<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Xbox</title> <atom:link href="http://www.gamercenteronline.net/category/xbox-360/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>True Crime Gets Revived as Sleeping Dogs</title><link>http://www.gamercenteronline.net/2012/02/08/true-crime-gets-revived-as-sleeping-dogs/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=true-crime-gets-revived-as-sleeping-dogs</link> <comments>http://www.gamercenteronline.net/2012/02/08/true-crime-gets-revived-as-sleeping-dogs/#comments</comments> <pubDate>Thu, 09 Feb 2012 00:20:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Sleeping Dogs]]></category> <category><![CDATA[Square Enix]]></category> <category><![CDATA[True Crime: Hong Kong]]></category> <category><![CDATA[United Front Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19922</guid> <description><![CDATA[True Crime: Hong Kong has been revived as Sleeping Dogs. Square Enix has unveiled its plan to revive the popular open-world action game from United Front Games &#8212; who had been working on True Crime: Hong Kong for more than two years before Activision decided to cancel the game in 2011. However, then in August, Square Enix [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F02%2F08%2Ftrue-crime-gets-revived-as-sleeping-dogs%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F02%2F08%2Ftrue-crime-gets-revived-as-sleeping-dogs%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="True Crime Gets Revived as Sleeping Dogs" alt=" True Crime Gets Revived as Sleeping Dogs" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2012/02/6b0e6f0136377cf5aea03b207e5567d5.jpg?cda6c1"><img class="alignleft size-medium wp-image-19947" title="6b0e6f0136377cf5aea03b207e5567d5" src="http://www.gamercenteronline.net/wp-content/uploads/2012/02/6b0e6f0136377cf5aea03b207e5567d5-207x300.jpg?cda6c1" alt="6b0e6f0136377cf5aea03b207e5567d5 207x300 True Crime Gets Revived as Sleeping Dogs" width="207" height="300" /></a></p><p><em><a href="http://www.gamercenteronline.net/tag/true-crime-hong-kong/" class="st_tag internal_tag" rel="tag" title="Posts tagged with True Crime: Hong Kong">True Crime: Hong Kong</a></em> has been revived as <em><a href="http://www.gamercenteronline.net/tag/sleeping-dogs/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sleeping Dogs">Sleeping Dogs</a></em>.</p><p><a href="http://www.gamercenteronline.net/tag/square-enix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Square Enix">Square Enix</a> has unveiled its plan to revive the popular open-world action game from <a href="http://www.gamercenteronline.net/tag/united-front-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with United Front Games">United Front Games</a> &#8212; who had been working on <em>True Crime: Hong Kong</em> for more than two years before <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> decided to cancel the game in 2011.</p><p>However, then in August, Square Enix picked up the rights to the game, but not the franchise; and Square needed to rebrand the game before it could <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> intentionally released. Thus, Sleeping Dogs was born.</p><p>Now being developed in conjunction with Square Enix London Studio, <em>Sleeping Dogs</em> is headed to the PS3, <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360, and PC this August.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8c66929d-b000-40b9-9193-5cc8543cf90e" alt=" True Crime Gets Revived as Sleeping Dogs"  title="True Crime Gets Revived as Sleeping Dogs" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/02/08/true-crime-gets-revived-as-sleeping-dogs/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/02/08/true-crime-gets-revived-as-sleeping-dogs/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Witcher 2 on Xbox 360 on April 7</title><link>http://www.gamercenteronline.net/2012/01/26/the-witcher-2-on-xbox-360-on-april-7/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-witcher-2-on-xbox-360-on-april-7</link> <comments>http://www.gamercenteronline.net/2012/01/26/the-witcher-2-on-xbox-360-on-april-7/#comments</comments> <pubDate>Thu, 26 Jan 2012 20:30:18 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[CD Project RED]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[The Witcher 2: Assassins of Kings]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19763</guid> <description><![CDATA[CD Projekt RED confirm today that The Witcher 2: Assassins of Kings is launching on April 17 in North America for the Xbox 360. The developer has added a raft of new features and insists it&#8217;s the &#8220;most polished and definitive version of the game.&#8221;]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F26%2Fthe-witcher-2-on-xbox-360-on-april-7%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F26%2Fthe-witcher-2-on-xbox-360-on-april-7%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Witcher 2 on Xbox 360 on April 7  " alt=" The Witcher 2 on Xbox 360 on April 7  " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2012/01/Radovid_In-Loc_Muine1.png?cda6c1"><img class="aligncenter size-full wp-image-19905" title="Radovid_In Loc_Muine" src="http://www.gamercenteronline.net/wp-content/uploads/2012/01/Radovid_In-Loc_Muine1.png?cda6c1" alt="Radovid In Loc Muine1 The Witcher 2 on Xbox 360 on April 7  " width="750" height="445" /></a></p><p>CD Projekt RED confirm today that <em><a href="http://www.gamercenteronline.net/tag/the-witcher-2-assassins-of-kings/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Witcher 2: Assassins of Kings">The Witcher 2: Assassins of Kings</a></em> is launching on April 17 in North America for the <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360. The developer has added a raft of new features and insists it&#8217;s the &#8220;most polished and definitive version of the game.&#8221;</p><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2012/01/Burning_City.png?cda6c1"><img class="aligncenter size-full wp-image-19904" title="Burning_City" src="http://www.gamercenteronline.net/wp-content/uploads/2012/01/Burning_City.png?cda6c1" alt="Burning City The Witcher 2 on Xbox 360 on April 7  " width="750" height="445" /></a></p><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2012/01/Geralt1.bmp?cda6c1"><img class="aligncenter size-full wp-image-19907" title="Burning_City" src="http://www.gamercenteronline.net/wp-content/uploads/2012/01/Geralt1.bmp?cda6c1" alt="Geralt1 The Witcher 2 on Xbox 360 on April 7  " width="750" height="445" /></a></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=62ea2fd6-3a76-40f7-afa1-79cf502fb4a8" alt=" The Witcher 2 on Xbox 360 on April 7  "  title="The Witcher 2 on Xbox 360 on April 7  " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/26/the-witcher-2-on-xbox-360-on-april-7/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/26/the-witcher-2-on-xbox-360-on-april-7/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Netflix Decides to Ditch Video Game Rentals</title><link>http://www.gamercenteronline.net/2012/01/25/netflix-decides-to-ditch-video-game-rentals/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=netflix-decides-to-ditch-video-game-rentals</link> <comments>http://www.gamercenteronline.net/2012/01/25/netflix-decides-to-ditch-video-game-rentals/#comments</comments> <pubDate>Thu, 26 Jan 2012 02:30:02 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19880</guid> <description><![CDATA[Netflix is not expanding into the video game retail business, marking the end of its potential dangerous Qwikster business experiment. Netflix chief executive officer Reed Hastings confirmed to investors that his company no longer plans to rent games, a strategy that was first announced in September as apart of the planned Qwikster business spinoff. Qwikster is a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F25%2Fnetflix-decides-to-ditch-video-game-rentals%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F25%2Fnetflix-decides-to-ditch-video-game-rentals%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Netflix Decides to Ditch Video Game Rentals" alt=" Netflix Decides to Ditch Video Game Rentals" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a> is not expanding into the video game retail business, marking the end of its potential dangerous Qwikster business experiment.</p><p>Netflix chief executive officer Reed Hastings confirmed to investors that his company no longer plans to rent games, a strategy that was first announced in September as apart of the planned Qwikster business spinoff.</p><p>Qwikster is a standalone business dedicated to discs but, when customers heaped criticism on the company, Netflix hastily scrapped the plan. &#8220;We expect DVD subscribers to decline steadily every quarter, forever,&#8221; said Hastings on the DVD based business in general.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/25/netflix-decides-to-ditch-video-game-rentals/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/25/netflix-decides-to-ditch-video-game-rentals/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Next Xbox Will Play Blu-Ray, May Not Play Used Games</title><link>http://www.gamercenteronline.net/2012/01/25/the-next-xbox-will-play-blu-ray-may-not-play-used-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-next-xbox-will-play-blu-ray-may-not-play-used-games</link> <comments>http://www.gamercenteronline.net/2012/01/25/the-next-xbox-will-play-blu-ray-may-not-play-used-games/#comments</comments> <pubDate>Wed, 25 Jan 2012 22:06:52 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19893</guid> <description><![CDATA[Microsoft plans to upgrade its disc technology in its next console to Blu-Ray discs, according to industry sources. Sony, its competitors, utilizes the disc technology in its PlayStation 3, which contains 25 or 50GB of data compared to only 9GB on DVD discs. However, the disc integration could be far less impactful to the next [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F25%2Fthe-next-xbox-will-play-blu-ray-may-not-play-used-games%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F25%2Fthe-next-xbox-will-play-blu-ray-may-not-play-used-games%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Next Xbox Will Play Blu Ray, May Not Play Used Games " alt=" The Next Xbox Will Play Blu Ray, May Not Play Used Games " /><br /> </a></div><p style="text-align: center;"><a href="http://www.gamercenteronline.net/wp-content/uploads/2012/01/xbox-720-logo.jpg?cda6c1"><img class="aligncenter  wp-image-19894" title="xbox-720-logo" src="http://www.gamercenteronline.net/wp-content/uploads/2012/01/xbox-720-logo.jpg?cda6c1" alt="xbox 720 logo The Next Xbox Will Play Blu Ray, May Not Play Used Games " width="420" height="210" /></a></p><p><a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> plans to upgrade its disc technology in its next console to Blu-Ray discs, according to industry sources.</p><p><a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>, its competitors, utilizes the disc technology in its PlayStation 3, which contains 25 or 50GB of data compared to only 9GB on DVD discs. However, the disc integration could <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> far less impactful to the next generation of game consoles.</p><p>&#8220;I&#8217;ve heard from one reliable industry source that Microsoft intends to incorporate some sort of anti-used game system as part of their so-called <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 720,&#8221; reports <a href="http://kotaku.com/5879202/sources-the-next-xbox-will-play-blu+ray-may-not-play-used-games-and-will-introduce-kinect-2?popular=true">Kotaku editor Stephen Totilo</a>. &#8220;My source wasn&#8217;t sure how Microsoft intended to implement any anti-used game system in the new machine.&#8221;</p><p>Totilo also reports that Microsoft is interested in making a smaller controller for its new console.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/25/the-next-xbox-will-play-blu-ray-may-not-play-used-games/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/25/the-next-xbox-will-play-blu-ray-may-not-play-used-games/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Capcom Unleashes Resident Evil 6</title><link>http://www.gamercenteronline.net/2012/01/19/capcom-unleashes-resident-evil-6-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=capcom-unleashes-resident-evil-6-2</link> <comments>http://www.gamercenteronline.net/2012/01/19/capcom-unleashes-resident-evil-6-2/#comments</comments> <pubDate>Fri, 20 Jan 2012 04:55:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Resident Evil]]></category> <category><![CDATA[Resident Evil 6]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19839</guid> <description><![CDATA[It&#8217;s official! Capcom has confirmed the next installment in its long-running horror franchise, Resident Evil 6, and the highly anticipated title already as has a release date. Taking place some ten years after the infamous Raccoon City incident, Resident Evil 6 begins with the President of the United States about to reveal the truth behind [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F19%2Fcapcom-unleashes-resident-evil-6-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F19%2Fcapcom-unleashes-resident-evil-6-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Capcom Unleashes Resident Evil 6" alt=" Capcom Unleashes Resident Evil 6" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2012/01/340.jpg?cda6c1"><img class="aligncenter size-full wp-image-19860" title="340" src="http://www.gamercenteronline.net/wp-content/uploads/2012/01/340.jpg?cda6c1" alt="340 Capcom Unleashes Resident Evil 6" width="750" height="395" /></a></p><p>It&#8217;s official! <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> has confirmed the next installment in its long-running horror franchise,<em> <a href="http://www.gamercenteronline.net/tag/resident-evil/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Resident Evil">Resident Evil</a> 6</em>, and the highly anticipated title already as has a release date.</p><p>Taking place some ten years after the infamous Raccoon City incident, <a href="http://www.gamercenteronline.net/tag/resident-evil-6/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Resident Evil 6">Resident Evil 6</a> begins with the President of the United States about to reveal the truth behind the Raccoon City incident.</p><p>But, unfortunately, he&#8217;s instead transformed into a hideous mutated monster and its up to bodyguard Leon S. Kennedy to make sense of it all. Meanwhile, Bioterrorism Security Assessment Alliance agent Chris Redfield arrives in China, but it itself is under a bioterrorist attack.</p><p>It looks like we might <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> getting a mix of both traditional Resident Evil survival horror elements and action oriented elements. However, no other details where made available. With that said, the globe outbreak is expected on November 20 for the PlayStation 3 and <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 &#8212; with the PC infection expect sometime after that.</p><p><iframe src="http://cdn.playwire.com/374/embed/33924.html" frameborder="0" scrolling="no" width="640" height="480"></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/19/capcom-unleashes-resident-evil-6-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/19/capcom-unleashes-resident-evil-6-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Blizzard: Diablo III Is Coming To Consoles</title><link>http://www.gamercenteronline.net/2012/01/15/blizzard-diablo-iii-is-coming-to-consoles/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=blizzard-diablo-iii-is-coming-to-consoles</link> <comments>http://www.gamercenteronline.net/2012/01/15/blizzard-diablo-iii-is-coming-to-consoles/#comments</comments> <pubDate>Sun, 15 Jan 2012 21:45:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Blizzard Entertainment]]></category> <category><![CDATA[Diablo III]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19841</guid> <description><![CDATA[The popular role-playing game is headed to consoles after all. Blizzard Entertainment community manager Micah Whiple confirmed via his twitter feed that Diablo III is indeed headed to consoles. However, no specific platforms were mentioned for the console version, or a release date. “Yup,” Whipple said. “Josh Mosqueira is lead designer for the Diablo console [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F15%2Fblizzard-diablo-iii-is-coming-to-consoles%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F15%2Fblizzard-diablo-iii-is-coming-to-consoles%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Blizzard: Diablo III Is Coming To Consoles" alt=" Blizzard: Diablo III Is Coming To Consoles" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2012/01/930659_20111019_screen002.jpg?cda6c1"><img class="aligncenter size-full wp-image-19842" title="930659_20111019_screen002" src="http://www.gamercenteronline.net/wp-content/uploads/2012/01/930659_20111019_screen002.jpg?cda6c1" alt="930659 20111019 screen002 Blizzard: Diablo III Is Coming To Consoles" width="750" height="325" /></a></p><p>The popular role-playing game is headed to consoles after all.</p><p><a href="http://www.gamercenteronline.net/tag/blizzard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blizzard">Blizzard</a> Entertainment community manager Micah Whiple confirmed via his twitter feed that <em><a href="http://www.gamercenteronline.net/tag/diablo-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Diablo III">Diablo III</a></em> is indeed headed to consoles. However, no specific platforms were mentioned for the console version, or a release date.</p><p>“Yup,” Whipple said. “Josh Mosqueira is lead designer for the Diablo console project.”</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/15/blizzard-diablo-iii-is-coming-to-consoles/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/15/blizzard-diablo-iii-is-coming-to-consoles/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>HBO Ends DVD Discounts for Netflix</title><link>http://www.gamercenteronline.net/2012/01/05/hbo-ends-dvd-discounts-for-netflix/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hbo-ends-dvd-discounts-for-netflix</link> <comments>http://www.gamercenteronline.net/2012/01/05/hbo-ends-dvd-discounts-for-netflix/#comments</comments> <pubDate>Thu, 05 Jan 2012 22:47:13 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19768</guid> <description><![CDATA[The complicated relationship between HBO and the video rental service Netflix just got alittle more complicated. According to The New York Times, HBO is no-longer selling its DVDs at a discount price to Netflix as of the beginning of this year, continuing the battle between the two entertainment giants. Though this isn&#8217;t a huge financial [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F05%2Fhbo-ends-dvd-discounts-for-netflix%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F05%2Fhbo-ends-dvd-discounts-for-netflix%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="HBO Ends DVD Discounts for Netflix" alt=" HBO Ends DVD Discounts for Netflix" /><br /> </a></div><p>The complicated relationship between HBO and the video rental service <a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a> just got alittle more complicated.</p><p>According to <a href="http://mediadecoder.blogs.nytimes.com/2012/01/05/hbo-ends-dvd-discounts-for-netflix/">The New York Times</a>, HBO is no-longer selling its DVDs at a discount price to Netflix as of the beginning of this year, continuing the battle between the two entertainment giants.</p><p>Though this isn&#8217;t a huge financial hit for Netflix, a Netflix spokesman said, &#8220;Netflix will continue to provide HBO titles on DVD and Blu-ray to our members.&#8221; Proving that Netflix will continue to push its DVD service, besides an increased emphasis on online streaming.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=1f67a178-112f-4e2a-bdd3-e5199165b622" alt=" HBO Ends DVD Discounts for Netflix"  title="HBO Ends DVD Discounts for Netflix" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/05/hbo-ends-dvd-discounts-for-netflix/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/05/hbo-ends-dvd-discounts-for-netflix/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GamerCenterOnline&#8217;s Game of the Year Awards 2011</title><link>http://www.gamercenteronline.net/2011/12/28/gamercenteronlines-game-of-the-year-awards-2011/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamercenteronlines-game-of-the-year-awards-2011</link> <comments>http://www.gamercenteronline.net/2011/12/28/gamercenteronlines-game-of-the-year-awards-2011/#comments</comments> <pubDate>Wed, 28 Dec 2011 19:17:52 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Featured]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Game of the Year]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[The Legend of Zelda: Skyward Sword]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19729</guid> <description><![CDATA[It&#8217;s that time of  the year, where we grather up the most enjoyable titles of past year to generate at list of the most notable ones. Including, the most coveted award, the Game of the Year award. With that said, these awards where decide on by a group of three &#8220;strong-mined&#8221; people, with each category being [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F28%2Fgamercenteronlines-game-of-the-year-awards-2011%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F28%2Fgamercenteronlines-game-of-the-year-awards-2011%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="GamerCenterOnlines Game of the Year Awards 2011" alt=" GamerCenterOnlines Game of the Year Awards 2011" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/12/217797-header.png?cda6c1"><img class="aligncenter size-full wp-image-19738" title="217797-header" src="http://www.gamercenteronline.net/wp-content/uploads/2011/12/217797-header.png?cda6c1" alt="217797 header GamerCenterOnlines Game of the Year Awards 2011" width="750" height="395" /></a></p><p>It&#8217;s that time of  the year, where we grather up the most enjoyable titles of past year to generate at list of the most notable ones. Including, the most coveted award, the <a href="http://www.gamercenteronline.net/tag/game-of-the-year/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game of the Year">Game of the Year</a> award.</p><p>With that said, these awards where decide on by a group of three &#8220;strong-mined&#8221; people, with each category being built of four nominees. However, only two title will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> shown, respectively the winners and runner-ups in each questionably decided category.</p><p><strong><em>Most Underrated Game of the Year</em></strong><br /> Winner – Rayman Origins<br /> Runner-up – Ghost Trick: Phantom Detective</p><p><strong><em>Best Indie Title of the Year</em></strong><br /> Winner – Bastion<br /> Runner-up – Minecraft</p><p><strong><em>Best Shooter</em></strong><br /> Winner &#8211; <a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a> 3<br /> Runner-up &#8211; <a href="http://www.gamercenteronline.net/tag/call-of-duty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty">Call of Duty</a>: <a href="http://www.gamercenteronline.net/tag/modern-warfare-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare 3">Modern Warfare 3</a></p><p><strong><em>Best Action-Adventure Game</em></strong><br /> Winner &#8211; <a href="http://www.gamercenteronline.net/tag/batman-arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman: Arkham City">Batman: Arkham City</a><br /> Runner-up &#8211; Assassin&#8217;s Creed: Revelations</p><p><strong><em>Best Sport Game</em></strong><br /> Winner &#8211; NBA 2K12<br /> Runner-up &#8211; FIFA Soccer 12</p><p><strong><em>Best Original Soundtrack</em></strong><br /> Winner – <a href="http://www.gamercenteronline.net/tag/the-elder-scrolls-v-skyrim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a><br /> Runner-up – Dark Souls</p><p><strong><em>Best PC Game of the Year</em></strong><br /> Winner – The Witcher 2: Assassin&#8217;s of Kings<br /> Runner-up – Portal 2</p><p><strong><em>PSP Exclusive of the Year</em></strong><br /> Winner – Monster Hunter Portable 3rd<br /> Runner-up – Dissidia 012 Final Fantasy</p><p><em><strong>DS/3DS Exclusive of the Year</strong></em><br /> Winner – Pokémon Black Version and Pokémon White Version<br /> Runner-up – Super Mario 3D Land</p><p><strong><em>Multi-Platform Game of the Year</em></strong><br /> Winner – The Elder Scrolls V: Skyrim<br /> Runner-up – <a href="http://www.gamercenteronline.net/tag/batman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman">Batman</a>: <a href="http://www.gamercenteronline.net/tag/arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham City">Arkham City</a></p><p><strong><em><a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">XBOX</a> 360 Exclusive of the Year</em></strong><br /> Winner – <a href="http://www.gamercenteronline.net/tag/gears-of-war-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gears of War 3">Gears of War 3</a><br /> Runner-up – <a href="http://www.gamercenteronline.net/tag/forza-motorsport-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Forza Motorsport 4">Forza Motorsport 4</a></p><p><strong><em>PlayStation 3 Exclusive of the Year</em></strong><br /> Winner – <a href="http://www.gamercenteronline.net/tag/uncharted/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Uncharted">Uncharted</a> 3: Drake&#8217;s Deception<br /> Runner-up – LittleBIGPlanet 2</p><p><strong><em>Nintendo Wii Exclusive of the Year</em></strong><br /> Winner – The Lengend of Zelda: Skyward Sword<br /> Runner-up – Kirby&#8217;s Return to Dreamland</p><p><strong><em>Game of the Year</em></strong><br /> Winner &#8211; The Elder Scrolls V: Skyrim<br /> Runner-up &#8211; <a href="http://www.gamercenteronline.net/tag/the-legend-of-zelda-skyward-sword/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Legend of Zelda: Skyward Sword">The Legend of Zelda: Skyward Sword</a></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/12/28/gamercenteronlines-game-of-the-year-awards-2011/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/12/28/gamercenteronlines-game-of-the-year-awards-2011/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Batman: Arkham World Teased</title><link>http://www.gamercenteronline.net/2011/12/11/batman-arkham-world-teased/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=batman-arkham-world-teased</link> <comments>http://www.gamercenteronline.net/2011/12/11/batman-arkham-world-teased/#comments</comments> <pubDate>Sun, 11 Dec 2011 15:39:29 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Batman]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[Rocksteady Studios]]></category> <category><![CDATA[Spike Video Game Awards]]></category> <category><![CDATA[Warner Bros]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19700</guid> <description><![CDATA[While expecting his award for &#8220;Best Performance by Human Male,&#8221; at the Spike Video Game Awards, a computer animated The Joker held up a script that read &#8220;Batman: Arkham World,&#8221; hinting at the possibility of another Batman game. Before continuing with his acceptance speech, he tossed the script mischievously stating &#8220;whoops, spoilers.&#8221; Of course, this [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F11%2Fbatman-arkham-world-teased%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F11%2Fbatman-arkham-world-teased%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Batman: Arkham World Teased" alt=" Batman: Arkham World Teased" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/12/arkhamworld_620_20297.nphd_.jpg?cda6c1"><img class="aligncenter size-full wp-image-19701" title="arkhamworld_620_20297.nphd" src="http://www.gamercenteronline.net/wp-content/uploads/2011/12/arkhamworld_620_20297.nphd_.jpg?cda6c1" alt="arkhamworld 620 20297.nphd  Batman: Arkham World Teased" width="750" height="375" /></a></p><p>While expecting his award for &#8220;Best Performance by Human Male,&#8221; at the <a href="http://www.gamercenteronline.net/tag/spike-video-game-awards/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spike Video Game Awards">Spike Video Game Awards</a>, a computer animated The Joker held up a script that read &#8220;<em><a href="http://www.gamercenteronline.net/tag/batman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman">Batman</a>: Arkham World</em>,&#8221; hinting at the possibility of another Batman game.</p><p>Before continuing with his acceptance speech, he tossed the script mischievously stating &#8220;whoops, spoilers.&#8221; Of course, this isn&#8217;t a formal announcement, and it is far from Rocksteady confirming another sequel.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/12/11/batman-arkham-world-teased/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/12/11/batman-arkham-world-teased/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Transformers: Fall of Cybertron Trailer Is Sad</title><link>http://www.gamercenteronline.net/2011/12/10/transformers-fall-of-cybertron-trailer-is-sad/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=transformers-fall-of-cybertron-trailer-is-sad</link> <comments>http://www.gamercenteronline.net/2011/12/10/transformers-fall-of-cybertron-trailer-is-sad/#comments</comments> <pubDate>Sun, 11 Dec 2011 03:04:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Fall of Cybertron]]></category> <category><![CDATA[High Moon Studios]]></category> <category><![CDATA[Transformers: Fall of Cybertron]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19694</guid> <description><![CDATA[High Moon Studios&#8217; next transformers game, Fall of Cybertron, has been unveiled at the Spike Video Game Awards.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F10%2Ftransformers-fall-of-cybertron-trailer-is-sad%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F10%2Ftransformers-fall-of-cybertron-trailer-is-sad%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Transformers: Fall of Cybertron Trailer Is Sad" alt=" Transformers: Fall of Cybertron Trailer Is Sad" /><br /> </a></div><p><img class="aligncenter" src="http://theflickcast.com/wp-content/uploads//Transformers-Fall-of-Cybertron_Logo-Image.jpg" alt="Transformers Fall of Cybertron Logo Image Transformers: Fall of Cybertron Trailer Is Sad" width="750" height="397" title="Transformers: Fall of Cybertron Trailer Is Sad" /></p><p><a href="http://www.gamercenteronline.net/tag/high-moon-studios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with High Moon Studios">High Moon Studios</a>&#8217; next transformers game, <em><a href="http://www.gamercenteronline.net/tag/fall-of-cybertron/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fall of Cybertron">Fall of Cybertron</a></em>, has been unveiled at the <a href="http://www.gamercenteronline.net/tag/spike-video-game-awards/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spike Video Game Awards">Spike Video Game Awards</a>.</p><div style="padding: 4px;"><p><object width="512" height="288" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:724685" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="base" value="." /><param name="flashvars" value="" /><embed width="512" height="288" type="application/x-shockwave-flash" src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:724685" allowfullscreen="true" allowscriptaccess="always" base="." flashvars="" /></object></p></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/12/10/transformers-fall-of-cybertron-trailer-is-sad/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/12/10/transformers-fall-of-cybertron-trailer-is-sad/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Tony Hawks Pro Skater Goes HD</title><link>http://www.gamercenteronline.net/2011/12/10/tony-hawks-pro-skater-goes-hd/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=tony-hawks-pro-skater-goes-hd</link> <comments>http://www.gamercenteronline.net/2011/12/10/tony-hawks-pro-skater-goes-hd/#comments</comments> <pubDate>Sun, 11 Dec 2011 00:57:44 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Spike Video Game Awards]]></category> <category><![CDATA[Tony Hawk]]></category> <category><![CDATA[Tony Hawk Pro-Skater HD]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19669</guid> <description><![CDATA[It&#8217;s been rough and challenging road for the Tony Hawk franchise as of recent, but now they&#8217;ve decided to take the franchise in an entry new &#8220;digital&#8221; direction. Onstage at the VGA pre-show, Tony Hawk revealed Tony Hawk Pro-Skater HD, an high-definition combination of the first two games. It&#8217;s a download only title, and should [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F10%2Ftony-hawks-pro-skater-goes-hd%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F10%2Ftony-hawks-pro-skater-goes-hd%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Tony Hawks Pro Skater Goes HD" alt=" Tony Hawks Pro Skater Goes HD" /><br /> </a></div><p>It&#8217;s been rough and challenging road for the <a href="http://www.gamercenteronline.net/tag/tony-hawk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tony Hawk">Tony Hawk</a> franchise as of recent, but now they&#8217;ve decided to take the franchise in an entry new &#8220;digital&#8221; direction.</p><p>Onstage at the VGA pre-show, Tony Hawk revealed <em><a href="http://www.gamercenteronline.net/tag/tony-hawk-pro-skater-hd/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tony Hawk Pro-Skater HD">Tony Hawk Pro-Skater HD</a></em>, an high-definition combination of the first two games. It&#8217;s a download only title, and should <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> able &#8220;sometime before the summer.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/12/10/tony-hawks-pro-skater-goes-hd/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/12/10/tony-hawks-pro-skater-goes-hd/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Metal Gear Solid Rising Renamed, Developed By Platinum Games</title><link>http://www.gamercenteronline.net/2011/12/10/metal-gear-solid-rising-renamed-developed-by-platinum-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=metal-gear-solid-rising-renamed-developed-by-platinum-games</link> <comments>http://www.gamercenteronline.net/2011/12/10/metal-gear-solid-rising-renamed-developed-by-platinum-games/#comments</comments> <pubDate>Sat, 10 Dec 2011 21:51:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Konami]]></category> <category><![CDATA[Metal Gear Rising: Vengeance]]></category> <category><![CDATA[Metal Gear Solid Rising]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19638</guid> <description><![CDATA[]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F10%2Fmetal-gear-solid-rising-renamed-developed-by-platinum-games%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F10%2Fmetal-gear-solid-rising-renamed-developed-by-platinum-games%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Metal Gear Solid Rising Renamed, Developed By Platinum Games" alt=" Metal Gear Solid Rising Renamed, Developed By Platinum Games" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/12/e46jl.png?cda6c1"><img class="aligncenter size-full wp-image-19666" title="e46jl" src="http://www.gamercenteronline.net/wp-content/uploads/2011/12/e46jl.png?cda6c1" alt="e46jl Metal Gear Solid Rising Renamed, Developed By Platinum Games" width="750" height="365" /></a></p><p><iframe src="http://cdn.playwire.com/374/embed/30455.html" frameborder="0" width="640" height="405"></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/12/10/metal-gear-solid-rising-renamed-developed-by-platinum-games/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/12/10/metal-gear-solid-rising-renamed-developed-by-platinum-games/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Modern Warfare 3 Breaks Records, Moves 6.5 Million Copies</title><link>http://www.gamercenteronline.net/2011/11/11/modern-warfare-3-breaks-records-moves-6-5-million-copies/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=modern-warfare-3-breaks-records-moves-6-5-million-copies</link> <comments>http://www.gamercenteronline.net/2011/11/11/modern-warfare-3-breaks-records-moves-6-5-million-copies/#comments</comments> <pubDate>Fri, 11 Nov 2011 21:49:55 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Activision Blizzard]]></category> <category><![CDATA[Call of Duty]]></category> <category><![CDATA[Call of Duty: Modern Warfare 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19565</guid> <description><![CDATA[Its domination continues. As more than 6.5 million people have purchased Call of Duty: Modern Warfare 3 within its first 24 hours on the market, in both North America and the United Kingdom, with it pulling in more than $400 million in total revenue. That number makes it one of the largest entertainment launches in [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F11%2Fmodern-warfare-3-breaks-records-moves-6-5-million-copies%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F11%2Fmodern-warfare-3-breaks-records-moves-6-5-million-copies%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Modern Warfare 3 Breaks Records, Moves 6.5 Million Copies" alt=" Modern Warfare 3 Breaks Records, Moves 6.5 Million Copies" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/11/995751_20111004_screen001.jpg?cda6c1"><img class="aligncenter size-full wp-image-19570" title="995751_20111004_screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2011/11/995751_20111004_screen001.jpg?cda6c1" alt="995751 20111004 screen001 Modern Warfare 3 Breaks Records, Moves 6.5 Million Copies" width="750" height="415" /></a></p><p>Its domination continues. As more than 6.5 million people have purchased <em><a href="http://www.gamercenteronline.net/tag/call-of-duty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty">Call of Duty</a>: <a href="http://www.gamercenteronline.net/tag/modern-warfare-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare 3">Modern Warfare 3</a></em> within its first 24 hours on the market, in both North America and the United Kingdom, with it pulling in more than $400 million in total revenue.</p><p>That number makes it one of the largest entertainment launches in history, with the record being held by <em>Harry Potter and the Deathly Hallows Part 2</em> at $483 million &#8212; but that was within two days, not one. Meaning that, <em><a href="http://www.gamercenteronline.net/tag/modern-warfare/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare">Modern Warfare</a> 3</em> could still obtain the record.</p><p>&#8220;We believe the launch of <em><a href="http://www.gamercenteronline.net/tag/call-of-duty-modern-warfare-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty: Modern Warfare 3">Call of Duty: Modern Warfare 3</a></em> is the biggest entertainment launch of all time in any medium, and we achieved this record with sales from only two territories,&#8221; said Bobby Kotick, CEO, <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> <a href="http://www.gamercenteronline.net/tag/blizzard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blizzard">Blizzard</a>, Inc.