<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Add new tag</title> <atom:link href="http://www.gamercenteronline.net/tag/add-new-tag/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Dead Space Sequel Has Modern Warfare Action</title><link>http://www.gamercenteronline.net/2010/02/07/dead-space-sequel-has-modern-warfare-action/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-sequel-has-modern-warfare-action</link> <comments>http://www.gamercenteronline.net/2010/02/07/dead-space-sequel-has-modern-warfare-action/#comments</comments> <pubDate>Mon, 08 Feb 2010 01:52:06 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Dead Space 2]]></category> <category><![CDATA[Visceral Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13268</guid> <description><![CDATA[Though there are mixed feelings, Modern Warfare is known to deliver an action-packed experience; in other words, they&#8217;ve set a new kind of standard in action delivery. When being interviewed by IGN, senior vice president and head of Visceral Games, Nick Earl offered some details to the anticipated sequel. &#8220;I can tell you that we&#8217;re a little more focused [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F07%2Fdead-space-sequel-has-modern-warfare-action%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F07%2Fdead-space-sequel-has-modern-warfare-action%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space Sequel Has Modern Warfare Action " alt=" Dead Space Sequel Has Modern Warfare Action " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/02/deadspace202.jpg?cda6c1"><img class="aligncenter size-full wp-image-13272" title="deadspace202" src="http://www.gamercenteronline.net/wp-content/uploads/2010/02/deadspace202.jpg?cda6c1" alt="deadspace202 Dead Space Sequel Has Modern Warfare Action " width="750" height="445" /></a></p><p>Though there are mixed feelings, <em>Modern Warfare </em>is known to deliver an <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-packed experience; in other words, they&#8217;ve set a new kind of standard in <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> delivery. When being interviewed by <a href="http://xbox360.ign.com/articles/106/1067171p1.html">IGN</a>, senior vice president and head of Visceral <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a>, Nick Earl offered some details to the anticipated <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>.</p><p>&#8220;I can tell you that we&#8217;re a little more focused on action horror as opposed to survival horror. We just created a really beautiful sequence that we&#8217;re showing internally &#8212; we haven&#8217;t showed it externally yet, but we will get it out there soon &#8212; that I think speaks to the high voltage nature of the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>,&#8221; he said.</p><p>&#8220;Some really strong action sequences that I think are on par with the level that we&#8217;re seeing in the Modern Warfare series and with the level that we&#8217;re seeing in Uncharted. Just beautiful, visual imagery and very electric action,&#8221; he continued. Earl then stated that <em><a href="http://www.gamercenteronline.net/tag/dead-space-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space 2">Dead Space 2</a> </em>would see further polish, making the experience &#8220;jaw-dropping in terms of scale and scope&#8221;.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/02/07/dead-space-sequel-has-modern-warfare-action/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/02/07/dead-space-sequel-has-modern-warfare-action/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>EA Planning Facebook Version of Madden</title><link>http://www.gamercenteronline.net/2010/02/05/ea-planning-facebook-version-of-madden/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-planning-facebook-version-of-madden</link> <comments>http://www.gamercenteronline.net/2010/02/05/ea-planning-facebook-version-of-madden/#comments</comments> <pubDate>Sat, 06 Feb 2010 04:25:29 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Facebook]]></category> <category><![CDATA[Madden NFL]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13258</guid> <description><![CDATA[Madden NFL is virtually everywhere, it&#8217;s even on the iPhone; and, now it&#8217;s coming to Facebook. Peter Moore, president of EA Sports, revealed that they&#8217;re planning a Facebook installment of the Madden NFL franchise. &#8220;We have to make ‘Madden’ more accessible,&#8221; Moore said. &#8220;You’ll see us on Facebook going forward.&#8221; A Facebook version of Madden [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F05%2Fea-planning-facebook-version-of-madden%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F05%2Fea-planning-facebook-version-of-madden%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Planning Facebook Version of Madden" alt=" EA Planning Facebook Version of Madden" /><br /> </a></div><p><img class="aligncenter" src="http://o.aolcdn.com/gd-media/games/madden-nfl-2010/playstation-3/39.jpg" alt="39 EA Planning Facebook Version of Madden" width="750" height="445" title="EA Planning Facebook Version of Madden" /></p><p><em><a href="http://www.gamercenteronline.net/tag/madden-nfl/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Madden NFL">Madden NFL</a></em> is virtually everywhere, it&#8217;s even on the iPhone; and, now it&#8217;s coming to <a href="http://www.gamercenteronline.net/tag/facebook/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Facebook">Facebook</a>. Peter Moore, president of EA Sports, revealed that they&#8217;re planning a <a href="http://www.gamercenteronline.net/tag/facebook/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Facebook">Facebook</a> installment of the <em>Madden NFL </em>franchise. &#8220;We have to make ‘<em>Madden</em>’ more accessible,&#8221; Moore said. &#8220;You’ll see us on Facebook going forward.&#8221;</p><p>A Facebook version of<em> Madden</em> would deliver a &#8220;simpler experience&#8221; as its the console counterparts, relayed Moore. That said, when asking about a release date, David Tinson, a spokesman for EA Sports, told <a href="http://www.bloomberg.com/apps/news?pid=20601204&amp;sid=aVlyOBqLsfSw">Bloomberg</a> that an official announcement, or release date hasn’t been decided, yet.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8101bb42-69db-4d15-a79e-fbe9c415ca85" alt=" EA Planning Facebook Version of Madden"  title="EA Planning Facebook Version of Madden" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/02/05/ea-planning-facebook-version-of-madden/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/02/05/ea-planning-facebook-version-of-madden/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>Heavy Rain Requires 4.5GB Install</title><link>http://www.gamercenteronline.net/2010/01/30/heavy-rain-requires-4-5gb-install/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=heavy-rain-requires-4-5gb-install</link> <comments>http://www.gamercenteronline.net/2010/01/30/heavy-rain-requires-4-5gb-install/#comments</comments> <pubDate>Sun, 31 Jan 2010 00:55:41 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Hard Drive]]></category> <category><![CDATA[Heavy Rain]]></category> <category><![CDATA[Quantic Dream]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13222</guid> <description><![CDATA[Prepare your HDD because, just like many other games on the system, Heavy Rain requires an install; respectively to help eliminate in-game hiccups. According to JustPushPlay, Heavy Rain&#8217;s installation will set you back exactly 4.5 gigabytes of space, however exactly how long the install will take, is still a mystery.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F30%2Fheavy-rain-requires-4-5gb-install%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F30%2Fheavy-rain-requires-4-5gb-install%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Heavy Rain Requires 4.5GB Install" alt=" Heavy Rain Requires 4.5GB Install" /><br /> </a></div><p><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/347/933123_20091214_790screen002.jpg" alt="933123 20091214 790screen002 Heavy Rain Requires 4.5GB Install" width="750" height="445" title="Heavy Rain Requires 4.5GB Install" /></p><p>Prepare your HDD because, just like many other <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> on the system, <em><a href="http://www.gamercenteronline.net/tag/heavy-rain/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Heavy Rain">Heavy Rain</a></em> requires an install; respectively to help eliminate in-<a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> hiccups. According to <a href="http://www.justpushstart.com/2010/01/30/heavy-rain-requires-hdd-install/">JustPushPlay</a>, <em>Heavy Rain&#8217;s</em> installation will set you back exactly 4.5 gigabytes of space, however exactly how long the install will take, is still a mystery.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/30/heavy-rain-requires-4-5gb-install/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/30/heavy-rain-requires-4-5gb-install/feed/</wfw:commentRss> <slash:comments>11</slash:comments> </item> <item><title>Dante&#8217;s Inferno &#8220;Minions of Hell&#8221; Gameplay Trailer</title><link>http://www.gamercenteronline.net/2010/01/29/dantes-inferno-minions-of-hell-gameplay-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-minions-of-hell-gameplay-trailer</link> <comments>http://www.gamercenteronline.net/2010/01/29/dantes-inferno-minions-of-hell-gameplay-trailer/#comments</comments> <pubDate>Fri, 29 Jan 2010 23:32:06 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[Beatrice Portinari]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Hell]]></category> <category><![CDATA[Inferno: The Longfellow Translation]]></category> <category><![CDATA[Literature]]></category> <category><![CDATA[Medieval]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13218</guid> <description><![CDATA[Andare all’Inferno. Translation: Go to Hell! In the newest trailers for the highly anticipated title, Dante&#8217;s Inferno, it showcases Dante&#8217;s wicked-fast moves as he slashes and slaughters, massacres and mangles the devil&#8217;s demons through Hell&#8217;s nine circles. Equipped with Death’s Scythe, Dante must save his love Beatrice, and in so doing, facing his own demons.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F29%2Fdantes-inferno-minions-of-hell-gameplay-trailer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F29%2Fdantes-inferno-minions-of-hell-gameplay-trailer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno Minions of Hell Gameplay Trailer" alt=" Dantes Inferno Minions of Hell Gameplay Trailer" /><br /> </a></div><p style="text-align: center;"><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/01/screen_000018.jpg?cda6c1"><img class="aligncenter size-large wp-image-13219" title="dante's inferno" src="http://www.gamercenteronline.net/wp-content/uploads/2010/01/screen_000018-1024x576.jpg?cda6c1" alt="screen 000018 1024x576 Dantes Inferno Minions of Hell Gameplay Trailer" width="750" height="445" /></a></p><p>Andare all’Inferno. Translation: Go to <a href="http://www.gamercenteronline.net/tag/hell/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hell">Hell</a>! In the newest trailers for the highly anticipated title, <em>Dante&#8217;s Inferno</em>, it showcases Dante&#8217;s wicked-fast moves as he slashes and slaughters, massacres and mangles the devil&#8217;s demons through Hell&#8217;s nine circles. Equipped with Death’s Scythe, Dante must save his love Beatrice, and in so doing, facing his own demons.