<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title> &#187; Nintendo</title> <atom:link href="http://www.gamercenteronline.net/category/wii/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 01:22:26 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Netflix Decides to Ditch Video Game Rentals</title><link>http://www.gamercenteronline.net/2012/01/25/netflix-decides-to-ditch-video-game-rentals/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=netflix-decides-to-ditch-video-game-rentals</link> <comments>http://www.gamercenteronline.net/2012/01/25/netflix-decides-to-ditch-video-game-rentals/#comments</comments> <pubDate>Thu, 26 Jan 2012 02:30:02 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19880</guid> <description><![CDATA[Netflix is not expanding into the video game retail business, marking the end of its potential dangerous Qwikster business experiment. Netflix chief executive officer Reed Hastings confirmed to investors that his company no longer plans to rent games, a strategy that was first announced in September as apart of the planned Qwikster business spinoff. Qwikster is a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F25%2Fnetflix-decides-to-ditch-video-game-rentals%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F25%2Fnetflix-decides-to-ditch-video-game-rentals%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Netflix Decides to Ditch Video Game Rentals" alt=" Netflix Decides to Ditch Video Game Rentals" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a> is not expanding into the <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> retail <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a>, marking the end of its potential dangerous Qwikster <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> experiment.</p><p>Netflix chief executive officer Reed Hastings confirmed to investors that his company no longer plans to rent <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>, a strategy that was first announced in September as apart of the planned Qwikster business spinoff.</p><p>Qwikster is a standalone business dedicated to discs but, when customers heaped criticism on the company, Netflix hastily scrapped the plan. &#8220;We expect DVD subscribers to decline steadily every quarter, forever,&#8221; said Hastings on the DVD based business in general.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/25/netflix-decides-to-ditch-video-game-rentals/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/25/netflix-decides-to-ditch-video-game-rentals/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Blizzard: Diablo III Is Coming To Consoles</title><link>http://www.gamercenteronline.net/2012/01/15/blizzard-diablo-iii-is-coming-to-consoles/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=blizzard-diablo-iii-is-coming-to-consoles</link> <comments>http://www.gamercenteronline.net/2012/01/15/blizzard-diablo-iii-is-coming-to-consoles/#comments</comments> <pubDate>Sun, 15 Jan 2012 21:45:23 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Blizzard Entertainment]]></category> <category><![CDATA[Diablo III]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19841</guid> <description><![CDATA[The popular role-playing game is headed to consoles after all. Blizzard Entertainment community manager Micah Whiple confirmed via his twitter feed that Diablo III is indeed headed to consoles. However, no specific platforms were mentioned for the console version, or a release date. “Yup,” Whipple said. “Josh Mosqueira is lead designer for the Diablo console [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F15%2Fblizzard-diablo-iii-is-coming-to-consoles%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F15%2Fblizzard-diablo-iii-is-coming-to-consoles%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Blizzard: Diablo III Is Coming To Consoles" alt=" Blizzard: Diablo III Is Coming To Consoles" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2012/01/930659_20111019_screen002.jpg?cda6c1"><img class="aligncenter size-full wp-image-19842" title="930659_20111019_screen002" src="http://www.gamercenteronline.net/wp-content/uploads/2012/01/930659_20111019_screen002.jpg?cda6c1" alt="930659 20111019 screen002 Blizzard: Diablo III Is Coming To Consoles" width="750" height="325" /></a></p><p>The popular <a href="http://www.gamercenteronline.net/tag/role-playing-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Role-playing game">role-playing game</a> is headed to consoles after all.</p><p><a href="http://www.gamercenteronline.net/tag/blizzard-entertainment/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blizzard Entertainment">Blizzard Entertainment</a> community manager Micah Whiple confirmed via his <a href="http://www.gamercenteronline.net/tag/twitter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Twitter">twitter</a> feed that <em><a href="http://www.gamercenteronline.net/tag/diablo-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Diablo III">Diablo III</a></em> is indeed headed to consoles. However, no specific platforms were mentioned for the console version, or a release date.</p><p>“Yup,” Whipple said. “Josh Mosqueira is lead designer for the Diablo console project.”</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/15/blizzard-diablo-iii-is-coming-to-consoles/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/15/blizzard-diablo-iii-is-coming-to-consoles/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>HBO Ends DVD Discounts for Netflix</title><link>http://www.gamercenteronline.net/2012/01/05/hbo-ends-dvd-discounts-for-netflix/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hbo-ends-dvd-discounts-for-netflix</link> <comments>http://www.gamercenteronline.net/2012/01/05/hbo-ends-dvd-discounts-for-netflix/#comments</comments> <pubDate>Thu, 05 Jan 2012 22:47:13 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19768</guid> <description><![CDATA[The complicated relationship between HBO and the video rental service Netflix just got alittle more complicated. According to The New York Times, HBO is no-longer selling its DVDs at a discount price to Netflix as of the beginning of this year, continuing the battle between the two entertainment giants. Though this isn&#8217;t a huge financial [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F05%2Fhbo-ends-dvd-discounts-for-netflix%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2012%2F01%2F05%2Fhbo-ends-dvd-discounts-for-netflix%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="HBO Ends DVD Discounts for Netflix" alt=" HBO Ends DVD Discounts for Netflix" /><br /> </a></div><p>The complicated relationship between HBO and the video rental service <a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a> just got alittle more complicated.</p><p>According to <a href="http://mediadecoder.blogs.nytimes.com/2012/01/05/hbo-ends-dvd-discounts-for-netflix/">The New York Times</a>, HBO is no-longer selling its DVDs at a discount price to Netflix as of the beginning of this year, continuing the battle between the two entertainment giants.</p><p>Though this isn&#8217;t a huge financial hit for Netflix, a Netflix spokesman said, &#8220;Netflix will continue to provide HBO titles on DVD and Blu-ray to our members.&#8221; Proving that Netflix will continue to push its DVD service, besides an increased emphasis on online streaming.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=1f67a178-112f-4e2a-bdd3-e5199165b622" alt=" HBO Ends DVD Discounts for Netflix"  title="HBO Ends DVD Discounts for Netflix" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2012/01/05/hbo-ends-dvd-discounts-for-netflix/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2012/01/05/hbo-ends-dvd-discounts-for-netflix/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GamerCenterOnline&#8217;s Game of the Year Awards 2011</title><link>http://www.gamercenteronline.net/2011/12/28/gamercenteronlines-game-of-the-year-awards-2011/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamercenteronlines-game-of-the-year-awards-2011</link> <comments>http://www.gamercenteronline.net/2011/12/28/gamercenteronlines-game-of-the-year-awards-2011/#comments</comments> <pubDate>Wed, 28 Dec 2011 19:17:52 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Featured]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Game of the Year]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[The Legend of Zelda: Skyward Sword]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19729</guid> <description><![CDATA[It&#8217;s that time of  the year, where we grather up the most enjoyable titles of past year to generate at list of the most notable ones. Including, the most coveted award, the Game of the Year award. With that said, these awards where decide on by a group of three &#8220;strong-mined&#8221; people, with each category being [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F28%2Fgamercenteronlines-game-of-the-year-awards-2011%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F28%2Fgamercenteronlines-game-of-the-year-awards-2011%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="GamerCenterOnlines Game of the Year Awards 2011" alt=" GamerCenterOnlines Game of the Year Awards 2011" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/12/217797-header.png?cda6c1"><img class="aligncenter size-full wp-image-19738" title="217797-header" src="http://www.gamercenteronline.net/wp-content/uploads/2011/12/217797-header.png?cda6c1" alt="217797 header GamerCenterOnlines Game of the Year Awards 2011" width="750" height="395" /></a></p><p>It&#8217;s that time of  the year, where we grather up the most enjoyable titles of past year to generate at list of the most notable ones. Including, the most coveted award, the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">Game</a> of the Year award.