listing for the upcoming <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>, <a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a>, it &#8216;leaked&#8217; what seems to be the plot details for the game.</p><p>The second chapter in the Mass Effect trilogy &#8220;takes you to the darkest reaches of <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">space</a>, where you must uncover the mystery behind the disappearance of humans across many worlds.</p><p>&#8220;Prepare yourself for a suicide mission to save mankind. Travel the galaxy to assemble a team of soldiers and combat specialists, and launch an all-out assault on the heart of enemy territory.&#8221;</p><p><object width="425" height="344" data="http://www.youtube.com/v/MDKCemf8BzU&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/MDKCemf8BzU&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><a class="zemanta-pixie-a" title="Zemified by Zemanta" href="http://reblog.zemanta.com/zemified/21e2b991-6cf7-480a-87d9-9804931f15dd/"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/reblog_e.png?x-id=21e2b991-6cf7-480a-87d9-9804931f15dd" alt=" Mass Effect 2 Plot Details Leaked"  title="Mass Effect 2 Plot Details Leaked" /></a><span class="zem-script more-related"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/03/23/mass-effect-2-plot-details-leaked/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/03/23/mass-effect-2-plot-details-leaked/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Army of Two: The 40th Day Preview</title><link>http://www.gamercenteronline.net/2009/03/18/army-of-two-the-40th-day-preview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=army-of-two-the-40th-day-preview</link> <comments>http://www.gamercenteronline.net/2009/03/18/army-of-two-the-40th-day-preview/#comments</comments> <pubDate>Thu, 19 Mar 2009 01:45:52 +0000</pubDate> <dc:creator>Brittany "Cupcake" Vincent</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Army of Two]]></category> <category><![CDATA[army-of-two-the-40th-day]]></category> <category><![CDATA[EA Montreal]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Gamer]]></category> <category><![CDATA[Joystiq]]></category> <category><![CDATA[Salem]]></category> <category><![CDATA[Shanghai]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=6926</guid> <description><![CDATA[Though the original Army of Two happened to sell over two million copies, it didn&#8217;t go without catching some heat. Gamers found things to complain about, whether it was from the &#8220;bromance&#8221; exhibited through corny exchanges between Salem and Rios, wonky co-operative gameplay, or various other unsavory facets. However, EA hopes to turn all those [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F18%2Farmy-of-two-the-40th-day-preview%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F18%2Farmy-of-two-the-40th-day-preview%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Army of Two: The 40th Day Preview" alt=" Army of Two: The 40th Day Preview" /><br /> </a></div><p>Though the original <em><a href="http://www.gamercenteronline.net/tag/army-of-two/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Army of Two">Army of Two</a></em> happened to sell over two million copies, it didn&#8217;t go without catching some heat. Gamers found things to complain about, whether it was from the &#8220;bromance&#8221; exhibited through corny exchanges between <a href="http://www.gamercenteronline.net/tag/salem/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Salem">Salem</a> and Rios, wonky co-operative gameplay, or various other unsavory facets. However, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> hopes to turn all those notions on their head with the release of the upcoming <em>Army of Two: The 40th Day</em>, the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to the original <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>.</p><p>Salem and Rios make an explosive return, though now the focus of the game has shifted to the simple goal of getting out of <a href="http://www.gamercenteronline.net/tag/shanghai/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shanghai">Shanghai</a> with their limbs &#8211; and lives &#8211; intact. Information that has surfaced about the upcoming sequel has set the stage for the game to lie in a sort of moral limbo. While little details are currently known about the definite storyline, it&#8217;s fact that there will be both obvious baddies and obvious civilians that you can protect or leave to fend for themselves &#8211; your choice.</p><p>The disaster plaguing Shanghai has something to do with the &#8220;40th Day Initiative&#8221; (now you know what the title is for!), though devs are currently mum about the entire ordeal . Interviews with 40th Day bigwigs indicate that the storyline will revolve solely around Salem and Rios getting out alive, with major plot points unraveling throughout the game, not just during the obligatory cut scenes.</p><p><img src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/army-of-two-the-40th-day/49b963514ddc8.jpg?cda6c1" height="419" width="750" title="Army of Two: The 40th Day Preview" alt="49b963514ddc8 Army of Two: The 40th Day Preview" /></p><p>While the core co-operative gameplay remains the same,&nbsp; change is most certainly coming. A bevy of differences will be introduced in this installment. Sources such as <a href="http://www.gamercenteronline.net/tag/joystiq/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Joystiq">Joystiq</a> and Destructoid confirm the implementation of a new mechanic allowing players to negotiate prices for assassinations. For instance, a fee could be charged, which enters into a dialogue with certain NPCs. These small scenes are said to play a major part in the the flow of the gameplay, adding a truly organic feel to the <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> rather than faceless carnage. Controlling your partner will allow for some creative use of war tactics.</p><p>Salem and Rios can now perform such feats as faking surrenders, taking hostages, or as always, blowing straight through any opposition. The introduction of a tactial overlay will be something to take in as well, giving gamers the ability to label enemies and friendlies with a certain color to distinguish who to harm from who to keep safe. This seems like an extremely handy addition, as after a while enemies begin to look way too similar.</p><p>In addition, <em>The 40th Day</em> promises to buck the stereotype of placing gamers in lame, typical locations like docks, warehouses, or urban locations as we saw in <em>Gears of War</em>. Instead, combat is said to take place in everywhere a &#8220;real&#8221; city has, such as malls and other locations dotting the landscape.</p><p>Since the sequel was so recently announced, there is scant information currently available. Until more details are leaked, we&#8217;ll have to wait patiently to see how much <em>Army of Two: The 40th Day</em> can improve over the original. Hopefully quite vastly, as good co-op <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> have been difficult to come by lately. Here&#8217;s hoping for the best!</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/03/18/army-of-two-the-40th-day-preview/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/03/18/army-of-two-the-40th-day-preview/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Call of Juarez: Bound in Blood Coming In June</title><link>http://www.gamercenteronline.net/2009/03/18/call-of-juarez-bound-in-blood-coming-in-june/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-juarez-bound-in-blood-coming-in-june</link> <comments>http://www.gamercenteronline.net/2009/03/18/call-of-juarez-bound-in-blood-coming-in-june/#comments</comments> <pubDate>Wed, 18 Mar 2009 23:47:52 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[American Old West]]></category> <category><![CDATA[Army of Two]]></category> <category><![CDATA[Call of Juarez]]></category> <category><![CDATA[call-of-juarez-bound-in-blood]]></category> <category><![CDATA[Downloads]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[First-person shooter]]></category> <category><![CDATA[Free]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Mexico]]></category> <category><![CDATA[News and Reviews]]></category> <category><![CDATA[Personal computer]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Screens]]></category> <category><![CDATA[Sequel]]></category> <category><![CDATA[Shooter]]></category> <category><![CDATA[Techland]]></category> <category><![CDATA[UbiSoft]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Video Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=6889</guid> <description><![CDATA[UbiSoft has confirmed that the sequel to Call of Juarez, Bound in Blood, will be headed towards stores sometime in June, which was stated via a release schedule. UbiSoft&#8217;s release schedule doesn&#8217;t give specific dates for each versions, so as of right now the game looks like it will release on PS3, 360, and PC [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F18%2Fcall-of-juarez-bound-in-blood-coming-in-june%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F03%2F18%2Fcall-of-juarez-bound-in-blood-coming-in-june%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Call of Juarez: Bound in Blood Coming In June" alt=" Call of Juarez: Bound in Blood Coming In June" /><br /> </a></div><p><img class="alignleft size-full wp-image-5101" title="callofjuarezboundinblood" src="http://www.gamercenteronline.net/wp-content/uploads/2009/01/003f95.jpg?cda6c1" alt="003f95 Call of Juarez: Bound in Blood Coming In June" height="228" width="216" /><a href="http://www.gamercenteronline.net/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UbiSoft">UbiSoft</a> has confirmed that the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to <a href="http://www.gamercenteronline.net/tag/call-of-juarez/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Juarez">Call of Juarez</a>, Bound in Blood, will be headed towards stores sometime in June, which was stated via a release schedule.</p><p>UbiSoft&#8217;s release schedule doesn&#8217;t give specific dates for each versions, so as of right now the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> looks like it will release on PS3, 360, and PC on the same day. It is stated that the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> will be a, “bigger and better adventure to fans of shooters and the lawless Wild West.” Call of Juarez: Bound in Blood will release on the PS3, 360 and PC.</p><p><object data="http://www.youtube.com/v/EdL_sxex93I&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" height="295" width="480"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><param name="src" value="http://www.youtube.com/v/EdL_sxex93I&amp;hl=en&amp;fs=1"><param name="allowfullscreen" value="true"></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/03/18/call-of-juarez-bound-in-blood-coming-in-june/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/03/18/call-of-juarez-bound-in-blood-coming-in-june/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Next Tony Hawk To Use Skateboard Peripheral?