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/179Yp1FR_ac&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/179Yp1FR_ac&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/29/dantes-inferno-minions-of-hell-gameplay-trailer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/29/dantes-inferno-minions-of-hell-gameplay-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Mark Rein &#8220;Really Impressed&#8221; With iPad</title><link>http://www.gamercenteronline.net/2010/01/28/mark-rein-really-impressed-with-ipad/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mark-rein-really-impressed-with-ipad</link> <comments>http://www.gamercenteronline.net/2010/01/28/mark-rein-really-impressed-with-ipad/#comments</comments> <pubDate>Thu, 28 Jan 2010 21:16:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Apple]]></category> <category><![CDATA[Epic Games]]></category> <category><![CDATA[Gears of war]]></category> <category><![CDATA[iPad]]></category> <category><![CDATA[Mark Rein]]></category> <category><![CDATA[Microsoft Xbox 360]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13209</guid> <description><![CDATA[I&#8217;m sure that there were some frustrating moments throughout the development of the iPad, but at least we can all agree on one thing; there&#8217;s alot of potential in the device. That said, the vice president of Epic Games, Mark Rein weighed in on Apple&#8217;s newest device and&#8230; apparently, he&#8217;s &#8220;really impressed&#8221;. &#8220;The quality of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F28%2Fmark-rein-really-impressed-with-ipad%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F28%2Fmark-rein-really-impressed-with-ipad%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mark Rein Really Impressed With iPad" alt=" Mark Rein Really Impressed With iPad" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://scrawlfx.com/wp-content/uploads/2008/09/gears-2-achievements-partial.jpg" alt="gears 2 achievements partial Mark Rein Really Impressed With iPad" width="750" height="445" title="Mark Rein Really Impressed With iPad" /></p><p>I&#8217;m sure that there were some frustrating moments throughout the development of the <a href="http://www.gamercenteronline.net/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iPad">iPad</a>, but at least we can all agree on one thing; there&#8217;s alot of potential in the device. That said, the vice president of Epic <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a>, <a href="http://www.gamercenteronline.net/tag/mark-rein/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mark Rein">Mark Rein</a> weighed in on <a href="http://www.gamercenteronline.net/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Apple">Apple</a>&#8217;s newest device and&#8230; apparently, he&#8217;s &#8220;really impressed&#8221;.</p><p>&#8220;The quality of the materials is outstanding. The screen is amazing and the super-sized apps were fantastic,&#8221; he told <a href="http://kotaku.com/5458517/what-does-epic-games-mark-rein-think-of-the-ipad">Kotaku</a>. &#8220;Everything seems to perform really well on the iPad and I was blown away by the iWork apps &#8211; I thought bringing those to iPad was a brilliant move by Apple!&#8221;</p><p>However, just like most of us, Rein is still on the fence &#8212; on rather he should invest in an iPad 1.0. &#8220;Apple has done a great job at constantly improving the user experience on Mac and iPhone so I can only imagine where this platform can go in the future,&#8221; Rein added, practically guaranteeing at least one iPad 2.0 in his future.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=aba200e3-704b-432c-8c7f-182bb82332de" alt=" Mark Rein Really Impressed With iPad"  title="Mark Rein Really Impressed With iPad" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/28/mark-rein-really-impressed-with-ipad/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/28/mark-rein-really-impressed-with-ipad/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>BioWare: Hollywood Interested In Mass Effect Movie</title><link>http://www.gamercenteronline.net/2010/01/24/bioware-hollywood-interested-in-mass-effect-movie/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioware-hollywood-interested-in-mass-effect-movie</link> <comments>http://www.gamercenteronline.net/2010/01/24/bioware-hollywood-interested-in-mass-effect-movie/#comments</comments> <pubDate>Sun, 24 Jan 2010 06:12:45 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Avi Arad]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Casey Hudson]]></category> <category><![CDATA[Comic book]]></category> <category><![CDATA[Film]]></category> <category><![CDATA[Hollywood  Los Angeles  California]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[MTV]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13198</guid> <description><![CDATA[Movies based on anything within the gaming industry are notorious for being bad. However, BioWare, Mass Effect series creator, has insured us that, if there&#8217;s going to be a film, they&#8217;ll make sure that it&#8217;s in the &#8220;right hands&#8221;. And that, for some time now, Hollywood has been keen on garbing the Mass Effect movie [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F24%2Fbioware-hollywood-interested-in-mass-effect-movie%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F24%2Fbioware-hollywood-interested-in-mass-effect-movie%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="BioWare: Hollywood Interested In Mass Effect Movie" alt=" BioWare: Hollywood Interested In Mass Effect Movie" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/01/sfdeclazarus5.jpg?cda6c1"><img class="aligncenter size-large wp-image-13173" title="sfdeclazarus5" src="http://www.gamercenteronline.net/wp-content/uploads/2010/01/sfdeclazarus5-1024x576.jpg?cda6c1" alt="sfdeclazarus5 1024x576 BioWare: Hollywood Interested In Mass Effect Movie" width="750" height="445" /></a></p><p>Movies based on anything within the gaming industry are notorious for being bad. However, <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>, <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a></em> series creator, has insured us that, if there&#8217;s going to be a <a href="http://www.gamercenteronline.net/tag/film/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film">film</a>, they&#8217;ll make sure that it&#8217;s in the &#8220;right hands&#8221;. And that, for some time now, Hollywood has been keen on garbing the <em>Mass Effect</em> movie license.</p><p>&#8220;Obviously we have a tremendous amount of interest from people in Hollywood to make a major motion picture about &#8216;<em>Mass Effect</em>,&#8217;&#8221; BioWare&#8217;s <a href="http://www.gamercenteronline.net/tag/casey-hudson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Casey Hudson">Casey Hudson</a> told <a href="http://www.gamercenteronline.net/tag/mtv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with MTV">MTV</a>. &#8220;The most important thing for us is, we don&#8217;t just want to see a movie get made. We want to see a great movie get made, if it&#8217;s going to get done at all.&#8221;</p><p>However, back in &#8217;08, <a class="zem_slink" title="Avi Arad" rel="imdb" href="http://www.imdb.com/name/nm0032696/">Avi Arad</a>, known for some awesome comic-book adaptations, optioned the film rights for <em>Mass Effect</em>. But, since then, we&#8217;ve heard anything. &#8220;We&#8217;re just looking at our options there, but waiting to make sure we have something really right before we do it,&#8221; Hudson told MTV.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/24/bioware-hollywood-interested-in-mass-effect-movie/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/24/bioware-hollywood-interested-in-mass-effect-movie/feed/</wfw:commentRss> <slash:comments>9</slash:comments> </item> <item><title>Brain Size Can Predict Your Gaming Performance</title><link>http://www.gamercenteronline.net/2010/01/20/brain-size-can-predict-your-gaming-performance/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brain-size-can-predict-your-gaming-performance</link> <comments>http://www.gamercenteronline.net/2010/01/20/brain-size-can-predict-your-gaming-performance/#comments</comments> <pubDate>Thu, 21 Jan 2010 01:12:11 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Action]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Brain]]></category> <category><![CDATA[Cerebral Cortex]]></category> <category><![CDATA[Cognition]]></category> <category><![CDATA[Crackdown]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Gamer]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Health]]></category> <category><![CDATA[History]]></category> <category><![CDATA[Neuron]]></category> <category><![CDATA[Professor]]></category> <category><![CDATA[Psychology]]></category> <category><![CDATA[Space Combat]]></category> <category><![CDATA[Star Trek Games]]></category> <category><![CDATA[Starfleet Command Series]]></category> <category><![CDATA[University of Illinois]]></category> <category><![CDATA[University of Illinois system]]></category> <category><![CDATA[University of Pittsburgh]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13185</guid> <description><![CDATA[Have you ever sucked at a game? And whatever you did, or do, you continued to suck? (Yeah, me too.) But, there’s a theory behind the madness. In a study published in The Journal of the Cerebral Cortex, it revealed that the size of your brain can actually have an affect on your gaming skills. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F20%2Fbrain-size-can-predict-your-gaming-performance%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F20%2Fbrain-size-can-predict-your-gaming-performance%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Brain Size Can Predict Your Gaming Performance" alt=" Brain Size Can Predict Your Gaming Performance" /><br /> </a></div><p><img class="alignnone" src="http://www.zmescience.com/wp-content/uploads/2009/11/homer.jpg" alt="homer Brain Size Can Predict Your Gaming Performance" width="750" height="455" title="Brain Size Can Predict Your Gaming Performance" /></p><p>Have you ever sucked at a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>? And whatever you did, or do, you continued to suck? (Yeah, me too.) But, there’s a theory behind the madness. In a study published in The Journal of the <a href="http://www.gamercenteronline.net/tag/cerebral-cortex/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cerebral Cortex">Cerebral Cortex</a>, it revealed that the size of your <a href="http://www.gamercenteronline.net/tag/brain/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Brain">brain</a> can actually have an affect on your gaming skills.</p><p>Scientists at the <a href="http://www.gamercenteronline.net/tag/university-of-illinois/" class="st_tag internal_tag" rel="tag" title="Posts tagged with University of Illinois">University of Illinois</a> have studied specific parts of the Striatum, a collection of tissues deep inside your cerebral cortex, and it revealed that brain size can influence a gamers ability to “refine his or her motor skills, learn new procedures, develop useful strategies and adapt to a quickly changing environments,” or in other words, playing <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>.</p><p>“This is the first time that we’ve been able to take a real world task like a <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> and show that the size of specific brain regions is predictive of performance and learning rates on this <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a>,” said Kirk Erickson, <a href="http://www.gamercenteronline.net/tag/professor/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Professor">professor</a> of <a href="http://www.gamercenteronline.net/tag/psychology/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Psychology">psychology</a> at the <a href="http://www.gamercenteronline.net/tag/university-of-pittsburgh/" class="st_tag internal_tag" rel="tag" title="Posts tagged with University of Pittsburgh">University of Pittsburgh</a> and the author on the study.</p><p>“Playing a game which requires very fast deployment of visual attention and motor movement could prime a strategy of speed over accuracy,” explained Nelson, “while playing a game which emphasizes a slower, more thoughtful pace could prime the opposite pattern. The main point is that different kinds of <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a> engage different cognitive and perceptual skills, and there are measurable differences in their effects, even in the short term.”</p><p>However, it does not work in reverse; you can’t play a bunch of video games and grow those structures in your brain — you’re stuck with the equipment you’re given from birth.