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		<title>Rag Doll Kung Fu: Fists of Plastic Michael Jackson Tribute</title>
		<link>http://www.gamercenteronline.net/2009/07/03/rag-doll-kung-fu-fists-of-plastic-michael-jackson-tribute/</link>
		<comments>http://www.gamercenteronline.net/2009/07/03/rag-doll-kung-fu-fists-of-plastic-michael-jackson-tribute/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 20:44:37 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Kung Fu]]></category>
		<category><![CDATA[Martial arts]]></category>
		<category><![CDATA[Michael Jackson]]></category>
		<category><![CDATA[Rag Doll Kung Fu]]></category>
		<category><![CDATA[Schools and Instruction]]></category>
		<category><![CDATA[Shaolin]]></category>
		<category><![CDATA[Smooth Criminal]]></category>
		<category><![CDATA[Sports]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9755</guid>
		<description><![CDATA[
Michael Jackson maybe gone, but he&#8217;s not forgotten. One gamer may note of this with there very amazing tribute to  Michael Jackson, the King of Pop, using the characters within the Rag Doll Kung Fu: Fists of Plastic arcade title. The characters in the video are performing &#8220;Smooth Criminal&#8221;.



]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9607" title="mj" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/mj.jpg" alt="mj" width="750" height="400" /></p>
<p>Michael Jackson maybe gone, but he&#8217;s not forgotten. One gamer may note of this with there very amazing tribute to  Michael Jackson, the King of Pop, using the characters within the <em>Rag Doll Kung Fu: Fists of Plastic</em> arcade title. The characters in the video are performing &#8220;Smooth Criminal&#8221;.</p>
<p><span id="more-9755"></span></p>
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		<title>Dante&#8217;s Inferno &#8220;Gameplay Revealed&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/07/03/dantes-inferno-gameplay-revealed-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/07/03/dantes-inferno-gameplay-revealed-trailer/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 16:49:24 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Colleges and Universities]]></category>
		<category><![CDATA[Dante Alighieri]]></category>
		<category><![CDATA[Dantes Inferno]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[GameTrailers]]></category>
		<category><![CDATA[Geoff Keighley]]></category>
		<category><![CDATA[Illinois]]></category>
		<category><![CDATA[Jonathan Knight]]></category>
		<category><![CDATA[Little Egypt]]></category>
		<category><![CDATA[Missouri]]></category>
		<category><![CDATA[Periods and Movements]]></category>
		<category><![CDATA[Southern Illinois]]></category>
		<category><![CDATA[Southern Illinois University]]></category>
		<category><![CDATA[Television]]></category>
		<category><![CDATA[United States]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9732</guid>
		<description><![CDATA[
During the latest episode of GameTrailers TV, Geoff Keighley and the team at Visceral Games revealed the first ever gameplay trailer for their upcoming title Dante&#8217;s Inferno. Now, enough talking about it, it&#8217;s time to show.
&#8220;The time is right for the world of interactive entertainment to adapt this literary masterpiece, and to re-introduce Dante to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/di2.jpg" alt="" width="750" height="425" /></p>
<p>During the latest episode of GameTrailers TV, Geoff Keighley and the team at Visceral Games revealed the first ever gameplay trailer for their upcoming title <em>Dante&#8217;s Inferno</em>. Now, enough talking about it, it&#8217;s time to show.</p>
<p>&#8220;The time is right for the world of interactive entertainment to adapt this literary masterpiece, and to re-introduce Dante to an audience that, until now, may have been unfamiliar with the remarkable details of this great work of art,&#8221; said Jonathan Knight, executive producer for <em>Dante’s Inferno</em>. &#8220;It’s the perfect opportunity to fuse great gameplay with great story.&#8221;</p>
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		<title>Namco Bandai Acquires Dragon Ball Franchise</title>
		<link>http://www.gamercenteronline.net/2009/07/02/namco-bandai-acquires-dragon-ball-franchise/</link>
		<comments>http://www.gamercenteronline.net/2009/07/02/namco-bandai-acquires-dragon-ball-franchise/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 03:38:13 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Dragon Ball]]></category>
		<category><![CDATA[FUNimation Entertainment]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Namco Bandai Games]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[playstation 3]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9723</guid>
		<description><![CDATA[
Namco Bandai has announced that its secured exclusive North American rights to publish all future Dragon Ball titles &#8220;across all major consoles and handhelds&#8221; for the next five years, beginning in January 2010.
Along with this, Namco Bandai has secured the right to initially publish three Dragon Ball titles in 2009, Dragon Ball: Raging Blast for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/07/dragon_ball_nbg.jpg" alt="" width="750" height="419"></p>
<p>Namco Bandai has announced that its secured exclusive North American rights to publish all future Dragon Ball titles &#8220;across all major consoles and handhelds&#8221; for the next five years, beginning in January 2010.</p>
<p>Along with this, Namco Bandai has secured the right to initially publish three Dragon Ball titles in 2009, <em>Dragon Ball: Raging Blast</em> for the Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system, <em>Dragon Ball: Revenge of King Piccolo</em> exclusively for Wii, and <em>Dragon Ball Z: Attack of the Saiyans </em>exclusively for Nintendo DS.</p>
<p>“We are very excited to have signed this long term agreement with Toei Animation Co., Ltd and FUNimation  Entertainment, which grants Namco Bandai Games North American multi-platform rights to the testosterone-driven, action-packed world of Dragon Ball,&#8221;said Makoto Iwai, Executive Vice President and Chief Operating Officer at Namco Bandai Games America Inc..</p>
<p>&#8220;This move reunites Namco Bandai Games with the Dragon Ball series in North America which will considerably increase our ability to develop titles that perfectly capture every nuance of what makes the Dragon Ball world exciting to the consumer.&#8221;</p>
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		<title>Batman: Arkham Asylum &#8220;Inside The Asylum&#8221; &#8211; Part 1</title>
		<link>http://www.gamercenteronline.net/2009/07/02/arkham-asylum-behind-the-scenes-of-arkham-asylum-part-1/</link>
		<comments>http://www.gamercenteronline.net/2009/07/02/arkham-asylum-behind-the-scenes-of-arkham-asylum-part-1/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 01:16:30 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arkham Asylum]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Eidos Interactive]]></category>
		<category><![CDATA[Rocksteady Studios]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Warner Bros. Interactive Entertainment]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9701</guid>
		<description><![CDATA[Take an in-depth look into Gotham’s home for the criminally insane!
With the new Inside The Asylum behind the scenes video, Eidos Inc. and Warner Bros. Interactive Entertainment go deep within the walls of Arkham Asylum to showcase Batman’s most notorious enemies as well as the creators of the Batman: Arkham Asylum videogame.
The all new video [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-8144" title="batman2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/05/batman2.jpg" alt="batman2" width="200" height="400" />Take an in-depth look into Gotham’s home for the criminally insane!</p>
<p>With the new Inside The Asylum behind the scenes video, Eidos Inc. and Warner Bros. Interactive Entertainment go deep within the walls of Arkham Asylum to showcase Batman’s most notorious enemies as well as the creators of the <em>Batman: Arkham Asylum</em> videogame.</p>
<p>The all new video features insightful interviews with Game Director Sefton Hill and Lead Narrative Designer Paul Crocker from Rocksteady Studios as well as famed <em>Batman: The Animated Series</em> and <em>Batman: Arkham Asylum</em> writer, Paul Dini.</p>
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		<item>
		<title>Battlefield 1943 Finally Dated</title>
		<link>http://www.gamercenteronline.net/2009/07/02/battlefield-1943-finally-dated/</link>
		<comments>http://www.gamercenteronline.net/2009/07/02/battlefield-1943-finally-dated/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 01:16:16 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Battlefield]]></category>
		<category><![CDATA[Battlefield 1943]]></category>
		<category><![CDATA[Dice]]></category>
		<category><![CDATA[First-person shooter]]></category>
		<category><![CDATA[Frostbite Engine]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[PLAYSTATION Network]]></category>
		<category><![CDATA[Xbox LIVE]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9704</guid>
		<description><![CDATA[
After months of wondering when we&#8217;re going to get a chance to play the game, DICE has announced today that Battlefield 1943 will be available on July 8th on Xbox Live and on July 9th for the PlayStation Network.
&#8220;Battlefield 1943 is going to change consumer expectations of what a downloadable game can be. By offering [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.gameinformer.com/NR/rdonlyres/6A1F4A45-1A75-4247-8971-7A9D7DAD9AC7/18291/Battlefield1943Small.jpg" alt="" width="750" height="419" /></p>
<p>After months of wondering when we&#8217;re going to get a chance to play the game, DICE has announced today that <em>Battlefield 1943</em> will be available on July 8th on Xbox Live and on July 9th for the PlayStation Network.</p>
<p>&#8220;<em>Battlefield 1943</em> is going to change consumer expectations of what a downloadable game can be. By offering Frostbite’s next generation destruction technology with a full Vehicle Warfare FPS multiplayer experience at a mere 560MB, <em>Battlefield 1943</em> sets a new standard,&#8221; said Gordon Van Dyke, Producer on Battlefield 1943. &#8220;Our goal is to blow people away with a fully accessible, retail-calibre game for veteran Battlefield fans and shooter fans alike to enjoy for only $9.99.&#8221;</p>
<p><em>Battlefield 1943</em> is an all-new download-only action game that brings DICE’s first-class vehicular warfare to gamers.</p>
]]></content:encoded>
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		<title>Silverlight Brings Advertisements To Xbox Live</title>
		<link>http://www.gamercenteronline.net/2009/07/01/silverlight-brings-advertisements-to-xbox-live/</link>
		<comments>http://www.gamercenteronline.net/2009/07/01/silverlight-brings-advertisements-to-xbox-live/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 01:15:33 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[1080p]]></category>
		<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Advertising campaign]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Xbox LIVE]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9669</guid>
		<description><![CDATA[
Advertisement innovation. That&#8217;s what Microsoft plans to do by bringing Silverlight to Xbox Live.
Apparently, Microsoft &#8220;plans to bring IAB specifications for rich media technologies, including Silverlight, to Xbox Live within the year.&#8221; Enabling companies to build advertising campaigns that span four screens: computers, mobile phones, Surface and now televisions.
Silverlight as a technology is similar in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/ads.jpg" alt="" width="750" height="419" /></p>
<p>Advertisement innovation. That&#8217;s what Microsoft plans to do by bringing Silverlight to Xbox Live.</p>
<p>Apparently, Microsoft &#8220;plans to bring IAB specifications for rich media technologies, including Silverlight, to Xbox Live within the year.&#8221; Enabling companies to build advertising campaigns that span four screens: computers, mobile phones, Surface and now televisions.</p>
<p>Silverlight as a technology is similar in intent to Adobe Flash. It is used for advertising as well as other purposes, such as browser-based games and video streaming. The arrival of Silverlight to the Xbox 360 aims to boost campaigns on Xbox Live by turning ads into interactive and interconnected experiences.</p>
<p><em>Media Post</em> reports:</p>
<p><em>Silverlight-powered media on Xbox will have the same appearance as ads seen on a Web browser. Think technology that competes with Flash, only supported by 6 million Silverlight developers worldwide who now have the option to tap a variety of Microsoft tools and technologies and develop marketing campaigns for Xbox. </em></p>
<p>&#8220;Today, movie trailers are available in a high-definition (HD) format, but Silverlight will deliver 1080p HD and 5.1 surround sound without discs directly into the Xbox.&#8221; Sean Alexander, director at Microsoft&#8217;s Advertising Business Group, told MediaPost.</p>
<p>[<a href="http://www.mediapost.com/publications/?fa=Articles.showArticle&amp;art_aid=108853"><em>Microsoft Silverlight For Xbox Live Eases Creative Across Platforms</em></a> via Media Post]</p>
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		<title>Grease The Video Game Announced, Summer Loving</title>
		<link>http://www.gamercenteronline.net/2009/07/01/grease-the-video-game-announced-summer-loving/</link>
		<comments>http://www.gamercenteronline.net/2009/07/01/grease-the-video-game-announced-summer-loving/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 01:15:07 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Grease]]></category>
		<category><![CDATA[John Kavanagh]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Paramount Digital Entertainment]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9684</guid>
		<description><![CDATA[
Grease gets summer loving from 505 Games and Paramount Digital Entertainment with the announcement that 505 Games has secured the global publishing rights for a video game based on the original high school musical. The game will be will oversee and publish for the Nintendo Wii and Nintendo DS.
The Grease video game will allow players [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://entimg.msn.com/i/PMG/grease_530.jpg" alt="" width="750" height="350" /></p>
<p><em>Grease</em> gets summer loving from 505 Games and Paramount Digital Entertainment with the announcement that 505 Games has secured the global publishing rights for a video game based on the original high school musical. The game will be will oversee and publish for the Nintendo Wii and Nintendo DS.</p>
<p>The<em> Grease</em> video game will allow players to sing and dance alongside Danny, Sandy, The Pink Ladies and the T-Birds. The game will take full advantage of the Nintendo Wii’s motion-sensing controls and microphone, and the DS’s touch screen to create exciting gameplay for casual and family gamers eager to experience <em>Grease</em> in a new medium.</p>
<p>&#8220;We are really excited about working with Paramount Digital Entertainment to turn this world famous film into a video game for the very first time. Working with such a well known and much loved brand is a great opportunity and we believe the collaboration further strengthens 505 Games’ entertainment portfolio,&#8221; commented Ian Howe, Managing Director 505 Games.</p>
<p>&#8220;Paramount Digital Entertainment is pleased to be working with 505 Games to develop<em> Grease</em>,&#8221; said John Kavanagh, Senior Vice President of Video Games for Paramount Digital Entertainment. &#8220;<em>Grease </em>is the ideal opportunity to reach a broad gaming audience who love to sing, dance and have fun with a party-style game.&#8221;</p>
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		<title>Kyle Ward Hired Write For Hitman 2</title>
		<link>http://www.gamercenteronline.net/2009/07/01/kyle-ward-hired-write-for-hitman-2/</link>
		<comments>http://www.gamercenteronline.net/2009/07/01/kyle-ward-hired-write-for-hitman-2/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 01:14:44 +0000</pubDate>
		<dc:creator>Kevin Lee</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[20th Century Fox]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Box office]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Film adaptation]]></category>
		<category><![CDATA[Hitman]]></category>
		<category><![CDATA[Hitman 2]]></category>
		<category><![CDATA[Kane & Lynch: Dead Men]]></category>
		<category><![CDATA[Kyle Ward]]></category>
		<category><![CDATA[Shopping]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Tickets]]></category>
		<category><![CDATA[Timothy Olyphant]]></category>
		<category><![CDATA[Video Game Movies]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9511</guid>
		<description><![CDATA[The sequel to the film adaptation of Hitman is in production, according to a new report by movie site IESB.
Writer Kyle Ward, also attached to the Kane &#38; Lynch adaptation, is handling the script for Hitman 2. Producers Adrian Askarieh, Daniel Alter and Chuck Gordon will return to work on the project.
The original Hitman movie, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://upload.wikimedia.org/wikipedia/en/thumb/2/24/Agent47.jpg/260px-Agent47.jpg" alt="" width="260" height="381" />The sequel to the film adaptation of<em> Hitman</em> is in production, according to a new report by movie site <a rel="nofollow" href="http://www.iesb.net/index.php?option=com_content&amp;task=view&amp;id=7070&amp;Itemid=99" target="_blank">IESB</a>.</p>
<p>Writer Kyle Ward, also attached to the <em>Kane &amp; Lynch </em>adaptation, is handling the script for <em>Hitman 2</em>. Producers Adrian Askarieh, Daniel Alter and Chuck Gordon will return to work on the project.</p>
<p>The original Hitman movie, released in 2007, starred Deadwood veteran Timothy Olyphant in the role as Agent 45 himself. Despite dismal reviews, the film eventually raked in $99.9 million at the box office.</p>
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		<title>Uncharted 2 To Get Another Mulitplayer Demo</title>
		<link>http://www.gamercenteronline.net/2009/06/30/uncharted-2-to-get-another-mulitplayer-demo/</link>
		<comments>http://www.gamercenteronline.net/2009/06/30/uncharted-2-to-get-another-mulitplayer-demo/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 01:09:48 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Browser Based]]></category>
		<category><![CDATA[Cooperative gameplay]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Multiplayer video game]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[Single-player video game]]></category>
		<category><![CDATA[uncharted-drakes-fortune]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9661</guid>
		<description><![CDATA[
In an ongoing discussion with Naughty Dog, co-president, Evan Wells stated that fans should expect to sample the games multiplayer once more before Uncharted 2&#8217;s historical release &#8211; which hasn&#8217;t been announced yet.
&#8220;Yes, we’re going to have another multiplayer demo before the game hits shelves. The exact timing isn’t finalized yet, but it should be [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.puolenkuunpelit.com/kauppa/images/ps3_uncharted2_01.jpg" alt="" width="750" height="419" /></p>
<p>In an <em><a href="http://blog.us.playstation.com/2009/06/30/uncharted-2-live-chat-with-naughty-dog/">ongoing discussion with Naughty Dog</a></em>, co-president, Evan Wells stated that fans should expect to sample the games multiplayer once more before <em>Uncharted 2&#8217;s</em> historical release &#8211; which hasn&#8217;t been announced yet.</p>
<p>&#8220;Yes, we’re going to have another multiplayer demo before the game hits shelves. The exact timing isn’t finalized yet, but it should be available to an even wider group this time, so if you missed the last one I don’t think you’ll have any problem getting in this one.&#8221;</p>
<p>Developed by Naughty Dog, <em>Uncharted 2: Among Thieves</em>, the highly-anticipated follow up to <em>Uncharted: Drake’s Fortune</em>, will feature up to 10 players in 5-versus-5 competitive gameplay. Cooperative multiplayer modes allow up-to-3 players to progress through a variety of environments by working together to accomplish set objectives.</p>
<p>Using a robust party system, groups of players will remain together in ranked and custom matches while earning currency, which used in combination with currency earned in single player missions, will unlock additional content and upgrades.</p>
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		<title>EA &#8220;Launched Too Many New IPs&#8221; In 2008</title>
		<link>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/</link>
		<comments>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 22:03:04 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Games]]></category>
		<category><![CDATA[Edge]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Frank Gibeau]]></category>
		<category><![CDATA[Gamasutra]]></category>
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9642</guid>
		<description><![CDATA[
Last year, EA release some very interesting new titles; raging from parkour to mutant space creatures. The key to success? Hardly, because EA seems to think that, that was its down fall in 2008.
&#8220;I think in the spirit of your question, I think we launched too many new IPs all at once in Q3,&#8221; said [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www1.on-mirrors-edge.com/screenshots/mirrors_edge_pre_e3_01.jpg" alt="" width="750" height="419" /></p>
<p>Last year, EA release some very interesting new titles; raging from parkour to mutant space creatures. The key to success? Hardly, because EA seems to think that, that was its down fall in 2008.</p>
<p>&#8220;I think in the spirit of your question, I think we launched too many new IPs all at once in Q3,&#8221; said EA&#8217;s Frank Gibeau in an interview with <em><a href="http://www.gamasutra.com/view/feature/4063/a_different_track_frank_gibeau_.php?page=3">Gamasutra</a></em>.</p>
<p>&#8220;I would have spread them out and found better windows for them. I would have had longer marketing for them. The marketing cycles were fairly short. We didn&#8217;t have enough assets to really build the fanbase, build the community, and get that long lead demand built,&#8221; he continued.</p>
<p>&#8220;So I probably in hindsight would have picked a couple different windows for <em>Dead Space</em> and <em>Mirror&#8217;s Edge</em>.&#8221;</p>
<p>In the shadow of Gibeau&#8217;s statement, yes!!! If their titles had more time to develope a stronger fan base, the sales would have seen a increase, along with, stronger interest. Just look at <em>Valkyria Chronicles.</em></p>
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		<title>ODST Features An Open World, Natal Considered For &#8220;Reach&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/29/odst-features-an-open-world-natal-considered-for-reach/</link>
		<comments>http://www.gamercenteronline.net/2009/06/29/odst-features-an-open-world-natal-considered-for-reach/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 00:18:01 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[halo-3-odst]]></category>
		<category><![CDATA[Joseph Staten]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Seattle Times]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9628</guid>
		<description><![CDATA[
If you were under the impression that Bungie&#8217;s upcoming shooter Halo 3: ODST would be a straight-forward linear shooter, you&#8217;re very mistaken, said Bungie to The Seattle Times in a recent interview.