</title><link>http://www.gamercenteronline.net/2009/02/21/next-tony-hawk-to-use-skateboard-peripheral/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=next-tony-hawk-to-use-skateboard-peripheral</link> <comments>http://www.gamercenteronline.net/2009/02/21/next-tony-hawk-to-use-skateboard-peripheral/#comments</comments> <pubDate>Sun, 22 Feb 2009 02:24:08 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Cut scene]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Skate]]></category> <category><![CDATA[Tony Hawk]]></category> <category><![CDATA[Variety]]></category> <category><![CDATA[Video Games]]></category> <category><![CDATA[Wii Balance Board]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=6272</guid> <description><![CDATA[When releasing a new Tony Hawk title nine years in a row, Activision took 2008 off to institute calling it a part of their &#8216;innovation plan&#8217; for there Tony Hawk series. But, ever since then they have been very &#8216;no talk&#8217; on the title, but, boy, does time pass and now it seems that we [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F21%2Fnext-tony-hawk-to-use-skateboard-peripheral%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F21%2Fnext-tony-hawk-to-use-skateboard-peripheral%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Next Tony Hawk To Use Skateboard Peripheral? " alt=" Next Tony Hawk To Use Skateboard Peripheral? " /><br /> </a></div><p><img class="alignleft size-full wp-image-6273" title="tonyhawk" src="http://www.gamercenteronline.net/wp-content/uploads/2009/02/3299047230_96d1a62210.jpg?cda6c1" alt="3299047230 96d1a62210 Next Tony Hawk To Use Skateboard Peripheral? " width="200" height="400" />When releasing a new <a href="http://www.gamercenteronline.net/tag/tony-hawk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tony Hawk">Tony Hawk</a> title nine years in a row, <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> took 2008 off to institute calling it a part of their &#8216;innovation plan&#8217; for there Tony Hawk series. But, ever since then they have been very &#8216;no talk&#8217; on the title, but, boy, does time pass and now it seems that we finally get new &#8211; rumored &#8211; details on the next Tony Hawk title.</p><p>When speaking to <a href="http://www.gamercenteronline.net/tag/variety/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Variety">Variety</a>&#8217;s The <a href="http://www.gamercenteronline.net/tag/cut-scene/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cut scene">Cut Scene</a> blog, two anonymous sources, who have reportedly have seen the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> first-hand, said that the next Tony Hawk title will abandon controllers altogether, but instead it will be using &#8216;board-like&#8217; peripheral, which sounds alot like what the Wii&#8217;s Balance Board did in <a href="http://www.gamercenteronline.net/tag/skate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate">Skate</a> it for the Wii.</p><p>These sources say that the game will not be so much about requiring precise balancing, but the focus will be more on &#8220;grabbing and manipulating the board&#8221; to perform tricks. They also say that the Wii version will be getting a Board also, instead of the the Wii&#8217;s Balance Board.</p><p>These sources also corroborated the rumor that Robomodo &#8211; a new development studio primarily formed by ex-members of <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Chicago &#8211; are developing both the game and making the new peripheral.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=bfd06b52-a458-43a8-a307-7217559e2646" alt=" Next Tony Hawk To Use Skateboard Peripheral? "  title="Next Tony Hawk To Use Skateboard Peripheral? " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/02/21/next-tony-hawk-to-use-skateboard-peripheral/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/02/21/next-tony-hawk-to-use-skateboard-peripheral/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Mass Effect 2 Teaser Trailer Revealed</title><link>http://www.gamercenteronline.net/2009/02/20/mass-effect-2-teaser-trailer-revealed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mass-effect-2-teaser-trailer-revealed</link> <comments>http://www.gamercenteronline.net/2009/02/20/mass-effect-2-teaser-trailer-revealed/#comments</comments> <pubDate>Sat, 21 Feb 2009 02:33:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Art]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Role-playing game]]></category> <category><![CDATA[Sequel]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=6247</guid> <description><![CDATA[Today, when we visited the Mass Effect website we saw that BioWare had posted an update for the title, and by the title name of this article you can tell that it has to do with the sequel. As I was saying, when we had visited the site we saw the teaser trailer for Mass [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F20%2Fmass-effect-2-teaser-trailer-revealed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F20%2Fmass-effect-2-teaser-trailer-revealed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mass Effect 2 Teaser Trailer Revealed" alt=" Mass Effect 2 Teaser Trailer Revealed" /><br /> </a></div><p><img class="alignleft size-full wp-image-4951" title="masseffect" src="http://www.gamercenteronline.net/wp-content/uploads/2009/01/masseffect.jpg?cda6c1" alt="masseffect Mass Effect 2 Teaser Trailer Revealed" width="200" height="400" />Today, when we visited the <a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> <a href="http://www.gamercenteronline.net/tag/website/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Website">website</a> we saw that <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a> had posted an update for the title, and by the title name of this article you can tell that it has to do with the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>. As I was saying, when we had visited the site we saw the <a href="http://www.gamercenteronline.net/tag/teaser-trailer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Teaser trailer">teaser trailer</a> for <a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a> and lucky for you we were willing to share it with you.</p><p>If you didn&#8217;t know, &#8216;Mass Effect&#8217; was an epic science-fiction <a href="http://www.gamercenteronline.net/tag/roleplaying/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Roleplaying">roleplaying</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> set in a spectacular new vision of the future.</p><p><object width="425" height="344" data="http://www.youtube.com/v/MDKCemf8BzU&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/MDKCemf8BzU&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=cd3e3681-65fc-4920-8b0e-0dd227991149" alt=" Mass Effect 2 Teaser Trailer Revealed"  title="Mass Effect 2 Teaser Trailer Revealed" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/02/20/mass-effect-2-teaser-trailer-revealed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/02/20/mass-effect-2-teaser-trailer-revealed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Riccitiello: Recession &#8216;Blessing In Disguise&#8217;</title><link>http://www.gamercenteronline.net/2009/02/19/riccitiello-recession-blessing-in-disguise/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=riccitiello-recession-blessing-in-disguise</link> <comments>http://www.gamercenteronline.net/2009/02/19/riccitiello-recession-blessing-in-disguise/#comments</comments> <pubDate>Fri, 20 Feb 2009 02:30:27 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[DICE 2009]]></category> <category><![CDATA[DICE Summit 2009]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Illinois]]></category> <category><![CDATA[John Riccitiello]]></category> <category><![CDATA[Rahm Emanuel]]></category> <category><![CDATA[Recession]]></category> <category><![CDATA[Retailing]]></category> <category><![CDATA[Shopping]]></category> <category><![CDATA[United States]]></category> <category><![CDATA[Waste]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=6176</guid> <description><![CDATA[At the DICE &#8217;09 conference, John Riccitiello told the attendees at the conference that the current recession has been &#8216;a blessing in disguise [so that] we can clear away junk&#8217;. Stating that the overall goal from this is that the developers can &#8216;stop sending pointless product to retail stores&#8217;. &#8216;Junk is hard to compete with,&#8217; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F19%2Friccitiello-recession-blessing-in-disguise%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F19%2Friccitiello-recession-blessing-in-disguise%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Riccitiello: Recession Blessing In Disguise" alt=" Riccitiello: Recession Blessing In Disguise" /><br /> </a></div><p><img class="alignleft" src="http://www.techshout.com/images/ea-logo-aug08.jpg" alt="ea logo aug08 Riccitiello: Recession Blessing In Disguise" width="259" height="259" title="Riccitiello: Recession Blessing In Disguise" />At the <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a> &#8217;09 conference, <a href="http://www.gamercenteronline.net/tag/john-riccitiello/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Riccitiello">John Riccitiello</a> told the attendees at the conference that the current <a href="http://www.gamercenteronline.net/tag/recession/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Recession">recession</a> has been &#8216;a blessing in disguise [so that] we can clear away junk&#8217;. Stating that the overall goal from this is that the developers can &#8216;stop sending pointless product to retail stores&#8217;. &#8216;Junk is hard to compete with,&#8217; said Riccitiello. He felt that <strong>developers should shift their focus on quality and away from quantity.</strong></p><p>&#8216;We did get fat in too many places. It seemed like anyone who could draw a guy with a gun with a crayon could get funded. At least for <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>, we got a little too fat, and a little too reliant on where things were,&#8217; he continues. &#8216;I’m not pro-recession but to quote <a href="http://www.gamercenteronline.net/tag/rahm-emanuel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rahm Emanuel">Rahm Emanuel</a>: never <a href="http://www.gamercenteronline.net/tag/waste/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Waste">waste</a> a crisis.&#8217;</p><p>This is a great wake up call for developers atleast they can wake up before it  became too late.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=eee01ec1-0c72-4012-8fe7-6589cefd5c9c" alt=" Riccitiello: Recession Blessing In Disguise"  title="Riccitiello: Recession Blessing In Disguise" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/02/19/riccitiello-recession-blessing-in-disguise/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/02/19/riccitiello-recession-blessing-in-disguise/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dead Space Extraction Officially Announced</title><link>http://www.gamercenteronline.net/2009/02/18/dead-space-extraction-officially-announced/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-extraction-officially-announced</link> <comments>http://www.gamercenteronline.net/2009/02/18/dead-space-extraction-officially-announced/#comments</comments> <pubDate>Thu, 19 Feb 2009 00:23:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Dead Space Extraction]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Glen Schofield]]></category> <category><![CDATA[John Riccitiello]]></category> <category><![CDATA[Wii Remote]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=6133</guid> <description><![CDATA[After John Riccitiello revealed the games extents, it looks like EA is finally ready to reveal the game. Today,  Electronic Arts have announced  Dead Space Extraction, an all-new chapter from the studio that delivered the award-winning action-horror Dead Space game. Built from the ground up and developed exclusively for the Wii, Dead Space Extraction is a prequel [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F18%2Fdead-space-extraction-officially-announced%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F18%2Fdead-space-extraction-officially-announced%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space Extraction Officially Announced" alt=" Dead Space Extraction Officially Announced" /><br /> </a></div><p><img class="alignleft size-medium wp-image-2419" title="dead space" src="http://www.gamercenteronline.net/wp-content/uploads/2008/10/48e3981c593fc-147x300.jpg?cda6c1" alt="48e3981c593fc 147x300 Dead Space Extraction Officially Announced" width="220" height="422" />After <a href="http://www.gamercenteronline.net/tag/john-riccitiello/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Riccitiello">John Riccitiello</a> revealed the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> extents, it looks like <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> is finally ready to reveal the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. Today,  Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> have announced  <a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a> Extraction, an all-new chapter from the studio that delivered the award-winning <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-horror <a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a> game.