</p><p>With that said, these awards where decide on by a group of three &#8220;strong-mined&#8221; people, with each category being built of four nominees. However, only two title will be shown, respectively the winners and runner-ups in each questionably decided category.</p><p><strong><em>Most Underrated <a href="http://www.gamercenteronline.net/tag/game-of-the-year/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game of the Year">Game of the Year</a></em></strong><br /> Winner – Rayman Origins<br /> Runner-up – Ghost Trick: Phantom Detective</p><p><strong><em>Best Indie Title of the Year</em></strong><br /> Winner – Bastion<br /> Runner-up – Minecraft</p><p><strong><em>Best Shooter</em></strong><br /> Winner &#8211; Battlefield 3<br /> Runner-up &#8211; <a href="http://www.gamercenteronline.net/tag/call-of-duty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty">Call of Duty</a>: <a href="http://www.gamercenteronline.net/tag/modern-warfare-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare 3">Modern Warfare 3</a></p><p><strong><em>Best <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">Action</a>-Adventure Game</em></strong><br /> Winner &#8211; <a href="http://www.gamercenteronline.net/tag/batman-arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman: Arkham City">Batman: Arkham City</a><br /> Runner-up &#8211; Assassin&#8217;s Creed: Revelations</p><p><strong><em>Best Sport Game</em></strong><br /> Winner &#8211; NBA 2K12<br /> Runner-up &#8211; FIFA Soccer 12</p><p><strong><em>Best Original Soundtrack</em></strong><br /> Winner – The Elder Scrolls V: Skyrim<br /> Runner-up – Dark Souls</p><p><strong><em>Best PC Game of the Year</em></strong><br /> Winner – The Witcher 2: Assassin&#8217;s of Kings<br /> Runner-up – Portal 2</p><p><strong><em>PSP Exclusive of the Year</em></strong><br /> Winner – Monster Hunter Portable 3rd<br /> Runner-up – Dissidia 012 Final Fantasy</p><p><em><strong>DS/3DS Exclusive of the Year</strong></em><br /> Winner – Pokémon Black Version and Pokémon White Version<br /> Runner-up – Super <a href="http://www.gamercenteronline.net/tag/mario/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mario">Mario</a> <a href="http://www.gamercenteronline.net/tag/3d/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D">3D</a> Land</p><p><strong><em>Multi-Platform Game of the Year</em></strong><br /> Winner – The Elder Scrolls V: Skyrim<br /> Runner-up – Batman: Arkham City</p><p><strong><em><a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">XBOX</a> 360 Exclusive of the Year</em></strong><br /> Winner – Gears of War 3<br /> Runner-up – Forza Motorsport 4</p><p><strong><em><a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3 Exclusive of the Year</em></strong><br /> Winner – Uncharted 3: Drake&#8217;s Deception<br /> Runner-up – LittleBIGPlanet 2</p><p><strong><em><a href="http://www.gamercenteronline.net/tag/nintendo-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii">Nintendo Wii</a> Exclusive of the Year</em></strong><br /> Winner – The Lengend of Zelda: Skyward Sword<br /> Runner-up – <a href="http://www.gamercenteronline.net/tag/kirby/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kirby">Kirby</a>&#8217;s Return to Dreamland</p><p><strong><em>Game of the Year</em></strong><br /> Winner &#8211; The Elder Scrolls V: Skyrim<br /> Runner-up &#8211; <a href="http://www.gamercenteronline.net/tag/the-legend-of-zelda/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Legend of Zelda">The Legend of Zelda</a>: Skyward Sword</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/12/28/gamercenteronlines-game-of-the-year-awards-2011/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/12/28/gamercenteronlines-game-of-the-year-awards-2011/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Miyamoto Steps Down at Nintendo</title><link>http://www.gamercenteronline.net/2011/12/08/miyamoto-steps-down-at-nintendo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=miyamoto-steps-down-at-nintendo</link> <comments>http://www.gamercenteronline.net/2011/12/08/miyamoto-steps-down-at-nintendo/#comments</comments> <pubDate>Thu, 08 Dec 2011 07:47:13 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Shigeru Miyamoto]]></category> <category><![CDATA[Super Mario Bros]]></category> <category><![CDATA[The Legend of Zelda]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19643</guid> <description><![CDATA[Miyamoto has expressed an interest in returning to development, working on &#8220;smaller projects with even younger developers.&#8221; The man behind Super Mario Bros. and The Legend of Zelda plans to retire from his current position at Nintendo. Legendary game creator Shigeru Miyamoto plans to stay with the company, but will take on a smaller roll [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F08%2Fmiyamoto-steps-down-at-nintendo%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F12%2F08%2Fmiyamoto-steps-down-at-nintendo%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Miyamoto Steps Down at Nintendo" alt=" Miyamoto Steps Down at Nintendo" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/12/6fa43ee7052ea2c872a569c1b2362832.jpg?cda6c1"><img class="aligncenter size-full wp-image-19655" title="6fa43ee7052ea2c872a569c1b2362832" src="http://www.gamercenteronline.net/wp-content/uploads/2011/12/6fa43ee7052ea2c872a569c1b2362832.jpg?cda6c1" alt="6fa43ee7052ea2c872a569c1b2362832 Miyamoto Steps Down at Nintendo" width="750" height="425" /></a></p><blockquote><p>Miyamoto has expressed an interest in returning to development, working on &#8220;smaller projects with even younger developers.&#8221;</p></blockquote><p>The man behind <em><a href="http://www.gamercenteronline.net/tag/super-mario-bros/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Super Mario Bros">Super Mario Bros</a>.</em> and <em><a href="http://www.gamercenteronline.net/tag/the-legend-of-zelda/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Legend of Zelda">The Legend of Zelda</a></em> plans to retire from his current position at <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>.</p><p>Legendary <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> creator <a href="http://www.gamercenteronline.net/tag/shigeru-miyamoto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shigeru Miyamoto">Shigeru Miyamoto</a> plans to stay with the company, but will take on a smaller roll in the development department. &#8220;I&#8217;m not saying that I&#8217;m going to retire from <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> development altogether. What I mean by retiring is, retiring from my current position,&#8221; said Miyamoto.</p><p>Miyamoto then expressed an interest in returning to development, working on &#8220;smaller projects with even younger developers.&#8221; The legendary designer even suggested he might work on projects entirely on his own, which will be the first in years.</p><p>Basically, for the last several years, Miyamoto has been able to train many younger teams and developers; one of the reasons he&#8217;s comfortable resigning from his current post. &#8221;After all, if I&#8217;m there in my position as it is, then there&#8217;s always kind of a relationship. And the young guys are always kind of in a situation where they have to listen to my ideas. But I need some people who are growing up much more than today.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=ef6d0ba5-399f-4757-bc7b-7759a4947819" alt=" Miyamoto Steps Down at Nintendo"  title="Miyamoto Steps Down at Nintendo" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/12/08/miyamoto-steps-down-at-nintendo/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/12/08/miyamoto-steps-down-at-nintendo/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Wii U Could Support Two Tablets</title><link>http://www.gamercenteronline.net/2011/11/10/wii-u-could-support-two-tablets/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=wii-u-could-support-two-tablets</link> <comments>http://www.gamercenteronline.net/2011/11/10/wii-u-could-support-two-tablets/#comments</comments> <pubDate>Fri, 11 Nov 2011 00:49:36 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Nintendo Wii U]]></category> <category><![CDATA[Wii U]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19551</guid> <description><![CDATA[The specification are still being formulated but, according to Develop, Nintendo engineers are working to incorporate duel tablet control for the upcoming, motion controlled console, the Nintendo Wii U. A trusted development executive has revealed that there are numerous indications, within the Wii U code, pointing to the console being operate with two tablets. However, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F10%2Fwii-u-could-support-two-tablets%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F10%2Fwii-u-could-support-two-tablets%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Wii U Could Support Two Tablets" alt=" Wii U Could Support Two Tablets" /><br /> </a></div><p>The specification are still being formulated but, according to <a href="http://www.develop-online.net/news/39077/Nintendo-working-on-Wii-U-support-for-two-tablets">Develop</a>, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> engineers are working to incorporate duel tablet control for the upcoming, motion controlled console, the <em><a href="http://www.gamercenteronline.net/tag/nintendo-wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii U">Nintendo Wii U</a></em>.