&#8220;We&#8217;re doing a lot of pretty neat things in terms of mixing it up, introducing some non-linearity, some free exploration,&#8221; said Joseph Staten, writer [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9008" title="haloreach" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/haloreach_01.jpg" alt="haloreach" width="750" height="295" /></p>
<p>If you were under the impression that Bungie&#8217;s upcoming shooter <em>Halo 3: ODST</em> would be a straight-forward linear shooter, you&#8217;re very mistaken, said Bungie to <em><a href="http://seattletimes.nwsource.com/html/businesstechnology/2009395945_brier29.html">The Seattle Times</a></em> in a recent interview.</p>
<p>&#8220;We&#8217;re doing a lot of pretty neat things in terms of mixing it up, introducing some non-linearity, some free exploration,&#8221; said Joseph Staten, writer and creative director of <em>ODST</em>.</p>
<p>&#8220;This is also a mystery story so there&#8217;s a lot more clue-finding and mystery-solving than you would normally find in a game of this kind &#8211; nothing that strays too far from the fun &#8216;<em>Halo</em>&#8216; experience, but we definitely decided to take a little bit of risk and have some fun with this one,&#8221; he continued.</p>
<p>Along with that, Bungie also got a early look at <em>Project Natal, a</em> motion-sensing controller that Microsoft is developing for the Xbox 360. Bungie Studio President Harold Ryan said, when speaking on <em>Project Nata</em><em>l</em>, that &#8221; he absolutely think[s that] &#8216;<em>Reach</em>&#8216; could be enabled with it.&#8221;</p>
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		<title>UFC 2009 Undisputed Review &#8220;IT&#8217;S OVER!!!&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/29/ufc-2009-undisputed-review-its-over/</link>
		<comments>http://www.gamercenteronline.net/2009/06/29/ufc-2009-undisputed-review-its-over/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 22:51:45 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Martial arts]]></category>
		<category><![CDATA[Mike Goldberg]]></category>
		<category><![CDATA[Muay Thai]]></category>
		<category><![CDATA[Sport]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[UFC 2009 Undisputed]]></category>
		<category><![CDATA[Ultimate Fighting Championship]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9266</guid>
		<description><![CDATA[It&#8217;s been along time since UFC fans have had the pleasure of playing a video game with their favorite fighters within the virtual octagon. So long, in fact, that THQ had to build the game from the ground up with the help of the developers over at Yuke&#8217;s Media Creations, in order to &#8220;make up [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been along time since UFC fans have had the pleasure of playing a video game with their favorite fighters within the virtual octagon. So long, in fact, that THQ had to build the game from the ground up with the help of the developers over at Yuke&#8217;s Media Creations, in order to &#8220;make up for the mistakes of previous title&#8221;. However, one can only wonder what&#8217;s so different; what makes this game so good and worth the wait?</p>
<p>When playing through UFC one of the many things you&#8217;ll notice is how well <em>UFC 2009 Undisputed</em> translates one of the most complex hand-on-hand combat sports into a enjoyable experience. The game has three fighting positions that can be executed during a fight: on your feet, the clinch, and your ground game. These positions blend together nicely, and depending on which moves you execute, in whatever position, you can execute a number of different combinations.</p>
<p>However, if I were to give you some advice, I&#8217;d say to go through the in-depth tutorial. Firstly, because it&#8217;s a requirement; but also because you&#8217;ll need it. And don&#8217;t try the online mode unless you have gone through at least half of the game&#8217;s career mode. This is because <em>UFC 2009 Undisputed</em> isn&#8217;t a game in where you just pick it up and start playing. Every fighter within this game has their own unique fighting style &#8211; Muay Thai, kickboxing, boxing, Brazillain Jui-Jitsu, wrestling, and Judo. You&#8217;ll have to learn each fighter&#8217;s style before you take anyone one.</p>
<p>Speaking of fighting, <em>UFC 2009 Undisputed&#8217;s</em> in-ring combat really puts an emphasis on realism. The title&#8217;s hand-to-hand combat has to be the most detailed part of it. Depending on your distance from your opponent, you can perform different strikes. The same goes for the clinch, but there&#8217;s a different aspect to it. In addition, to add the realism, the makers of Undisputed digitally recreated actual referees and corner men to add to the experience. But the real star is the amazing commentary from Joe Rogen and Mike Goldberg &#8211; the commentators from the actual events.</p>
<p><img class="aligncenter" src="http://www.dpadmagazine.com/wp-content/uploads/2009/05/ufc1.jpg" alt="" width="750" height="419" /></p>
<p><em>UFC 2009 Undisputed</em> gives you the ability to create your own Ultimate Fighter &#8211; starting from the bottom, fighting your way to the top. But you&#8217;ll have to balance your Ultimate Fighter&#8217;s scheduling and training throughout your calender in the career mode, because it can ultimately affect your fights in the future. However, there are three major things that you&#8217;ll focus on during your time before a match: strength, speed, and cardio. Along with that, you can spar against AI opponents, gaining points to fill up any of your sixteen fighting style bars, which help customize which position your fighter&#8217;s really good at.</p>
<p>Graphically, everything looks sound within the octagon. The 80+ fighters look and fight like their reality-based counterparts, and the frame rate stays solid throughout a match. They developers were even nice enough to add damage calculation to the character models, and, when blood flies from one of these injured spots, it will stay on the floor for the whole match.</p>
<p>I have only a few problems with <em>UFC 2009 Undisputed</em>.  Firstly is that flash knockouts happen way too often. Being a man that loves to fight tectonically, when a flash knockout happens out of the blue, it angers me and many players like me. Also, the soundtrack could have a lot more sounds featured throughout, because Undead can only rock for so long. Another thing is, they could have added the fighters walking into the virtual octagon much like they do on the televised events.</p>
<p><strong><em>Closing Statement:</em></strong></p>
<p>While it&#8217;s easy to say that <em>Undisputed</em> has its problems, there&#8217;s no denying that it&#8217;s a great fighting game. It&#8217;s atmospheric, and the characters feel and sound authentic. It seems that THQ have found themselves a yearly title that can hopefully stand the test of time. If you&#8217;re a fan of any fighting game, this is something that you should give a try.</p>
<blockquote><p>Score: A-</p></blockquote>
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		<title>X-Men Origins: Wolverine Game Review &#8220;Grrr&#8230;&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/29/x-men-origins-wolverine-game-review-grrr/</link>
		<comments>http://www.gamercenteronline.net/2009/06/29/x-men-origins-wolverine-game-review-grrr/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 22:51:11 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Africa]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Hugh Jackman]]></category>
		<category><![CDATA[Motion Picture Association of America film rating system]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[William Stryker]]></category>
		<category><![CDATA[Wolverine]]></category>
		<category><![CDATA[X-Men Origins Wolverine]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9164</guid>
		<description><![CDATA[Movie based games normally aren&#8217;t as good as they appear, but when a developer gets that movie and game combination just right, they can amaze everyone with their final product. X-Men Origins: Wolverine is just that kind of game, but instead of some hand-me-down PG-13 character, you get a Wolverine that stays true to Wolverine. [...]]]></description>
			<content:encoded><![CDATA[<p>Movie based games normally aren&#8217;t as good as they appear, but when a developer gets that movie and game combination just right, they can amaze everyone with their final product. X-Men Origins: Wolverine is just that kind of game, but instead of some hand-me-down PG-13 character, you get a Wolverine that stays true to Wolverine. Because of this, &#8220;the kiddies&#8221; can&#8217;t take on this role of Wolverine &#8211; thanks to some very brutal decapitations &#8211; but that just sucks for them.</p>
<p>Following events from the film, the game tosses you in into the tattered white tank top of Weapon X in a setting all too familiar from the movie. However, X-Men Origins adds a lot of back story into it. The game centers around the time when Logan was running with his commanding officer Stryker and Sabertooth doing animalistic missions within Africa. But that isn&#8217;t all, the title also follows Lugan&#8217;s turn from the group for a better life &#8211; but we all know how that turns out. So now, he&#8217;s on a one man mission of revenge. However, for some reason, the game finds away to pop in and out of these timelines, which sometimes can get a bit tedious.</p>
<p>Luckily, this game isn&#8217;t much about story; it&#8217;s mostly about hacking &#8216;n&#8217; slashing your way though waves and waves of enemies. Thanks to some quick reaction, combat provides enough variety in its moves to keep things up to speed and interesting, while the ability to unlock special moves and upgrade them with points earned by experience offers an rewarding sense of progress. But without some of these controls such as the game&#8217;s lunges, blocks, rolls, and special moves &#8211; handled by shoulder buttons and triggers &#8211; the controls feel sufficiently different to most other hack &#8216;n&#8217; slash titles. And once you get the hang of things, you&#8217;ll soon find yourself a pro.</p>
<p><img class="aligncenter" src="http://www.crushfragdestroy.com/wp-content/gallery/x-men-origins-wolverine-screens/wolverine_fight_scene_2.jpg" alt="" width="750" height="419" /></p>
<p>Another thing that&#8217;s interesting about X-Men Origins is the new health system they have finally given to Wolverine. Like before there is a heath bar, but you won&#8217;t need it because Wolverine has the ability to heal in-game. When bullets fly into Wolverine, the holes appear in his chest and they begin to bleed out. Along this, you can also see the shirt being torn off of Logan back as enemy bullets and explosions hit him.</p>
<p>When playing thought this game, I found that there there hasn&#8217;t been much work on the characters within the design department. There are three character types that aren&#8217;t bosses, and depending on which mission you are on, there are different character skins you will be able to fight. Don&#8217;t get me wrong, there are many special moves and attacks that you can utilise, but you can only do something for so long before you get bored of it. This is want happens with X-Men Origins. Sure, adding new character skins in the mix is a nice aspect, but there&#8217;s aren&#8217;t that many of them to keep things fresh.</p>
<p><em><strong>Closing Statement:</strong></em></p>
<p>There&#8217;s only so much you can ask from a movie game, but lucky, X-Men Origins is able to capture them all well. When I was playing though this game I was surprised by all the things they&#8217;ve added to give the game replay valve. I played though this game twice: the first to beat it, and the second to find all the extra collectables and ablites. There have been very few movie games that people can consider good, however I&#8217;m happy to tell you that X-Men Origins: Wolverine happens to be one of these games.</p>
<blockquote><p>Score: B+</p></blockquote>
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		<title>Sony Comments on The Passing of The &#8216;King of Pop&#8217;</title>
		<link>http://www.gamercenteronline.net/2009/06/28/sony-comments-on-the-passing-of-king-of-pop/</link>
		<comments>http://www.gamercenteronline.net/2009/06/28/sony-comments-on-the-passing-of-king-of-pop/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 00:20:47 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Howard Stringer]]></category>
		<category><![CDATA[Michael Jackson]]></category>
		<category><![CDATA[Record label]]></category>
		<category><![CDATA[Rolf Schmidt-Holtz]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sony Corporation]]></category>
		<category><![CDATA[Sony Music]]></category>
		<category><![CDATA[Sony/ATV Music Publishing]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9606</guid>
		<description><![CDATA[
There&#8217;s no hiding it, everyone was affected by the passing of the &#8220;King of Pop&#8221; Micheal Jackson, but what does Jackson&#8217;s record label Sony Corporation have to say on his passing.
Commenting on his passing first, Sir Howard Stringer, Chairman, CEO and President of Sony Corporation: &#8220;Michael Jackson was a brilliant troubadour for his generation, a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9607" title="mj" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/mj.jpg" alt="mj" width="750" height="350" /></p>
<p>There&#8217;s no hiding it, everyone was affected by the passing of the &#8220;King of Pop&#8221; Micheal Jackson, but what does Jackson&#8217;s record label<em> Sony Corporation</em> have to say on his passing.</p>
<p>Commenting on his passing first, <em><strong>Sir Howard Stringer</strong></em>, Chairman, CEO and President of Sony Corporation: &#8220;Michael Jackson was a brilliant troubadour for his generation, a genius whose music reflected the passion and creativity of an era.&#8221;</p>
<p>&#8220;His artistry and magnetism changed the music landscape forever. We have been profoundly affected by his originality, creativity and amazing body of work. The entire Sony family extends our deepest condolences to his family and to the millions of fans around the world who loved him,&#8221; he continued.</p>
<p><em><strong>Rolf Schmidt-Holtz</strong></em>, CEO, Sony Music Entertainment, said: &#8220;Michael Jackson&#8217;s unsurpassed artistry and beloved music brought joy to every corner of the world.&#8221;</p>
<p>We join today with his millions of fans in expressing our profound sadness and we offer our deepest condolences to his family and loved ones. It was a true privilege for all of us in the Sony Music family to work with one of the most talented superstars in the history of music. We will miss him greatly,&#8221; Schmidt-Holtz continued.</p>
<p><strong><em>Martin Bandier</em></strong>, Chairman &amp; CEO of Sony/ATV Music Publishing, said: &#8220;Michael was the kind of amazing talent that comes along once in a lifetime. He was an incredible recording artist, an insightful businessman, an unmatched performer, and a true icon. To all of us at Sony/ATV Music Publishing, he was also a trusted and passionate partner, who was very proud of our accomplishments. He will be dearly missed. We wish his children and entire family our deepest condolences.&#8221;</p>
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		<title>King of Fighters XII &#8220;Triumph of Combat&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/06/26/king-of-fighters-xii-triumph-of-combat-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/06/26/king-of-fighters-xii-triumph-of-combat-trailer/#comments</comments>
		<pubDate>Sat, 27 Jun 2009 03:51:05 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Fighting game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[King of Fighter]]></category>
		<category><![CDATA[King of fighter xii]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[SNK Playmore]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9588</guid>
		<description><![CDATA[
The combatants fight for various reasons, but have their sights set on the same goal, to become the next King of Fighters.
&#8220;Our development slogan for KOFXII is “KOF Re-Birth” and we’ve aimed to create an entirely new King of Fighters game. To make this a truly unique fighting game, we’ve revolutionized the graphics by creating [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/05/kof_xii_esrb.jpg" alt="" width="750" height="400"></p>
<p>The combatants fight for various reasons, but have their sights set on the same goal, to become the next King of Fighters.</p>
<p>&#8220;Our development slogan for <em>KOFXII </em>is “<em>KOF Re-Birth</em>” and we’ve aimed to create an entirely new <em>King of Fighters</em> game. To make this a truly unique fighting game, we’ve revolutionized the graphics by creating state of the art visuals &#8211; and made no compromises in that process whatsoever,&#8221; said Masaaki Kukino, SNK Playmore.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><param name="src" value="http://www.youtube.com/v/Q5uIRRxrblo&amp;hl=en&amp;fs=1&amp;"><param name="allowfullscreen" value="true"><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/Q5uIRRxrblo&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Tumbling After Interview &#8211; Yuri Lowenthal &amp; Tara Platt</title>
		<link>http://www.gamercenteronline.net/2009/06/26/tumbling-after-interview-yuri-lowenthal-tara-platt/</link>
		<comments>http://www.gamercenteronline.net/2009/06/26/tumbling-after-interview-yuri-lowenthal-tara-platt/#comments</comments>
		<pubDate>Sat, 27 Jun 2009 03:50:51 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Arts and Entertainment]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Film industry]]></category>
		<category><![CDATA[Tara Platt]]></category>
		<category><![CDATA[Yuri Lowenthal]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9581</guid>
		<description><![CDATA[We recently had the chance to speak with Yuri Lowenthal&#160;and Tara Platt, know for their health career in the video game industry, about their latest venture together &#8220;Tumbling After&#8221;.
GCO: For those that aren&#8217;t up to date with what you have done in the past, can you guys list some of your past works &#8211; both [...]]]></description>
			<content:encoded><![CDATA[<p>We recently had the chance to speak with Yuri Lowenthal&nbsp;and Tara Platt, know for their health career in the video game industry, about their latest venture together<em> &#8220;Tumbling After&#8221;</em>.</p>
<p><em><strong>GCO: For those that aren&#8217;t up to date with what you have done in the past, can you guys list some of your past works &#8211; both within the video gaming industry and on-screen?</strong></em></p>
<p>Sure, Yuri might be best known for his work in video-games like <em>The Prince of Persia</em> series (as the Prince) in <em>Sands of Time</em> and Two Thrones. He also recently worked on <em>Afro Samurai </em>(Jinno/Kuma) &#8211; both the video games and series &#8211; opposite Samuel L. Jackson, Lucy Liu and Ron Perlman. He&#8217;s been in countless other game titles from <em>.Hack//</em> (Haseo), <em>Saints Row</em>,<em> Persona 3 &amp; 4</em> to <em>Final Fantasy</em>, as well as anime series <em>Naruto </em>(Sasuke), <em>Gurren Lagaan</em> (Simon) and more. He also does a lot of original animation work, having starred in <em>Legion of Superheroes</em> (Superman &amp; Superman X), <em>Ben Ten: Alien Force</em> (Ben), <em>Wolverine &amp; The X-Men</em> (IceMan) in addition to on-camera jobs. Most recently on TV he had a recurring role on <em>Terminator: The Sarah Connor Chronicles</em> (Christopher Garvin) as well as recurring on<em> The Gilmore Girls </em>(Carl).</p>
<p>And Tara is no stranger to video games, animation and television as well. In video games, some of Tara &#8217;s credits include <em>Resident Evil: Umbrella Chronicles</em> (Red Queen), <em>DC vs. MK</em> (Wonder Woman), <em>Persona 3</em> (Mitsuru) and <em>Soulcalibur</em> (Setsuka). In anime, she&#8217;s also on <em>Naruto</em> (Temari), <em>Blue Dragon</em> (Cynthia) and <em>Buso Renkin</em> (Tokiko). Tara also worked on <em>Legion of Superheroes</em> (DreamGirl). On-screen in film and TV she&#8217;s appeared in <em>Gilmore Girls </em>(Shelly), <em>Charmed</em> (Muse), recurring on <em>Attack of the Show</em> (Baronness &amp; Spoiler Whore) as well as several indie films: <em>Death&#8217;s Door, Time &amp; Tide</em> and<em> Tumbling After</em>, the feature film that we wrote, produced and completed this year under our production company Monkey Kingdom Productions. Clearly we don&#8217;t like to sit still&#8230;:)</p>
<p><em><strong>GCO: How did you guys use your experiences with your recent venture &#8220;Tumbling After&#8221;? </strong></em></p>
<p>Well, I think simply being in the entertainment industry as long as we have definitely helped us as we worked on Tumbling. It was its own unique process, which I don&#8217;t know that anyone could have been totally prepared for given the circumstances. And there were certainly moments when things got hairy, that we had to say, &#8220;This is just the way it&#8217;s gonna go!&#8221; and not take it personally or get bummed out, or we wouldn&#8217;t have finished the film at all. Yuri jokes that making Tumbling was our equivalent to going to film school; we had to learn on the spot and make things happen however we could just to get through the day.</p>
<p>We certainly called a few favors from people we know in all areas of the business. At every step of the process. It’s really the way things get done here, we’ve found. First it was calls to see if people could jump in as cast/crew, then it was to see if they could help in post-production. Those friend-favors are invaluable and we owe the caliber of the film in great part to the hard work and efforts of those people&#8230;which we couldn&#8217;t have accessed without having laid the groundwork in our personal careers up to that point. It’s such a huge undertaking, making a movie, that there’s a lot of trust involved, from start to finish, which is kind of funny, because trust is a major theme in the film.</p>
<p><img class="aligncenter" src="http://farm4.static.flickr.com/3113/3260154716_9f838b1897.jpg?v=0" alt="" width="750" height="470"></p>
<p><em><strong>GCO: When you hear the name &#8220;Tumbling After&#8221; you hear the ringing of the popular children song &#8220;Jack and Jill went up the hill&#8221;, was that you inspiration for the name of the movie? If yes, why? </strong></em></p>
<p>Great! Then it’s working. Although the film is a psychological thriller, we like the eerie feel you get when you juxtapose children’s rhymes with scary ideas and images. Most of those fairy tales are pretty scary when you get right down to it, anyway. The main characters are named Jack and Jill for that reason, so that you are following the ‘tumbling after’ that befalls them. In fact, our tagline for the film is “Jack and Jill went up the hill to fetch a pail of water, Jack fell down and broke his crown and then began the slaughter…”</p>
<p>It’s funny really, since when we started filming we thought we might name the characters Jack and Diane, like the John Cougar Mellencamp song but fate stepped in and we ended up changing Diane to Jill just before shooting. And it all lined up perfectly. We couldn’t have planned it any better, really, since the character of Jack starts the film having just had a mental breakdown (he broke his crown) which sets all the events in motion (slaughter, you ask? Well, you’ll just have to watch and see.). So, yay! We’re glad that those images were conjured when you heard the name. Success!</p>
<p><em><strong>GCO: Monkey Kingdom Productions. This has to be one of the most unique names I have heard in a long time, how did you guys come up with it? What&#8217;s the reason behind the name? </strong></em></p>
<p>Why thank you! It actually stems from Asian myth and legend, by which we are both intrigued and inspired. In Eastern mythology, there is a Monkey King god. The Monkey King is a trickster god, always playing pranks on the bigger more powerful gods. We liked this image of the clever underdog, especially in the studio-powerful entertainment industry. So, we took that idea and our love of teamwork or a ‘kingdom’ of people, since in this business a successful project is never the work of a single person, and we created Monkey Kingdom Productions. ‘Cause when you’re having fun, its not really working, right? And if we don’t take ourselves too seriously and allow ourselves to play, then we’re just monkey-ing around. As we like to say, “C’mon monkey, let’s make a movie!”</p>
<p>Currently we’re shopping Tumbling After to several distributors and we are also in production and filming our next feature film, a documentary about the world of comic/cartoon/anime/video game conventions from the perspective of actors who travel there, since we live that firsthand. We are also co-authoring a book on voice-over due out this fall entitled Voice-Over Voice-Actor: What It’s Like Behind the Mic, so keep your eyes out for that. Like we said earlier, we’re always on the move!</p>
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		<title>Michael Jackson Dies In Hospital At Age 50</title>
		<link>http://www.gamercenteronline.net/2009/06/25/michael-jackson-dies-in-hospital-at-age-50/</link>
		<comments>http://www.gamercenteronline.net/2009/06/25/michael-jackson-dies-in-hospital-at-age-50/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 23:59:14 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[California]]></category>
		<category><![CDATA[Counties]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[Michael Jackson]]></category>
		<category><![CDATA[Paris]]></category>
		<category><![CDATA[Paris Michael Katherine Jackson]]></category>
		<category><![CDATA[United States]]></category>
		<category><![CDATA[University of California  Los Angeles]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9567</guid>
		<description><![CDATA[
I know we&#8217;re a gaming blog, but somethings are just beyond the controller. If you&#8217;re watching the news, you may already know that the &#8216;king of pop&#8217; himself, Michael Jackson has passed away. Mr. Jackson was one of music’s most successful and influential artists.
Jackson was taken to UCLA hospital in Los Angeles after a 911 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.thevine.com.au/blog/blogimagehandler.ashx?id=21584" alt="" width="750" height="420" /></p>
<p>I know we&#8217;re a gaming blog, but somethings are just beyond the controller. If you&#8217;re watching the news, you may already know that the &#8216;king of pop&#8217; himself, Michael Jackson has passed away. Mr. Jackson was one of music’s most successful and influential artists.</p>
<p>Jackson was taken to UCLA hospital in Los Angeles after a 911 call at 12.21 p.m. local time. When paramedics arrived at his home in Holmby Hills they performed CPR but were unable to revive him. Streets surrounding the hospital were blockaded by police with yellow tape.</p>
<p>Michael is survived by three children: Michael Joseph Jackson, Jr., Paris Michael Katherine Jackson and Prince &#8220;Blanket&#8221; Michael Jackson II. However, the cause of death was not immediately known.</p>
<p>Personally, Michael was one of my favorite artist. I believe that Michael will live on in his music. <em>RIP, Michael Jackson.</em></p>
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		<title>Gearbox: &#8216;War Hero&#8217; Confirmed, Future Project</title>
		<link>http://www.gamercenteronline.net/2009/06/25/gearbox-war-hero-confirmed-future-project/</link>
		<comments>http://www.gamercenteronline.net/2009/06/25/gearbox-war-hero-confirmed-future-project/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 20:56:59 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Brother in Arms]]></category>
		<category><![CDATA[Gearbox]]></category>
		<category><![CDATA[Intellectual Property]]></category>
		<category><![CDATA[Randy Pitchford]]></category>
		<category><![CDATA[Shacknews]]></category>
		<category><![CDATA[Trademark]]></category>
		<category><![CDATA[War Hero]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9562</guid>
		<description><![CDATA[
The developer of such games as Brothers in Arms and Borderlands, Gearbox recently filed for a quartet of &#8220;War Hero&#8221; trademarks. However, they have now confirmed to Shacknews that the new franchise is &#8220;something down the road.&#8221;
Explaining that the trademarks reveal &#8220;a bit about our interests in the development of another original intellectual property,&#8221; Gearbox [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/war_hero_gun_01.jpg" alt="" width="750" height="350" /></p>
<p>The developer of such games as <em>Brothers in Arms </em>and <em>Borderlands</em>, Gearbox recently filed for a quartet of &#8220;<em>War Hero</em>&#8221; trademarks. However, they have now confirmed to <em><a href="http://www.shacknews.com/onearticle.x/59289">Shacknews</a></em> that the new franchise is &#8220;something down the road.&#8221;</p>
<p>Explaining that the trademarks reveal &#8220;a bit about our interests in the development of another original intellectual property,&#8221; Gearbox Software president Randy Pitchford said that &#8220;we haven&#8217;t even talked to any potential partners&#8221; in regards to <em>War Hero</em>.</p>
<p>&#8220;So we&#8217;re certainly not ready to talk about it publicly at the moment,&#8221; he noted.</p>
<p>Pitchford further tells Shacknews that <em>War Hero </em>is not among the three mystery projects currently listed on Gearbox&#8217;s &#8220;games in development&#8221; page.</p>
<p>Pitchford added that the studio is currently &#8220;all gaga&#8221; over its October-due shooter-RPG <em>Borderlands</em>, with attentions &#8220;focused squarely on kicking ass.&#8221;</p>
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		<title>DJ Hero &#8220;More Mainstream&#8221; Than Guitar Hero</title>
		<link>http://www.gamercenteronline.net/2009/06/25/dj-hero-more-mainstream-than-guitar-hero/</link>
		<comments>http://www.gamercenteronline.net/2009/06/25/dj-hero-more-mainstream-than-guitar-hero/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 20:16:21 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[DJ Hero]]></category>
		<category><![CDATA[Guitar]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Mike Griffith]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music genre]]></category>
		<category><![CDATA[Rock music]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9549</guid>
		<description><![CDATA[
Let&#8217;s face it, the guitar used in Guitar Hero doesn&#8217;t really support the &#8220;mainstream and expanded audience&#8221; because not everyone lesions to the music presented with it &#8211; Rock, Heavy Metal, or whatever. But, with DJ Hero, Activision hopes that it will be the key to unlocking the &#8220;mainstream and expanded audience&#8221; with mixes of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9330" title="djhero" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/djhero.jpg" alt="djhero" width="750" height="350" /></p>
<p>Let&#8217;s face it, the guitar used in <em>Guitar Hero</em> doesn&#8217;t really support the &#8220;mainstream and expanded audience&#8221; because not everyone lesions to the music presented with it &#8211; Rock, Heavy Metal, or whatever. But, with <em>DJ Hero</em>, Activision hopes that it will be the key to unlocking the &#8220;mainstream and expanded audience&#8221; with mixes of music genres.</p>
<p>&#8220;If you look at what our <em>Guitar Hero</em> franchise has achieved, we now have 15 million households that are active <em>Guitar Hero</em> users and we continue to satisfy them with more experiences and the chance to indulge in more music and gameplay,&#8221; said Activision&#8217;s CEO and president Mike Griffith via<a href="http://www.gamesindustry.biz/articles/activisions-mike-griffiths"> GI.biz</a>.</p>
<p>&#8220;But outside of those 15 million household&#8217;s, there&#8217;s another 300 million that haven&#8217;t for one reason or another bought <em>Guitar Hero</em> yet. One of those reasons is we&#8217;re not reaching new genres and new music audiences in a way that <em>DJ Hero</em> allows us to accomplish. <em>DJ Hero</em> is going to be expansive to the franchise and be particularly exciting for Europe where that genre of music is arguably more important than it is elsewhere.&#8221;</p>
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		<title>Modern Warfare 2 Gets A Mobile Version</title>
		<link>http://www.gamercenteronline.net/2009/06/24/modern-warfare-2-gets-a-mobile-version/</link>
		<comments>http://www.gamercenteronline.net/2009/06/24/modern-warfare-2-gets-a-mobile-version/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 01:59:23 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Glu Mobile]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Jill Braff]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9537</guid>
		<description><![CDATA[Leading global publisher of mobile games, Glu has announced its plans to release a Modern Warfare 2 mobile game, published as part of the company’s expanded partnership with Activision.
&#8220;Infinity Ward’s Modern Warfare 2 is one of the most anticipated entertainment properties of the year and the Glu team is excited to develop a mobile game [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9226" title="modernwarfare2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/modernwarfare2.jpg" alt="modernwarfare2" width="200" height="400" />Leading global publisher of mobile games, Glu has announced its plans to release a <em>Modern Warfare 2</em> mobile game, published as part of the company’s expanded partnership with Activision.</p>
<p>&#8220;Infinity Ward’s <em>Modern Warfare 2 </em>is one of the most anticipated entertainment properties of the year and the Glu team is excited to develop a mobile game for this blockbuster title for fans of the <em>Call of Duty: Modern Warfare</em> franchise,&#8221; said Jill Braff, senior vice president, global publishing, Glu Mobile.</p>
<p>The mobile title will be available in Q4 2009 and will be published worldwide for carriers and application stores that support Android, Blackberry, BREW, J2ME and Windows Mobile.</p>
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		<title>Bale Wasn&#8217;t Approached For Metal Gear Solid Movie</title>
		<link>http://www.gamercenteronline.net/2009/06/24/bale-wasnt-approached-for-metal-gear-solid-movie/</link>
		<comments>http://www.gamercenteronline.net/2009/06/24/bale-wasnt-approached-for-metal-gear-solid-movie/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 01:59:03 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Christian Bale]]></category>
		<category><![CDATA[Dark Knight]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[MTV]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9532</guid>
		<description><![CDATA[
Ahh&#8230; man!!! Gamers, including me, have picked Christian Bale, who played Batman in The Dark Knight, as their number one man to take on the role of Solid Snake in the film adaptation of Metal Gear Solid. However, that doesn&#8217;t seem likely.