</p><p>Built from the ground up and developed exclusively for the Wii,<em><strong> <a href="http://www.gamercenteronline.net/tag/dead-space-extraction/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space Extraction">Dead Space Extraction</a></strong></em> is a prequel that reveals the events leading up to <a href="http://www.gamercenteronline.net/tag/isaac-clarke/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Isaac Clarke">Isaac Clarke</a>’s mission on the USG Ishimura in the original Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a> game released in 2008.  Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a> Extraction will marry the innovative motion controls of the <a href="http://www.gamercenteronline.net/tag/wii-remote/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii Remote">Wii Remote</a> with a frenetic first person perspective to create a new action-packed horror experience.</p><p>The game tells the story of a handful of space colonists desperately struggling to escape from a horrific infection on the Aegis VII mining colony deep in the furthest regions of space. The game introduces a new heroine to the fiction and as the crew fall victim to a mysterious contagion aboard the ship, it becomes clear that protecting her may be their only hope for survival. Dead Space Extraction introduces all new characters, weapons, enemies, puzzles and co-operative multiplayer gameplay.</p><p>“We could not be more excited to extend Dead Space into an experience exclusive to the Wii. <a href="http://www.gamercenteronline.net/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> has a wonderful <a href="http://www.gamercenteronline.net/tag/history/" class="st_tag internal_tag" rel="tag" title="Posts tagged with History">history</a> in the horror genre and we are thrilled to build on that tradition with Dead Space Extraction,” said <a href="http://www.gamercenteronline.net/tag/glen-schofield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Glen Schofield">Glen Schofield</a>, VP and <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">General Manager</a> of <a href="http://www.gamercenteronline.net/tag/ea-redwood-shores/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Redwood Shores">EA Redwood Shores</a> studio.“As we were developing Dead Space, we realized that there was so much of the story going untold. Dead Space Extraction tells that story with all of the intensity, blood and gore that fans would expect.”</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0b89fdb6-e452-4fff-8a16-a309674e17a6" alt=" Dead Space Extraction Officially Announced"  title="Dead Space Extraction Officially Announced" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/02/18/dead-space-extraction-officially-announced/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/02/18/dead-space-extraction-officially-announced/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dante&#8217;s Inferno: &#8216;God of War Meets Dead Space.&#8217;</title><link>http://www.gamercenteronline.net/2009/02/11/dantes-inferno-god-of-war-meets-dead-space/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-god-of-war-meets-dead-space</link> <comments>http://www.gamercenteronline.net/2009/02/11/dantes-inferno-god-of-war-meets-dead-space/#comments</comments> <pubDate>Thu, 12 Feb 2009 01:29:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[Dante]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Divine Comedy]]></category> <category><![CDATA[EA Redwood Shores]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Literature]]></category> <category><![CDATA[Medieval]]></category> <category><![CDATA[Periods and Movements]]></category> <category><![CDATA[PSM3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=5889</guid> <description><![CDATA[Well, I never though that I would be saying this about this game, but wow&#8230; just by the title, of the story, it sounds good. I know, I know. It does sound like if it&#8217;s going to have some very garbage zero-gravity sections, but with a combination like God of War and Dead Space it [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F11%2Fdantes-inferno-god-of-war-meets-dead-space%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F11%2Fdantes-inferno-god-of-war-meets-dead-space%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno: God of War Meets Dead Space." alt=" Dantes Inferno: God of War Meets Dead Space." /><br /> </a></div><p><img class="alignleft size-full wp-image-4277" title="dantesinferno" src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/dantesinferno.jpg?cda6c1" mce_src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/dantesinferno.jpg?cda6c1" alt="dantesinferno Dantes Inferno: God of War Meets Dead Space." height="400" width="200" />Well, I never though that I would be saying this about this <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, but wow&#8230; just by the title, of the story, it sounds good. I know, I know. It does sound like if it&#8217;s going to have some very garbage zero-gravity sections, but with a combination like God of War and <a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a> it makes me want to jump for joy.</p><p>In the latest issue of <a href="http://www.gamercenteronline.net/tag/psm3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PSM3">PSM3</a>, dev <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Redwood Shores revealed the first details of there upcoming title, <a href="http://www.gamercenteronline.net/tag/dante/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dante">Dante</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a>, which is &#8216;God of War meets Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a>.&#8217;</p><p>&#8220;What really sets this apart from God of War is the setting. Dante&#8217;s trip through hell is altogether more unpleasant, twisted creatures burst from doorways, lava spews from inverted crosses and bottomless fiery pits yawn deep beneath your feet.&#8221;</p><p>Dante&#8217;s Inferno is a third person <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> game that tells the tale of Dante and his journey through the twisted, menace nine circles of hell in pursuit of his beloved Beatrice.</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=a7f98a6f-7fd6-45cc-8e76-6e9002be7a48" title="Dantes Inferno: God of War Meets Dead Space." alt=" Dantes Inferno: God of War Meets Dead Space." /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/02/11/dantes-inferno-god-of-war-meets-dead-space/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/02/11/dantes-inferno-god-of-war-meets-dead-space/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>DICE Reveals Battlefield: Bad Company 2</title><link>http://www.gamercenteronline.net/2009/02/05/dice-reveals-battlefield-bad-company-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dice-reveals-battlefield-bad-company-2</link> <comments>http://www.gamercenteronline.net/2009/02/05/dice-reveals-battlefield-bad-company-2/#comments</comments> <pubDate>Fri, 06 Feb 2009 02:38:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Bad Company 2]]></category> <category><![CDATA[Battlefield]]></category> <category><![CDATA[Battlefield Bad Company]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Executive producer]]></category> <category><![CDATA[Frostbite Engine]]></category> <category><![CDATA[Sequel]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=5740</guid> <description><![CDATA[Well, this comes as no surprise what so ever, but if you are a fan start jumping because it looks like things are competly about to change for you after this announcement. DICE has officially announced there development of Battlefield: Bad Company 2, the sequel to last year’s blockbuster title. And the game is set [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F05%2Fdice-reveals-battlefield-bad-company-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F02%2F05%2Fdice-reveals-battlefield-bad-company-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="DICE Reveals Battlefield: Bad Company 2" alt=" DICE Reveals Battlefield: Bad Company 2" /><br /> </a></div><p><img class="alignleft size-full wp-image-5770" title="bfbc2_0" src="http://www.gamercenteronline.net/wp-content/uploads/2009/02/bfbc2_0.jpg?cda6c1" alt="bfbc2 0 DICE Reveals Battlefield: Bad Company 2" width="200" height="400" />Well, this comes as no surprise what so ever, but if you are a fan start jumping because it looks like things are competly about to change for you after this announcement.</p><p><a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a> has officially announced there development of <a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a>: <a href="http://www.gamercenteronline.net/tag/bad-company-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bad Company 2">Bad Company 2</a>, the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to last year’s blockbuster title. And the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> is set to use the same engine as in the other <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, the <a href="http://www.gamercenteronline.net/tag/frostbite-engine/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Frostbite Engine">Frostbite engine</a> so you know it&#8217;s all about &#8216;destruction.&#8217;</p><p>In Battlefield: Bad Company 2, the ‘B’ company fight their way through snowy mountaintops, dense jungles and dusty villages. With a heavy arsenal of deadly weapons and a slew of vehicles to aid them, the crew set off on their mission and they are ready to blow up, shoot down, blast through, wipe out and utterly destroy anything that gets in their way.</p><p>“Bad Company 2 takes everything that players liked in the original and ups the ante – more vehicles, more destruction and more team play,” said Karl Magnus Troedsson, <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">Executive Producer</a> Battlefield Franchise, DICE. “Battlefield 1943 is a new take on a blast from the past classic coming to life with brand new <a href="http://www.gamercenteronline.net/tag/technology/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Technology">technology</a> that we’re eager to get into players hands.”