</p><p>&#8220;Other than <em>Call of Duty</em>, there has never been another entertainment franchise that has set opening day records three years in a row. Life-to-date sales for the <em>Call of Duty</em> franchise exceed worldwide theatrical box office for &#8220;<em>Star Wars</em>&#8221; and &#8220;<em>Lord of the Rings</em>,&#8221; two of the most successful entertainment franchises of all time.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=fb0b22dd-9b78-4a9f-8929-e3738d9b64c1" alt=" Modern Warfare 3 Breaks Records, Moves 6.5 Million Copies"  title="Modern Warfare 3 Breaks Records, Moves 6.5 Million Copies" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/11/11/modern-warfare-3-breaks-records-moves-6-5-million-copies/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/11/11/modern-warfare-3-breaks-records-moves-6-5-million-copies/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Rainbow 6 Gets Controversial in Patriots</title><link>http://www.gamercenteronline.net/2011/11/04/rainbow-6-gets-controversial-in-patriots/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rainbow-6-gets-controversial-in-patriots</link> <comments>http://www.gamercenteronline.net/2011/11/04/rainbow-6-gets-controversial-in-patriots/#comments</comments> <pubDate>Sat, 05 Nov 2011 02:42:53 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Rainbow 6 Patriots]]></category> <category><![CDATA[Tom Clancy]]></category> <category><![CDATA[Tom Clancy's Rainbow Six]]></category> <category><![CDATA[UbiSoft]]></category> <category><![CDATA[Ubisoft Montreal]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19514</guid> <description><![CDATA[Ubisoft Montreal have unveiled Rainbow 6 Patriots, the next installment in the highly acclaimed Tom Clancy franchise. Patriots details the tactics of Team Rainbow, a homegrown terrorist uprising and the many civilians caught in the crossfire. The games terrorist threat, called the True Patriots, hopes to restore its interpretation of American values by beheading corporate America and [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F04%2Frainbow-6-gets-controversial-in-patriots%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F04%2Frainbow-6-gets-controversial-in-patriots%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Rainbow 6 Gets Controversial in Patriots " alt=" Rainbow 6 Gets Controversial in Patriots " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/11/Cover2FullSize.jpg?cda6c1"><img class="aligncenter size-full wp-image-19518" title="Cover2FullSize" src="http://www.gamercenteronline.net/wp-content/uploads/2011/11/Cover2FullSize.jpg?cda6c1" alt="Cover2FullSize Rainbow 6 Gets Controversial in Patriots " width="750" height="565" /></a></p><p><a href="http://www.gamercenteronline.net/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UbiSoft">Ubisoft</a> Montreal have unveiled <em><a href="http://www.gamercenteronline.net/tag/rainbow-6-patriots/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rainbow 6 Patriots">Rainbow 6 Patriots</a></em>, the next installment in the highly acclaimed <a href="http://www.gamercenteronline.net/tag/tom-clancy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tom Clancy">Tom Clancy</a> franchise. <em>Patriots</em> details the tactics of Team Rainbow, a homegrown terrorist uprising and the many civilians caught in the crossfire.</p><p>The games terrorist threat, called the True Patriots, hopes to restore its interpretation of American values by beheading corporate America and overthrowing the government. In addition to the announcement, creative director David Sears showcased a technical prototype of <em>Patriots</em>; showcasing the developers vision for the title, which is a bit controversial.</p><p>&#8220;Terrorism has evolved, and so has<em> Rainbow 6</em>,&#8221; added Sears. &#8220;In<em> Rainbow 6 Patriots</em>, all the team play, tactics, and realism that fans of the series love have been coupled with an exciting new narrative direction. This adds an unprecedented level of humanity that will make <em>Rainbow 6 Patriots</em> an extremely tense and immersive experience.&#8221;</p><p><iframe src="http://cdn.playwire.com/374/embed/26649.html" frameborder="0" width="640" height="360"></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/11/04/rainbow-6-gets-controversial-in-patriots/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/11/04/rainbow-6-gets-controversial-in-patriots/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>It&#8217;s Here! The Grand Theft Auto V Trailer</title><link>http://www.gamercenteronline.net/2011/11/02/its-here-the-grand-theft-auto-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=its-here-the-grand-theft-auto-trailer</link> <comments>http://www.gamercenteronline.net/2011/11/02/its-here-the-grand-theft-auto-trailer/#comments</comments> <pubDate>Wed, 02 Nov 2011 20:06:32 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Grand Theft Auto V]]></category> <category><![CDATA[Rockstar Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19038</guid> <description><![CDATA[It&#8217;s here! The official trailer for Grand Theft Auto V. It&#8217;s alittle over a minute and 20 seconds, and shows a game set in Los Santos and perhaps even other parts of the fictional California.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F02%2Fits-here-the-grand-theft-auto-trailer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F02%2Fits-here-the-grand-theft-auto-trailer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Its Here! The Grand Theft Auto V Trailer" alt=" Its Here! The Grand Theft Auto V Trailer" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/11/suit_man16x9.jpg?cda6c1"><img class="aligncenter size-full wp-image-19502" title="suit_man16x9" src="http://www.gamercenteronline.net/wp-content/uploads/2011/11/suit_man16x9.jpg?cda6c1" alt="suit man16x9 Its Here! The Grand Theft Auto V Trailer" width="750" height="412" /></a></p><p>It&#8217;s here! The official trailer for<em> <a href="http://www.gamercenteronline.net/tag/grand-theft-auto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grand Theft Auto">Grand Theft Auto</a> V</em>. It&#8217;s alittle over a minute and 20 seconds, and shows a game set in Los Santos and perhaps even other parts of the fictional California.</p><p><iframe width="560" height="315" src="http://www.youtube.com/embed/4eplvKasc4o" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/11/02/its-here-the-grand-theft-auto-trailer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/11/02/its-here-the-grand-theft-auto-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Modern Warfare 3 Gets Pirated</title><link>http://www.gamercenteronline.net/2011/10/28/modern-warfare-3-gets-pirated/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=modern-warfare-3-gets-pirated</link> <comments>http://www.gamercenteronline.net/2011/10/28/modern-warfare-3-gets-pirated/#comments</comments> <pubDate>Sat, 29 Oct 2011 00:12:22 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Modern Warfare 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19468</guid> <description><![CDATA[Pirated copies of the highly anticipated title have been circling around the country, ahead of its release. According to VentureBeat, an employee at a shipment warehouse in California stole two copies of the PC retail version of Modern Warfare 3. To prevent the spread of the pirated copies, Activision is chasing down those found to [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F28%2Fmodern-warfare-3-gets-pirated%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F28%2Fmodern-warfare-3-gets-pirated%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Modern Warfare 3 Gets Pirated " alt=" Modern Warfare 3 Gets Pirated " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/10/call_of_duty_modern_warfare_3_by_stiannius-d3g8llx2.jpg?cda6c1"><img class="aligncenter size-full wp-image-19492" title="call_of_duty_modern_warfare_3_by_stiannius-d3g8llx2" src="http://www.gamercenteronline.net/wp-content/uploads/2011/10/call_of_duty_modern_warfare_3_by_stiannius-d3g8llx2.jpg?cda6c1" alt="call of duty modern warfare 3 by stiannius d3g8llx2 Modern Warfare 3 Gets Pirated " width="750" height="395" /></a></p><p>Pirated copies of the highly anticipated title have been circling around the country, ahead of its release. According to VentureBeat, an employee at a shipment warehouse in California stole two copies of the PC retail version of <em><a href="http://www.gamercenteronline.net/tag/modern-warfare/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare">Modern Warfare</a> 3</em>.</p><p>To prevent the spread of the pirated copies, <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> is chasing down those found to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> playing the game, even turning up at their doors and asking them to delete pirated copies.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=983cec3f-df70-4551-8146-4837e5e4e85b" alt=" Modern Warfare 3 Gets Pirated "  title="Modern Warfare 3 Gets Pirated " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/10/28/modern-warfare-3-gets-pirated/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/10/28/modern-warfare-3-gets-pirated/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Grand Theft Auto V Debuting November 2nd</title><link>http://www.gamercenteronline.net/2011/10/25/grand-theft-auto-v-debutting-november-2nd/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=grand-theft-auto-v-debutting-november-2nd</link> <comments>http://www.gamercenteronline.net/2011/10/25/grand-theft-auto-v-debutting-november-2nd/#comments</comments> <pubDate>Tue, 25 Oct 2011 18:11:08 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Grand Theft Auto]]></category> <category><![CDATA[Grand Theft Auto V]]></category> <category><![CDATA[Rockstar Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19169</guid> <description><![CDATA[Next week, on November 2nd, Rockstar Games will be debuting trailer for the fifth major installment in the Grand Theft Auto series, according to the developer&#8217;s website. But, unfortunately, no details where revealed about the forthcoming project.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F25%2Fgrand-theft-auto-v-debutting-november-2nd%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F25%2Fgrand-theft-auto-v-debutting-november-2nd%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Grand Theft Auto V Debuting November 2nd" alt=" Grand Theft Auto V Debuting November 2nd" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/10/gta5.jpg?cda6c1"><img class="aligncenter size-full wp-image-19471" title="gta5" src="http://www.gamercenteronline.net/wp-content/uploads/2011/10/gta5.jpg?cda6c1" alt="gta5 Grand Theft Auto V Debuting November 2nd" width="750" height="415" /></a></p><p>Next week, on November 2nd, <a href="http://www.gamercenteronline.net/tag/rockstar-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rockstar Games">Rockstar Games</a> will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> debuting trailer for the fifth major installment in the <em><a href="http://www.gamercenteronline.net/tag/grand-theft-auto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grand Theft Auto">Grand Theft Auto</a></em> series, according to the developer&#8217;s website. But, unfortunately, no details where revealed about the forthcoming project.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/10/25/grand-theft-auto-v-debutting-november-2nd/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/10/25/grand-theft-auto-v-debutting-november-2nd/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>NYCC 2011: The Amazing Spider-Man Game In Development‎</title><link>http://www.gamercenteronline.net/2011/10/16/nycc-2011-the-amazing-spider-man-game-in-development%e2%80%8e/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nycc-2011-the-amazing-spider-man-game-in-development%25e2%2580%258e</link> <comments>http://www.gamercenteronline.net/2011/10/16/nycc-2011-the-amazing-spider-man-game-in-development%e2%80%8e/#comments</comments> <pubDate>Sun, 16 Oct 2011 06:07:00 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Beenox]]></category> <category><![CDATA[New York Comic Con]]></category> <category><![CDATA[The Amazing Spider-Man]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19287</guid> <description><![CDATA[The Amazing Spider-Man is being made into a video game, and it&#8217;s coming from Activision and the Edge of Time developers Beenox . More importantly, it&#8217;s going to be it&#8217;s own game, besides coinciding with the movie. At the Marvel development panel, Beenox creative director Gerard Lehiany discussed developing a game that will coincide with [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F16%2Fnycc-2011-the-amazing-spider-man-game-in-development%25e2%2580%258e%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F16%2Fnycc-2011-the-amazing-spider-man-game-in-development%25e2%2580%258e%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="NYCC 2011: The Amazing Spider Man Game In Development‎ " alt=" NYCC 2011: The Amazing Spider Man Game In Development‎ " /><br /> </a></div><p><em><a href="http://www.gamercenteronline.net/tag/the-amazing-spider-man/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Amazing Spider-Man">The Amazing Spider-Man</a></em> is being made into a video game, and it&#8217;s coming from <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> and the <em>Edge of Time</em> developers <a href="http://www.gamercenteronline.net/tag/beenox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Beenox">Beenox</a> . More importantly, it&#8217;s going to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> it&#8217;s own game, besides coinciding with the movie.</p><p>At the Marvel development panel, Beenox creative director Gerard Lehiany discussed developing a game that will coincide with the movie. <em>The Amazing Spider-Man</em>, sharing the same name as the movie, will return to the open-world structure as some of its predecessors.</p><p>&#8220;We brought back the city into Spider-Man games,&#8221; said Lehinay. &#8220;For us it is important to be able to web-swing in the city. So that&#8217;s one of the major things that we&#8217;ve been working on.&#8221;</p><p>During the presentation, a brief discussion broke out about the game development process with Marvel, and how the universe&#8217;s characters rich and Beenox ability to transform these characters and still be close to the original character.</p><p><iframe src="http://cdn.playwire.com/374/embed/23627.html" frameborder="0" width="640" height="480"></iframe></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e5f3e3d3-0af8-4be7-8497-7916aea96c2c" alt=" NYCC 2011: The Amazing Spider Man Game In Development‎ "  title="NYCC 2011: The Amazing Spider Man Game In Development‎ " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/10/16/nycc-2011-the-amazing-spider-man-game-in-development%e2%80%8e/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/10/16/nycc-2011-the-amazing-spider-man-game-in-development%e2%80%8e/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Arkham City Online Pass Unlocks Catwoman Content</title><link>http://www.gamercenteronline.net/2011/10/13/arkham-city-online-pass-unlocks-catwoman-content/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arkham-city-online-pass-unlocks-catwoman-content</link> <comments>http://www.gamercenteronline.net/2011/10/13/arkham-city-online-pass-unlocks-catwoman-content/#comments</comments> <pubDate>Thu, 13 Oct 2011 22:07:10 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[Warner Bros]]></category> <category><![CDATA[Warner Bros. Interactive Entertainment]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19283</guid> <description><![CDATA[The online pass system seems to be everywhere, even in single-player games. According to Eurogamer, Warner Bros. Interactive have confirmed that an online pass will be needed to access the Catwomen content on the Batman: Arkham City disc. &#8220;Further to your story, players who purchase previously owned copies of Batman: Arkham City can access the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F13%2Farkham-city-online-pass-unlocks-catwoman-content%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F13%2Farkham-city-online-pass-unlocks-catwoman-content%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Arkham City Online Pass Unlocks Catwoman Content" alt=" Arkham City Online Pass Unlocks Catwoman Content" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/10/981374_20110602_screen001.jpg?cda6c1"><img class="aligncenter size-full wp-image-19403" title="981374_20110602_screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2011/10/981374_20110602_screen001.jpg?cda6c1" alt="981374 20110602 screen001 Arkham City Online Pass Unlocks Catwoman Content" width="750" height="435" /></a></p><p>The online pass system seems to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> everywhere, even in single-player games. According to Eurogamer, <a href="http://www.gamercenteronline.net/tag/warner-bros/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Warner Bros">Warner Bros</a>. Interactive have confirmed that an online pass will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> needed to access the Catwomen content on the <em><a href="http://www.gamercenteronline.net/tag/batman-arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman: Arkham City">Batman: Arkham City</a></em> disc.</p><p>&#8220;Further to your story, players who purchase previously owned copies of <em><a href="http://www.gamercenteronline.net/tag/batman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman">Batman</a>: <a href="http://www.gamercenteronline.net/tag/arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham City">Arkham City</a></em> can access the playable Catwoman content for £7.99/ 800 <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> Points,&#8221; said a Warner Bros representative. &#8220;Playing as Catwoman is not required to complete the game.&#8221;</p><p>However, without the code, Catwoman still appears in the game as part of the story, but her playable missions remain locked. In addition, it also unlocks Catwoman as a playable character in the challenge missions.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=ab1802a3-50bd-4191-a239-9d40ec247c70" alt=" Arkham City Online Pass Unlocks Catwoman Content"  title="Arkham City Online Pass Unlocks Catwoman Content" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/10/13/arkham-city-online-pass-unlocks-catwoman-content/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/10/13/arkham-city-online-pass-unlocks-catwoman-content/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Nightwing Comes To Batman: Arkham City</title><link>http://www.gamercenteronline.net/2011/10/11/nightwing-comes-to-batman-arkham-city/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nightwing-comes-to-batman-arkham-city</link> <comments>http://www.gamercenteronline.net/2011/10/11/nightwing-comes-to-batman-arkham-city/#comments</comments> <pubDate>Wed, 12 Oct 2011 00:38:40 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[Nightwing]]></category> <category><![CDATA[PLAYSTATION Network]]></category> <category><![CDATA[Warner Bros. Interactive Entertainment]]></category> <category><![CDATA[Xbox LIVE]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19351</guid> <description><![CDATA[After an ocelot of speculation, Warner Bros. Interactive Entertainment has confirmed the existence of Nightwing in Batman: Arkham City &#8212; the upcoming sequel to Arkham Asylum &#8212; in the announcement of the Nightwing Bundle Pack. The character will release with moves and gadgets unique to him, as well as the &#8220;Wayne Manor&#8221; and &#8220;Main Hall&#8221; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F11%2Fnightwing-comes-to-batman-arkham-city%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F11%2Fnightwing-comes-to-batman-arkham-city%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Nightwing Comes To Batman: Arkham City" alt=" Nightwing Comes To Batman: Arkham City" /><br /> </a></div><p><img class="aligncenter" src="http://tftscdn.nexus404.com/Blog/wp-content/uploads2/2011/10/Nightwing-Arkham-City.jpg" alt="Nightwing Arkham City Nightwing Comes To Batman: Arkham City" width="750" height="479" title="Nightwing Comes To Batman: Arkham City" /></p><p>After an ocelot of speculation, <a href="http://www.gamercenteronline.net/tag/warner-bros/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Warner Bros">Warner Bros</a>. Interactive Entertainment has confirmed the existence of <a href="http://www.gamercenteronline.net/tag/nightwing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nightwing">Nightwing</a> in <em><a href="http://www.gamercenteronline.net/tag/batman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman">Batman</a>: <a href="http://www.gamercenteronline.net/tag/arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham City">Arkham City</a></em> &#8212; the upcoming sequel to <em>Arkham Asylum</em> &#8212; in the announcement of the Nightwing Bundle Pack.</p><p>The character will release with moves and gadgets unique to him, as well as the &#8220;Wayne Manor&#8221; and &#8220;Main Hall&#8221; challenge missions. The Nightwing Bundle Pack will run for 560 <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> points/$6.99 on <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> Live and <a href="http://www.gamercenteronline.net/tag/playstation-network/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PLAYSTATION Network">PlayStation Network</a> on November 1st.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/10/11/nightwing-comes-to-batman-arkham-city/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/10/11/nightwing-comes-to-batman-arkham-city/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Team Bondi Employees Owed Over $1 Million‎</title><link>http://www.gamercenteronline.net/2011/10/09/team-bondi-employees-owed-over-1-million%e2%80%8e/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=team-bondi-employees-owed-over-1-million%25e2%2580%258e</link> <comments>http://www.gamercenteronline.net/2011/10/09/team-bondi-employees-owed-over-1-million%e2%80%8e/#comments</comments> <pubDate>Mon, 10 Oct 2011 00:41:28 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[L.A. Noire]]></category> <category><![CDATA[Rockstar Games]]></category> <category><![CDATA[Team Bondi]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19382</guid> <description><![CDATA[According to multiple reports, Team Bondi, the Australian studio known for L.A. Noire, owes its employees more than one million dollars, which is a fitting epitaphs to its already enormous amount of employment issues. Following the reports of its shady employment practices, an insider is tipping that Team Bondi&#8217;s boss was something of an insufferable [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F09%2Fteam-bondi-employees-owed-over-1-million%25e2%2580%258e%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F10%2F09%2Fteam-bondi-employees-owed-over-1-million%25e2%2580%258e%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Team Bondi Employees Owed Over $1 Million‎" alt=" Team Bondi Employees Owed Over $1 Million‎" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/10/988983_20110428_screen004.jpg?cda6c1"><img class="aligncenter size-full wp-image-19385" title="988983_20110428_screen004" src="http://www.gamercenteronline.net/wp-content/uploads/2011/10/988983_20110428_screen004.jpg?cda6c1" alt="988983 20110428 screen004 Team Bondi Employees Owed Over $1 Million‎" width="750" height="435" /></a></p><p>According to <a href="http://www.next-gen.biz/news/team-bondi-owed-1-million-staff">multiple reports</a>, <a href="http://www.gamercenteronline.net/tag/team-bondi/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Team Bondi">Team Bondi</a>, the Australian studio known for <em><a href="http://www.gamercenteronline.net/tag/la-noire/" class="st_tag internal_tag" rel="tag" title="Posts tagged with L.A. Noire">L.A. Noire</a></em>, owes its employees more than one million dollars, which is a fitting epitaphs to its already enormous amount of employment issues.</p><p>Following the reports of its shady employment practices, an insider is tipping that Team Bondi&#8217;s boss was something of an insufferable martinet. That insider, Brendan McNamara, has largest slate of that one million dollars in unpaid compensation. In addition, Depth Analysis, which created the game&#8217;s animation technology, is owed more than $140,000.</p><p>However, Team Bondi is currently being liquidated by the Australian Securities and Investments Commission, and the proceeds will go to pay outstanding claims held by McNamara, employees and other creditors.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=b6c05e51-7b2a-46cd-a66c-284ba4a06af0" alt=" Team Bondi Employees Owed Over $1 Million‎"  title="Team Bondi Employees Owed Over $1 Million‎" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/10/09/team-bondi-employees-owed-over-1-million%e2%80%8e/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/10/09/team-bondi-employees-owed-over-1-million%e2%80%8e/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dead Space Goes Into The Blinding Light</title><link>http://www.gamercenteronline.net/2011/09/27/dead-space-goes-into-the-blinding-light/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-goes-into-the-blinding-light</link> <comments>http://www.gamercenteronline.net/2011/09/27/dead-space-goes-into-the-blinding-light/#comments</comments> <pubDate>Wed, 28 Sep 2011 00:41:51 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Dead Space 2]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19357</guid> <description><![CDATA[There&#8217;s going to be another Dead Space title &#8212; and reports have indicated that &#8212; it&#8217;s going to be a radical re-thinking of the horror series. No longer will there be dark corridors, the series is going into an entirely new direction. According to Siliconera, the next Dead Space title will take place on a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F27%2Fdead-space-goes-into-the-blinding-light%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F27%2Fdead-space-goes-into-the-blinding-light%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space Goes Into The Blinding Light" alt=" Dead Space Goes Into The Blinding Light" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/09/dead_space_3.jpg?cda6c1"><img class="aligncenter size-full wp-image-19362" title="dead_space_3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/09/dead_space_3.jpg?cda6c1" alt="dead space 3 Dead Space Goes Into The Blinding Light" width="750" height="425" /></a></p><p>There&#8217;s going to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> another <a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a> title &#8212; and reports have indicated that &#8212; it&#8217;s going to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a radical re-thinking of the horror series. No longer will there <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> dark corridors, the series is going into an entirely new direction.</p><p>According to<a href="http://www.siliconera.com/2011/09/26/dead-space-3-takes-place-on-a-frozen-planet-first-details-inside/"> Siliconera</a>, the next Dead Space title will take place on a planet called Tau Volantis. The planet features &#8220;white-out <a href="http://www.gamercenteronline.net/tag/blizzard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blizzard">blizzard</a> conditions,&#8221; replacing the dark corridors with &#8220;pure white,&#8221; which will be a new method of hiding the series&#8217; trademark creatures.</p><p>In addition, Siliconera&#8217;s inside source have revealed that the enemies will be &#8220;hive minded&#8221; in the sequel. However, though other rumors have pointed another sequel, this is not official information.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=685aee6d-7c80-4cc5-8689-6799c798dfea" alt=" Dead Space Goes Into The Blinding Light"  title="Dead Space Goes Into The Blinding Light" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/09/27/dead-space-goes-into-the-blinding-light/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/09/27/dead-space-goes-into-the-blinding-light/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>TGS 2011: Ryu Hayabusa Faces &#8216;Consequences&#8217;</title><link>http://www.gamercenteronline.net/2011/09/14/tgs-2011-ryu-hayabusa-faces-consequences/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=tgs-2011-ryu-hayabusa-faces-consequences</link> <comments>http://www.gamercenteronline.net/2011/09/14/tgs-2011-ryu-hayabusa-faces-consequences/#comments</comments> <pubDate>Thu, 15 Sep 2011 04:01:28 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Ninja Gaiden]]></category> <category><![CDATA[Ninja Gaiden III]]></category> <category><![CDATA[Ryu Hayabusa]]></category> <category><![CDATA[Team Ninja]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19332</guid> <description><![CDATA[During its pre-TGS event, Team Ninja unmasked the competitive multiplayer mode for Ninja Gaiden III. The &#8220;World of Ninjas&#8221; mode will connect up to eight players in a sort of &#8220;ninja tournament,&#8221; the ultimate goal is to rank up and surpass master ninja Ryu Hayabusa. Team Ninja producer Yosuke Hayashi also introduced two new play [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F14%2Ftgs-2011-ryu-hayabusa-faces-consequences%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F14%2Ftgs-2011-ryu-hayabusa-faces-consequences%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="TGS 2011: Ryu Hayabusa Faces Consequences" alt=" TGS 2011: Ryu Hayabusa Faces Consequences" /><br /> </a></div><p>During its pre-TGS event, <a href="http://www.gamercenteronline.net/tag/team-ninja/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Team Ninja">Team Ninja</a> unmasked the competitive multiplayer mode for <a href="http://www.gamercenteronline.net/tag/ninja-gaiden/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ninja Gaiden">Ninja Gaiden</a> III. The &#8220;World of Ninjas&#8221; mode will connect up to eight players in a sort of &#8220;ninja tournament,&#8221; the ultimate goal is to rank up and surpass master ninja <a href="http://www.gamercenteronline.net/tag/ryu-hayabusa/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ryu Hayabusa">Ryu Hayabusa</a>.</p><p>Team Ninja producer Yosuke Hayashi also introduced two new play style systems; in addition to the normal and hard difficulty levels. &#8220;Ninja&#8221; mode follows a familiar style of gameplay, but &#8220;Hero&#8221; adds things like auto-block and auto-dodge, to let new players just &#8220;enjoy the story.&#8221; In conclusion, these system are also being added to the Vita release of Ninja Gaiden Sigma.</p><p><iframe width="640" height="390" src="http://www.youtube.com/embed/s8Cmuaxojmo" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/09/14/tgs-2011-ryu-hayabusa-faces-consequences/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/09/14/tgs-2011-ryu-hayabusa-faces-consequences/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Wrong Time, Right Ad: Resistance 3</title><link>http://www.gamercenteronline.net/2011/09/10/wrong-time-right-ad-resistance-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=wrong-time-right-ad-resistance-3</link> <comments>http://www.gamercenteronline.net/2011/09/10/wrong-time-right-ad-resistance-3/#comments</comments> <pubDate>Sun, 11 Sep 2011 04:33:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Insomniac Games]]></category> <category><![CDATA[Resistance 3]]></category> <category><![CDATA[Sony]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19165</guid> <description><![CDATA[Personally, I&#8217;m not one for interfering in the marketing side of video games, even though I am a journalist, somewhat. But, something came to my attention &#8212; seeing that it&#8217;s the anniversary of the attacks on 9/11. I was watching the Kill Bill marathon on Spike TV and a advertisement for Resistance 3 appeared. It&#8217;s [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F10%2Fwrong-time-right-ad-resistance-3%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F10%2Fwrong-time-right-ad-resistance-3%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Wrong Time, Right Ad: Resistance 3 " alt=" Wrong Time, Right Ad: Resistance 3 " /><br /> </a></div><p>Personally, I&#8217;m not one for interfering in the marketing side of video games, even though I am a journalist, somewhat. But, something came to my attention &#8212; seeing that it&#8217;s the anniversary of the attacks on 9/11.</p><p>I was watching the Kill Bill marathon on Spike TV and a advertisement for <em><a href="http://www.gamercenteronline.net/tag/resistance-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Resistance 3">Resistance 3</a></em> appeared. It&#8217;s not that the advertisement was bad, it&#8217;s just that the context of the advertisement was alittle untimely. The advertisement conveyed a last ditch effort message, but couldn&#8217;t there of been a better quote to use then &#8220;destroy the tower&#8221; on the anniversary of the attacks?</p><p><iframe src="http://www.youtube.com/embed/bLvnyuo-wyI" frameborder="0" width="560" height="345"></iframe></p><p><em>*The actually ad was shorten, and just showed the destroy the tower part. </em></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=3a0b6ae0-9af8-44e0-aa2b-b8bd94ba62e7" alt=" Wrong Time, Right Ad: Resistance 3 "  title="Wrong Time, Right Ad: Resistance 3 " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/09/10/wrong-time-right-ad-resistance-3/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/09/10/wrong-time-right-ad-resistance-3/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>The Most Iconic Characters of This Generation</title><link>http://www.gamercenteronline.net/2011/09/07/the-most-inconic-characters-of-this-generation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-most-inconic-characters-of-this-generation</link> <comments>http://www.gamercenteronline.net/2011/09/07/the-most-inconic-characters-of-this-generation/#comments</comments> <pubDate>Wed, 07 Sep 2011 17:59:05 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Big Daddy]]></category> <category><![CDATA[BioShock]]></category> <category><![CDATA[Characters of the Mass Effect universe]]></category> <category><![CDATA[Gears of war]]></category> <category><![CDATA[List of Gears of War characters]]></category> <category><![CDATA[Marcus Fenix]]></category> <category><![CDATA[Nathan Drake]]></category> <category><![CDATA[Top 10 List]]></category> <category><![CDATA[Uncharted]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18605</guid> <description><![CDATA[Throughout history there have been a select characters that have represented a set console generation. Many of these iconic characters reside as console poster boys, however they&#8217;re much more then that. These characters are the reasons why gamers, and casual gamers, purchase a set console. In my studies throughout this generation, I&#8217;ve personally composed a list of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F07%2Fthe-most-inconic-characters-of-this-generation%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F07%2Fthe-most-inconic-characters-of-this-generation%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Most Iconic Characters of This Generation" alt=" The Most Iconic Characters of This Generation" /><br /> </a></div><p>Throughout history there have been a select characters that have represented a set console generation. Many of these iconic characters reside as console poster boys, however they&#8217;re much more then that. These characters are the reasons why gamers, and casual gamers, purchase a set console.</p><p>In my studies throughout this generation, I&#8217;ve personally composed a list of the characters that have shaped this generation of console; so far, of course. This list is a non-bias composition of characters that have single-handedly shaped this generation, all of the iconic characters that we <strong><em>already</em></strong> love, won&#8217;t <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> on this list &#8211; no discrimination was important when making this list.</p><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/09/615426_20110816_screen019.jpg?cda6c1"><img class="aligncenter size-full wp-image-19250" title="615426_20110816_screen019" src="http://www.gamercenteronline.net/wp-content/uploads/2011/09/615426_20110816_screen019.jpg?cda6c1" alt="615426 20110816 screen019 The Most Iconic Characters of This Generation" width="750" height="435" /></a></p><p>The first character I&#8217;ll like to mention is <strong><em><a href="http://www.gamercenteronline.net/tag/nathan-drake/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nathan Drake">Nathan Drake</a></em></strong>, the chromatic and adventurous, adventurer. I placed him as one of the more iconic characters of this generation because he has single-handedly transformed the way characters are portrayed in video games. His realistic mannerisms have changed the way developers craft characters &#8212; challenging developers and animators to really take on character development in a different form. Personally, I find his impact to the industry hard to describe. But, understand this; his influence has re-imagine the iconic<em> <a href="http://www.gamercenteronline.net/tag/tomb-raider/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tomb Raider">Tomb Raider</a></em> franchise.</p><p>The next character I&#8217;ll like to mention is <strong><em>Desmond Miles/Altaïr Ibn-La&#8217;Ahad/Ezio Auditore da Firenze</em></strong>, who are all technically the same person. I didn&#8217;t pick these characters based off what they&#8217;ve done but, instead, because they matter so much to this generation of console. The<em> Assassin&#8217;s Creed</em> franchise represents something greater, it could indeed represent this generation as a whole because the titles have improved so much over each installment, in terms of plot and gameplay.</p><p>The next character I&#8217;ll like to mention is <strong><em>Commander Shepard</em></strong>, who&#8217;s an important addition to this list. He&#8217;s the main reason I decided to conduct this list of the today&#8217;s most iconic characters. Basically, Shepard has fitted to everyone&#8217;s portrait of him or her, giving the player an emotional attachment to the story, which is an incredible task within itself. But, more importantly, the addition of the &#8220;Decision Wheel,&#8221; which has transformed character interaction forever because of it has &#8220;simplified&#8221; the in-game decision process for consoles.