The grizzled actor has reported to MTV Multiplayer that he hasn’t been approached about [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.telegraph.co.uk/telegraph/multimedia/archive/00779/christian-bale-460_779747c.jpg" alt="" width="750" height="410" /></p>
<p>Ahh&#8230; man!!! Gamers, including me, have picked Christian Bale, who played Batman in <em>The Dark Knight</em>, as their number one man to take on the role of Solid Snake in the film adaptation of<em> Metal Gear Solid</em>. However, that doesn&#8217;t seem likely.</p>
<p>The grizzled actor has reported to MTV Multiplayer that he hasn’t been approached about being featured in the film adaptation of the very popular video game.</p>
<p>Bale have you been approached about being featured Metal Gear Solid? &#8220;No&#8221;. Are you a video game fan? &#8220;Yes,&#8221; he stated. Okay, what games do you play? &#8220;That,&#8221; he continued.</p>
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<div style="margin: 0; text-align: center; width: 500px; font-family: Arial,sans-serif; font-size: 12px;"><a style="color:#439CD8;" href="http://www.mtv.com/movies/trailer_park/" target="_blank">Movie Trailers</a> &#8211; <a style="color:#439CD8;" href="http://moviesblog.mtv.com/" target="_blank">Movies Blog</a></div>
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		<title>Take-Two: Agent &#8220;Is Going To Be Very Fresh&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/24/take-two-agent-is-going-to-be-very-fresh/</link>
		<comments>http://www.gamercenteronline.net/2009/06/24/take-two-agent-is-going-to-be-very-fresh/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 01:58:49 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Espionage]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Take Two Interactive]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9528</guid>
		<description><![CDATA[
Agent was announced at the Sony&#8217;s Press Conference during E3 earlier this month, but we only received some &#8220;base-line&#8221; information about the title. However, in a recent Eurogamer interview, Take-Two CEO Ben Feder spilled the goods on the &#8220;spiritual successor&#8221; to the Grand Theft Auto franchise.
&#8220;It&#8217;s a completely different storyline, there is completely different character [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9080" title="agent-logo" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/agent-logo.jpg" alt="agent-logo" width="750" height="350" /></p>
<p><em>Agent</em> was announced at the Sony&#8217;s Press Conference during E3 earlier this month, but we only received some &#8220;base-line&#8221; information about the title. However, in a recent<em> <a href="http://www.eurogamer.net/articles/take-twos-ben-feder-interview?page=2">Eurogamer interview</a></em>, Take-Two CEO Ben Feder spilled the goods on the &#8220;spiritual successor&#8221; to the<em> Grand Theft Auto</em> franchise.</p>
<p>&#8220;It&#8217;s a completely different storyline, there is completely different character development. It&#8217;s a game about espionage, set in the 1970s. GTA is obviously more about an urban experience, a typically rags to riches experience,&#8221; Feder says. &#8221;Very, very different storylines, very different character development. It&#8217;s going to be very fresh for gamers.&#8221;</p>
<p>Feder then went on the reveal the reason as to why its an exclusive title; he stated that, &#8220;it&#8217;s important when you&#8217;re launching a new franchise to make sure you have the right support.&#8221; As you can see, the PlayStation 3 apparently provides such support. I&#8217;m not going to continue beyond that point.</p>
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		<title>Bethesda Acquires id Software</title>
		<link>http://www.gamercenteronline.net/2009/06/24/bethesda-acquires-id-software/</link>
		<comments>http://www.gamercenteronline.net/2009/06/24/bethesda-acquires-id-software/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 01:58:31 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[Id]]></category>
		<category><![CDATA[John Carmack]]></category>
		<category><![CDATA[John D. Carmack]]></category>
		<category><![CDATA[Todd Hollenshead]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[ZeniMax Media]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9516</guid>
		<description><![CDATA[
Today, the attained parent company of Bethesda Softworks, ZeniMax Media Inc. announced that it has completed the acquisition of id Software, creators of world-renowned games such as DOOM, Quake, Wolfenstein, and the upcoming title, RAGE.
The acquisition by ZeniMax Media joins together two of the most respected videogame developers in the world, combining the FPS expertise of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://news.gotgame.com/wp-content/uploads/2008/10/fallout3.jpg" alt="" width="750" height="350" /></p>
<p>Today, the attained parent company of Bethesda Softworks, ZeniMax Media Inc. announced that it has completed the acquisition of id Software, creators of world-renowned games such as <em>DOOM, Quake, Wolfenstein,</em> and the upcoming title, <em>RAGE.</em></p>
<p>The acquisition by ZeniMax Media joins together two of the most respected videogame developers in the world, combining the FPS expertise of id with acclaimed RPG developer Bethesda Game Studios.</p>
<p>id Software will continue to operate under the direction of its founder, John Carmack. No changes will be made in the operations of id Software as development goes. However, all the principals at id have signed long-term employment contracts, assuring they will continue in their roles developing games.</p>
<p>&#8220;This was a unique opportunity to team with a smart, sophisticated publisher like Bethesda Softworks where the interests of the studio and the publisher will be fully aligned in the development and marketing of our titles,&#8221; said Todd Hollenshead, CEO of id Software. &#8220;In addition, we will now have financial and business resources to support the future growth of id Software, a huge advantage which will result in more and even better games for our fans.&#8221;</p>
<p>&#8220;This puts id Software in a wonderful position going forward,&#8221; said John Carmack, who will continue to serve in his current role as Technical Director. &#8220;We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them. We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future. As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am.&#8221;</p>
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		<title>Brütal Legend Box Art Unveiled, Rock-O-Licious</title>
		<link>http://www.gamercenteronline.net/2009/06/23/brutal-legend-box-art-unveiled-rock-o-lisous/</link>
		<comments>http://www.gamercenteronline.net/2009/06/23/brutal-legend-box-art-unveiled-rock-o-lisous/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 00:18:23 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Album cover]]></category>
		<category><![CDATA[Brütal Legend]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[Eddie Riggs]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Heavy Metal]]></category>
		<category><![CDATA[Heavy metal music]]></category>
		<category><![CDATA[Jack Black]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9496</guid>
		<description><![CDATA[
We normally pass on the triable &#8220;box art&#8221; post but, when it&#8217;s done this well, we give it the utmost attention. As many already know, we  have a far to wait until its Rocktober 13th release, however, in order you give us something to drop our jaws at, Double Fine Productions and Electronic Arts [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/brutal_legend_box_art.jpg" alt="" width="750" height="510" /></p>
<p>We normally pass on the triable &#8220;box art&#8221; post but, when it&#8217;s done this well, we give it the utmost attention. As many already know, we  have a far to wait until its Rocktober 13th release, however, in order you give us something to drop our jaws at, Double Fine Productions and Electronic Arts have released the box-art for there upcoming title. <em>Brütal Legend</em>.</p>
<p><em>Brütal Legend</em> tells the tale of Eddie Riggs, played by Jack Black. The ultimate roadie, Eddie is the first person anyone calls when they need guitars tuned or stages rigged, and has a love for hot rods and a photographic memory for every Heavy Metal album cover, and the lyrics those albums contained.</p>
<p>One night, a stage accident knocks Eddie unconscious, and he awakens in a world that looks very strange yet oddly familiar, a world where every Heavy Metal album cover and lyric Eddie knows has come to life, and where the evil emperor Doviculus and his demon army, The Tainted Coil, have enslaved the last remaining humans.</p>
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		<title>Pepsi Rock Band MTV Moonman Contest</title>
		<link>http://www.gamercenteronline.net/2009/06/23/pepsi-rock-band-mtv-moonman-contest/</link>
		<comments>http://www.gamercenteronline.net/2009/06/23/pepsi-rock-band-mtv-moonman-contest/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 00:17:53 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[Harmonix Music Systems]]></category>
		<category><![CDATA[MTV]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Pepsi]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Rock Band 2]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9406</guid>
		<description><![CDATA[
It&#8217;s that time again! You know, when we team up with someone, other then ourselves, to host an awesome contest. Anyway, we hear at GamerCenterOnline have teamed up with Pepsi, Harmonix and MTV for a summer promotion unlike any other.
With the launch of PepsiRockBand.com on June 2nd, Pepsi, Harmonix and MTV started a promotion in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.slashgamer.com/wp-content/uploads/2009/04/pepsirock.jpg" alt="" width="750" height="400" /></p>
<p>It&#8217;s that time again! You know, when we team up with someone, other then ourselves, to host an awesome contest. Anyway, we hear at GamerCenterOnline have teamed up with Pepsi, Harmonix and MTV for a summer promotion unlike any other.</p>
<p>With the launch of <a href="PepsiRockBand.com%20"><em>PepsiRockBand.com </em></a>on June 2nd, Pepsi, Harmonix and MTV started a promotion in where the winner will receive an MTV Video Music Award Moonman for &#8220;Best Performance in a Pepsi Rock Band Music Video&#8221;.</p>
<p>To participate and to enter for a chance to win, gamers have to submit a video of themselves playing Rock Band on <a href="PepsiRockBand.com%20"><em>PepsiRockBand.com </em></a>(using their Yahoo ID).</p>
<p>A big part of the promotion are the codes that can be found under the caps of 20oz and 1L Pepsi bottles &#8211; they can be played at PepsiRockBand.com and entered for a chance to win either:</p>
<ul>
<li>a Rock Band 2 Special Edition bundle (game software, wireless guitar, wireless drum set &amp; mike) every hour, or</li>
<li>1 of 5,000 downloadable tracks every day (ends September 13th).</li>
</ul>
<p>&#8220;MTV&#8217;s Rock Band has quickly established a new gaming platform that is extremely popular with music fans and gamers alike,&#8221; said Ralph Santana, VP of cola marketing, Pepsi-Cola North America Beverages. &#8220;We&#8217;re partnering with MTV to bring a new exciting twist to the game that will give one lucky band a once-in-a-lifetime experience and a taste of stardom.&#8221;</p>
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		<title>Army of Two: The 40th Day &#8211; Weapon Design Contest</title>
		<link>http://www.gamercenteronline.net/2009/06/23/army-of-two-the-40th-day-weapon-design-contest/</link>
		<comments>http://www.gamercenteronline.net/2009/06/23/army-of-two-the-40th-day-weapon-design-contest/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 00:17:17 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Army of Two]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Montreal]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Shanghai]]></category>
		<category><![CDATA[Website]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9501</guid>
		<description><![CDATA[
Today, EA Montreal announced the return of the weapon design contest for Army of Two: The 40th day. From June 23, 2009 to July 12 2009, participants can submit their ultimate weapon at the game&#8217;s official website for a chance to have it included in a future EA Game.
To enter the contest, gamers will need [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/army-of-two-the-40th-day/49b963514ddc8.jpg" alt="" width="750" height="410"></p>
<p>Today, EA Montreal announced the return of the weapon design contest for <em>Army of Two: The 40th day</em>. From June 23, 2009 to July 12 2009, participants can submit their ultimate weapon at the game&#8217;s official website for a chance to have it included in a future EA Game.</p>
<p>To enter the contest, gamers will need to <a href="http://www.armyoftwo.com">submit an image of their weapon and a brief 200-word description.</a> Please click on the game&#8217;s <a href="(http://www.armyoftwo.com/weapondesigner/rules.">official website to view the contest rules.</a> Once gamers submit their designs, the images will be posted to the site for the community to vote on. Starting on July 20, 2009 the top weapons will be reviewed by the development team who will then pick the two best designs.</p>
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		<title>GTA: Chinatown Wars Confirmed For PSP</title>
		<link>http://www.gamercenteronline.net/2009/06/22/gta-chinatown-wars-confirmed-for-psp/</link>
		<comments>http://www.gamercenteronline.net/2009/06/22/gta-chinatown-wars-confirmed-for-psp/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 02:06:16 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[grand-theft-auto-chinatown-wars]]></category>
		<category><![CDATA[Jack Tretton]]></category>
		<category><![CDATA[Liberty City]]></category>
		<category><![CDATA[PlayStationPortable]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Rockstar Leeds]]></category>
		<category><![CDATA[Sam Houser]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9488</guid>
		<description><![CDATA[
As it was rumored, Rockstar Games has announced that one of the highest-rated handheld games of all time, Grand Theft Auto: Chinatown Wars will released for PSP this autumn.
&#8220;We’re proud to extend this truly unique handheld Grand Theft Auto experience to PSP and offer a downloadable version of Chinatown Wars for PSP GO,&#8221; said Sam [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.slashgamer.com/wp-content/uploads/2008/11/gtawidechina.jpg" alt="" width="750" height="350"></p>
<p>As it was rumored, Rockstar Games has announced that one of the highest-rated handheld games of all time, <em>Grand Theft Auto: Chinatown Wars</em> will released for PSP this autumn.</p>
<p>&#8220;We’re proud to extend this truly unique handheld <em>Grand Theft Auto </em>experience to PSP and offer a downloadable version of <em>Chinatown Wars </em>for PSP GO,&#8221; said Sam Houser, Founder of Rockstar Games. &#8220;Rockstar Leeds has shown incredible talent in creating games that raise the bar in terms of depth and innovation on portables, and with Chinatown Wars we have a rich, fast-paced, and incredibly addictive entry into the series.&#8221;</p>
<p>&#8220;Rockstar’s work with the GTA series has been an enormous part of the success of PlayStation platforms,&#8221; added Jack Tretton, President and CEO of Sony Computer Entertainment America. &#8220;We’re excited to welcome the critically acclaimed <em>Chinatown Wars</em> to the outstanding line-up of great games headed to the PSP platform this fall.&#8221;</p>
<p><em>Grand Theft Auto: Chinatown Wars</em> follows the story of Huang Lee, a young Triad who travels to Liberty City after the mysterious death of his father.</p>
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		<title>Sony Responds To Activision&#8217;s Threats To Ditch Playstation</title>
		<link>http://www.gamercenteronline.net/2009/06/19/sony-responds-to-activisions-threats-to-ditch-playstation/</link>
		<comments>http://www.gamercenteronline.net/2009/06/19/sony-responds-to-activisions-threats-to-ditch-playstation/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 04:39:54 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Robert Kotick]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9472</guid>
		<description><![CDATA[
Activision&#8217;s head of state, Bobby Kotick has been on a recent high, saying that Activision may need to &#8220;stop supporting Sony&#8221; come 2010 or 2011 because &#8220;the PlayStation 3 is losing a bit of momentum and [that doesn't] make it easy for [them] to support the platform.&#8221; But, that hasn&#8217;t seem to faze Sony&#8217;s solid [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9330" title="djhero" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/djhero.jpg" alt="djhero" width="750" height="350" /></p>
<p>Activision&#8217;s head of state, Bobby Kotick has been on a recent high, saying that Activision may need to &#8220;stop supporting Sony&#8221; come 2010 or 2011 because &#8220;the PlayStation 3 is losing a bit of momentum and [that doesn't] make it easy for [them] to support the platform.&#8221; But, that hasn&#8217;t seem to faze Sony&#8217;s solid stature.</p>
<p>&#8220;PlayStation has tremendous momentum coming out of E3, and we are seeing positive growth with more than 350 titles slated to hit across all our platforms, including many anticipated games from our publishing partners,&#8221; said Playstation spokesman Patrick Seybold when speaking with <a href="http://kotaku.com/search/PlayStation/?refId=10"><em>Kotaku.</em></a></p>
<p>&#8220;We enjoy healthy business relationships with and greatly value our publishing partners and are working closely with them to deliver the best entertainment experience.&#8221;</p>
<p>Now, the statements made by both sides are very understandable, but like Seybold stated, coming out of E3 Sony has a solid line-up excluding Activision&#8217;s upcoming titles. Anyway, lets just hope that Activision doesn&#8217;t go ahead with their remark.</p>
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		<title>UbiSoft: Splinter Cell: Conviction on PS3? &#8220;No Plans&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/19/ubisoft-splinter-cell-conviction-on-ps3-no-plans/</link>
		<comments>http://www.gamercenteronline.net/2009/06/19/ubisoft-splinter-cell-conviction-on-ps3-no-plans/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 01:49:39 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Splinter Cell Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9440</guid>
		<description><![CDATA[
Question: what about Splinter Cell: Conviction making its on to the PlayStation 3? UbiSoft spoke about that on its forums yesterday.
&#8220;Splinter Cell: Conviction is a true Microsoft exclusive title and there are no plans to have Splinter Cell: Conviction on other platforms,&#8221; said UbiSoft. &#8221;There are several reasons behind this choice. First of all, Splinter Cell [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/conviction.jpg" alt="" width="750" height="400" /></p>
<p>Question: what about <em>Splinter Cell: Conviction</em> making its on to the PlayStation 3? UbiSoft spoke about that on its forums yesterday.</p>
<p>&#8220;<em>Splinter Cell: Conviction</em> is a true Microsoft exclusive title and there are no plans to have <em>Splinter Cell: Convictio</em>n on other platforms,&#8221; said<em><a href="http://forums.ubi.com/eve/forums/a/tpc/f/5271091065/m/1911036467"> UbiSoft</a></em>. &#8221;There are several reasons behind this choice. First of all<em>, Splinter Cell</em> games are historically linked with Microsoft platforms. The first Splinter Cell on the original Xbox was one of the first games to fully exploit the console’s technical possibilities. At that time, Microsoft really believed in the game potential and provided strong support to promote it. So, there is a &#8220;link of heart&#8221; between the franchise and the platform. Some games are like this (think of Final Fantasy for instance).&#8221;</p>
<p>They then went on the give another reason.</p>
<p>&#8220;The second reason behind this choice is purely linked to production. Having a single target platform means that we can optimize the game even further, because we only have one type of &#8211; console &#8211; hardware to support.&#8221;</p>
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		<title>Fat Princess Not Releasing This Month</title>
		<link>http://www.gamercenteronline.net/2009/06/19/fat-princess-not-releasing-this-month/</link>
		<comments>http://www.gamercenteronline.net/2009/06/19/fat-princess-not-releasing-this-month/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 01:48:58 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Fat Princess]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Obesity]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9459</guid>
		<description><![CDATA[
The addicting team squad based role playing game Fat Princess was originally slated for a June release, which happens to be this month. However, sadly, it turns out that, that isn&#8217;t going to be happening. But, they haven&#8217;t left us hanging in the rain.
Instead, it will be out &#8220;at some point [during the] summer&#8221; &#8211; I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9461" title="fatprincess" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/fatprincess.jpg" alt="fatprincess" width="750" height="350" /></p>
<p>The addicting team squad based role playing game <em>Fat Princess </em>was originally slated for a June release, which happens to be this month. However, sadly, it turns out that, that isn&#8217;t going to be happening. But, they haven&#8217;t left us hanging in the rain.</p>
<p>Instead, it will be out &#8220;at some point [during the] summer&#8221; &#8211; I know, that does sound like an exact date [/sarcasm]. Along with this, they stated that its release will be a worldwide one.</p>
<p>[<a href="http://blog.eu.playstation.com/2009/06/18/playstation-store-update-%e2%80%93-18th-june-2009/comment-page-5/#comment-6510"><em>Mike Kebby</em></a><em> </em>via <a href="http://blog.eu.playstation.com/2009/06/18/playstation-store-update-%E2%80%93-18th-june-2009/comment-page-5/#comment-6510">Euro PS Blog</a>]</p>
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		<title>New Xbox 360 Will Hit Store Shelves In 2010 [Updated]</title>
		<link>http://www.gamercenteronline.net/2009/06/19/new-xbox-360-will-hit-store-shelves-in-2010/</link>
		<comments>http://www.gamercenteronline.net/2009/06/19/new-xbox-360-will-hit-store-shelves-in-2010/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 08:22:24 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Recession]]></category>
		<category><![CDATA[Steve Ballmer]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9435</guid>
		<description><![CDATA[

Update: No matter what people thought they heard Steve Ballmer say in Chicago, Microsoft is not planning to introduce a successor to the Xbox 360 next year &#8211; stated by cnet. 
Original: Microsoft&#8217;s CEO Steve Ballmer spoke about &#8220;the role of innovation in changing economic times&#8221; at The Executive’s Club of Chicago earlier on today. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/projectnatal-briefphoto2.jpg" alt="" width="750" height="410" /><br />
<strong><br />
<em>Update: No matter what people thought they heard Steve Ballmer say in Chicago, Microsoft is not planning to introduce a successor to the Xbox 360 next year &#8211; stated by <a href="http://news.cnet.com/8301-13860_3-10268494-56.html">cnet. </a></em></strong></p>
<p><strong><em>Original:</em></strong> Microsoft&#8217;s CEO Steve Ballmer spoke about &#8220;the role of innovation in changing economic times&#8221; at The Executive’s Club of Chicago earlier on today. However, what took the show, the announcement that a new Xbox 360 will be hitting shelves in 2010.</p>
<p>Ballmer stated openly, during a speech on the recession to those in attendance at the Executives Club in Chicago, that a new Xbox 360 will hit the store shelves in 2010.</p>
<p>The device will come fully packed with technology that&#8217;s &#8220;really, really, close&#8221; to actuality. The console, which was described as having a &#8220;natural interface,&#8221; will have a built in camera with the ability to recognize movement and voice.</p>
<p>Sounds alot like Natal.</p>
<p>[<em><a href="http://www.tgdaily.com/content/view/42919/118/">Ballmer announces 2010 Xbox 360 at The Executive Club Chicago</a></em> via TG Daily]</p>
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		<title>Silver Members Get One Month of Xbox Live Gold For $1</title>
		<link>http://www.gamercenteronline.net/2009/06/18/silver-members-get-one-month-of-xbox-live-gold-for-1/</link>
		<comments>http://www.gamercenteronline.net/2009/06/18/silver-members-get-one-month-of-xbox-live-gold-for-1/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 06:00:06 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[April Fools Day]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Economic]]></category>
		<category><![CDATA[European Union]]></category>
		<category><![CDATA[Gold]]></category>
		<category><![CDATA[Holidays]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Monopolies and Oligopolies]]></category>
		<category><![CDATA[Opt out]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9422</guid>
		<description><![CDATA[
No this isn&#8217;t a April Fools joke, mainly because it&#8217;s not April. But, the kind sirs, and madams, over at Microsoft are offering Silver members the chance to upgrade to Gold for one month. Here&#8217;s were it gets good, all this for the one time price of $1.
However, being a &#8220;limited-time offer&#8221;, which it is, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.blogcdn.com/xbox.joystiq.com/media/2009/06/gold-1-month.061709-580px.jpg" alt="" width="750" height="410" /></p>
<p>No this isn&#8217;t a April Fools joke, mainly because it&#8217;s not April. But, the kind sirs, and madams, over at Microsoft are offering Silver members the chance to upgrade to Gold for one month. Here&#8217;s were it gets good, all this for the one time price of $1.</p>
<p>However, being a &#8220;limited-time offer&#8221;, which it is, when the free months up, you&#8217;ll be charged for the rest of the year, but, of course, you can opt out of it.</p>
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		<title>Remedy Licenses Umbra For Alan Wake</title>
		<link>http://www.gamercenteronline.net/2009/06/18/remedy-licenses-umbra-for-alan-wake/</link>
		<comments>http://www.gamercenteronline.net/2009/06/18/remedy-licenses-umbra-for-alan-wake/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 05:16:04 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Max Payne]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Remedy Entertainment]]></category>
		<category><![CDATA[Umbra Software]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9413</guid>
		<description><![CDATA[
Max Payne developer Remedy Entertainment has licensed Umbra Software&#8217;s  rendering optimization middleware for its upcoming title Alan Wake, which was announced all the way back at E3 &#8216;05 and was recently shown at E3 &#8216;09.
Umbra Software is the expert in 3D rendering optimization middleware for PC, Xbox360 and PS3. Umbra Software&#8217;s flagship product, Umbra, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.thatvideogameblog.com/wp-content/uploads/2009/02/alan_wake-981.jpg" alt="" width="750" height="400" /></p>
<p><em>Max Payne</em> developer Remedy Entertainment has licensed Umbra Software&#8217;s  rendering optimization middleware for its upcoming title<em> Alan Wake</em>, which was announced all the way back at E3 &#8216;05 and was recently shown at E3 &#8216;09.</p>
<p>Umbra Software is the expert in 3D rendering optimization middleware for PC, Xbox360 and PS3. Umbra Software&#8217;s flagship product, Umbra, increases rendering performance in 3D games and allows game developers to create rich, complex and highly dynamic game worlds previously impossible.</p>
<p>&#8220;Umbra gave a significant boost in rendering performance on the Xbox360, and at the same time made our content creation faster. With Umbra&#8217;s culling technology, Remedy&#8217;s team can add more details to Alan Wake&#8217;s world and concentrate on the cool visuals while minimizing tedious work such as adding portals,&#8221; said Remedy Entertainment&#8217;s Development Director Markus Mäki.</p>
<p>&#8220;It&#8217;s been a pleasure working with Remedy on Alan Wake,&#8221; said Marko Nurro, Umbra Software&#8217;s CEO. &#8220;Remedy is one of the most innovative and technically competent studios in the world. Their games just rock, simple as that.&#8221;</p>
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		<title>Call of Duty: World At War Tops 11 Million</title>
		<link>http://www.gamercenteronline.net/2009/06/17/call-of-duty-world-at-war-tops-11-million/</link>
		<comments>http://www.gamercenteronline.net/2009/06/17/call-of-duty-world-at-war-tops-11-million/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 21:35:18 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Infinityward]]></category>
		<category><![CDATA[Modern Warfare]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Twentieth Century]]></category>
		<category><![CDATA[Wars and Conflicts]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9365</guid>
		<description><![CDATA[
Meet with some mixed emotions from Modern Warfare fanboys alike, it seems that World at War is a huge success, ranking over 11 Million copies sold since its debut in November of last year.
Just to recap, during its pre-Christmas debut, it sold more than 1.88 million units in its first month on retail shelves. Sales [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/05/mappackoine.jpg" alt="" width="750" height="410"></p>
<p>Meet with some mixed emotions from <em>Modern Warfare</em> fanboys alike, it seems that <em>World at War</em> is a huge success, ranking over 11 Million copies sold since its debut in November of last year.</p>
<p>Just to recap, during its pre-Christmas debut, it sold more than 1.88 million units in its first month on retail shelves. Sales then went on to be very solid with an average of about 1.2 million copies each month.</p>
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		<title>Activision: Singularity Demo &#8220;Absolutely Critical&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/17/activision-singularity-demo-absolutely-critical/</link>
		<comments>http://www.gamercenteronline.net/2009/06/17/activision-singularity-demo-absolutely-critical/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 16:12:56 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[First-person shooter]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Raven]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9389</guid>
		<description><![CDATA[
Something is only &#8220;absolutely critical&#8221; if it&#8217;s needed to help the sales of a game in the gaming intdustry, or if it&#8217;s needed to make the experience more entertaining for players online, or off.