</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/02/05/dice-reveals-battlefield-bad-company-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/02/05/dice-reveals-battlefield-bad-company-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>&#8216;Need for Speed&#8217; Franchise Is Shifting Gears</title><link>http://www.gamercenteronline.net/2009/01/30/need-for-speed-franchise-is-shifting-gears/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=need-for-speed-franchise-is-shifting-gears</link> <comments>http://www.gamercenteronline.net/2009/01/30/need-for-speed-franchise-is-shifting-gears/#comments</comments> <pubDate>Sat, 31 Jan 2009 03:38:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Need For Speed:Shift]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Racing game]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=5603</guid> <description><![CDATA[In past years, the &#8216;Need of Speed&#8217; series hasn&#8217;t really been to up to speed because, really, after Pro-Street no one was willing to take another chance with a game from the &#8216;Need for Speed&#8217; series. Which had led to the problematic sales of the recently released Need for Speed title, Undercover, getting some negative [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F01%2F30%2Fneed-for-speed-franchise-is-shifting-gears%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F01%2F30%2Fneed-for-speed-franchise-is-shifting-gears%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Need for Speed Franchise Is Shifting Gears" alt=" Need for Speed Franchise Is Shifting Gears" /><br /> </a></div><p><img class="alignleft size-full wp-image-5605" title="needofspeed" src="http://www.gamercenteronline.net/wp-content/uploads/2009/01/needofspeed.jpg?cda6c1" alt="needofspeed Need for Speed Franchise Is Shifting Gears" width="200" height="400" />In past years, the &#8216;Need of Speed&#8217; series hasn&#8217;t really been to up to speed because, really, after Pro-Street no one was willing to take another chance with a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> from the &#8216;<a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need for Speed</a>&#8217; series. Which had led to the problematic sales of the recently released <a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need for Speed</a> title, Undercover, getting some negative scores from many publications.</p><p>But, today, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> has announced that&#8217;s plans to steer the popular &#8216;Need for Speed&#8217; series in a new direction. But, not by only announcing one new Need for Speed title, but by announcing three new <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>.</p><p>And they are, &#8216;Need for Speed Shift,&#8217; a first-person racing simulation for the <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a> and <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360; &#8216;Need for Speed World Online,&#8217; a multiplayer <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-driving game for the PC; and &#8216;Need for Speed Nitro,&#8217; an arcade-style <a href="http://www.gamercenteronline.net/tag/racing-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Racing game">racing game</a> developed by <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Montreal for both the <a href="http://www.gamercenteronline.net/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> system.</p><p>&#8220;It&#8217;s all about crafting different games for different audiences,&#8221; said Keith Munro, EA <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> <a href="http://www.gamercenteronline.net/tag/vice-president/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vice president">vice president</a>. &#8220;The &#8216;Need for Speed&#8217; brand is quite powerful. It has great recognition, even outside of gaming. When we talked to consumers about what the brand meant to them, we realized that it could be stretched to new limits on different platforms.&#8221;</p><p>[<em><a href="http://www.google.com/hostednews/ap/article/ALeqM5gWa99eBOT0bRwT4wtjJigJ2NXIPQD961ELN00">'Need for Speed' franchise is shifting gears</a></em> via AP]</p><p><a class="thickbox" href="http://www.gamercenteronline.net/wordpress/wp-content/gallery/need-for-speed-shift/nfs_shift1.jpg?cda6c1"><img class="ngg-singlepic ngg-left" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/need-for-speed-shift/thumbs/thumbs_nfs_shift1.jpg?cda6c1" alt="thumbs nfs shift1 Need for Speed Franchise Is Shifting Gears"  title="Need for Speed Franchise Is Shifting Gears" /></a></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0d03b6ef-df6b-4d9a-aa77-df154ab6ef5b" alt=" Need for Speed Franchise Is Shifting Gears"  title="Need for Speed Franchise Is Shifting Gears" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/01/30/need-for-speed-franchise-is-shifting-gears/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/01/30/need-for-speed-franchise-is-shifting-gears/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Godfather II Box-Art Revealed</title><link>http://www.gamercenteronline.net/2009/01/12/the-godfather-ii-box-art-revealed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-godfather-ii-box-art-revealed</link> <comments>http://www.gamercenteronline.net/2009/01/12/the-godfather-ii-box-art-revealed/#comments</comments> <pubDate>Mon, 12 Jan 2009 05:35:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Film]]></category> <category><![CDATA[Film industry]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Godfather II]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=5045</guid> <description><![CDATA[&#8216;The Godfather&#8217;, altogether, is one the film industry&#8217;s most recognized, and most acclaimed, films and when some in the gaming industry embraces, or finds, that it well make a great game they will go after it. Thus was born The Godfather: The Video Game, the game, being the first game, was a very interesting first [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F01%2F12%2Fthe-godfather-ii-box-art-revealed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F01%2F12%2Fthe-godfather-ii-box-art-revealed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Godfather II Box Art Revealed" alt=" The Godfather II Box Art Revealed" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/01/96596.jpg?cda6c1"><img class="alignleft size-medium wp-image-5046" title="thegodfather2BA" src="http://www.gamercenteronline.net/wp-content/uploads/2009/01/96596-260x300.jpg?cda6c1" alt="96596 260x300 The Godfather II Box Art Revealed" width="203" height="235" /></a>&#8216;The Godfather&#8217;, altogether, is one the <a href="http://www.gamercenteronline.net/tag/film/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film">film</a> industry&#8217;s most recognized, and most acclaimed, films and when some in the gaming industry embraces, or finds, that it well make a great <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> they will go after it. Thus was born<em> The Godfather: The <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">Video Game</a></em>, the game, being the first game, was a very interesting first try releasing on most of the last-gen systems.</p><p>Now, its developer, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>, plans to release it on current nex-gen systems in the form of a new game, <em>The <a href="http://www.gamercenteronline.net/tag/godfather-ii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Godfather II">Godfather II</a></em>, and it was recent revealed that the title will be releasing in February. Now-however, it seems that EA has also finally revealed the Box-<a href="http://www.gamercenteronline.net/tag/art/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Art">Art</a> for the game.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=33933c64-6be1-46ac-882a-83c35ac79186" alt=" The Godfather II Box Art Revealed"  title="The Godfather II Box Art Revealed" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/01/12/the-godfather-ii-box-art-revealed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/01/12/the-godfather-ii-box-art-revealed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>CES &#8217;09: No Rock Band 3 in 2009</title><link>http://www.gamercenteronline.net/2009/01/08/ces-09-no-rock-band-3-in-2009/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ces-09-no-rock-band-3-in-2009</link> <comments>http://www.gamercenteronline.net/2009/01/08/ces-09-no-rock-band-3-in-2009/#comments</comments> <pubDate>Thu, 08 Jan 2009 07:12:11 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Alex Rigopolous]]></category> <category><![CDATA[Billboard]]></category> <category><![CDATA[Billboard CES]]></category> <category><![CDATA[Consumer Electronics Show]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Harmonix Music Systems]]></category> <category><![CDATA[Rock Band]]></category> <category><![CDATA[Rock Band 2]]></category> <category><![CDATA[Rock Band 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4930</guid> <description><![CDATA[If you were wondering why EA was planning to put their upcoming Beatles/Rock Band hybrid against a number Music games that would be released this year, here&#8217;s why. According to Harmonix CEO Alex Rigopolous, who spoke at a Billboard CES session today, the company will be taking a break from the release cycle of Rock [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F01%2F08%2Fces-09-no-rock-band-3-in-2009%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F01%2F08%2Fces-09-no-rock-band-3-in-2009%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="CES 09: No Rock Band 3 in 2009" alt=" CES 09: No Rock Band 3 in 2009" /><br /> </a></div><p><img class="alignleft size-full wp-image-4931" title="rockband3" src="http://www.gamercenteronline.net/wp-content/uploads/2009/01/rockband3.jpg?cda6c1" alt="rockband3 CES 09: No Rock Band 3 in 2009" width="200" height="400" />If you were wondering why <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> was planning to put their upcoming Beatles/<a href="http://www.gamercenteronline.net/tag/rock-band/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rock Band">Rock Band</a> hybrid against a number Music <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> that would be released this year, here&#8217;s why.</p><p>According to Harmonix CEO <a href="http://www.gamercenteronline.net/tag/alex-rigopolous/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Alex Rigopolous">Alex Rigopolous</a>, who spoke at a <a href="http://www.gamercenteronline.net/tag/billboard-ces/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Billboard CES">Billboard CES</a> session today, the company will be taking a break from the release cycle of Rock Band this year.</p><p>“We’ve actually made a choice to break out of the annual release cycle for Rock Band this year,” Rigopolous told the assembled press and industry members. “[This is] partially because the annual cycle places limits on the choices you can make as a developer. We’re trying to take a long term view.”</p><p>Rigopolous added that the delay was also partly so the developer could focus on the Beatles-focused <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> announced last October. But, I hope, the cycle will return next year.