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/20/brain-size-can-predict-your-gaming-performance/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/20/brain-size-can-predict-your-gaming-performance/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Mass Effect Trilogy To Finish on 360</title><link>http://www.gamercenteronline.net/2010/01/19/mass-effect-trilogy-to-finish-on-360/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mass-effect-trilogy-to-finish-on-360</link> <comments>http://www.gamercenteronline.net/2010/01/19/mass-effect-trilogy-to-finish-on-360/#comments</comments> <pubDate>Wed, 20 Jan 2010 00:12:35 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[IGN]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Personal computer]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Video Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13177</guid> <description><![CDATA[Despite having previously stated that trilogy’s exclusiveness is “in the question”, the Mass Effect series lead project director, Casey Hudson revealed that the trilogy, just like how it started, will finish on Microsoft’s platform. When questioned about the trilogy going multi-platform, Hudson had a couple of choice words: “You get the Xbox 360 or your [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F19%2Fmass-effect-trilogy-to-finish-on-360%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F19%2Fmass-effect-trilogy-to-finish-on-360%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mass Effect Trilogy To Finish on 360" alt=" Mass Effect Trilogy To Finish on 360" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/9/2009/12/mass_effect_2_esrb.jpg" alt="mass effect 2 esrb Mass Effect Trilogy To Finish on 360" width="750" height="445" title="Mass Effect Trilogy To Finish on 360" /></p><p>Despite having previously stated that trilogy’s exclusiveness is “in the question”, the <a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> series lead project director, <a href="http://www.gamercenteronline.net/tag/casey-hudson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Casey Hudson">Casey Hudson</a> revealed that the trilogy, just like how it started, will finish on <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>’s platform. When questioned about the trilogy going multi-platform, Hudson had a couple of choice words:</p><p>“You get the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 or your PC, but the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 is the one that’s going to run out of time at some point, and you create your character and play through an entire trilogy on that platform,” Hudson told GameZone.</p><p>As early last week, Hudson did revealed that he’s expecting a “short turnaround” with the development of third installment into the trilogy, meaning that after the release of <a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a>, development should begin shortly after. Be that as it may, this news still confirms a multi-platform <a href="http://www.gamercenteronline.net/tag/mass-effect-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 3">Mass Effect 3</a>; it doesn’t detract from there being one.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/19/mass-effect-trilogy-to-finish-on-360/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/19/mass-effect-trilogy-to-finish-on-360/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>BioWare Reveals Mass Effect 2 DLC Plans</title><link>http://www.gamercenteronline.net/2010/01/19/bioware-reveals-mass-effect-2-dlc-plans/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioware-reveals-mass-effect-2-dlc-plans</link> <comments>http://www.gamercenteronline.net/2010/01/19/bioware-reveals-mass-effect-2-dlc-plans/#comments</comments> <pubDate>Tue, 19 Jan 2010 20:19:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Cerberus Network]]></category> <category><![CDATA[Commander Shepard]]></category> <category><![CDATA[DLC]]></category> <category><![CDATA[Downloadable content]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[List of characters in the Mass Effect universe]]></category> <category><![CDATA[Mass Effect 2]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13166</guid> <description><![CDATA[I know what you&#8217;re thinking; BioWare has done it again, announcing additional content before they release a game. However, hear me out, and you&#8217;ll actually like what I have to say. Anyway, BioWare today announced an in-game portal in which players will be updated through downloadable content and breaking news. The Cerberus Network (as its [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F19%2Fbioware-reveals-mass-effect-2-dlc-plans%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F19%2Fbioware-reveals-mass-effect-2-dlc-plans%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="BioWare Reveals Mass Effect 2 DLC Plans" alt=" BioWare Reveals Mass Effect 2 DLC Plans" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/01/sfdeclazarus5.jpg?cda6c1"><img class="aligncenter size-large wp-image-13173" title="sfdeclazarus5" src="http://www.gamercenteronline.net/wp-content/uploads/2010/01/sfdeclazarus5-1024x576.jpg?cda6c1" alt="sfdeclazarus5 1024x576 BioWare Reveals Mass Effect 2 DLC Plans" width="750" height="445" /></a></p><p>I know what you&#8217;re thinking; <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a> has done it again, announcing additional content before they release a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. However, hear me out, and you&#8217;ll actually like what I have to say. Anyway, BioWare today announced an in-<a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> portal in which players will be updated through <a href="http://www.gamercenteronline.net/tag/downloadable-content/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Downloadable content">downloadable content</a> and breaking news.</p><p>The <a href="http://www.gamercenteronline.net/tag/cerberus-network/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cerberus Network">Cerberus Network</a> (as its called) is activated exclusively by original purchasers of <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a> 2</em> through a single-use unlock code that comes included in retail and digital versions of the game. However, for players who do not buy the game new, The Cerberus Network can be unlocked through a one-time, in-game purchase of a new activation code.</p><p>Players who access The Cerberus Network will receive the first <a href="http://www.gamercenteronline.net/tag/dlc/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DLC">DLC</a> pack on January 26th (launch day in North America) featuring new missions and in-game items. Included in this pack is a mission that introduces Zaeed, a rugged and deadly gun-for-hire who is recruited to join <a href="http://www.gamercenteronline.net/tag/commander-shepard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Commander Shepard">Commander Shepard</a>’s mission to save mankind.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/19/bioware-reveals-mass-effect-2-dlc-plans/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/19/bioware-reveals-mass-effect-2-dlc-plans/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Rockstar Turmoil Afflicting Max Payne&#8217;s Release</title><link>http://www.gamercenteronline.net/2010/01/15/rockstar-turmoil-afflicting-max-paynes-release/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rockstar-turmoil-afflicting-max-paynes-release</link> <comments>http://www.gamercenteronline.net/2010/01/15/rockstar-turmoil-afflicting-max-paynes-release/#comments</comments> <pubDate>Fri, 15 Jan 2010 20:34:00 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[April]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Human resources]]></category> <category><![CDATA[Joystiq]]></category> <category><![CDATA[Max Payne]]></category> <category><![CDATA[Max Payne 3]]></category> <category><![CDATA[Occupational safety and health]]></category> <category><![CDATA[Rockstar Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13127</guid> <description><![CDATA[Rockstar has received a larger amount of heat because of the recent in-house work condition accusations, which is something that Rockstar has declined to comment about. However, its employees/ex-employees have been very candid on the matter. According to Joystiq, a former employee told to them that the in-house conflict has affected the development of Max [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F15%2Frockstar-turmoil-afflicting-max-paynes-release%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F15%2Frockstar-turmoil-afflicting-max-paynes-release%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Rockstar Turmoil Afflicting Max Paynes Release" alt=" Rockstar Turmoil Afflicting Max Paynes Release" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/01/maxpayne3_twofisted_79812_screen.jpg?cda6c1"><img class="aligncenter size-full wp-image-13138" title="maxpayne3_twofisted_79812_screen" src="http://www.gamercenteronline.net/wp-content/uploads/2010/01/maxpayne3_twofisted_79812_screen.jpg?cda6c1" alt="maxpayne3 twofisted 79812 screen Rockstar Turmoil Afflicting Max Paynes Release" width="750" height="435" /></a></p><p>Rockstar has received a larger amount of heat because of the recent in-house <a href="http://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php">work condition accusations,</a> which is something that Rockstar has declined to comment about. However, its employees/ex-employees have been very candid on the matter. According to <a class="zem_slink" title="Joystiq" rel="homepage" href="http://www.joystiq.com/category/podcasts/%7CWebsite">Joystiq</a>, a former employee told to them that the in-house conflict has affected the development of <em><a href="http://www.gamercenteronline.net/tag/max-payne/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Max Payne">Max Payne</a></em>.</p><p>When discussing <em> Max Payne&#8217;s</em> release, the former employee revealed that Rockstar had planned on releasing <em>Max Payne</em> &#8220;August 2010&#8243;, but they aren&#8217;t sure if that will still happen. &#8220;The <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>&#8217;s story just went through another total re-write earlier this month (the third that I am aware of in the past two years) and that [means] the team would have to have all of the content done by <a href="http://www.gamercenteronline.net/tag/april/" class="st_tag internal_tag" rel="tag" title="Posts tagged with April">April</a> or May to make that August release date,&#8221; said the source.</p><p>The source also reports of an &#8220;enforced crunch mode through to the end of the project&#8221;, meaning &#8220;14 &#8211; 16 hour work days, six or seven days a week&#8221; for developers, with a canceled two-week vacation time over the holidays. However, Rockstar has, unsurprising, declined to comment on anything, once again.<em> <a href="http://www.gamercenteronline.net/tag/max-payne-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Max Payne 3">Max Payne 3</a></em> is due to release later this year, however, that release target is still in the question.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/15/rockstar-turmoil-afflicting-max-paynes-release/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/15/rockstar-turmoil-afflicting-max-paynes-release/feed/</wfw:commentRss> <slash:comments>8</slash:comments> </item> <item><title>Netflix Streaming To Wii</title><link>http://www.gamercenteronline.net/2010/01/13/netflix-steaming-to-wii/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=netflix-steaming-to-wii</link> <comments>http://www.gamercenteronline.net/2010/01/13/netflix-steaming-to-wii/#comments</comments> <pubDate>Thu, 14 Jan 2010 03:34:06 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Console Platforms]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Netflix]]></category> <category><![CDATA[NintendoWii]]></category> <category><![CDATA[Reggie Fils-Aime]]></category> <category><![CDATA[Streaming media]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Video Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13115</guid> <description><![CDATA[Netflix plans to continue its domination of the video streaming market with its newest partnership, introducing its steaming service onto the Wii. According to Netflix, the program is scheduled to release onto Nintendo&#8217;s platform this spring, and it will require consumers to reserve a disc in-order to participate (they also must have an account, of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F13%2Fnetflix-steaming-to-wii%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F13%2Fnetflix-steaming-to-wii%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Netflix Streaming To Wii" alt=" Netflix Streaming To Wii" /><br /> </a></div><p><img class="alignleft" src="http://images.pcworld.com/news/graphics/186811-netflix-wii_original.jpg" alt="186811 netflix wii original Netflix Streaming To Wii" width="279" height="203" title="Netflix Streaming To Wii" /><a class="zem_slink" title="Netflix" rel="homepage" href="http://www.netflix.com/">Netflix</a> plans to continue its domination of the video streaming market with its newest partnership, introducing its steaming service onto the Wii. According to <a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a>, the program is scheduled to release onto <a href="http://www.gamercenteronline.net/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s platform this spring, and it will require consumers to reserve a disc in-order to participate (they also must have an account, of course).