</p><p>A trusted development executive has revealed that there are numerous indications, within the <a href="http://www.gamercenteronline.net/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii U</a> code, pointing to the console being operate with two tablets. However, Nintendo had previously indicated that the <a href="http://www.gamercenteronline.net/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii U</a> could only operate with one control because of the &#8220;technical limitations.&#8221; But, it also stated that nothing was finalized at the time.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=b374c442-02ef-4503-b392-ff471eeaaf0a" alt=" Wii U Could Support Two Tablets"  title="Wii U Could Support Two Tablets" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/11/10/wii-u-could-support-two-tablets/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/11/10/wii-u-could-support-two-tablets/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Nintendo Considering Wii U Mario Kart</title><link>http://www.gamercenteronline.net/2011/11/09/nintendo-considering-wii-u-mario-kart/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nintendo-considering-wii-u-mario-kart</link> <comments>http://www.gamercenteronline.net/2011/11/09/nintendo-considering-wii-u-mario-kart/#comments</comments> <pubDate>Thu, 10 Nov 2011 04:25:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Mario Kart]]></category> <category><![CDATA[Nintendo Wii U]]></category> <category><![CDATA[Wii U]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19536</guid> <description><![CDATA[Mario Kart producer Hideki Konno has shown an interest in bringing the popular franchise to the Wii U. In a recent interview with Nintendo Power, Konno expressed that he&#8217;d love to expand the franchise onto Nintendo&#8217;s new platform. &#8220;I can&#8217;t get into the specifics, but I do want to create a new and enjoyable Mario [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F09%2Fnintendo-considering-wii-u-mario-kart%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F11%2F09%2Fnintendo-considering-wii-u-mario-kart%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Nintendo Considering Wii U Mario Kart" alt=" Nintendo Considering Wii U Mario Kart" /><br /> </a></div><p><em><a href="http://www.gamercenteronline.net/tag/mario/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mario">Mario</a> Kart</em> producer Hideki Konno has shown an interest in bringing the popular franchise to the <a href="http://www.gamercenteronline.net/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii U</a>. In a recent interview with <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> Power, Konno expressed that he&#8217;d love to expand the franchise onto <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s new platform.</p><p>&#8220;I can&#8217;t get into the specifics, but I do want to create a new and enjoyable <em><a href="http://www.gamercenteronline.net/tag/mario-kart/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mario Kart">Mario Kart</a></em> that uses the unique functions of the Wii U,&#8221; Konno said. &#8220;Anything beyond that I have to keep secret. Please bear with me for now!&#8221; He also debunked featuring other franchises characters in the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, stating that they&#8217;ve &#8220;never seriously considered that.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=ad5c9f0c-483c-40fd-92d7-ab5f22828313" alt=" Nintendo Considering Wii U Mario Kart"  title="Nintendo Considering Wii U Mario Kart" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/11/09/nintendo-considering-wii-u-mario-kart/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/11/09/nintendo-considering-wii-u-mario-kart/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Gamescom 2011: Zelda Skyward Sword Gets A Release Date</title><link>http://www.gamercenteronline.net/2011/08/17/gamescom-2011-zelda-skyward-sword-gets-a-release-date/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2011-zelda-skyward-sword-gets-a-release-date</link> <comments>http://www.gamercenteronline.net/2011/08/17/gamescom-2011-zelda-skyward-sword-gets-a-release-date/#comments</comments> <pubDate>Wed, 17 Aug 2011 19:36:24 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Gamescom]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[The Legend of Zelda: Skyward Sword]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=19061</guid> <description><![CDATA[One of the final Wii titles on the horizon, The Legend of Zelda: Skyward Sword was given the release date of November 20 in North America. In addition, Nintendo revealed that it&#8217;s also set for a November 18 release in Europe.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F17%2Fgamescom-2011-zelda-skyward-sword-gets-a-release-date%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F17%2Fgamescom-2011-zelda-skyward-sword-gets-a-release-date%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Gamescom 2011: Zelda Skyward Sword Gets A Release Date" alt=" Gamescom 2011: Zelda Skyward Sword Gets A Release Date" /><br /> </a></div><p>One of the final Wii titles on the horizon, <em><a href="http://www.gamercenteronline.net/tag/the-legend-of-zelda/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Legend of Zelda">The Legend of Zelda</a>: Skyward Sword</em> was given the release date of November 20 in North America. In addition, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> revealed that it&#8217;s also set for a November 18 release in Europe.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/17/gamescom-2011-zelda-skyward-sword-gets-a-release-date/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/17/gamescom-2011-zelda-skyward-sword-gets-a-release-date/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Nintendo&#8217;s Mario Pressured to Jump to iPhone</title><link>http://www.gamercenteronline.net/2011/08/11/nintendos-mario-pressured-to-jump-to-iphone/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nintendos-mario-pressured-to-jump-to-iphone</link> <comments>http://www.gamercenteronline.net/2011/08/11/nintendos-mario-pressured-to-jump-to-iphone/#comments</comments> <pubDate>Thu, 11 Aug 2011 22:41:09 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Apple Inc]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18978</guid> <description><![CDATA[With the current state of Nintendo&#8217;s stock and the somewhat successful launch of the Nintendo 3DS, Nintendo investors are pushing for the video game firm to develop a Mario title for the iOS. According to Bloomberg, the rift was caused by consumers &#8220;shunning&#8221; Nintendo&#8217;s devices to play on Apple&#8217;s handheld platforms instead. However, President Satoru [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F11%2Fnintendos-mario-pressured-to-jump-to-iphone%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F08%2F11%2Fnintendos-mario-pressured-to-jump-to-iphone%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Nintendos Mario Pressured to Jump to iPhone" alt=" Nintendos Mario Pressured to Jump to iPhone" /><br /> </a></div><p>With the current state of <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s stock and the somewhat successful launch of the <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> 3DS, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> investors are pushing for the <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> firm to develop a <a href="http://www.gamercenteronline.net/tag/mario/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mario">Mario</a> title for the iOS.</p><p>According to<a href="http://www.bloomberg.com/news/2011-08-10/mario-pressured-to-jump-to-iphone-as-nintendo-wii-3ds-slump.html"> Bloomberg</a>, the rift was caused by consumers &#8220;shunning&#8221; Nintendo&#8217;s devices to play on Apple&#8217;s handheld platforms instead. However, President <a href="http://www.gamercenteronline.net/tag/satoru-iwata/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Satoru Iwata">Satoru Iwata</a> has stated that the company will only make titles for its own products as long as he’s in charge. But, with the recent flop of the 3DS, his <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> position may need to be changed.