</p><p>[<em><a href="http://www.crispygamer.com/news/index.php/2009-01-07/harmonix-rigopolous-rock-band-3-breaking-the-annual-cycle/">Harmonix’ Rigopolous: “Rock Band 3 breaking the annual cycle”</a></em> via Crispy <a href="http://www.gamercenteronline.net/tag/gamer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gamer">Gamer</a>]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=4036d54d-aa7c-47d9-814b-1ebd0bd90612" alt=" CES 09: No Rock Band 3 in 2009"  title="CES 09: No Rock Band 3 in 2009" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/01/08/ces-09-no-rock-band-3-in-2009/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/01/08/ces-09-no-rock-band-3-in-2009/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Skate 2 Demo Coming On January 8</title><link>http://www.gamercenteronline.net/2009/01/01/skate-2-demo-coming-on-january-8/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=skate-2-demo-coming-on-january-8</link> <comments>http://www.gamercenteronline.net/2009/01/01/skate-2-demo-coming-on-january-8/#comments</comments> <pubDate>Thu, 01 Jan 2009 18:08:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Black box]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Skate]]></category> <category><![CDATA[Tony Hawk]]></category> <category><![CDATA[Xbox Live Marketplace]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4740</guid> <description><![CDATA[In 2007, EA&#8217;s Skate had proven itself to be a true competitor for Activision&#8217;s popular and long-running skate series, Tony Hawk, but what does this year hold for the title? Can EA and Black Box once again claim the crown for best skating title ever made? Well, it looks like we are going to have [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F01%2F01%2Fskate-2-demo-coming-on-january-8%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F01%2F01%2Fskate-2-demo-coming-on-january-8%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Skate 2 Demo Coming On January 8" alt=" Skate 2 Demo Coming On January 8" /><br /> </a></div><p><img class="alignleft size-full wp-image-3735" title="skate2ea" src="http://www.gamercenteronline.net/wp-content/uploads/2008/11/skate2ea.jpg?cda6c1" alt="skate2ea Skate 2 Demo Coming On January 8" width="200" height="400" />In 2007, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/skate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate">Skate</a> had proven itself to be a true competitor for <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a>&#8217;s popular and long-running skate series, <a href="http://www.gamercenteronline.net/tag/tony-hawk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tony Hawk">Tony Hawk</a>, but what does this year hold for the title? Can <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> and <a href="http://www.gamercenteronline.net/tag/black-box/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Black box">Black Box</a> once again claim the crown for best <a href="http://www.gamercenteronline.net/tag/skating/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skating">skating</a> title ever made?</p><p>Well, it looks like we are going to have to wait and see, but lucky we do not have to wait that long because according to <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> site, a <a href="http://www.gamercenteronline.net/tag/skate-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate 2">Skate 2</a> demo will be available come January 8 via the &#8220;Download &amp; Win&#8221; program, which is a sweepstake.</p><p>There are two ways to register for this Sweepstakes. Registering online before the close of the Promotion Period, which is between 3:01 A.M. ET on January 8 and 11:55 P.M. ET on January 15, 2009, or register for the Sweepstakes via <a href="http://www.gamercenteronline.net/tag/xbox-live-marketplace/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox Live Marketplace">Xbox LIVE Marketplace</a> by downloading the <a href="http://www.gamercenteronline.net/tag/free/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Free">free</a> Skate 2 Demo Registration <a href="http://www.gamercenteronline.net/tag/gamer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gamer">Gamer</a> Picture. Sadly there is still no word on the <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> demo.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9fd5aae5-4e29-4453-bfe9-a7e2233de9f0" alt=" Skate 2 Demo Coming On January 8"  title="Skate 2 Demo Coming On January 8" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/01/01/skate-2-demo-coming-on-january-8/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/01/01/skate-2-demo-coming-on-january-8/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>EA Veteran Gets Hired By Infogrames</title><link>http://www.gamercenteronline.net/2008/12/22/ea-veteran-gets-hired-by-infogrames/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-veteran-gets-hired-by-infogrames</link> <comments>http://www.gamercenteronline.net/2008/12/22/ea-veteran-gets-hired-by-infogrames/#comments</comments> <pubDate>Tue, 23 Dec 2008 03:02:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Atari]]></category> <category><![CDATA[David Gardner]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Europe]]></category> <category><![CDATA[France]]></category> <category><![CDATA[Infogrames]]></category> <category><![CDATA[Namco Bandai Games]]></category> <category><![CDATA[Southern Europe]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4442</guid> <description><![CDATA[For some reason EA just can&#8217;t seem to keep its head out of the spotlight, but that doesn&#8217;t mean that it&#8217;s bad thing. Anyway, French publisher Infogrames, who is the parent of Atari, announced today that an EA Veteran, that was most likely recently laid off, has join their distribution team. According to GameDaily, Jackie [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F22%2Fea-veteran-gets-hired-by-infogrames%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F22%2Fea-veteran-gets-hired-by-infogrames%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Veteran Gets Hired By Infogrames" alt=" EA Veteran Gets Hired By Infogrames" /><br /> </a></div><p><img class="alignleft size-full wp-image-4216" title="wowbrutal" src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/wowbrutal.jpg?cda6c1" alt="wowbrutal EA Veteran Gets Hired By Infogrames" width="200" height="400" />For some reason <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> just can&#8217;t seem to keep its head out of the spotlight, but that doesn&#8217;t mean that it&#8217;s bad thing. Anyway, French publisher <a href="http://www.gamercenteronline.net/tag/infogrames/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Infogrames">Infogrames</a>, who is the parent of <a href="http://www.gamercenteronline.net/tag/atari/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Atari">Atari</a>, announced today that an EA Veteran, that was most likely recently laid off, has join their distribution team.</p><p>According to GameDaily, Jackie Fromion has joined the company as the head of its newly formed distribution <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a>, which has temporarily been labeled &#8220;Distribution Partners.&#8221; The new distribution entity regroups the Asian and European operations and will be 34 percent owned by Namco Bandai.</p><p>&#8220;I am very pleased to welcome Jackie,&#8221; said Infogrames CEO <a href="http://www.gamercenteronline.net/tag/david-gardner/" class="st_tag internal_tag" rel="tag" title="Posts tagged with David Gardner">David Gardner</a>. &#8220;As head of the new distribution company, he will bring his dynamism, professionalism and experience to help us to grow the business and develop the strategy.&#8221;</p><p>Fromion comes to Infogrames from <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> where he managed <a href="http://www.gamercenteronline.net/tag/france/" class="st_tag internal_tag" rel="tag" title="Posts tagged with France">France</a>, Southern <a href="http://www.gamercenteronline.net/tag/europe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Europe">Europe</a> and finally Label Brand Development for The Sims.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/12/22/ea-veteran-gets-hired-by-infogrames/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/12/22/ea-veteran-gets-hired-by-infogrames/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Need for Speed Studio Is Officially Closed [Updated]</title><link>http://www.gamercenteronline.net/2008/12/19/need-for-speed-studio-is-officially-closed-updated/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=need-for-speed-studio-is-officially-closed-updated</link> <comments>http://www.gamercenteronline.net/2008/12/19/need-for-speed-studio-is-officially-closed-updated/#comments</comments> <pubDate>Fri, 19 Dec 2008 21:41:25 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Black box Studios]]></category> <category><![CDATA[Burnaby]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Mirror's Edge]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Skate]]></category> <category><![CDATA[Skate 2]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4382</guid> <description><![CDATA[Before you start reading please take note that the story has been updated below. Independently, Black Box Studio was a great studio that produced many great games for one of the industry dominant publishers, EA &#8211; which is also a developer. There was a rumor going around that the company had plans to close Black [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F19%2Fneed-for-speed-studio-is-officially-closed-updated%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F19%2Fneed-for-speed-studio-is-officially-closed-updated%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Need for Speed Studio Is Officially Closed [Updated]" alt=" Need for Speed Studio Is Officially Closed [Updated]" /><br /> </a></div><p><em><strong>Before you start reading please take note that the story has been updated below.</strong></em></p><div class="zemanta-img" style="margin: 1em; float: right; display: block;"><div><dl class="wp-caption" style="width: 157px;"><dt class="wp-caption-dt"><a href="http://www.crunchbase.com/company/electronicarts"><img title="Image representing Electronic Arts as depicted..." src="http://www.crunchbase.com/assets/images/resized/0001/2250/12250v1-max-450x450.png" alt="12250v1 max 450x450 Need for Speed Studio Is Officially Closed [Updated]" width="147" height="133" /></a></dt><dd class="wp-caption-dd zemanta-img-attribution" style="font-size: 0.8em;"><strong><em><br /> </em></strong></dd></dl></div></div><p>Independently, <a href="http://www.gamercenteronline.net/tag/black-box/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Black box">Black Box</a> Studio was a great studio that produced many great <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> for one of the industry dominant publishers, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> &#8211; which is also a developer. There was a rumor going around that the company had plans to close <a href="http://www.gamercenteronline.net/tag/black-box/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Black box">Black Box</a> Studios because they were having some financial problems.</p><p>Now, Black box Studio, responsible for the <a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need for Speed</a> and the <a href="http://www.gamercenteronline.net/tag/skate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate">Skate</a> franchises, has officially been given the boot. It was said that the games that EA released this holiday, like Mirrors <a href="http://www.gamercenteronline.net/tag/edge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Edge">Edge</a>, Dead <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">Space</a> and Need of Speed, didn&#8217;t sell as well as they planned.</p><p>&#8220;Shutting down the studio is part of EA’s restructuring plan that hopes to save them US$ 120 million in annual costs. Part of the plan is to reduce their overall workforce by 10%, or 1,000 people.&#8221; said the press release. There was no word given on if the studios upcoming <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> <a href="http://www.gamercenteronline.net/tag/skate-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate 2">Skate 2</a> has been affected.