</p><p>“Our research shows that 86 percent of all U.S. Wii consoles are located in the living room,” said Nintendo of America President <a href="http://www.gamercenteronline.net/tag/reggie-fils-aime/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Reggie Fils-Aime">Reggie Fils-Aime</a>. “The Wii console is the social hub around which friends and family members gather to play <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> and have fun. Soon both new and longtime Wii owners will enjoy the benefits of Netflix – and a variety of informational and entertainment options – by being Netflix members and connecting their consoles to the Internet.”</p><p>The partnership between the two companies will extend the reach of Netflix, thanks in-part to the mainstream popularity of the Wii. The Netflx program will be available on the platform this spring and, to enable the streaming, consumers will need an instant-streaming disc, which is currently available at no additional cost to subscribers via the Netflix’s website.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=74ef691d-f7c7-407d-8ddb-1de5c42ca350" alt=" Netflix Streaming To Wii"  title="Netflix Streaming To Wii" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/13/netflix-steaming-to-wii/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/13/netflix-steaming-to-wii/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Rebellion Undergoes Restructuring</title><link>http://www.gamercenteronline.net/2010/01/12/rebellion-undergoes-restructuring/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rebellion-undergoes-restructuring</link> <comments>http://www.gamercenteronline.net/2010/01/12/rebellion-undergoes-restructuring/#comments</comments> <pubDate>Wed, 13 Jan 2010 00:50:37 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Aliens-vs-Predator]]></category> <category><![CDATA[Derby]]></category> <category><![CDATA[England]]></category> <category><![CDATA[Jason Kingsley]]></category> <category><![CDATA[Oxford]]></category> <category><![CDATA[Rebellion Developments]]></category> <category><![CDATA[Rogue Warrior]]></category> <category><![CDATA[Runcorn]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13102</guid> <description><![CDATA[Rebellion has a great reputation, developing a huge variety of hit games. However, as of lately, the companies quality has been lacking, with it producing such lackluster titles as Rogue Warrior. Now, Rebellion has announced that its Derby facility, who developed Rogue Warrior, will be undergoing restructuring. &#8220;We are very excited about the expansion of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F12%2Frebellion-undergoes-restructuring%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F12%2Frebellion-undergoes-restructuring%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Rebellion Undergoes Restructuring" alt=" Rebellion Undergoes Restructuring" /><br /> </a></div><p><img class="aligncenter" src="http://www.videogamesblogger.com/wp-content/uploads/2009/04/rogue-warrior-screenshot-big.jpg" alt="rogue warrior screenshot big Rebellion Undergoes Restructuring" width="750" height="445" title="Rebellion Undergoes Restructuring" /></p><p>Rebellion has a great reputation, developing a huge variety of hit <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>. However, as of lately, the companies quality has been lacking, with it producing such lackluster titles as <em><a href="http://www.gamercenteronline.net/tag/rogue-warrior/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rogue Warrior">Rogue Warrior</a></em>. Now, Rebellion has announced that its <a href="http://www.gamercenteronline.net/tag/derby/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Derby">Derby</a> facility, who developed <em>Rogue Warrior</em>, will be undergoing restructuring.</p><p>&#8220;We are very excited about the expansion of our <a href="http://www.gamercenteronline.net/tag/oxford/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Oxford">Oxford</a> offices, the home of <em>Aliens vs. Predator</em>. Recruitment is ongoing both in Oxford and in <a href="http://www.gamercenteronline.net/tag/runcorn/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Runcorn">Runcorn</a>,&#8221; said <a href="http://www.gamercenteronline.net/tag/jason-kingsley/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jason Kingsley">Jason Kingsley</a>, CEO and Creative Director of Rebellion.</p><p>&#8220;However, growth is sometimes painful, never more so than in the current climate and we have had to take a long hard look at how we operate our studio network. Strategically we have decided to review the need for the Derby facilities, and consultation with staff at Derby is ongoing,&#8221; he continued.</p><p>Rumors of Derby&#8217;s closure emerged this morning, but it&#8217;s unclear if the studio will close. &#8220;No-one has been made redundant by Rebellion in more than a decade, and the Derby studio is very much still open while we conduct the review. We are currently undergoing a process of consultancy with our staff to get their ideas, and establish the best possible future for the Derby studio,&#8221; stated Kingsley. The studio plans to make a detailed announcement in the coming weeks.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/12/rebellion-undergoes-restructuring/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/12/rebellion-undergoes-restructuring/feed/</wfw:commentRss> <slash:comments>9</slash:comments> </item> <item><title>Midnight Club&#8217;s Future In Jeopardy</title><link>http://www.gamercenteronline.net/2010/01/11/midnight-clubs-furture-in-jeopardy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=midnight-clubs-furture-in-jeopardy</link> <comments>http://www.gamercenteronline.net/2010/01/11/midnight-clubs-furture-in-jeopardy/#comments</comments> <pubDate>Tue, 12 Jan 2010 00:39:57 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Midnight Club]]></category> <category><![CDATA[New York]]></category> <category><![CDATA[New York City]]></category> <category><![CDATA[Red Dead Redemption]]></category> <category><![CDATA[Rockstar Games]]></category> <category><![CDATA[San Diego]]></category> <category><![CDATA[Take Two Interactive]]></category> <category><![CDATA[United States]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13056</guid> <description><![CDATA[When you think about racing video games, one of the first games that come to mind would be Midnight Club. However, when conducting an investigation of Rockstar San Diego &#8212; because of the recent work condition accusations &#8212; anonymous sources (within the company, of course) spoke about Midnight Club&#8217;s future. “Jay Panek and Mark Garone, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F11%2Fmidnight-clubs-furture-in-jeopardy%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F11%2Fmidnight-clubs-furture-in-jeopardy%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Midnight Clubs Future In Jeopardy" alt=" Midnight Clubs Future In Jeopardy" /><br /> </a></div><p><img class="aligncenter" src="http://image.com.com/gamespot/images/2008/232/939534_20080820_790screen005.jpg" alt="939534 20080820 790screen005 Midnight Clubs Future In Jeopardy" width="750" height="365" title="Midnight Clubs Future In Jeopardy" /></p><p>When you think about racing video <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>, one of the first <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> that come to mind would be<em> <a href="http://www.gamercenteronline.net/tag/midnight-club/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Midnight Club">Midnight Club</a></em>. However, when conducting an investigation of Rockstar <a href="http://www.gamercenteronline.net/tag/san-diego/" class="st_tag internal_tag" rel="tag" title="Posts tagged with San Diego">San Diego</a> &#8212; because of the recent <a href="http://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php">work condition accusations</a> &#8212; anonymous sources (within the company, of course) spoke about <em>Midnight Club&#8217;s</em> future.</p><p>“Jay Panek and Mark Garone, people who were at the company for over 10 years, were fired in 2009 after the completion of Midnight Club: LA … other major people quit, as they lost hope in the company after the handling of <em>MC:LA</em> and didn’t want to work on <em><a href="http://www.gamercenteronline.net/tag/red-dead-redemption/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Red Dead Redemption">Red Dead Redemption</a></em>,” reported one source.</p><p>When questioned about the possibility of there being another title, a second source relayed to <a href="http://www.gamercenteronline.net/tag/joystiq/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Joystiq">Joystiq</a> that “there <em>was</em> going to be another&#8221;. But, soon after the team got the news, they had been outsourced. However, at the time, a small development team were still developing the title. Then, after a while, nothing happen. So anything could, and would, happen to the <em>Midnight Club</em> series at this point, seeing that Take-Two, its big brother, wants something soon.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/11/midnight-clubs-furture-in-jeopardy/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/11/midnight-clubs-furture-in-jeopardy/feed/</wfw:commentRss> <slash:comments>13</slash:comments> </item> <item><title>Rebellion Refuses To &#8220;Water Down&#8221; Aliens vs. Predator</title><link>http://www.gamercenteronline.net/2010/01/10/rebellion-refuses-to-water-down-aliens-vs-predator/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rebellion-refuses-to-water-down-aliens-vs-predator</link> <comments>http://www.gamercenteronline.net/2010/01/10/rebellion-refuses-to-water-down-aliens-vs-predator/#comments</comments> <pubDate>Mon, 11 Jan 2010 01:38:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Alex Moore]]></category> <category><![CDATA[Australia]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Germany]]></category> <category><![CDATA[List of Alien and Predator games]]></category> <category><![CDATA[Rebellion Developments]]></category> <category><![CDATA[Red tape]]></category> <category><![CDATA[Water]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13048</guid> <description><![CDATA[Alien vs. Predator has received an amazing amount of press, because of the overwhelming amount of violence throughout the game. However, Rebellion, it&#8217;s developer, have refused to edit AvP for any country, including Australia. In a recent interview, Rebellion Studios&#8217; Martin Kennedy and Alex Moore openly spoke about Alien vs. Predator being banned. &#8220;It&#8217;s just [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F10%2Frebellion-refuses-to-water-down-aliens-vs-predator%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F10%2Frebellion-refuses-to-water-down-aliens-vs-predator%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Rebellion Refuses To Water Down Aliens vs. Predator" alt=" Rebellion Refuses To Water Down Aliens vs. Predator" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/01/alienvspredator.jpg?cda6c1"><img class="aligncenter size-full wp-image-13049" title="alienvspredator" src="http://www.gamercenteronline.net/wp-content/uploads/2010/01/alienvspredator.jpg?cda6c1" alt="alienvspredator Rebellion Refuses To Water Down Aliens vs. Predator" width="750" height="445" /></a></p><p><em>Alien vs. Predator</em> has received an amazing amount of press, because of the overwhelming amount of violence throughout the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. However, Rebellion, it&#8217;s developer, have refused to edit<em> AvP</em> for any country, including <a href="http://www.gamercenteronline.net/tag/australia/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Australia">Australia</a>. <a href="http://www.avpgalaxy.net/index.php?main=site&amp;section=rebellionvisitpart2b">In a recent interview</a>, Rebellion Studios&#8217; Martin Kennedy and <a href="http://www.gamercenteronline.net/tag/alex-moore/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Alex Moore">Alex Moore</a> openly spoke about <em>Alien vs. Predator</em> being banned.