<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Company Reports</title> <atom:link href="http://www.gamercenteronline.net/tag/company-reports/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Electronic Arts Lays Off Six Hundred</title><link>http://www.gamercenteronline.net/2008/10/30/electronic-arts-lays-off-six-hundred/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=electronic-arts-lays-off-six-hundred</link> <comments>http://www.gamercenteronline.net/2008/10/30/electronic-arts-lays-off-six-hundred/#comments</comments> <pubDate>Thu, 30 Oct 2008 23:20:20 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Company Reports]]></category> <category><![CDATA[Computer and Video Games]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Fiscal year]]></category> <category><![CDATA[Kotaku]]></category> <category><![CDATA[Mariam Sughayer]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=3129</guid> <description><![CDATA[Wow, out of the many company&#8217;s that I though would be laying off people, EA had to come and pull this trick. Today, word has hit the web that Electronic Arts has &#8220;massive&#8221; layed off 6 percent of its staff, which adds up to be about 600 people. &#8220;EA is continuing to make progress against [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F10%2F30%2Felectronic-arts-lays-off-six-hundred%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F10%2F30%2Felectronic-arts-lays-off-six-hundred%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Electronic Arts Lays Off Six Hundred" alt=" Electronic Arts Lays Off Six Hundred" /><br /> </a></div><p><img class="alignleft" src="http://cache.gawker.com/assets/images/kotaku/2008/10/layoffnotice_copy.jpg" alt="layoffnotice copy Electronic Arts Lays Off Six Hundred" width="250" height="250" title="Electronic Arts Lays Off Six Hundred" />Wow, out of the many company&#8217;s that I though would be laying off people, EA had to come and pull this trick. Today, word has hit the web that <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> has &#8220;massive&#8221; layed off 6 percent of its staff, which adds up to be about 600 people.</p><p>&#8220;EA is continuing to make progress against our <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> plan, but we have the constant imperative to keep our costs in line as we grow our revenues and improve our margins,&#8221; said Electronic Arts spokesperson, <a href="http://www.gamercenteronline.net/tag/mariam-sughayer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mariam Sughayer">Mariam Sughayer</a>. &#8220;Decisions that impact people&#8217;s jobs are always extremely tough but all of the people affected will be treated fairly and respectfully.&#8221;</p><p>The spokesperson goes onto reveal that the company has &#8220;reduce hiring&#8221; and that &#8220;open positions that &#8211; they &#8211; had previously planned to fill this <a href="http://www.gamercenteronline.net/tag/fiscal-year/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fiscal year">fiscal year</a>&#8221; were closed. This is because they are tiring to &#8220;adjust employee numbers&#8221; to ensure that their resourced in a ways that allows them to continue to grow, revenue-wise.</p><p>&#8220;These are challenging economic times around the world, and it&#8217;s impossible for any business leaders to predict the future. However, EA has made good progress in improving product quality, building a holiday lineup of titles that is extremely strong, filling our new IP pipeline, and expanding our Direct-To-Consumer and online businesses. As well, our talent remains the best in the industry.&#8221;</p><p>[<a href="http://kotaku.com/5071439/electronic-arts-lays-off-six-hundred"><em>Electronic Arts Lays Off Six Hundred</em></a> via <a href="http://www.gamercenteronline.net/tag/kotaku/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kotaku">Kotaku</a>]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/10/30/electronic-arts-lays-off-six-hundred/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/10/30/electronic-arts-lays-off-six-hundred/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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