</p><p>The next character I picked, the <strong><em><a href="http://www.gamercenteronline.net/tag/big-daddy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Big Daddy">Big Daddy</a></em></strong>. Picking the Big Daddy was challenge for me because, well, I wanted to pick Jack, the character whom the player controls. But, I couldn&#8217;t; the Big Daddy character was prefect in representing <em><a href="http://www.gamercenteronline.net/tag/bioshock/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioShock">BioShock</a></em>, a game that has transformed story telling in video games forever. The game was so artfullily crafted and unique that, even though the main character couldn&#8217;t talk, the story was relayed throw the people around Jack and the location.</p><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/09/991468_20100907_screen008.jpg?cda6c1"><img class="aligncenter size-full wp-image-19255" title="991468_20100907_screen008" src="http://www.gamercenteronline.net/wp-content/uploads/2011/09/991468_20100907_screen008.jpg?cda6c1" alt="991468 20100907 screen008 The Most Iconic Characters of This Generation" width="750" height="435" /></a></p><p>In conclusion, I&#8217;ll like to mention <strong><em><a href="http://www.gamercenteronline.net/tag/marcus-fenix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marcus Fenix">Marcus Fenix</a></em></strong>, the main character of Epic&#8217;s <em><a href="http://www.gamercenteronline.net/tag/gears-of-war/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gears of war">Gears of War</a></em> series. As I&#8217;ve said, each generation their are characters the define a generation of console, and I believe that Fenix represents this generation of console for <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>. Master Chef wholehearted represent the original <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> and the revolution of the first person shooter, and <em>Gears of War</em> represents the revolution of cover-based third-person shooters, it just makes sense that he would be one of this generations more iconic characters.</p><p><strong><em>I&#8217;ll also like to mention these characters: Sackboy, Niko Bellic, John Marston, Issac Clarke and GlaDOS.</em></strong></p><p><em>*These characters also represent the both assistant characters and main characters. </em></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/09/07/the-most-inconic-characters-of-this-generation/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/09/07/the-most-inconic-characters-of-this-generation/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Halo 4 Creative Director Departs 343 Industries</title><link>http://www.gamercenteronline.net/2011/09/06/halo-4-creative-director-departs-343-industries/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=halo-4-creative-director-departs-343-industries</link> <comments>http://www.gamercenteronline.net/2011/09/06/halo-4-creative-director-departs-343-industries/#comments</comments> <pubDate>Wed, 07 Sep 2011 02:02:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Halo]]></category> <category><![CDATA[Halo 4]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19186</guid> <description><![CDATA[Halo 4 creative director Ryan Payton has denounced his position at Microsoft&#8217;s 343 Industries, stating that development had become a &#8220;crazed endeavor.&#8221; Payton leaves behind the development of Halo 4 and the entire Halo development team. Payton, who had worked at Kojima Productions, was tasked with developing the game&#8217;s story and overseeing the creative team who [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F06%2Fhalo-4-creative-director-departs-343-industries%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F09%2F06%2Fhalo-4-creative-director-departs-343-industries%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Halo 4 Creative Director Departs 343 Industries " alt=" Halo 4 Creative Director Departs 343 Industries " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/tag/halo-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo 4">Halo 4</a> creative director Ryan Payton has denounced his position at <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/343-industries/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 343 Industries">343 Industries</a>, stating that development had become a &#8220;crazed endeavor.&#8221; Payton leaves behind the development of <a href="http://www.gamercenteronline.net/tag/halo-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo 4">Halo 4</a> and the entire <a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a> development team.</p><p>Payton, who had worked at Kojima Productions, was tasked with developing the game&#8217;s story and overseeing the creative team who where planning &#8220;The Reclaimer Trilogy&#8221; of Halo games.</p><p>&#8220;I had a great run at Microsoft,&#8221; Payton told Kotaku. &#8220;I don&#8217;t regret one day of it. But after a few years, there came a point where I wasn&#8217;t creatively excited about the project anymore.&#8221;</p><p>However, his decision isn&#8217;t because the game is bad, it simply was because the project had lost line with his original vision. &#8220;The Halo I wanted to build was fundamentally different and I don&#8217;t think I had built enough credibility to see such a crazy endeavor through.&#8221;</p><p>&#8220;I think time is the most valuable thing we have,&#8221; said Payton, &#8220;and I&#8217;ve decided that I&#8217;m not going to waste one more day working on something that doesn&#8217;t speak to my values.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/09/06/halo-4-creative-director-departs-343-industries/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/09/06/halo-4-creative-director-departs-343-industries/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>PAX Prime 2011: Halo: Combat Evolved Anniversary In 3D!</title><link>http://www.gamercenteronline.net/2011/08/26/pax-2011-halo-combat-evolved-anniversary-in-3d/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pax-2011-halo-combat-evolved-anniversary-in-3d</link> <comments>http://www.gamercenteronline.net/2011/08/26/pax-2011-halo-combat-evolved-anniversary-in-3d/#comments</comments> <pubDate>Sat, 27 Aug 2011 00:27:01 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Halo: Combat Evolved Anniversary]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[PAX]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19187</guid> <description><![CDATA[While other companies have pushed themselves into the third-dimensional market, Microsoft has sat on the sidelines. But today at PAX, the company announced that Halo: Combat Evolved Anniversary will feature stereoscopic 3D support when it releases. The publisher and console manufacture has stated that it&#8217;s using a &#8220;custom made top-and-bottom 3D technology&#8221; to allow the game [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F26%2Fpax-2011-halo-combat-evolved-anniversary-in-3d%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F26%2Fpax-2011-halo-combat-evolved-anniversary-in-3d%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="PAX Prime 2011: Halo: Combat Evolved Anniversary In 3D!" alt=" PAX Prime 2011: Halo: Combat Evolved Anniversary In 3D!" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/08/632871_20110826_screen002.jpg?cda6c1"><img class="aligncenter size-full wp-image-19195" title="632871_20110826_screen002" src="http://www.gamercenteronline.net/wp-content/uploads/2011/08/632871_20110826_screen002.jpg?cda6c1" alt="632871 20110826 screen002 PAX Prime 2011: Halo: Combat Evolved Anniversary In 3D!" width="750" height="435" /></a></p><p>While other companies have pushed themselves into the third-dimensional market, <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> has sat on the sidelines. But today at <a href="http://www.gamercenteronline.net/tag/pax/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PAX">PAX</a>, the company announced that <em><a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a>: Combat Evolved Anniversary</em> will feature stereoscopic 3D support when it releases.</p><p>The publisher and console manufacture has stated that it&#8217;s using a &#8220;custom made top-and-bottom 3D technology&#8221; to allow the game to run in stereoscopic 3D &#8212; however, a 3D compatible television will still <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> needed to take advantage of the technology.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=b9edd0cb-a565-4bd9-b88e-589f03f33d9b" alt=" PAX Prime 2011: Halo: Combat Evolved Anniversary In 3D!"  title="PAX Prime 2011: Halo: Combat Evolved Anniversary In 3D!" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/26/pax-2011-halo-combat-evolved-anniversary-in-3d/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/26/pax-2011-halo-combat-evolved-anniversary-in-3d/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>Gamescom 2011: Finding Dante&#8217;s Personality In DMC</title><link>http://www.gamercenteronline.net/2011/08/19/gamescom-2011-finding-dantes-personality-in-dmc/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2011-finding-dantes-personality-in-dmc</link> <comments>http://www.gamercenteronline.net/2011/08/19/gamescom-2011-finding-dantes-personality-in-dmc/#comments</comments> <pubDate>Fri, 19 Aug 2011 11:55:41 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Alex Jones]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Dante]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Devil May Cry]]></category> <category><![CDATA[DMC]]></category> <category><![CDATA[DmC Devil May Cry]]></category> <category><![CDATA[Gamescom]]></category> <category><![CDATA[Ninja Theory]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19146</guid> <description><![CDATA[The anticipation towards DMC has been building, especially since no one knows exactly what to expect. But, at gamescom, developer Ninja Theory &#8212; in conjunction with Capcom Japan &#8212; detailed the new combat system and hinted into the upcoming &#8220;rebirth.&#8221; When discussing the upcoming title, developer Tameem Antonisades said that the developer wanted to &#8220;preserve [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F19%2Fgamescom-2011-finding-dantes-personality-in-dmc%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F19%2Fgamescom-2011-finding-dantes-personality-in-dmc%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Gamescom 2011: Finding Dantes Personality In DMC" alt=" Gamescom 2011: Finding Dantes Personality In DMC" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/08/605600_20110816_screen004.jpg?cda6c1"><img class="aligncenter size-full wp-image-19150" title="605600_20110816_screen004" src="http://www.gamercenteronline.net/wp-content/uploads/2011/08/605600_20110816_screen004.jpg?cda6c1" alt="605600 20110816 screen004 Gamescom 2011: Finding Dantes Personality In DMC" width="750" height="435" /></a></p><p>The anticipation towards <em>DMC</em> has been building, especially since no one knows exactly what to expect. But, at gamescom, developer Ninja Theory &#8212; in conjunction with Capcom Japan &#8212; detailed the new combat system and hinted into the upcoming &#8220;rebirth.&#8221;</p><p>When discussing the upcoming title, developer Tameem Antonisades said that the developer wanted to &#8220;preserve the combat dynamics of the [<em>Devil May Cry</em>] franchise.&#8221; He added that they wanted to import Ninja Theory&#8217;s &#8220;world building&#8221; and character development; keeping the franchise tradition and expanding on them. But, working &#8220;collaboratively&#8221; to expand on them with Capcom Japan.</p><p>Continuing the discussing, co-producer Alex Jones discussed the demo they showcased. &#8220;[The demo] touches on the guts of <em>DMC</em>, which is fluid character control, uber responsiveness; all the things that people want from a <em>DMC</em> game,&#8221; said Jones. &#8220;It&#8217;s where we&#8217;ve put most of our production resources in to this point in the game.&#8221;</p><p>&#8220;We&#8217;ve spent the bulk of our resources nailing that,&#8221; added Capcom Japan co-producer Motohide Eshiro. However, as for Dante, the game takes place in both the real world and limbo, a demonic dimension which runs parallel to real world. Dante will inhabit both sides of the spectrum, because he has some demonic heritage of his own. It&#8217;s kind of like the real world and the actual world situation.</p><p>But, for the character himself, the developers describe Dante as a disenfranchised youth that &#8220;has a lot of rage.&#8221; Thus of use of this &#8220;rebellious&#8221; style &#8212; in both character and overall design, pushing Dante to become the antihero that we know and love.</p><p>&#8220;We did want him to feel more contemporary, more Raging Bull than Rocky 3,&#8221; says Tameem. &#8220;Dante&#8217;s kind of like an outcast in this story, he lives on the periphery of society. We&#8217;ve found a good balance of a young Dante who is pissed off, but still retains that wit, that black humour. He&#8217;s not emo &#8211; he&#8217;s never been emo! &#8211; he&#8217;s just so disaffected and disassociated with society that he just doesn&#8217;t give a shit about it. He has no fear, and no respect for authority, particularly not the demonic authority that runs the world.&#8221;</p><p><iframe src="http://cdn.playwire.com/374/embed/15780.html" frameborder="0" width="650" height="396"></iframe></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=95a0ae91-83d7-4262-b3c2-41fdbff8505c" alt=" Gamescom 2011: Finding Dantes Personality In DMC"  title="Gamescom 2011: Finding Dantes Personality In DMC" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/19/gamescom-2011-finding-dantes-personality-in-dmc/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/19/gamescom-2011-finding-dantes-personality-in-dmc/feed/</wfw:commentRss> <slash:comments>5</slash:comments> </item> <item><title>Gamescom 2011: The Return To Pandora In Borderlands 2</title><link>http://www.gamercenteronline.net/2011/08/17/gamescom-2011-the-return-to-pandora-in-borderlands-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2011-the-return-to-pandora-in-borderlands-2</link> <comments>http://www.gamercenteronline.net/2011/08/17/gamescom-2011-the-return-to-pandora-in-borderlands-2/#comments</comments> <pubDate>Wed, 17 Aug 2011 23:01:56 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Borderlands]]></category> <category><![CDATA[Borderlands 2]]></category> <category><![CDATA[Gamescom]]></category> <category><![CDATA[Gearbox Software]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19070</guid> <description><![CDATA[The original Borderlands was crafted by a simple idea &#8212; mix first person-shooter and role-playing elements. However, the original severed as more of a beta test &#8212; a successful beta test in fact &#8212; to home in a more creative idea. Indeed, the sequel looks to write the wrongs of the original, something Gearbox vice [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F17%2Fgamescom-2011-the-return-to-pandora-in-borderlands-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F17%2Fgamescom-2011-the-return-to-pandora-in-borderlands-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Gamescom 2011: The Return To Pandora In Borderlands 2 " alt=" Gamescom 2011: The Return To Pandora In Borderlands 2 " /><br /> </a></div><p>The original <em><a href="http://www.gamercenteronline.net/tag/borderlands/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Borderlands">Borderlands</a></em> was crafted by a simple idea &#8212; mix first person-shooter and role-playing elements. However, the original severed as more of a beta test &#8212; a successful beta test in fact &#8212; to home in a more creative idea.</p><p>Indeed, the sequel looks to write the wrongs of the original, something Gearbox vice president Steve Gibson wants to make evident. &#8220;We had no weapons in <em><a href="http://www.gamercenteronline.net/tag/borderlands-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Borderlands 2">Borderlands 2</a></em> for about six months while we gutted the weapon system and replaced the whole thing,&#8221; says Gibson. &#8220;But we felt like we could do a lot better. We thought the AI system could <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a lot better. We felt like the quest system could <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a lot better. We felt like the vehicle system could <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a lot better.&#8221;</p><p>However, the most noticeable change is in the use of textures &#8212; adding more interesting and unique environments. &#8220;This time around we&#8217;ve actually put the writer of Borderlands in the same room as the lead designer of <em>Borderlands</em>. We&#8217;re connecting the world and the story and your quests all together now. We&#8217;re trying to weave a much more intricate tale.&#8221;</p><p><a href="http://image.gamespotcdn.net/gamespot/images/2011/228/638784_20110817_screen001.jpg"><img class="aligncenter size-full wp-image-18577" title="" src="http://image.gamespotcdn.net/gamespot/images/2011/228/638784_20110817_screen001.jpg" alt="638784 20110817 screen001 Gamescom 2011: The Return To Pandora In Borderlands 2 " width="750" height="446" /></a></p><p>But, we can&#8217;t forget the weapons, the piece de resistance in the <em>Borderlands</em> universe, in the sequel each weapon will carry a specific property, for instance, Tediore weapons will basically be junk weapons &#8212; they can still fire, but they aren&#8217;t meant to be reused. So, you&#8217;ll just pull another one off your belt. But, if you pick up a Bandit weapon, they&#8217;ll always have extended clips &#8212; but are also disposable.</p><p>There are promises of a wholesale overhaul to the way enemies behave in combat. &#8220;Enemies are actually going to work together, call plays, and take more advantage of the environment,&#8221; added Gibson. &#8220;At least, the smart ones will do that. The psychos, everyone&#8217;s favorite raving lunatics from the first game, still operate with a mantra that Gibson describes as, &#8220;Wow that&#8217;s a gun! I want my face in front of it.&#8221;</p><p>Another interesting change, the change in vehicular physics. Gibson promises a more dynamic, realistic and &#8220;geographically correct&#8221; experience when traveling around in the sequel &#8212; no longer will vehicles over react when you hit areas around the environment and pin-pointing areas will be much easier.</p><p><iframe src="http://cdn.playwire.com/374/embed/15547.html" width="650" height="396" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/17/gamescom-2011-the-return-to-pandora-in-borderlands-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/17/gamescom-2011-the-return-to-pandora-in-borderlands-2/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Gamescom 2011: Ninja Gaiden III On The Move</title><link>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-ninja-gaiden-iii-on-the-move/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2011-ninja-gaiden-iii-on-the-move</link> <comments>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-ninja-gaiden-iii-on-the-move/#comments</comments> <pubDate>Wed, 17 Aug 2011 00:26:54 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Gamescom]]></category> <category><![CDATA[Ninja Gaiden III]]></category> <category><![CDATA[Team Ninja]]></category> <category><![CDATA[Tecmo Koei]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19048</guid> <description><![CDATA[Tecmo Koei have revealed that Ninja Gaiden III &#8212; the newest installment in it&#8217;s long running action franchise &#8212; will feature PlayStation Move support, allowing for real-life motion control. In a statement, Team Ninja head Yosuke Hayashi said that the addition of Move functionality will &#8220;bring players closer to the game&#8217;s protagonist, Ryu Haybusa,&#8221; which [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F16%2Fgamescom-2011-ninja-gaiden-iii-on-the-move%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F16%2Fgamescom-2011-ninja-gaiden-iii-on-the-move%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Gamescom 2011: Ninja Gaiden III On The Move" alt=" Gamescom 2011: Ninja Gaiden III On The Move" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/ninjagaiden3tecmo.jpg?cda6c1"><img class="aligncenter size-full wp-image-16936" title="ninjagaiden3tecmo" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/ninjagaiden3tecmo.jpg?cda6c1" alt="ninjagaiden3tecmo Gamescom 2011: Ninja Gaiden III On The Move" width="750" height="506" /></a></p><p><a href="http://www.gamercenteronline.net/tag/tecmo-koei/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tecmo Koei">Tecmo Koei</a> have revealed that <em><a href="http://www.gamercenteronline.net/tag/ninja-gaiden-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ninja Gaiden III">Ninja Gaiden III</a></em> &#8212; the newest installment in it&#8217;s long running action franchise &#8212; will feature PlayStation Move support, allowing for real-life motion control.</p><p>In a statement, <a href="http://www.gamercenteronline.net/tag/team-ninja/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Team Ninja">Team Ninja</a> head Yosuke Hayashi said that the addition of Move functionality will &#8220;bring players closer to the game&#8217;s protagonist, Ryu Haybusa,&#8221; which falls in line with the studio&#8217;s attempts to deliver a more visceral overall action experience.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/16/gamescom-2011-ninja-gaiden-iii-on-the-move/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-ninja-gaiden-iii-on-the-move/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Gamescom 2011: FIFA Street Returns</title><link>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-fifa-street-returns/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2011-fifa-street-returns</link> <comments>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-fifa-street-returns/#comments</comments> <pubDate>Tue, 16 Aug 2011 15:24:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[FIFA Street]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19020</guid> <description><![CDATA[During the Electronic Arts press conference, EA Sports executive vice president Andrew Wilson took the stage to announce they&#8217;re working on FIFA Street, the &#8220;most authentic&#8221; street soccer experience. According to Wilson, a research team traveled across the world to see how people actually played soccer in the streets, even visiting places like Rio, Amsterdam [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F16%2Fgamescom-2011-fifa-street-returns%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F16%2Fgamescom-2011-fifa-street-returns%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Gamescom 2011: FIFA Street Returns" alt=" Gamescom 2011: FIFA Street Returns" /><br /> </a></div><p><a href="http://gamerfitnation.com/wp-content/uploads/2011/08/fifastreet_buenosaires_1003.jpg"><img class="aligncenter size-full wp-image-18528" title="981374_20110602_screen002" src="http://gamerfitnation.com/wp-content/uploads/2011/08/fifastreet_buenosaires_1003.jpg" alt="fifastreet buenosaires 1003 Gamescom 2011: FIFA Street Returns" width="750" height="445" /></a></p><p>During the <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> press conference, <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> executive vice president Andrew Wilson took the stage to announce they&#8217;re working on <em><a href="http://www.gamercenteronline.net/tag/fifa-street/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FIFA Street">FIFA Street</a></em>, the &#8220;most authentic&#8221; street soccer experience.</p><p>According to Wilson, a research team traveled across the world to see how people actually played soccer in the streets, even visiting places like Rio, Amsterdam and the United Kingdom.</p><p>In addition, Wilson also revealed that <em>FIFA Street</em> would also <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> apart of EA Sports Football Club &#8212; a new online social service that allows users to manage teams, create and download content, track leaderboards and more.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/16/gamescom-2011-fifa-street-returns/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/16/gamescom-2011-fifa-street-returns/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Borderlands 2 Returns To Pandora</title><link>http://www.gamercenteronline.net/2011/08/03/borderland-2-returns-to-pandora/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=borderland-2-returns-to-pandora</link> <comments>http://www.gamercenteronline.net/2011/08/03/borderland-2-returns-to-pandora/#comments</comments> <pubDate>Wed, 03 Aug 2011 22:14:15 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[2K Games]]></category> <category><![CDATA[Borderlands]]></category> <category><![CDATA[Borderlands 2]]></category> <category><![CDATA[Gearbox Software]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18937</guid> <description><![CDATA[Confirming recent speculation, Gearbox Software confirmed the development of Borderlands 2, the sequel to the &#8220;extravasplosive&#8221; breakout sensation. Returning players to the planet of Pandora, Borderlands 2 is the &#8220;epic&#8221; sequel for the &#8220;ultimate&#8221; shooter loot fest. According to Game Informer, the developer plans to introduce more diverse environments, with smarter and more powerful enemies [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F03%2Fborderland-2-returns-to-pandora%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F03%2Fborderland-2-returns-to-pandora%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Borderlands 2 Returns To Pandora " alt=" Borderlands 2 Returns To Pandora " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/08/blog_logo-jpg-12251-cropped.jpg?cda6c1"><img class="aligncenter size-full wp-image-18939" title="blog_logo-jpg-12251-cropped" src="http://www.gamercenteronline.net/wp-content/uploads/2011/08/blog_logo-jpg-12251-cropped.jpg?cda6c1" alt="blog logo jpg 12251 cropped Borderlands 2 Returns To Pandora " width="750" height="399" /></a></p><p>Confirming recent speculation, <a href="http://www.gamercenteronline.net/tag/gearbox-software/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gearbox Software">Gearbox Software</a> confirmed the development of<em> <a href="http://www.gamercenteronline.net/tag/borderlands-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Borderlands 2">Borderlands 2</a></em>, the sequel to the &#8220;extravasplosive&#8221; breakout sensation. Returning players to the planet of Pandora,<em> <a href="http://www.gamercenteronline.net/tag/borderlands/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Borderlands">Borderlands</a> 2</em> is the &#8220;epic&#8221; sequel for the &#8220;ultimate&#8221; shooter loot fest.</p><p>According to <a href="http://www.gameinformer.com/b/news/archive/2011/08/03/september-cover-revealed_3a00_-borderlands-2-75830-3458572.aspx">Game Informer</a>, the developer plans to introduce more diverse environments, with smarter and more powerful enemies and an improved mission system capable of delivering a better overall story in the sequel.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/03/borderland-2-returns-to-pandora/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/03/borderland-2-returns-to-pandora/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SoulCalibur V &#8220;Critical Edge&#8221; Combat System Detailed</title><link>http://www.gamercenteronline.net/2011/08/02/soulcalibur-v-critical-edge-combat-system-detailed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=soulcalibur-v-critical-edge-combat-system-detailed</link> <comments>http://www.gamercenteronline.net/2011/08/02/soulcalibur-v-critical-edge-combat-system-detailed/#comments</comments> <pubDate>Tue, 02 Aug 2011 23:58:05 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Namco Bandai]]></category> <category><![CDATA[San Diego Comic-Con International]]></category> <category><![CDATA[Soulcalibur]]></category> <category><![CDATA[Soulcalubur V]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18923</guid> <description><![CDATA[Now, that San Diego Comic-Con and EVO 2011 are over. SoulCalibur V director Daishi Odashima has unleashed a barrage of details surrounding the &#8220;Critical Edge&#8221; combat system, which will be featured in the upcoming fighting game. &#8220;Critical Edge is a new attack system that delivers high damage to the opponent. [It] can be used in combos. Requires 1 [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F02%2Fsoulcalibur-v-critical-edge-combat-system-detailed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F02%2Fsoulcalibur-v-critical-edge-combat-system-detailed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SoulCalibur V Critical Edge Combat System Detailed" alt=" SoulCalibur V Critical Edge Combat System Detailed" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/08/630215_20110725_screen004.jpg?cda6c1"><img class="aligncenter size-full wp-image-18927" title="630215_20110725_screen004" src="http://www.gamercenteronline.net/wp-content/uploads/2011/08/630215_20110725_screen004.jpg?cda6c1" alt="630215 20110725 screen004 SoulCalibur V Critical Edge Combat System Detailed" width="750" height="445" /></a></p><p>Now, that San Diego Comic-Con and EVO 2011 are over. <em><a href="http://www.gamercenteronline.net/tag/soulcalibur/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Soulcalibur">SoulCalibur</a> V</em> director Daishi Odashima has unleashed a barrage of details surrounding the &#8220;Critical Edge&#8221; combat system, which will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> featured in the upcoming fighting game.</p><p>&#8220;Critical Edge is a new attack system that delivers high damage to the opponent. [It] can be used in combos. Requires 1 Critical Gauge bar,&#8221; Odashima explained. &#8220;The Critical Gauge can be charged up to 2 bars. So some characters can connect 2 Critical Edges in a row.&#8221;</p><p>&#8220;A small portion of the Critical Gauge can be used to perform Brave Edge; a powered up [version] of standard attacks (character shines when used). The properties change depending on the move; increase damage, adds additional attacks, gives advantage on block, changes hit property etc,&#8221; he continued.</p><p>He then detailed some of the newer defensive maneuvers in <em>SoulCablibur V. </em>&#8220;There are 3 defensive systems. Quick Move can be performed by tapping the same direction twice. Kind of like a faster version of the [8-way Run] 8WR,&#8221; he explains. &#8220;[It's] similar to SC2&#8242;s evasion but doesn&#8217;t have invincible frames. It&#8217;s very easy to do and can be used by beginners too.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/02/soulcalibur-v-critical-edge-combat-system-detailed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/02/soulcalibur-v-critical-edge-combat-system-detailed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Red Faction Franchise Gets Suppressed</title><link>http://www.gamercenteronline.net/2011/07/27/red-faction-franchise-gets-suppressed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=red-faction-franchise-gets-suppressed</link> <comments>http://www.gamercenteronline.net/2011/07/27/red-faction-franchise-gets-suppressed/#comments</comments> <pubDate>Thu, 28 Jul 2011 01:27:25 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Red Faction]]></category> <category><![CDATA[Red Faction Armageddon]]></category> <category><![CDATA[THQ]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18890</guid> <description><![CDATA[Red Faction: Armageddon has decreased the publishers confidence in the franchise. During an investors call this evening, THQ CEO Brian Farrell described the Red Faction franchise&#8217;s reach as &#8220;niche,&#8221; and that consequently its no longer worth pursuing. &#8220;Given that that title, now in two successive versions, has just found a niche, we do not intend [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F27%2Fred-faction-franchise-gets-suppressed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F27%2Fred-faction-franchise-gets-suppressed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Red Faction Franchise Gets Suppressed" alt=" Red Faction Franchise Gets Suppressed" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/988572_20110421_screen008.jpg?cda6c1"><img class="aligncenter size-full wp-image-18891" title="988572_20110421_screen008" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/988572_20110421_screen008.jpg?cda6c1" alt="988572 20110421 screen008 Red Faction Franchise Gets Suppressed" width="750" height="435" /></a></p><p><em><a href="http://www.gamercenteronline.net/tag/red-faction/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Red Faction">Red Faction</a>: Armageddon</em> has decreased the publishers confidence in the franchise. During an investors call this evening, <a href="http://www.gamercenteronline.net/tag/thq/" class="st_tag internal_tag" rel="tag" title="Posts tagged with THQ">THQ</a> CEO Brian Farrell described the <em>Red Faction</em> franchise&#8217;s reach as &#8220;niche,&#8221; and that consequently its no longer worth pursuing.</p><p>&#8220;Given that that title, now in two successive versions, has just found a niche, we do not intend to carry forward with that franchise in any meaningful way,&#8221; Farrell said. According to Farrell, the recently released<em> Red Faction: Armageddon</em> &#8220;did not resonate with a sufficiently broad console gaming audience,&#8221; despite its &#8220;passionate niche following.&#8221;</p><p>&#8220;In today&#8217;s hit-driven, core gaming business, even highly-polished titles with a reasonable following like <em>Red Faction</em> face a bar that continues to move higher and higher,&#8221; he said. &#8220;Moving forward, our core game titles must meet a very high quality standard with strong creative and product differentiation, appeal to a broad audience, and <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> marketed aggressively.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0f198503-2e3b-4b10-a1a9-43e9e8375d99" alt=" Red Faction Franchise Gets Suppressed"  title="Red Faction Franchise Gets Suppressed" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/27/red-faction-franchise-gets-suppressed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/27/red-faction-franchise-gets-suppressed/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Battlefield 3 To Be Scaled Down For Consoles</title><link>http://www.gamercenteronline.net/2011/07/26/dice-battlefield-3-console-cuts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dice-battlefield-3-console-cuts</link> <comments>http://www.gamercenteronline.net/2011/07/26/dice-battlefield-3-console-cuts/#comments</comments> <pubDate>Tue, 26 Jul 2011 20:35:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Battlefield 3]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18847</guid> <description><![CDATA[In a recent interview with GameZone, DICE studio head Patrick Bach discussed transferring Battlefield 3 onto console. Bach said that the biggest difference between the PC and console versions are shown in the multiplayer, down from 64 on the PC to just 24 on consoles. &#8220;The biggest difference between the PC and console version of Battlefield [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F26%2Fdice-battlefield-3-console-cuts%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F26%2Fdice-battlefield-3-console-cuts%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Battlefield 3 To Be Scaled Down For Consoles" alt=" Battlefield 3 To Be Scaled Down For Consoles" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1"><img class="aligncenter size-full wp-image-16637" title="Battlefield 3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1" alt="gami 215 front Battlefield 3 To Be Scaled Down For Consoles" width="750" height="445" /></a></p><p>In a recent interview with GameZone, <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a> studio head Patrick Bach discussed transferring <em><a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a> 3</em> onto console. Bach said that the biggest difference between the PC and console versions are shown in the multiplayer, down from 64 on the PC to just 24 on consoles.</p><blockquote><p>&#8220;The biggest difference between the PC and console version of <em><a href="http://www.gamercenteronline.net/tag/battlefield-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield 3">Battlefield 3</a></em> is that we have 64 players on PC and 24 players maximum on console.&#8221;</p></blockquote><p>&#8220;The biggest difference between the PC and console version of <em>Battlefield 3</em> is that we have 64 players on PC and 24 players maximum on console,&#8221; Bach said. &#8220;The rest is more or less the same: we use the same engine, the same technology, the same animation system, the same lighting system. Our aim is to give the player the exact same experience and not try to dumb down the console version.&#8221;</p><p>&#8220;If you want the same quality of game, I would say it&#8217;s really, really hard. We tried to get more players in [to the console version] but then you need to scale down all the graphics, scale down all the destructibility, and sometimes you need to scale down all the map sizes. Everything is a compromise on: where do you cut?&#8221;</p><p>&#8220;You could argue that other games do [fewer] players as well. There are games that do less, and there are games that do more. We don&#8217;t see games that have more players as a better experience, so having more players per se doesn&#8217;t automatically give you a better experience.&#8221;</p><p>Bash then outlined the differences in the map sizes on consoles when compared to the PC &#8212; the leading platform for development. &#8220;[We've] tried to compact them slightly to keep the action up. If you compare it to<em> Battlefield: Bad Company 2</em>, the maps weren&#8217;t really small on console. We actually had huge maps even for console. We have the same kind of angle on it right now [in <em>Battlefield 3</em>].&#8221;</p><p>&#8220;We want to create the same experience for PC as for consoles,&#8221; he continued.