</p><p>[<em><a href="http://www.slicegaming.com/story-728-EA-has-officially-closed-Need-for-Speed-Studio-BlackBox.html">EA has officially closed Need for Speed Studio Black Box</a></em> via Slice Gaming]</p><p><strong><em>Updated: We had a chance to speak to an EA spokesperson and according to them, &#8220;<a href="http://www.gamercenteronline.net/tag/black-box-studios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Black box Studios">Black box studios</a> is not closed. It is going to relocate to [EA's] <a href="http://www.gamercenteronline.net/tag/burnaby/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Burnaby">Burnaby</a> facility in June 2009.&#8221;</em></strong></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9abe44ef-1909-4b38-a1e4-5fc43ade9d05" alt=" Need for Speed Studio Is Officially Closed [Updated]"  title="Need for Speed Studio Is Officially Closed [Updated]" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/12/19/need-for-speed-studio-is-officially-closed-updated/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/12/19/need-for-speed-studio-is-officially-closed-updated/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Electronic Arts Is Publishing Brütal Legend</title><link>http://www.gamercenteronline.net/2008/12/13/electronic-arts-is-publishing-brutal-legend/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=electronic-arts-is-publishing-brutal-legend</link> <comments>http://www.gamercenteronline.net/2008/12/13/electronic-arts-is-publishing-brutal-legend/#comments</comments> <pubDate>Sun, 14 Dec 2008 04:55:33 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Brütal Legend]]></category> <category><![CDATA[Double Fine Productions]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Jack Black]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Tim Schafer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4192</guid> <description><![CDATA[Despite a lot of articles dismissing Electronic Arts as a potential publisher of Brutal Legend after an earlier report about comments made from the company’s CEO, it looks like the mega-giant will be taking the game after all. “This is awesome news!” stated Tim Schafer, President of Double Fine Productions. “The quality and creativity of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F13%2Felectronic-arts-is-publishing-brutal-legend%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F13%2Felectronic-arts-is-publishing-brutal-legend%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Electronic Arts Is Publishing Brütal Legend " alt=" Electronic Arts Is Publishing Brütal Legend " /><br /> </a></div><p><img class="alignleft size-full wp-image-4216" title="wowbrutal" src="http://www.gamercenteronline.net/wp-content/uploads/2008/12/wowbrutal.jpg?cda6c1" alt="wowbrutal Electronic Arts Is Publishing Brütal Legend " width="200" height="400" />Despite a lot of articles dismissing <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> as a potential publisher of Brutal Legend after an earlier report about comments made from the company’s CEO, it looks like the mega-giant will be taking the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> after all.</p><p>“This is awesome news!” stated <a href="http://www.gamercenteronline.net/tag/tim-schafer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tim Schafer">Tim Schafer</a>, President of <a href="http://www.gamercenteronline.net/tag/double-fine-productions/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Double Fine Productions">Double Fine Productions</a>. “The quality and creativity of the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Partners has been involved with make it a perfect home for our baby, <a href="http://www.gamercenteronline.net/tag/brutal-legend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Brütal Legend">Brütal Legend</a>. Some people were starting to wonder if the saga of <a href="http://www.gamercenteronline.net/tag/eddie-riggs/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Eddie Riggs">Eddie Riggs</a> would ever see the light of day, but now I think it’s clear that this game, like Metal itself, cannot be killed!”</p><p>“Brütal Legend is shaping up to be a creative tour de force,” said David DeMartini, Senior <a href="http://www.gamercenteronline.net/tag/vice-president/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vice president">Vice President</a> and <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">General Manager</a>, EA Partners. ”At EAP, we are deeply committed to giving the industry’s elite independent developers a platform to launch their creations to a worldwide audience. Tim Schafer is known for some of the richest stories and characters in our industry, and with <a href="http://www.gamercenteronline.net/tag/jack-black/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jack Black">Jack Black</a> offering his vocal styling’s for Eddie Riggs, we are extremely excited to help Tim and his talented team at Double Fine see their vision come to fruition.”</p><p>Brütal Legend will be available for the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> system and <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a> computer entertainment system in autumn 2009.</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=3349363a-673c-46e4-960a-a4e9a010a258" title="Electronic Arts Is Publishing Brütal Legend " alt=" Electronic Arts Is Publishing Brütal Legend " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/12/13/electronic-arts-is-publishing-brutal-legend/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/12/13/electronic-arts-is-publishing-brutal-legend/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>EA Shelves Plans For New Vancouver Studio</title><link>http://www.gamercenteronline.net/2008/12/13/ea-shelves-plans-for-new-vancouver-studio/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-shelves-plans-for-new-vancouver-studio</link> <comments>http://www.gamercenteronline.net/2008/12/13/ea-shelves-plans-for-new-vancouver-studio/#comments</comments> <pubDate>Sun, 14 Dec 2008 04:54:53 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Black box]]></category> <category><![CDATA[Burnaby]]></category> <category><![CDATA[EA Canada]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Vancouver]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Yaletown]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4210</guid> <description><![CDATA[Image via CrunchBase, source unknown According to GlobeAndMail, EA has decided to cancel the construction of their new gaming development studio in Vancouver, mainly because of slow holiday sales and the decline of the general economy. “These are challenging times, they&#8217;re uncertain times for our industry and across the board,” EA spokesman Colin Macrae told [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F13%2Fea-shelves-plans-for-new-vancouver-studio%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F13%2Fea-shelves-plans-for-new-vancouver-studio%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Shelves Plans For New Vancouver Studio" alt=" EA Shelves Plans For New Vancouver Studio" /><br /> </a></div><div class="zemanta-img" style="margin: 1em; float: right; display: block;"><div><dl class="wp-caption" style="width: 157px;"><dt class="wp-caption-dt"><a href="http://www.crunchbase.com/company/electronicarts"><img title="Image representing Electronic Arts as depicted..." src="http://www.crunchbase.com/assets/images/resized/0001/2250/12250v1-max-450x450.png" alt="12250v1 max 450x450 EA Shelves Plans For New Vancouver Studio" width="147" height="133" /></a></dt><dd class="wp-caption-dd zemanta-img-attribution" style="font-size: 0.8em;">Image via <a href="http://www.crunchbase.com">CrunchBase</a>, source unknown</dd></dl></div></div><p>According to <a href="http://www.theglobeandmail.com/servlet/story/RTGAM.20081211.weavan1211/BNStory/Technology/">GlobeAndMail,</a> <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> has decided to cancel the construction of their new gaming development studio in <a href="http://www.gamercenteronline.net/tag/vancouver/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vancouver">Vancouver</a>, mainly because of slow holiday sales and the decline of the general economy.</p><p>“These are challenging times, they&#8217;re uncertain times for our industry and across the board,” EA spokesman Colin Macrae told The Globe and Mail. “We continue to be firmly rooted in Vancouver.”</p><p>The <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> maker still operates two studios in the Vancouver area; the company&#8217;s <a href="http://www.gamercenteronline.net/tag/black-box/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Black box">Black Box</a> studio is located in downtown Vancouver, while its sister studio <a href="http://www.gamercenteronline.net/tag/ea-canada/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Canada">EA Canada</a> operates out of nearby <a href="http://www.gamercenteronline.net/tag/burnaby/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Burnaby">Burnaby</a>.</p><p>The new unnamed studio was to be housed in a 20,000-square-foot facility in the city&#8217;s <a href="http://www.gamercenteronline.net/tag/yaletown/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Yaletown">Yaletown</a> district, and would have provided the company with new development <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">space</a> to accommodate its Vancouver staff. Although planning for the new studio began about a year ago, Mr. Macrae said the company has already leased the <a href="http://www.gamercenteronline.net/tag/space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Space">space</a> to a new tenant.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8cdceec9-23aa-4149-a2a8-f5519671479d" alt=" EA Shelves Plans For New Vancouver Studio"  title="EA Shelves Plans For New Vancouver Studio" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/12/13/ea-shelves-plans-for-new-vancouver-studio/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/12/13/ea-shelves-plans-for-new-vancouver-studio/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Mirror&#8217;s Edge Sequel Still Likely</title><link>http://www.gamercenteronline.net/2008/12/11/mirrors-edge-sequel-still-likely/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mirrors-edge-sequel-still-likely</link> <comments>http://www.gamercenteronline.net/2008/12/11/mirrors-edge-sequel-still-likely/#comments</comments> <pubDate>Fri, 12 Dec 2008 00:28:35 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Console Platforms]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Epic Games]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Grand Theft Auto IV]]></category> <category><![CDATA[Gta Iv]]></category> <category><![CDATA[Intellectual Property]]></category> <category><![CDATA[John Riccitiello]]></category> <category><![CDATA[Konami]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Mirror]]></category> <category><![CDATA[Mirror's Edge]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Video game publisher]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4159</guid> <description><![CDATA[Well, this holiday season isn&#8217;t as white as it should of been for video game publisher and developer EA, but besides all of its problems they processed to try an fulfill the needs of their Mirror&#8217;s Edge fans. Yesterday, EA confirmed that Mirror&#8217;s Edge will be seeing a follow-up, but on the downside, it&#8217;s sad [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F11%2Fmirrors-edge-sequel-still-likely%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F11%2Fmirrors-edge-sequel-still-likely%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mirrors Edge Sequel Still Likely" alt=" Mirrors Edge Sequel Still Likely" /><br /> </a></div><p><img class="alignleft" title="Mirrors Edge" src="http://static.gamecrazy.com/images/games/boxart/12931.jpg" alt="12931 Mirrors Edge Sequel Still Likely" width="281" height="400" />Well, this holiday season isn&#8217;t as white as it should of been for <a href="http://www.gamercenteronline.net/tag/video-game-publisher/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game publisher">video game publisher</a> and developer <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>, but besides all of its problems they processed to try an fulfill the needs of their <a href="http://www.gamercenteronline.net/tag/mirror/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mirror">Mirror</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/edge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Edge">Edge</a> fans.