</p><p>&#8220;It&#8217;s just red-tape standing in the way. There&#8217;s no logical reason why Australia couldn&#8217;t have an 18 rating. People who want the game will get [it] imported, it&#8217;s not going to hurt us. If anything it&#8217;s been a bit of decent publicity,&#8221; Kennedy said. &#8220;We&#8217;re not going to <a href="http://www.gamercenteronline.net/tag/water/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Water">water</a> down the game for countries that can&#8217;t treat adults like adults,&#8221; added Moore.</p><p>Moore even to compared Australia&#8217;s government to the past situations within <a href="http://www.gamercenteronline.net/tag/germany/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Germany">Germany</a>, in where <a href="http://www.gamercenteronline.net/tag/germany/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Germany">Germany</a> went on a banning spree. &#8220;<a href="http://www.gamercenteronline.net/tag/germany/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Germany">Germany</a>&#8217;s always one of those places that we&#8217;ve known it was going to be difficult because the first one [game] got banned in <a href="http://www.gamercenteronline.net/tag/germany/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Germany">Germany</a> as well,&#8221; Moore continued. <em>Alien vs. Predator </em>is due out early this year.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8d238fe8-6ad3-4feb-81dc-2d6bf0f9d71b" alt=" Rebellion Refuses To Water Down Aliens vs. Predator"  title="Rebellion Refuses To Water Down Aliens vs. Predator" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/10/rebellion-refuses-to-water-down-aliens-vs-predator/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/10/rebellion-refuses-to-water-down-aliens-vs-predator/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>CES 10: Microsoft Defends Modern Warfare Content Deal</title><link>http://www.gamercenteronline.net/2010/01/10/ces-10-microsoft-defends-modern-warfare-content-deal/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ces-10-microsoft-defends-modern-warfare-content-deal</link> <comments>http://www.gamercenteronline.net/2010/01/10/ces-10-microsoft-defends-modern-warfare-content-deal/#comments</comments> <pubDate>Sun, 10 Jan 2010 06:30:52 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[call-of-duty-modern-warfare-2]]></category> <category><![CDATA[Downloadable content]]></category> <category><![CDATA[Free agent]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[playstation 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13044</guid> <description><![CDATA[Microsoft has done it again, delivering content on its platform before anyone else can receive it. However, unsurprisingly, there are two sides to this pandemic; one supporting Microsoft, and the other against Microsoft dishing out money for exclusives. That said, Microsoft has responded to the &#8220;non-supporters&#8221;, who are non-supportive of them with their current downloadable [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F10%2Fces-10-microsoft-defends-modern-warfare-content-deal%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F10%2Fces-10-microsoft-defends-modern-warfare-content-deal%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="CES 10: Microsoft Defends Modern Warfare Content Deal " alt=" CES 10: Microsoft Defends Modern Warfare Content Deal " /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/308/951944_20091105_screen003.jpg" alt="951944 20091105 screen003 CES 10: Microsoft Defends Modern Warfare Content Deal " width="750" height="445" title="CES 10: Microsoft Defends Modern Warfare Content Deal " /></p><p><a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> has done it again, delivering content on its platform before anyone else can receive it. However, unsurprisingly, there are two sides to this pandemic; one supporting <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>, and the other against <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> dishing out money for exclusives. That said, <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> has responded to the &#8220;non-supporters&#8221;, who are non-supportive of them with their current<a href="http://www.eurogamer.net/articles/modern-warfare-2-dlc-on-360-first"> downloadable content deal</a>.</p><p>&#8220;I think about it like a sports team, when you sign a star athlete for your team&#8230; when you sign that <a href="http://www.gamercenteronline.net/tag/free-agent/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Free agent">free agent</a>, I think it makes your team better. At the end of the day, we want to turn as many people as possible into <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 fans,&#8221; said Microsoft&#8217;s Aaron Greenberg when asked about the <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> of getting exclusive content with<a href="http://arstechnica.com/gaming/news/2010/01/exclusively-first-microsoft-defends-modern-warfare-content.ars"> ArsTechnica</a>.</p><p>&#8220;&#8230;on top of that, to take the biggest <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> of last year, and be the exclusive place you can get that <a href="http://www.gamercenteronline.net/tag/downloadable-content/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Downloadable content">downloadable content</a> first, I think that&#8217;s a big deal. That&#8217;s a big reason you&#8217;d want to buy an Xbox 360 instead of another console, “he continued. “So we think from a business standpoint that&#8217;s part of the reason more people are buying the Xbox 360, more people are on Xbox Live, it&#8217;s part of the reason more people are buying Modern Warfare 2—more than two to one our box vs. the PS3.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/10/ces-10-microsoft-defends-modern-warfare-content-deal/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/10/ces-10-microsoft-defends-modern-warfare-content-deal/feed/</wfw:commentRss> <slash:comments>10</slash:comments> </item> <item><title>CES 10: BioWare &#8220;Building&#8221; Third Mass Effect</title><link>http://www.gamercenteronline.net/2010/01/08/ces-10-bioware-building-third-mass-effect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ces-10-bioware-building-third-mass-effect</link> <comments>http://www.gamercenteronline.net/2010/01/08/ces-10-bioware-building-third-mass-effect/#comments</comments> <pubDate>Sat, 09 Jan 2010 03:45:03 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Casey Hudson]]></category> <category><![CDATA[Consumer Electronics Show]]></category> <category><![CDATA[Downloadable content]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[Mass Effect 3]]></category> <category><![CDATA[Sequel]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13039</guid> <description><![CDATA[BioWare has revealed that it has already started &#8220;building&#8221; the third Mass Effect title, even though the second hasn&#8217;t hit the market yet. Talking vaguely about the final chapter in the trilogy, project manager Casey Hudson spoke about the upcoming installment into the Mass Effect trilogy at the Consumer Electronics Show. &#8220;We are already at [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F08%2Fces-10-bioware-building-third-mass-effect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F08%2Fces-10-bioware-building-third-mass-effect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="CES 10: BioWare Building Third Mass Effect " alt=" CES 10: BioWare Building Third Mass Effect " /><br /> </a></div><p><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/351/944907_20091218_screen001.jpg" alt="944907 20091218 screen001 CES 10: BioWare Building Third Mass Effect " width="750" height="445" title="CES 10: BioWare Building Third Mass Effect " /></p><p><a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a> has revealed that it has already started &#8220;building&#8221; the third <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a></em> title, even though the second hasn&#8217;t hit the market yet. Talking vaguely about the final chapter in the trilogy, project manager <a href="http://www.gamercenteronline.net/tag/casey-hudson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Casey Hudson">Casey Hudson</a> spoke about the upcoming installment into the <em>Mass Effect</em> trilogy at the <a href="http://www.gamercenteronline.net/tag/consumer-electronics-show/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Consumer Electronics Show">Consumer Electronics Show</a>.</p><p>&#8220;We are already at work on<em> <a href="http://www.gamercenteronline.net/tag/mass-effect-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 3">Mass Effect 3</a></em>,&#8221; he told <a href="http://xbox360.ign.com/articles/105/1059596p1.html" target="_blank">IGN</a>. &#8220;Building the first bits of the story, putting that together.&#8221; However, he did reveal that, simultaneously, BioWare would also be working on the <a href="http://www.gamercenteronline.net/tag/downloadable-content/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Downloadable content">downloadable content</a> for <em><a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a> </em>extending the life and replay value of the <a href="http://www.gamercenteronline.net/tag/sequel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sequel">sequel</a>.</p><p>&#8220;There will be great downloadable content throughout the time that <em>Mass Effect 2</em> is out there while people are waiting for the third one. You&#8217;ll always have great stuff. New adventures to play. New things to do,&#8221; he continued. With that in mind, he continued to taking about the final chapter into the <em>Mass Effect</em> trilogy, <em>Mass Effect 3</em>.</p><p>&#8220;I think the exciting thing in the final chapter of the series is going to be just seeing where everything goes that we started,&#8221; said Casey, remaining vague. &#8220;With <em>Mass Effect</em> and now <em>Mass Effect 2</em>, you&#8217;ll see when you play it, all of these threads keep going. And not only that, all of the choices you&#8217;ve made too. You made choices in Mass Effect and you&#8217;ll see those in <em>Mass Effect 2</em>. And it just cascades. And people will see that by the time you finish <em>Mass Effect 2</em>, you&#8217;ll know that it&#8217;s your universe &#8212; everything is the way you set it out &#8212; and that all of these things get to come to fruition and some kind of ending in the final chapter.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/08/ces-10-bioware-building-third-mass-effect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/08/ces-10-bioware-building-third-mass-effect/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>CES &#8217;10: Fable III Due Holiday 2010</title><link>http://www.gamercenteronline.net/2010/01/07/ces-10-fable-iii-due-holiday-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ces-10-fable-iii-due-holiday-2010</link> <comments>http://www.gamercenteronline.net/2010/01/07/ces-10-fable-iii-due-holiday-2010/#comments</comments> <pubDate>Thu, 07 Jan 2010 23:44:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Consumer Electronics Show]]></category> <category><![CDATA[Fable III]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[halo-reach]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Sony]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13016</guid> <description><![CDATA[Sony had a very impressive 2009; however, Microsoft is seeking to gain 2010. That said, with expectations set very high on both fronts, Microsoft has added Fable III to the list of games that it will be releasing this year &#8212; something that we did see coming, seeing that Lionhead announced the game late-last year. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F07%2Fces-10-fable-iii-due-holiday-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F07%2Fces-10-fable-iii-due-holiday-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="CES 10: Fable III Due Holiday 2010" alt=" CES 10: Fable III Due Holiday 2010" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/08/3836568612_9dfa65e2f3_o.jpg?cda6c1"><img class="aligncenter size-full wp-image-10975" title="Fable III" src="http://www.gamercenteronline.net/wp-content/uploads/2009/08/3836568612_9dfa65e2f3_o.jpg?cda6c1" alt="3836568612 9dfa65e2f3 o CES 10: Fable III Due Holiday 2010" width="750" height="350" /></a></p><p><a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> had a very impressive 2009; however, <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> is seeking to gain 2010. That said, with expectations set very high on both fronts, <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> has added <em><a href="http://www.gamercenteronline.net/tag/fable-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fable III">Fable III</a></em> to the list of <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> that it will be releasing this year &#8212; something that we<em> did</em> see coming, seeing that Lionhead announced the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> late-last year.</p><p>According to Microsoft’s CES press release, the company is looking to fill its gaming <a href="http://www.gamercenteronline.net/tag/holiday/" class="st_tag internal_tag" rel="tag" title="Posts tagged with holiday">holiday</a> release schedule with highly anticipated titles, such as <em>Halo: Reach</em> and<em> Fable III</em>. “Our holiday line-up of games includes the highly anticipated <em>Fable III</em>, followed by<em> Halo Reach</em>,” read the press release. With that in mind, <em>Fable III</em> is scheduled to release this holiday season on the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/07/ces-10-fable-iii-due-holiday-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/07/ces-10-fable-iii-due-holiday-2010/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>CES &#8217;10: Alan Wake DLC Episodes After Release</title><link>http://www.gamercenteronline.net/2010/01/07/ces-10-alan-wake-dlc-episodes-after-release/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ces-10-alan-wake-dlc-episodes-after-release</link> <comments>http://www.gamercenteronline.net/2010/01/07/ces-10-alan-wake-dlc-episodes-after-release/#comments</comments> <pubDate>Thu, 07 Jan 2010 21:47:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Alan Wake]]></category> <category><![CDATA[Consumer Electronic Show]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[GameSpot]]></category> <category><![CDATA[Kotaku]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Personal computer]]></category> <category><![CDATA[Sam Lake]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Video Games]]></category> <category><![CDATA[Writer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13004</guid> <description><![CDATA[Alan Wake is most likely one of the most anticipated titles of this year, with it nearing development completion, Microsoft revealed during the Consumer Electronics Show that Alan Wake will indeed have &#8220;downloadable episodes&#8221; after its release &#8212; something that was previously mentioned in an interview. “We have talked about it, and with our episode-based [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F07%2Fces-10-alan-wake-dlc-episodes-after-release%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F07%2Fces-10-alan-wake-dlc-episodes-after-release%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="CES 10: Alan Wake DLC Episodes After Release" alt=" CES 10: Alan Wake DLC Episodes After Release" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/01/928006_20091215_790screen004.jpg?cda6c1"><img class="aligncenter size-full wp-image-13005" title="928006_20091215_790screen004" src="http://www.gamercenteronline.net/wp-content/uploads/2010/01/928006_20091215_790screen004.jpg?cda6c1" alt="928006 20091215 790screen004 CES 10: Alan Wake DLC Episodes After Release" width="750" height="435" /></a></p><p><a href="http://www.gamercenteronline.net/tag/alan-wake/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Alan Wake">Alan Wake</a> is most likely one of the most anticipated titles of this year, with it nearing development completion, <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> revealed during the <a href="http://www.gamercenteronline.net/tag/consumer-electronics-show/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Consumer Electronics Show">Consumer Electronics Show</a> that <a href="http://www.gamercenteronline.net/tag/alan-wake/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Alan Wake">Alan Wake</a> will indeed have &#8220;downloadable episodes&#8221; after its release &#8212; something that was previously mentioned in an interview.</p><p>“We have talked about it, and with our episode-based structure, it would be very logical,” Alan Wake creator and <a href="http://www.gamercenteronline.net/tag/writer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Writer">writer</a> <a href="http://www.gamercenteronline.net/tag/sam-lake/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sam Lake">Sam Lake</a> told <a href="http://www.gamercenteronline.net/tag/kotaku/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kotaku">Kotaku</a>. “But nothing has been decided on the matter, and right now, we are fully focused on polishing the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> and shipping it. After that, let’s see.”</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/07/ces-10-alan-wake-dlc-episodes-after-release/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/07/ces-10-alan-wake-dlc-episodes-after-release/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Capcom To Develop All New IPs In Japan</title><link>http://www.gamercenteronline.net/2010/01/04/capcom-priorities-in-house-japanese-game-development/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=capcom-priorities-in-house-japanese-game-development</link> <comments>http://www.gamercenteronline.net/2010/01/04/capcom-priorities-in-house-japanese-game-development/#comments</comments> <pubDate>Tue, 05 Jan 2010 01:03:03 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Asia]]></category> <category><![CDATA[Bionic Commando]]></category> <category><![CDATA[Business and Economy]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Haruhiro Tsujimoto]]></category> <category><![CDATA[Japan]]></category> <category><![CDATA[Outsourcing]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12960</guid> <description><![CDATA[After an humiliating attempt with Bionic Commando, it seems that Capcom wants DONE with western developers altogether. In a Q&#38;A session held earlier this week, the company’s president Haruhiro Tsujimoto revealed that he wasn’t happy with the collaborations they’ve done here in the west, and that, from now on, new IPs will be developed in-house, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F04%2Fcapcom-priorities-in-house-japanese-game-development%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F04%2Fcapcom-priorities-in-house-japanese-game-development%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Capcom To Develop All New IPs In Japan" alt=" Capcom To Develop All New IPs In Japan" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/01/bonic-c-22.jpg?cda6c1"><img class="aligncenter size-large wp-image-12961" title="bonic c 22" src="http://www.gamercenteronline.net/wp-content/uploads/2010/01/bonic-c-22-1024x576.jpg?cda6c1" alt="bonic c 22 1024x576 Capcom To Develop All New IPs In Japan" width="750" height="435" /></a></p><p>After an humiliating attempt with <em><a href="http://www.gamercenteronline.net/tag/bionic-commando/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bionic Commando">Bionic Commando</a></em>, it seems that <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> wants <em>DONE</em> with western developers altogether. In a Q&amp;A session held earlier this week, the company’s president <a href="http://www.gamercenteronline.net/tag/haruhiro-tsujimoto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Haruhiro Tsujimoto">Haruhiro Tsujimoto</a> revealed that he wasn’t happy with the collaborations they’ve done here in the west, and that, from now on, new IPs will be developed in-house, in <a href="http://www.gamercenteronline.net/tag/japan/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Japan">Japan</a>.</p><p>“Our experience with <em>Bionic Commando</em> has demonstrated the difficulty of <a href="http://www.gamercenteronline.net/tag/outsourcing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Outsourcing">outsourcing</a> the development of new title to overseas companies”, he said. “Nevertheless, we cannot develop a sufficient number of titles without using the resources of these companies. This is why we plan to continue using these alliances.”</p><p>“We are considering ways to separate the roles of activities in Japan and overseas. We plan to develop new titles primarily in Japan. Overseas companies may be used mostly to develop titles for existing <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or lineups of such <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>.”</p><p>We can understand why he’s disappointed; <em>Bionic Commando</em> wasn’t a huge success. However, before his statement, he did mention that collaborating with western developers is hard work because of the lack of communication throughout the development process. But, as I was stating, I don’t think that <em>Bionic Commando</em> was a failure because of poor development. It was because of poor advertisement on Capcom’s part.</p><p><br /><SCRIPT TYPE="text/javascript" SRC="http://ad.103092804.com/st?ad_type=ad&#038;ad_size=300x250&#038;section=354826"></SCRIPT><br /></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/04/capcom-priorities-in-house-japanese-game-development/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/04/capcom-priorities-in-house-japanese-game-development/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Ubisoft Wants To Compete With Final Fantasy</title><link>http://www.gamercenteronline.net/2009/12/26/ubisoft-wants-to-compete-with-final-fantasy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ubisoft-wants-to-compete-with-final-fantasy</link> <comments>http://www.gamercenteronline.net/2009/12/26/ubisoft-wants-to-compete-with-final-fantasy/#comments</comments> <pubDate>Sat, 26 Dec 2009 06:25:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Dragon Quest]]></category> <category><![CDATA[Final Fantasy]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Japan]]></category> <category><![CDATA[Role-playing game]]></category> <category><![CDATA[Roleplaying]]></category> <category><![CDATA[Square Enix]]></category> <category><![CDATA[UbiSoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12935</guid> <description><![CDATA[Within the past couple of years, Ubisoft has centered itself as a comparable developer/publisher. That said, wanting to expand its reach, the publisher revealed its ambitions to develop a Japanese role-playing game, much like the Final Fantasy series. When be interviewed Famitsu, Ubisoft&#8217;s Alain Corre spoke about the companies general ambitions within the role-playing genre. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F26%2Fubisoft-wants-to-compete-with-final-fantasy%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F26%2Fubisoft-wants-to-compete-with-final-fantasy%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Ubisoft Wants To Compete With Final Fantasy" alt=" Ubisoft Wants To Compete With Final Fantasy" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://cache.kotaku.com/assets/resources/2008/03/RSV2_NG_SP_Theatre_01.jpg" alt="RSV2 NG SP Theatre 01 Ubisoft Wants To Compete With Final Fantasy" width="750" height="435" title="Ubisoft Wants To Compete With Final Fantasy" /></p><p>Within the past couple of years, <a href="http://www.gamercenteronline.net/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UbiSoft">Ubisoft</a> has centered itself as a comparable developer/publisher. That said, wanting to expand its reach, the publisher revealed its ambitions to develop a Japanese role-playing <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, much like the<em> <a href="http://www.gamercenteronline.net/tag/final-fantasy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Final Fantasy">Final Fantasy</a></em> series. When be interviewed Famitsu, Ubisoft&#8217;s Alain Corre spoke about the companies general ambitions within the role-playing genre.</p><p>&#8220;People often say that <a href="http://www.gamercenteronline.net/tag/japan/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Japan">Japan</a> is packed with hardcore gamers, and it&#8217;s important to understand what it is they&#8217;re looking for,&#8221; Corre said in the Famitsu interview. &#8220;Our mission is to create hit <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> on the same level as <em>Final Fantasy</em> and<em> <a href="http://www.gamercenteronline.net/tag/dragon-quest/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Quest">Dragon Quest</a></em>. We&#8217;d like to see everyone in Japan root for us. Perhaps someday our efforts will result in a major hit on the level of a<em> Dragon Quest</em>.&#8221;</p><p>&#8220;We have never made any RPGs, a genre Japanese people love,&#8221; he continued. &#8220;We&#8217;ve made shooters, strategy, sports, <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>, and adventure games, but not any RPGs yet. Still, we&#8217;re open to all possibilities. If we can get a quality team of RPG-oriented developers, I&#8217;d love to release one. If we have a chance to work with Japanese creators, then I&#8217;m sure we can make a game that appeals to the Japanese audience.&#8221;</p><p>Corre also made it known that they&#8217;re &#8220;currently investing in Japanese development studios&#8221;, and that they&#8217;ll be revealing more about those projects &#8220;in a year&#8217;s time.&#8221; With that said, could this have to do anything with &#8220;Project Eden&#8221;, Ubisoft&#8217;s collaboration with Tetsuya Mizuguchi&#8217;s Q Entertainment? Well&#8230; it&#8217;s anyone&#8217;s guest.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/26/ubisoft-wants-to-compete-with-final-fantasy/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/26/ubisoft-wants-to-compete-with-final-fantasy/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Happy Holidays From GamerCenterOnline</title><link>http://www.gamercenteronline.net/2009/12/25/happy-holidays-from-gamercenteronline/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=happy-holidays-from-gamercenteronline</link> <comments>http://www.gamercenteronline.net/2009/12/25/happy-holidays-from-gamercenteronline/#comments</comments> <pubDate>Sat, 26 Dec 2009 00:58:00 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Around the World]]></category> <category><![CDATA[Health]]></category> <category><![CDATA[holiday]]></category> <category><![CDATA[New Year]]></category> <category><![CDATA[Recreation]]></category> <category><![CDATA[Travel]]></category> <category><![CDATA[Travelogues]]></category> <category><![CDATA[Web Rings]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12931</guid> <description><![CDATA[With the upcoming year vastly approaching us, we&#8217;ll like to thank all of our dedicated users for their support during this unforgettable year within the gaming industry. That said, we bid you farewell until 2010, but you&#8217;ll always remain in our minds; with all the respect in world, we wish you, and your families, a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F25%2Fhappy-holidays-from-gamercenteronline%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F25%2Fhappy-holidays-from-gamercenteronline%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Happy Holidays From GamerCenterOnline" alt=" Happy Holidays From GamerCenterOnline" /><br /> </a></div><p><img class="aligncenter" src="http://aviary.com/images/blog/happy-holidays.jpg" alt="happy holidays Happy Holidays From GamerCenterOnline" width="750" height="537" title="Happy Holidays From GamerCenterOnline" /></p><p>With the upcoming year vastly approaching us, we&#8217;ll like to thank all of our dedicated users for their support during this unforgettable year within the gaming industry. That said, we bid you farewell until 2010, but you&#8217;ll always remain in our minds; with all the respect in world, we wish you, and your families, a safe and enjoyable <a href="http://www.gamercenteronline.net/tag/holiday/" class="st_tag internal_tag" rel="tag" title="Posts tagged with holiday">holiday</a> season.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=200be7c2-08ef-4189-af5c-c035309f7410" alt=" Happy Holidays From GamerCenterOnline"  title="Happy Holidays From GamerCenterOnline" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/25/happy-holidays-from-gamercenteronline/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/25/happy-holidays-from-gamercenteronline/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dark Void Gets Pixelated on DSiWare</title><link>http://www.gamercenteronline.net/2009/12/23/dark-void-gets-pixelated-on-dsiware/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dark-void-gets-pixelated-on-dsiware</link> <comments>http://www.gamercenteronline.net/2009/12/23/dark-void-gets-pixelated-on-dsiware/#comments</comments> <pubDate>Wed, 23 Dec 2009 13:38:26 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Dark Void]]></category> <category><![CDATA[Dark Void Zero]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[List of DSiWare games and applications]]></category> <category><![CDATA[Mega Man 9]]></category> <category><![CDATA[Nintendo DSi]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12914</guid> <description><![CDATA[Nintendo fans left out of the Dark Void foray, rejoice! Because Capcom hasn&#8217;t forgotten about us. Capcom has revealed its plans for a downloadable prequel, that&#8217;s before the events of Dark Void, exclusively on DSiWare entitled Dark Void Zero. And, much like Mega Man 9, Dark Void Zero is being made with an 8-bit aesthetic [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F23%2Fdark-void-gets-pixelated-on-dsiware%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F23%2Fdark-void-gets-pixelated-on-dsiware%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dark Void Gets Pixelated on DSiWare" alt=" Dark Void Gets Pixelated on DSiWare" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/12/DarkVoid_HangOnWill__bmp_jpgcopy.jpg?cda6c1"><img class="aligncenter size-large wp-image-12915" title="DarkVoid_HangOnWill__bmp_jpgcopy" src="http://www.gamercenteronline.net/wp-content/uploads/2009/12/DarkVoid_HangOnWill__bmp_jpgcopy-1024x576.jpg?cda6c1" alt="DarkVoid HangOnWill  bmp jpgcopy 1024x576 Dark Void Gets Pixelated on DSiWare" width="750" height="430" /></a></p><p><a href="http://www.gamercenteronline.net/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> fans left out of the <em><a href="http://www.gamercenteronline.net/tag/dark-void/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dark Void">Dark Void</a></em> foray, rejoice! Because <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> hasn&#8217;t forgotten about us. <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> has revealed its plans for a downloadable prequel, that&#8217;s before the events of<em> Dark Void</em>, exclusively on DSiWare entitled <em><a href="http://www.gamercenteronline.net/tag/dark-void-zero/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dark Void Zero">Dark Void Zero</a></em>. And, much like <em><a href="http://www.gamercenteronline.net/tag/mega-man-9/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mega Man 9">Mega Man 9</a></em>, <em>Dark Void Zero</em> is being made with an 8-bit aesthetic in mind.</p><p>Feeding on the 8-bit nostalgia, <em>Dark Void Zero</em> will feature an original soundtrack, and evokes players to &#8220;blow&#8221; into the DSi microphone before playing the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> &#8211; this will happen every time the player boots-up the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. Expected to release in January, <em>Dark Void Zero</em> will cost 500 DSi points and requires a DSi to play.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/vbuX5qeHngs&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/vbuX5qeHngs&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><a class="zemanta-pixie-a" title="Reblog this post [with Zemanta]" href="http://reblog.zemanta.com/zemified/14e02d67-b9c4-455f-9d62-3f6188a4c70d/"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/reblog_e.png?x-id=14e02d67-b9c4-455f-9d62-3f6188a4c70d" alt=" Dark Void Gets Pixelated on DSiWare"  title="Dark Void Gets Pixelated on DSiWare" /></a><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/23/dark-void-gets-pixelated-on-dsiware/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/23/dark-void-gets-pixelated-on-dsiware/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Batman: Arkham Asylum Revealed (Updated)</title><link>http://www.gamercenteronline.net/2008/08/12/batman-arkham-asylum-revealed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=batman-arkham-asylum-revealed</link> <comments>http://www.gamercenteronline.net/2008/08/12/batman-arkham-asylum-revealed/#comments</comments> <pubDate>Wed, 13 Aug 2008 00:56:48 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Arkham Asylum]]></category> <category><![CDATA[Batman]]></category> <category><![CDATA[Batman: Arkham Asylum]]></category> <category><![CDATA[Dark Knight]]></category> <category><![CDATA[Game Informer]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Gotham City]]></category> <category><![CDATA[Joker]]></category> <category><![CDATA[Paul Dini]]></category> <category><![CDATA[Rocksteady Studios]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=1368</guid> <description><![CDATA[In the latest issue of the popular video gaming magazine, Game Informer, it has revealed a new Batman game entitled, Batman: Arkham Asylum. The game will be published by Eidos Inteactive and Rocksteady Studios, when you turn on to Rocksteady&#8217;s website it is currently sporting a Batman logo with a countdown. Here&#8217;s the games description [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F08%2F12%2Fbatman-arkham-asylum-revealed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F08%2F12%2Fbatman-arkham-asylum-revealed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Batman: Arkham Asylum Revealed (Updated)" alt=" Batman: Arkham Asylum Revealed (Updated)" /><br /> </a></div><p><img class="alignleft" src="http://gameinformer.com/NR/rdonlyres/659968FA-D3FE-457E-B19F-069D896B204A/16450/gi_cover_joker.jpg" alt="gi cover joker Batman: Arkham Asylum Revealed (Updated)" width="258" height="305" title="Batman: Arkham Asylum Revealed (Updated)" />In the latest issue of the popular video gaming magazine, <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">Game</a> Informer, it has revealed a new <a href="http://www.gamercenteronline.net/tag/batman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman">Batman</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> entitled, <a href="http://www.gamercenteronline.net/tag/batman-arkham-asylum/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman: Arkham Asylum">Batman: Arkham Asylum</a>. The game will be published by Eidos Inteactive and <a href="http://www.gamercenteronline.net/tag/rocksteady-studios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rocksteady Studios">Rocksteady Studios</a>, when you turn on to Rocksteady&#8217;s website it is currently sporting a Batman logo with a countdown. Here&#8217;s the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> description from <a href="http://www.gamercenteronline.net/tag/game-informer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game Informer">Game Informer</a> magazine:</p><p><em>&#8220;This completely original title explores <a href="http://www.gamercenteronline.net/tag/gotham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gotham City">Gotham City</a>’s darkest location, the infamous <a href="http://www.gamercenteronline.net/tag/arkham-asylum/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham Asylum">Arkham Asylum</a>. But as a routine prison transfer goes wrong, the <a href="http://www.gamercenteronline.net/tag/joker/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Joker">Joker</a> sets his demented plan into <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> and Batman comes face to face with an army of his worst enemies. In a dark and gritty setting reminiscent of Bioshock (with a story co-written by <a href="http://www.gamercenteronline.net/tag/paul-dini/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Paul Dini">Paul Dini</a>), Arkham Asylum is setting the stage for a true-to-character Batman game.