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=40db6635-3fa5-4472-b802-63307df05a7a" alt=" Battlefield 3 To Be Scaled Down For Consoles"  title="Battlefield 3 To Be Scaled Down For Consoles" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/26/dice-battlefield-3-console-cuts/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/26/dice-battlefield-3-console-cuts/feed/</wfw:commentRss> <slash:comments>8</slash:comments> </item> <item><title>SDCC 2011: Continuing The Assassin&#8217;s Creed Universe</title><link>http://www.gamercenteronline.net/2011/07/23/sdcc-2011-continuing-the-assassins-creed-universe/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-2011-continuing-the-assassins-creed-universe</link> <comments>http://www.gamercenteronline.net/2011/07/23/sdcc-2011-continuing-the-assassins-creed-universe/#comments</comments> <pubDate>Sun, 24 Jul 2011 03:16:38 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Assassin's Creed: Revelation]]></category> <category><![CDATA[San Diego Comic-Con International]]></category> <category><![CDATA[UbiSoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18811</guid> <description><![CDATA[The publisher reaffirms its plans for a third major installment in the series. At the &#8220;Crafting a Universe&#8221; panel, writer Darby McDevitt explained his position on crafting a story that fits a certain location and the overall narrative structure of an Assassin&#8217;s Creed title. McDevitt explains that after constructing a certain narrative him and his [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F23%2Fsdcc-2011-continuing-the-assassins-creed-universe%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F23%2Fsdcc-2011-continuing-the-assassins-creed-universe%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 2011: Continuing The Assassins Creed Universe" alt=" SDCC 2011: Continuing The Assassins Creed Universe" /><br /> </a></div><p>The publisher reaffirms its plans for a third major installment in the series. At the &#8220;Crafting a Universe&#8221; panel, writer Darby McDevitt explained his position on crafting a story that fits a certain location and the overall narrative structure of an<em> Assassin&#8217;s Creed</em> title.</p><p>McDevitt explains that after constructing a certain narrative him and his team go into &#8220;research mode&#8221; to learn as much as they can about a certain location. After the research, team uses what they&#8217;ve learnt and craft characters that compliment the overall setting.</p><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/628357_20110606_screen003.jpg?cda6c1"><img class="aligncenter size-full wp-image-18797" title="628357_20110606_screen003" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/628357_20110606_screen003.jpg?cda6c1" alt="628357 20110606 screen003 SDCC 2011: Continuing The Assassins Creed Universe" width="750" height="424" /></a></p><p>McDevitt then took questions from the audience about the<em> Assassin&#8217;s Creed</em> universe and the upcoming <em>Revelations</em>. When asked if they had any plans to continue the series into the upcoming year, McDevitt replied stating that &#8220;there are plans.&#8221; Speaking on <em>Revelations</em>, he added that fans can expect better integration of the Brotherhood with more specific opportunities in controlling them. The way players meet and recruit the members will also <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> more varied.</p><p>Keeping the panel moving on, producer Louis-Pierre Pharand showcased <em> Assassin&#8217;s Creed: Embers</em>. In the clip shown at the panel, it showed an older version of Ezio with his family, as he fears that someone is trying to kill him. However, it was mention throughout the panel that Embers is a &#8220;narrative,&#8221; and that it uses environments and items from the game but is not playable.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/23/sdcc-2011-continuing-the-assassins-creed-universe/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/23/sdcc-2011-continuing-the-assassins-creed-universe/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SDCC 2011: Building The Halo Universe</title><link>http://www.gamercenteronline.net/2011/07/22/sdcc-2011-building-the-halo-universe/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-2011-building-the-halo-universe</link> <comments>http://www.gamercenteronline.net/2011/07/22/sdcc-2011-building-the-halo-universe/#comments</comments> <pubDate>Fri, 22 Jul 2011 19:36:44 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[343 Industries]]></category> <category><![CDATA[Halo: Combat Evolved Anniversary]]></category> <category><![CDATA[San Diego Comic-Con International]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18741</guid> <description><![CDATA[At the Halo Universe panel, Karen Traviss, the writer who has authored the Halo novelizations, discussed the challenges of writing the origin story for the Halo universe. The author compares the pressure of writing the novels to &#8220;writing the origin story of Superman.&#8221; It was because, at the beginning of the panel, 343 Industries Frank [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F22%2Fsdcc-2011-building-the-halo-universe%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F22%2Fsdcc-2011-building-the-halo-universe%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 2011: Building The Halo Universe " alt=" SDCC 2011: Building The Halo Universe " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/5965122696_1cd0d71e8e_b.jpg?cda6c1"><img class="aligncenter size-full wp-image-18752" title="5965122696_1cd0d71e8e_b" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/5965122696_1cd0d71e8e_b.jpg?cda6c1" alt="5965122696 1cd0d71e8e b SDCC 2011: Building The Halo Universe " width="750" height="491" /></a></p><p>At the <a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a> Universe panel, Karen Traviss, the writer who has authored the <a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a> novelizations, discussed the challenges of writing the origin story for the <a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a> universe. The author compares the pressure of writing the novels to &#8220;writing the origin story of Superman.&#8221;</p><p>It was because, at the beginning of the panel, <a href="http://www.gamercenteronline.net/tag/343-industries/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 343 Industries">343 Industries</a> Frank O&#8217; Conner revealed that everything surrounding the Halo universe will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> connected, including the novels and animated movie.</p><p>Continuing the panel, managing editor Kevin Grace demoed the much talked about Terminals, which will be featured throughout <em><a href="http://www.gamercenteronline.net/tag/halo-combat-evolved-anniversary/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo: Combat Evolved Anniversary">Halo: Combat Evolved Anniversary</a></em> campaign. Grace stated that these Terminals will offer links into <a href="http://www.gamercenteronline.net/tag/halo-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo 4">Halo 4</a> and that, when it comes to developing Anniversary, it&#8217;s important that it &#8220;play exactly like it originally did.&#8221;</p><p>When questioned about the final version of the game, it was revealed that the<em> Anniversary</em> development team was &#8220;still&#8221; deep in its development. It was also revealed that <em>Combat Evolved</em> would be a budgeted title, meaning that it would retail for $39.99.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/22/sdcc-2011-building-the-halo-universe/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/22/sdcc-2011-building-the-halo-universe/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SDCC 2011: Introducing Talia al Ghul To Arkham City</title><link>http://www.gamercenteronline.net/2011/07/21/sdcc-2011-introducing-talia-al-ghul-to-arkham-city/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-2011-introducing-talia-al-ghul-to-arkham-city</link> <comments>http://www.gamercenteronline.net/2011/07/21/sdcc-2011-introducing-talia-al-ghul-to-arkham-city/#comments</comments> <pubDate>Fri, 22 Jul 2011 01:37:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[Talia al Ghul]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18713</guid> <description><![CDATA[At the Batman: Arkham City Comic-Con panel, director Paul Crocker and team revealed Talia al Ghul, a love interest of Batman and the daughter of Ra al Ghul &#8212; Talia is being voiced by ABC Castle&#8217;s Stana Katic. But, sadly, no other details where given about Katic&#8217;s character because &#8220;that would spoil a huge part [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F21%2Fsdcc-2011-introducing-talia-al-ghul-to-arkham-city%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F21%2Fsdcc-2011-introducing-talia-al-ghul-to-arkham-city%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 2011: Introducing Talia al Ghul To Arkham City" alt=" SDCC 2011: Introducing Talia al Ghul To Arkham City" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/batman_510.jpg?cda6c1"><img class="aligncenter size-full wp-image-18714" title="batman_510" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/batman_510.jpg?cda6c1" alt="batman 510 SDCC 2011: Introducing Talia al Ghul To Arkham City" width="750" height="907" /></a></p><p>At the<em> <a href="http://www.gamercenteronline.net/tag/batman-arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman: Arkham City">Batman: Arkham City</a></em> Comic-Con panel, director Paul Crocker and team revealed <a href="http://www.gamercenteronline.net/tag/talia-al-ghul/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Talia al Ghul">Talia al Ghul</a>, a love interest of <a href="http://www.gamercenteronline.net/tag/batman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman">Batman</a> and the daughter of Ra al Ghul &#8212; Talia is being voiced by ABC Castle&#8217;s Stana Katic.</p><p>But, sadly, no other details where given about Katic&#8217;s character because &#8220;that would spoil a huge part of the game.&#8221; However, in the comics, Batman and Talia get married and, at some point, Talia gives birth to Batman’s son, Damian Wayne. Rather or not this subplot is featured in the sequel is unknow, but color me intrigued.</p><p>In addition, Crocker also revealed The Penguin, the black market racketeer of Arkham.</p><p>&#8220;The foul fiend brings his criminal and financial genius, hand-to-hand expertise, treacherous toys and his feathered friends into the walled streets of <a href="http://www.gamercenteronline.net/tag/arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham City">Arkham City</a>, with the sole aspiration of ridding the world of the Dark Knight.&#8221;</p><p><iframe src="http://cdn.playwire.com/374/embed/13173.html" width="640" height="385" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/21/sdcc-2011-introducing-talia-al-ghul-to-arkham-city/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/21/sdcc-2011-introducing-talia-al-ghul-to-arkham-city/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Bane Returns In Arkham City</title><link>http://www.gamercenteronline.net/2011/07/20/bane-returns-in-arkham-city/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bane-returns-in-arkham-city</link> <comments>http://www.gamercenteronline.net/2011/07/20/bane-returns-in-arkham-city/#comments</comments> <pubDate>Wed, 20 Jul 2011 22:48:09 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[The Dark Knight Rises]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18694</guid> <description><![CDATA[Bane made his way across the internet all thanks in part to his role in the upcoming The Dark Knight Rises movie. But, more importantly, the titian-charged supervillain will be returning to the video game scene. In issue #5 of the Batman: Arkham City comic book series, it was revealed that Bane will be returning [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F20%2Fbane-returns-in-arkham-city%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F20%2Fbane-returns-in-arkham-city%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Bane Returns In Arkham City" alt=" Bane Returns In Arkham City" /><br /> </a></div><p><img class="aligncenter" src="http://www.awesomevillage.com/wordpress/wp-content/uploads/2009/09/Arkham_Asylum_Bane.jpg" alt="Arkham Asylum Bane Bane Returns In Arkham City" width="750" height="435" title="Bane Returns In Arkham City" /></p><p>Bane made his way across the internet all thanks in part to his role in the upcoming<em> <a href="http://www.gamercenteronline.net/tag/the-dark-knight-rises/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Dark Knight Rises">The Dark Knight Rises</a></em> movie. But, more importantly, the titian-charged supervillain will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> returning to the video game scene.</p><p>In<a href="http://arkhamcity.co.uk/viewtopic.php?f=4&amp;t=3640"> issue #5 of the<em> Batman: Arkham City</em> comic book series</a>, it was revealed that Bane will be returning for <em><a href="http://www.gamercenteronline.net/tag/batman-arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman: Arkham City">Batman: Arkham City</a></em>, the sequel to the greatest comic book video game of all time. Here&#8217;s the summary:</p><p>&#8220;Inside <em><a href="http://www.gamercenteronline.net/tag/arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham City">Arkham City</a></em>, entrapped criminals have to find new ways to keep themselves occupied. In Bane&#8217;s case, he&#8217;s binding his time by running an extreme fighting ring. The lack of serious competition leaves him frustrated, until an otherwise lackluster opponent produces a big surprise. The result may inspire Bane to take on deadlier hobbies.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/20/bane-returns-in-arkham-city/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/20/bane-returns-in-arkham-city/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SDCC 2011:  Marvel vs. Capcom 3 Goes Ultimate</title><link>http://www.gamercenteronline.net/2011/07/20/comic-con-2011-marvel-vs-capcom-3-goes-ultimate/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=comic-con-2011-marvel-vs-capcom-3-goes-ultimate</link> <comments>http://www.gamercenteronline.net/2011/07/20/comic-con-2011-marvel-vs-capcom-3-goes-ultimate/#comments</comments> <pubDate>Wed, 20 Jul 2011 21:10:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Comic-Con 2011]]></category> <category><![CDATA[Ultimate Marvel vs. Capcom 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18684</guid> <description><![CDATA[The rumors were true! Leading into this year&#8217;s San Diego Comic-Con, Capcom has announced Ultimate Marvel vs. Capcom 3, the updated version of the hit fighting game, which is target for a November release date for $40. The title&#8217;s being updated of the with a &#8220;dozen&#8221; new fighters, eight new stages and some new modes. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F20%2Fcomic-con-2011-marvel-vs-capcom-3-goes-ultimate%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F20%2Fcomic-con-2011-marvel-vs-capcom-3-goes-ultimate%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 2011:  Marvel vs. Capcom 3 Goes Ultimate" alt=" SDCC 2011:  Marvel vs. Capcom 3 Goes Ultimate" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/637240_20110720_screen024.jpg?cda6c1"><img class="aligncenter size-full wp-image-18685" title="637240_20110720_screen024" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/637240_20110720_screen024.jpg?cda6c1" alt="637240 20110720 screen024 SDCC 2011:  Marvel vs. Capcom 3 Goes Ultimate" width="750" height="435" /></a></p><p>The rumors were true! Leading into this year&#8217;s San Diego Comic-Con, <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> has announced <em><a href="http://www.gamercenteronline.net/tag/ultimate-marvel-vs-capcom-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ultimate Marvel vs. Capcom 3">Ultimate Marvel vs. Capcom 3</a></em>, the updated version of the hit fighting game, which is target for a November release date for $40.</p><p>The title&#8217;s being updated of the with a &#8220;dozen&#8221; new fighters, eight new stages and some new modes. The new cast will include such characters as Ghost Rider and Hawkeye from Marvel, and Firebrand and Strider Hiryu from Capcom. Beyond these additions, Capcom is promising a number of adjustments to the fighting system and enhancements to its online portion.</p><p><iframe src="http://cdn.playwire.com/374/embed/12939.html" frameborder="0" width="650" height="396"></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/20/comic-con-2011-marvel-vs-capcom-3-goes-ultimate/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/20/comic-con-2011-marvel-vs-capcom-3-goes-ultimate/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SDCC 2011: The Evolution of Darksiders II &#8211; Playing With Death</title><link>http://www.gamercenteronline.net/2011/07/19/the-evolution-of-darksiders-ii/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-evolution-of-darksiders-ii</link> <comments>http://www.gamercenteronline.net/2011/07/19/the-evolution-of-darksiders-ii/#comments</comments> <pubDate>Wed, 20 Jul 2011 02:20:08 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Darksiders]]></category> <category><![CDATA[Darksiders II]]></category> <category><![CDATA[THQ]]></category> <category><![CDATA[Vigil Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18659</guid> <description><![CDATA[With the original Darksiders, the development team was &#8220;searching around&#8221; trying to find the &#8220;soul&#8221; of the title. Vigil Games director Marvin Donald expresses that &#8220;[they] didn&#8217;t really know what Darksiders was until the end.&#8221; But, not with the sequel. &#8220;This time you&#8217;re playing Death, another of the Four Horsemen of the Apocalypse. You may [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F19%2Fthe-evolution-of-darksiders-ii%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F19%2Fthe-evolution-of-darksiders-ii%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 2011: The Evolution of Darksiders II   Playing With Death" alt=" SDCC 2011: The Evolution of Darksiders II   Playing With Death" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/Darksidersii.jpg?cda6c1"><img class="aligncenter size-full wp-image-18667" title="Darksidersii" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/Darksidersii.jpg?cda6c1" alt="Darksidersii SDCC 2011: The Evolution of Darksiders II   Playing With Death" width="750" height="450" /></a></p><p>With the original <em><a href="http://www.gamercenteronline.net/tag/darksiders/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Darksiders">Darksiders</a></em>, the development team was &#8220;searching around&#8221; trying to find the &#8220;soul&#8221; of the title. <a href="http://www.gamercenteronline.net/tag/vigil-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vigil Games">Vigil Games</a> director Marvin Donald expresses that &#8220;[they] didn&#8217;t really know what <em>Darksiders</em> was until the end.&#8221; But, not with the sequel.</p><p>&#8220;This time you&#8217;re playing Death, another of the Four Horsemen of the Apocalypse. You may remember in the first game that War was gone for a century for accidentally bringing about the apocalypse. In this game you have to restore mankind in order to rescue your brother.&#8221; <a href="http://www.gamercenteronline.net/tag/darksiders-ii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Darksiders II">Darksiders II</a> is a game with less of a focus on Earth and more of a focus on a stylized demon underworld, the Abyssal Plane.</p><p>The director describes Death as a quicker, more &#8220;feral&#8221; character then the previous protagonist War &#8212; and it&#8217;s a trait that will carry on in multiple areas of the sequel. In the journey to rescue his brother, Death will travel across a number of twisted and varied landscapes, he&#8217;ll need to use a number of different acrobatic movements to traverse these environments. Death is very much his own man, he&#8217;s far less lumber of a character in comparison to War.</p><p>So much, that he&#8217;s a much more customizable. Because of an expanded collection of role-playing elements, which include a loot system. The game will allow you to customize your battle attributes, as well as your appearance. &#8220;We&#8217;re big RPG fans at Vigil, and we would have done this with Darksiders if we had the time and bandwidth.&#8221; But, it would have taken time to balance the experience. &#8220;That&#8217;s one of the biggest challenges ahead of us.&#8221;</p><p>In conclusion, it appears that the sequel has stepped up from the promising original, which was widely expected. But, hopefully, Vigil Games can resolve the technical problems that plagued the original title because <em>Darksiders II</em> seems to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> its own game.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=aa00da09-1da1-4d02-aa22-24afda341e74" alt=" SDCC 2011: The Evolution of Darksiders II   Playing With Death"  title="SDCC 2011: The Evolution of Darksiders II   Playing With Death" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/19/the-evolution-of-darksiders-ii/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/19/the-evolution-of-darksiders-ii/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Lara Croft Was &#8220;Losing Relevance&#8221;</title><link>http://www.gamercenteronline.net/2011/07/18/lara-croft-was-losing-relevance/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=lara-croft-was-losing-relevance</link> <comments>http://www.gamercenteronline.net/2011/07/18/lara-croft-was-losing-relevance/#comments</comments> <pubDate>Mon, 18 Jul 2011 17:41:00 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Crystal Dynamics]]></category> <category><![CDATA[Lara Croft]]></category> <category><![CDATA[Tomb Raider]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18650</guid> <description><![CDATA[Crystal Dynamics decided to reboot the Tomb Raider franchise because Lara Croft was starting to &#8220;lose relevance.&#8221; In an interview with Rock Paper Shotgun, director Karl Stewart augured that gamers were struggling to relate to the &#8220;invincible, infallible&#8221; old Lara. &#8220;I think Lara&#8217;s a beloved character and Crystal has really enjoyed their time they&#8217;ve been [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F18%2Flara-croft-was-losing-relevance%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F18%2Flara-croft-was-losing-relevance%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Lara Croft Was Losing Relevance" alt=" Lara Croft Was Losing Relevance" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/12/tomb_raider_game_informer_cover_art.jpg?cda6c1"><img class="aligncenter size-full wp-image-15953" title="tomb_raider_game_informer_cover_art" src="http://www.gamercenteronline.net/wp-content/uploads/2010/12/tomb_raider_game_informer_cover_art.jpg?cda6c1" alt="tomb raider game informer cover art Lara Croft Was Losing Relevance" width="750" height="476" /></a></p><p><a href="http://www.gamercenteronline.net/tag/crystal-dynamics/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Crystal Dynamics">Crystal Dynamics</a> decided to reboot the <em><a href="http://www.gamercenteronline.net/tag/tomb-raider/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tomb Raider">Tomb Raider</a></em> franchise because <a href="http://www.gamercenteronline.net/tag/lara-croft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Lara Croft">Lara Croft</a> was starting to &#8220;lose relevance.&#8221; In an interview with <a href="http://www.rockpapershotgun.com/2011/07/18/interview-tomb-raiders-karl-stewart/">Rock Paper Shotgun</a>, director Karl Stewart augured that gamers were struggling to relate to the &#8220;invincible, infallible&#8221; old Lara.</p><p>&#8220;I think Lara&#8217;s a beloved character and Crystal has really enjoyed their time they&#8217;ve been able to spend with her,&#8221; explained Stewart with great discretion. &#8220;We felt she was losing some relevance in the gaming world, that she was a little too hard and removed. We wanted to make her more approachable and relatable.&#8221;</p><p>&#8220;I think she became an icon,&#8221; he added. &#8220;When you do, you remove yourself from relatability. We wanted to bring her to a place where she didn’t have all those skills, she wasn’t perfect. The modern gamer can relate to that, they want a complex hero.&#8221;</p><p>Stewart also added that the development team also ran out of stories to tell with the original Lara, stating that Lara was &#8220;all grown up.&#8221; &#8220;I think Lara had done all the growing she could. We&#8217;d taken her to a great place, to somewhere she had some closure. There weren’t really many more stories we could have told. So we feel like with this new place we have fertile ground and there’s a lot of places we can go.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=cf7ec399-8e80-4b3e-9d5b-87d17a136cdd" alt=" Lara Croft Was Losing Relevance"  title="Lara Croft Was Losing Relevance" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/18/lara-croft-was-losing-relevance/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/18/lara-croft-was-losing-relevance/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>The Next Xbox Can Render Avatar Graphics</title><link>http://www.gamercenteronline.net/2011/07/18/the-next-xbox-can-render-avatar-graphics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-next-xbox-can-render-avatar-graphics</link> <comments>http://www.gamercenteronline.net/2011/07/18/the-next-xbox-can-render-avatar-graphics/#comments</comments> <pubDate>Mon, 18 Jul 2011 16:36:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[James Cameron]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18639</guid> <description><![CDATA[No, it won&#8217;t be rendering any big blue aliens. But, according to AMD, the people responsible for the Xbox 360&#8242;s graphical tech, the next Xbox will be able to render graphical details that&#8217;s on par with James Cameron&#8217;s big-screen aliens. The company wouldn&#8217;t confirm if its working on the next console but, according to the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F18%2Fthe-next-xbox-can-render-avatar-graphics%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F18%2Fthe-next-xbox-can-render-avatar-graphics%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Next Xbox Can Render Avatar Graphics" alt=" The Next Xbox Can Render Avatar Graphics" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/avatar_372.jpg?cda6c1"><img class="aligncenter size-full wp-image-18640" title="avatar_372" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/avatar_372.jpg?cda6c1" alt="avatar 372 The Next Xbox Can Render Avatar Graphics" width="750" height="385" /></a></p><p>No, it won&#8217;t <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> rendering any big blue aliens. But, according to AMD, the people responsible for the <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360&#8242;s graphical tech, the next <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> able to render graphical details that&#8217;s on par with <a href="http://www.gamercenteronline.net/tag/james-cameron/" class="st_tag internal_tag" rel="tag" title="Posts tagged with James Cameron">James Cameron</a>&#8217;s big-screen aliens.</p><p>The company wouldn&#8217;t confirm if its working on the next console but, according to the Official Xbox Magazine, AMD&#8217;s Neal Robison said that the new Xbox will launch with that level of graphics, leaving a lot for gamers to be excited about.</p><p>Robison added that the upcoming A.I. and physics will lead for every pedestrian in a game, such as <a href="http://www.gamercenteronline.net/tag/grand-theft-auto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grand Theft Auto">Grand Theft Auto</a>, to react differently to a situation, giving them their own personalities.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=b0aeceb9-499e-40e2-be97-7c592c1c42b3" alt=" The Next Xbox Can Render Avatar Graphics"  title="The Next Xbox Can Render Avatar Graphics" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/18/the-next-xbox-can-render-avatar-graphics/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/18/the-next-xbox-can-render-avatar-graphics/feed/</wfw:commentRss> <slash:comments>9</slash:comments> </item> <item><title>Ubisoft Is &#8220;Struggling To Nail Down&#8221; Ghost Recon&#8217;s Identity</title><link>http://www.gamercenteronline.net/2011/07/15/ubisoft-is-struggling-to-nail-down-ghost-recons-identity/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ubisoft-is-struggling-to-nail-down-ghost-recons-identity</link> <comments>http://www.gamercenteronline.net/2011/07/15/ubisoft-is-struggling-to-nail-down-ghost-recons-identity/#comments</comments> <pubDate>Fri, 15 Jul 2011 19:22:41 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Assassin's Creed]]></category> <category><![CDATA[Ghost Recon]]></category> <category><![CDATA[Ghost Recon: Future Soldier]]></category> <category><![CDATA[UbiSoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18329</guid> <description><![CDATA[Ubisoft creative director Tommy Jacob has admitted that the development teams have struggled when it comes to nailing down the &#8220;identity&#8221; of the Ghost Recon franchise, while simultaneously trying to grow the franchise&#8217;s user-base. &#8220;It&#8217;s been a struggle to nail down and maintain an identity that stays true to Ghost Recon&#8217;s roots while allowing the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F15%2Fubisoft-is-struggling-to-nail-down-ghost-recons-identity%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F15%2Fubisoft-is-struggling-to-nail-down-ghost-recons-identity%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Ubisoft Is Struggling To Nail Down Ghost Recons Identity" alt=" Ubisoft Is Struggling To Nail Down Ghost Recons Identity" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/Ghost-Recon.jpg?cda6c1"><img class="aligncenter size-full wp-image-18595" title="Ghost Recon" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/Ghost-Recon.jpg?cda6c1" alt="Ghost Recon Ubisoft Is Struggling To Nail Down Ghost Recons Identity" width="750" height="375" /></a></p><p><a href="http://www.gamercenteronline.net/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UbiSoft">Ubisoft</a> creative director Tommy Jacob has admitted that the development teams have struggled when it comes to nailing down the &#8220;identity&#8221; of the <em><a href="http://www.gamercenteronline.net/tag/ghost-recon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ghost Recon">Ghost Recon</a></em> franchise, while simultaneously trying to grow the franchise&#8217;s user-base.</p><p>&#8220;It&#8217;s been a struggle to nail down and maintain an identity that stays true to <em>Ghost Recon&#8217;s </em>roots while allowing the franchise to grow and <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> competitive in the genre,&#8221; said Jacob to <a href="http://www.computerandvideogames.com/311814/news/ubisoft-admits-struggling-to-nail-down-ghost-recons-identity/">CVG</a>. Much like the <em>Assassin&#8217;s Creed</em> franchise, the development of <em><a href="http://www.gamercenteronline.net/tag/ghost-recon-future-soldier/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ghost Recon: Future Soldier">Ghost Recon: Future Soldier</a></em> has been outsourced accross different development teams, which has also been a challenge within itself for development.</p><p>&#8220;It was always going to be a challenge,&#8221; added lead game designer Roland Campos Oriola. &#8220;It&#8217;s the drill when you&#8217;re working on a franchise with a quality track record and you want to innovate and offer a different game experience. It takes time and trials to get it right.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=673e24d3-ae80-4ee7-b209-532548b2114f" alt=" Ubisoft Is Struggling To Nail Down Ghost Recons Identity"  title="Ubisoft Is Struggling To Nail Down Ghost Recons Identity" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/15/ubisoft-is-struggling-to-nail-down-ghost-recons-identity/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/15/ubisoft-is-struggling-to-nail-down-ghost-recons-identity/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Halo: Combat Evolved Terminals Offer Hints To Halo 4 Plot</title><link>http://www.gamercenteronline.net/2011/07/14/combat-evolved-terminals-offer-hints-to-halo-4-plot/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=combat-evolved-terminals-offer-hints-to-halo-4-plot</link> <comments>http://www.gamercenteronline.net/2011/07/14/combat-evolved-terminals-offer-hints-to-halo-4-plot/#comments</comments> <pubDate>Thu, 14 Jul 2011 12:38:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[343 Industries]]></category> <category><![CDATA[Halo 4]]></category> <category><![CDATA[Halo: Combat Evolved Anniversary]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18489</guid> <description><![CDATA[343 Industries have explained the concepts behind &#8220;terminals&#8221; within Halo: Combat Evolved Anniversary, and how they&#8217;ll offer hints into the plot of Halo 4, the next major installment into the series. In an interview with CVG, executive producer Dan Ayoub said that terminals will be placed throughout the game and that finding them will unlock [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F14%2Fcombat-evolved-terminals-offer-hints-to-halo-4-plot%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F14%2Fcombat-evolved-terminals-offer-hints-to-halo-4-plot%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Halo: Combat Evolved Terminals Offer Hints To Halo 4 Plot" alt=" Halo: Combat Evolved Terminals Offer Hints To Halo 4 Plot" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/Halo4MasterChief.jpg?cda6c1"><img class="aligncenter size-full wp-image-18436" title="Halo4MasterChief" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/Halo4MasterChief.jpg?cda6c1" alt="Halo4MasterChief Halo: Combat Evolved Terminals Offer Hints To Halo 4 Plot" width="750" height="445" /></a></p><p><a href="http://www.gamercenteronline.net/tag/343-industries/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 343 Industries">343 Industries</a> have explained the concepts behind &#8220;terminals&#8221; within <em><a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a>: Combat Evolved Anniversary</em>, and how they&#8217;ll offer hints into the plot of<em> <a href="http://www.gamercenteronline.net/tag/halo-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo 4">Halo 4</a></em>, the next major installment into the series.</p><p>In an interview with CVG, executive producer Dan Ayoub said that terminals will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> placed throughout the game and that finding them will unlock short videos that explain some of the things that will happen in <em>Halo 4</em>.</p><p>&#8220;So you guys may remember Terminals from <em>Halo 3</em>, they were very much like Easter Eggs in the game. You went through, found them and got some story info. It was usually just text on the screen. But it&#8217;s not really that interesting to read text on a screen, so we&#8217;re doing some very cool things with it,&#8221; said Ayoub.</p><p>&#8220;You&#8217;ll hear Tim Dadabo, the actual voice actor for Guilty Spark from the original game [narrating these Terminals]. The Terminals are definitely setting the story for <em>Halo 4</em> but we&#8217;ll talk about that more in the future.&#8221;</p><p>&#8220;We&#8217;re giving Terminals a much more visual treatment, where we&#8217;re telling each story in a graphical way. It&#8217;s a lot cooler than reading text on a screen and also allows us to convey a lot more emotion in our storytelling. We&#8217;ve got Terminals hidden throughout the game and if you find them all you&#8217;ll learn story about the Halo universe, the ring and also story elements of things you&#8217;re going to see in<em> Halo 4</em>.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/14/combat-evolved-terminals-offer-hints-to-halo-4-plot/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/14/combat-evolved-terminals-offer-hints-to-halo-4-plot/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Tetsuya Nomura Discusses Kingdom Hearts III</title><link>http://www.gamercenteronline.net/2011/07/13/tetsuya-nomura-discusses-kingdom-hearts-iii/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=tetsuya-nomura-discusses-kingdom-hearts-iii</link> <comments>http://www.gamercenteronline.net/2011/07/13/tetsuya-nomura-discusses-kingdom-hearts-iii/#comments</comments> <pubDate>Wed, 13 Jul 2011 17:13:15 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Kingdom Heart]]></category> <category><![CDATA[Kingdom Hearts 3D]]></category> <category><![CDATA[Kingdom Hearts III]]></category> <category><![CDATA[Square Enix]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18542</guid> <description><![CDATA[During an interview with Famitsu, director Tetsuya Nomura revealed a small amount of information surrounding the long awaited Kingdom Hearts III. According to Nomura, the third installment will mark the end to series antagonist Xehanort. However, it won&#8217;t mark the end of the franchise. Apparently, the development team have already set in place the framework [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F13%2Ftetsuya-nomura-discusses-kingdom-hearts-iii%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F13%2Ftetsuya-nomura-discusses-kingdom-hearts-iii%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Tetsuya Nomura Discusses Kingdom Hearts III " alt=" Tetsuya Nomura Discusses Kingdom Hearts III " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/915410_20040901_screen006.jpg?cda6c1"><img class="aligncenter size-full wp-image-18577" title="915410_20040901_screen006" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/915410_20040901_screen006.jpg?cda6c1" alt="915410 20040901 screen006 Tetsuya Nomura Discusses Kingdom Hearts III " width="750" height="446" /></a></p><p>During an interview with <a href="http://www.andriasang.com/e/blog/2011/07/13/famitsu_squenix_feature/">Famitsu</a>, director Tetsuya Nomura revealed a small amount of information surrounding the long awaited <em><a href="http://www.gamercenteronline.net/tag/kingdom-hearts-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kingdom Hearts III">Kingdom Hearts III</a></em>. According to Nomura, the third installment will mark the end to series antagonist Xehanort.</p><p>However, it won&#8217;t mark the end of the franchise. Apparently, the development team have already set in place the framework for future sequels, which will retain Sora as the main protagonist. Nomura has also promised that <em>Kingdom Hearts III</em> will answer the questions which will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> left by <em><a href="http://www.gamercenteronline.net/tag/kingdom-hearts-3d/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kingdom Hearts 3D">Kingdom Hearts 3D</a></em> on the 3DS, suggesting that this could be the final title before the third installment.