However, Activision’s producer for Singularity, Kekoa Lee-Creel, in an interview with Develop, said that the sci-fi oriented FPS is facing a number [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.shacknews.com/images/generated/487ddc55e2c4f_featured_without_text_sing.jpg" alt="" width="750" height="350"></p>
<p>Something is only &#8220;absolutely critical&#8221; if it&#8217;s needed to help the sales of a game in the gaming intdustry, or if it&#8217;s needed to make the experience more entertaining for players online, or off.</p>
<p>However, Activision’s producer for <em>Singularity</em>, Kekoa Lee-Creel, in an interview with <a href="http://www.developmag.com/news/32206/Singularity-demo-absolutely-critical-says-Activision"><em>Develop</em></a>, said that the sci-fi oriented FPS is facing a number of challenges.</p>
<p>&#8220;The shooter market is saturated, it’s tough to break in right now when there’s a lot of great, well-established franchises,&#8221; said Lee-Creel. &#8220;We’re definitely on track to release a demo. That’s absolutely critical.&#8221;</p>
<p>&#8220;It’s so hard to convey how a game feels, but I have confidence that once we can cross that threshold I think we’re good.&#8221;</p>
<p>The game, developed by Raven Software, is set for its PS3, Xbox 360 and PC release in 2009</p>
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		<title>Midway Newcastle Reveals New IP, Necessary Force</title>
		<link>http://www.gamercenteronline.net/2009/06/16/midway-newcastle-reveals-new-ip-necessary-force/</link>
		<comments>http://www.gamercenteronline.net/2009/06/16/midway-newcastle-reveals-new-ip-necessary-force/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 00:00:53 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Craig Duncan]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[InFamous]]></category>
		<category><![CDATA[Internet Protocol]]></category>
		<category><![CDATA[Necessary Force]]></category>
		<category><![CDATA[Open world]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Shopping]]></category>
		<category><![CDATA[Toys and Games]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9372</guid>
		<description><![CDATA[
Midway Newcastle may be on the verge of closing its doors, but that hasn&#8217;t stopped it from announcing its development on its newest IP, Necessary Force. However, its announcement isn&#8217;t a lost cause, the studio hopes that it can end its seek for a buyer with it.
Develop even had the chance of meeting up with [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9379" title="NecessaryForce" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/NecessaryForce.jpg" alt="NecessaryForce" width="750" height="376"></p>
<p>Midway Newcastle may be on the verge of closing its doors, but that hasn&#8217;t stopped it from announcing its development on its newest IP, <em>Necessary Force</em>. However, its announcement isn&#8217;t a lost cause, the studio hopes that it can end its seek for a buyer with it.</p>
<p><em><a href="http://www.developmag.com/news/32201/Midway-Newcastle-reveals-new-IP-as-it-seeks-buyer">Develop</a></em> even had the chance of meeting up with studio head Craig Duncan to talk about the game, which after three months of work is playable, and says the team is not giving up just yet.</p>
<p>&#8220;The idea of a detective who sets his own rules is the sort of story that’s been around in movies for a while, but we don’t think anyone’s managed to capture the essence of those choices and consequences in games,&#8221; said Duncan. &#8220;That unprecedented level of open world influence and troubled morality is something we’re really keen to explore.&#8221;</p>
<p>&#8220;It’s really important that people know that this is a team that wants to stick together &#8211; sometimes when you look at buying a studio you can worry that the real talent, the people, will just flee the ship, leaving you with some IP, kit and an empty building; the pieces of the puzzle that aren’t really worth anything,&#8221; he added.</p>
<p>“But everyone here as worked together for at least two years, with the original core team still together after about ten years. We’ve been through the ups and downs and all want to stay working together.&#8221;</p>
<p>&#8220;Despite all that’s been going on, we’ve only had three people leave this year – it just goes to show that everyone wants to stay together, how galvanized they are as a team. They don’t know if they’re going to have a job in a month’s time, but they’re still putting in a huge amount of effort now; staying until nine in the evening working on this – and that’s because they’re all so motivated by the great project we’re working on.&#8221;</p>
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		<title>Square Enix: &#8216;No chance&#8217; 360 Will Compromise PS3 FFXIII</title>
		<link>http://www.gamercenteronline.net/2009/06/15/square-enix-no-chance-360-will-compromise-ps3-ffxiii/</link>
		<comments>http://www.gamercenteronline.net/2009/06/15/square-enix-no-chance-360-will-compromise-ps3-ffxiii/#comments</comments>
		<pubDate>Mon, 15 Jun 2009 15:53:30 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Blu-ray Disc]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Record producer]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[VideoGamer.com]]></category>
		<category><![CDATA[Yoshinori Kitase]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9355</guid>
		<description><![CDATA[
Recently revealed that its 360&#8217;s development began in April, its developer, Square Enix, have stated that the 360 version of Final Fantasy XIII has &#8220;no chance&#8221; of compromising with the PlayStation 3 version of the title.
When speaking to VideoGamer, XIII producer Yoshinori Kitase had this to say about the compromises between the two versions of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.thatvideogameblog.com/wp-content/uploads/2008/10/final_fantasy_xiii.jpg" alt="" width="750" height="390" /></p>
<p>Recently revealed that its 360&#8217;s development began in April, its developer, Square Enix, have stated that the 360 version of <em>Final Fantasy XIII</em> has &#8220;no chance&#8221; of compromising with the PlayStation 3 version of the title.</p>
<p>When speaking to <em><a href="http://www.videogamer.com/news/square_enix_no_chance_360_will_compromise_ps3_ffxiii.html">VideoGamer</a></em>, <em>XIII</em> producer Yoshinori Kitase had this to say about the compromises between the two versions of <em>Final Fantasy XIII</em>.</p>
<p>“The team is targeting to create an equal experience on both the 360 and the PS3, so there are no limitations. For example, right now we’re working on the PS3 version first, and once we’ve completed that we’ll really know how much game there will be to fit onto the Xbox 360 discs,&#8221; said Kitase.</p>
<p>“So we don’t know how many discs it’ll be housed on for 360, but there won’t be a chance that we’ll compromise anything because, oh it didn’t fit in the 360 discs so we’ll have to take it out of the PS3 version, or vice versa.”</p>
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		<title>Final Fantasy XIII&#8217;s 360 Development Began Two Months Ago</title>
		<link>http://www.gamercenteronline.net/2009/06/15/final-fantasy-xiii-360-development-began-two-months-ago/</link>
		<comments>http://www.gamercenteronline.net/2009/06/15/final-fantasy-xiii-360-development-began-two-months-ago/#comments</comments>
		<pubDate>Mon, 15 Jun 2009 14:46:32 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Motomu Toriyama]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Yoshinori Kitase]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9341</guid>
		<description><![CDATA[
Square Enix has revealed some very shocking info about the development of the 360 version of&#160;Final Fantasy XIII. However, it seems to be coming along nicely, considering that it has only been in development for two months.
&#8220;Up to the trial demo version that was released [in April] in Japan, [FFXIII] was PS3-only in terms of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://images.dailyradar.com/media/uploads/gamer/story_large/2009/01/20/final_fantasy_xiii_01.jpg" alt="" width="750" height="360"></p>
<p>Square Enix has revealed some very shocking info about the development of the 360 version of&nbsp;<em>Final Fantasy XIII</em>. However, it seems to be coming along nicely, considering that it has only been in development for two months.</p>
<p>&#8220;Up to the trial demo version that was released [in April] in Japan, [<em>FFXIII</em>] was PS3-only in terms of development,&#8221; producer Yoshinori Kitase told <a class="zem_slink" title="Giant Bomb" rel="homepage" href="http://www.giantbomb.com/news/final-fantasy-xiii-xbox-360-is-only-two-months-old/1411/"><em>Giant Bomb</em></a>.&nbsp;&#8221;The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version.&#8221;</p>
<p>Kitase and fellow producer/designer Motomu Toriyama gave an on-stage demonstration of <em>FFXIII</em> for Xbox 360 during Microsoft&#8217;s E3 conference. The pair promised a Western release of spring 2010.</p>
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		<title>Neversoft Hints At Turntable Control For Guitar Hero</title>
		<link>http://www.gamercenteronline.net/2009/06/14/neversoft-hints-at-turntable-control-for-guitar-hero/</link>
		<comments>http://www.gamercenteronline.net/2009/06/14/neversoft-hints-at-turntable-control-for-guitar-hero/#comments</comments>
		<pubDate>Sun, 14 Jun 2009 18:13:07 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[DJ Hero]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Eurogamer]]></category>
		<category><![CDATA[FreeStyleGames]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[guitar hero 5]]></category>
		<category><![CDATA[Neversoft]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[Television]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9329</guid>
		<description><![CDATA[
FreeStyleGames studio, the developers behind the upcoming DJ Hero title,  have been hinting at the possibility all of E3, but the developers over at Neversoft, known for the Guitar Hero series, haven&#8217;t put their two cents into the equation, until now.
&#8220;We&#8217;ve worked with [DJ Hero creator FreeStyleGames], talked to them about the game for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9330" title="djhero" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/djhero.jpg" alt="djhero" width="750" height="350" /></p>
<p>FreeStyleGames studio, the developers behind the upcoming <em>DJ Hero</em> title,  have been hinting at the possibility all of E3, but the developers over at Neversoft, known for the<em> Guitar Hero</em> series, haven&#8217;t put their two cents into the equation, until now.</p>
<p>&#8220;We&#8217;ve worked with [<em>DJ Hero</em> creator FreeStyleGames], talked to them about the game for a couple of years now, looked at different builds and played it,&#8221; GH director Brian Bright told <em><a href="http://www.eurogamer.net/videos/the-eurogamer-tv-show-activision-roundup">Eurogamer TV</a></em>. &#8220;We would love to integrate in the future.&#8221;</p>
<p>However, Bright went on to say that the games release dates did not allow the team to include the option in the latest major <em>Guitar Hero</em> installment.</p>
<p>&#8220;Unfortunately for <em>Guitar Hero 5</em>, we ship a few months before they do. [But] we&#8217;d love to explore instrument compatibility in the future; we&#8217;ll see where it goes.&#8221;</p>
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		<title>Bethesda&#8217;s Brink Captures Killzone 2 Quality on 360 [Updated]</title>
		<link>http://www.gamercenteronline.net/2009/06/13/bethesdas-brink-captures-killzone-2-quality-on-360/</link>
		<comments>http://www.gamercenteronline.net/2009/06/13/bethesdas-brink-captures-killzone-2-quality-on-360/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 18:26:52 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Brink]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Killzone 2]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Shopping]]></category>
		<category><![CDATA[Toys and Games]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9313</guid>
		<description><![CDATA[
Updated: Beside the reports that it was shown on 360, we have learned that it was show on the PC. 
Original: The PlayStation 3 has some of the most beautiful games on its system, one of these just happen to be Killzone 2. Now, when this game was announced, back at E3 &#8216;05, it was [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: right;"><img class="aligncenter" src="http://www.shacknews.com/images/image-o-matic.x?/images/sshots/Screenshot/12148/12148_4a257f3e33f83.jpg" alt="" width="750" height="390"></p>
<p><em><strong>Updated: Beside the reports that it was shown on 360, we have learned that it was show on the PC. </strong></em></p>
<p><em><strong>Original</strong></em>: The PlayStation 3 has some of the most beautiful games on its system, one of these just happen to be <em>Killzone 2</em>. Now, when this game was announced, back at E3 &#8216;05, it was one of the most hyped, and most discussed titles  because of its visual representation.</p>
<p>Four years later, over 2 million copies sold,<em> Killzone 2</em> has lived up to its hype, to add, its visuals were dead on to what was shown at E3 &#8216;05. But, during this years E3, Bethesda Software&#8217;s <em>Brink</em> was shown behind closed door and everyone that witness it was blown away by the way it looked. Most importantly, because it was running on 360. Why? Because it had the same graphical quality as <em>Killzone 2</em>.</p>
<p>Anyway, Bethesda Software is a very incredible company with some very unique development tricks up its sleeve. One trick they used to achieve this level of quality, was the way they used their textures.</p>
<p>[<a href="http://www.hiphopgamershow.com/?p=10980"><em>Bethesda Software Brings Killzone 2 Quality For Xbox360 With Brink.</em></a> via HipHopGamerShow]</p>
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		<title>Metal Gear Solid: Rising Won’t Utilize MGS4 Engine</title>
		<link>http://www.gamercenteronline.net/2009/06/13/metal-gear-solid-rising-won%e2%80%99t-utilze-mgs4-engine/</link>
		<comments>http://www.gamercenteronline.net/2009/06/13/metal-gear-solid-rising-won%e2%80%99t-utilze-mgs4-engine/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 05:26:24 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Metal Gear Solid 4]]></category>
		<category><![CDATA[Metal Gear Solid 4: Guns of the Patriots]]></category>
		<category><![CDATA[playstation 3]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9303</guid>
		<description><![CDATA[
Metal Gear Solid 4: Guns of the Patriots is, undoubtedly, one of the best looking games of this generation, however, it seems that the upcoming Metal Gear  title Metal Gear Solid: Rising won&#8217;t be utilizing the Metal Gear Solid 4 engine.
Instead, its developers Kojima Productions are building a engine that can be used for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/mgrising.jpg" alt="" width="750" height="350" /></p>
<p><em>Metal Gear Solid 4: Guns of the Patriots</em> is, undoubtedly, one of the best looking games of this generation, however, it seems that the upcoming<em> Metal Gear </em> title <em>Metal Gear Solid: Rising</em> won&#8217;t be utilizing the <em>Metal Gear Solid 4 </em>engine.</p>
<p>Instead, its developers Kojima Productions are building a engine that can be used for multiplatform proposes &#8211; PC, Playstation 3 and Xbox 360. Also, they promise that <em>Metal Gear Solid: Rising</em> will end up looking better than <em>Metal Gear Solid 4: Guns of the Patriots</em>, which was stated in<a href="http://www.konami.jp/kojima_pro/radio/the_report/the_report_094.mp3"><em> their latest podcast. </em></a></p>
<p>&#8220;We&#8217;re redoing the engine from scratch, and it&#8217;s going to look amazing,&#8221; says podcast host Sean Eyestone. &#8220;It&#8217;s going to be a big project like <em>Metal Gear Solid 4</em>. The entire team is serious about making it look as good as possible on every platform.&#8221;</p>
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		<title>Kojima Explains Why He Took on MGS: Peace Walker, Introduces &#8220;Love Box&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/</link>
		<comments>http://www.gamercenteronline.net/2009/06/12/kojima-wants-to-teach-youth-about-the-cold-war-and-the-love-box/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 17:47:43 +0000</pubDate>
		<dc:creator>Ryan Winterhalter</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Costa Rica]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Metal Gear Solid: Peace Walker]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9280</guid>
		<description><![CDATA[
In an interview published by the Japanese magazine, Dengeki: PlayStation, Hideo Kojima explained why he took the role of game designer on Metal Gear Solid: Peace Walker, despite his previous claims that he would play a smaller role in the development of Metal Gear games after Metal Gear Solid 4.
&#8220;At first, I was just going [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/mgspeacewalkerpsp.jpg" alt="" width="750" height="350"></p>
<p>In an interview published by the Japanese magazine, Dengeki: PlayStation, Hideo Kojima explained why he took the role of game designer on<em> Metal Gear Solid: Peace Walker</em>, despite his previous claims that he would play a smaller role in the development of <em>Metal Gear</em> games after <em>Metal Gear Solid 4</em>.</p>
<p>&#8220;At first, I was just going to create the overall guidelines and concepts for the project, and leave it in the hands my excellent staff. I was going to have a hand in the project as a producer, and make titles other than <em>MGS</em>. But, I set the game in the South American(sic) country of Costa Rica and created a story with themes about nuclear deterrence and the cold war. It looked as if it might be very confusing to young people, because of generational differences. So, in the end I finally said, &#8220;I’ll do it.&#8221;</p>
<p>The only time Kojima directly referenced the gameplay of <em>MGS: Peace Walker</em> during the interview was when discussing the trailer shown at Sony’s press conference. When pressed about the cardboard box with two Snakes in it, Kojima said, &#8220;what we showed is called &#8216;The Love Box&#8217;.&#8221;</p>
<p>When discussing <em>Metal Gear Solid: Rising</em> Kojima said that it would not be a traditional Metal Gear game. &#8220;It’s a completely different kind of action than what has appeared in the series so far.&#8221; He also said, &#8220;I’ll be working more deeply on the project then a normal producer.&#8221;</p>
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		<title>UFC 2009 May&#8217;s Undisputed Champion, Sells 1M</title>
		<link>http://www.gamercenteronline.net/2009/06/11/ufc-2009-mays-undisputed-champion-sells-1m/</link>
		<comments>http://www.gamercenteronline.net/2009/06/11/ufc-2009-mays-undisputed-champion-sells-1m/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 01:27:21 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Game Consoles Wars: Xbox 360 vs. PS3 vs. Wii]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[UFC 2009 Undisputed]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Wii Fit]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9268</guid>
		<description><![CDATA[
The sales reports are in, making it clear that UFC 2009 Undisputed is May&#8217;s undisputed champion selling a total of 1,014,000 within May alone.
The title moved in 679,600 copies on the Xbox 360, 334,400 on the PlayStation 3, meaning that it overcame Nintendo&#8217;s donating Wii Fit by almost tripling its score putting it in second place. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.slashgamer.com/wp-content/uploads/2009/04/ufc_2009_undisputed.jpg" alt="" width="750" height="335" /></p>
<p>The sales reports are in, making it clear that <em>UFC 2009 Undisputed</em> is May&#8217;s undisputed champion selling a total of 1,014,000 within May alone.</p>
<p>The title moved in 679,600 copies on the Xbox 360, 334,400 on the PlayStation 3, meaning that it overcame Nintendo&#8217;s donating <em>Wii Fit</em> by almost tripling its score putting it in second place. It also pwned EA&#8217;s, EA Sports Active putting it in third place.</p>
<p><em><strong>Hardware</strong></em></p>
<ul>
<li>PlayStation 2 117K</li>
<li>PlayStation 3 131K</li>
<li>PSP 100.4K</li>
<li>Xbox 360 175K</li>
<li>Wii 289.5K</li>
<li>Nintendo DS 633.5K</li>
</ul>
<p><em><strong>Software</strong></em></p>
<ul>
<li>01. UFC 2009 Undisputed (Xbox 360) &#8211; 679,600</li>
<li>02. Wii Fit (Wii) &#8211; 352,800</li>
<li>03. EA Sports Active (Wii) &#8211; 345,800</li>
<li>04. UFC 2009 Undisputed (PS3) &#8211; 334,400</li>
<li>05. inFamous (PS3) &#8211; 175,900</li>
<li>06. Pokemon Platinum (DS) &#8211; 168,900</li>
<li>07. Mario Kart Wii (Wii) &#8211; 158,300</li>
<li>08. Punch-Out!! (Wii) &#8211; 156,900</li>
<li>09. X-Men Origins: Wolverine (Xbox 360) &#8211; 120,700</li>
<li>10. Wii Play (Wii) &#8211; 109,800</li>
</ul>
<p>In May hardware sales, revenue came in at $302.5 million, a 30 percent decline while software was off 17 percent at $448.9 million. “This is the first month that industry sales have dipped below $1 billion since August 2007,” NPD analyst Anita Frazier said in an email.</p>
<p>“May is typically one of the lowest revenue-generating months in any given year for the industry in general,” she added.</p>
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		<title>E3 &#8216;09: Criterion Is Working on A Need for Speed</title>
		<link>http://www.gamercenteronline.net/2009/06/11/e3-09-criterion-is-working-on-a-need-for-speed/</link>
		<comments>http://www.gamercenteronline.net/2009/06/11/e3-09-criterion-is-working-on-a-need-for-speed/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 19:51:21 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Criterion Games]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[John Riccitiello]]></category>
		<category><![CDATA[Need For Speed]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Trek: The Motion Picture]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9241</guid>
		<description><![CDATA[If you were wondering if Burnout and Need For Speed were going to merge to make one total new kind of video game, they aren&#8217;t, John Riccitiello told Kotaku during E3. However, he did say something about the Burnout developers working on a new Need for Speed title.
When being asked if EA is planning to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-5605" title="needofspeed" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/01/needofspeed.jpg" alt="needofspeed" width="200" height="400" />If you were wondering if<em> Burnout </em>and<em> Need For Speed</em> were going to merge to make one total new kind of video game, they aren&#8217;t, John Riccitiello told Kotaku during E3. However, he did say something about the <em>Burnout </em>developers working on a new Need for Speed title.</p>
<p>When being asked if EA is planning to merge <em>Burnout</em> and<em> Need For Speed</em> together, Riccitiello told Kotaku NO but he did confrim that the Burnout team at EA&#8217;s Criterion Games, led by Alex Ward, were working on the next Need for Speed title.</p>
<p>&#8220;Alex is one of the people in the industry I would analogize to the great filmmakers, etc..&#8221; Riccitiello said. &#8220;He is a true creative visionary. We had a great fight about what the next <em>Need For Speed </em>would be like. Of course, he gets to win because it&#8217;s his call. It&#8217;s not that I&#8217;m without an opinion on it.&#8221;</p>
<p>However, that still sounded like a possible merger <em>NFS-Burnout</em>.</p>
<p>&#8220;I don&#8217;t think you can fold <em>Burnout</em> into <em>Need for Speed,</em> because a lot of people like <em>Burnout</em>,&#8221; he said. &#8220;We don&#8217;t have a plan right now for a separate major launch on <em>Burnout</em>, because the team doing it is working on a revolutionary take on<em> Need for Speed</em>. I don&#8217;t know, if Paramount, in addition to owning <em>Star Trek </em>owned <em>Star Wars</em>, which isn&#8217;t the way it is, I don&#8217;t think you&#8217;d merge them.&#8221;</p>
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		<title>NBA LIVE 10 Cover Athlete Is Dwight Howard</title>
		<link>http://www.gamercenteronline.net/2009/06/11/nba-live-10-cover-athlete-is-dwight-howard/</link>
		<comments>http://www.gamercenteronline.net/2009/06/11/nba-live-10-cover-athlete-is-dwight-howard/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 19:50:42 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Basketball]]></category>
		<category><![CDATA[Dwight Howard]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[Kobe Bryant]]></category>
		<category><![CDATA[Los Angeles Lakers]]></category>
		<category><![CDATA[National Basketball Association]]></category>
		<category><![CDATA[Orlando Magic]]></category>
		<category><![CDATA[Synergy Sports Technology]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9247</guid>
		<description><![CDATA[Its competitor NBA 2K10 has Kobe Bryant has its cover athlete, now, to combat that EA Sports has announced that Orlando Magic&#8217;s Dwight Howard will be scoring the cover spot for NBA Live 10.
&#8220;It’s an honor to be named as the cover athlete for NBA LIVE 10,” said Howard. &#8220;This year has been a crazy [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-9248" title="NBALive10cover" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/NBALive10cover-212x300.jpg" alt="NBALive10cover" width="212" height="300" />Its competitor <em>NBA 2K10</em> has Kobe Bryant has its cover athlete, now, to combat that EA Sports has announced that Orlando Magic&#8217;s Dwight Howard will be scoring the cover spot for <em>NBA Live 10</em>.</p>
<p>&#8220;It’s an honor to be named as the cover athlete for NBA LIVE 10,” said Howard. &#8220;This year has been a crazy ride and this is a cool way to cap it off. Of course &#8211; there is one more thing I’m on the hunt for that would complete it.”</p>
<p>Featuring several innovations to the core gameplay experience and online game modes, <em>NBA LIVE 10</em> is bringing a renewed focus to the long-running EA Sports basketball franchise. The groundbreaking Dynamic DNA service, driven by Synergy Sports Technology, will make a return in <em>NBA LIVE 10</em>, with significant improvements that will allow players to connect their game to the NBA season like never before.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/C2hpM5Uy1g8&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/C2hpM5Uy1g8&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Splinter Cell: Conviction Multiplayer Confirmed</title>
		<link>http://www.gamercenteronline.net/2009/06/11/splinter-cell-conviction-multiplayer-confirmed/</link>
		<comments>http://www.gamercenteronline.net/2009/06/11/splinter-cell-conviction-multiplayer-confirmed/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 19:50:11 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[Splinter Cell]]></category>
		<category><![CDATA[Splinter Cell Conviction]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9230</guid>
		<description><![CDATA[
Ubisoft has confirmed the multiplayer mode for the newest version of Splinter Cell: Conviction that was unveiled at this years E3.
&#8220;We&#8217;re going to have a multiplayer, but I can&#8217;t talk about it anymore than that. It&#8217;s part of the things we&#8217;re going to announce during the summer,&#8221; producer Alexandre Parizeau told Joystiq.
Joystiq then went on [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://farm4.static.flickr.com/3326/3580797012_699b8b6ee2_o.jpg" alt="" width="750" height="351" /></p>
<p>Ubisoft has confirmed the multiplayer mode for the newest version of <em>Splinter Cell: Conviction </em>that was unveiled at this years E3.</p>
<p>&#8220;We&#8217;re going to have a multiplayer, but I can&#8217;t talk about it anymore than that. It&#8217;s part of the things we&#8217;re going to announce during the summer,&#8221; producer Alexandre Parizeau told Joystiq.</p>
<p>Joystiq then went on to ask about the possibility of their being downloadable content within the game&#8217;s future.</p>
<p>&#8220;DLC? Yes, it&#8217;s always part of our strategies. We always want to keep the content fresh, so as soon as the team is done with the game we can move on and continue expanding the experience,&#8221; he added.</p>
<p>Multiplayer historically plays an important role in the <em>Splinter Cell </em>series, but Ubisoft has &#8211; until now &#8211; been cagey about this next instalment, which is exclusive to Xbox 360.</p>
<p>[<a href="http://www.eurogamer.net/articles/ubisoft-doing-multiplayer-with-conviction"><em>Multiplayer confirmed for SC: Conviction</em> </a>via EuroGamer]</p>
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		<title>Modern Warfare 2 To Focus on Entertainment, Not Realism</title>
		<link>http://www.gamercenteronline.net/2009/06/09/modern-warfare-2-to-focus-on-entertainment-not-realism/</link>
		<comments>http://www.gamercenteronline.net/2009/06/09/modern-warfare-2-to-focus-on-entertainment-not-realism/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 02:24:42 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Future Issues]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Laser]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Warfare and Conflict]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9225</guid>
		<description><![CDATA[Alright. Modern Warfare 2 may seem to capture image of war, but studio head Vince Zampella says that with Modern Warfare 2 Infinity Ward aims for entertainment, not realism.
