<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Cell</title> <atom:link href="http://www.gamercenteronline.net/tag/cell/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Ubisoft Delays Splinter Cell: Conviction, And More</title><link>http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ubisoft-delays-splinter-cell-conviction-and-more</link> <comments>http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/#comments</comments> <pubDate>Tue, 28 Jul 2009 00:25:11 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Assassin's Creed]]></category> <category><![CDATA[Cell]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[I-Am-Alive]]></category> <category><![CDATA[Kids and Teens]]></category> <category><![CDATA[Living Things]]></category> <category><![CDATA[Red Steel 2]]></category> <category><![CDATA[School Time]]></category> <category><![CDATA[Splinter Cell Conviction]]></category> <category><![CDATA[Tom Clancy's Ghost Recon]]></category> <category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category> <category><![CDATA[UbiSoft]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10276</guid> <description><![CDATA[UbiSoft briefly mentioned in their financial report today that several of their major upcoming titles have been delayed. Yes, including Conviction. Anyway, Splinter Cell: Conviction and Red Steel 2, both of which were slotted for holiday 09 releases, have now been pushed into early 2010. And, in other news, I Am Alive and Ghost Recon 4 were, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fubisoft-delays-splinter-cell-conviction-and-more%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fubisoft-delays-splinter-cell-conviction-and-more%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Ubisoft Delays Splinter Cell: Conviction, And More" alt=" Ubisoft Delays Splinter Cell: Conviction, And More" /><br /> </a></div><p><img class="aligncenter" src="http://360.kombo.com/images/media/939336_20090602_screen005.jpg" alt="939336 20090602 screen005 Ubisoft Delays Splinter Cell: Conviction, And More" width="750" height="425" title="Ubisoft Delays Splinter Cell: Conviction, And More" /></p><p><a href="http://www.gamercenteronline.net/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UbiSoft">UbiSoft</a> briefly mentioned in their financial report today that several of their major upcoming titles have been delayed. Yes, including <em>Conviction</em>.</p><p>Anyway,<em> Splinter <a href="http://www.gamercenteronline.net/tag/cell/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cell">Cell</a>: Conviction</em> and<em> <a href="http://www.gamercenteronline.net/tag/red-steel-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Red Steel 2">Red Steel 2</a></em>, both of which were slotted for holiday 09 releases, have now been pushed into early 2010. And, in other news,<em> I Am Alive</em> and<em> Ghost Recon 4</em> were, unluckily, hit with even bigger delays, pushing them into UbiSoft&#8217;s 2010-11 fiscal year, which means a release in April of 2010 at the absolute earliest.</p><p>&#8220;We are disappointed that we have to postpone the release of several major <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> but we consider that this choice is the best one in the long-term interests of Ubisoft,&#8221; reads the publisher&#8217;s latest financial report.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GOW III Devs: SPUs Are Faster Than You Think</title><link>http://www.gamercenteronline.net/2009/04/07/gow-iii-devs-spus-are-faster-than-you-think/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gow-iii-devs-spus-are-faster-than-you-think</link> <comments>http://www.gamercenteronline.net/2009/04/07/gow-iii-devs-spus-are-faster-than-you-think/#comments</comments> <pubDate>Wed, 08 Apr 2009 02:10:32 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Cell]]></category> <category><![CDATA[God of War III]]></category> <category><![CDATA[Graphics processing unit]]></category> <category><![CDATA[Physics processing unit]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Santa Monica  California]]></category> <category><![CDATA[Sony]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=7502</guid> <description><![CDATA[Most of us think that, by now, most developers have grasp the full potential of the PlayStation 3, but SCEA says it differs when it comes to thinking that. As reported by GameZine, in Sony Santa Monica&#8217;s confrence at GDC &#8217;09, which was entitled titled &#8220;Practical SPU Programming&#8221;, it was detailed by Jim Tilander and Vassily Filippov of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F07%2Fgow-iii-devs-spus-are-faster-than-you-think%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F04%2F07%2Fgow-iii-devs-spus-are-faster-than-you-think%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="GOW III Devs: SPUs Are Faster Than You Think" alt=" GOW III Devs: SPUs Are Faster Than You Think" /><br /> </a></div><p><img class="alignleft size-full wp-image-6057" title="godofwariiivicgrip" src="http://www.gamercenteronline.net/wp-content/uploads/2009/02/godofwariiivicgrip.jpg?cda6c1" alt="godofwariiivicgrip GOW III Devs: SPUs Are Faster Than You Think" width="200" height="400" />Most of us think that, by now, most developers have grasp the full potential of the <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>, but SCEA says it differs when it comes to thinking that.</p><p>As reported by GameZine, in <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> Santa Monica&#8217;s confrence at GDC &#8217;09, which was entitled titled &#8220;Practical SPU Programming&#8221;, it was detailed by Jim Tilander and Vassily Filippov of the teams usage of the PlayStation 3&#8242;s SPUs in <a href="http://www.gamercenteronline.net/tag/god-of-war-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with God of War III">God of War III</a>.</p><p>The <a href="http://www.gamercenteronline.net/tag/cell/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cell">Cell</a> processor features one main processor, PPU, and 8 specialist processors, SPUs, one of which is turned off for optimisation reasons, with another used for the PlayStation 3&#8242;s OS.</p><p>They continue to explain saying that the SPUs aren&#8217;t actually coprocessors, but are full general purpose processors that can handle code directly lifted from the PPU. Moreover, they aren&#8217;t just fast, but they are super fast and with a little bit of help they can run code at unbelievable speeds.</p><p>In fact, the God of War III team rely on the SPUs to accelerate both the PlayStation 3&#8242;s GPU (RSX) and the PPU. They then detailed the systems running on the SPUs, which include animation, cloth, collision, procedural textures, culling, shadows, push buffer generation, meta tasks, geometry conditioning, and sound.</p><div class="zemanta-pixie"><img class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif" alt="pixy GOW III Devs: SPUs Are Faster Than You Think"  title="GOW III Devs: SPUs Are Faster Than You Think" /><span class="zem-script more-related"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/04/07/gow-iii-devs-spus-are-faster-than-you-think/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/04/07/gow-iii-devs-spus-are-faster-than-you-think/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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