</p><p>In addition, Nomura also stated that the development on <em>KH3D</em> is about forty to filthy percent complete.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=78404791-b54f-4e8e-8abf-59f598c98fac" alt=" Tetsuya Nomura Discusses Kingdom Hearts III "  title="Tetsuya Nomura Discusses Kingdom Hearts III " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/13/tetsuya-nomura-discusses-kingdom-hearts-iii/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/13/tetsuya-nomura-discusses-kingdom-hearts-iii/feed/</wfw:commentRss> <slash:comments>13</slash:comments> </item> <item><title>Netflix Introduces New Plans, Increases Prices</title><link>http://www.gamercenteronline.net/2011/07/12/netflix-introduces-new-plans-increases-prices/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=netflix-introduces-new-plans-increases-prices</link> <comments>http://www.gamercenteronline.net/2011/07/12/netflix-introduces-new-plans-increases-prices/#comments</comments> <pubDate>Tue, 12 Jul 2011 19:38:56 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Netflix]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18553</guid> <description><![CDATA[Netflix has revealed its plans to &#8220;upgrade&#8221; its overall pricing structure, for both its mail-in and streaming services. These price changes won&#8217;t take affect for existing costumers until September 1st, but the change will be immediate for all incoming costumers. According to the company&#8217;s official blog, the change will replace the existing plans, adding a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F12%2Fnetflix-introduces-new-plans-increases-prices%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F12%2Fnetflix-introduces-new-plans-increases-prices%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Netflix Introduces New Plans, Increases Prices " alt=" Netflix Introduces New Plans, Increases Prices " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a> has revealed its plans to &#8220;upgrade&#8221; its overall pricing structure, for both its mail-in and streaming services. These price changes won&#8217;t take affect for existing costumers until September 1st, but the change will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> immediate for all incoming costumers.</p><p>According to <a href="http://blog.netflix.com/2011/07/netflix-introduces-new-plans-and.html">the company&#8217;s official blog</a>, the change will replace the existing plans, adding a $2 surplus charge for unlimited streaming, and from now on there will no longer be an unlimited discs and streaming as a single package. The new packages are as follows:</p><ul><li>$7.99 for 1 DVD out at a time</li><li>$11.99 for 2 DVDs out at a time</li><li>$7.99 for unlimited streaming (no DVDs or Blu-rays)</li><li>$15.98 for 1 DVD and unlimited streaming</li></ul><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=c70edb1b-89d9-41a3-9534-d591b1839340" alt=" Netflix Introduces New Plans, Increases Prices "  title="Netflix Introduces New Plans, Increases Prices " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/12/netflix-introduces-new-plans-increases-prices/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/12/netflix-introduces-new-plans-increases-prices/feed/</wfw:commentRss> <slash:comments>17</slash:comments> </item> <item><title>Burnout CRASH! Isn&#8217;t What You&#8217;ll Expect</title><link>http://www.gamercenteronline.net/2011/07/07/burnout-crash-isnt-what-youll-expect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=burnout-crash-isnt-what-youll-expect</link> <comments>http://www.gamercenteronline.net/2011/07/07/burnout-crash-isnt-what-youll-expect/#comments</comments> <pubDate>Fri, 08 Jul 2011 04:35:18 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Burnout]]></category> <category><![CDATA[Burnout CRASH!]]></category> <category><![CDATA[Criterion Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18543</guid> <description><![CDATA[The Burnout series carries a certain amount of weigh within the racing community, because of it&#8217;s arcade racing style. However, never has the series deviated from its established style; each installment has always innovated on the previous. Now, Criterion Games are ready to changed this with Burnout CRASH!, stripping the series down to its &#8220;roots&#8221; and changing [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F07%2Fburnout-crash-isnt-what-youll-expect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F07%2Fburnout-crash-isnt-what-youll-expect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Burnout CRASH! Isnt What Youll Expect" alt=" Burnout CRASH! Isnt What Youll Expect" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/629733_20110707_screen003.jpg?cda6c1"><img class="aligncenter size-full wp-image-18545" title="629733_20110707_screen003" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/629733_20110707_screen003.jpg?cda6c1" alt="629733 20110707 screen003 Burnout CRASH! Isnt What Youll Expect" width="750" height="445" /></a></p><p>The <em><a href="http://www.gamercenteronline.net/tag/burnout/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Burnout">Burnout</a> </em>series carries a certain amount of weigh within the racing community, because of it&#8217;s arcade racing style. However, never has the series deviated from its established style; each installment has always innovated on the previous.</p><p>Now, <a href="http://www.gamercenteronline.net/tag/criterion-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Criterion Games">Criterion Games</a> are ready to changed this with <em><a href="http://www.gamercenteronline.net/tag/burnout-crash/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Burnout CRASH!">Burnout CRASH!</a></em>, stripping the series down to its &#8220;roots&#8221; and changing its perspective for the <a href="http://www.gamercenteronline.net/tag/playstation-network/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PLAYSTATION Network">PlayStation Network</a> and <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> Live Arcade. The main attraction behind<em> CRASH! </em>bring the &#8220;fan-favorite Crash mode to the forefront&#8221; with &#8220;a crazy mix of pinball and game shows.&#8221;</p><p>&#8220;<em>Burnout CRASH!</em> is a crazy mix of pinball and game shows,&#8221; said Richard Franke. &#8220;We&#8217;ve evolved the core gameplay which everyone loved about Crash Mode, and expanded the whole experience using music, style and Autolog to create what we feel is the most mindless fun you can have on any gaming platform.&#8221;</p><p><script src='http://cdn.playwire.com/374/embed/12137.js'></script></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/07/burnout-crash-isnt-what-youll-expect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/07/burnout-crash-isnt-what-youll-expect/feed/</wfw:commentRss> <slash:comments>22</slash:comments> </item> <item><title>The Face of BioShock Infinite&#8217;s Booker DeWitt</title><link>http://www.gamercenteronline.net/2011/07/07/the-face-of-booker-dewitt-bioshock-infinite/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-face-of-booker-dewitt-bioshock-infinite</link> <comments>http://www.gamercenteronline.net/2011/07/07/the-face-of-booker-dewitt-bioshock-infinite/#comments</comments> <pubDate>Thu, 07 Jul 2011 10:32:18 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioShock]]></category> <category><![CDATA[BioShock Infinite]]></category> <category><![CDATA[Irrational Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18536</guid> <description><![CDATA[In the original BioShock, the unknown nature of the main protagonist was apart of the lasting mystique. However, the mystique is focused differently in BioShock Infinite. Now, thanks to the cover of the most recent issue of EGM, we now have a face to match the name.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F07%2Fthe-face-of-booker-dewitt-bioshock-infinite%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F07%2Fthe-face-of-booker-dewitt-bioshock-infinite%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Face of BioShock Infinites Booker DeWitt " alt=" The Face of BioShock Infinites Booker DeWitt " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/cover-article_image.jpg?cda6c1"><img class="aligncenter size-full wp-image-18537" title="cover--article_image" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/cover-article_image.jpg?cda6c1" alt="cover article image The Face of BioShock Infinites Booker DeWitt " width="750" height="576" /></a></p><p>In the original <em><a href="http://www.gamercenteronline.net/tag/bioshock/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioShock">BioShock</a></em>, the unknown nature of the main protagonist was apart of the lasting mystique. However, the mystique is focused differently in<em> <a href="http://www.gamercenteronline.net/tag/bioshock-infinite/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioShock Infinite">BioShock Infinite</a></em>. Now, thanks to the cover of the most recent issue of <a href="http://www.egmnow.com/egmi/issue/250-1.html">EGM</a>, we now have a face to match the name.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/07/the-face-of-booker-dewitt-bioshock-infinite/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/07/the-face-of-booker-dewitt-bioshock-infinite/feed/</wfw:commentRss> <slash:comments>13</slash:comments> </item> <item><title>Batman: Arkham City And The Problem With Villains</title><link>http://www.gamercenteronline.net/2011/07/06/incorporating-villains-in-arkham-city/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=incorporating-villains-in-arkham-city</link> <comments>http://www.gamercenteronline.net/2011/07/06/incorporating-villains-in-arkham-city/#comments</comments> <pubDate>Wed, 06 Jul 2011 14:53:37 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Batman]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[Eidos]]></category> <category><![CDATA[Eidos Montreal]]></category> <category><![CDATA[Rocksteady Studios]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18515</guid> <description><![CDATA[It wouldn&#8217;t be a Batman game without villains, however incorporating them is a different story. As consumers &#8220;the more the merrier,&#8221; but for the developers, there are a plethora of problems when incorporating these villains and having them make sense. &#8220;It’s something that games often have difficulty doing simply because a big character like Penguin [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F06%2Fincorporating-villains-in-arkham-city%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F06%2Fincorporating-villains-in-arkham-city%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Batman: Arkham City And The Problem With Villains  " alt=" Batman: Arkham City And The Problem With Villains  " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/981374_20110602_screen002.jpg?cda6c1"><img class="aligncenter size-full wp-image-18528" title="" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/981374_20110602_screen002.jpg?cda6c1" alt="981374 20110602 screen002 Batman: Arkham City And The Problem With Villains  " width="750" height="445" /></a></p><p>It wouldn&#8217;t <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a <a href="http://www.gamercenteronline.net/tag/batman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman">Batman</a> game without villains, however incorporating them is a different story. As consumers &#8220;the more the merrier,&#8221; but for the developers, there are a plethora of problems when incorporating these villains and having them make sense.</p><p>&#8220;It’s something that games often have difficulty doing simply because a big character like Penguin or Joker or Riddler or whatever is usually treated as boss encounter,&#8221; said <a href="http://www.gamercenteronline.net/tag/eidos/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Eidos">Eidos</a><a href="http://www.gamasutra.com/view/news/35295/Interview_The_Surprising_Challenge_Of_Balancing_Batman.php"> marketing games manager Dax Ginn</a>. &#8220;And you don’t just walk up to a boss and floor them with one punch, but in actuality if Batman was going to throw a punch at the Riddler, he would knock him out.&#8221;</p><p>It&#8217;s because, when it&#8217;s all said and done, all the characters within the Batman universe are mortal, and it&#8217;s important that these encounters are believable and enjoyable &#8212; especially in <em>Batman: <a href="http://www.gamercenteronline.net/tag/arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham City">Arkham City</a></em>.</p><p>&#8220;They’re humans. They’re mortal. Batman’s a mortal guy, but he’s a total badass, so we’ve got to make sure that all of a sudden someone like Riddler doesn’t just develop superhuman strength because it makes gameplay sense. No. Riddler is a smart guy but he’s not a powerhouse, and so the combat between Batman and Riddler exists on the intellectual level.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=736802fd-efe2-4331-ac7a-96f25c1686f5" alt=" Batman: Arkham City And The Problem With Villains  "  title="Batman: Arkham City And The Problem With Villains  " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/06/incorporating-villains-in-arkham-city/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/06/incorporating-villains-in-arkham-city/feed/</wfw:commentRss> <slash:comments>21</slash:comments> </item> <item><title>Figuring Out The Future of Mass Effect &#8211; BioWare</title><link>http://www.gamercenteronline.net/2011/06/27/figuring-out-the-future-of-mass-effect-bioware/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=figuring-out-the-future-of-mass-effect-bioware</link> <comments>http://www.gamercenteronline.net/2011/06/27/figuring-out-the-future-of-mass-effect-bioware/#comments</comments> <pubDate>Tue, 28 Jun 2011 04:24:46 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18474</guid> <description><![CDATA[Speaking to global business giant Forbes, BioWare founders Greg Zeschuk and Ray Muzyka talked about the possibility of continuing the series after the third installment, stating that the diverse alien races and planets have struck a chord with the series&#8217; audience. &#8220;We do have a desire to continue the Mass Effect franchise,&#8221; added Muzyka, &#8220;and [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F27%2Ffiguring-out-the-future-of-mass-effect-bioware%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F27%2Ffiguring-out-the-future-of-mass-effect-bioware%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Figuring Out The Future of Mass Effect   BioWare" alt=" Figuring Out The Future of Mass Effect   BioWare" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/masseffect3.jpg?cda6c1"><img class="aligncenter size-full wp-image-18475" title="masseffect3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/masseffect3.jpg?cda6c1" alt="masseffect3 Figuring Out The Future of Mass Effect   BioWare" width="750" height="436" /></a></p><p>Speaking to global business giant<a href="http://blogs.forbes.com/davidewalt/2011/06/27/bioware-ray-muzyka-greg-zeschuk/"> Forbes</a>, <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a> founders Greg Zeschuk and <a href="http://www.gamercenteronline.net/tag/ray-muzyka/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ray Muzyka">Ray Muzyka</a> talked about the possibility of continuing the series after the third installment, stating that the diverse alien races and planets have struck a chord with the series&#8217; audience.</p><p>&#8220;We do have a desire to continue the <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a></em> franchise,&#8221; added Muzyka, &#8220;and we&#8217;re working on the details, figuring out what the fans want, figuring out the right way.&#8221; Judging the amount of backstory surrounding the<em> Mass Effect</em> universe, there&#8217;s no doubt that they&#8217;ll find someway to continue in the universe.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/27/figuring-out-the-future-of-mass-effect-bioware/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/27/figuring-out-the-future-of-mass-effect-bioware/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Halo 4 Could Incorporate Reach Elements</title><link>http://www.gamercenteronline.net/2011/06/25/halo-4-to-incorporate-reach-elements/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=halo-4-to-incorporate-reach-elements</link> <comments>http://www.gamercenteronline.net/2011/06/25/halo-4-to-incorporate-reach-elements/#comments</comments> <pubDate>Sun, 26 Jun 2011 00:04:26 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Halo]]></category> <category><![CDATA[Halo 4]]></category> <category><![CDATA[halo-reach]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18422</guid> <description><![CDATA[There&#8217;s been a ton of questions surrounding newly the redesigned Master Chief, which was shown at E3. Now, sources close to 343 Industries have revealed that the redesigns apart of &#8220;steps to incorporate&#8221; elements from Halo: Reach into the forth installment. In Reach, the players used modifications &#8212; like jet packs, sprint and shields &#8212; to [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F25%2Fhalo-4-to-incorporate-reach-elements%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F25%2Fhalo-4-to-incorporate-reach-elements%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Halo 4 Could Incorporate Reach Elements " alt=" Halo 4 Could Incorporate Reach Elements " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/Halo4MasterChief.jpg?cda6c1"><img class="aligncenter size-full wp-image-18436" title="Halo4MasterChief" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/Halo4MasterChief.jpg?cda6c1" alt="Halo4MasterChief Halo 4 Could Incorporate Reach Elements " width="750" height="445" /></a></p><p>There&#8217;s been a ton of questions surrounding newly the redesigned Master Chief, which was <a href="http://www.gamercenteronline.net/2011/06/06/e3-2011-microsoft-announces-halo-4/">shown at E3</a>. Now, sources close to <a href="http://www.gamercenteronline.net/tag/343-industries/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 343 Industries">343 Industries</a> have revealed that the redesigns apart of &#8220;steps to incorporate&#8221; elements from <em><a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a>: Reach</em> into the forth installment.</p><p>In <em>Reach</em>, the players used modifications &#8212; like jet packs, sprint and shields &#8212; to take on the many challenges throughout the game. However, in the original story-arch, these element weren&#8217;t present. According to these sources, in <em><a href="http://www.gamercenteronline.net/tag/halo-4/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo 4">Halo 4</a></em>, these elements will become apart of the original story-arch for the first time.</p><p>These sources have also revealed that the undisclosed &#8221;lapse in time&#8221; will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> used to explain the addition of these elements. With that said, it makes prefect sense that they would want to add these gameplay elements to the original story-arch. In other news, it was recently reported that the changes made to Master Chief would <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a><a href="http://xbox360.ign.com/articles/117/1178431p1.html"> &#8220;story-driven&#8221; changes</a>.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/25/halo-4-to-incorporate-reach-elements/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/25/halo-4-to-incorporate-reach-elements/feed/</wfw:commentRss> <slash:comments>53</slash:comments> </item> <item><title>BioShock Infinite Tears Up Standard Concepts</title><link>http://www.gamercenteronline.net/2011/06/23/bioshock-infinite-tears-up-standard-concepts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioshock-infinite-tears-up-standard-concepts</link> <comments>http://www.gamercenteronline.net/2011/06/23/bioshock-infinite-tears-up-standard-concepts/#comments</comments> <pubDate>Fri, 24 Jun 2011 01:53:27 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioShock Infinite]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Irrational Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18400</guid> <description><![CDATA[They&#8217;ve have explained the concepts behind Elizabeth, an important companion throughout the course of the adventure. But, they haven&#8217;t explained the importance of &#8220;tears,&#8221; controllable rifts within space-time continuum. In a series of exploration trailers, Ken Levine explained the fictional science behind tears; detailing Elizabeth’s ability to manipulate tears into other worlds. There&#8217;s also a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F23%2Fbioshock-infinite-tears-up-standard-concepts%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F23%2Fbioshock-infinite-tears-up-standard-concepts%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="BioShock Infinite Tears Up Standard Concepts " alt=" BioShock Infinite Tears Up Standard Concepts " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/bioshock_Elizabeth.jpg?cda6c1"><img class="aligncenter size-full wp-image-18407" title="bioshock_Elizabeth" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/bioshock_Elizabeth.jpg?cda6c1" alt="bioshock Elizabeth BioShock Infinite Tears Up Standard Concepts " width="750" height="445" /></a></p><p>They&#8217;ve have explained the concepts behind Elizabeth, an important companion throughout the course of the adventure. But, they haven&#8217;t explained the importance of &#8220;tears,&#8221; controllable rifts within space-time continuum.</p><p>In a series of exploration trailers, Ken Levine explained the fictional science behind tears; detailing Elizabeth’s ability to manipulate tears into other worlds. There&#8217;s also a snippet of the much talked about portal that opens into an alternate 1980&#8242;s reality.</p><p><iframe width="560" height="349" src="http://www.youtube.com/embed/gbEFXCF90rc" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/23/bioshock-infinite-tears-up-standard-concepts/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/23/bioshock-infinite-tears-up-standard-concepts/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>E3 2011: Hitman Absolution Will Be More &#8220;Flexible&#8221;</title><link>http://www.gamercenteronline.net/2011/06/21/e3-2011-hitman-absolution-will-be-more-flexible/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-hitman-absolution-will-be-more-flexible</link> <comments>http://www.gamercenteronline.net/2011/06/21/e3-2011-hitman-absolution-will-be-more-flexible/#comments</comments> <pubDate>Wed, 22 Jun 2011 04:49:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Hitman]]></category> <category><![CDATA[Hitman Absolution]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18380</guid> <description><![CDATA[Hitman: Absolution, the next installment in the series, won&#8217;t be easier than its predecessors, but it will be more &#8220;flexible,&#8221; taking a different approach in teaching the player the overall mechanics. &#8220;Hitman has historically been a very hard game, and it still is in many ways, but we also focussed on… easing the player into [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F21%2Fe3-2011-hitman-absolution-will-be-more-flexible%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F21%2Fe3-2011-hitman-absolution-will-be-more-flexible%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Hitman Absolution Will Be More Flexible " alt=" E3 2011: Hitman Absolution Will Be More Flexible " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/943497_20110607_screen001.jpg?cda6c1"><img class="aligncenter size-full wp-image-18287" title="943497_20110607_screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/943497_20110607_screen001.jpg?cda6c1" alt="943497 20110607 screen001 E3 2011: Hitman Absolution Will Be More Flexible " width="750" height="445" /></a></p><p><em><a href="http://www.gamercenteronline.net/tag/hitman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hitman">Hitman</a>: Absolution</em>, the next installment in the series, won&#8217;t <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> easier than its predecessors, but it will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> more &#8220;flexible,&#8221; taking a different approach in teaching the player the overall mechanics.</p><p>&#8220;<em>Hitman</em> has historically been a very hard game, and it still is in many ways, but we also focussed on… easing the player into the game,&#8221; IO Interactive’s Tore Blystad told <a href="http://games.on.net/article/12920/Video_Interview_Hitman_-_Absolution" target="_new">games.on.net</a>. &#8220;Making him understand the game and making him form choices, rather than just killing him off and having him restart.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/21/e3-2011-hitman-absolution-will-be-more-flexible/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/21/e3-2011-hitman-absolution-will-be-more-flexible/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Robin Playable in Batman: Arkham City</title><link>http://www.gamercenteronline.net/2011/06/20/robin-playable-in-batman-arkham-city/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=robin-playable-in-batman-arkham-city</link> <comments>http://www.gamercenteronline.net/2011/06/20/robin-playable-in-batman-arkham-city/#comments</comments> <pubDate>Tue, 21 Jun 2011 03:02:18 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[Best Buy]]></category> <category><![CDATA[Warner Bros. Interactive Entertainment]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18332</guid> <description><![CDATA[Warner Bros. Interactive today confirmed that Robin will be a playable character in Arkham City&#8217;s &#8220;new and improved&#8221; challenge mode &#8212; he&#8217;ll only be available in the Tim Drake Robin expansion pack available exclusively via pre-order from Best Buy. Robin will come complete with his own unique gadgets and special moves, and will be playable in [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F20%2Frobin-playable-in-batman-arkham-city%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F20%2Frobin-playable-in-batman-arkham-city%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Robin Playable in Batman: Arkham City" alt=" Robin Playable in Batman: Arkham City" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/Robin.jpg?cda6c1"><img class="aligncenter size-full wp-image-18360" title="Robin" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/Robin.jpg?cda6c1" alt="Robin Robin Playable in Batman: Arkham City" width="750" height="394" /></a></p><p><a href="http://www.gamercenteronline.net/tag/warner-bros/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Warner Bros">Warner Bros</a>. Interactive today confirmed that Robin will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a playable character in <em><a href="http://www.gamercenteronline.net/tag/arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham City">Arkham City</a>&#8217;s</em> &#8220;new and improved&#8221; challenge mode &#8212; he&#8217;ll only be available in the Tim Drake Robin expansion pack available exclusively via pre-order from <a href="http://www.gamercenteronline.net/tag/best-buy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Best Buy">Best Buy</a>.</p><p>Robin will come complete with his own unique gadgets and special moves, and will be playable in all challenge maps in the game, as well as two additional challenge maps that are included with the pack – Black Mask Hideout and Freight Train Escape.  The pack will also contain a bonus Red Robin character skin.</p><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/Robin_FullBodyRender_PR-copy.jpg?cda6c1"><img class="alignleft size-thumbnail wp-image-18359" title="Robin_FullBodyRender_PR copy" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/Robin_FullBodyRender_PR-copy-150x150.jpg?cda6c1" alt="Robin FullBodyRender PR copy 150x150 Robin Playable in Batman: Arkham City" width="150" height="150" /></a></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=6bb6a9a4-a93e-4bf2-aa18-6c8007882c1b" alt=" Robin Playable in Batman: Arkham City"  title="Robin Playable in Batman: Arkham City" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/20/robin-playable-in-batman-arkham-city/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/20/robin-playable-in-batman-arkham-city/feed/</wfw:commentRss> <slash:comments>11</slash:comments> </item> <item><title>Halo Anniversary Supports Kinect</title><link>http://www.gamercenteronline.net/2011/06/20/halo-anniversary-supports-kinect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=halo-anniversary-supports-kinect</link> <comments>http://www.gamercenteronline.net/2011/06/20/halo-anniversary-supports-kinect/#comments</comments> <pubDate>Mon, 20 Jun 2011 17:41:09 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Halo Anniversary]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18350</guid> <description><![CDATA[In an interview with Gamespot, Microsoft Game Studios&#8217; Phil Spencer confirmed Kinect integration for Halo Anniversary, the re-imagining of the hit franchise. However, Spencer didn&#8217;t reveal any other details about the Kinect integration. &#8220;As a first party we believe that Kinect will be important to all genres of games, be it racing games with Forza, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F20%2Fhalo-anniversary-supports-kinect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F20%2Fhalo-anniversary-supports-kinect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Halo Anniversary Supports Kinect" alt=" Halo Anniversary Supports Kinect" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/632871_20110607_screen003.jpg?cda6c1"><img class="aligncenter size-large wp-image-18351" title="632871_20110607_screen003" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/632871_20110607_screen003-1024x576.jpg?cda6c1" alt="632871 20110607 screen003 1024x576 Halo Anniversary Supports Kinect" width="750" height="445" /></a></p><p>In an interview with <a href="http://e3.gamespot.com/video/6320281/interview-with-phil-spencer">Gamespot</a>, <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> Game Studios&#8217; Phil Spencer confirmed <a href="http://www.gamercenteronline.net/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kinect">Kinect</a> integration for <em><a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a> Anniversary</em>, the re-imagining of the hit franchise. However, Spencer didn&#8217;t reveal any other details about the Kinect integration.</p><p>&#8220;As a first party we believe that Kinect will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> important to all genres of games, <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> it racing games with <em>Forza</em>, combat games like <em><a href="http://www.gamercenteronline.net/tag/ryse/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ryse">Ryse</a></em> &#8212; even games like<em> Halo Anniversar</em>y has Kinect integration,&#8221; he said, when being questioned about the future of Kinect.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/20/halo-anniversary-supports-kinect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/20/halo-anniversary-supports-kinect/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>E3 2011: Microsoft Announces Ryse For Kinect</title><link>http://www.gamercenteronline.net/2011/06/16/e3-2011-microsoft-announces-ryse-for-kinect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-microsoft-announces-ryse-for-kinect</link> <comments>http://www.gamercenteronline.net/2011/06/16/e3-2011-microsoft-announces-ryse-for-kinect/#comments</comments> <pubDate>Fri, 17 Jun 2011 04:32:16 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Ryse]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18333</guid> <description><![CDATA[In a brief trailer that played during its press conference, Microsoft unveiled Ryse, an motion-controlled title base on the Roman Empire.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F16%2Fe3-2011-microsoft-announces-ryse-for-kinect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F16%2Fe3-2011-microsoft-announces-ryse-for-kinect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Microsoft Announces Ryse For Kinect" alt=" E3 2011: Microsoft Announces Ryse For Kinect" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/ryse-kinect-game.jpg?cda6c1"><img class="aligncenter size-full wp-image-18337" title="ryse-kinect-game" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/ryse-kinect-game.jpg?cda6c1" alt="ryse kinect game E3 2011: Microsoft Announces Ryse For Kinect" width="750" height="380" /></a></p><p>In a brief trailer that played during its press conference, <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> unveiled <em><a href="http://www.gamercenteronline.net/tag/ryse/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ryse">Ryse</a></em>, an motion-controlled title base on the Roman Empire.</p><p><script src='http://cdn.playwire.com/374/embed/10898.js'></script></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/16/e3-2011-microsoft-announces-ryse-for-kinect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/16/e3-2011-microsoft-announces-ryse-for-kinect/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Microsoft &#8211; The New, New Xbox Experience</title><link>http://www.gamercenteronline.net/2011/06/10/e3-2011-microsoft-the-new-new-xbox-experience/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-microsoft-the-new-new-xbox-experience</link> <comments>http://www.gamercenteronline.net/2011/06/10/e3-2011-microsoft-the-new-new-xbox-experience/#comments</comments> <pubDate>Sat, 11 Jun 2011 00:11:48 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Next Xbox Experience]]></category> <category><![CDATA[nxe]]></category> <category><![CDATA[Xbox LIVE]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18322</guid> <description><![CDATA[Microsoft have unveiled the brand new dashboard experience, incorporating the Kinect into the dashboard. The device can be used to control entire dashboard using voice commands, motion &#8212; accessing games and music with the simplest of commands. In addition, new content will be added t0 the dashboard, including support for YouTube and Bing, both of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F10%2Fe3-2011-microsoft-the-new-new-xbox-experience%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F10%2Fe3-2011-microsoft-the-new-new-xbox-experience%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Microsoft   The New, New Xbox Experience" alt=" E3 2011: Microsoft   The New, New Xbox Experience" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> have unveiled the brand new <a href="http://www.gamercenteronline.net/tag/dashboard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dashboard">dashboard</a> experience, incorporating the <a href="http://www.gamercenteronline.net/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kinect">Kinect</a> into the <a href="http://www.gamercenteronline.net/tag/dashboard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dashboard">dashboard</a>. The device can <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> used to control entire <a href="http://www.gamercenteronline.net/tag/dashboard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dashboard">dashboard</a> using voice commands, motion &#8212; accessing games and music with the simplest of commands.</p><p>In addition, new content will be added t0 the dashboard, including support for YouTube and Bing, both of which allow search via voice commands. The dashboard update is scheduled to launch this fall.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/10/e3-2011-microsoft-the-new-new-xbox-experience/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/10/e3-2011-microsoft-the-new-new-xbox-experience/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Microsoft &#8211; Incorporating Kinect</title><link>http://www.gamercenteronline.net/2011/06/10/e3-2011-microsoft-incorporating-kinect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-microsoft-incorporating-kinect</link> <comments>http://www.gamercenteronline.net/2011/06/10/e3-2011-microsoft-incorporating-kinect/#comments</comments> <pubDate>Fri, 10 Jun 2011 23:36:43 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Forza Motorsport 4]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18250</guid> <description><![CDATA[The software giant has continued its support for it&#8217;s motion device &#8212; something that was apparent during it&#8217;s press conference. In an interview, Phil Spencer said that he believes that all first-party games will move forward incorporating Kinect. &#8220;It&#8217;s not a mandate that everything we do in first-party has to support Kinect right now,&#8221; said [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F10%2Fe3-2011-microsoft-incorporating-kinect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F10%2Fe3-2011-microsoft-incorporating-kinect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Microsoft   Incorporating Kinect" alt=" E3 2011: Microsoft   Incorporating Kinect" /><br /> </a></div><p><img class="aligncenter" src="http://www.osattack.com/wp-content/uploads/2009/06/natal.jpg" alt="natal E3 2011: Microsoft   Incorporating Kinect" width="750" height="191" title="E3 2011: Microsoft   Incorporating Kinect" /></p><p>The software giant has continued its support for it&#8217;s motion device &#8212; something that was apparent during it&#8217;s press conference. In an interview, Phil Spencer said that he believes that all first-party games will move forward incorporating <a href="http://www.gamercenteronline.net/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kinect">Kinect</a>.</p><p>&#8220;It&#8217;s not a mandate that everything we do in first-party has to support Kinect right now,&#8221; said Spencer. &#8220;But I will say, specifically with voice, that there are some things that just seem to make navigating and playing games so much easier, that I would guess the answer will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> yes in the end, that you&#8217;ll see all first-party games using some form of Kinect functionality.</p><p>&#8220;Whether it&#8217;s voice in<em> Forza</em> or head-tracking in <em>Forza</em>, which you wouldn&#8217;t say is somehow turning the Forza gameplay experience on it&#8217;s head,&#8221; he continued. &#8220;Rather, it&#8217;s just using the advantages of what Kinect brings to make the experience better. So I think there&#8217;s some specific examples where Kinect makes everything better.