</p><p>Yesterday, EA confirmed that Mirror&#8217;s Edge will be seeing a follow-up, but on the downside, it&#8217;s sad to see the company announcing this in the face of a disappointing holiday sales rate.</p><p>&#8220;While we saw significant improvement in the overall quality of our key products this year, we are disappointed that our holiday slate is not meeting our sales expectations,&#8221; said EA CEO <a href="http://www.gamercenteronline.net/tag/john-riccitiello/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Riccitiello">John Riccitiello</a> to GI.biz. &#8220;Given this performance and the uncertain economic environment, we are taking steps to reduce our cost structure and improve the profitability of our <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a>.&#8221;</p><p>However, despite slow sales the warm critical reception afforded to Mirror&#8217;s Edge will ensure a <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>.</p><p>&#8220;Many times with a new <a href="http://www.gamercenteronline.net/tag/intellectual-property/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Intellectual Property">intellectual property</a>, the first edition doesn&#8217;t generate the units that subsequent editions could generate,&#8221; Riccitiello continued, &#8220;Mirror&#8217;s Edge is one that was very strongly reviewed, that one&#8217;s going to go forward. We&#8217;re probably going to look into some issues around the design to make sure strong IP is married with strong business.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/12/11/mirrors-edge-sequel-still-likely/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/12/11/mirrors-edge-sequel-still-likely/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Skate To Avoid Tony Hawk Syndrome?</title><link>http://www.gamercenteronline.net/2008/12/11/skate-to-avoid-tony-hawk-syndrome/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=skate-to-avoid-tony-hawk-syndrome</link> <comments>http://www.gamercenteronline.net/2008/12/11/skate-to-avoid-tony-hawk-syndrome/#comments</comments> <pubDate>Thu, 11 Dec 2008 05:14:38 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Black box]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[MTV]]></category> <category><![CDATA[Shaun Laker]]></category> <category><![CDATA[Skate]]></category> <category><![CDATA[Skate 2]]></category> <category><![CDATA[Tony Hawk]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4106</guid> <description><![CDATA[As Electronic Arts and Black Box finish work on Skate 2 they will need to stop and think about where their title is going. That is why, the game’s associate producer for environments, Shaun Laker, told MTV how they&#8217;re planning to avoid the &#8220;Tony Hawk syndrome.&#8221; “As long as we keep putting out great games [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F11%2Fskate-to-avoid-tony-hawk-syndrome%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F11%2Fskate-to-avoid-tony-hawk-syndrome%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Skate To Avoid Tony Hawk Syndrome?" alt=" Skate To Avoid Tony Hawk Syndrome?" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2008/11/skate2ea.jpg?cda6c1"><img class="alignleft size-full wp-image-3735" title="skate2ea" src="http://www.gamercenteronline.net/wp-content/uploads/2008/11/skate2ea.jpg?cda6c1" alt="skate2ea Skate To Avoid Tony Hawk Syndrome?" width="200" height="400" /></a>As Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> and <a href="http://www.gamercenteronline.net/tag/black-box/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Black box">Black Box</a> finish work on <a href="http://www.gamercenteronline.net/tag/skate-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate 2">Skate 2</a> they will need to stop and think about where their title is going. That is why, the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>’s associate producer for environments, <a href="http://www.gamercenteronline.net/tag/shaun-laker/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shaun Laker">Shaun Laker</a>, told <a href="http://www.gamercenteronline.net/tag/mtv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with MTV">MTV</a> how they&#8217;re planning to avoid the &#8220;<a href="http://www.gamercenteronline.net/tag/tony-hawk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tony Hawk">Tony Hawk</a> syndrome.&#8221;</p><p>“As long as we keep putting out great <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> and don’t rush it out and polish it and make sure we’re listening to the community and hearing what they’re having to say [we will avoid that],” said Laker.</p><p>“A big part of it too — and what drove our features this year — is we were finding out how people played the game. We know people play the game to find their own spot and to own it to be able to call it their own. This year, you can go and do that, and in a community, you can share it. That’s how we stay fresh and we don’t go too far; we listen to the community and know what they’re asking for and respond to that.”</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/12/11/skate-to-avoid-tony-hawk-syndrome/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/12/11/skate-to-avoid-tony-hawk-syndrome/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Skate 2&#8242;s Influence By &#8220;Drunken Dreams&#8221;?</title><link>http://www.gamercenteronline.net/2008/12/08/skate-2s-influence-by-drunken-dreams/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=skate-2s-influence-by-drunken-dreams</link> <comments>http://www.gamercenteronline.net/2008/12/08/skate-2s-influence-by-drunken-dreams/#comments</comments> <pubDate>Tue, 09 Dec 2008 00:07:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Skate]]></category> <category><![CDATA[Skate 2]]></category> <category><![CDATA[Skateboard]]></category> <category><![CDATA[Skating]]></category> <category><![CDATA[Sports]]></category> <category><![CDATA[Tony Hawk]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=4055</guid> <description><![CDATA[We all have dreams, and sometimes they can be a bit crazy, but what is the influence behind the kick and push game Skate 2? In an interview with G4 Patrick Duffy, a pro skater at EA&#8217;s Skate 2 event, was asked what &#8220;influence did [he] have on Skate 2?&#8221; He returned with an answer [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F08%2Fskate-2s-influence-by-drunken-dreams%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F12%2F08%2Fskate-2s-influence-by-drunken-dreams%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Skate 2s Influence By Drunken Dreams?" alt=" Skate 2s Influence By Drunken Dreams?" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2008/11/skate2ea.jpg?cda6c1"><img class="alignleft size-full wp-image-3735" title="skate2ea" src="http://www.gamercenteronline.net/wp-content/uploads/2008/11/skate2ea.jpg?cda6c1" alt="skate2ea Skate 2s Influence By Drunken Dreams?" width="200" height="400" /></a>We all have dreams, and sometimes they can be a bit crazy, but what is the influence behind the kick and push <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> <a href="http://www.gamercenteronline.net/tag/skate-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate 2">Skate 2</a>? In an interview with G4 Patrick Duffy, a pro skater at <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/skate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate">Skate</a> 2 event, was asked what &#8220;influence did [he] have on <a href="http://www.gamercenteronline.net/tag/skate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate">Skate</a> 2?&#8221; He returned with an answer saying:</p><p>&#8220;All the skaters, myself included, had some input on what the storyline should be, where we should go, what San Vanelona should look like now, and all that. It all came together pretty awesome, I think, you know what I mean? The whole premise is that the city is dilapidated and <a href="http://www.gamercenteronline.net/tag/skating/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skating">skating</a> is outlawed. Most of the skaters are in jail. It&#8217;s up to you to come back up and make <a href="http://www.gamercenteronline.net/tag/skating/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skating">skating</a> cool again!&#8221;</p><p>I know the &#8220;crazy dreams&#8221; thing doesn&#8217;t make much sense to you right now, but here&#8217;s a better look into it.</p><p>The reporter in reaction says, &#8220;storyline was taken from crazy dreams you guys had?&#8221; Duffy says, &#8220;it was a collaboration &#8212; a brainstorm that combined everyone&#8217;s dream.&#8221; Then the reporter returns saying, &#8220;the storyline is from a lot of people&#8217;s drunken dreams about <a href="http://www.gamercenteronline.net/tag/skateboarding/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skateboarding">skateboarding</a>?&#8221; And Duffy comes back saying, &#8220;Exactly, but it wasn&#8217;t just dreams. It was drunken realities too.&#8221;</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=c3643f55-8c9a-4cc3-859c-f81e6de7fc74" title="Skate 2s Influence By Drunken Dreams?" alt=" Skate 2s Influence By Drunken Dreams?" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/12/08/skate-2s-influence-by-drunken-dreams/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/12/08/skate-2s-influence-by-drunken-dreams/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Bottom Line: Steven Spielberg&#8217;s Boom Blox</title><link>http://www.gamercenteronline.net/2008/11/26/the-bottom-line-steven-spielbergs-boom-blox/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-bottom-line-steven-spielbergs-boom-blox</link> <comments>http://www.gamercenteronline.net/2008/11/26/the-bottom-line-steven-spielbergs-boom-blox/#comments</comments> <pubDate>Wed, 26 Nov 2008 19:24:33 +0000</pubDate> <dc:creator>GCO Reporter</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Boom Blox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Gamer]]></category> <category><![CDATA[Steven Spielberg]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=3724</guid> <description><![CDATA[After six months on the market, Wii’s Boom Blox is still selling well and pleasing gamers. Boom Blox came onto the market in early May 2008. Even today sales continue to grow and this Steven Spielberg inspired game shows no sign of slowing down as word spreads about this fun, interactive, group-friendly game. Based on [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F11%2F26%2Fthe-bottom-line-steven-spielbergs-boom-blox%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F11%2F26%2Fthe-bottom-line-steven-spielbergs-boom-blox%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Bottom Line: Steven Spielbergs Boom Blox" alt=" The Bottom Line: Steven Spielbergs Boom Blox" /><br /> </a></div><p><img class="alignleft" src="http://cache.kotaku.com/assets/resources/2008/04/GrimReaper.jpg" alt="GrimReaper The Bottom Line: Steven Spielbergs Boom Blox" width="288" height="391" title="The Bottom Line: Steven Spielbergs Boom Blox" />After six months on the market, Wii’s <a href="http://www.gamercenteronline.net/tag/boom-blox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Boom Blox">Boom Blox</a> is still selling well and pleasing gamers. <a href="http://www.gamercenteronline.net/tag/boom-blox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Boom Blox">Boom Blox</a> came onto the market in early May 2008. Even today sales continue to grow and this <a href="http://www.gamercenteronline.net/tag/steven-spielberg/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Steven Spielberg">Steven Spielberg</a> inspired <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> shows no sign of slowing down as word spreads about this fun, interactive, group-friendly <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>.