</p><p>&#8220;Smartphones are the new battlefield for the gaming industry,&#8221; added Masamitsu Ohki, a fund manager at <a href="http://www.gamercenteronline.net/tag/tokyo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tokyo">Tokyo</a>-based Stats Investment Management Co. &#8220;Nintendo should try to either buy its way into this platform or develop something totally new.&#8221; However, Nintendo has declined to comment to the reports.</p><p>But, Ohki isn’t alone in when it comes to stating that Nintendo should reconsider his business strategy. When The Pokemon Company announced that it was developing a title for <a href="http://www.gamercenteronline.net/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iPhone">iPhone</a> and other handhelds running on Mountain View, it&#8217;s stock increased.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a0e80429-f306-43f9-a7f9-95f4efb5dbf5" alt=" Nintendos Mario Pressured to Jump to iPhone"  title="Nintendos Mario Pressured to Jump to iPhone" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/08/11/nintendos-mario-pressured-to-jump-to-iphone/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/08/11/nintendos-mario-pressured-to-jump-to-iphone/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Bane Returns In Arkham City</title><link>http://www.gamercenteronline.net/2011/07/20/bane-returns-in-arkham-city/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bane-returns-in-arkham-city</link> <comments>http://www.gamercenteronline.net/2011/07/20/bane-returns-in-arkham-city/#comments</comments> <pubDate>Wed, 20 Jul 2011 22:48:09 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Batman: Arkham City]]></category> <category><![CDATA[The Dark Knight Rises]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18694</guid> <description><![CDATA[Bane made his way across the internet all thanks in part to his role in the upcoming The Dark Knight Rises movie. But, more importantly, the titian-charged supervillain will be returning to the video game scene. In issue #5 of the Batman: Arkham City comic book series, it was revealed that Bane will be returning [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F20%2Fbane-returns-in-arkham-city%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F20%2Fbane-returns-in-arkham-city%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Bane Returns In Arkham City" alt=" Bane Returns In Arkham City" /><br /> </a></div><p><img class="aligncenter" src="http://www.awesomevillage.com/wordpress/wp-content/uploads/2009/09/Arkham_Asylum_Bane.jpg" alt="Arkham Asylum Bane Bane Returns In Arkham City" width="750" height="435" title="Bane Returns In Arkham City" /></p><p>Bane made his way across the internet all thanks in part to his role in the upcoming<em> <a href="http://www.gamercenteronline.net/tag/the-dark-knight-rises/" class="st_tag internal_tag" rel="tag" title="Posts tagged with The Dark Knight Rises">The Dark Knight Rises</a></em> movie. But, more importantly, the titian-charged supervillain will be returning to the <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> scene.</p><p>In<a href="http://arkhamcity.co.uk/viewtopic.php?f=4&amp;t=3640"> issue #5 of the<em> Batman: Arkham City</em> comic book series</a>, it was revealed that Bane will be returning for <em><a href="http://www.gamercenteronline.net/tag/batman-arkham-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Batman: Arkham City">Batman: Arkham City</a></em>, the sequel to the greatest <a href="http://www.gamercenteronline.net/tag/comic-book/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Comic book">comic book</a> video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> of all time. Here&#8217;s the summary:</p><p>&#8220;Inside <em>Arkham City</em>, entrapped criminals have to find new ways to keep themselves occupied. In Bane&#8217;s case, he&#8217;s binding his time by running an extreme fighting ring. The lack of serious competition leaves him frustrated, until an otherwise lackluster opponent produces a big surprise. The result may inspire Bane to take on deadlier hobbies.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/20/bane-returns-in-arkham-city/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/20/bane-returns-in-arkham-city/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SDCC 2011: The Evolution of Darksiders II &#8211; Playing With Death</title><link>http://www.gamercenteronline.net/2011/07/19/the-evolution-of-darksiders-ii/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-evolution-of-darksiders-ii</link> <comments>http://www.gamercenteronline.net/2011/07/19/the-evolution-of-darksiders-ii/#comments</comments> <pubDate>Wed, 20 Jul 2011 02:20:08 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Darksiders]]></category> <category><![CDATA[Darksiders II]]></category> <category><![CDATA[THQ]]></category> <category><![CDATA[Vigil Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18659</guid> <description><![CDATA[With the original Darksiders, the development team was &#8220;searching around&#8221; trying to find the &#8220;soul&#8221; of the title. Vigil Games director Marvin Donald expresses that &#8220;[they] didn&#8217;t really know what Darksiders was until the end.&#8221; But, not with the sequel. &#8220;This time you&#8217;re playing Death, another of the Four Horsemen of the Apocalypse. You may [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F19%2Fthe-evolution-of-darksiders-ii%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F19%2Fthe-evolution-of-darksiders-ii%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 2011: The Evolution of Darksiders II   Playing With Death" alt=" SDCC 2011: The Evolution of Darksiders II   Playing With Death" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/07/Darksidersii.jpg?cda6c1"><img class="aligncenter size-full wp-image-18667" title="Darksidersii" src="http://www.gamercenteronline.net/wp-content/uploads/2011/07/Darksidersii.jpg?cda6c1" alt="Darksidersii SDCC 2011: The Evolution of Darksiders II   Playing With Death" width="750" height="450" /></a></p><p>With the original <em><a href="http://www.gamercenteronline.net/tag/darksiders/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Darksiders">Darksiders</a></em>, the development team was &#8220;searching around&#8221; trying to find the &#8220;soul&#8221; of the title. <a href="http://www.gamercenteronline.net/tag/vigil-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Vigil Games">Vigil Games</a> director Marvin Donald expresses that &#8220;[they] didn&#8217;t really know what <em>Darksiders</em> was until the end.&#8221; But, not with the sequel.</p><p>&#8220;This time you&#8217;re playing Death, another of the Four Horsemen of the Apocalypse. You may remember in the first <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> that War was gone for a century for accidentally bringing about the apocalypse. In this <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> you have to restore mankind in order to rescue your brother.&#8221; <a href="http://www.gamercenteronline.net/tag/darksiders-ii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Darksiders II">Darksiders II</a> is a game with less of a focus on Earth and more of a focus on a stylized demon underworld, the Abyssal Plane.</p><p>The director describes Death as a quicker, more &#8220;feral&#8221; character then the previous protagonist War &#8212; and it&#8217;s a trait that will carry on in multiple areas of the sequel. In the journey to rescue his brother, Death will travel across a number of twisted and varied landscapes, he&#8217;ll need to use a number of different acrobatic movements to traverse these environments. Death is very much his own man, he&#8217;s far less lumber of a character in comparison to War.</p><p>So much, that he&#8217;s a much more customizable. Because of an expanded collection of role-playing elements, which include a loot system. The game will allow you to customize your battle attributes, as well as your appearance. &#8220;We&#8217;re big RPG fans at Vigil, and we would have done this with Darksiders if we had the time and bandwidth.&#8221; But, it would have taken time to balance the experience. &#8220;That&#8217;s one of the biggest challenges ahead of us.&#8221;</p><p>In conclusion, it appears that the sequel has stepped up from the promising original, which was widely expected. But, hopefully, Vigil <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> can resolve the technical problems that plagued the original title because <em>Darksiders II</em> seems to be its own game.