&#8220;We go for authenticity not realism,&#8221; Zampella told Official PlayStation Magazine. &#8220;We&#8217;re not making a sim, we&#8217;re making entertainment. We want it to look real like an [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9226" title="modernwarfare2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/modernwarfare2.jpg" alt="modernwarfare2" width="200" height="400" />Alright. Modern Warfare 2 may seem to capture image of war, but studio head Vince Zampella says that with Modern Warfare 2 Infinity Ward aims for entertainment, not realism.</p>
<p>&#8220;We go for authenticity not realism,&#8221; Zampella told Official PlayStation Magazine. &#8220;We&#8217;re not making a sim, we&#8217;re making entertainment. We want it to look real like an action movie.&#8221;</p>
<p>Zamplella explains why the futuristic weapons don&#8217;t ruin the game&#8217;s authenticity. &#8220;You see a guy in an action movie, what he does is a little over the top. It makes for a great movie.&#8221;</p>
<p>[<em><a href="http://www.computerandvideogames.com/article.php?id=217173">Modern Warfare 2: Authenticity over realism</a></em> via CVG]</p>
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		<title>Borderlands Set To Release In October</title>
		<link>http://www.gamercenteronline.net/2009/06/09/borderlands-set-to-release-in-october/</link>
		<comments>http://www.gamercenteronline.net/2009/06/09/borderlands-set-to-release-in-october/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 02:08:10 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gearbox]]></category>
		<category><![CDATA[Role-playing game]]></category>
		<category><![CDATA[Shacknews]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9214</guid>
		<description><![CDATA[
First announced way back in September of 2007, Gearbox Software has finally settled on a release for Borderlands &#8211; and it couldn&#8217;t of came at sooner time.
When speaking to Shacknews in a recent interview, developer Gearbox Software revealed that it&#8217;s targeting a October release for its post-apocalyptic shooter-RPG Borderlands.
&#8220;Borderlands represents an important evolutionary leap in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/borderlands.jpg" alt="" width="750" height="432" /></p>
<p>First announced way back in September of 2007, Gearbox Software has finally settled on a release for <em>Borderlands</em> &#8211; and it couldn&#8217;t of came at sooner time.</p>
<p>When speaking to Shacknews in a recent interview, developer Gearbox Software revealed that it&#8217;s targeting a October release for its post-apocalyptic shooter-RPG<em> Borderlands</em>.</p>
<p>&#8220;<em>Borderlands</em> represents an important evolutionary leap in game design and technology,” said Christoph Hartmann, President of 2K. “By utilizing revolutionary new technology to create thousands of unique, randomly generated missions, weapons and situations, Borderlands will raise the bar for next gen action games.”</p>
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		<title>Crackdown 2 To Feature Four-Player Co-Op</title>
		<link>http://www.gamercenteronline.net/2009/06/09/crackdown-2-to-feature-four-player-co-op/</link>
		<comments>http://www.gamercenteronline.net/2009/06/09/crackdown-2-to-feature-four-player-co-op/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 02:07:30 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Crackdown]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Multiplayer game]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9209</guid>
		<description><![CDATA[
This game looks better and better every time we talk about it. Crackdown&#8217;s 2 product page on Xbox.com has some details not revealed during Microsoft&#8217;s E3 Keynote. And these details are juicy.
The sequel is to have four-player co-op and competitive multiplayer for up to 16 people.
The games developer said earlier this week that it “takes [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9210" title="crackdown2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/crackdown2.jpg" alt="crackdown2" width="750" height="350" /></p>
<p>This game looks better and better every time we talk about it. <em>Crackdown&#8217;s 2</em> product page on Xbox.com has some details not revealed during Microsoft&#8217;s E3 Keynote. And these details are juicy.</p>
<p>The sequel is to have four-player co-op and competitive multiplayer for up to 16 people.</p>
<p>The games developer said earlier this week that it “takes multiplayer gaming to unprecedented levels for the ultimate co-op and competitive multiplayer experience”.</p>
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		<item>
		<title>Valkyria Chronicles April Sales Jump 400%</title>
		<link>http://www.gamercenteronline.net/2009/06/09/valkyria-chronicles-april-sales-jump-400/</link>
		<comments>http://www.gamercenteronline.net/2009/06/09/valkyria-chronicles-april-sales-jump-400/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 02:07:03 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[Data Link Control]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Downloadable content]]></category>
		<category><![CDATA[Edy]]></category>
		<category><![CDATA[Famitsu]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Valkyria Chronicles]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9205</guid>
		<description><![CDATA[Valkyria Chronicles has seem to have hit gold within the month of April with a huge sales jump from its predecessor month March, skyrocketing the game into best-seller lists, off of store shelves.
In the month of April alone, Valkyria Chronicles sales in North America increased by over 400% from, once again, March.
Half a year after [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://farm4.static.flickr.com/3092/3164119467_d50ff7773a_o.jpg" alt="" width="200" height="400" /><em>Valkyria Chronicles</em> has seem to have hit gold within the month of April with a huge sales jump from its predecessor month March, skyrocketing the game into best-seller lists, off of store shelves.</p>
<p>In the month of April alone, <em>Valkyria Chronicles</em> sales in North America increased by over 400% from, once again, March.</p>
<p>Half a year after a game is out,  being able to say that sales doubled is a fantastic thing &#8211; that sales suddenly tripled is even more rare, said <a href="http://blogs.sega.com/usa/2009/06/08/valkyria-fans-we-love-you/">SEGA</a>.</p>
<p>The burning hot sales can be attributed to community contests, DLC and the temporary price drop to $30.</p>
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		<title>Terminator Salvation Game Review &#8220;Rushed Possibilities&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/08/terminator-salvation-game-review-rushed-possibilities/</link>
		<comments>http://www.gamercenteronline.net/2009/06/08/terminator-salvation-game-review-rushed-possibilities/#comments</comments>
		<pubDate>Mon, 08 Jun 2009 20:52:00 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Apocalyptic and post-apocalyptic fiction]]></category>
		<category><![CDATA[Christian Bale]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GRIN]]></category>
		<category><![CDATA[John Connor]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[Skynet]]></category>
		<category><![CDATA[Terminator]]></category>
		<category><![CDATA[Terminator Salvation]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8891</guid>
		<description><![CDATA[I&#8217;m amazed by the potential this game had: the ability to advance the third-person cover-shooter genre, and the possibility of being one of the few great movie games out there. However, thanks to the marks of a rushed project, it couldn&#8217;t really expand beyond the movie game status quo. I mean, the movie itself was [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m amazed by the potential this game had: the ability to advance the third-person cover-shooter genre, and the possibility of being one of the few great movie games out there. However, thanks to the marks of a rushed project, it couldn&#8217;t really expand beyond the movie game status quo. I mean, the movie itself was amazing: it had everything you could possibility want from a <em>Terminator</em> movie along with a overload of explosions. So wouldn&#8217;t you expect that from the game?</p>
<p><em>Terminator Salvation</em> follows the story of John Connor as he receives a distress call from a resistance member trapped within Skynet territory. But instead of leaving with his team, Connor decides to go on a rescue. Sadly, the game doesn&#8217;t produce any insight or unexpected twists into John Connor or the formation of the resistance, which could have been interesting. Instead, you do get the chance to meet up with characters featured in the movie, but, really, who&#8217;s that interested in meeting Common&#8217;s character?</p>
<p>There really isn&#8217;t anything here to call this a game. It feels as if some portions have been painfully edited out. And there isn&#8217;t that cinematic punch that&#8217;s normally featured with games like this. There&#8217;s a scene within the game where an HK (Human Killer Tank) cashes into a building &#8211; sounds cool doesn&#8217;t it? But, sadly, there&#8217;s isn&#8217;t that explosive feeling. It just feels bland.</p>
<p><img class="aligncenter" src="http://cdn1.gamepro.com/article_img/gamepro/210304-7.jpg?rand=54B03D0A-0976-1A82-C1208E11F3410676" alt="" width="750" height="419" /></p>
<p><em>Terminator Salvation</em> gains all of its controls from other games, such as GRIN&#8217;s recently released Wanted title. However, its cover system is more like a half-circle-shaped thing, flipped upside, and cut into five different sectors. By hitting one of these sectors, you move into a that selected position. It&#8217;s a unique and original way of creating a cover system, and works well when you add it into combat &#8211; which, thanks to this system, is very intense.</p>
<p>The visuals are strong, but it&#8217;s too bad there isn&#8217;t much to look at. Salvation takes place within a post-apocalyptic Los Angeles, so everything is destroyed, and the game doesn&#8217;t have that beautiful feel to the environments. Everything is washed-out and grey. I don&#8217;t know about you, but I like the environments within a game to have a pop to them.</p>
<p>The enemy AI is tough and follows the same logical attack patterns. This isn&#8217;t a good thing. When I was playing through this game on the lowest difficulty setting, it sometimes took me over five minutes to take out a squad of &#8220;spiders&#8221; &#8211; these are the enemies that can only be takien out from behind. This isn&#8217;t a gameplay problem. It&#8217;s an AI problem because they always have an eye on you, even if you&#8217;re behind cover. This passes by more easily if you play co-operatively with a friend, but that just makes a short game go by even faster.</p>
<p><em><strong>Closing Statement: </strong></em></p>
<p><em>Salvation</em> seems to be a victim of time. There&#8217;s really isn&#8217;t anything here to call it a game. So I&#8217;ll have to tell you to pass on buying this title &#8211; instead, you should head out and rent it for the achievements or trophies because this game isn&#8217;t a long-term commitment. This game feels like a $30 title, and a rushed one at that.</p>
<blockquote><p>Score: C+</p></blockquote>
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		<title>Apple Announces iPhone 3GS</title>
		<link>http://www.gamercenteronline.net/2009/06/08/apple-announces-iphone-3gs/</link>
		<comments>http://www.gamercenteronline.net/2009/06/08/apple-announces-iphone-3gs/#comments</comments>
		<pubDate>Mon, 08 Jun 2009 20:51:43 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apple Worldwide Developers Conference]]></category>
		<category><![CDATA[Handhelds]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[San Francisco]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Speed]]></category>
		<category><![CDATA[Video capture]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9190</guid>
		<description><![CDATA[
During their annual World Wide Developers Conference, Apple announced their newest most powerful iPhone yet, iPhone 3GS.
The S, said the company, stands for Speed, meaning the&#160;new phone will load a web page three times faster than its predecessors. Apple calls it &#8220;the most powerful, fastest iPhone we&#8217;ve ever made.&#8221; Also, viewing Excel is faster and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gizmodo.com/assets/wwdc2009/wwdc2009-849.jpg" alt="" width="750" height="490"></p>
<p>During their annual World Wide Developers Conference, Apple announced their newest most powerful iPhone yet, iPhone 3GS.</p>
<p>The S, said the company, stands for Speed, meaning the&nbsp;new phone will load a web page three times faster than its predecessors. Apple calls it &#8220;the most powerful, fastest iPhone we&#8217;ve ever made.&#8221; Also, viewing Excel is faster and loading SimCity is 2.4 faster. And it can also capture video at 30FPS VGA.</p>
<p>It will have hardware support for the OpenGL ES 2.0 standard, and this should make graphics-intensive applications run smoother.</p>
<p>The 3GS can take voice commands, has a more powerful battery, and a starting price of $199 for a version with 16 gigabytes of memory. There&#8217;s also an 32 gigabyte version for $299. The phones will begin to go on sale on June 19th, but the 16 gigabytes phone will release on the 17th. However, the existing model iPhone 3G will remain on the market with a reduced price of $99.</p>
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		<title>E3 &#8216;09: New Zelda Game&#8217;s Concept Art</title>
		<link>http://www.gamercenteronline.net/2009/06/04/e3-09-new-zelda-games-concept-art/</link>
		<comments>http://www.gamercenteronline.net/2009/06/04/e3-09-new-zelda-games-concept-art/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 04:03:49 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Concept art]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[E3-2009]]></category>
		<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[Shigeru Miyamoto]]></category>
		<category><![CDATA[Zelda Wii]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9148</guid>
		<description><![CDATA[
Even though we have to wait until next year&#8217;s E3 to see the next Zelda Wii project in action, Nintendo&#8217;s Shigeru Miyamoto showed a select group of people at E3 the concept art for the newest Zelda Wii game, which is currently in production. And thanks to the guys over at Kotaku, here it is:

]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/zelda.jpg" alt="" width="750" height="351" /></p>
<p>Even though we have to wait until next year&#8217;s E3 to see the next Zelda Wii project in action, Nintendo&#8217;s Shigeru Miyamoto showed a select group of people at E3 the concept art for the newest Zelda Wii game, which is currently in production. And thanks to the guys over at <em><a href="http://kotaku.com/5279554/first-look-at-new-zelda-games-concept-art">Kotaku</a></em>, here it is:</p>

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		<title>E3 &#8216;09: Take-Two Grooming Agent To Be The Next GTA</title>
		<link>http://www.gamercenteronline.net/2009/06/04/e3-09-take-two-grooming-agent-to-be-the-next-gta/</link>
		<comments>http://www.gamercenteronline.net/2009/06/04/e3-09-take-two-grooming-agent-to-be-the-next-gta/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 03:39:09 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Dan Houser]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Grand Theft Auto III]]></category>
		<category><![CDATA[Grand Theft Auto: San Andreas]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Take Two Interactive]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9142</guid>
		<description><![CDATA[
This game is sounding better and better each time. Ben Feder, president of Rockstar parent Take-Two Interactive, believes that Agent could achieve the same level of success as their Grand Theft Auto series, given its development is being overseen by Rockstar North founders Sam and Dan Houser.
&#8220;We think this has the potential to be yet another [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9080" title="agent-logo" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/agent-logo.jpg" alt="agent-logo" width="750" height="351" /></p>
<p>This game is sounding better and better each time. Ben Feder, president of Rockstar parent Take-Two Interactive, believes that Agent could achieve the same level of success as their Grand Theft Auto series, given its development is being overseen by Rockstar North founders Sam and Dan Houser.</p>
<p>&#8220;We think this has the potential to be yet another great Rockstar North franchise title….It&#8217;s the Houser Brothers and Rockstar North. It&#8217;s the A team working on an AAA title. I think the subject matter, the characters, the story, the environment, the background&#8211;all the elements are there. It&#8217;s such a rich environment to play in.&#8221;</p>
<p>When speaking with<em><a href="http://e3.gamespot.com/story/6211640/take-two-grooming-agent-to-be-the-next-gta?tag=top_stories;title;1"> GameSpot on the Electronic Entertainment Expo show floor</a></em>, Feder explained the decision to develop the game solely for Sony&#8217;s console.</p>
<p>&#8220;The trade-offs a publisher will typically make is, if you&#8217;re platform-agnostic, you get a larger installed base,&#8221; he said. &#8220;You&#8217;re platform exclusive when you get the right kind of support from first parties.&#8221;</p>
<p>Take-Two believes Sony will offer the same kind of support which made Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas &#8211; all initially PlayStation 2 exclusives &#8211; three of the top 10 selling games of all time.</p>
<p>At this phase in the cycle, when you&#8217;re trying to launch a new franchise, exclusivity can really help you launch the franchise. It can give you the kind of platform that you need to start exclusive, start in the right kind of way with the right kind of partner. Exclusivity does work,&#8221; Founder continued.</p>
<p>&#8220;I have a lot of confidence in Sony. I have a lot of confidence in their ability to lead the market, as they always have,&#8221; declared Feder. &#8220;Their console is a terrific platform to be developing for, and Agent is a great testament as to our belief in what that platform can do, and what they can do with us as part of a partnership.&#8221;</p>
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		<title>E3 &#8216;09: Shadow Complex Won&#8217;t Likely Cost Less Then $20</title>
		<link>http://www.gamercenteronline.net/2009/06/04/e3-09-shadow-complex-wont-likely-cost-less-then-20/</link>
		<comments>http://www.gamercenteronline.net/2009/06/04/e3-09-shadow-complex-wont-likely-cost-less-then-20/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 22:39:01 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Cliff Bleszinski]]></category>
		<category><![CDATA[Dave McLaughlin]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Epic Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Shadow Complex]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9128</guid>
		<description><![CDATA[
According to Joystiq, when questioning about Shadow Complex&#8217;s pricing, Epic Games programmer Rob McLaughlin commented saying that it would likely not see price point below $20. Joystiq &#8220;grilled hm for more info&#8221; , but didn&#8217;t accomodate them.
Don Mustard along with Cliff Bleszinski, lead game designer on the Gears of War titles, are currently busy working on Epic Game&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9041" title="shadowcomplex" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/shadowcomplex.jpg" alt="shadowcomplex" width="740" height="350" /></p>
<p>According to Joystiq, when questioning about<em> Shadow Complex&#8217;s</em> pricing, Epic Games programmer Rob McLaughlin commented saying that it would likely not see price point below $20. Joystiq &#8220;grilled hm for more info&#8221; , but didn&#8217;t accomodate them.</p>
<p>Don Mustard along with Cliff Bleszinski, lead game designer on the <em>Gears of War</em> titles, are currently busy working on Epic Game&#8217;s first arcade title <em>Shadow Complex</em> &#8211; announced earlier at Microsoft&#8217;s E3 keynote.</p>
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		<title>Brütal Legend Devs Sued To Halt Games Release</title>
		<link>http://www.gamercenteronline.net/2009/06/04/brutal-legend-devs-sued-to-halt-games-release/</link>
		<comments>http://www.gamercenteronline.net/2009/06/04/brutal-legend-devs-sued-to-halt-games-release/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 21:19:11 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Associated Press]]></category>
		<category><![CDATA[Brütal Legend]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[doublefine]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Jack Black]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9120</guid>
		<description><![CDATA[The once publisher of Brütal Legend, Activision has filed suit against Double Fine Productions, who is the developer of Brütal Legend, to prevent the games release in Rockcember.
According to a report made by the Associated Press, the lawsuit, filed in Santa Monica on Wednesday, claims that Double Fine failed to deliver the game on time to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-4216" title="wowbrutal" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2008/12/wowbrutal.jpg" alt="wowbrutal" width="200" height="400" />The once publisher of<em> Brütal Legend</em>, Activision has filed suit against Double Fine Productions, who is the developer of <em>Brütal Legend</em>, to prevent the games release in Rockcember.</p>
<p>According to a report made by the Associated Press, the lawsuit, filed in Santa Monica on Wednesday, claims that Double Fine failed to deliver the game on time to Activision. The suit also claims that Double Fine then offered the completed game to EA to release.</p>
<p>In addition, the lawsuit claims Activision paid Double Fine about $15 million to develop <em>Brutal Legend</em>, but the studio failed to meet the deadline last year. And that Double Fine then said it would need another nine months and $7 million to complete the game.</p>
<p>Activision and Double Fine negotiated to try to keep the game on track, but no agreement was ever reached, according to the court filing. Activision contends it never relinquished its rights to the game and that Double Fine improperly transferred <em>Brutal Legend</em> to EA.</p>
<p>&#8220;Hey, if Activision liked it, then they should have put a ring on it,&#8221; Double Fine President Tim Schafer said. &#8220;Oh great, now Beyonce is going to sue me too.&#8221;</p>
<p>The lawsuit states that Activision has suffered &#8220;irreparable harm&#8221; and will lose not only the game, but also the ability to sell downloadable content based on <em>Brutal Legend</em> if the release isn&#8217;t stopped.</p>
<p>[<em><a href="http://news.yahoo.com/s/ap/20090604/ap_on_en_ot/us_games_brutal_legend_lawsuit">Activision sues to stop Jack Black game</a></em> via Associated Press]</p>
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		<title>E3 &#8216;09: Peter Molyneux Gets Promoted</title>
		<link>http://www.gamercenteronline.net/2009/06/04/e3-09-peter-molyneux-gets-promoted/</link>
		<comments>http://www.gamercenteronline.net/2009/06/04/e3-09-peter-molyneux-gets-promoted/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 05:39:27 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Banjo-Kazooie]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Lionhead Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Microsoft Game Studios]]></category>
		<category><![CDATA[Peter Molyneux]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9116</guid>
		<description><![CDATA[Peter Molyneux has been promoted to creative director of European studios at Microsoft Games Studios, revealed by Develop.
Previously creative director of Guildford-based Lionhead Studios, Molyneux will now also oversee the creative direction of fellow UK Microsoft studio Rare, as well as other European external projects.
Peter Molyneux actually assumed this new role back in March.
He has [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://cdn1.gamepro.com/article_img/gamepro/101968-2-1.jpg" alt="" width="225" height="326" />Peter Molyneux has been promoted to creative director of European studios at Microsoft Games Studios, revealed by Develop.</p>
<p>Previously creative director of Guildford-based Lionhead Studios, Molyneux will now also oversee the creative direction of fellow UK Microsoft studio Rare, as well as other European external projects.</p>
<p>Peter Molyneux actually assumed this new role back in March.</p>
<p>He has over 20 years of experience with games <em>Populous, Syndicate, Theme Park, Dungeon Keeper, Black &amp; White</em> and <em>Fable</em> to his name.</p>
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		<title>E3 &#8216;09: Halo: Reach Is An FPS</title>
		<link>http://www.gamercenteronline.net/2009/06/04/e3-09-halo-reach-is-an-fps/</link>
		<comments>http://www.gamercenteronline.net/2009/06/04/e3-09-halo-reach-is-an-fps/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 05:27:49 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[E3-2009]]></category>
		<category><![CDATA[Fps magazine]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo RTS]]></category>
		<category><![CDATA[halo-reach]]></category>
		<category><![CDATA[John Schappert]]></category>
		<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Russian Trading System]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9112</guid>
		<description><![CDATA[
You would&#8217;ve thought an announcement of a new Halo game would be huge news, but the reaction&#8217;s been a bit muted because many wanted to know what kind of game was it.
Now, Microsoft can at least confirm that the upcoming Halo: Reach is indeed what we wanted it to be.
Microsoft&#8217;s John Schappert has confirmed to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9008" title="haloreach" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/haloreach_01.jpg" alt="haloreach" width="750" height="295" /></p>
<p>You would&#8217;ve thought an announcement of a new Halo game would be huge news, but the reaction&#8217;s been a bit muted because many wanted to know what kind of game was it.</p>
<p>Now, Microsoft can at least confirm that the upcoming <em>Halo: Reach</em> is indeed what we wanted it to be.</p>
<p>Microsoft&#8217;s John Schappert has confirmed to Joystiq that &#8220;Of course, it&#8217;s an FPS&#8221;, when asked if <em>Halo: Reach</em> was a FPS.</p>
<p>[<a rel="bookmark" href="http://www.joystiq.com/2009/06/03/halo-reach-is-an-fps/"><em>Halo: Reach is an FPS</em></a> via Joystiq]</p>
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		<title>E3 ‘09: Kojima Announces Castlevania: Lords of Shadow</title>
		<link>http://www.gamercenteronline.net/2009/06/03/e3-%e2%80%9809-kojima-announces-castlevania-lords-of-shadow/</link>
		<comments>http://www.gamercenteronline.net/2009/06/03/e3-%e2%80%9809-kojima-announces-castlevania-lords-of-shadow/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 00:00:41 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Castlevania]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Lord of Shadow]]></category>
		<category><![CDATA[MercurySteam]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9096</guid>
		<description><![CDATA[
At the Konami E3 press conference, Hideo Kojima announced in front of the video game press core that Kojima Productions as well as at Spanish studio Mercury Steam are busy working on Castlevania: Lords of Shadow, which then confrims reports that happened earier this year.
Kojima says they want to &#8220;keep the franchise fresh&#8221;. Along with that, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://scrawlfx.com/wp-content/uploads/2009/06/castlevania-los-announce.jpg" alt="" width="750" height="351" /></p>
<p>At the Konami E3 press conference, Hideo Kojima announced in front of the video game press core that Kojima Productions as well as at Spanish studio Mercury Steam are busy working on <em>Castlevania: Lords of Shadow</em>, which then confrims reports that happened earier this year.</p>
<p>Kojima says they want to &#8220;keep the franchise fresh&#8221;. Along with that, he also stated that <em>Lord of Shadow</em> should be out sometime within 2010 on Xbox 360 and PlayStation 3.</p>
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		<title>E3 &#8216;09: Kratos Playable In Soul Calibur PSP</title>
		<link>http://www.gamercenteronline.net/2009/06/03/e3-09-kratos-playable-in-soul-calibur-psp/</link>
		<comments>http://www.gamercenteronline.net/2009/06/03/e3-09-kratos-playable-in-soul-calibur-psp/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 23:41:27 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[God of War III]]></category>
		<category><![CDATA[Kratos]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Soulcalibur]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9090</guid>
		<description><![CDATA[During the demoing of Soul Calibur: Broken Destiny, the first Soul Calibur title coming exclusive to the PSP, at E3 players were left in amazement at the reveal that Kratos, from Sony&#8217;s God of War series, will be playable in the final version of Broken Destiny.