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/10/e3-2011-microsoft-incorporating-kinect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/10/e3-2011-microsoft-incorporating-kinect/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Hitman Has Changed</title><link>http://www.gamercenteronline.net/2011/06/07/e3-2011-hitman-has-changed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-hitman-has-changed</link> <comments>http://www.gamercenteronline.net/2011/06/07/e3-2011-hitman-has-changed/#comments</comments> <pubDate>Wed, 08 Jun 2011 04:07:20 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Hitman]]></category> <category><![CDATA[Hitman Absolution]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18283</guid> <description><![CDATA[It&#8217;s been almost five years, but finally our mysterious assassin returns. The hunter has becomes the hunted in Hitman Absolution, as Agent 47  is caught in the middle of a &#8220;citywide manhunt.&#8221; The upcoming title retains the series&#8217; &#8220;penchant&#8221; for stealth, as our protagonist uses darkness to his advantage. However, the silent assassin is surprisingly more [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-hitman-has-changed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-hitman-has-changed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Hitman Has Changed" alt=" E3 2011: Hitman Has Changed" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/943497_20110607_screen001.jpg?cda6c1"><img class="aligncenter size-large wp-image-18287" title="943497_20110607_screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/943497_20110607_screen001-1024x576.jpg?cda6c1" alt="943497 20110607 screen001 1024x576 E3 2011: Hitman Has Changed" width="750" height="445" /></a></p><p>It&#8217;s been almost five years, but finally our mysterious assassin returns. The hunter has becomes the hunted in <em><a href="http://www.gamercenteronline.net/tag/hitman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hitman">Hitman</a> Absolution</em>, as Agent 47  is caught in the middle of a &#8220;citywide manhunt.&#8221;</p><p>The upcoming title retains the series&#8217; &#8220;penchant&#8221; for stealth, as our protagonist uses darkness to his advantage. However, the silent assassin is surprisingly more acrobatic; he&#8217;ll <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> climbing around the environment to perform more &#8220;stylish&#8221; assassinations. He also has an advantage; &#8220;instinct mode,&#8221; a detective mode which outlines enemies locations.</p><p>It&#8217;s more cinematic, more stylish, and runs on technologies that play with light and shadows. Hitman has changed, but the developers seem to have on innovated on &#8212; not destroyed &#8211; the franchise.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/07/e3-2011-hitman-has-changed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/07/e3-2011-hitman-has-changed/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>E3 2011: Far Cry 3 Is The Definition of Insane</title><link>http://www.gamercenteronline.net/2011/06/06/e3-2011-far-cry-3-is-insane/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-far-cry-3-is-insane</link> <comments>http://www.gamercenteronline.net/2011/06/06/e3-2011-far-cry-3-is-insane/#comments</comments> <pubDate>Tue, 07 Jun 2011 01:19:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Far Cry]]></category> <category><![CDATA[Far Cry 3]]></category> <category><![CDATA[Ubisoft Montreal]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18208</guid> <description><![CDATA[The definition of insanity; someone doing something over and over again, but somehow expecting different results. In Far Cry 3, the characters are fighting to come to grips with their sanity, something that has completely allured them. In the third installment of the franchise, players are placed in the shoes of a reporter &#8212; on [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-far-cry-3-is-insane%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-far-cry-3-is-insane%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Far Cry 3 Is The Definition of Insane" alt=" E3 2011: Far Cry 3 Is The Definition of Insane" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/632847_20110606_screen005.jpg?cda6c1"><img class="aligncenter size-large wp-image-18227" title="632847_20110606_screen005" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/632847_20110606_screen005-1024x576.jpg?cda6c1" alt="632847 20110606 screen005 1024x576 E3 2011: Far Cry 3 Is The Definition of Insane" width="750" height="445" /></a></p><p>The definition of insanity; someone doing something over and over again, but somehow expecting different results. In <em><a href="http://www.gamercenteronline.net/tag/far-cry-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Far Cry 3">Far Cry 3</a></em>, the characters are fighting to come to grips with their sanity, something that has  completely allured them.</p><p>In the third installment of the franchise, players are placed in the shoes of a reporter &#8212; on a tropical island &#8212; investigating stuff as usual. However, it turns out that militiamen are murdering the inhabitants of the island, and it’s up to player to survive and escape.</p><p>&#8220;Whether you&#8217;re already a fan of the <em><a href="http://www.gamercenteronline.net/tag/far-cry/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Far Cry">Far Cry</a></em> series or jumping into the franchise for the very first time, you&#8217;re going to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> blown away by the gritty story and epic adventure we&#8217;re going to deliver,&#8221; said exclusive producer Dan Hay.</p><p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="650" height="396" id="playwire_player_10253" name="playwire_player_10253"><param name="movie" value="http://cdn.playwire.com/bolt.swf"><param name="wmode" value="transparent"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="flashvars" value="configuration=http://cdn.playwire.com/374/embed/10253.xml"><embed id="playwire_player_10253" name="playwire_player_10253" src="http://cdn.playwire.com/bolt.swf" wmode="transparent" width="650" height="396" allowscriptaccess="always" allowfullscreen="true" flashvars="configuration=http://cdn.playwire.com/374/embed/10253.xml"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/06/e3-2011-far-cry-3-is-insane/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/06/e3-2011-far-cry-3-is-insane/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>E3 2011: Insomniac Goes Multiplatform With Overstrike</title><link>http://www.gamercenteronline.net/2011/06/06/e3-2011-insomniac-goes-multiplatform-with-overstrike/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-insomniac-goes-multiplatform-with-overstrike</link> <comments>http://www.gamercenteronline.net/2011/06/06/e3-2011-insomniac-goes-multiplatform-with-overstrike/#comments</comments> <pubDate>Tue, 07 Jun 2011 00:09:22 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Insomniac Games]]></category> <category><![CDATA[Overstrick]]></category> <category><![CDATA[Ted Price]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18198</guid> <description><![CDATA[At Electronic Arts&#8217; press conference, Ted Price took the stage to unveil his next project Overstrike, an action-based title that features a group of cheeky, highly-powered super commandos.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-insomniac-goes-multiplatform-with-overstrike%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-insomniac-goes-multiplatform-with-overstrike%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Insomniac Goes Multiplatform With Overstrike" alt=" E3 2011: Insomniac Goes Multiplatform With Overstrike" /><br /> </a></div><p>At <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a>&#8217; press conference, <a href="http://www.gamercenteronline.net/tag/ted-price/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ted Price">Ted Price</a> took the stage to unveil his next project <em>Overstrike</em>, an action-based title that features a group of cheeky, highly-powered super commandos.</p><p><object width="640" height="390"><param name="movie" value="http://www.youtube.com/v/kltLI5oL22k&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://www.youtube.com/v/kltLI5oL22k&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/06/e3-2011-insomniac-goes-multiplatform-with-overstrike/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/06/e3-2011-insomniac-goes-multiplatform-with-overstrike/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Master Chief Returns In Halo 4</title><link>http://www.gamercenteronline.net/2011/06/06/e3-2011-microsoft-announces-halo-4/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-microsoft-announces-halo-4</link> <comments>http://www.gamercenteronline.net/2011/06/06/e3-2011-microsoft-announces-halo-4/#comments</comments> <pubDate>Mon, 06 Jun 2011 19:09:59 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Halo]]></category> <category><![CDATA[Halo 4]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18180</guid> <description><![CDATA[Microsoft made the news official at its media briefing this morning: &#8220;Halo 4 is coming and it&#8217;s the start of a new trilogy.&#8221;]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-microsoft-announces-halo-4%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-microsoft-announces-halo-4%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Master Chief Returns In Halo 4 " alt=" E3 2011: Master Chief Returns In Halo 4 " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/632877_20110607_screen001.jpg?cda6c1"><img class="aligncenter size-large wp-image-18199" title="632877_20110607_screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/632877_20110607_screen001-1024x576.jpg?cda6c1" alt="632877 20110607 screen001 1024x576 E3 2011: Master Chief Returns In Halo 4 " width="750" height="445" /></a></p><p><a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> made the news official at its media briefing this morning: &#8220;<a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a> 4 is coming and it&#8217;s the start of a new trilogy.&#8221;</p><p><object id="playwire_player_10199" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="630" height="354" name="playwire_player_10199"><param name="movie" value="http://cdn.playwire.com/bolt.swf" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="flashvars" value="configuration=http://cdn.playwire.com/374/embed/10199.xml" /><embed id="playwire_player_10199" width="630" height="354" src="http://cdn.playwire.com/bolt.swf" flashvars="configuration=http://cdn.playwire.com/374/embed/10199.xml" allowfullscreen="true" allowscriptaccess="always" wmode="transparent" name="playwire_player_10199"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/06/e3-2011-microsoft-announces-halo-4/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/06/e3-2011-microsoft-announces-halo-4/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Lionhead Begins The Journey With Fable</title><link>http://www.gamercenteronline.net/2011/06/06/e3-2011-lionhead-starts-the-journey/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-lionhead-starts-the-journey</link> <comments>http://www.gamercenteronline.net/2011/06/06/e3-2011-lionhead-starts-the-journey/#comments</comments> <pubDate>Mon, 06 Jun 2011 19:00:49 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Fable]]></category> <category><![CDATA[Fable: The Journey]]></category> <category><![CDATA[Lionhead Studios]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18173</guid> <description><![CDATA[Peter Molyneux took to the stage this morning to announce the newest Fable game, Fable: The Journey. The premise of the motion-controlled title, put down the controller and be &#8220;driven&#8221; into the Fable universe.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-lionhead-starts-the-journey%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-lionhead-starts-the-journey%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Lionhead Begins The Journey With Fable " alt=" E3 2011: Lionhead Begins The Journey With Fable " /><br /> </a></div><p><img class="aligncenter" src="http://lionhead.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/fable_5F00_2_5F00_development/3833.BossHobbe.jpg" alt="3833.BossHobbe E3 2011: Lionhead Begins The Journey With Fable " width="750" height="445" title="E3 2011: Lionhead Begins The Journey With Fable " /></p><p>Peter Molyneux took to the stage this morning to announce the newest <em><a href="http://www.gamercenteronline.net/tag/fable/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fable">Fable</a></em> game, <em><a href="http://www.gamercenteronline.net/tag/fable-the-journey/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fable: The Journey">Fable: The Journey</a></em>. The premise of the motion-controlled title, put down the controller and <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> &#8220;driven&#8221; into the <em>Fable</em> universe.</p><p><object id="vid_4ded1047dad0bd0ba6000063" class="ign-videoplayer" width="480" height="270" data="http://media.ign.com/ev/prod/embed.swf" type="application/x-shockwave-flash"><param name="movie" value="http://media.ign.com/ev/prod/embed.swf" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="bgcolor" value="#000000" /><param name="flashvars" value="url=http://www.ign.com/videos/2011/06/06/e3-2011-fable-a-journey-trailer" /></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/06/e3-2011-lionhead-starts-the-journey/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/06/e3-2011-lionhead-starts-the-journey/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Mass Effect 3 Uses Kinect</title><link>http://www.gamercenteronline.net/2011/06/06/e3-2011-mass-effect-3-uses-kinect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-mass-effect-3-uses-kinect</link> <comments>http://www.gamercenteronline.net/2011/06/06/e3-2011-mass-effect-3-uses-kinect/#comments</comments> <pubDate>Mon, 06 Jun 2011 18:10:39 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 3]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Ray Muzyka]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18155</guid> <description><![CDATA[During the Microsoft press conference, Ray Muzyka stepped on stage to announced Kinect support for Mass Effect 3. However, Kinect isn&#8217;t planned as the primary input of the game; it&#8217;s used to &#8220;augment&#8221; the experience. When the game releases, players will be able to command their team on the battlefield using the motion device &#8212; in addition [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-mass-effect-3-uses-kinect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F06%2Fe3-2011-mass-effect-3-uses-kinect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Mass Effect 3 Uses Kinect" alt=" E3 2011: Mass Effect 3 Uses Kinect" /><br /> </a></div><p>During the <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> press conference, <a href="http://www.gamercenteronline.net/tag/ray-muzyka/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ray Muzyka">Ray Muzyka</a> stepped on stage to announced <a href="http://www.gamercenteronline.net/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kinect">Kinect</a> support for <em><a href="http://www.gamercenteronline.net/tag/mass-effect-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 3">Mass Effect 3</a></em>. However, Kinect isn&#8217;t planned as the primary input of the game; it&#8217;s used to &#8220;augment&#8221; the experience.</p><p>When the game releases, players will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> able to command their team on the <a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">battlefield</a> using the motion device &#8212; in addition to verbally using the dialog three, the main conversation feature from past installments of the series.</p><p><object style="height: 390px; width: 640px;" width="640" height="390"><param name="movie" value="http://www.youtube.com/v/WqCqVAoCA8w?version=3" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://www.youtube.com/v/WqCqVAoCA8w?version=3" allowfullscreen="true" allowscriptaccess="always"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/06/e3-2011-mass-effect-3-uses-kinect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/06/e3-2011-mass-effect-3-uses-kinect/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Soul Calibur V Trailer Slices and Dices‎</title><link>http://www.gamercenteronline.net/2011/06/04/e3-2011-soul-calibur-v-trailer-slices-and-dices%e2%80%8e/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-soul-calibur-v-trailer-slices-and-dices%25e2%2580%258e</link> <comments>http://www.gamercenteronline.net/2011/06/04/e3-2011-soul-calibur-v-trailer-slices-and-dices%e2%80%8e/#comments</comments> <pubDate>Sun, 05 Jun 2011 01:52:39 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Soul Calibur]]></category> <category><![CDATA[Soul Calibur V]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18142</guid> <description><![CDATA[Two mystical blades clash in an ultimate battle of both souls and swords.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F04%2Fe3-2011-soul-calibur-v-trailer-slices-and-dices%25e2%2580%258e%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F04%2Fe3-2011-soul-calibur-v-trailer-slices-and-dices%25e2%2580%258e%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Soul Calibur V Trailer Slices and Dices‎ " alt=" E3 2011: Soul Calibur V Trailer Slices and Dices‎ " /><br /> </a></div><p><img class="aligncenter" src="http://mediakick.org/wp-content/uploads/2011/05/soulcaliburVimage.jpg" alt="soulcaliburVimage E3 2011: Soul Calibur V Trailer Slices and Dices‎ " width="750" height="328" title="E3 2011: Soul Calibur V Trailer Slices and Dices‎ " /></p><p>Two mystical blades clash in an ultimate battle of both souls and swords.</p><p><object id="playwire_player_10146" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="630" height="354" name="playwire_player_10146"><param name="movie" value="http://cdn.playwire.com/bolt.swf" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="flashvars" value="configuration=http://cdn.playwire.com/374/embed/10146.xml" /><embed id="playwire_player_10146" width="630" height="354" src="http://cdn.playwire.com/bolt.swf" name="playwire_player_10146" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="configuration=http://cdn.playwire.com/374/embed/10146.xml"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/04/e3-2011-soul-calibur-v-trailer-slices-and-dices%e2%80%8e/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/04/e3-2011-soul-calibur-v-trailer-slices-and-dices%e2%80%8e/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Prey 2 Trailer Has Jet Boots!</title><link>http://www.gamercenteronline.net/2011/06/04/e3-2011-prey-2-trailer-has-jet-boots/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-prey-2-trailer-has-jet-boots</link> <comments>http://www.gamercenteronline.net/2011/06/04/e3-2011-prey-2-trailer-has-jet-boots/#comments</comments> <pubDate>Sat, 04 Jun 2011 07:38:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Human Head Studios]]></category> <category><![CDATA[Prey]]></category> <category><![CDATA[Prey 2]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18117</guid> <description><![CDATA[The original had nothing to do with bounties, but Prey 2 seems to be a completely different beast. The sequel seems to utilize alot more parkour elements &#8212; adding in some conspiracy, bounty-hunter aspects into the mixture.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F04%2Fe3-2011-prey-2-trailer-has-jet-boots%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F04%2Fe3-2011-prey-2-trailer-has-jet-boots%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Prey 2 Trailer Has Jet Boots! " alt=" E3 2011: Prey 2 Trailer Has Jet Boots! " /><br /> </a></div><p><img class="aligncenter" src="http://www.gamersyde.com/news_prey_2_cg_trailer-11169.jpg" alt="news prey 2 cg trailer 11169 E3 2011: Prey 2 Trailer Has Jet Boots! " width="750" height="334" title="E3 2011: Prey 2 Trailer Has Jet Boots! " /></p><p>The original had nothing to do with bounties, but <em><a href="http://www.gamercenteronline.net/tag/prey-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Prey 2">Prey 2</a></em> seems to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a completely different beast. The sequel seems to utilize alot more parkour elements &#8212; adding in some conspiracy, bounty-hunter aspects into the mixture.</p><p><object id="playwire_player_10138" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="650" height="396" name="playwire_player_10138"><param name="movie" value="http://cdn.playwire.com/bolt.swf" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="flashvars" value="configuration=http://cdn.playwire.com/374/embed/10138.xml" /><embed id="playwire_player_10138" width="650" height="396" src="http://cdn.playwire.com/bolt.swf" name="playwire_player_10138" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="configuration=http://cdn.playwire.com/374/embed/10138.xml"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=c58e0ff6-ab82-4016-a6d2-480e628a8c6d" alt=" E3 2011: Prey 2 Trailer Has Jet Boots! "  title="E3 2011: Prey 2 Trailer Has Jet Boots! " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/04/e3-2011-prey-2-trailer-has-jet-boots/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/04/e3-2011-prey-2-trailer-has-jet-boots/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: The Riddler&#8217;s A Bastard!</title><link>http://www.gamercenteronline.net/2011/06/02/e3-2011-the-riddlers-a-bastard/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-the-riddlers-a-bastard</link> <comments>http://www.gamercenteronline.net/2011/06/02/e3-2011-the-riddlers-a-bastard/#comments</comments> <pubDate>Fri, 03 Jun 2011 00:30:05 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Arkham City]]></category> <category><![CDATA[Batman: Arkham Asylum]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[Rocksteady Studios]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18108</guid> <description><![CDATA[In Arkham Asylum, the Riddler didn&#8217;t convey much of a threat; he was more of a &#8220;casual distraction&#8221; from the mission at hand. However, in Arkham City, he&#8217;s going to be quite the formidable opponent. According to IGN, when previewing the title, they experienced an elaborate &#8220;death trap&#8221; placed by the Riddler. The trap involved [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F02%2Fe3-2011-the-riddlers-a-bastard%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F02%2Fe3-2011-the-riddlers-a-bastard%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: The Riddlers A Bastard!" alt=" E3 2011: The Riddlers A Bastard!" /><br /> </a></div><p><img class="aligncenter" src="http://www.holyfragger.com/images/pictures/10295L.jpg" alt="10295L E3 2011: The Riddlers A Bastard!" width="750" height="445" title="E3 2011: The Riddlers A Bastard!" /></p><p>In<em> Arkham Asylum</em>, the Riddler didn&#8217;t convey much of a threat; he was more of a &#8220;casual distraction&#8221; from the mission at hand. However, in <em><a href="http://www.gamercenteronline.net/tag/arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arkham City">Arkham City</a></em>, he&#8217;s going to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> quite the formidable opponent.</p><p>According to <a href="http://pc.ign.com/articles/117/1172077p1.html">IGN</a>, when previewing the title, they experienced an elaborate  &#8220;death trap&#8221; placed by the Riddler. The trap involved a hostage suspended to the ceiling above an electrified floor, which would kill <a href="http://www.gamercenteronline.net/tag/batman/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman">Batman</a> in an instant.</p><p><a href="http://www.gamercenteronline.net/tag/rocksteady-studios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rocksteady Studios">Rocksteady Studios</a> even stated that in the first game, the Riddler’s job was basically &#8220;verbally abuse.&#8221; But, this time around, he is a bit harder to beat and he had hidden around 400 Trophies around the city.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a5fa18c1-95b2-41cc-8d45-54a19d25b2d0" alt=" E3 2011: The Riddlers A Bastard!"  title="E3 2011: The Riddlers A Bastard!" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/02/e3-2011-the-riddlers-a-bastard/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/02/e3-2011-the-riddlers-a-bastard/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Metro Last Light Returns To The Russian Underground</title><link>http://www.gamercenteronline.net/2011/06/01/metro-last-light-returns-to-the-russian-underground/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=metro-last-light-returns-to-the-russian-underground</link> <comments>http://www.gamercenteronline.net/2011/06/01/metro-last-light-returns-to-the-russian-underground/#comments</comments> <pubDate>Wed, 01 Jun 2011 05:26:43 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[4A Games]]></category> <category><![CDATA[Last Night]]></category> <category><![CDATA[Metro 2033]]></category> <category><![CDATA[Metro Last Night]]></category> <category><![CDATA[THQ]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18039</guid> <description><![CDATA[The developer refers to Metro 2033 as a &#8220;flawed masterpiece;&#8221; a titled that was acclaimed, but was criticized for it&#8217;s broken mechanics. However, with Metro Last Light, the newest installment into the survival horror series, they&#8217;re aiming to realize its full potential. &#8220;The author of the original book actually wrote a pseudo-followup called 2034 which [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F01%2Fmetro-last-light-returns-to-the-russian-underground%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F01%2Fmetro-last-light-returns-to-the-russian-underground%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Metro Last Light Returns To The Russian Underground " alt=" Metro Last Light Returns To The Russian Underground " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/METRO_LL_SS_6.jpg?cda6c1"><img src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/METRO_LL_SS_6-1024x576.jpg?cda6c1" alt="METRO LL SS 6 1024x576 Metro Last Light Returns To The Russian Underground " title="METRO_LL_SS_6" width="750" height="445" class="aligncenter size-large wp-image-18072" /></a></p><p>The developer refers to <em><a href="http://www.gamercenteronline.net/tag/metro-2033/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metro 2033">Metro 2033</a></em> as a &#8220;flawed masterpiece;&#8221; a titled that was acclaimed, but was criticized for it&#8217;s broken mechanics. However, with <em>Metro Last Light</em>, the newest installment into the survival horror series, they&#8217;re aiming to realize its full potential.</p><p>&#8220;The author of the original book actually wrote a pseudo-followup called <em>2034 </em>which is a very different style of book entirely. He kind of describes it as an art-house thriller where the first one was perfect material for a video game,&#8221; explained Huw Beynon. Instead of changing setting in the sequel, we&#8217;re returning to Moscow as Artyom, the unassuming protagonist from the original.</p><p>In the original, apocalyptic events scorched the earth and left the surface a barren and uninhabitable, leaving the surviving citizens to live underground in metro stations. But, in the sequel, extreme factions have taken control of these stations, which had represented cities.</p><p>Beynon also stated that they&#8217;ve added &#8220;more sophisticated destruction and dynamic physics&#8221; to the engine, adding to the realism of the experience. In addition, multiplayer has been added to the<em> Metro</em> world; Beynon added that they had wanted to include it in the first game, but did not have the sufficient resources to do the mode &#8220;justice.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/01/metro-last-light-returns-to-the-russian-underground/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/01/metro-last-light-returns-to-the-russian-underground/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Brothers To The End: Gears of War 3 Campaign Trailer</title><link>http://www.gamercenteronline.net/2011/05/28/brothers-to-the-end-gears-of-war-3-campaign-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brothers-to-the-end-gears-of-war-3-campaign-trailer</link> <comments>http://www.gamercenteronline.net/2011/05/28/brothers-to-the-end-gears-of-war-3-campaign-trailer/#comments</comments> <pubDate>Sun, 29 May 2011 02:24:55 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Gears of war]]></category> <category><![CDATA[Gears of War 3]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18040</guid> <description><![CDATA[Premiering moments ago, the pulse-pounding trailer promises an explosive and emotional end to critically acclaimed series.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F28%2Fbrothers-to-the-end-gears-of-war-3-campaign-trailer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F28%2Fbrothers-to-the-end-gears-of-war-3-campaign-trailer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Brothers To The End: Gears of War 3 Campaign Trailer" alt=" Brothers To The End: Gears of War 3 Campaign Trailer" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/05/Gears_Of_War_3_Campaign_Teaser_Trailer_32178.jpg?cda6c1"><img src="http://www.gamercenteronline.net/wp-content/uploads/2011/05/Gears_Of_War_3_Campaign_Teaser_Trailer_32178.jpg?cda6c1" alt="Gears Of War 3 Campaign Teaser Trailer 32178 Brothers To The End: Gears of War 3 Campaign Trailer" title="Gears_Of_War_3_Campaign_Teaser_Trailer_32178" width="750" height="313" class="aligncenter size-full wp-image-18045" /></a></p><p>Premiering moments ago, the pulse-pounding trailer promises an explosive and emotional end to critically acclaimed series.</p><p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="640" height="385" id="playwire_player_9824" name="playwire_player_9824"><param name="movie" value="http://cdn.playwire.com/bolt.swf"><param name="wmode" value="transparent"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="flashvars" value="configuration=http://cdn.playwire.com/374/embed/9824.xml"><embed id="playwire_player_9824" name="playwire_player_9824" src="http://cdn.playwire.com/bolt.swf" wmode="transparent" width="640" height="385" allowscriptaccess="always" allowfullscreen="true" flashvars="configuration=http://cdn.playwire.com/374/embed/9824.xml"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/05/28/brothers-to-the-end-gears-of-war-3-campaign-trailer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/05/28/brothers-to-the-end-gears-of-war-3-campaign-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Modern Warfare 3 Explodes In First Gameplay Trailer</title><link>http://www.gamercenteronline.net/2011/05/24/modern-warfare-3-explodes-in-first-gameplay-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=modern-warfare-3-explodes-in-first-gameplay-trailer</link> <comments>http://www.gamercenteronline.net/2011/05/24/modern-warfare-3-explodes-in-first-gameplay-trailer/#comments</comments> <pubDate>Tue, 24 May 2011 09:48:42 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Call of Duty: Modern Warfare 3]]></category> <category><![CDATA[Infinity Ward]]></category> <category><![CDATA[Modern Warfare 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18027</guid> <description><![CDATA[The next installment into the groundbreaking franchise is a globetrotting tale of destruction &#8212; taking the fight to places across the globe &#8212; bringing with it huge amount of destruction.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F24%2Fmodern-warfare-3-explodes-in-first-gameplay-trailer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F24%2Fmodern-warfare-3-explodes-in-first-gameplay-trailer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Modern Warfare 3 Explodes In First Gameplay Trailer " alt=" Modern Warfare 3 Explodes In First Gameplay Trailer " /><br /> </a></div><p><img class="aligncenter" src="http://www.callofduty-community.com/wp-content/uploads/2011/05/modern-warfare-3-logo.jpg" alt="modern warfare 3 logo Modern Warfare 3 Explodes In First Gameplay Trailer " width="750" height="277" title="Modern Warfare 3 Explodes In First Gameplay Trailer " /></p><p>The next installment into the groundbreaking franchise is a globetrotting tale of destruction &#8212; taking the fight to places across the globe &#8212; bringing with it huge amount of destruction.</p><p><object id="playwire_player_9423" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="630" height="354" name="playwire_player_9423"><param name="movie" value="http://cdn.playwire.com/bolt.swf" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="flashvars" value="configuration=http://cdn.playwire.com/374/embed/9423.xml" /><embed id="playwire_player_9423" width="630" height="354" src="http://cdn.playwire.com/bolt.swf" flashvars="configuration=http://cdn.playwire.com/374/embed/9423.xml" allowfullscreen="true" allowscriptaccess="always" wmode="transparent" name="playwire_player_9423"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e2cb5349-a631-4bdb-8240-2151d5988c20" alt=" Modern Warfare 3 Explodes In First Gameplay Trailer "  title="Modern Warfare 3 Explodes In First Gameplay Trailer " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/05/24/modern-warfare-3-explodes-in-first-gameplay-trailer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/05/24/modern-warfare-3-explodes-in-first-gameplay-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Bioware Working on Dragon Age III</title><link>http://www.gamercenteronline.net/2011/05/19/bioware-working-on-dragon-age-iii/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioware-working-on-dragon-age-iii</link> <comments>http://www.gamercenteronline.net/2011/05/19/bioware-working-on-dragon-age-iii/#comments</comments> <pubDate>Fri, 20 May 2011 04:30:39 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Dragon Age]]></category> <category><![CDATA[Dragon Age II]]></category> <category><![CDATA[Dragon Age III]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18015</guid> <description><![CDATA[Besides the lack of downloadable content for the critically acclaimed sequel, Senior Director of Creative Development Alistair McNally spilled the beans on the third installment into the Dragon Age franchises. In an unexpected tweet, McNally confirmed that Bioware is looking for new talent to work on the third installment into the franchise. And, in other news, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F19%2Fbioware-working-on-dragon-age-iii%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F19%2Fbioware-working-on-dragon-age-iii%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Bioware Working on Dragon Age III" alt=" Bioware Working on Dragon Age III" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/05/5739071898_1904e8d6f7_b.jpg?cda6c1"><img class="aligncenter size-full wp-image-18018" title="5739071898_1904e8d6f7_b" src="http://www.gamercenteronline.net/wp-content/uploads/2011/05/5739071898_1904e8d6f7_b.jpg?cda6c1" alt="5739071898 1904e8d6f7 b Bioware Working on Dragon Age III" width="750" height="397" /></a></p><p>Besides the lack of downloadable content for the critically acclaimed sequel, Senior Director of Creative Development Alistair McNally spilled the beans on the third installment into the <em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a></em> franchises.</p><p>In an <a href="http://twitter.com/#!/Al_McNally/status/71316422445371393">unexpected tweet</a>, McNally confirmed that <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">Bioware</a> is looking for new talent to work on the third installment into the franchise. And, in other news, Christina Norman of the <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a></em> development team re-tweeted it.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=eb811463-ad5f-435d-ae25-d0b240971bd4" alt=" Bioware Working on Dragon Age III"  title="Bioware Working on Dragon Age III" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/05/19/bioware-working-on-dragon-age-iii/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/05/19/bioware-working-on-dragon-age-iii/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dead Island Is Still Playing The Emotion Card</title><link>http://www.gamercenteronline.net/2011/05/17/dead-island-is-still-playing-the-emotion-card/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-island-is-still-playing-the-emotion-card</link> <comments>http://www.gamercenteronline.net/2011/05/17/dead-island-is-still-playing-the-emotion-card/#comments</comments> <pubDate>Wed, 18 May 2011 01:20:20 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Island]]></category> <category><![CDATA[Deep Silver]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18004</guid> <description><![CDATA[There&#8217;s certainly nothing wrong with pulling some emotional strings. However, the trailer attempts to tug at those same heartstrings as the &#8220;anticipation-building&#8221; teaser trailer, matching in some in-game footage.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F17%2Fdead-island-is-still-playing-the-emotion-card%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F17%2Fdead-island-is-still-playing-the-emotion-card%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Island Is Still Playing The Emotion Card" alt=" Dead Island Is Still Playing The Emotion Card" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/03/deadislandlogo.jpg?cda6c1"><img class="aligncenter size-full wp-image-17347" title="deadislandlogo" src="http://www.gamercenteronline.net/wp-content/uploads/2011/03/deadislandlogo.jpg?cda6c1" alt="deadislandlogo Dead Island Is Still Playing The Emotion Card" width="750" height="449" /></a></p><p>There&#8217;s certainly nothing wrong with pulling some emotional strings. However, the trailer attempts to tug at those same heartstrings as the &#8220;anticipation-building&#8221; teaser trailer, matching in some in-game footage.</p><p><object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/0TyViM7KSdA?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/0TyViM7KSdA?