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=aa00da09-1da1-4d02-aa22-24afda341e74" alt=" SDCC 2011: The Evolution of Darksiders II   Playing With Death"  title="SDCC 2011: The Evolution of Darksiders II   Playing With Death" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/19/the-evolution-of-darksiders-ii/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/19/the-evolution-of-darksiders-ii/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Netflix Introduces New Plans, Increases Prices</title><link>http://www.gamercenteronline.net/2011/07/12/netflix-introduces-new-plans-increases-prices/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=netflix-introduces-new-plans-increases-prices</link> <comments>http://www.gamercenteronline.net/2011/07/12/netflix-introduces-new-plans-increases-prices/#comments</comments> <pubDate>Tue, 12 Jul 2011 19:38:56 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Netflix]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18553</guid> <description><![CDATA[Netflix has revealed its plans to &#8220;upgrade&#8221; its overall pricing structure, for both its mail-in and streaming services. These price changes won&#8217;t take affect for existing costumers until September 1st, but the change will be immediate for all incoming costumers. According to the company&#8217;s official blog, the change will replace the existing plans, adding a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F12%2Fnetflix-introduces-new-plans-increases-prices%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F07%2F12%2Fnetflix-introduces-new-plans-increases-prices%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Netflix Introduces New Plans, Increases Prices " alt=" Netflix Introduces New Plans, Increases Prices " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a> has revealed its plans to &#8220;upgrade&#8221; its overall pricing structure, for both its mail-in and streaming services. These price changes won&#8217;t take affect for existing costumers until September 1st, but the change will be immediate for all incoming costumers.</p><p>According to <a href="http://blog.netflix.com/2011/07/netflix-introduces-new-plans-and.html">the company&#8217;s official blog</a>, the change will replace the existing plans, adding a $2 surplus charge for unlimited streaming, and from now on there will no longer be an unlimited discs and streaming as a single package. The new packages are as follows:</p><ul><li>$7.99 for 1 DVD out at a time</li><li>$11.99 for 2 DVDs out at a time</li><li>$7.99 for unlimited streaming (no DVDs or Blu-rays)</li><li>$15.98 for 1 DVD and unlimited streaming</li></ul><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=c70edb1b-89d9-41a3-9534-d591b1839340" alt=" Netflix Introduces New Plans, Increases Prices "  title="Netflix Introduces New Plans, Increases Prices " /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/07/12/netflix-introduces-new-plans-increases-prices/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/07/12/netflix-introduces-new-plans-increases-prices/feed/</wfw:commentRss> <slash:comments>17</slash:comments> </item> <item><title>EB Games Australia Refusing To Sell Resident Evil: Mercenaries 3D</title><link>http://www.gamercenteronline.net/2011/06/28/eb-games-australia-refuses-to-sell-resident-evil-mercenaries-3d/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=eb-games-australia-refuses-to-sell-resident-evil-mercenaries-3d</link> <comments>http://www.gamercenteronline.net/2011/06/28/eb-games-australia-refuses-to-sell-resident-evil-mercenaries-3d/#comments</comments> <pubDate>Tue, 28 Jun 2011 14:40:53 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Nintedo 3DS]]></category> <category><![CDATA[Resident Evil]]></category> <category><![CDATA[Resident Evil: The Mercenaries 3D]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18490</guid> <description><![CDATA[Update &#8211; It seems that GameStop won&#8217;t be accepting trade-ins of The Mercenaries 3D because of the irremovable saves situation. According to different sources, it seems that the conduction will be a company wide policy. In addition, Gamefly won&#8217;t be pushing the title for rent. The used game debates have generated a certain amount of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F28%2Feb-games-australia-refuses-to-sell-resident-evil-mercenaries-3d%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F28%2Feb-games-australia-refuses-to-sell-resident-evil-mercenaries-3d%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EB Games Australia Refusing To Sell Resident Evil: Mercenaries 3D" alt=" EB Games Australia Refusing To Sell Resident Evil: Mercenaries 3D" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/609524_20110606_screen023.jpg?cda6c1"><img class="aligncenter size-full wp-image-18495" title="609524_20110606_screen023" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/609524_20110606_screen023.jpg?cda6c1" alt="609524 20110606 screen023 EB Games Australia Refusing To Sell Resident Evil: Mercenaries 3D" width="750" height="445" /></a></p><blockquote><p>Update &#8211; It seems that GameStop won&#8217;t be accepting trade-ins of The Mercenaries <a href="http://www.gamercenteronline.net/tag/3d/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D">3D</a> because of the irremovable saves situation. According to different sources, it seems that the conduction will be a company wide policy. In addition, Gamefly won&#8217;t be pushing the title for rent.</p></blockquote><p>The used <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> debates have generated a certain amount of heat throughout the industry, especially in the retail sector. However, throughout these disputes, commercial stores worldwide have continued <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> as usual.</p><p>Now, according to<a href="http://www.vooks.net/story-20260-EB-Games-Australia-recalling-Mercenaries-from-sale-over-save-file-debacle.html"> undisclosed sources</a>, the Australian division of EB <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> are refusing to sell <em><a href="http://www.gamercenteronline.net/tag/resident-evil-the-mercenaries-3d/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Resident Evil: The Mercenaries 3D">Resident Evil: The Mercenaries 3D</a></em> because of the<a href="http://kotaku.com/5815929/used-copies-of-resident-evil-the-mercenaries-3d-will-be-forever-haunted-by-the-last-owner"> irremovable saves situation</a>, which makes the title &#8220;useless&#8221; for the second hand trades.</p><p><a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> have yet to comment on the current situation. However, the publisher have revealed in a public statement that the used games market was &#8220;not a factor&#8221; in introducing the feature.</p><blockquote><p>&nbsp;</p></blockquote><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/28/eb-games-australia-refuses-to-sell-resident-evil-mercenaries-3d/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/28/eb-games-australia-refuses-to-sell-resident-evil-mercenaries-3d/feed/</wfw:commentRss> <slash:comments>6</slash:comments> </item> <item><title>E3 2011: Miyamoto &#8211; The Wii U Won&#8217;t Blow Away Rivals</title><link>http://www.gamercenteronline.net/2011/06/21/e3-2011-miyamoto-the-wii-u-wont-blow-away-rivals/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-miyamoto-the-wii-u-wont-blow-away-rivals</link> <comments>http://www.gamercenteronline.net/2011/06/21/e3-2011-miyamoto-the-wii-u-wont-blow-away-rivals/#comments</comments> <pubDate>Tue, 21 Jun 2011 22:42:21 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Nintendo Wii U]]></category> <category><![CDATA[Shigeru Miyamoto]]></category> <category><![CDATA[Wii U]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18367</guid> <description><![CDATA[The graphical capabilities of the hardware is something that&#8217;s been &#8220;hard to explain&#8221; &#8212; even developers have struggled when explaining it. However, Shigeru Miyamoto was a little more specific in his explanation. In an interview with Gamespot, Miyamoto said that the Wii U may not &#8220;necessarily dramatically outperform the systems that are out now.&#8221; The [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F21%2Fe3-2011-miyamoto-the-wii-u-wont-blow-away-rivals%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F21%2Fe3-2011-miyamoto-the-wii-u-wont-blow-away-rivals%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Miyamoto   The Wii U Wont Blow Away Rivals" alt=" E3 2011: Miyamoto   The Wii U Wont Blow Away Rivals" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/06/wii-u-controller.jpg?cda6c1"><img class="aligncenter size-full wp-image-18372" title="wii-u-controller" src="http://www.gamercenteronline.net/wp-content/uploads/2011/06/wii-u-controller.jpg?cda6c1" alt="wii u controller E3 2011: Miyamoto   The Wii U Wont Blow Away Rivals" width="750" height="415" /></a></p><p>The graphical capabilities of the hardware is something that&#8217;s been &#8220;hard to explain&#8221; &#8212; even developers have <a href="http://kotaku.com/5811470/ubisoft-struggles-to-explain-how-powerful-the-wii-u-is">struggled</a> when explaining it. However, <a href="http://www.gamercenteronline.net/tag/shigeru-miyamoto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shigeru Miyamoto">Shigeru Miyamoto</a> was a little more specific in his explanation.</p><p>In an interview with <a href="http://e3.gamespot.com/story/6320234/e3-2011-miyamoto-speaks-his-mind">Gamespot</a>, Miyamoto said that the <a href="http://www.gamercenteronline.net/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii U</a> may not &#8220;necessarily dramatically outperform the systems that are out now.&#8221; The reason behind this decision seems to be pricing concerns, and that parents may not purchase the console after a certain price limit.