However, we have received news that Kratos wasn&#8217;t playable at the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-4261" title="godofwariiivga" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2008/12/godofwariiivga.jpg" alt="godofwariiivga" width="200" height="400" />During the demoing of<em> Soul Calibur: Broken Destiny</em><em><span style="font-style: normal;">, the first Soul Calibur title coming exclusive to the PSP, at E3 players were left in amazement at the reveal that Kratos, from Sony&#8217;s<em> God of War</em> series, will be playable in the final version of <em>Broken Destiny</em>.</span></em></p>
<p>However, we have received news that Kratos wasn&#8217;t playable at the demoing of the game. But, 1UP did manage to <em><a href="http://media.1up.com/media/03/7/2/0/lg/564.jpg">gain a pic of Kratos within the character select screen.</a></em></p>
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		<title>E3 &#8216;09: Rockstar Announces Agent</title>
		<link>http://www.gamercenteronline.net/2009/06/02/e3-09-rockstar-announces-agent/</link>
		<comments>http://www.gamercenteronline.net/2009/06/02/e3-09-rockstar-announces-agent/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 23:43:19 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Jack Tretton]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Rockstar North]]></category>
		<category><![CDATA[Sam Houser]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9076</guid>
		<description><![CDATA[
The developer behind such games as Grand Theft Auto and Manhunt, Rockstar North has announced its work, during the Sony keynote via Sony&#8217;s Jack Tretton, on upcoming PlayStation 3 exclusive &#8220;Agent&#8220;.
Agent takes players on a paranoid journey into the world of counter-intelligence, espionage and political assassinations during the height of the Cold War at the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9080" title="agent-logo" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/agent-logo.jpg" alt="agent-logo" width="750" height="351" /></p>
<p>The developer behind such games as Grand Theft Auto and Manhunt, Rockstar North has announced its work, during the Sony keynote via Sony&#8217;s Jack Tretton, on upcoming PlayStation 3 exclusive &#8220;<em>Agent</em>&#8220;.</p>
<p><em>Agent </em>takes players on a paranoid journey into the world of counter-intelligence, espionage and political assassinations during the height of the Cold War at the end of the 1970s.</p>
<p>“We have always enjoyed making action games, and with Agent we are making what we believe will be the ultimate action game,” said Sam Houser, Founder of Rockstar Games.</p>
<p>“Agent is a game we have wanted to make for a long time. The team in Edinburgh is doing an amazing job combining intense action, atmosphere and story in a great period setting to create something that feels quite unique. We cannot wait for people to experience this game.”</p>
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		<title>E3 &#8216;09: Sony Announces &#8216;Final Fantasy XIV&#8217;</title>
		<link>http://www.gamercenteronline.net/2009/06/02/e3-09-sony-announces-final-fantasy-xiv/</link>
		<comments>http://www.gamercenteronline.net/2009/06/02/e3-09-sony-announces-final-fantasy-xiv/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 19:56:28 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Jack Tretton]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Square Enix]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9067</guid>
		<description><![CDATA[
During the Sony Keynote in Los Angeles, Jack Tretton of Sony confirmed the development of Final Fantasy XIV: Online, which he revealed will be coming &#8220;exclusively&#8221; to the PlayStation 3 from the developers over at Square Enix.
Along with that, he also revealed that the game will be releasing in 2010.
If you didn&#8217;t know, Square Enix is still [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/finalfantasyxiv.jpg" alt="" width="750" height="440" /></p>
<p>During the Sony Keynote in Los Angeles, Jack Tretton of Sony confirmed the development of <em>Final Fantasy XIV: Online</em>, which he revealed will be coming &#8220;exclusively&#8221; to the PlayStation 3 from the developers over at Square Enix.</p>
<p>Along with that, he also revealed that the game will be releasing in 2010.</p>
<p>If you didn&#8217;t know, Square Enix is still developing <em>Final Fantasy XIII </em>- also when at the event.</p>
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		<title>E3 &#8216;09: Metal Gear Solid: Peace Walker Announced</title>
		<link>http://www.gamercenteronline.net/2009/06/02/e3-09-metal-gear-solid-peace-walker-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/06/02/e3-09-metal-gear-solid-peace-walker-announced/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 19:09:42 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Big Boss]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Raiden]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9059</guid>
		<description><![CDATA[  
Metal Gear Solid: Rising explains Raiden on the Kojima site, but what about Big Boss? During the Sony Press Conference, Hideo Kojima took the stage to announced his newest project for the PSP Metal Gear Solid: Peace Walker.
The game is said to take place ten years after the events in Metal Gear Solid 3. Kojima emphasised that he [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/mgspeacewalkerpsp.jpg" alt="" width="750" height="351" /> <em> </em></p>
<p><em>Metal Gear Solid: Rising</em> explains Raiden on the Kojima site, but what about Big Boss? During the Sony Press Conference, Hideo Kojima took the stage to announced his newest project for the PSP <em>Metal Gear Solid: Peace Walker</em>.</p>
<p>The game is said to take place ten years after the events in <em>Metal Gear Solid 3</em>. Kojima emphasised that he and the MGS4 team were deeply involved in the game. Also, that it&#8217;s not a spin-off or sidestory. They also said that they&#8217;ll be using all the features of the PSP. The games to release in 2010.</p>
<p>“With <em>Metal Gear Solid: Peace Walker</em>, Kojima Productions has once again pushed the limits of the PSP system, creating a beautiful sequel to <em>Metal Gear Solid 3</em>,” said Martin Schneider, European Marketing Director for Konami Digital Entertainment GmbH. “<em>Metal Gear Solid: Peace Walker </em>lets players take the action and excitement of a console game to the PSP, and is a stunning addition to MGS Lore.”</p>
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		<title>E3 &#8216;09: Metroid: Other M Announced</title>
		<link>http://www.gamercenteronline.net/2009/06/02/e3-09-metroid-other-m-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/06/02/e3-09-metroid-other-m-announced/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 18:06:29 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[Metroid Prime]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9056</guid>
		<description><![CDATA[
It seems that Nintendo has teamed up with the developers over at Team Ninja to produce the upcoming Metroid title, Metroid: Other M &#8211; otherwise know as Project M.
With the game Nintendo plans to &#8221;reveal a Metroid game unlike any you&#8217;ve experienced before.&#8221;
The title is a third person title, much like the original Metroid, and its said to release [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9077" title="Metroid: Other M" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/image-o-matic.jpeg" alt="Metroid: Other M" width="750" height="421" /></p>
<p>It seems that Nintendo has teamed up with the developers over at Team Ninja to produce the upcoming Metroid title, <em>Metroid: Other M</em> &#8211; otherwise know as Project M.</p>
<p>With the game Nintendo plans to &#8221;reveal a Metroid game unlike any you&#8217;ve experienced before.&#8221;</p>
<p>The title is a third person title, much like the original Metroid, and its said to release in 2010.</p>
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		<title>E3 &#8216;09: Super Mario Galaxy 2 Announced</title>
		<link>http://www.gamercenteronline.net/2009/06/02/e3-09-super-mario-galaxy-2-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/06/02/e3-09-super-mario-galaxy-2-announced/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 17:27:09 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Super Mario Galaxy]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9051</guid>
		<description><![CDATA[
Nintendo really didn&#8217;t forget about us this time. During the finally minutes of the Nintendo Press Conference, Nintendo announced the sequel the the hit 3D Mario title, Super Mario Galaxy 2 coming exclusively to the Wii.
From the trailer, you can tell that Super Mario Galaxy 2 is the same deal as its predecessor. Also, it [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/mariogal.jpg" alt="" width="750" height="451" /></p>
<p>Nintendo really didn&#8217;t forget about us this time. During the finally minutes of the Nintendo Press Conference, Nintendo announced the sequel the the hit 3D Mario title, <em>Super Mario Galaxy 2</em> coming exclusively to the Wii.</p>
<p>From the trailer, you can tell that <em>Super Mario Galaxy 2</em> is the same deal as its predecessor. Also, it looks like the graphics have gone through some improvement. The game is said to release in 2010.</p>
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		<title>E3 &#8216;09: New Super Mario Bros. Wii Announced</title>
		<link>http://www.gamercenteronline.net/2009/06/02/e3-09-new-super-mario-bros-wii-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/06/02/e3-09-new-super-mario-bros-wii-announced/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 16:38:11 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[New Super Mario Bros]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9044</guid>
		<description><![CDATA[
Note: Updated with press information via http://www.wiinintendo.net/.
Finally. During the Nintendo keynote, Nintendo announced that it&#8217;s busy working on a new Super Mario Bros. title, New Super Mario Bros. Wii, coming exclusive to the Wii.
In the game players can jump on each other, shoot each other with fireballs and other attacks. Item boxes generally produce one item [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://i40.tinypic.com/nx12q1.jpg" alt="" width="750" height="351" /></p>
<p><em>Note: Updated with press information via <a href="http://www.wiinintendo.net/">http://www.wiinintendo.net/</a>.</em></p>
<p>Finally. During the Nintendo keynote, Nintendo announced that it&#8217;s busy working on a new <em>Super Mario Bros.</em> title, <em>New Super Mario Bros. Wii</em>, coming exclusive to the Wii.</p>
<p>In the game players can jump on each other, shoot each other with fireballs and other attacks. Item boxes generally produce one item per character. Killed players reappear in bubbles and players can free them, or leave them stuck for a while. One of the new powerups is the Propeller Suit, a jump suit that has a helmet with a propeller. Shaking the Wii-remote will let players fly in the air.</p>
<p>When a player goes into a warp pipe the game forces the other players to follow in, where they fight over the coins in the secret room.</p>
<p>At the end of the level, as soon as one player grabs the flag pole, the other players have about three seconds to grab it for bonus points. The points are tallied up and the players are ranked.</p>
<p>According to Cammie from Nintendo, the game will release Holiday 2009.</p>
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		<title>E3 &#8216;09: Epic Reveals First Arcade Title, Shadow Complex</title>
		<link>http://www.gamercenteronline.net/2009/06/02/e3-09-epic-reveals-first-arcade-title-shadow-complex/</link>
		<comments>http://www.gamercenteronline.net/2009/06/02/e3-09-epic-reveals-first-arcade-title-shadow-complex/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 15:24:57 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arcade game]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Shadow Complex]]></category>
		<category><![CDATA[Side-scrolling video game]]></category>
		<category><![CDATA[Xbox LIVE]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9040</guid>
		<description><![CDATA[
During the Microsoft keynote, Epic Games revealed their upcoming title Shadow Complex, which is the developers first arcade title, coming exclusive to Xbox Live arcade.
The game combines the best of old-school side-scroller design with modern, cutting-edge gameplay and incredible high-definition graphics. Collect power-ups, discover new abilities and evolve your character into a force of destruction [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-9041" title="shadowcomplex" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/shadowcomplex.jpg" alt="shadowcomplex" width="750" height="351" /></p>
<p>During the Microsoft keynote, Epic Games revealed their upcoming title Shadow Complex, which is the developers first arcade title, coming exclusive to Xbox Live arcade.</p>
<p>The game combines the best of old-school side-scroller design with modern, cutting-edge gameplay and incredible high-definition graphics. Collect power-ups, discover new abilities and evolve your character into a force of destruction as you explore an original story set in the world of Orson Scott Card&#8217;s best-selling novel, Empire.</p>
<p><object width="560" height="340" data="http://www.youtube.com/v/0us_S5CfK-I&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/0us_S5CfK-I&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
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		<title>E3 &#8216;09: Assassin&#8217;s Creed 2 Fact Sheet Details</title>
		<link>http://www.gamercenteronline.net/2009/06/02/e3-09-assassins-creed-2-fact-sheet-details/</link>
		<comments>http://www.gamercenteronline.net/2009/06/02/e3-09-assassins-creed-2-fact-sheet-details/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 14:00:39 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Florence]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Italian Renaissance]]></category>
		<category><![CDATA[Italy]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[UbiSoft]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9034</guid>
		<description><![CDATA[Assassin’s Creed 2 is the follow-up to the title that became the fastest-selling new IP in video game history. The highly anticipated title features a new hero, Ezio Auditore da Firenze, a young Italian noble, and a new era, the Renaissance.
EZIO, A NEW ASSASSIN FOR A NEW ERA &#8211; Ezio Auditore da Firenze is a [...]]]></description>
			<content:encoded><![CDATA[<p><em><img class="alignleft size-full wp-image-7742" title="assassinscreed2enzo" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/04/ezio.jpg" alt="assassinscreed2enzo" width="200" height="400" />Assassin’s Creed 2</em> is the follow-up to the title that became the fastest-selling new IP in video game history. The highly anticipated title features a new hero, Ezio Auditore da Firenze, a young Italian noble, and a new era, the Renaissance.</p>
<p><strong><em>EZIO, A NEW ASSASSIN FOR A NEW ERA</em></strong><strong> &#8211; </strong>Ezio Auditore da Firenze is a young Italian noble who will learn the ways of the assassins after his family was betrayed and he looks to seek vengeance. He is a lady’s man, a free soul with panache yet has a very human side to his personality. Through him, you become a master assassin.</p>
<p><strong><em>RENAISSANCE ITALY</em></strong><strong> &#8211; </strong>Italy in the 15th century was less a country and more a collection of city-states where families with political and economic strength began to take leadership roles in cities like Florence and Venice. This journey through some of the most beautiful cities in the world takes place in a time in history where culture and art were born alongside some of the most auspicious stories of corruption, greed and murder.</p>
<p><strong><em>A NEW-FOUND FREEDOM</em></strong><strong> &#8211; </strong>You will be able to perform missions when you want and how you want in this open-ended world that brings back free-running and adds elements such as swimming and even flying to the adventure. The variety in gameplay adds another layer for you to truly play through the game any way you choose.<br />
<em><br />
</em><strong><em>DYNAMIC CROWD</em> &#8211; </strong>Discover a living, breathing world where every character is an opportunity for the player. Blending in with the crowd is easier, working with in-game characters provide ample rewards but can also lead to surprising consequences.</p>
<p><strong><em>BECOME A MASTER ASSASSIN</em> &#8211; </strong>Perfect your skills to become a master assassin where you brandish new weapons, learn to disarm enemies then use their weapons against them and assassinate enemies using both hidden blades.</p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9e09d64e-40d5-4687-86b0-4089ff323359" alt="" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>E3 &#8216;09: EA Sports MMA Announced</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-ea-sports-mma-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-ea-sports-mma-announced/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 23:34:09 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Martial arts]]></category>
		<category><![CDATA[Mixed martial arts]]></category>
		<category><![CDATA[Peter Moore]]></category>
		<category><![CDATA[Sport]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[UFC 2009 Undisputed]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9010</guid>
		<description><![CDATA[That&#8217;s right. It seems just weeks after the release of THQ&#8217;s hit fighting game UFC 2009 Undisputed, EA has announced a title to counter that.
During the EA Press Conference, Peter Moore revealed that EA has plans to release EA Sports MMA, which is a Mix Martial Arts title coming to the system hear you (360 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-9028" title="ea_sports_mma" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/ea_sports_mma-300x214.jpg" alt="ea_sports_mma" width="300" height="214" />That&#8217;s right. It seems just weeks after the release of THQ&#8217;s hit fighting game <em>UFC 2009 Undisputed</em>, EA has announced a title to counter that.</p>
<p>During the EA Press Conference, Peter Moore revealed that EA has plans to release <em>EA Sports MMA,</em> which is a Mix Martial Arts title coming to the system hear you (360 and PS3).</p>
<p>&#8220;With <em>Fight Night Round 4 </em>set to deliver a knockout with industry-leading visuals and genre-defining gameplay later this month, I couldn’t be more excited to announce the expansion of our combat sports strategy with <em>EA Sports MMA </em>coming in 2010,” said EA Sports President Peter Moore.</p>
<p>“Fans have been begging EA Sports to get into the cage, and EA Sports MMA will put them in control of the sport’s unique combat experience while finally, in an immersive interactive experience, capturing the raw intensity that has made mixed martial arts one of the fastest growing sports in the world. We’re ready for the fight.”</p>
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		<title>E3 &#8216;09: Splinter Cell: Conviction Screenshots</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-splinter-cell-conviction-screenshots/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-splinter-cell-conviction-screenshots/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 22:20:15 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Sam Fisher]]></category>
		<category><![CDATA[Splinter Cell Conviction]]></category>
		<category><![CDATA[Tom Clancy]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9012</guid>
		<description><![CDATA[
Following the recent showcase during the Microsoft keynote, we have just received latest screens for UbiSoft&#8217;s upcoming title Splinter Cell: Conviction. As you can see, the game has really &#8220;gone back to the drawing borad&#8221; changing its perceptive from what it once was.
Coming exclusively to Xbox 360 this fall, unleash the ferocious skills of renegade [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://farm4.static.flickr.com/3326/3580797012_699b8b6ee2_o.jpg" class="aligncenter" width="750" height="351"></p>
<p>Following the recent showcase during the Microsoft keynote, we have just received latest screens for UbiSoft&#8217;s upcoming title <em>Splinter Cell: Conviction</em>. As you can see, the game has really &#8220;gone back to the drawing borad&#8221; changing its perceptive from what it once was.</p>
<p>Coming exclusively to Xbox 360 this fall, unleash the ferocious skills of renegade agent Sam Fisher and uncover a deadly terrorist plot in &#8220;<em>Tom Clancy’s Splinter Cell: Conviction</em>.&#8221; Completely reinvented and revolutionized, &#8220;<em>Tom Clancy’s Splinter Cell: Conviction</em>&#8221; ushers in a new breed of action gameplay leaving players fully immersed in the life of the world’s most dangerous spy.</p>

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		<title>E3 &#8216;09: Bungie Announces Halo: Reach</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-bungie-announces-halo-reach/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-bungie-announces-halo-reach/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 21:24:12 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[California]]></category>
		<category><![CDATA[Counties]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Teaser trailer]]></category>
		<category><![CDATA[United States]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=9007</guid>
		<description><![CDATA[
As expected by so many of us, during the Microsoft Keynote today in Los Angeles, Bungie revealed its development on the latest Halo title, Halo: Reach.
Thanks to the very short teaser trailer that was shown during the keynote, Halo: Reach is due for release in Fall 2010. Along with the reveal, it was said that [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9008" title="haloreach" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/haloreach_01.jpg" alt="haloreach" width="750" height="300" /></p>
<p>As expected by so many of us, during the Microsoft Keynote today in Los Angeles, Bungie revealed its development on the latest Halo title, <em>Halo: Reach</em>.</p>
<p>Thanks to the very short teaser trailer that was shown during the keynote, <em>Halo: Reach</em> is due for release in Fall 2010. Along with the reveal, it was said that if you buy the Halo 3 expansion,<em> Halo: ODST</em>, you&#8217;ll get an invite to the Reach MP beta.</p>
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<p><a href="http://tiny.cc/5SyX5"><em><strong>Advertisement: Mountain Dew is teaming up with the people over at World of Warcraft to produce two new favors for the second version of Game Fuel. Anyway, by clicking here you can win gaming gear for your PC via their promotion site.</strong></em></a></p>
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		<title>E3&#8242; 09: Crackdown 2 Debut Trailer</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-crackdown-2-debut-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-crackdown-2-debut-trailer/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 21:00:47 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Crackdown]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[GameTrailers]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Multiplayer video game]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8999</guid>
		<description><![CDATA[
In case you missed the pure amazement that was the Microsoft keynote, Gametrailers has just posted the Crackdown 2 debut trailer that was shown during the conference this morning. There isn&#8217;t anything new about the trailer because, once again, its the same trailer from this morning.
Coming exclusively to Xbox 360 in 2010, Crackdown 2 will [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://cache.gawker.com/assets/images/2009/06/custom_1243888893970_CD2_HBanner_E3_PressKit_Art_with_Logo.jpg" alt="" width="750" height="350" /></p>
<p>In case you missed the pure amazement that was the Microsoft keynote, Gametrailers has just posted the <em>Crackdown 2 </em>debut trailer that was shown during the conference this morning. There isn&#8217;t anything new about the trailer because, once again, its the same trailer from this morning.</p>
<p>Coming exclusively to Xbox 360 in 2010, Crackdown 2 will take multiplayer2 gaming to unprecedented levels for the ultimate cooperative and competitive multiplayer experience, providing you and your friends with the complete freedom to explore, destroy and play as you return to restore justice and peace to Pacific City — by any means necessary.</p>
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		<title>E3 &#8216;09: Metal Gear Solid: Rising Confirmed For 360</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-metal-gear-solid-rising-confirmed-for-360/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-metal-gear-solid-rising-confirmed-for-360/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 19:23:53 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Big Boss]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kojima Production]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Solid Snake]]></category>
		<category><![CDATA[Teasing]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8993</guid>
		<description><![CDATA[
&#8220;What game has 360 owners always wanted to play on their 360?&#8221; At the Microsoft E3 Press Conference, Hideo Kojima announced &#8220;Metal Gear Solid: Rising&#8221; for the Xbox 360 &#8211; but we&#8217;re not sure that it&#8217;s an exclusive yet because they only said &#8220;in developement&#8221;.
However, instead of featuring Solid Snake, the game will star Raiden.
&#8220;The [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/mgrising.jpg" alt="" width="750" height="351" /></p>
<p>&#8220;What game has 360 owners always wanted to play on their 360?&#8221; At the Microsoft E3 Press Conference, Hideo Kojima announced <em>&#8220;Metal Gear Solid: Rising&#8221; </em>for the Xbox 360 &#8211; but we&#8217;re not sure that it&#8217;s an exclusive yet because they only said &#8220;in developement&#8221;.</p>
<p>However, instead of featuring Solid Snake, the game will star Raiden.</p>
<p>&#8220;The Metal Gear Solid series is one of the most highly acclaimed video game franchises of all time,&#8221; said Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment, Inc. &#8220;With Metal Gear Solid: Rising, the Xbox 360 community will finally get a chance to enjoy the action and excitement that this popular franchise is known to offer.&#8221;</p>
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		<title>E3 &#8216;09: &#8216;Crackdown 2&#8242; Announced</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-crackdown-2-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-crackdown-2-announced/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 18:58:42 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Xbox]]></category>
		<category><![CDATA[APB]]></category>
		<category><![CDATA[British Academy of Film and Television Arts]]></category>
		<category><![CDATA[Console Platforms]]></category>
		<category><![CDATA[Crackdown]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Realtime]]></category>
		<category><![CDATA[Realtime Worlds]]></category>
		<category><![CDATA[Ruffian]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8990</guid>
		<description><![CDATA[Beside reports stating that the game is an on going discussion, during the Microsoft keynote, Microsoft unveiled Crackdown 2 via a trailer. 
Coming exclusively to Xbox 360 in 2010, Crackdown 2 will take multiplayer2 gaming to unprecedented levels for the ultimate cooperative and competitive multiplayer experience, providing you and your friends with the complete freedom [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-4397" title="crackdown2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2008/12/crackdown2.jpg" alt="crackdown2" width="200" height="400" />Beside reports stating that the game is an on going discussion, during the Microsoft keynote, Microsoft unveiled <em>Crackdown 2</em> via a trailer.<em> </em></p>
<p>Coming exclusively to Xbox 360 in 2010, <em>Crackdown 2 </em>will take multiplayer2 gaming to unprecedented levels for the ultimate cooperative and competitive multiplayer experience, providing you and your friends with the complete freedom to explore, destroy and play as you return to restore justice and peace to Pacific City — by any means necessary.</p>
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		<title>E3 &#8216;09: Left 4 Dead 2 Announced</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-left-4-dead-2-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-left-4-dead-2-announced/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 18:35:32 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Allegedly Unethical Firms]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Economic]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Monopolies and Oligopolies]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8986</guid>
		<description><![CDATA[
Holy cow&#8230; This maybe a bit too soon, but has Microsoft just debuted a Left 4 Dead 2 trailer during its E3 Press Conference. There wasn&#8217;t much details given at the conference about the game, but according to end the trailer the game will be releasing on November 17th of this year. The game is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.iconocast.com/B000000000000188/M6/News1_0.jpg" alt="" width="750" height="351" /></p>
<p>Holy cow&#8230; This maybe a bit too soon, but has Microsoft just debuted a <em>Left 4 Dead 2</em> trailer during its E3 Press Conference. There wasn&#8217;t much details given at the conference about the game, but according to end the trailer the game will be releasing on November 17th of this year. The game is set to release exclusively for Xbox 360 and PC.</p>
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		<title>E3 &#8216;09: Epic Has &#8220;Something New To Announce&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-epic-has-something-new-to-announce/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-epic-has-something-new-to-announce/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 16:48:29 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Browser Based]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Eurogamer]]></category>
		<category><![CDATA[Mark Rein]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8982</guid>
		<description><![CDATA[Yes!!! Mark Rein has confirmed to Eurogamer that Epic Games, the developers behind the Gears of War series, does indeed have &#8220;something new to announce at [this years] E3&#8243;.
&#8220;Yes we will have something new to announce at E3,&#8221; said Rein, before apologising that he couldn&#8217;t say anything more until the event. &#8220;And I&#8217;m looking forward [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-4066" title="gears2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2008/12/gears2.jpg" alt="gears2" width="200" height="400" />Yes!!! Mark Rein has confirmed to Eurogamer that Epic Games, the developers behind the <em>Gears of War</em> series, does indeed have &#8220;something new to announce at [this years] E3&#8243;.</p>
<p>&#8220;Yes we will have something new to announce at E3,&#8221; said Rein, before apologising that he couldn&#8217;t say anything more until the event. &#8220;And I&#8217;m looking forward to seeing the show back to its former glory.&#8221;</p>
<p>The developer is currently finishing up work on the <em>Gears of War 2</em> expansion <em>Dark Corners</em>, which set to release worldwide on 28th of July.</p>
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		<title>&#8216;Crysis 2&#8242; Announced, Multi-Platform</title>
		<link>http://www.gamercenteronline.net/2009/06/01/crysis-2-announced-multi-platform/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/crysis-2-announced-multi-platform/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 16:03:45 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Cevat Yerli]]></category>
		<category><![CDATA[CryEngine]]></category>
		<category><![CDATA[CryENGINE 3]]></category>
		<category><![CDATA[Crysis]]></category>
		<category><![CDATA[Crytek]]></category>
		<category><![CDATA[Personal computer game]]></category>
		<category><![CDATA[playstation 3]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8972</guid>
		<description><![CDATA[
Holy Molly! Crysis, the beloved and beauty PC game from German developer Crytek Frankfurt, will be getting a sequel and, get this, its an Xbox 360 and a PS3 game also. Crysis 2 is the second entry in the planned&#160;Crysis triology and will be published by EA.