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/05/17/dead-island-is-still-playing-the-emotion-card/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/05/17/dead-island-is-still-playing-the-emotion-card/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>WET Sequel Dries Up, Gets Canceled</title><link>http://www.gamercenteronline.net/2011/05/17/wet-sequel-dries-up-gets-canceled/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=wet-sequel-dries-up-gets-canceled</link> <comments>http://www.gamercenteronline.net/2011/05/17/wet-sequel-dries-up-gets-canceled/#comments</comments> <pubDate>Tue, 17 May 2011 22:03:57 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Be]]></category> <category><![CDATA[Behaviour Interactive]]></category> <category><![CDATA[wet]]></category> <category><![CDATA[WET 2]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17950</guid> <description><![CDATA[The sequel has been cancelled. According to Siliconera, a statement on a former Behaviour Interactive developer&#8217;s LinkedIn profile listed the WET sequel, which was revealed last November, as canceled. The statement also noted that several employees who worked on the sequel left for other companies. In addition, another programmer, who currently develops under Behaviour Interactive, listed [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F17%2Fwet-sequel-dries-up-gets-canceled%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F17%2Fwet-sequel-dries-up-gets-canceled%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="WET Sequel Dries Up, Gets Canceled " alt=" WET Sequel Dries Up, Gets Canceled " /><br /> </a></div><p><img class="aligncenter" src="http://www.thegamereviews.com/userfiles/image/wet-2.jpg" alt="wet 2 WET Sequel Dries Up, Gets Canceled " width="750" height="335" title="WET Sequel Dries Up, Gets Canceled " /></p><p>The sequel has been cancelled. According to<a href="http://www.siliconera.com/2011/05/17/did-behaviour-cancel-wet-2/"> Siliconera</a>, a statement on a former <a href="http://www.gamercenteronline.net/tag/behaviour-interactive/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Behaviour Interactive">Behaviour Interactive</a> developer&#8217;s LinkedIn profile listed the <em><a href="http://www.gamercenteronline.net/tag/wet/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wet">WET</a></em> sequel, which was revealed last November, as canceled.</p><p>The statement also noted that several employees who worked on the sequel left for other companies. In addition, another programmer, who currently develops under Behaviour Interactive, listed the title as a &#8220;past project&#8221;.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/05/17/wet-sequel-dries-up-gets-canceled/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/05/17/wet-sequel-dries-up-gets-canceled/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Mysterious Sources Release Modern Warfare 3 Details</title><link>http://www.gamercenteronline.net/2011/05/13/mysterious-sources-release-modern-warfare-3-details/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mysterious-sources-release-modern-warfare-3-details</link> <comments>http://www.gamercenteronline.net/2011/05/13/mysterious-sources-release-modern-warfare-3-details/#comments</comments> <pubDate>Sat, 14 May 2011 03:03:11 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Call of Duty]]></category> <category><![CDATA[Call of Duty: Modern Warfare 3]]></category> <category><![CDATA[Infinity Ward]]></category> <category><![CDATA[Modern Warfare]]></category> <category><![CDATA[Modern Warfare 3]]></category> <category><![CDATA[MW3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17959</guid> <description><![CDATA[There&#8217;s been a breach and it&#8217;s humongous. According to Kotaku, undisclosed sources have outed a huge amount of information surrounding , Call of Duty: Modern Warfare 3, the highly anticipated sequel in the blockbuster franchise. According to the undisclosed sources, the sequel continues shortly after the second one ended, as the surprise Russian invasion has [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F13%2Fmysterious-sources-release-modern-warfare-3-details%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F05%2F13%2Fmysterious-sources-release-modern-warfare-3-details%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Mysterious Sources Release Modern Warfare 3 Details" alt=" Mysterious Sources Release Modern Warfare 3 Details" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/05/mw3_sandman_splash_01.jpg?cda6c1"><img class="aligncenter size-full wp-image-17982" title="mw3_sandman_splash_01" src="http://www.gamercenteronline.net/wp-content/uploads/2011/05/mw3_sandman_splash_01.jpg?cda6c1" alt="mw3 sandman splash 01 Mysterious Sources Release Modern Warfare 3 Details" width="750" height="341" /></a></p><p>There&#8217;s <a href="http://kotaku.com/5801226/the-modern-warfare-3-files-exclusive-first-details-on-the-biggest-game-of-2011">been a breach</a> and it&#8217;s humongous. According to Kotaku, undisclosed sources have outed a huge amount of information surrounding ,<em> <a href="http://www.gamercenteronline.net/tag/call-of-duty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty">Call of Duty</a>: <a href="http://www.gamercenteronline.net/tag/modern-warfare-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare 3">Modern Warfare 3</a></em>, the highly anticipated sequel in the blockbuster franchise.</p><p>According to the undisclosed sources, the sequel continues shortly after the second one ended, as the surprise Russian invasion has taken full affect. The games campaign will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> divided among several characters, including to two new Delta Force members; named &#8220;Frost&#8221; and &#8220;Sandman,&#8221; sources believe that these characters to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> &#8220;future&#8221; protagonists.</p><p>In terms of multiplayer, the game will apparently have a variety of maps in addition to two special operations modes, Survival, which is speculated to rival Zombie Mode, and Mission, which is speculated to be the traditional special ops modes.</p><p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="640" height="385" id="playwire_player_8975" name="playwire_player_8975"><param name="movie" value="http://cdn.playwire.com/bolt.swf"><param name="wmode" value="transparent"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="flashvars" value="configuration=http://cdn.playwire.com/374/embed/8975.xml"><embed id="playwire_player_8975" name="playwire_player_8975" src="http://cdn.playwire.com/bolt.swf" wmode="transparent" width="640" height="385" allowscriptaccess="always" allowfullscreen="true" flashvars="configuration=http://cdn.playwire.com/374/embed/8975.xml"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/05/13/mysterious-sources-release-modern-warfare-3-details/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/05/13/mysterious-sources-release-modern-warfare-3-details/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Need for Speed Returns on The Run</title><link>http://www.gamercenteronline.net/2011/04/29/need-for-speed-returns-on-the-run/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=need-for-speed-returns-on-the-run</link> <comments>http://www.gamercenteronline.net/2011/04/29/need-for-speed-returns-on-the-run/#comments</comments> <pubDate>Fri, 29 Apr 2011 08:04:00 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Need for Speed: The Run]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17934</guid> <description><![CDATA[According to IGN, an Electronic Arts representative has confirmed the development of Need for Speed: The Run, the next installment into the beloved racing franchise. The rep also revealed that we can expect the title this November.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F29%2Fneed-for-speed-returns-on-the-run%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F29%2Fneed-for-speed-returns-on-the-run%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Need for Speed Returns on The Run" alt=" Need for Speed Returns on The Run" /><br /> </a></div><p>According to<a href="http://ps3.ign.com/articles/116/1164744p1.html"> IGN</a>, an <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> representative has confirmed the development of <em><a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need for Speed</a>: The Run</em>, the next installment into the beloved racing franchise. The rep also revealed that we can expect the title this November.</p><p><iframe width="560" height="349" src="http://www.youtube.com/embed/Hur_5DikibE" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/29/need-for-speed-returns-on-the-run/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/29/need-for-speed-returns-on-the-run/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Call of the Dead Brings A Quartet of Actors To Black Ops</title><link>http://www.gamercenteronline.net/2011/04/27/call-of-the-dead-brings-zombies-hunters-to-black-ops/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-the-dead-brings-zombies-hunters-to-black-ops</link> <comments>http://www.gamercenteronline.net/2011/04/27/call-of-the-dead-brings-zombies-hunters-to-black-ops/#comments</comments> <pubDate>Wed, 27 Apr 2011 06:23:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Call of Duty Black Ops]]></category> <category><![CDATA[Call of Duty: Black Ops - Escalation]]></category> <category><![CDATA[Call of the Dead]]></category> <category><![CDATA[Treyarch]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17878</guid> <description><![CDATA[Dropped on a mysterious, ice-covered Siberian island, Call of the Dead has players controlling a &#8220;dream-team&#8221; of zombie hunters as they fight to survive the marching undead onslaught. It also stars George Romero. The Escalation map pack will harbor the Call of the Dead zombie mode, which features playable versions of famed actors from popular [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F27%2Fcall-of-the-dead-brings-zombies-hunters-to-black-ops%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F27%2Fcall-of-the-dead-brings-zombies-hunters-to-black-ops%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Call of the Dead Brings A Quartet of Actors To Black Ops" alt=" Call of the Dead Brings A Quartet of Actors To Black Ops" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/04/callofthedead_splash__1_.jpg?cda6c1"><img class="aligncenter size-full wp-image-17908" title="callofthedead_splash__1_" src="http://www.gamercenteronline.net/wp-content/uploads/2011/04/callofthedead_splash__1_.jpg?cda6c1" alt="callofthedead splash  1  Call of the Dead Brings A Quartet of Actors To Black Ops" width="750" height="445" /></a></p><p>Dropped on a mysterious, ice-covered Siberian island, <em><a href="http://www.gamercenteronline.net/tag/call-of-the-dead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of the Dead">Call of the Dead</a> </em>has players controlling a &#8220;dream-team&#8221; of zombie hunters as they fight to survive the marching undead onslaught. It also stars George Romero.</p><p>The <em>Escalation</em> map pack will harbor the <em>Call of the Dead</em> zombie mode, which features playable versions of famed actors from popular horror movies. In addition, the king of zombie movie directors, George Romero, will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> making a &#8220;undead&#8221; cameo in the expansion. According to Kotaku, <em>Call of the Dead</em> will begin with players stranded on a shipload of the undead in Siberia.</p><p>&#8220;Our latest zombie creation, <em>Call of the Dead</em>, is unreal,&#8221; said <a href="http://www.gamercenteronline.net/tag/treyarch/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Treyarch">Treyarch</a> head Mark Lamia, who revealed the developers expectations. &#8220;We set out to create an exciting new zombie experience for fans of the genre that takes Zombies to an insane new level.&#8221;</p><p><script src="http://cdn.playwire.com/374/embed/8024.js"></script></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/27/call-of-the-dead-brings-zombies-hunters-to-black-ops/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/27/call-of-the-dead-brings-zombies-hunters-to-black-ops/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Captivate 2011: Combing Street Figther And Tekken</title><link>http://www.gamercenteronline.net/2011/04/12/understanding-the-character-selection-behind-street-fighter-x-tekken/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=understanding-the-character-selection-behind-street-fighter-x-tekken</link> <comments>http://www.gamercenteronline.net/2011/04/12/understanding-the-character-selection-behind-street-fighter-x-tekken/#comments</comments> <pubDate>Wed, 13 Apr 2011 03:24:41 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Captivate 2011]]></category> <category><![CDATA[Street Fighter]]></category> <category><![CDATA[Street Fighter X Tekken]]></category> <category><![CDATA[Tekken]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17674</guid> <description><![CDATA[They&#8217;re like peanut butter and chocolate; they&#8217;re great on their own but combine them, and there&#8217;s something special. The combination of Street Fighter and Tekken is as big as fighting games will ever be, but the collaboration drew some mechanical concerns. However, project lead Yoshi Ono said that fans shouldn&#8217;t be worried. In Street Fighter [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F12%2Funderstanding-the-character-selection-behind-street-fighter-x-tekken%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F12%2Funderstanding-the-character-selection-behind-street-fighter-x-tekken%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Captivate 2011: Combing Street Figther And Tekken" alt=" Captivate 2011: Combing Street Figther And Tekken" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/04/streetfighterxtekken.jpg?cda6c1"><img class="aligncenter size-full wp-image-17708" title="streetfighterxtekken" src="http://www.gamercenteronline.net/wp-content/uploads/2011/04/streetfighterxtekken.jpg?cda6c1" alt="streetfighterxtekken Captivate 2011: Combing Street Figther And Tekken" width="750" height="445" /></a></p><p>They&#8217;re like peanut butter and chocolate; they&#8217;re great on their own but combine them, and there&#8217;s something special. The combination of <em><a href="http://www.gamercenteronline.net/tag/street-fighter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Street Fighter">Street Fighter</a></em> and <em><a href="http://www.gamercenteronline.net/tag/tekken/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tekken">Tekken</a></em> is as big as fighting games will ever <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a>, but the collaboration drew some mechanical concerns.</p><p>However, project lead Yoshi Ono said that fans shouldn&#8217;t be worried. In <em><a href="http://www.gamercenteronline.net/tag/street-fighter-x-tekken/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Street Fighter X Tekken">Street Fighter X Tekken</a></em>, characters are grouped as tag team partners. Players can choose from whomever, but the teams are automatically put together with their own backstories. Between the two universes there are alot of characters which should be difficult to combine, but there&#8217;s a method to the madness.</p><p>&#8220;Because of our criteria, we’re trying to find ones that will be the hardest, the most difficult, and require the most work to get them up and running because it not only makes it more fun for us, but it will make it a more compelling game in the end,&#8221; explained the project lead.</p><p>“Out of the characters we revealed here, one of the more surprising might be Marduk. I mean, we’ve got some Street Fighter characters that have grappling techniques like him, but none who moves like he does using those kind of moves.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/12/understanding-the-character-selection-behind-street-fighter-x-tekken/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/12/understanding-the-character-selection-behind-street-fighter-x-tekken/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Captivate 2011: Asura&#8217;s Wrath Is Pure Insanity!</title><link>http://www.gamercenteronline.net/2011/04/12/asuras-wrath-is-pure-insanity/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=asuras-wrath-is-pure-insanity</link> <comments>http://www.gamercenteronline.net/2011/04/12/asuras-wrath-is-pure-insanity/#comments</comments> <pubDate>Tue, 12 Apr 2011 22:03:19 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Asura's Wrath]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Captivate 2011]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17652</guid> <description><![CDATA[The mythological Asura&#8217;s Wrath may be the wildest game on the planet. The game features an eccentric mix of Asian mythology, science fiction and &#8220;intense&#8221; drama. However, more importantly, it&#8217;s about a man who has to fight the giant finger of a god.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F12%2Fasuras-wrath-is-pure-insanity%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F12%2Fasuras-wrath-is-pure-insanity%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Captivate 2011: Asuras Wrath Is Pure Insanity! " alt=" Captivate 2011: Asuras Wrath Is Pure Insanity! " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/04/aw_captivate_7_bmp_jpgcopy.jpg?cda6c1"><img class="aligncenter size-full wp-image-17666" title="aw_captivate_7_bmp_jpgcopy" src="http://www.gamercenteronline.net/wp-content/uploads/2011/04/aw_captivate_7_bmp_jpgcopy.jpg?cda6c1" alt="aw captivate 7 bmp jpgcopy Captivate 2011: Asuras Wrath Is Pure Insanity! " width="750" height="435" /></a></p><p>The mythological<em> Asura&#8217;s Wrath</em> may <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> the wildest game on the planet. The game features an eccentric mix of Asian mythology, science fiction and &#8220;intense&#8221; drama. However, more importantly, it&#8217;s about a man who has to fight the giant finger of a god.</p><p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/hvbULdXO3fc" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/12/asuras-wrath-is-pure-insanity/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/12/asuras-wrath-is-pure-insanity/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Rebuilding The Normandy In Mass Effect 3</title><link>http://www.gamercenteronline.net/2011/04/10/rebuilding-the-normandy-in-mass-effect-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rebuilding-the-normandy-in-mass-effect-3</link> <comments>http://www.gamercenteronline.net/2011/04/10/rebuilding-the-normandy-in-mass-effect-3/#comments</comments> <pubDate>Mon, 11 Apr 2011 02:53:25 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Mass Effect]]></category> <category><![CDATA[Mass Effect 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17602</guid> <description><![CDATA[The most recognizable aspect from the Mass Effect universe, other than Commander Shepperd, is the Normandy, the series&#8217; main form of transportation. However, according to Game Informer, the Normandy has been &#8220;taken apart, studied and rebuilt&#8221; in the sequel. &#8220;You&#8217;re a Spectre, but you&#8217;re still an Alliance marine,&#8221; said exclusive producer Casey Hudson. &#8220;It&#8217;s like [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F10%2Frebuilding-the-normandy-in-mass-effect-3%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F10%2Frebuilding-the-normandy-in-mass-effect-3%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Rebuilding The Normandy In Mass Effect 3" alt=" Rebuilding The Normandy In Mass Effect 3" /><br /> </a></div><p><img class="aligncenter" src="http://images.wikia.com/masseffect/images/1/11/Mass_Effect_Normandy_SR2.png" alt="Mass Effect Normandy SR2 Rebuilding The Normandy In Mass Effect 3" width="750" height="355" title="Rebuilding The Normandy In Mass Effect 3" /></p><p>The most recognizable aspect from the <em><a href="http://www.gamercenteronline.net/tag/mass-effect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect">Mass Effect</a></em> universe, other than Commander Shepperd, is the Normandy, the series&#8217; main form of transportation. However, according to <a href="http://www.gamercenteronline.net/tag/game-informer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game Informer">Game Informer</a>, the Normandy has been &#8220;taken apart, studied and rebuilt&#8221; in the sequel.</p><p>&#8220;You&#8217;re a Spectre, but you&#8217;re still an Alliance marine,&#8221; said exclusive producer Casey Hudson. &#8220;It&#8217;s like if someone commandeered an aircraft carrier in [WWII], they&#8217;re not going to say &#8216;Lucky for you! You have your own aircraft carrier!&#8217; They want to take it and analyze it&#8230; It&#8217;s still the Normandy, but its different again and it&#8217;s got some different parts and rooms to explore.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/10/rebuilding-the-normandy-in-mass-effect-3/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/10/rebuilding-the-normandy-in-mass-effect-3/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Silverlight Coming To Xbox 360, App Market With It</title><link>http://www.gamercenteronline.net/2011/04/05/silverlight-coming-to-xbox-360-app-market-with-it/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=silverlight-coming-to-xbox-360-app-market-with-it</link> <comments>http://www.gamercenteronline.net/2011/04/05/silverlight-coming-to-xbox-360-app-market-with-it/#comments</comments> <pubDate>Wed, 06 Apr 2011 03:08:16 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dashboard]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Silverlight]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17544</guid> <description><![CDATA[According to a WinRumors source, Microsoft engineers have been hard at work &#8220;for some months&#8221; developing a Silverlight application which will allow Windows Phone developers to bring their applications to its home console. Developers have already been coding Windows Phone applications using Silverlight tools. The software programmer had originally planned to bring the service to [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F05%2Fsilverlight-coming-to-xbox-360-app-market-with-it%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F05%2Fsilverlight-coming-to-xbox-360-app-market-with-it%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Silverlight Coming To Xbox 360, App Market With It" alt=" Silverlight Coming To Xbox 360, App Market With It" /><br /> </a></div><p><img class="aligncenter" src="http://www.blogcdn.com/www.engadget.com/media/2011/04/xbox-silverlight-2011-04-05-600.jpg" alt="xbox silverlight 2011 04 05 600 Silverlight Coming To Xbox 360, App Market With It" width="750" height="277" title="Silverlight Coming To Xbox 360, App Market With It" /></p><p>According to a <a href="http://www.winrumors.com/microsoft-may-announce-silverlight-for-xbox-next-week/">WinRumors</a> source, <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> engineers have been hard at work &#8220;for some months&#8221; developing a <a href="http://www.gamercenteronline.net/tag/silverlight/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Silverlight">Silverlight</a> application which will allow Windows Phone developers to bring their applications to its home console.</p><p>Developers have already been coding Windows Phone applications using Silverlight tools. The software programmer had originally planned to bring the service to consoles, however it failed to attach a specific timescale to an update.</p><p>According to another source, Microsoft maybe planning to launch its own application Marketplace adding the potential for writing apps for both phones and consoles. In addition, Microsoft is expected to make an announcement at its MIX 11 developer conference.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/05/silverlight-coming-to-xbox-360-app-market-with-it/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/05/silverlight-coming-to-xbox-360-app-market-with-it/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Max Payne 3 Returns To Life In Two New Screens</title><link>http://www.gamercenteronline.net/2011/03/30/max-payne-3-returns-to-life-in-two-new-screens/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=max-payne-3-returns-to-life-in-two-new-screens</link> <comments>http://www.gamercenteronline.net/2011/03/30/max-payne-3-returns-to-life-in-two-new-screens/#comments</comments> <pubDate>Thu, 31 Mar 2011 04:11:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Max Payne]]></category> <category><![CDATA[Max Payne 3]]></category> <category><![CDATA[Rockstar Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17468</guid> <description><![CDATA[There&#8217;s been absolutely nothing mentioned about the upcoming project &#8212; it&#8217;s been delayed a couple of times, then it stopped showing on release calenders. However, Rockstar Games has gone on the offensive; tweeting a simple, definitive message: &#8220;he&#8217;s coming.&#8221;]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F30%2Fmax-payne-3-returns-to-life-in-two-new-screens%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F30%2Fmax-payne-3-returns-to-life-in-two-new-screens%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Max Payne 3 Returns To Life In Two New Screens" alt=" Max Payne 3 Returns To Life In Two New Screens" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/03/267011419.jpg?cda6c1"><img class="aligncenter size-full wp-image-17519" title="267011419" src="http://www.gamercenteronline.net/wp-content/uploads/2011/03/267011419.jpg?cda6c1" alt="267011419 Max Payne 3 Returns To Life In Two New Screens" width="750" height="440" /></a></p><p>There&#8217;s been absolutely nothing mentioned about the upcoming project &#8212; it&#8217;s been delayed a couple of times, then it stopped showing on release calenders. However, <a href="http://www.gamercenteronline.net/tag/rockstar-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rockstar Games">Rockstar Games</a> has gone on the offensive; tweeting a simple, definitive message: &#8220;he&#8217;s coming.&#8221;</p><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/03/267011593.jpg?cda6c1"><img class="aligncenter size-full wp-image-17553" title="267011593" src="http://www.gamercenteronline.net/wp-content/uploads/2011/03/267011593.jpg?cda6c1" alt="267011593 Max Payne 3 Returns To Life In Two New Screens" width="750" height="445" /></a></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/03/30/max-payne-3-returns-to-life-in-two-new-screens/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/03/30/max-payne-3-returns-to-life-in-two-new-screens/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Purple Phallus&#8230; In The Face! In Saints Row: The Third</title><link>http://www.gamercenteronline.net/2011/03/28/purple-phallus-in-the-face-in-saints-row-the-third-nsfw/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=purple-phallus-in-the-face-in-saints-row-the-third-nsfw</link> <comments>http://www.gamercenteronline.net/2011/03/28/purple-phallus-in-the-face-in-saints-row-the-third-nsfw/#comments</comments> <pubDate>Tue, 29 Mar 2011 04:39:24 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Saints Row]]></category> <category><![CDATA[Saints Row: The Third]]></category> <category><![CDATA[THQ]]></category> <category><![CDATA[Volition Inc.]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17466</guid> <description><![CDATA[The third installment into comical sandbox series, Saints Row: The Third doesn&#8217;t seem to be taking itself that seriously &#8212; in the first batch of screenshots there&#8217;s even a masked assailant at the business end of a &#8220;huge purple phallus.&#8221;]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F28%2Fpurple-phallus-in-the-face-in-saints-row-the-third-nsfw%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F28%2Fpurple-phallus-in-the-face-in-saints-row-the-third-nsfw%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Purple Phallus... In The Face! In Saints Row: The Third" alt=" Purple Phallus... In The Face! In Saints Row: The Third" /><br /> </a></div><p><img class="aligncenter" src="http://fastcache.gawkerassets.com/assets/images/9/2011/03/saints_row_the_third.jpg" alt="saints row the third Purple Phallus... In The Face! In Saints Row: The Third" width="750" height="435" title="Purple Phallus... In The Face! In Saints Row: The Third" /></p><p>The third installment into comical sandbox series,<em> <a href="http://www.gamercenteronline.net/tag/saints-row/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Saints Row">Saints Row</a>: The Third</em> doesn&#8217;t seem to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> taking itself that seriously &#8212; in the<em><strong><a href="http://www.gameinformer.com/b/features/archive/2011/03/28/saints-row-the-third-screenshot-gallery.aspx#"> first batch of screenshots</a></strong> </em>there&#8217;s even a masked assailant at the business end of a &#8220;huge purple phallus.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/03/28/purple-phallus-in-the-face-in-saints-row-the-third-nsfw/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/03/28/purple-phallus-in-the-face-in-saints-row-the-third-nsfw/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Resident Evil Returns To Raccoon City</title><link>http://www.gamercenteronline.net/2011/03/28/resident-evil-returns-to-raccoon-city/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=resident-evil-returns-to-raccoon-city</link> <comments>http://www.gamercenteronline.net/2011/03/28/resident-evil-returns-to-raccoon-city/#comments</comments> <pubDate>Mon, 28 Mar 2011 21:20:20 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Resident Evil]]></category> <category><![CDATA[Resident Evil: Operation Raccoon City]]></category> <category><![CDATA[Resident Evil: Raccoon City]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17423</guid> <description><![CDATA[The mysterious rumor mill has tamed another one. In the latest issue of Official Xbox Magazine, publisher Capcom announced that developer Slant Six Games are taking the Resident Evil into an entirely new direction &#8212; a squad-based title. Resident Evil: Operation Raccoon City, as its entitled, takes players to &#8220;opposite sides of the spectrum,&#8221; as [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F28%2Fresident-evil-returns-to-raccoon-city%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F28%2Fresident-evil-returns-to-raccoon-city%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Resident Evil Returns To Raccoon City" alt=" Resident Evil Returns To Raccoon City" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/03/5569416960_efb1db07b7_b.jpg?cda6c1"><img class="aligncenter size-full wp-image-17461" title="5569416960_efb1db07b7_b" src="http://www.gamercenteronline.net/wp-content/uploads/2011/03/5569416960_efb1db07b7_b.jpg?cda6c1" alt="5569416960 efb1db07b7 b Resident Evil Returns To Raccoon City" width="750" height="512" /></a></p><p>The mysterious rumor mill has tamed another one. In the latest issue of Official <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> Magazine, publisher <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> announced that developer Slant Six Games are taking the <em><a href="http://www.gamercenteronline.net/tag/resident-evil/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Resident Evil">Resident Evil</a></em> into an entirely new direction &#8212; a squad-based title.</p><p><em><a href="http://www.gamercenteronline.net/tag/resident-evil-operation-raccoon-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Resident Evil: Operation Raccoon City">Resident Evil: Operation Raccoon City</a></em>, as its entitled, takes players to &#8220;opposite sides of the spectrum,&#8221; as members of the Umbrella Security Services Squad in a third-person, team-based shooter that explores the events leading to the zombie outbreak.</p><p>The game will have players taking on zombies, Bio-Organic Weapons and opposing squads, the publisher describes. In addition, the title will also include &#8220;a number&#8221; of competitive online multiplayer modes.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/03/28/resident-evil-returns-to-raccoon-city/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/03/28/resident-evil-returns-to-raccoon-city/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>World of Warcraft In Numbers [Infographic]</title><link>http://www.gamercenteronline.net/2011/03/23/world-of-warcraft-in-numbers-infographic/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=world-of-warcraft-in-numbers-infographic</link> <comments>http://www.gamercenteronline.net/2011/03/23/world-of-warcraft-in-numbers-infographic/#comments</comments> <pubDate>Wed, 23 Mar 2011 23:51:33 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Blizzard]]></category> <category><![CDATA[Blizzard Entertainment]]></category> <category><![CDATA[World of Warcraft]]></category> <category><![CDATA[World of Warcraft: Cataclysm]]></category> <category><![CDATA[World of Warcraft: The Burning Crusade]]></category> <category><![CDATA[World of Warcraft: Wrath of the Lich King]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17364</guid> <description><![CDATA[[Video Game Design Colleges]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F23%2Fworld-of-warcraft-in-numbers-infographic%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F23%2Fworld-of-warcraft-in-numbers-infographic%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="World of Warcraft In Numbers [Infographic] " alt=" World of Warcraft In Numbers [Infographic] " /><br /> </a></div><p><a href="http://www.videogamedesigncolleges.org/wow-graphic"><img class="alignnone" src="http://www.videogamedesigncolleges.org/organization_files/447/worldofwarcraft.png" alt="worldofwarcraft World of Warcraft In Numbers [Infographic] " width="740" height="3313" title="World of Warcraft In Numbers [Infographic] " /></a></p><p>[<a href="http://www.videogamedesigncolleges.org/">Video Game Design Colleges</a>]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/03/23/world-of-warcraft-in-numbers-infographic/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/03/23/world-of-warcraft-in-numbers-infographic/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dead Island Logo Gets Censored</title><link>http://www.gamercenteronline.net/2011/03/21/dead-island-logo-gets-censored/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-island-logo-gets-censored</link> <comments>http://www.gamercenteronline.net/2011/03/21/dead-island-logo-gets-censored/#comments</comments> <pubDate>Tue, 22 Mar 2011 03:43:19 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Island]]></category> <category><![CDATA[Deep Silver]]></category> <category><![CDATA[ESRB]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17340</guid> <description><![CDATA[The highly anticipated zombie game Dead Island has gotten the attention of the ESRB. But, for its logo of all things. According to IGN, the Dead Island boxart logo has been &#8220;censored&#8221; removing the hanging corpse. However, the in-game logo will remain uncensored. The censored logo features a walking zombie on the ground instead of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F21%2Fdead-island-logo-gets-censored%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F21%2Fdead-island-logo-gets-censored%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Island Logo Gets Censored" alt=" Dead Island Logo Gets Censored" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/03/deadislandlogo.jpg?cda6c1"><img class="aligncenter size-full wp-image-17347" title="deadislandlogo" src="http://www.gamercenteronline.net/wp-content/uploads/2011/03/deadislandlogo.jpg?cda6c1" alt="deadislandlogo Dead Island Logo Gets Censored" width="750" height="449" /></a></p><p>The highly anticipated zombie game <em><a href="http://www.gamercenteronline.net/tag/dead-island/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Island">Dead Island</a></em> has gotten the attention of the <a href="http://www.gamercenteronline.net/tag/esrb/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ESRB">ESRB</a>. But, for its logo of all things. According to IGN, the <em>Dead Island</em> boxart logo has been &#8220;censored&#8221; removing the hanging corpse. However, the in-game logo will remain uncensored.</p><p>The censored logo features a walking zombie on the ground instead of the hanging corpse, confirmed a <a href="http://www.gamercenteronline.net/tag/deep-silver/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Deep Silver">Deep Silver</a> representative. In addition, the representative also mentioned that the changes will pertain to the North American version of the game.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/03/21/dead-island-logo-gets-censored/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/03/21/dead-island-logo-gets-censored/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Hiding From Snipers in Battlefield 3</title><link>http://www.gamercenteronline.net/2011/03/17/hiding-from-snipers-in-battlefield-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hiding-from-snipers-in-battlefield-3</link> <comments>http://www.gamercenteronline.net/2011/03/17/hiding-from-snipers-in-battlefield-3/#comments</comments> <pubDate>Thu, 17 Mar 2011 05:38:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Battlefield]]></category> <category><![CDATA[Battlefield 3]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17246</guid> <description><![CDATA[What do you do when pinned down by sniper fire? Grab a rocket launcher, of course. However, everything must be measured, must be deliberate and must be well-paced.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F17%2Fhiding-from-snipers-in-battlefield-3%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F17%2Fhiding-from-snipers-in-battlefield-3%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Hiding From Snipers in Battlefield 3" alt=" Hiding From Snipers in Battlefield 3" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1"><img class="aligncenter size-full wp-image-16637" title="Battlefield 3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1" alt="gami 215 front Hiding From Snipers in Battlefield 3" width="750" height="445" /></a></p><p>What do you do when pinned down by sniper fire? Grab a rocket launcher, of course. However, everything must <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> measured, must <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> deliberate and must <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> well-paced.