<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Costa Rica</title> <atom:link href="http://www.gamercenteronline.net/tag/costa-rica/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Kojima Explains Why He Took on MGS: Peace Walker, Introduces &#8220;Love Box&#8221;</title><link>http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box</link> <comments>http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/#comments</comments> <pubDate>Fri, 12 Jun 2009 17:47:43 +0000</pubDate> <dc:creator>Ryan Winterhalter</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Costa Rica]]></category> <category><![CDATA[Hideo Kojima]]></category> <category><![CDATA[Kojima Productions]]></category> <category><![CDATA[Konami]]></category> <category><![CDATA[Metal Gear]]></category> <category><![CDATA[Metal Gear Solid]]></category> <category><![CDATA[Metal Gear Solid: Peace Walker]]></category> <category><![CDATA[PSN]]></category> <category><![CDATA[psp]]></category> <category><![CDATA[Sony]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9280</guid> <description><![CDATA[In an interview published by the Japanese magazine, Dengeki: PlayStation, Hideo Kojima explained why he took the role of game designer on Metal Gear Solid: Peace Walker, despite his previous claims that he would play a smaller role in the development of Metal Gear games after Metal Gear Solid 4. &#8220;At first, I was just [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F12%2Fkojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F12%2Fkojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" alt=" Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" /><br /> </a></div><p><img class="aligncenter" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/mgspeacewalkerpsp.jpg" alt="mgspeacewalkerpsp Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" width="750" height="350" title="Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" /></p><p>In an interview published by the Japanese magazine, Dengeki: <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a>, <a href="http://www.gamercenteronline.net/tag/hideo-kojima/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hideo Kojima">Hideo Kojima</a> explained why he took the role of game designer on<em> <a href="http://www.gamercenteronline.net/tag/metal-gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear">Metal Gear</a> Solid: Peace Walker</em>, despite his previous claims that he would play a smaller role in the development of <em>Metal Gear</em> games after <em><a href="http://www.gamercenteronline.net/tag/metal-gear-solid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metal Gear Solid">Metal Gear Solid</a> 4</em>.</p><p>&#8220;At first, I was just going to create the overall guidelines and concepts for the project, and leave it in the hands my excellent staff. I was going to have a hand in the project as a producer, and make titles other than <em>MGS</em>. But, I set the game in the South American(sic) country of <a href="http://www.gamercenteronline.net/tag/costa-rica/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Costa Rica">Costa Rica</a> and created a story with themes about nuclear deterrence and the cold war. It looked as if it might be very confusing to young people, because of generational differences. So, in the end I finally said, &#8220;I’ll do it.&#8221;</p><p>The only time Kojima directly referenced the gameplay of <em>MGS: Peace Walker</em> during the interview was when discussing the trailer shown at <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>’s press conference. When pressed about the cardboard box with two Snakes in it, Kojima said, &#8220;what we showed is called &#8216;The Love Box&#8217;.&#8221;</p><p>When discussing <em>Metal Gear Solid: Rising</em> Kojima said that it would not be a traditional Metal Gear game. &#8220;It’s a completely different kind of action than what has appeared in the series so far.&#8221; He also said, &#8220;I’ll be working more deeply on the project then a normal producer.&#8221;</p><div class="zemanta-pixie" style="margin-top:10px;height:15px"><img class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=d6584a56-0e4d-413a-86df-fdd716e59ea5" style="border:none;float:right" title="Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" alt=" Kojima Explains Why He Took on MGS: Peace Walker, Introduces Love Box" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/feed/</wfw:commentRss> <slash:comments>7</slash:comments> </item> </channel> </rss>
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