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	<title> &#187; Chinatown Wars</title>
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		<title>GTA: Chinatown Wars Details and Screens</title>
		<link>http://www.gamercenteronline.net/2008/09/21/gta-chinatown-wars-details-and-screens/</link>
		<comments>http://www.gamercenteronline.net/2008/09/21/gta-chinatown-wars-details-and-screens/#comments</comments>
		<pubDate>Mon, 22 Sep 2008 00:42:49 +0000</pubDate>
		<dc:creator>Kevin Lee</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Chinatown War]]></category>
		<category><![CDATA[Chinatown Wars]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[grand-theft-auto-chinatown-wars]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo Power]]></category>
		<category><![CDATA[RockStar]]></category>
		<category><![CDATA[Rockstar Games]]></category>

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After months of waiting patiently this month via Nintendo Power details for Grand Theft Auto: Chinatown Wars have hit the fan. From taking a look at the pics the first thing that came to mind had to do with the gameplay, and could the lower hardware power handle the complexity of the Nintendo DS or [...]]]></description>
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<p>After months of waiting patiently this month via Nintendo Power details for Grand Theft Auto: Chinatown Wars have hit the fan. From taking a look at the pics the first thing that came to mind had to do with the gameplay, and could the lower hardware power handle the complexity of the Nintendo DS or the Grand Theft Auto University or could this franchise be compromised.The answer is very simple to answer and that is no it has not. Grand Theft Auto: Chinatown War will feature its classic sandbox style gameplay and to add to the mix a 3D cel-shaded city with a huge array of various cars and a 24 hour different whether affect but it will still bear a M rating from the ESRB. While mission are shorter the game is design for a more frequent play time.There are radio station but instead real music there will be instrumental mainly because MIDI is preference on the DS.</p>
<p>Style controls are to be implement, and aiming will be control by with the pad.You can switch to auto aim by using the R button.User Inference will be handle in an in-game PDA. Players can view their contacts,e-mail,stats,map,GPS, and the music player via the PDA.</p>
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