</p><p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/myx2NJcw4Co" frameborder="0" allowfullscreen></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/03/17/hiding-from-snipers-in-battlefield-3/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/03/17/hiding-from-snipers-in-battlefield-3/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>PAX East 2011: The Iterative Evolution of BioShock Infinite</title><link>http://www.gamercenteronline.net/2011/03/12/pax-east-11-the-iterative-evolution-of-bioshock-infinite/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pax-east-11-the-iterative-evolution-of-bioshock-infinite</link> <comments>http://www.gamercenteronline.net/2011/03/12/pax-east-11-the-iterative-evolution-of-bioshock-infinite/#comments</comments> <pubDate>Sat, 12 Mar 2011 18:29:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioShock]]></category> <category><![CDATA[BioShock Infinite]]></category> <category><![CDATA[Irrational Games]]></category> <category><![CDATA[PAX East 2011]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17108</guid> <description><![CDATA[During a discussion panel, Irrational Games demonstrated the early design concepts behind BioShock Infinite, its upcoming project. The discussion ultimately led to a concept image &#8212; a dark and ominous skyborne utopia &#8212; an inspiration behind the upcoming project. However, the team describe the image as &#8220;too claustrophobic.&#8221; The project will be a brighter, more [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F12%2Fpax-east-11-the-iterative-evolution-of-bioshock-infinite%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F03%2F12%2Fpax-east-11-the-iterative-evolution-of-bioshock-infinite%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="PAX East 2011: The Iterative Evolution of BioShock Infinite" alt=" PAX East 2011: The Iterative Evolution of BioShock Infinite" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/03/bioshockinfinite.jpg?cda6c1"><img class="aligncenter size-full wp-image-17171" title="bioshockinfinite" src="http://www.gamercenteronline.net/wp-content/uploads/2011/03/bioshockinfinite.jpg?cda6c1" alt="bioshockinfinite PAX East 2011: The Iterative Evolution of BioShock Infinite" width="750" height="435" /></a></p><p>During a discussion panel, <a href="http://www.gamercenteronline.net/tag/irrational-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Irrational Games">Irrational Games</a> demonstrated the early design concepts behind <em><a href="http://www.gamercenteronline.net/tag/bioshock-infinite/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioShock Infinite">BioShock Infinite</a></em>, its upcoming project. The discussion ultimately led to a concept image &#8212; <a href="http://betacache.gawkerassets.com/assets/images/9/2011/03/xlarge_bioshock_infinite_concept.jpg">a dark and ominous skyborne utopia</a> &#8212; an inspiration behind the upcoming project.</p><p>However, the team describe the image as &#8220;too claustrophobic.&#8221; The project will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a brighter, more open, one that builds on the spirit of &#8220;exceptionalism&#8221; that once characterized America. &#8220;[The image] was a step in the right direction, but not far enough,&#8221; said Ken Levine. The original plan the team constructed was to take <em><a href="http://www.gamercenteronline.net/tag/bioshock/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioShock">BioShock</a> </em>and push it airborne, but Rapture was &#8220;dank, dark, and sinister.&#8221;</p><p>In addition, Levine also discussed Skylines, a rail-based system and the primary method of transportation in the sequel. &#8220;[It's] like being on a roller coaster while hanging in the air, and you have a fucking gun,&#8221; said Levine, when describing <em>Infinite&#8217;s </em>transportation system.</p><p><object style="height: 390px; width: 640px"><param name="movie" value="http://www.youtube.com/v/7twkvGqdPN4?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/7twkvGqdPN4?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/03/12/pax-east-11-the-iterative-evolution-of-bioshock-infinite/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/03/12/pax-east-11-the-iterative-evolution-of-bioshock-infinite/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Bloody Ninja Gaiden III In Action</title><link>http://www.gamercenteronline.net/2011/02/28/the-bloody-ninja-gaiden-iii-in-action/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-bloody-ninja-gaiden-iii-in-action</link> <comments>http://www.gamercenteronline.net/2011/02/28/the-bloody-ninja-gaiden-iii-in-action/#comments</comments> <pubDate>Mon, 28 Feb 2011 21:58:16 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[GDC 2011]]></category> <category><![CDATA[Ninja Gaiden]]></category> <category><![CDATA[Ninja Gaiden III]]></category> <category><![CDATA[Team Ninja]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16551</guid> <description><![CDATA[It&#8217;s terrifying! No, it&#8217;s condescendingly intriguing. In other words, I wouldn&#8217;t want to be &#8220;manhandled&#8221; in such a demeaning fashion.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F02%2F28%2Fthe-bloody-ninja-gaiden-iii-in-action%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F02%2F28%2Fthe-bloody-ninja-gaiden-iii-in-action%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Bloody Ninja Gaiden III In Action" alt=" The Bloody Ninja Gaiden III In Action" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/ninjagaiden3tecmo.jpg?cda6c1"><img class="aligncenter size-full wp-image-16936" title="ninjagaiden3tecmo" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/ninjagaiden3tecmo.jpg?cda6c1" alt="ninjagaiden3tecmo The Bloody Ninja Gaiden III In Action" width="750" height="506" /></a></p><p>It&#8217;s terrifying! No, it&#8217;s condescendingly intriguing. In other words, I wouldn&#8217;t want to <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> &#8220;manhandled&#8221; in such a demeaning fashion.</p><p><script src="http://cdn.playwire.com/374/embed/4431.js"></script></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/02/28/the-bloody-ninja-gaiden-iii-in-action/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/02/28/the-bloody-ninja-gaiden-iii-in-action/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dragon Age II Demo Impressions &#8220;Significant&#8221;</title><link>http://www.gamercenteronline.net/2011/02/24/dragon-age-ii-demo-impressions-significant/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-ii-demo-impressions-significant</link> <comments>http://www.gamercenteronline.net/2011/02/24/dragon-age-ii-demo-impressions-significant/#comments</comments> <pubDate>Fri, 25 Feb 2011 02:00:18 +0000</pubDate> <dc:creator>Mike Kurz</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[Demo]]></category> <category><![CDATA[Dragon Age II]]></category> <category><![CDATA[dragon-age-origins]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16881</guid> <description><![CDATA[Dragon Age: Origins was an epic action RPG. It set new standards of quality both in combat and for its exquisite use of conversation trees. However, as good as the original was, it also had some serious flaws; combat felt unresponsive at best and downright broken at its worst, and the conversation trees often contained [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F02%2F24%2Fdragon-age-ii-demo-impressions-significant%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F02%2F24%2Fdragon-age-ii-demo-impressions-significant%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age II Demo Impressions Significant" alt=" Dragon Age II Demo Impressions Significant" /><br /> </a></div><p><em><a href="http://www.gamercenteronline.net/tag/dragon-age/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age">Dragon Age</a>: Origins</em> was an epic action RPG. It set new standards of quality both in combat and for its exquisite use of conversation trees. However, as good as the original was, it also had some serious flaws; combat felt unresponsive at best and downright broken at its worst, and the conversation trees often contained &#8220;un-translucent&#8221; responses. Based on the <a href="http://www.gamercenteronline.net/tag/demo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Demo">demo</a>, it appears that <em><a href="http://www.gamercenteronline.net/tag/dragon-age-ii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Age II">Dragon Age II</a></em> has taken significant steps to leverage from the mistakes of its predecessor with the biggest changes being made to the combat system.</p><p>In the first game, the player’s actions felt very detached. But, with the new combat system, the combat feels more responsive. That said, on consoles, the action button yields a standard attack as combat doesn&#8217;t revolve around a single button. The other face buttons pertain to a skill move, or special attack. In all, the control scheme hasn’t differed from what was used in the original, but the differences here are that when you press a button, you’re rewarded an with instant action. In fact, if you’re not near to your opponent, your character will do whatever necessary to reach them, whether that <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> leaping through the air or charging directly at them.</p><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/dreagon-age.jpg?cda6c1"><img class="aligncenter size-large wp-image-16893" title="dreagon age" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/dreagon-age-1024x576.jpg?cda6c1" alt="dreagon age 1024x576 Dragon Age II Demo Impressions Significant" width="750" height="435" /></a></p><p>However, the combat system isn’t the only part of <em>Dragon Age</em> that has shown significant improvement; the conversation system has also been overhauled. The most noticeable among those improvements, the addition of icons to indicate the nature of your choices. A sarcastic remark, for example, will show a laughing mask icon, while positive and negative remarks will show icons indicating their nature. During the demo, there was also an opportunity to consult members of your party for their opinions on a situation.</p><p>In <em>Dragon Age: Origins</em>, your party members would chime in from time to time, but you didn’t get to solicit opinions from them. The addition of this mechanic makes the conversation system feel more robust, and it makes your relationship with your party members feel more substantial. In conclusion, though the demo is substantial, it’s hard to get an idea of how these new mechanics will evolve the overall experience. Still, if the demo experience is any indication, the future is looking bright.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/02/24/dragon-age-ii-demo-impressions-significant/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/02/24/dragon-age-ii-demo-impressions-significant/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Game Informer Covers Battlefield 3</title><link>http://www.gamercenteronline.net/2011/02/04/game-informer-covers-battlefield-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=game-informer-covers-battlefield-3</link> <comments>http://www.gamercenteronline.net/2011/02/04/game-informer-covers-battlefield-3/#comments</comments> <pubDate>Fri, 04 Feb 2011 06:04:38 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Battlefield 3]]></category> <category><![CDATA[Dice]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Game Informer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16612</guid> <description><![CDATA[The revolutionary blockbuster franchise returns! In the latest issue of the popular magazine, which will be hitting the market tomorrow, DICE details the next installment into the Battlefield franchise. In addition, Game Informers mentions that Battlefield 3 features new technical advances, including advance animation techniques borrowed from EA Sports and an &#8220;exponential leap&#8221; in destruction.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F02%2F04%2Fgame-informer-covers-battlefield-3%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F02%2F04%2Fgame-informer-covers-battlefield-3%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Game Informer Covers Battlefield 3 " alt=" Game Informer Covers Battlefield 3 " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1"><img class="aligncenter size-full wp-image-16637" title="Battlefield 3" src="http://www.gamercenteronline.net/wp-content/uploads/2011/02/gami_215_front.jpg?cda6c1" alt="gami 215 front Game Informer Covers Battlefield 3 " width="750" height="445" /></a></p><p>The revolutionary blockbuster franchise returns! In the latest issue of the popular magazine, which will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> hitting the market tomorrow, <a href="http://www.gamercenteronline.net/tag/dice/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dice">DICE</a> details the next installment into the <em><a href="http://www.gamercenteronline.net/tag/battlefield/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield">Battlefield</a></em> franchise.</p><p>In addition,<a href="http://www.gameinformer.com/b/news/archive/2011/02/03/march-cover-revealed-battlefield-3.aspx"> Game Informers</a> mentions that <em><a href="http://www.gamercenteronline.net/tag/battlefield-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Battlefield 3">Battlefield 3</a> </em>features new technical advances, including advance animation techniques borrowed from <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> and an &#8220;exponential leap&#8221; in destruction.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=307064e5-634c-40bb-9ba3-4e8d5668ae98" alt=" Game Informer Covers Battlefield 3 "  title="Game Informer Covers Battlefield 3 " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/02/04/game-informer-covers-battlefield-3/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/02/04/game-informer-covers-battlefield-3/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Will Your Mom Hate Dead Space 2?</title><link>http://www.gamercenteronline.net/2011/01/17/will-your-mom-hate-dead-space-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=will-your-mom-hate-dead-space-2</link> <comments>http://www.gamercenteronline.net/2011/01/17/will-your-mom-hate-dead-space-2/#comments</comments> <pubDate>Mon, 17 Jan 2011 18:10:50 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space 2]]></category> <category><![CDATA[Electronic Arts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16515</guid> <description><![CDATA[It&#8217;s a blatant fact; that if mother &#8220;hates&#8221; it, it&#8217;s cool! Electronic Arts have launched a new marketing campaign, marketing the highly anticipated Dead Space sequel. The campaign is a mixture of studies &#8212; comparing mothers reaction to the game &#8212; presenting an original outlook on the upcoming title.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F17%2Fwill-your-mom-hate-dead-space-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F17%2Fwill-your-mom-hate-dead-space-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Will Your Mom Hate Dead Space 2?" alt=" Will Your Mom Hate Dead Space 2?" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/01/975303_20100512_screen001.jpg?cda6c1"><img class="aligncenter size-full wp-image-16530" title="Dead Space 2" src="http://www.gamercenteronline.net/wp-content/uploads/2011/01/975303_20100512_screen001.jpg?cda6c1" alt="975303 20100512 screen001 Will Your Mom Hate Dead Space 2?" width="750" height="445" /></a></p><p>It&#8217;s a blatant fact; that if mother &#8220;hates&#8221; it, it&#8217;s cool! <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> have launched a new marketing campaign, marketing the highly anticipated <em><a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a></em> sequel. The campaign is a mixture of studies &#8212; comparing mothers reaction to the game &#8212; presenting an original outlook on the upcoming title.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="390" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/jri8LFci4xQ&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://www.youtube.com/v/jri8LFci4xQ&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/01/17/will-your-mom-hate-dead-space-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/01/17/will-your-mom-hate-dead-space-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Why Mileena Entered Mortal Kombat</title><link>http://www.gamercenteronline.net/2011/01/14/mortal-kombat-%e2%80%93-a-deeper-look-at-mileena/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mortal-kombat-%25e2%2580%2593-a-deeper-look-at-mileena</link> <comments>http://www.gamercenteronline.net/2011/01/14/mortal-kombat-%e2%80%93-a-deeper-look-at-mileena/#comments</comments> <pubDate>Sat, 15 Jan 2011 01:29:30 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Mileena]]></category> <category><![CDATA[Mortal Kombat]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16500</guid> <description><![CDATA[Today, Warner Bros. Interactive Entertainment and NetherRealm Studios released a stylized new video giving fans a deeper look at Mileena and why she entered the Mortal Kombat tournament. This abominable clone is the ruthless and unstable creation of Tsang Sung modeled after Kitana under Shao Kahn’s direction.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F14%2Fmortal-kombat-%25e2%2580%2593-a-deeper-look-at-mileena%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F14%2Fmortal-kombat-%25e2%2580%2593-a-deeper-look-at-mileena%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Why Mileena Entered Mortal Kombat" alt=" Why Mileena Entered Mortal Kombat" /><br /> </a></div><p><img class="aligncenter" src="http://image.gamespotcdn.net/gamespot/images/2010/245/961032_20100903_screen003.jpg" alt="961032 20100903 screen003 Why Mileena Entered Mortal Kombat" width="750" height="435" title="Why Mileena Entered Mortal Kombat" /></p><p>Today, <a href="http://www.gamercenteronline.net/tag/warner-bros-interactive-entertainment/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Warner Bros. Interactive Entertainment">Warner Bros. Interactive Entertainment</a> and NetherRealm Studios released a stylized new video giving fans a deeper look at <a href="http://www.gamercenteronline.net/tag/mileena/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mileena">Mileena</a> and why she entered the <em><a href="http://www.gamercenteronline.net/tag/mortal-kombat/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mortal Kombat">Mortal Kombat</a></em> tournament. This abominable clone is the ruthless and unstable creation of Tsang Sung modeled after Kitana under Shao Kahn’s direction.</p><p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/JM5lgqy1lWE" frameborder="0"></iframe></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/01/14/mortal-kombat-%e2%80%93-a-deeper-look-at-mileena/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/01/14/mortal-kombat-%e2%80%93-a-deeper-look-at-mileena/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>CES 2011: Microsoft Introduces Avatar Kinect</title><link>http://www.gamercenteronline.net/2011/01/09/ces-2011-microsoft-introduces-avatar-kinect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ces-2011-microsoft-introduces-avatar-kinect</link> <comments>http://www.gamercenteronline.net/2011/01/09/ces-2011-microsoft-introduces-avatar-kinect/#comments</comments> <pubDate>Mon, 10 Jan 2011 02:05:40 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Consumer Electronics Show]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16443</guid> <description><![CDATA[Microsoft, computer software manufacture, have announced Avatar Kinect, social networking application for its console. The application uses facial recognition software to track users emotions, allowing for a more &#8220;connected&#8221; experience. The service will be available via a software update in the spring &#8212; along with more navigation for Kinect users. In addition, the service will [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F09%2Fces-2011-microsoft-introduces-avatar-kinect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F09%2Fces-2011-microsoft-introduces-avatar-kinect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="CES 2011: Microsoft Introduces Avatar Kinect" alt=" CES 2011: Microsoft Introduces Avatar Kinect" /><br /> </a></div><p><img class="aligncenter" src="http://ces.crunchgear.com/wp-content/uploads/2011/01/avatarkinect.jpeg" alt=" CES 2011: Microsoft Introduces Avatar Kinect" width="750" height="423" title="CES 2011: Microsoft Introduces Avatar Kinect" /></p><p><a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>, computer software manufacture, have announced Avatar <a href="http://www.gamercenteronline.net/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kinect">Kinect</a>, social networking application for its console. The application uses facial recognition software to track users emotions, allowing for a more &#8220;connected&#8221; experience.</p><p>The service will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> available via a software update in the spring &#8212; along with more navigation for Kinect users. In addition, the service will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> available exclusively for Gold Members at no extra charge.</p><p><script src="http://cdn.playwire.com/374/embed/2619.js"></script></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=228f250f-01e3-4eb1-948d-db79dab1195d" alt=" CES 2011: Microsoft Introduces Avatar Kinect"  title="CES 2011: Microsoft Introduces Avatar Kinect" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/01/09/ces-2011-microsoft-introduces-avatar-kinect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/01/09/ces-2011-microsoft-introduces-avatar-kinect/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>CES 2011: Netflix Becomes Kinect Navigated</title><link>http://www.gamercenteronline.net/2011/01/06/ces-2011-netflix-becomes-kinect-navigated/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ces-2011-netflix-becomes-kinect-navigated</link> <comments>http://www.gamercenteronline.net/2011/01/06/ces-2011-netflix-becomes-kinect-navigated/#comments</comments> <pubDate>Thu, 06 Jan 2011 07:11:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Consumer Electronics Show]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Xbox LIVE]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16381</guid> <description><![CDATA[Microsoft, the industries leading software manufacture, have announced a spring software upgrade allowing for the use of Kinect, the control-free motion device, to navigate application menus. Ron Forbes, who works for the companies entertainment division, demoed the motion controlled versions of the applications, including Netflix, Hulu Plus and Zune Marketplace. &#8220;There you have it &#8212; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F06%2Fces-2011-netflix-becomes-kinect-navigated%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F06%2Fces-2011-netflix-becomes-kinect-navigated%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="CES 2011: Netflix Becomes Kinect Navigated" alt=" CES 2011: Netflix Becomes Kinect Navigated" /><br /> </a></div><p><img class="aligncenter" src="http://www.blogcdn.com/www.engadget.com/media/2011/01/dsc0036.jpg" alt="dsc0036 CES 2011: Netflix Becomes Kinect Navigated" width="750" height="468" title="CES 2011: Netflix Becomes Kinect Navigated" /></p><p><a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>, the industries leading software manufacture, have announced a spring software upgrade allowing for the use of <a href="http://www.gamercenteronline.net/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kinect">Kinect</a>, the control-free motion device, to navigate application menus.</p><p>Ron Forbes, who works for the companies entertainment division, demoed the motion controlled versions of the applications, including <a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a>, Hulu Plus and Zune Marketplace. &#8220;There you have it &#8212; all of your entertainment. Movies, Music, TV, and Sports. It&#8217;s all happening right now,&#8221; added Forbes. The navigation will include both motion and vocal control.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/01/06/ces-2011-netflix-becomes-kinect-navigated/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/01/06/ces-2011-netflix-becomes-kinect-navigated/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>CES 2011: What Is &#8220;Avatar Kinect&#8221;?</title><link>http://www.gamercenteronline.net/2011/01/04/ces-2011-what-is-avatar-kinect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ces-2011-what-is-avatar-kinect</link> <comments>http://www.gamercenteronline.net/2011/01/04/ces-2011-what-is-avatar-kinect/#comments</comments> <pubDate>Wed, 05 Jan 2011 04:33:02 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Avatar Kinect]]></category> <category><![CDATA[Consumer Electronic Show]]></category> <category><![CDATA[Kinect]]></category> <category><![CDATA[Microsoft]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16317</guid> <description><![CDATA[Microsoft, the multinational software manufacture, plans to emphasize on its Windows operating system for the Consumer Electronic Show. However, there will be a small portion of its presentation dedicated to its console. Now, multiple sources have reported of a upcoming software update which will allow Kinect users to interact with one another using their avatars. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F04%2Fces-2011-what-is-avatar-kinect%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F01%2F04%2Fces-2011-what-is-avatar-kinect%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="CES 2011: What Is Avatar Kinect?" alt=" CES 2011: What Is Avatar Kinect?" /><br /> </a></div><p><img class="aligncenter" src="http://ces.crunchgear.com/wp-content/uploads/2011/01/avatarkinect.jpeg" alt=" CES 2011: What Is Avatar Kinect?" width="750" height="423" title="CES 2011: What Is Avatar Kinect?" /></p><p><a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>, the multinational software manufacture, plans to emphasize on its Windows operating system for the <a href="http://www.gamercenteronline.net/tag/consumer-electronic-show/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Consumer Electronic Show">Consumer Electronic Show</a>. However, there will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a small portion of its presentation dedicated to its console.</p><p>Now, multiple sources have reported of a upcoming software update which will allow <a href="http://www.gamercenteronline.net/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kinect">Kinect</a> users to interact with one another using their avatars. The update &#8212; called &#8220;<em><a href="http://www.gamercenteronline.net/tag/avatar-kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Avatar Kinect">Avatar Kinect</a></em>&#8221; &#8212; is said to harbor a &#8220;separate area&#8221; where users can interact; in layman&#8217;s terms, it&#8217;s a social networking system for the console.</p><p>[<em><a href="http://www.glimpsedog.com/content/482-microsoft-preparing-avatar-kinect-game-ces-announcement.html">Microsoft preparing 'Avatar Kinect' game for CES Announcement?</a></em> via Glimpse Dog]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/01/04/ces-2011-what-is-avatar-kinect/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/01/04/ces-2011-what-is-avatar-kinect/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Black Ops &#8220;First Strike&#8221; Is Oscar Mike</title><link>http://www.gamercenteronline.net/2010/12/20/black-ops-first-strike-is-oscar-mike/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=black-ops-first-strike-is-oscar-mike</link> <comments>http://www.gamercenteronline.net/2010/12/20/black-ops-first-strike-is-oscar-mike/#comments</comments> <pubDate>Mon, 20 Dec 2010 20:55:29 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Call of Duty Black Ops]]></category> <category><![CDATA[Treyarch]]></category> <category><![CDATA[Xbox Live Marketplace]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=15928</guid> <description><![CDATA[In an unexpected turn of events, on Larry &#8220;Major Nelson&#8221; Hryb&#8217;s podcast, Treyarch online director Dan Bunting announced the first in a batch of downloadable content for Call of Duty: Black Ops, the latest installment into the blockbuster franchise. As announced at the Electronic Entertainment Expo, the downloadable episode &#8212; entitled &#8220;First Strike&#8221; &#8212; will [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F20%2Fblack-ops-first-strike-is-oscar-mike%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F20%2Fblack-ops-first-strike-is-oscar-mike%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Black Ops First Strike Is Oscar Mike" alt=" Black Ops First Strike Is Oscar Mike" /><br /> </a></div><p><img class="aligncenter" src="http://image.gamespotcdn.net/gamespot/images/2010/311/960189_20101108_screen002.jpg" alt="960189 20101108 screen002 Black Ops First Strike Is Oscar Mike" width="750" height="435" title="Black Ops First Strike Is Oscar Mike" /></p><p>In an unexpected turn of events, on Larry &#8220;Major Nelson&#8221; Hryb&#8217;s podcast, <a href="http://www.gamercenteronline.net/tag/treyarch/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Treyarch">Treyarch</a> online director Dan Bunting announced the first in a batch of downloadable content for <em><a href="http://www.gamercenteronline.net/tag/call-of-duty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty">Call of Duty</a>: Black Ops</em>, the latest installment into the blockbuster franchise.</p><p>As announced at the Electronic Entertainment Expo, the downloadable episode &#8212; entitled &#8220;First Strike&#8221; &#8212; will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> a timed exclusive on <a href="http://www.gamercenteronline.net/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> Live Marketplace and it will also include four original multiplayer maps and one zombie map for 1200 <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> Points.</p><p>&#8220;We learned a lot of lessons in the development and design of the maps on the shipped game,&#8221; said Bunting, when revealing the downloadable episode. &#8220;For DLC we really wanted to go bigger with some of the things we learned that people liked.&#8221;</p><p>[<strong>Update: <em>First Strike</em> is expected to hit retail Feb. 1, 2011.</strong>]</p><p>[nggallery id=32]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/12/20/black-ops-first-strike-is-oscar-mike/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/12/20/black-ops-first-strike-is-oscar-mike/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Facial Animation Tech Behind L.A. Noire</title><link>http://www.gamercenteronline.net/2010/12/16/the-facial-animation-tech-behind-l-a-noire/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-facial-animation-tech-behind-l-a-noire</link> <comments>http://www.gamercenteronline.net/2010/12/16/the-facial-animation-tech-behind-l-a-noire/#comments</comments> <pubDate>Fri, 17 Dec 2010 04:20:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[L.A. Noire]]></category> <category><![CDATA[Rockstar Games]]></category> <category><![CDATA[Team Bondi]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=15898</guid> <description><![CDATA[Using state-of-art motion capturing technologies, L.A. Noire, the much-anticipated detective drama, relates a story of &#8220;deception&#8221; and &#8220;investigation&#8221; in a plot to uncover a series of gruesome murders.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F16%2Fthe-facial-animation-tech-behind-l-a-noire%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F16%2Fthe-facial-animation-tech-behind-l-a-noire%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="The Facial Animation Tech Behind L.A. Noire" alt=" The Facial Animation Tech Behind L.A. Noire" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/12/Lanoire.jpg?cda6c1"><img class="aligncenter size-full wp-image-16209" title="Lanoire" src="http://www.gamercenteronline.net/wp-content/uploads/2010/12/Lanoire.jpg?cda6c1" alt="Lanoire The Facial Animation Tech Behind L.A. Noire" width="750" height="435" /></a></p><p>Using state-of-art motion capturing technologies, <em><a href="http://www.gamercenteronline.net/tag/la-noire/" class="st_tag internal_tag" rel="tag" title="Posts tagged with L.A. Noire">L.A. Noire</a></em>, the much-anticipated detective drama, relates a story of &#8220;deception&#8221; and &#8220;investigation&#8221; in a plot to uncover a series of gruesome murders.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/D7jMgArDfII?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/D7jMgArDfII?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=24562286-b113-46ab-a970-7dccbf578c74" alt=" The Facial Animation Tech Behind L.A. Noire"  title="The Facial Animation Tech Behind L.A. Noire" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/12/16/the-facial-animation-tech-behind-l-a-noire/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/12/16/the-facial-animation-tech-behind-l-a-noire/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Bethesda: The Elder Scrolls V Engine &#8220;All New&#8221;</title><link>http://www.gamercenteronline.net/2010/12/14/bethesda-the-elder-scrolls-v-engine-all-new/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bethesda-the-elder-scrolls-v-engine-all-new</link> <comments>http://www.gamercenteronline.net/2010/12/14/bethesda-the-elder-scrolls-v-engine-all-new/#comments</comments> <pubDate>Tue, 14 Dec 2010 05:34:49 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Bethesda Softworks]]></category> <category><![CDATA[The Elder Scrolls IV: Oblivion]]></category> <category><![CDATA[The Elder Scrolls V: Skyrim]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=16161</guid> <description><![CDATA[Though its announcement was &#8220;breathtaking&#8221;, the best news came at the end of the weekend. Bethesda&#8217;s Nick Breckon confirmed that the fifth installment into the fabled role-playing series won&#8217;t be, as expected, using id&#8217;s Tech 5 engine. However, he did confirm that the sequel uses an &#8220;all-new&#8221; engine, one built internally at the studio &#8212; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F14%2Fbethesda-the-elder-scrolls-v-engine-all-new%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F14%2Fbethesda-the-elder-scrolls-v-engine-all-new%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Bethesda: The Elder Scrolls V Engine All New" alt=" Bethesda: The Elder Scrolls V Engine All New" /><br /> </a></div><p><img class="aligncenter" src="http://assets.vg247.com/current//2010/12/tes-v.jpg" alt="tes v Bethesda: The Elder Scrolls V Engine All New" width="750" height="295" title="Bethesda: The Elder Scrolls V Engine All New" /></p><p>Though <a href="http://www.gamercenteronline.net/2010/12/11/the-elder-scrolls-returns-in-skyrim/">its announcement was &#8220;breathtaking&#8221;</a>, the best news came at the end of the weekend. Bethesda&#8217;s Nick Breckon confirmed that the fifth installment into the fabled role-playing series won&#8217;t <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a>, as expected, using id&#8217;s Tech 5 engine. However, he did confirm that the sequel uses an &#8220;all-new&#8221; engine, one built internally at the studio &#8212; instead of the outdated engine used in the original.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/12/14/bethesda-the-elder-scrolls-v-engine-all-new/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/12/14/bethesda-the-elder-scrolls-v-engine-all-new/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Lara Croft Returns In Tomb Raider</title><link>http://www.gamercenteronline.net/2010/12/06/lara-croft-returns-in-tomb-raider/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=lara-croft-returns-in-tomb-raider</link> <comments>http://www.gamercenteronline.net/2010/12/06/lara-croft-returns-in-tomb-raider/#comments</comments> <pubDate>Mon, 06 Dec 2010 21:24:53 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Crystal Dynamics]]></category> <category><![CDATA[Game Informer]]></category> <category><![CDATA[Lara Croft]]></category> <category><![CDATA[Square Enix]]></category> <category><![CDATA[Tomb Raider]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=15936</guid> <description><![CDATA[Lara Croft returns in Tomb Raider, an origin tale detailing her untold roots. Square Enix, who will be publishing the title, released this piece of artwork, showcasing a battle damaged, younger and much more ragged version of the famed protagonist. Tomb Raider will entangle the first adventure for a young and inexperienced Lara Croft, which [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F06%2Flara-croft-returns-in-tomb-raider%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F12%2F06%2Flara-croft-returns-in-tomb-raider%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Lara Croft Returns In Tomb Raider" alt=" Lara Croft Returns In Tomb Raider" /><br /> </a></div><p style="text-align: center;"><a href="http://tombraider.com/"><img class="aligncenter size-full wp-image-15953" title="tomb_raider_game_informer_cover_art" src="http://www.gamercenteronline.net/wp-content/uploads/2010/12/tomb_raider_game_informer_cover_art.jpg?cda6c1" alt="tomb raider game informer cover art Lara Croft Returns In Tomb Raider" width="750" height="476" /></a></p><p><a href="http://www.gamercenteronline.net/tag/lara-croft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Lara Croft">Lara Croft</a> returns in <em><a href="http://www.gamercenteronline.net/tag/tomb-raider/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tomb Raider">Tomb Raider</a></em>, an origin tale detailing her untold roots. <a href="http://www.gamercenteronline.net/tag/square-enix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Square Enix">Square Enix</a>, who will <a href="http://www.gamercenteronline.net/tag/be/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Be">be</a> publishing the title, released this piece of artwork, showcasing a battle damaged, younger and much more ragged version of the famed protagonist.</p><p><em>Tomb Raider </em>will entangle the first adventure for a young and inexperienced Lara Croft, which &#8220;charts the journey of an ordinary woman who finds out just how far she must go in order to stay alive.&#8221;</p><p>&#8220;Forget everything you knew about <em>Tomb Raider</em>, we are exploring things that have never been done before in this game,&#8221; added <a href="http://www.gamercenteronline.net/tag/crystal-dynamics/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Crystal Dynamics">Crystal Dynamics</a>&#8217; Darrell Gallagher. &#8220;This is an origins story that creates Lara Croft and takes her on a character defining journey like no other.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=ed2a3a98-2ff3-450a-8cee-6138d56a919f" alt=" Lara Croft Returns In Tomb Raider"  title="Lara Croft Returns In Tomb Raider" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/12/06/lara-croft-returns-in-tomb-raider/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/12/06/lara-croft-returns-in-tomb-raider/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> </channel> </rss>
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