</p><p>Based on principles of physics, there is a seemingly unending <a href="http://www.gamercenteronline.net/tag/variety/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Variety">variety</a> of outcomes, especially in the multi-player mode. The game itself is a result of director Steven Spielberg’s desire to create a game that he would be able to play with his children.  Not only was this goal met, but the game attracts players of all ages to join in the fun.</p><p>Boom Blox has many options for players, including game play between 1 &amp; 4 players, depending on which gaming mode is selected. One player mode includes practice and adventure mode, with up to 300 levels of game play for individual players.  Multi-player options are either competitive or cooperative, and 100 levels of game play can be explored. Players who are really serious about the game can create their own levels in editor mode and can open up many possibilities when playing in adventure mode.</p><p>The game itself plays  very well and fluidly, and the ability to accommodate multiple players simultaneously is one of its many attributes. A great family or party game, Wii Boom Blox can surely satisfy the needs of any <a href="http://www.gamercenteronline.net/tag/gamer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gamer">gamer</a> for fun times all around.</p><p><em><strong>By Line:</strong> </em>This post was contributed by Kelly Kilpatrick, who writes on the subject of <a href="http://oedb.org/">the top online colleges</a>. She invites your feedback at kellykilpatrick24 at gmail dot com.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/11/26/the-bottom-line-steven-spielbergs-boom-blox/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/11/26/the-bottom-line-steven-spielbergs-boom-blox/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Skate 2 Hits In January, Preorder Goodies</title><link>http://www.gamercenteronline.net/2008/11/25/skate-2-hits-in-january-preorder-goodies/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=skate-2-hits-in-january-preorder-goodies</link> <comments>http://www.gamercenteronline.net/2008/11/25/skate-2-hits-in-january-preorder-goodies/#comments</comments> <pubDate>Wed, 26 Nov 2008 03:18:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[North America]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Skate]]></category> <category><![CDATA[Skate 2]]></category> <category><![CDATA[Skateboard]]></category> <category><![CDATA[Tony Hawk]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=3731</guid> <description><![CDATA[Lets face it when it comes to Skating games Skate, altogether, is the best over all, even the early hands-on reports of Skate 2 it was called better then the last. It&#8217;s even keeping Tony Hawk under a rock because he hasn&#8217;t shown his head since Project 8. EA has also reported that the game [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F11%2F25%2Fskate-2-hits-in-january-preorder-goodies%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F11%2F25%2Fskate-2-hits-in-january-preorder-goodies%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Skate 2 Hits In January, Preorder Goodies " alt=" Skate 2 Hits In January, Preorder Goodies " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2008/11/skate2ea.jpg?cda6c1"><img class="alignleft size-full wp-image-3735" title="skate2ea" src="http://www.gamercenteronline.net/wp-content/uploads/2008/11/skate2ea.jpg?cda6c1" alt="skate2ea Skate 2 Hits In January, Preorder Goodies " width="200" height="400" /></a>Lets face it when it comes to <a href="http://www.gamercenteronline.net/tag/skating/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skating">Skating</a> <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> <a href="http://www.gamercenteronline.net/tag/skate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate">Skate</a>, altogether, is the best over all, even the early hands-on reports of <a href="http://www.gamercenteronline.net/tag/skate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate">Skate</a> 2 it was called better then the last. It&#8217;s even keeping <a href="http://www.gamercenteronline.net/tag/tony-hawk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tony Hawk">Tony Hawk</a> under a rock because he hasn&#8217;t shown his head since Project 8. <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> has also reported that the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> has outsold <a href="http://www.gamercenteronline.net/tag/tony-hawk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tony Hawk">Tony Hawk</a> 2:1 &#8211; more like 3:1 now &#8211; in a fisical year report. Anyway, <a href="http://www.gamercenteronline.net/tag/black-box/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Black box">Black Box</a> has finally revealed the official release date for <a href="http://www.gamercenteronline.net/tag/skate-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skate 2">Skate 2</a>.</p><p>Black Box, an <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> announced today that Skate 2, the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a> to the genre-defining original game will hit retailers in <a href="http://www.gamercenteronline.net/tag/north-america/" class="st_tag internal_tag" rel="tag" title="Posts tagged with North America">North America</a> on January 21st, 2009 and worldwide on January 23rd, 2009 – making it one of the first must-have games of 2009. For those in <a href="http://www.gamercenteronline.net/tag/north-america/" class="st_tag internal_tag" rel="tag" title="Posts tagged with North America">North America</a> anxious to shred the streets in blaring style can pre-order now for an exclusive code to unlock the Throwback Pack, a special upgrade pack that includes retro clothing, accessories and gestures.</p><p>Skate 2 ups the ante in delivering all the grit, creativity and culture of <a href="http://www.gamercenteronline.net/tag/skateboarding/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Skateboarding">skateboarding</a> with all-new tricks that allow players to truly skate it their way – on and off the board. Skate 2 is developed by Black Box, a studio of Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> in <a href="http://www.gamercenteronline.net/tag/vancouver/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vancouver">Vancouver</a>, British Columbia and will be available on the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> and entertainment system and the <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3 computer entertainment system.</p><p><a href=" http://www.testfreaks.com/xbox360-games/skate-2/videos/  " target="_blank"><span style="font-family: Arial;">[Video Gallery For Skate 2 At TestFreaks]</span></a></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/11/25/skate-2-hits-in-january-preorder-goodies/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/11/25/skate-2-hits-in-january-preorder-goodies/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Fifa 09 Sell 1 Million Copys In 5 Weeks</title><link>http://www.gamercenteronline.net/2008/11/14/fifa-09-sell-1-million-copys-in-5-weeks/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fifa-09-sell-1-million-copys-in-5-weeks</link> <comments>http://www.gamercenteronline.net/2008/11/14/fifa-09-sell-1-million-copys-in-5-weeks/#comments</comments> <pubDate>Fri, 14 Nov 2008 19:53:47 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[FIFA]]></category> <category><![CDATA[FIFA 09]]></category> <category><![CDATA[Sport]]></category> <category><![CDATA[UK]]></category> <category><![CDATA[United States]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=3430</guid> <description><![CDATA[The game was just released in the United States a few weeks ago, but European gamers had their copies weeks before and the title has been selling very well since it&#8217;s release. That&#8217;s why EA has called for celebration because their title, Fifa 09, has hit one million UK sales after enjoying most successful opening [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F11%2F14%2Ffifa-09-sell-1-million-copys-in-5-weeks%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F11%2F14%2Ffifa-09-sell-1-million-copys-in-5-weeks%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Fifa 09 Sell 1 Million Copys In 5 Weeks" alt=" Fifa 09 Sell 1 Million Copys In 5 Weeks" /><br /> </a></div><p><img class="alignleft" src="http://www.nokkonwud.com/images/games/xbox360/fifa09/fifa09_ribery.jpg" alt="fifa09 ribery Fifa 09 Sell 1 Million Copys In 5 Weeks" width="237" height="271" title="Fifa 09 Sell 1 Million Copys In 5 Weeks" />The <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> was just released in the <a href="http://www.gamercenteronline.net/tag/united-states/" class="st_tag internal_tag" rel="tag" title="Posts tagged with United States">United States</a> a few weeks ago, but European gamers had their copies weeks before and the title has been selling very well since it&#8217;s release. That&#8217;s why <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> has called for celebration because their title, <a href="http://www.gamercenteronline.net/tag/fifa/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FIFA">Fifa</a> 09, has hit one million <a href="http://www.gamercenteronline.net/tag/uk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UK">UK</a> sales after enjoying most successful opening week in the series. This achievement means that the <a href="http://www.gamercenteronline.net/tag/fifa/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FIFA">FIFA</a> franchise has now sold 10 million units in the UK over the past five years.</p><p>“We are delighted with the success of <a href="http://www.gamercenteronline.net/tag/fifa-09/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FIFA 09">FIFA 09</a>,” said Dan Holman, <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> manager for EA <a href="http://www.gamercenteronline.net/tag/sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sports">Sports</a>. “We have continued to listen to gamers and football fans and the result has been the fastest-selling FIFA game in franchise <a href="http://www.gamercenteronline.net/tag/history/" class="st_tag internal_tag" rel="tag" title="Posts tagged with History">history</a>.&#8221;</p><p>[<em><a href="http://www.mcvuk.com/news/32340/EA-celebrates-as-FIFA-09-smashes-records">EA celebrates as FIFA 09 smashes records </a></em>via MVG]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/11/14/fifa-09-sell-1-million-copys-in-5-weeks/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/11/14/fifa-09-sell-1-million-copys-in-5-weeks/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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