&#8220;The development of Crysis 2 marks a major stepping [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-8974" title="crysis" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/06/crysis.jpg" alt="crysis" width="750" height="351"></p>
<p>Holy Molly!<em> Crysis</em>, the beloved and beauty <em>PC game </em>from German developer Crytek Frankfurt, will be getting a sequel and, get this, its an Xbox 360 and a PS3 game also. <em>Crysis 2</em> is the second entry in the planned&nbsp;<em>Crysis</em> triology and will be published by EA.</p>
<p>&#8220;The development of<em> Crysis 2</em> marks a major stepping stone for our studio,&#8221; said Cevat Yerli, CEO and President of <em>Crytek</em>. &#8220;This is not only the next game in the<em> Crysis</em> franchise, it&#8217;s the first title we are developing for consoles and the first title being built on CryENGINE 3.&#8221;</p>
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		<title>E3 &#8216;09: Dante&#8217;s Inferno Details And Screenshots</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-dantes-inferno-details-and-screenshots/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-dantes-inferno-details-and-screenshots/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 15:40:16 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Dante Alighieri]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[Divine Comedy]]></category>
		<category><![CDATA[Literature]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[The Divine Comedy: Inferno]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8967</guid>
		<description><![CDATA[Dante’s Inferno will take gamers to the western world’s most definitive view of the afterlife as created in the 13th century by the Italian poet Dante Alighieri in part one of his epic classic, &#8220;The Divine Comedy.&#8221; The game is shipping in 2010 for the PlayStation 3, Xbox 360 and the PSP.
Key Features:
• An Epic [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-4277" title="dantesinferno" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2008/12/dantesinferno.jpg" alt="dantesinferno" width="200" height="400" /><em>Dante’s Inferno</em> will take gamers to the western world’s most definitive view of the afterlife as created in the 13th century by the Italian poet Dante Alighieri in part one of his epic classic, &#8220;The Divine Comedy.&#8221; The game is shipping in 2010 for the PlayStation 3, Xbox 360 and the PSP.</p>
<p><em><strong>Key Features:</strong></em></p>
<p>• <em><strong>An Epic Adaptation of a Classic</strong></em> – Based on part one of Dante Alighieri’s classic poem “The Divine Comedy,” Dante’s Inferno is a 3rd person action adventure game that takes Dante on an epic journey through Hell as he seeks to rescue the soul of his beloved Beatrice.</p>
<p>• <em><strong>The Nine Circles of Hell</strong></em> &#8211; Just like the poem, players will descend through Dante’s unique nine circles of Hell: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery. Each circle features distinct environments, enemies and story elements befitting the sins committed by their inhabitants.</p>
<p>• <em><strong>Control the Beasts of Hell</strong></em> &#8211; Dante’s Inferno features large scale beasts and bosses, some of which Dante will be able to fully tame, utilizing them to throw back Hell’s wrath to its minions.</p>
<p>• <em><strong>Fast, Addictive, Responsive Comba</strong></em>t &#8211; Dante fights through the nine circles armed with Death’s Scythe and Beatrice’s Holy Cross, with magic powers and a deep, customizable upgrade system helping the player take full advantage of a fast and fluid gameplay experience that will never run at lower than 60 frames per second.</p>
<p>• <em><strong>Bring Hell With You Wherever You Go</strong></em> &#8211; Dante’s Inferno gives PSP owners the same level of fast, responsive gameplay through all nine detailed and unique circles of hell the team is aiming to achieve on the consoles.</p>
<p>• <em><strong>Visceral Games Stamp of Approval</strong> </em>- From the award-winning studio that created the critically-acclaimed Dead Space, Dante’s Inferno will receive the same relentless focus on quality and polish Visceral Games has become known for.</p>

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		<title>E3 &#8216;09: Tony Hawk Will Ride At MS Keynote</title>
		<link>http://www.gamercenteronline.net/2009/06/01/e3-09-tony-hawk-will-ride-at-ms-keynote/</link>
		<comments>http://www.gamercenteronline.net/2009/06/01/e3-09-tony-hawk-will-ride-at-ms-keynote/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 05:56:43 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Skateboard]]></category>
		<category><![CDATA[Tony Hawk]]></category>
		<category><![CDATA[Tony Hawk Ride]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8965</guid>
		<description><![CDATA[That&#8217;s right. According to a twitter post made by Tony Hawk himself, he&#8217;ll be showing of Tony Hawk Ride, the newest installment in to the Tony Hawk frachise,  at the Microsoft E3 Keynote in LA tomorrow.
&#8220;Just practiced my part for Microsoft&#8217;s E3 keynote tomorrow (introducing #thride),&#8221; said Hawk. &#8220;First time I&#8217;ve ever had to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-6273" title="tonyhawk" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/02/3299047230_96d1a62210.jpg" alt="tonyhawk" width="200" height="400" />That&#8217;s right. According to a <a href="http://twitter.com/tonyhawk/status/1987705821">twitter post made by Tony Hawk himself</a>, he&#8217;ll be showing of <em>Tony Hawk Ride</em>, the newest installment in to the Tony Hawk frachise<em>, </em> at the Microsoft E3 Keynote in LA tomorrow.</p>
<p>&#8220;Just practiced my part for Microsoft&#8217;s E3 keynote tomorrow (introducing #thride),&#8221; said Hawk. &#8220;First time I&#8217;ve ever had to wear make-up for a rehearsal.&#8221;</p>
<p>Well, it looks like someone on the Xbox Team is going to be humiliated during the MS keynote, much like what happened at the Nintendo Keynote last year &#8211; but not you Tony, we&#8217;ll be fine.</p>
<p><em>Tony Hawk: Rid</em>e features a wireless skateboard controller designed in conjunction with the game to offer a dynamic gaming experience built from the ground up. Using a combination of accelerometers and motion sensors, the intuitive controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks in the game.</p>
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		<title>&#8216;New Moon&#8217; Trailer Reveals Awesomeness</title>
		<link>http://www.gamercenteronline.net/2009/05/31/new-moon-trailer-reveals-awesomeness/</link>
		<comments>http://www.gamercenteronline.net/2009/05/31/new-moon-trailer-reveals-awesomeness/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 04:07:19 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[KristenStewart]]></category>
		<category><![CDATA[MTV Movie Awards]]></category>
		<category><![CDATA[New Moon]]></category>
		<category><![CDATA[Robert Pattinson]]></category>
		<category><![CDATA[Sequel]]></category>
		<category><![CDATA[Stephenie Meyer]]></category>
		<category><![CDATA[Twilight]]></category>
		<category><![CDATA[Twilight Saga: New Moon]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8957</guid>
		<description><![CDATA[Premiered on Sunday night&#8217;s live telecast of the MTV Movie Awards, the trailer for New Moon, the next movie within the Twilight sage, reveals the movies sweet awesomeness.
New Moon (also known as The Twilight Saga: New Moon) is an upcoming romantic-fantasy film scheduled for release on November 20, 2009. It&#8217;s based on the novel of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://image.examiner.com/images/blog/wysiwyg/image/NMPoster(4).jpg" alt="" width="199" height="295" />Premiered on Sunday night&#8217;s live telecast of the MTV Movie Awards, the trailer for <em>New Moon</em>, the next movie within the <em>Twilight </em>sage, reveals the movies sweet awesomeness.</p>
<p><em>New Moon</em> (also known as <em>The Twilight Saga: New Moon</em>) is an upcoming romantic-fantasy film scheduled for release on November 20, 2009. It&#8217;s based on the novel of the same name written by Stephenie Meyer and is the sequel to 2008&#8217;s <em>Twilight</em>, which is based on Meyer&#8217;s previous novel.</p>
<p><object width="425" height="344" data="http://www.youtube.com/v/SJ9afRgToxE&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/SJ9afRgToxE&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
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		<title>No Multiplayer For Batman: Arkham Asylum</title>
		<link>http://www.gamercenteronline.net/2009/05/31/no-multiplayer-for-batman-arkham-asylum/</link>
		<comments>http://www.gamercenteronline.net/2009/05/31/no-multiplayer-for-batman-arkham-asylum/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 03:21:35 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[Paul Crocker]]></category>
		<category><![CDATA[Paul Dini]]></category>
		<category><![CDATA[Rocksteady Studios]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8954</guid>
		<description><![CDATA[In an interview with Joystiq, Rocksteady’s lead narrative designer Paul Crocker confirmed that Batman: Arkham Asylum will be a single-player experience only.
“No. Like I say, we’re just focusing on being Batman,” said Paul Crocker. “We could have spent less time on that, and more time on adding stuff in, but really the game is successful [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-8144" title="batman2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/05/batman2.jpg" alt="batman2" width="200" height="400" />In an interview with Joystiq, Rocksteady’s lead narrative designer Paul Crocker confirmed that <em>Batman: Arkham Asylum</em> will be a single-player experience only.</p>
<p>“No. Like I say, we’re just focusing on being Batman,” said Paul Crocker. “We could have spent less time on that, and more time on adding stuff in, but really the game is successful because you feel like you’re Batman.”</p>
<p>In<em> Batman: Arkham Asylum</em>, developed by Rocksteady Studios, the player assumes the role of Batman as he delivers The Joker to <em>Arkham Asylum</em>. There, the imprisoned super-villains have set a trap and an immersive combat gaming experience unfolds. With an original script penned by Emmy Award-winning Batman writer Paul Dini, the game brings the universe of DC Comics’ detective to life with stunning graphics.</p>
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		<title>E3 &#8216;09: New Splinter Cell: Conviction Video Leaked</title>
		<link>http://www.gamercenteronline.net/2009/05/31/e3-09-new-splinter-cell-conviction-video-leaked/</link>
		<comments>http://www.gamercenteronline.net/2009/05/31/e3-09-new-splinter-cell-conviction-video-leaked/#comments</comments>
		<pubDate>Sun, 31 May 2009 05:05:12 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Sam Fisher]]></category>
		<category><![CDATA[Splinter Cell]]></category>
		<category><![CDATA[Splinter Cell Conviction]]></category>
		<category><![CDATA[Tom Clancy]]></category>
		<category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category>
		<category><![CDATA[UbiSoft]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8941</guid>
		<description><![CDATA[
In an accidental leak discovered by some tipster, unprotected files on its Ubisoft site reveal the newest version Splinter Cell: Conviction, which show what &#8220;going back to the drawing board&#8221; has done for the title. The video doesn&#8217;t feature game play, but what it is, is ten seconds of greatness.
Along with the video, it was [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://farm4.static.flickr.com/3326/3580797012_699b8b6ee2_o.jpg" alt="" width="750" height="351" /></p>
<p>In an accidental leak discovered by some tipster, unprotected files on its Ubisoft site reveal the newest version <em>Splinter Cell: Conviction</em>, which show what &#8220;going back to the drawing board&#8221; has done for the title. The video doesn&#8217;t feature game play, but what it is, is ten seconds of greatness.</p>
<p>Along with the video, it was also spotted by Gamekyo on the E3 show floor a banner showing the new Sam Fisher.</p>
<p><object width="568" height="456" data="http://blip.tv/play/g4Q9gYXRLo35ZA" type="application/x-shockwave-flash"><param name="src" value="http://blip.tv/play/g4Q9gYXRLo35ZA" /><param name="allowfullscreen" value="true" /></object></p>
<p>[<em><a href="http://gamekyo.com/videoen15191_splinter-cell-conviction-video-de-l-e3-2009.html">Tom Clancy's Splinter Cell : Conviction video from E3 2009</a></em> via Gamekyo]</p>
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		<title>Dragon Age: Origins Gets An October 20 Release Date</title>
		<link>http://www.gamercenteronline.net/2009/05/31/dragon-age-origins-gets-an-october-20-release-date/</link>
		<comments>http://www.gamercenteronline.net/2009/05/31/dragon-age-origins-gets-an-october-20-release-date/#comments</comments>
		<pubDate>Sun, 31 May 2009 05:04:58 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[dragon-age-origins]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Rocket-propelled grenade]]></category>
		<category><![CDATA[Spike]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8935</guid>
		<description><![CDATA[During Spike TV&#8217;s E3 special last night the program showed a new CGI trailer for Dragon Age: Origins, the upcoming fantasy RPG from developer BioWare. However, one of the highlights of the trailer was the very end of the it were it showed the official release date for Dragon Age: Origins, October 20.
Dragon Age: Origins [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-8415" title="dragon-age-origins" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/05/dragon-age-origins.jpg" alt="dragon-age-origins" width="200" height="400" />During Spike TV&#8217;s E3 special last night the program showed a new CGI trailer for <em>Dragon Age: Origins</em>, the upcoming fantasy RPG from developer BioWare. However, one of the highlights of the trailer was the very end of the it were it showed the official release date for<em> Dragon Age: Origins</em>, October 20.</p>
<p><em>Dragon Age: Origin</em>s was originally supposed to be released earlier this year but EA decided to delay the game to this fall so that BioWare could have the console versions come out at the same time as the the PC version.</p>
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		<title>E3 &#8216;09: Batman: Arkham Asylum &#8220;Joker&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/05/28/e3-09-batman-arkham-asylum-joker-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/05/28/e3-09-batman-arkham-asylum-joker-trailer/#comments</comments>
		<pubDate>Fri, 29 May 2009 04:43:18 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Arkham Asylum]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Gotham City]]></category>
		<category><![CDATA[Insanity defense]]></category>
		<category><![CDATA[Joker]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Psychiatric hospital]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8924</guid>
		<description><![CDATA[The funny thing is when you take a mad man into the Asylum its like your taking him coming home, and home is the place that he knows best. Revealed as only playable on the PlayStation 3 via this trailer, help the Joker rain supreme throughout Arkham Asylum as a playable character.
Batman: Arkham Asylum exposes [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-8144" title="batman2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/05/batman2.jpg" alt="batman2" width="200" height="400" />The funny thing is when you take a mad man into the Asylum its like your taking him coming home, and home is the place that he knows best. Revealed as only playable on the PlayStation 3 via this trailer, help the Joker rain supreme throughout Arkham Asylum as a playable character.</p>
<p><em>Batman: Arkham Asylum</em> exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum – Gotham’s psychiatric hospital for the criminally insane. Gamers will move in the shadows, instigate fear amongst their enemies and confront The Joker and Gotham City’s most notorious villains who have taken over the asylum.</p>
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		<title>King of Fighters XII Online Features Revealed</title>
		<link>http://www.gamercenteronline.net/2009/05/28/king-of-fighters-xii-online-features-revealed/</link>
		<comments>http://www.gamercenteronline.net/2009/05/28/king-of-fighters-xii-online-features-revealed/#comments</comments>
		<pubDate>Fri, 29 May 2009 03:36:30 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[king-of-fighters-xii]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Online game]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[SNK Playmore]]></category>
		<category><![CDATA[Time Attack]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8913</guid>
		<description><![CDATA[
You know what&#8217;s amazing? A one hundred percent hand drawn proof video game (you know like alcohol?) such as King of Fighters XII and the way its online features work.
King of Fighters XII&#8217;s online play is run through a lobby system. Two players will fight it out while up to six other players wait in line [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://scrawlfx.com/wp-content/uploads/2009/03/king-of-fighters-xii-ps3-release.jpg" alt="" width="750" height="250" /></p>
<p>You know what&#8217;s amazing? A one hundred percent hand drawn proof video game (you know like alcohol?) such as <em>King of Fighters XII </em>and the way its online features work.</p>
<p><em>King of Fighters XII&#8217;s </em>online play is run through a lobby system. Two players will fight it out while up to six other players wait in line for their turn. While they&#8217;re waiting, they can chat via voice or text. Depending on the lobby&#8217;s settings, the winner or loser of the match will continue playing. You can also randomize the match-ups if you wish.</p>
<p>Including: <em>Winner Stays: Winner fights the next opponent in line; Loser Stays: Loser stays and gets to fight the next opponent in line; Sparring &#8211; The players that are to fight are randomized after each match.</em></p>
<p>The game also features a online ranking system and leaderboard system, which grades each player&#8217;s performances and keeps track of their best Time Attack times. Along with a public leaderboard. Due out this July for Xbox360 and PlayStation3, <em>KOFXII</em> offers exclusive online features for each system;</p>
<p><em>PS3: Exclusive Clan Mode that allows players to create clans, recruit clan members, blacklist players and compete against other clans. Xbox 360: Exclusive Truskill online ranking lets players record, replay and share matches.</em></p>
<p><a title="Online Menu X360 by kerwinste, on Flickr" href="http://www.flickr.com/photos/24739231@N03/3574380367/"><img src="http://farm3.static.flickr.com/2457/3574380367_476b8ccb22_s.jpg" alt="Online Menu X360" width="75" height="75" /></a><a title="Create room 360 by kerwinste, on Flickr" href="http://www.flickr.com/photos/24739231@N03/3574380145/"><img src="http://farm4.static.flickr.com/3336/3574380145_77f57de2a3_s.jpg" alt="Create room 360" width="75" height="75" /></a><a title="Leaderboards 360 by kerwinste, on Flickr" href="http://www.flickr.com/photos/24739231@N03/3574379883/"><img src="http://farm4.static.flickr.com/3413/3574379883_2bcddbf2a6_s.jpg" alt="Leaderboards 360" width="75" height="75" /></a><a title="Lobby 360 by kerwinste, on Flickr" href="http://www.flickr.com/photos/24739231@N03/3574379619/"><img src="http://farm4.static.flickr.com/3556/3574379619_7d347af64b_s.jpg" alt="Lobby 360" width="75" height="75" /></a></p>
<div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=848a21d3-3c2c-42e2-a10a-ccafbadfe8aa" alt="" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div>
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		<title>&#8216;Def Jam Rapstar&#8217; Revealed&#8230; Soon</title>
		<link>http://www.gamercenteronline.net/2009/05/28/def-jam-rapstar-revealed-soon/</link>
		<comments>http://www.gamercenteronline.net/2009/05/28/def-jam-rapstar-revealed-soon/#comments</comments>
		<pubDate>Fri, 29 May 2009 00:24:11 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Arts and Entertainment]]></category>
		<category><![CDATA[Def Jam Rapstar]]></category>
		<category><![CDATA[Def Jam Recordings]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Hip-Hop]]></category>
		<category><![CDATA[Jay-Z]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Shopping]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8893</guid>
		<description><![CDATA[
Whatever you do, don&#8217;t get your hopes up. Yes, this the next Def Jam, but, sadly, it&#8217;s not fighting game. It&#8217;s a casual Hip Hop Karaoke game, go figure. Anyway, the game is being developed by new company called 4mm Games &#8211;  made up of former Rockstar execs/talent - via a partnership with Def Jam Interactive and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://farm3.static.flickr.com/2441/3573728946_feee536cf6.jpg?v=0" alt="" width="750" height="241" /></p>
<p>Whatever you do, don&#8217;t get your hopes up. Yes, this the next Def Jam, but, sadly, it&#8217;s not fighting game. It&#8217;s a <span style="text-decoration: line-through;"><em>casual</em></span> Hip Hop Karaoke game, go figure. Anyway, the game is being developed by new company called 4mm Games &#8211;  made up of former Rockstar execs/talent - via a partnership with Def Jam Interactive and it&#8217;s entitled <em>Def Jam Rapstar</em>.</p>
<p>4mm Games and Def Jam Interactive have a great story to share in terms of their unique partnership and more importantly their vision for <em>Def Jam Rapstar</em> to foster an interactive environment that speaks to the popular urban and hip hop communities which span a wide range of demographics. Wait, that&#8217;s casual talk!</p>
<p>The partnership and upcoming portfolio of titles, starting with Def Jam Rapstar, stems from both companies desire to create authentic, and culturally relevant urban-rooted entertainment across multiple genres/platforms. More info will be revealed at this years E3.</p>
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		<title>E3 &#8216;09: EA Reveals Their Amazing E3 Lineup</title>
		<link>http://www.gamercenteronline.net/2009/05/27/e3-09-ea-reveals-their-amazing-e3-lineup/</link>
		<comments>http://www.gamercenteronline.net/2009/05/27/e3-09-ea-reveals-their-amazing-e3-lineup/#comments</comments>
		<pubDate>Thu, 28 May 2009 01:54:43 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Dead Space Extraction]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Harry Potter]]></category>
		<category><![CDATA[John Riccitiello]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Tiger Woods PGA Tour]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8868</guid>
		<description><![CDATA[And you though YOU couldn&#8217;t wait unlit next week. Today, Electronic Arts revealed the games that it well be  presenting at E3. Anyway, this year’s lineup features blockbuster franchises, new intellectual property as well as ten titles for the Wii. And thrust us when we say, &#8220;there&#8217;s more then you can shake a stick [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-7918" title="the-saboteur" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/04/the-saboteur.jpg" alt="the-saboteur" width="200" height="400" />And you though YOU couldn&#8217;t wait unlit next week. Today, Electronic Arts revealed the games that it well be  presenting at E3. Anyway, this year’s lineup features blockbuster franchises, new intellectual property as well as ten titles for the Wii. And thrust us when we say, &#8220;there&#8217;s more then you can shake a stick at.&#8221;</p>
<p>&#8220;This year at E3, we have an incredible slate of games for the Nintendo Wii, PS3, Xbox 360, PC, Mac and mobile devices,” said EA’s CEO John Riccitiello. &#8220;Our creative teams are developing some of the most innovative experiences on any platform. We couldn’t be more proud of the games we’re presenting this year.”</p>
<p>Featured at E3 will be:<br />
<em><strong> Army of Two: The 40th Day<br />
Battlefield 1943<br />
Battlefield: Bad Company 2<br />
Brutal Legend<br />
Dante&#8217;s Inferno<br />
Dead Space Extraction<br />
Dragon Age: Origins</strong></em><br />
EA Sports Active<br />
EA Sports Grand Slam Tennis<br />
<em><strong> FIFA 10</strong></em><br />
<em><strong> Fight Night Round 4</strong></em><br />
G.I. JOE: The Rise of Cobra<br />
<em><strong> Harry Potter and the Half-Blood Prince</strong></em><br />
<em><strong> Madden NFL 10<br />
Mass Effect 2</strong></em><br />
<em><strong> MySims Agents<br />
NCAA Football 10</strong></em><br />
NHL 10<br />
<em><strong> Need for Speed NITRO<br />
Need for Speed SHIFT</strong></em><br />
Spore Hero<br />
Spore Hero Arena<br />
<em><strong> The Saboteur</strong></em><br />
<em><strong> The Sims 3</strong></em><br />
<em><strong> Tiger Woods PGA Tour 10</strong></em></p>
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		<title>Wentworth Miller In Bioshock Movie?</title>
		<link>http://www.gamercenteronline.net/2009/05/27/wentworth-miller-in-bioshock-movie/</link>
		<comments>http://www.gamercenteronline.net/2009/05/27/wentworth-miller-in-bioshock-movie/#comments</comments>
		<pubDate>Thu, 28 May 2009 01:54:28 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[First-person shooter]]></category>
		<category><![CDATA[Hollywood  Los Angeles  California]]></category>
		<category><![CDATA[Prison Break]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Universal Studios]]></category>
		<category><![CDATA[Wentworth Miller]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8881</guid>
		<description><![CDATA[Last we heard, Universal decided to put the movie on hold because they were trying to explore different ways to cut down on the films budget.
However, in an update on his Twitter account, Wentworth Miller had this to say, “Prison Break may be ending, but I’ve got things in the works. Hint…one word: Bioshock.”
Miller could have meant [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-7929" title="bioshock2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/04/bioshock2.jpg" alt="bioshock2" width="200" height="400" />Last we heard, <em><a href="http://www.gamercenteronline.net/2009/04/24/bioshock-movie-put-on-hold-on-budget-concerns/">Universal decided to put the movie on hold because they were trying to explore different ways to cut down on the films budget.</a></em></p>
<p>However, in an update on his Twitter account, Wentworth Miller had this to say, “Prison Break may be ending, but I’ve got things in the works. Hint…one word: Bioshock.”</p>
<p>Miller could have meant that he’ll now have time to play Bioshock, but, somehow, I doubt that. Or maybe Miller has a voice part in the upcoming <em>Bioshock</em> sequel,<em> Bioshock 2</em>?</p>
<p>But, then again, since its announcement in August, Hollywood has eyeing a big screen adaptation of this popular first-person shooter. So, it could mean that he has scored a roll in the big screen adaptation of <em>Bioshock</em>, but for now it still a rumor, we&#8217;ll keep you posted.</p>
<p>[<a title="Read Rumor: Wentworth Miller in Bioshock Movie?" rel="bookmark" href="http://www.slashfilm.com/2009/05/27/rumor-wentworth-miller-in-bioshock-movie/"><em>Rumor: Wentworth Miller in Bioshock Movie?</em></a> via /Film]</p>
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		<title>Kojima Teaser Site Reveals&#8230; Big Boss</title>
		<link>http://www.gamercenteronline.net/2009/05/26/kojima-teaser-site-reveals-big-boss/</link>
		<comments>http://www.gamercenteronline.net/2009/05/26/kojima-teaser-site-reveals-big-boss/#comments</comments>
		<pubDate>Wed, 27 May 2009 02:52:16 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Big Boss]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kojima Production]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Solid Snake]]></category>
		<category><![CDATA[Teasing]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8849</guid>
		<description><![CDATA[
It seems that things are a bit clearer now. After teasing us with letters we can&#8217;t even make sensible words out of, the Kojima &#8220;NEXT&#8221; project teaser site update has finally revealed some more information about his upcoming game.