</p><p>&#8220;We&#8217;re very sensitive to pricing because people have generally only a certain amount of their spending that they&#8217;ll devote to entertainment,&#8221; said Miyamoto, indicating that the  touchscreen controller might be &#8220;somewhat reckless&#8221; from a pricing standpoint. But, the idea for the tablet style touch screen controller isn&#8217;t a late addition, Miyamoto added.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/21/e3-2011-miyamoto-the-wii-u-wont-blow-away-rivals/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/21/e3-2011-miyamoto-the-wii-u-wont-blow-away-rivals/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>E3 2011: What&#8217;s Under Hood? IBM Spills The Chips on Wii U</title><link>http://www.gamercenteronline.net/2011/06/07/e3-2011-whats-under-hood-ibm-spills-the-chips-on-wii-u/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-whats-under-hood-ibm-spills-the-chips-on-wii-u</link> <comments>http://www.gamercenteronline.net/2011/06/07/e3-2011-whats-under-hood-ibm-spills-the-chips-on-wii-u/#comments</comments> <pubDate>Tue, 07 Jun 2011 20:32:52 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[IBM]]></category> <category><![CDATA[Nintendo Wii U]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18268</guid> <description><![CDATA[Here&#8217;s something. According to IBM, Nintendo&#8217;s newly unveiled console, the Nintendo Wii U,  is packing the same processing technologies found in Watson, the artificially intelligent, supercomputer that dominates at Jeopardy. The microprocessor is a 45nm custom chip with &#8220;a lot&#8221; of embedded DRAM. The custom chip takes advantage of a silicon-on-insulator design, so it&#8217;s capable of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-whats-under-hood-ibm-spills-the-chips-on-wii-u%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-whats-under-hood-ibm-spills-the-chips-on-wii-u%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Whats Under Hood? IBM Spills The Chips on Wii U" alt=" E3 2011: Whats Under Hood? IBM Spills The Chips on Wii U" /><br /> </a></div><p>Here&#8217;s something. According to <a href="http://www.prnewswire.com/news-releases/ibm-microprocessors-to-power-the-new-wii-u-system-from-nintendo-123368648.html">IBM</a>, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s newly unveiled console, the <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> <a href="http://www.gamercenteronline.net/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii U</a>,  is packing the same processing technologies found in Watson, the artificially intelligent, supercomputer that <a href="http://www.eweek.com/c/a/IT-Infrastructure/IBMs-Watson-Wins-in-Jeopardy-Needs-Lessons-in-US-Geography-845727/">dominates at Jeopardy</a>.</p><p>The microprocessor is a 45nm custom chip with &#8220;a lot&#8221; of embedded DRAM. The custom chip takes advantage of a silicon-on-insulator design, so it&#8217;s capable of feeding the multi-core processor &#8220;large chunks&#8221; of data making for a &#8220;smooth&#8221; entertainment experience.<strong><em> </em></strong></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8c25b3b9-8ebe-4cc5-b938-851963d03644" alt=" E3 2011: Whats Under Hood? IBM Spills The Chips on Wii U"  title="E3 2011: Whats Under Hood? IBM Spills The Chips on Wii U" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/07/e3-2011-whats-under-hood-ibm-spills-the-chips-on-wii-u/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/07/e3-2011-whats-under-hood-ibm-spills-the-chips-on-wii-u/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Luigi&#8217;s Mansion 3DS Teased</title><link>http://www.gamercenteronline.net/2011/06/07/e3-2011-luigis-mansion-3ds-teased/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-luigis-mansion-3ds-teased</link> <comments>http://www.gamercenteronline.net/2011/06/07/e3-2011-luigis-mansion-3ds-teased/#comments</comments> <pubDate>Tue, 07 Jun 2011 18:56:40 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Luigi's Mansion]]></category> <category><![CDATA[Luigi's Mansion 2]]></category> <category><![CDATA[Nintendo 3DS]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18260</guid> <description><![CDATA[During it&#8217;s press conference, Nintendo teased multiple titles, but Luigi&#8217;s Mansion being teased for 3DS was a surprise. Anyway, Nintendo said that there will be more that one mansion this time around, however no other details where given about the title.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-luigis-mansion-3ds-teased%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-luigis-mansion-3ds-teased%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Luigis Mansion 3DS Teased" alt=" E3 2011: Luigis Mansion 3DS Teased" /><br /> </a></div><p>During it&#8217;s press conference, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> teased multiple titles, but <em>Luigi&#8217;s Mansion</em> being teased for 3DS was a surprise. Anyway, Nintendo said that there will be more that one mansion this time around, however no other details where given about the title.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=1b2f945b-036a-4fef-a19d-b88b025b6f7b" alt=" E3 2011: Luigis Mansion 3DS Teased"  title="E3 2011: Luigis Mansion 3DS Teased" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/07/e3-2011-luigis-mansion-3ds-teased/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/07/e3-2011-luigis-mansion-3ds-teased/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2011: Here&#8217;s Nintendo&#8217;s New Platform, The Wii U</title><link>http://www.gamercenteronline.net/2011/06/07/e3-2011-heres-nintendos-new-platform-the-wii-u/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2011-heres-nintendos-new-platform-the-wii-u</link> <comments>http://www.gamercenteronline.net/2011/06/07/e3-2011-heres-nintendos-new-platform-the-wii-u/#comments</comments> <pubDate>Tue, 07 Jun 2011 18:11:48 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Nintendo Wii U]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=18256</guid> <description><![CDATA[The anticipation all comes down to this announcement. Nintendo has unveiled its next platform, the Nintendo Wii U, the successors to the acclaimed motion-based platform. The announcement came during this morning&#8217;s press conference, along with confirmation of the innovative table-based controller, which features both thumbstricks and touchscreen aspects.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-heres-nintendos-new-platform-the-wii-u%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F06%2F07%2Fe3-2011-heres-nintendos-new-platform-the-wii-u%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2011: Heres Nintendos New Platform, The Wii U" alt=" E3 2011: Heres Nintendos New Platform, The Wii U" /><br /> </a></div><p><img class="aligncenter" src="http://fastcache.gawkerassets.com/assets/images/9/2011/06/medium_medium_new_nintendo_console_detail_01.jpg" alt="medium medium new nintendo console detail 01 E3 2011: Heres Nintendos New Platform, The Wii U" width="300" height="169" title="E3 2011: Heres Nintendos New Platform, The Wii U" />The anticipation all comes down to this announcement. <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> has unveiled its next platform, the <a href="http://www.gamercenteronline.net/tag/nintendo-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii">Nintendo Wii</a> U, the successors to the acclaimed motion-based platform.</p><p>The announcement came during this morning&#8217;s press conference, along with confirmation of the innovative table-based controller, which features both thumbstricks and touchscreen aspects.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=806ba152-2827-46ea-86bb-f2a9c409241c" alt=" E3 2011: Heres Nintendos New Platform, The Wii U"  title="E3 2011: Heres Nintendos New Platform, The Wii U" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/06/07/e3-2011-heres-nintendos-new-platform-the-wii-u/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/06/07/e3-2011-heres-nintendos-new-platform-the-wii-u/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Nintendo Confirms Next Console</title><link>http://www.gamercenteronline.net/2011/04/25/nintendo-confirms-next-console/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nintendo-confirms-next-console</link> <comments>http://www.gamercenteronline.net/2011/04/25/nintendo-confirms-next-console/#comments</comments> <pubDate>Mon, 25 Apr 2011 08:10:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Nintendo Japan]]></category> <category><![CDATA[Project Cafe]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17852</guid> <description><![CDATA[During a financial forecast meeting, Nintendo Japan confirmed its plans to release a brand new home console in 2012. The console is rumored to be more powerful than either of its competitors current consoles. The still-unnamed system will be announced and playable at the Electronic Entertainment Expo in Los Angeles this June. According to Nintendo, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F25%2Fnintendo-confirms-next-console%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F25%2Fnintendo-confirms-next-console%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Nintendo Confirms Next Console" alt=" Nintendo Confirms Next Console" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2011/04/NINTENDO_LOGO.jpg?cda6c1"><img class="aligncenter size-large wp-image-17866" title="NINTENDO_LOGO" src="http://www.gamercenteronline.net/wp-content/uploads/2011/04/NINTENDO_LOGO-1024x284.jpg?cda6c1" alt="NINTENDO LOGO 1024x284 Nintendo Confirms Next Console" width="750" height="189" /></a></p><p>During a<a href="http://www.nintendo.co.jp/ir/pdf/2011/110425_4e.pdf"> financial forecast meeting</a>, <a href="http://www.gamercenteronline.net/tag/nintendo-japan/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Japan">Nintendo Japan</a> confirmed its plans to release a brand new home console in 2012. The console is rumored to be more powerful than either of its competitors current consoles.