&#8221;</em></p><p>Is this the new Batman game base off the recently released movie The <a href="http://www.gamercenteronline.net/tag/dark-knight/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dark Knight">Dark Knight</a>? Well, it isn&#8217;t apparently, it just happens to be that EA has all the rights to the Batman movie base games and this is just another Batman game. But, The <a href="http://www.gamercenteronline.net/tag/dark-knight/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dark Knight">Dark Knight</a> fans shouldn&#8217;t worry about there not being a game, why you ask? Because there&#8217;s fact pointing to there being a <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> base off the hit movie. But, until we have official word you&#8217;ll just have to wait on this game&#8230;</p><p><strong><em>Update:</em></strong></p><p>One of the members of the popular gaming forum <a href="http://www.neogaf.com/forum/showthread.php?t=330989" target="_blank"><em>NeoGAF</em></a> has posted the first details for the game from the latest issue of Game Informer.  Here take a look:</p><p><strong>Batman: Arkham Asylum</strong><br /> <strong><br /> 1 Player Action Game</strong></p><p><strong>Publisher:</strong> Eidos<br /> <strong><br /> Developer:</strong> Rocksteady Sudios</p><p><strong>Release:</strong> 2009</p><ul><li> Clever choice of location moves the game away from an open world Spider-Man clone and more into the dark and gritty realm of The Chronicles of Riddick.</li><li> Packed with Batman&#8217;s most dangerous archenemies Arkham Asylum boasts a brand new story reminiscent of the depth and twists of Bioshock.</li><li> Story is written by Paul Dini (Batman: The Animated Series, Detective Comics).</li><li> Wildstorm is crafting the authentic yet distinct new look for all the key characters.</li><li> Gameplay places just as much focus on Batman&#8217;s role as a detective as his combat prowess.</li><li> Game isn&#8217;t being rushed to tie in with any TV/<a href="http://www.gamercenteronline.net/tag/film/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film">Film</a> marketing cycles.</li><li> Game runs on Unreal Engine 3.</li><li> Most of the game is played through an over-the-shoulder perspective.</li><li> You&#8217;re going to see and get to fight against all the big super villains. Seen so far. Joker, Harley Quinn, Killer Croc, Zsasz, Penguin, Riddler, Scarecrow, Poison Ivy, Mr. Freeze and others the magazine doesn&#8217;t want to spoil.</li><li> Allies revealed so far are Commissioner Gordon who plays a big role and Barbara Gordon (aka Oracle) who is your radio contact in the game.</li><li> Game opens with the Joker surrendering himself and subsequently taking over Arkham because of some secret the facility holds.</li><li> Magazine teases that this game will be the ultimate Batman experience so the voice cast will reflect that (Think Kevin Conroy and Mark Hamill).</li><li> Arkham was chosen as a location because of its limitations including the fact that it&#8217;s an island prison. It&#8217;s a persistent location so you can visit any location at anytime including Batman&#8217;s secret on site Bat Cave etc. Don&#8217;t think that just because this is an island prison there will only be small hallways. The developers have taken into account all the construction/destruction of the facility over the years so locals will vary.</li><li> Eidos&#8217; Batman license includes all 70 years of <a href="http://www.gamercenteronline.net/tag/comic-book/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Comic book">comic book</a> fiction so they&#8217;re pulling from all of that.<ul><li><strong>COMBAT:</strong></li></ul></li><li> Boss Battles won&#8217;t necessarily be a series of straight pugilistic fights. Each enemy represents a different side of Batman and not all of them can match his wide skill set. Some battles are focused on combat others will focus on gadgets some are similar to giant Zelda style bosses.</li><li> Combat description in the magazine talks about Batman perched on a high ledge in a wide open room as he watches some of the Joker&#8217;s thugs rifle through drawers. Batman switches to investigation mode using a blue tinted visor that among other things lets Batman see his enemies through walls and identifies things like guns and knives. One thug is carrying a machine gun so Batman jumps of the ledge, spreads his cape and kicks him in the face. He then swipes his cape in a large arc to stun his other enemies and then goes to work on them with a stylish blend of punches, kicks, a knee to the face here a behind the back elbow there. Combat has a gymnastic flourish and is accomplished using only three buttons. Attack, Stun and Throw.</li><li> Combat is only one element of the game so the developers didn&#8217;t want a bunch of button combos that you&#8217;d forget because you&#8217;ll be doing other things besides fighting.</li><li> During battle a combo multiplier at the top of the screen will increase with every strike. Once the combo expires a colony of bats will swirl around Batman and then contribute to an experience bar on the left side of the screen. In an RPG like skill tree system players will be able to distribute points where they prefer. Think Combat moves, faster takedowns, or gadget upgrades like the ability to throw multiple batarangs at the same time.</li><li> Gadgets are revealed by collecting items in secret rooms. You&#8217;ll need gadgets to survive as there are very tough enemies in the game that you can&#8217;t just go head to head with (Think Killer Croc, he&#8217;s 10 feet tall in the game and super tough)</li><li> There are sections that involve sneaking but the developers call them Predatory gameplay sections as stealth tends to imply weakness, they prefer to think of it as picking off the weak people or people you wouldn&#8217;t last too long in direct fight with from strong positions. The example they give in the article is Batman creating distractions with bodies and victim&#8217;s yells and then stalking the guards as they go to inspect.<ul><li><strong>DETECTIVE:</strong></li></ul></li><li> Developers have come up with a very &#8220;sexy&#8221; CSI style for forensic puzzles because Batman will always have the very latest gadgets.</li><li> Investigative mode is the centerpiece in Batman&#8217;s arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database.</li><li> They also mention another forensic gadget, a fingerprint tracker that allow Batman to follow trails of fingerprints.<ul><li><strong>OTHER:</strong></li></ul></li><li> Magazine hints at the ability to play as the villains in the game. Not sure if this is inserted directly into the game or available as a second playthrough option.</li><li> Magazine lists a few suggested reading items. Arkham Asylum: A Serious House on Serious Earth, Batman: The Last Arkham, and Arkham Asylum: Living <a href="http://www.gamercenteronline.net/tag/hell/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hell">Hell</a>.<ul><li><strong>GRAPHICS:</strong></li></ul></li><li> Game is very gritty looking. The screens in the mag are all inside Arkham and show case a few hallways, The Riddler&#8217;s cell, A sewer etc. Lots of great lighting going on.</li><li> Character redesigns are pretty good for the most part. Joker looks like classic Joker only with Heath Ledger style make up (long drawn on red lipstick etc.) he still has a the bright purple suit and bright green hair. Definitely more sinister looking than say the TAS Joker. Killer Croc is huge and looks more like Jim Lee&#8217;s Hush redesign as opposed to some of the more human renditions of him.</li><li> Batman is in the Black and Grey costume. It looks more like armor however his gauntlets in particular look like the ones from TDK. Overall it looks very awesome.</li><li> They show screens of fights and predator segments and all look very interesting and very Batman in scope. Lots of classic poses etc.</li><li> You can control Batarangs from first person mode.</li></ul><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/08/12/batman-arkham-asylum-revealed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/08/12/batman-arkham-asylum-revealed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Grand Theft Auto IV Impressions</title><link>http://www.gamercenteronline.net/2008/04/29/grand-theft-auto-iv-impressions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=grand-theft-auto-iv-impressions</link> <comments>http://www.gamercenteronline.net/2008/04/29/grand-theft-auto-iv-impressions/#comments</comments> <pubDate>Tue, 29 Apr 2008 23:57:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Grand Theft Auto]]></category> <category><![CDATA[Grand Theft Auto IV]]></category> <category><![CDATA[GTA]]></category> <category><![CDATA[Gta Iv]]></category> <category><![CDATA[List of characters in Grand Theft Auto IV]]></category> <category><![CDATA[Niko Bellic]]></category> <category><![CDATA[Rockstar Games]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.GamerCenterOnline.net/?p=471</guid> <description><![CDATA[After playing almost four hours of Grand Theft Auto it&#8217;s about time we give you our impressions about the game. If you did not know, Grand theft Auto IV follows the story of Niko Bellic, a veteran of the Bosnian war, who has came to America to follow the America dream (the high life, woman, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F04%2F29%2Fgrand-theft-auto-iv-impressions%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2008%2F04%2F29%2Fgrand-theft-auto-iv-impressions%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Grand Theft Auto IV Impressions " alt=" Grand Theft Auto IV Impressions " /><br /> </a></div><p><img src="http://www.siliconera.com/news/0703/simpsonsgtavc.jpg" alt="simpsonsgtavc Grand Theft Auto IV Impressions " width="326" height="246" title="Grand Theft Auto IV Impressions " /> After playing almost four hours of <a href="http://www.gamercenteronline.net/tag/grand-theft-auto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grand Theft Auto">Grand Theft Auto</a> it&#8217;s about time we give you our impressions about the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>.</p><p><em>If you did not know, <a href="http://www.gamercenteronline.net/tag/grand-theft-auto-iv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grand Theft Auto IV">Grand theft Auto IV</a> follows the story of <a href="http://www.gamercenteronline.net/tag/niko-bellic/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Niko Bellic">Niko Bellic</a>, a veteran of the Bosnian war, who has came to America to follow the America dream (the high life, woman, cars and big houses) and that just the beginning. </em></p><p>At first the game feels as if you have seen it all before but, after 30 min you jabber to yourself then you come to reality and tell yourself that this more then just a brand new game it&#8217;s an whole new Grand Theft Auto.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2008/04/29/grand-theft-auto-iv-impressions/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2008/04/29/grand-theft-auto-iv-impressions/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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