Anyway, the lighting and rain return, but this time with the letters &#8220;R&#8221; and &#8220;P&#8221; flash on the screen [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/05/bigboss_kp.jpg" alt="" width="750" height="543" /></p>
<p>It seems that things are a bit clearer now. After teasing us with letters we can&#8217;t even make sensible words out of, the Kojima &#8220;NEXT&#8221; project teaser site update has finally revealed some more information about his upcoming game.</p>
<p>Anyway, the lighting and rain return, but this time with the letters &#8220;R&#8221; and &#8220;P&#8221; flash on the screen &#8211; along with the other letters from before. However, the teaser site reveals another hint. A picture of what looks like Big Boss &#8211; I&#8217;m not going to beat around the bush here, it is.</p>
<p>If you didn&#8217;t know, Big Boss was Solid Snake&#8217;s commanding officer in the original <em>Metal Gear</em>, however, it&#8217;s later revealed that Snake is his son-slash-clone.</p>
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		<title>&#8216;GTA: The Ballad of Gay Tony&#8217; DLC Annouced</title>
		<link>http://www.gamercenteronline.net/2009/05/26/gta-the-ballad-of-gay-tony-dlc-annouced/</link>
		<comments>http://www.gamercenteronline.net/2009/05/26/gta-the-ballad-of-gay-tony-dlc-annouced/#comments</comments>
		<pubDate>Wed, 27 May 2009 02:04:10 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[Grand Theft Auto IV: The Lost and Damned]]></category>
		<category><![CDATA[Liberty City]]></category>
		<category><![CDATA[Luis Lopez]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Sam Houser]]></category>
		<category><![CDATA[Xbox LIVE]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8835</guid>
		<description><![CDATA[Remember Gay Tony? Well, now you can&#8217;t forget. Rockstar Games today announced that the second round of downloadable content for GTA IV is entitled The Ballad of Gay Tony.
In contrast to the seedy biker gang expansion that is The Lost and Damned, The Ballad of Gay Tony is said to focus on the glitzy &#8220;high-end night [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://cache.gawker.com/assets/images/kotaku/2009/05/gta_gay_tony.jpg" alt="" width="290" height="244" />Remember Gay Tony? Well, now you can&#8217;t forget. Rockstar Games today announced that the second round of downloadable content for GTA IV is entitled <em>The Ballad of Gay Tony</em>.</p>
<p>In contrast to the seedy biker gang expansion that is <em>The Lost and Damned</em>, <em>The Ballad of Gay Tony</em> is said to focus on the glitzy &#8220;high-end night life&#8221; of Liberty City. The exclusive 360 episode will put players in the role of Luis Lopez, as his part-time hoodlum duties are supplemented by full-time work for nightclub impresario Tony &#8220;Gay Tony&#8221; Prince.</p>
<p>&#8220;Liberty City is the most vibrant game world we&#8217;ve created yet. The episodic structure has allowed us to interweave stories, gameplay and atmosphere in a whole new way,&#8221; said Sam Houser, Founder of Rockstar Games.</p>
<p>&#8220;The team at Rockstar North have yet again surpassed themselves, and made something that is both epic and very innovative. This episode&#8217;s focus on high-end night life contrasts with the biker gangs portrayed in<em> The Lost and Damned</em>, whilst giving us a lot of new gameplay possibilities.&#8221;</p>
<p>The DLC will release for Microsoft’s console this fall for $19.99, or 1600 MS points, and will require players to have a copy of <em>Grand Theft Auto IV</em> and an Xbox Live membership in order to download it.</p>
<p><a href="http://tiny.cc/5SyX5"><em><strong>Advertisement: Mountain Dew is teaming up with the people over at World of Warcraft to produce two new favors for the second version of Game Fuel. Anyway, by clicking here you can win gaming gear for your PC via their promotion site.</strong></em></a></p>
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		<title>Pirates of the Caribbean: Armada of the Damned Announced</title>
		<link>http://www.gamercenteronline.net/2009/05/26/pirates-of-the-caribbean-armada-of-the-damned-announced/</link>
		<comments>http://www.gamercenteronline.net/2009/05/26/pirates-of-the-caribbean-armada-of-the-damned-announced/#comments</comments>
		<pubDate>Wed, 27 May 2009 02:02:59 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Action role-playing game]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[Piracy in the Caribbean]]></category>
		<category><![CDATA[Pirates of the Caribbean]]></category>
		<category><![CDATA[Player character]]></category>
		<category><![CDATA[The Walt Disney Company]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8840</guid>
		<description><![CDATA[Rrr&#8230; It seems that Disney and Propaganda are working on an on-world action-RPG using the tag name Pirates of the Caribbean for the PC, PS3, and Xbox 360 entitled Pirates of the Caribbean: Armada of the Damned.
Anyway, Armada of the Damned takes place before the Pirates of the Caribbean movies and brands players will the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.celebritycutouts.net/categories/images/jack-sparrow-cutout.jpg" alt="" width="200" height="400" />Rrr&#8230; It seems that Disney and Propaganda are working on an on-world action-RPG using the tag name <em>Pirates of the Caribbea</em>n for the PC, PS3, and Xbox 360 entitled <em>Pirates of the Caribbean: Armada of the Damned</em>.</p>
<p>Anyway, <em>Armada of the Damned</em> takes place before the <em>Pirates of the Caribbean</em> movies and brands players will the ability to make on moral decisions, build their characters, vessels &#8211; of course &#8211; with the add zombie Pirate fighting.</p>
<p>“We want to make sure our game creates a sense a freedom in how you decide to live your pirate life,” said Alex Peters<em><a href="http://xbox360.ign.com/articles/986/986415p1.html"> in an interview with IGN</a></em>.</p>
<p>“We are trying to make experiences in the Caribbean similar to those featured in the movies so you can expect to see some supernatural elements mixed in with realism.”</p>
<p>When continuing, the game’s director also said that the game’s action takes place on both land and sea, while players interact with the nation powers who inhabit the Caribbean. These such encounters change your loyalties and choices over the course of the game.</p>
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		<title>Burnout Paradise: Big Surf Island DLC Release Date</title>
		<link>http://www.gamercenteronline.net/2009/05/25/burnout-paradise-big-surf-island-dlc-release-date/</link>
		<comments>http://www.gamercenteronline.net/2009/05/25/burnout-paradise-big-surf-island-dlc-release-date/#comments</comments>
		<pubDate>Tue, 26 May 2009 02:04:34 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Big Surf Island]]></category>
		<category><![CDATA[Burnout]]></category>
		<category><![CDATA[burnoutparadise]]></category>
		<category><![CDATA[Criterion Games]]></category>
		<category><![CDATA[Downloadable content]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[PLAYSTATION Network]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8828</guid>
		<description><![CDATA[The latest addition into downloadable content infantry that is Burnout Paradise, Big Surf Island, will arrive on Xbox Live and PSN on June 11th &#8211; revealed in a spiffy new trailer for the game.
&#8220;Big Surf is the culmination of everything we learned creating Paradise City, and we want it to bring you a truly spectacular [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.dreamstation.cc/wp-content/uploads/2008/02/burnout-paradise-002.jpg" alt="" width="200" height="400" />The latest addition into downloadable content infantry that is<em> Burnout Paradise</em>, <em>Big Surf Island</em>, will arrive on Xbox Live and PSN on June 11th &#8211; revealed in a spiffy new trailer for the game.</p>
<p><em>&#8220;Big Surf is the culmination of everything we learned creating Paradise City, and we want it to bring you a truly spectacular new experience – the highlight of a year of incredible premium content.  Burnout already delivers incredible value for money – literally hundreds of hours of gameplay with your original disk or PSN purchase, plus more with the free Cagney Pack and free Burnout Paradise Bikes,&#8221; <strong>- Criterion Games.</strong></em></p>
<p>&#8220;Burnout Paradise is a complete reinvention of the series, built from the ground up for the PlayStation 3 and Xbox 360,&#8221; said Alex Ward, director of game design at Criterion Games when announcing the game. &#8220;To create truly next-generation gameplay, we needed to create a truly next-generation game, from top to bottom.&#8221;</p>
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		<title>Resident Evil 5 Sells 4.4 Million Copies</title>
		<link>http://www.gamercenteronline.net/2009/05/25/resident-evil-5-sells-44-million-copies/</link>
		<comments>http://www.gamercenteronline.net/2009/05/25/resident-evil-5-sells-44-million-copies/#comments</comments>
		<pubDate>Tue, 26 May 2009 02:03:53 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Chief financial officer]]></category>
		<category><![CDATA[Fiscal year]]></category>
		<category><![CDATA[Kazuhiko Abe]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Reuters]]></category>
		<category><![CDATA[Street Fighter IV]]></category>
		<category><![CDATA[Tokyo]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8824</guid>
		<description><![CDATA[It looks like this awesome game has awesome sales. When speaking at the Reuters Global Technology Summit in Tokyo last week, Capcom CFO Kazuhiko Abe has revealed that Resident Evil 5 has sold 4.4 million copies worldwide since its launch in March.
&#8220;We are still enjoying strong demand, very strong demand, that is,&#8221; Abe said on [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-5272" title="re5" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/01/re5sc4.jpg" alt="re5" width="200" height="400" />It looks like this awesome game has awesome sales. When speaking at the Reuters Global Technology Summit in Tokyo last week, Capcom CFO Kazuhiko Abe has revealed that <em>Resident Evil 5</em> has sold 4.4 million copies worldwide since its launch in March.</p>
<p>&#8220;We are still enjoying strong demand, very strong demand, that is,&#8221; Abe said on Thursday. &#8220;In the single month of April, sales came to as many as 570,000 units.&#8221; Capcom posted an 11 percent jump in operating profit in the year ended March 31 as it enjoyed strong sales of <em>Resident Evil 5</em> and <em>Street Fighter IV</em>.</p>
<p>For the current financial year to March 2010, it forecast a 6 percent rise in operating profit to a record 15.5 billion yen ($164 million). Abe said the company aims to drive its overseas sales by offering titles that appeal to the expanding U.S. and European markets but has no plans of pursuing acquisitions.</p>
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		<title>Game Fuel 2 World of Warcraft Exclusive Promotion</title>
		<link>http://www.gamercenteronline.net/2009/05/25/game-fuel-2-world-of-warcraft-exclusive-promotion/</link>
		<comments>http://www.gamercenteronline.net/2009/05/25/game-fuel-2-world-of-warcraft-exclusive-promotion/#comments</comments>
		<pubDate>Mon, 25 May 2009 18:57:28 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo 3 marketing]]></category>
		<category><![CDATA[Mountain Dew]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8786</guid>
		<description><![CDATA[Remember Game Fuel? Well, it seems Mountain Dew is teaming up with folks over at World of Warcraft - instead of the people at Halo &#8211; to release two brand new flavors, which are Alliance Blue and Horde Red. These products will be available for a limited time, so they’re sure to be collectibles as [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.gossipgamers.com/wp-content/uploads/2009/02/bloodelf.jpg" alt="" width="200" height="400" />Remember Game Fuel? Well, it seems <em>Mountain Dew</em> is teaming up with folks over at <em>World of Warcraft </em>- instead of the people at <em>Halo</em> &#8211; to release two brand new flavors, which are Alliance Blue and Horde Red. These products will be available for a limited time, so they’re sure to be collectibles as well.</p>
<p>In addition, <em>Dew</em> and <em>World of Warcraft</em> have created an interactive microsite where they&#8217;re giving away swag and free trial memberships to World of Warcraft. You can check it out here: <a href="http://tiny.cc/5SyX5">http://www.mountaindewgamefuel.com/</a></p>
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		<title>EFC: Modern Warfare 2 &#8220;World Premier&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/05/24/efc-modern-warfare-2-world-premier-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/05/24/efc-modern-warfare-2-world-premier-trailer/#comments</comments>
		<pubDate>Mon, 25 May 2009 02:19:11 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Easter]]></category>
		<category><![CDATA[Game Informer]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Laser]]></category>
		<category><![CDATA[Modern Warfare]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Teaser trailer]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8793</guid>
		<description><![CDATA[It&#8217;s time. After god knows how long since the teaser that shocked the inter-web, the Eastern Conference Final is finally upon us. During the end beginning of the second third fourth quarter of the Eastern Conference Final millions of fans and gamers were left at the edge of their seats with this very Modern Warfare [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://farm4.static.flickr.com/3425/3272449497_65b69a893f_o.jpg" alt="" width="200" height="400" />It&#8217;s time. After god knows how long since the teaser that shocked the inter-web, the Eastern Conference Final is finally upon us. During the <span style="text-decoration: line-through;">end</span> beginning of the <span style="text-decoration: line-through;">second</span><span style="text-decoration: line-through;"> third</span> fourth quarter of the Eastern Conference Final millions of fans and gamers were left at the edge of their seats with this very <em>Modern Warfare 2</em> trailer.</p>
<p>&#8220;Everyone on the team is laser focused on making the most gripping experience we’ve ever created,&#8221; said Infinity Ward’s CEO, Vince Zampella when the title was announced. &#8220;No detail is too small and every finishing touch imaginable is underway to make Modern Warfare 2 our best ever. We can’t wait for our fans around the world to play starting November 10th.&#8221;</p>
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<p><strong><em><a href="http://tiny.cc/5SyX5 ">Advertisement: Mountain Dew is teaming up with the people over at World of Warcraft to produce two new favors for the second version of Game Fuel. Anyway, by clicking here you can win gaming gear for your PC via their promotion site.</a></em></strong></p>
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		<title>Bill Clinton Turned Down Fallout 3 Role [Updated]</title>
		<link>http://www.gamercenteronline.net/2009/05/23/bill-clinton-turned-down-fallout-3-role/</link>
		<comments>http://www.gamercenteronline.net/2009/05/23/bill-clinton-turned-down-fallout-3-role/#comments</comments>
		<pubDate>Sat, 23 May 2009 21:51:41 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Bill Clinton]]></category>
		<category><![CDATA[Creative Artists Agency]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[General Manager]]></category>
		<category><![CDATA[Hollywood  Los Angeles  California]]></category>
		<category><![CDATA[Kotaku]]></category>
		<category><![CDATA[United States]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8753</guid>
		<description><![CDATA[Update: &#8220;Before they would pitch us on someone like Clinton, they may first go ask if he would do something like that. In no way, shape or form, did we say is President Clinton is who we want for this role or [tell Blindlight to] go chase him,&#8221; Pete Hines, the vice president of PR [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-5350" title="fallout3" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/01/fallout3.jpg" alt="fallout3" width="200" height="400" /><em><strong>Update: &#8220;Before they would pitch us on someone like Clinton, they may first go ask if he would do something like that. In no way, shape or form, did we say is President Clinton is who we want for this role or [tell Blindlight to] go chase him,&#8221; <a href="http://www.gamepolitics.com/2009/05/23/bethesda-we-didn039t-seek-bill-clinton-fallout-3">Pete Hines, the vice president of PR and marketing.</a></strong></em></p>
<p><em><strong>Original</strong></em>: Well, if you need someone to voice the president in <em>Fallout 3</em>, who would better to get than the former ex-president of these United States?</p>
<p>&#8220;Celebrity acquisition applies not just to celebrity actors but to sports figures, politicians &#8211; we&#8217;ve made offers to Bill Clinton for video games and gotten great responses with attorneys who have said, &#8216;The former president will not participate in one of your video game products, thank you very much&#8217;,&#8221; says Lev Chapelsky, the general manager of Hollywood-based Blindlight.</p>
<p>&#8220;We appreciated that frankness and candor &#8211; you don&#8217;t get that kind of candor from Creative Artists Agency, frankly. If the answers no, they don&#8217;t return your call for six months.&#8221;</p>
<p>Chapelsky wanted to snag Clinton for the very obvious role of the president in<em> Fallout 3</em>. &#8220;Wouldn&#8217;t that have been brilliant? You get to that point in game,&#8221; he adds, &#8220;and you hear that voice in the ether coming from off-camera and you&#8217;re like, &#8216;I know that guy!&#8217;&#8221;</p>
<p>[<a href="http://kotaku.com/5266627/bill-clinton-was-asked-to-voice-fallout-3"><em>Bill Clinton Was Asked To Voice Fallout 3</em></a> via Kotaku]</p>
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		<title>Rock Band Unplugged Preview &#8220;Lets Get Ready To Rock!!!&#8221;</title>
		<link>http://www.gamercenteronline.net/2009/05/23/rock-band-unplugged-preview-lets-get-ready-to-rock/</link>
		<comments>http://www.gamercenteronline.net/2009/05/23/rock-band-unplugged-preview-lets-get-ready-to-rock/#comments</comments>
		<pubDate>Sat, 23 May 2009 21:50:52 +0000</pubDate>
		<dc:creator>Dale Culp</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Backbone Entertainment]]></category>
		<category><![CDATA[Harmonix Music Systems]]></category>
		<category><![CDATA[MTV]]></category>
		<category><![CDATA[MTV Games]]></category>
		<category><![CDATA[Music video game]]></category>
		<category><![CDATA[PlayStationPortable]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Rock Band Unplugged]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8768</guid>
		<description><![CDATA[Coming June 9, 2009, Harmonix, Backbone Entertainment and MTV Games bring you Rock Band Unplugged, the award-winning full band experience found in Rock Band and Rock Band 2 right in the palm of your hands!  For the first time, PlayStation Portable gamers will be able rock out – anywhere.
Just in time for Summer Vacation, [...]]]></description>
			<content:encoded><![CDATA[<p>Coming June 9, 2009, Harmonix, Backbone Entertainment and MTV Games bring you <em>Rock Band Unplugged</em>, the award-winning full band experience found in <em>Rock Band</em> and <em>Rock Band 2 </em>right in the palm of your hands!  For the first time, PlayStation Portable gamers will be able rock out – anywhere.</p>
<p>Just in time for Summer Vacation, <em>Rock Band Unplugged</em> gives you the ability to take the show on the road.  Start a band and tour for fame and fortune while you learn to master lead and bass guitar, drums and vocals as a one man band.   The multi-track game design takes the look, functionality and customization options of the <em>Rock Band</em> games and combines them with enhanced options built specifically for the abilities of the PSP.  You&#8217;ll be able to control all four instruments at once by hitting the colored gems in time with the musical tracks just as you&#8217;ve done on other <em>Rock Band</em> games, but now you&#8217;ll have the added challenge of switching between instruments on the fly in an attempt to keep those note streaks going.</p>
<p><em>Rock Band Unplugged&#8217;s</em> soundtrack features 41 songs on-disc and an additional 10 songs will be available for download following the game&#8217;s launch.  You won&#8217;t have to worry about listening to lousy covers, either – all the music in <em>Rock Band Unplugged</em> will be master recordings and span all genres of rock from punk and metal to alternative and classic.  And then you have Rock Band Unplugged&#8217;s in-game <em>Rock Band Music Store</em> which can be used to purchase downloadable content on the first game to enable the PSP&#8217;s in-game commerce capabilities.</p>
<p><img class="aligncenter" src="http://o.aolcdn.com/gd-media/games/rock-band-unplugged/psp/tn_565_4.jpg" alt="" width="750" height="420" /></p>
<p>The lack of mini-guitars and drum accessories can either been seen as a cursing or a blessing.  Either you&#8217;re completely upset that you won&#8217;t be able to pound the skins in the back of your mom&#8217;s mini-van on the way to grandma&#8217;s house or you fully appreciate not looking like a complete tool in front of the guy next to you on the plane, but one thing&#8217;s for sure – at least you won&#8217;t be forced to sing in public.  Vocals are handled like any other instrument – tap the buttons in time to the colored gems.  Every one around you should be happier knowing this.</p>
<p>The Left, Up, Triangle, and Circle buttons on your PSP will handle hitting the notes while the shoulder buttons jump you from track to track as you attempt to keep the show going.  The better you do on a certain track determines how much of a buffer you get between each track as you try to keep them from failing out.  It looks like this game is going to be quite challenging.</p>
<p>The bright colors seem to make the game easy to see despite the smaller screen and the graphics look right about what you&#8217;d expect, though not any worse than a PlayStation 2 game.  Hopefully the sound quality will be good enough a pair of headphones without too much lost to compression – if any.</p>
<p>If you&#8217;re not completely sick of Rock Band/Guitar Hero style games and desperately need something to do in the car – when you&#8217;re NOT DRIVING, of course – this looks like it could really scratch that itch.  On the other hand, if half the fun of a music game is the feeling of playing an instrument, I don&#8217;t think this is going to cut it for you.  In fact, I&#8217;d say that plastic guitars and drum kits are more than half the fun, but that&#8217;s just me.  Also, where&#8217;s the multiplayer?  If you like the idea of going solo while you&#8217;re on the go, again, maybe this is aimed right at you.  We&#8217;ll see what the game is like once it drops – which isn&#8217;t too far away.</p>
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		<title>Heavy Rain &#8220;Mad Jack&#8221; Gameplayer Trailer</title>
		<link>http://www.gamercenteronline.net/2009/05/23/heavy-rain-mad-jack-gameplayer-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/05/23/heavy-rain-mad-jack-gameplayer-trailer/#comments</comments>
		<pubDate>Sat, 23 May 2009 21:50:36 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[Sport]]></category>
		<category><![CDATA[Teaser trailer]]></category>
		<category><![CDATA[Thriller]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8745</guid>
		<description><![CDATA[No, this isn&#8217;t a teaser for a promotion to reveal a &#8220;world premier&#8221; trailer during a major sport event, it&#8217;s an actual trailer that, by god, is more exciting then the end of days  itself &#8211; because whats fun about the end of something? And if you didn&#8217;t get that, I&#8217;m talking about life itself.
Anyway, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-8746" title="heavyrain" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/05/heavyrain.jpg" alt="heavyrain" width="200" height="400" />No, this isn&#8217;t a teaser for a promotion to reveal a &#8220;world premier&#8221; trailer during a major sport event, it&#8217;s an actual trailer that, by god, is more exciting then the end of days  itself &#8211; because whats fun about the end of something? And if you didn&#8217;t get that, I&#8217;m talking about life itself.</p>
<p>Anyway, lets get back on topic. This is the newest trailer for the long awaited video game <em>Heavy Rain</em> and it features two characters from within the universe; a cop, and Mad Jack, the villain from this clip.</p>
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		<title>Modern Warfare 2 &#8220;Exclusive Gameplay&#8221; Teaser</title>
		<link>http://www.gamercenteronline.net/2009/05/22/modern-warfare-2-exclusive-gameplay-teaser/</link>
		<comments>http://www.gamercenteronline.net/2009/05/22/modern-warfare-2-exclusive-gameplay-teaser/#comments</comments>
		<pubDate>Fri, 22 May 2009 05:23:29 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[call-of-duty-modern-warfare-2]]></category>
		<category><![CDATA[Easter]]></category>
		<category><![CDATA[GameTrailers]]></category>
		<category><![CDATA[Geoff Keighley]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Television]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8737</guid>
		<description><![CDATA[In the shadow of being brutally teased earlier on today, it seems that even the developers at Infinity Ward just can&#8217;t let it end &#8211; but this time it was worth the wait.
As promised by Geoff Keighley, in this weeks episode of the much anticipated GameTrailers TV, it featured a teaser for Infinity Wards upcoming [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://farm4.static.flickr.com/3425/3272449497_65b69a893f_o.jpg" alt="" width="200" height="400" />In the shadow of being brutally teased earlier on today, it seems that even the developers at Infinity Ward just can&#8217;t let it end &#8211; but this time it was worth the wait.</p>
<p>As promised by Geoff Keighley, in this weeks episode of the much anticipated GameTrailers TV, it featured a teaser for Infinity Wards upcoming title Modern Warfare 2, the sequel to &#8217;07&#8217;s Call of Duty 4. However, once again, the teaser doesn&#8217;t fill your gut because during the Easter Conference Final on May 24 we&#8217;d be able to witness the &#8220;World Premier&#8221; of the title.</p>
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		<title>Batman: Arkham Asylum &#8220;Poison Ivy&#8221; Trailer</title>
		<link>http://www.gamercenteronline.net/2009/05/21/batman-arkham-asylum-poison-ivy-trailer/</link>
		<comments>http://www.gamercenteronline.net/2009/05/21/batman-arkham-asylum-poison-ivy-trailer/#comments</comments>
		<pubDate>Fri, 22 May 2009 02:13:20 +0000</pubDate>
		<dc:creator>Kemuel Stewart</dc:creator>
				<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Top Stories Headlines]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Bane]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[Eidos Interactive]]></category>
		<category><![CDATA[Interactive Entertainment Warner Bros]]></category>
		<category><![CDATA[Warner Bros]]></category>

		<guid isPermaLink="false">http://www.gamercenteronline.net/?p=8724</guid>
		<description><![CDATA[And the awesomeness continues. After revealing characters such as Bane and Harley Quinn, it&#8217;s time for the vixen of ivy-ness to show whats she&#8217;s got in the latest trailer for Batman: Arkham Asylum.
“Batman: Arkham Asylum offers players the chance to battle Gotham’s worst villains with Batman’s physical and psychological strength in a graphically distinct and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-8144" title="batman2" src="http://www.gamercenteronline.net/wordpress/wp-content/uploads/2009/05/batman2.jpg" alt="batman2" width="200" height="400" />And the awesomeness continues. After revealing characters such as Bane and Harley Quinn, it&#8217;s time for the vixen of ivy-ness to show whats she&#8217;s got in the latest trailer for<em> Batman: Arkham Asylum</em>.</p>
<p>“Batman: Arkham Asylum offers players the chance to battle Gotham’s worst villains with Batman’s physical and psychological strength in a graphically distinct and story-driven game,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment when the game was announced. “We look forward to working with Eidos on expanding DC Comics’ world-renowned character Batman in the game space with a noticeably different feature set in an incredibly dark interactive environment.”</p>
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