</p><p>The still-unnamed system will be announced and playable at the Electronic Entertainment Expo in <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a> this June. According to <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>, there will also be more details available at that time.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/25/nintendo-confirms-next-console/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/25/nintendo-confirms-next-console/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Nintendo Set To Reveal New Console</title><link>http://www.gamercenteronline.net/2011/04/14/nintendo-set-to-reveal-new-console/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nintendo-set-to-reveal-new-console</link> <comments>http://www.gamercenteronline.net/2011/04/14/nintendo-set-to-reveal-new-console/#comments</comments> <pubDate>Fri, 15 Apr 2011 00:12:10 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[E3 2011]]></category> <category><![CDATA[Nintendo Wii]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=17756</guid> <description><![CDATA[There are reports circling that Nintendo&#8217;s next console will be debuting at E3, introducing the maker of Mario and Zelda into the high-definition console era. These reports will confirm rumors that have been swirling for months about the decline in its home console. Furthermore, its rumored that the console will be &#8220;more powerful&#8221; than current-gen [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F14%2Fnintendo-set-to-reveal-new-console%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2011%2F04%2F14%2Fnintendo-set-to-reveal-new-console%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Nintendo Set To Reveal New Console" alt=" Nintendo Set To Reveal New Console" /><br /> </a></div><p>There are reports circling that <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s next console will be debuting at <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a>, introducing the maker of <em><a href="http://www.gamercenteronline.net/tag/mario/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mario">Mario</a> </em>and <em>Zelda</em> into the high-definition console era. These reports will confirm rumors that have been swirling for months about the decline in its home console.</p><p>Furthermore, its rumored that the console will be &#8220;more powerful&#8221; than current-gen systems. Nintendo has commented on the reports stating that they don&#8217;t &#8220;comment on rumor or speculation.&#8221; But, we all know better then that.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2011/04/14/nintendo-set-to-reveal-new-console/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2011/04/14/nintendo-set-to-reveal-new-console/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>PAX 2010: Epic Mickey&#8217;s Epic Introduction Continues</title><link>http://www.gamercenteronline.net/2010/09/03/pax-2010-epic-mickeys-epic-introduction-continues/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pax-2010-epic-mickeys-epic-introduction-continues</link> <comments>http://www.gamercenteronline.net/2010/09/03/pax-2010-epic-mickeys-epic-introduction-continues/#comments</comments> <pubDate>Sat, 04 Sep 2010 01:40:15 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Epic Mickey]]></category> <category><![CDATA[Junction Point Studios]]></category> <category><![CDATA[Mickey Mouse]]></category> <category><![CDATA[Warren Spector]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=15138</guid> <description><![CDATA[&#8220;Mickey is an adventurous and rambunctious mouse,&#8221; said Warren Spector, creative director and vice president, Junction Point. “I want to bring his personality to the forefront, place him in a daunting world and connect his spirited character with video game players worldwide. Ultimately, each player decides for him- or herself what makes Mickey cool.&#8221;]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F09%2F03%2Fpax-2010-epic-mickeys-epic-introduction-continues%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F09%2F03%2Fpax-2010-epic-mickeys-epic-introduction-continues%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="PAX 2010: Epic Mickeys Epic Introduction Continues" alt=" PAX 2010: Epic Mickeys Epic Introduction Continues" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/06/epicmickey.jpg?cda6c1"><img class="aligncenter size-large wp-image-14491" title="epicmickey" src="http://www.gamercenteronline.net/wp-content/uploads/2010/06/epicmickey-1024x576.jpg?cda6c1" alt="epicmickey 1024x576 PAX 2010: Epic Mickeys Epic Introduction Continues" width="750" height="445" /></a></p><p>&#8220;Mickey is an adventurous and rambunctious mouse,&#8221; said <a href="http://www.gamercenteronline.net/tag/warren-spector/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Warren Spector">Warren Spector</a>, creative director and vice president, Junction Point. “I want to bring his personality to the forefront, place him in a daunting world and connect his spirited character with <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> players worldwide. Ultimately, each player decides for him- or herself what makes Mickey cool.&#8221;</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/TnxtD2DnnxU?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/TnxtD2DnnxU?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8e94d172-121c-4735-a7b6-5b7943a44a7a" alt=" PAX 2010: Epic Mickeys Epic Introduction Continues"  title="PAX 2010: Epic Mickeys Epic Introduction Continues" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/09/03/pax-2010-epic-mickeys-epic-introduction-continues/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/09/03/pax-2010-epic-mickeys-epic-introduction-continues/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GamesCom 2010: Epic Mickey&#8217;s Epic Introduction</title><link>http://www.gamercenteronline.net/2010/08/16/gamescom-2010-epic-mickeys-epic-introduction/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamescom-2010-epic-mickeys-epic-introduction</link> <comments>http://www.gamercenteronline.net/2010/08/16/gamescom-2010-epic-mickeys-epic-introduction/#comments</comments> <pubDate>Tue, 17 Aug 2010 00:14:08 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Epic Mickey]]></category> <category><![CDATA[Junction Point Studios]]></category> <category><![CDATA[Warren Spector]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14966</guid> <description><![CDATA[&#8220;Mickey is an adventurous and rambunctious mouse,&#8221; said Warren Spector, creative director and vice president, Junction Point. &#8220;I want to bring his personality to the forefront, place him in a daunting world and connect his spirited character with video game players worldwide. Ultimately, each player decides for him- or herself what makes Mickey cool.&#8221;]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F08%2F16%2Fgamescom-2010-epic-mickeys-epic-introduction%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F08%2F16%2Fgamescom-2010-epic-mickeys-epic-introduction%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="GamesCom 2010: Epic Mickeys Epic Introduction " alt=" GamesCom 2010: Epic Mickeys Epic Introduction " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/06/epicmickey.jpg?cda6c1"><img class="alignnone size-full wp-image-14491" title="epicmickey" src="http://www.gamercenteronline.net/wp-content/uploads/2010/06/epicmickey.jpg?cda6c1" alt="epicmickey GamesCom 2010: Epic Mickeys Epic Introduction " width="750" height="445" /></a></p><p>&#8220;Mickey is an adventurous and rambunctious mouse,&#8221; said <a href="http://www.gamercenteronline.net/tag/warren-spector/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Warren Spector">Warren Spector</a>, creative director and vice president, Junction Point. &#8220;I want to bring his personality to the forefront, place him in a daunting world and connect his spirited character with <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> players worldwide. Ultimately, each player decides for him- or herself what makes Mickey cool.&#8221;</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/4-MnhFSHTxU?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/4-MnhFSHTxU?