During the Star Wars: The Old Republic panel, director and lead designer James Ohlen was asked about how many planets are in the game and whether more planets scheduled for release in later expansions. “I can say that we have 19 major worlds,” he said, according to Darth Hater. “Then we have an indeterminate number [...]
At the Mass Effect and Legendary Pictures panel, BioWare director Casey Hudson and movie writer Mark Protosevich discussed the challenges of transporting Mass Effect onto the big screen. Hudson states that the strength of the game comes from its characters. However, Protosevich adds that people can be easily be seduced by visuals and the cinematic [...]
Speaking to global business giant Forbes, BioWare founders Greg Zeschuk and Ray Muzyka talked about the possibility of continuing the series after the third installment, stating that the diverse alien races and planets have struck a chord with the series’ audience. “We do have a desire to continue the Mass Effect franchise,” added Muzyka, “and [...]
During the Microsoft press conference, Ray Muzyka stepped on stage to announced Kinect support for Mass Effect 3. However, Kinect isn’t planned as the primary input of the game; it’s used to “augment” the experience. When the game releases, players will be able to command their team on the battlefield using the motion device — in addition [...]
Besides the lack of downloadable content for the critically acclaimed sequel, Senior Director of Creative Development Alistair McNally spilled the beans on the third installment into the Dragon Age franchises. In an unexpected tweet, McNally confirmed that Bioware is looking for new talent to work on the third installment into the franchise. And, in other news, [...]
The most recognizable aspect from the Mass Effect universe, other than Commander Shepperd, is the Normandy, the series’ main form of transportation. However, according to Game Informer, the Normandy has been “taken apart, studied and rebuilt” in the sequel. “You’re a Spectre, but you’re still an Alliance marine,” said exclusive producer Casey Hudson. “It’s like [...]
Dragon Age: Origins was an epic action RPG. It set new standards of quality both in combat and for its exquisite use of conversation trees. However, as good as the original was, it also had some serious flaws; combat felt unresponsive at best and downright broken at its worst, and the conversation trees often contained [...]
BioWare’s latest update on The Old Republic confirms the Advanced Classes for the Jedi Knight character class; the Guardian and the Sentinel classes. The Guardian class is more defensive and leadership-based. However, the Sentinel class serves more as an attack-based class. Guardian: A wall between the good people of the Republic and their enemies, the [...]
It’s hard to say that something has “out done” the original without some kind of proof, something without a doubt proofing that the successor is better than the original. Throughout the review process, I considered searching for this. Then I stopped and realized that I needed no evidence; this sequel is proof on its own. [...]
There’s no question that Dragon Age was one of the best releases of 2009; it won many awards, and has an average review score of 91. And to add to the excitement, BioWare has just announced that Dragon Age: Origins has sold over 3.2 million units worldwide, granting Dragon Age triple platinum status. “This is [...]