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=752115d4-1d44-4bfb-b4df-a1e0280cd272" alt=" GamesCom 2010: Epic Mickeys Epic Introduction "  title="GamesCom 2010: Epic Mickeys Epic Introduction " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/08/16/gamescom-2010-epic-mickeys-epic-introduction/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/08/16/gamescom-2010-epic-mickeys-epic-introduction/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Epic Mickey Has An Epic Development Team</title><link>http://www.gamercenteronline.net/2010/06/27/epic-mickey-has-an-epic-development-team/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=epic-mickey-has-an-epic-development-team</link> <comments>http://www.gamercenteronline.net/2010/06/27/epic-mickey-has-an-epic-development-team/#comments</comments> <pubDate>Mon, 28 Jun 2010 03:27:39 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Epic Mickey]]></category> <category><![CDATA[Junction Point Studio]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[Warren Spector]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14490</guid> <description><![CDATA[The development of titles on the Nintendo Wii don&#8217;t normally receive the attention of &#8220;AAA&#8221; current-generation titles, such as Assassin&#8217;s Creed and Modern Warfare; development-wise. Epic Mickey, though, is something from a different painting &#8211; apparently, its being developed by a 275 person development team. In a recent interview, lead developer Warren Spector revealed that the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F27%2Fepic-mickey-has-an-epic-development-team%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F27%2Fepic-mickey-has-an-epic-development-team%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Epic Mickey Has An Epic Development Team" alt=" Epic Mickey Has An Epic Development Team" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/06/epicmickey.jpg?cda6c1"><img class="aligncenter size-large wp-image-14491" title="epicmickey" src="http://www.gamercenteronline.net/wp-content/uploads/2010/06/epicmickey-1024x576.jpg?cda6c1" alt="epicmickey 1024x576 Epic Mickey Has An Epic Development Team" width="750" height="434" /></a></p><p>The development of titles on the <a href="http://www.gamercenteronline.net/tag/nintendo-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii">Nintendo Wii</a> don&#8217;t normally receive the attention of &#8220;AAA&#8221; current-generation titles, such as <em>Assassin&#8217;s Creed</em> and <em><a href="http://www.gamercenteronline.net/tag/modern-warfare/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare">Modern Warfare</a></em>; development-wise. <em><a href="http://www.gamercenteronline.net/tag/epic-mickey/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Epic Mickey">Epic Mickey</a></em>, though, is something from a different painting &#8211; apparently, its being developed by a 275 person development team.</p><p>In a <a href="http://www.1up.com/do/newsStory?cId=3180042">recent interview,</a> lead developer <a href="http://www.gamercenteronline.net/tag/warren-spector/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Warren Spector">Warren Spector</a> revealed that the team working on the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> consisted of 275 people &#8212; possibly the largest team ever assembled to work on a third-party Wii exclusive. This includes the plethora of <a href="http://www.gamercenteronline.net/tag/companies/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Companies">companies</a> they&#8217;ve used outsource art assets and the <a href="http://www.gamercenteronline.net/tag/junction-point-studio/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Junction Point Studio">Junction Point Studio</a> development team.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a54b0109-ff49-442b-8a53-ec735b49b7ce" alt=" Epic Mickey Has An Epic Development Team"  title="Epic Mickey Has An Epic Development Team" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/27/epic-mickey-has-an-epic-development-team/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/27/epic-mickey-has-an-epic-development-team/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Nintendo To Make &#8220;Serious&#8221; 3DS Titles</title><link>http://www.gamercenteronline.net/2010/06/24/nintendo-to-make-serious-3ds-titles/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nintendo-to-make-serious-3ds-titles</link> <comments>http://www.gamercenteronline.net/2010/06/24/nintendo-to-make-serious-3ds-titles/#comments</comments> <pubDate>Fri, 25 Jun 2010 03:51:53 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Nintendo 3DS]]></category> <category><![CDATA[Nintendo DS]]></category> <category><![CDATA[Satoru Iwata]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14385</guid> <description><![CDATA[Throughout this console generation, Nintendo has been criticized for its focus on the casual market &#8212; something that has distance the console manufacture form its hardcore market. However, at its recent E3 press conference, the console manufacture proved to everyone that it can deliver to both its hardcore and casual markets. That said, in an [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F24%2Fnintendo-to-make-serious-3ds-titles%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F24%2Fnintendo-to-make-serious-3ds-titles%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Nintendo To Make Serious 3DS Titles" alt=" Nintendo To Make Serious 3DS Titles" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/06/starfox.nintendo3ds.jpg?cda6c1"><img class="aligncenter size-full wp-image-14280" title="starfox.nintendo3ds" src="http://www.gamercenteronline.net/wp-content/uploads/2010/06/starfox.nintendo3ds.jpg?cda6c1" alt="starfox.nintendo3ds Nintendo To Make Serious 3DS Titles" width="750" height="574" /></a></p><p>Throughout this console generation, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> has been criticized for its focus on the casual market &#8212; something that has distance the console manufacture form its hardcore market. However, at its recent <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> press conference, the console manufacture proved to everyone that it can deliver to both its hardcore and casual markets.</p><p>That said, in an interview with Japanese <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> magazine <a href="http://www.gamercenteronline.net/tag/nikkei/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nikkei">Nikkei</a>, president <a href="http://www.gamercenteronline.net/tag/satoru-iwata/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Satoru Iwata">Satoru Iwata</a> said that the company is working closely with developers to &#8220;expand into elaborate <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> targeting serious gamers&#8221; for the <a href="http://www.gamercenteronline.net/tag/nintendo-3ds/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo 3DS">Nintendo 3DS</a>.</p><p>Iwata then went on to state that most of the software of the current DS caters more for non-<a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> players, and he believes that advances in graphics and gameplay on the new handheld will help rectify this. &#8220;These partnerships are good for both Nintendo and the software developers,&#8221; Iwata added.</p><p>[<em><a href="http://uk.gamespot.com/news/6266844.html">Nintendo to make 'serious' 3DS titles</a></em> via <a href="http://www.gamercenteronline.net/tag/gamespot/" class="st_tag internal_tag" rel="tag" title="Posts tagged with GameSpot">GameSpot</a>]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=30ec7cb8-e3f6-4769-977d-5d7ef540ad4e" alt=" Nintendo To Make Serious 3DS Titles"  title="Nintendo To Make Serious 3DS Titles" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/24/nintendo-to-make-serious-3ds-titles/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/24/nintendo-to-make-serious-3ds-titles/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>E3 2010: Kirby Returns With &#8220;Epic Yarn&#8221;</title><link>http://www.gamercenteronline.net/2010/06/21/e3-2010-kirby-returns-with-epic-yarn/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2010-kirby-returns-with-epic-yarn</link> <comments>http://www.gamercenteronline.net/2010/06/21/e3-2010-kirby-returns-with-epic-yarn/#comments</comments> <pubDate>Mon, 21 Jun 2010 06:47:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Kirby]]></category> <category><![CDATA[Kirby's Epic Yarn]]></category> <category><![CDATA[Nintendo Wii]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14371</guid> <description><![CDATA[Kirby makes a return in Kirby&#8217;s Epic Yarn, a two-dimensional platformer in which Kirby manipulates the world with yarn. Epic Yarn features an all-new art style in which the characters, including Kirby, are drawn from yarn and thread, the backgrounds are also created from some-kind of sewn fabric &#8212; leaving room for environmental manipulation with [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F21%2Fe3-2010-kirby-returns-with-epic-yarn%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F21%2Fe3-2010-kirby-returns-with-epic-yarn%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2010: Kirby Returns With Epic Yarn" alt=" E3 2010: Kirby Returns With Epic Yarn" /><br /> </a></div><p><img class="aligncenter" src="http://image.gamespotcdn.net/gamespot/images/2010/165/997761_20100615_screen004.jpg" alt="997761 20100615 screen004 E3 2010: Kirby Returns With Epic Yarn" width="750" height="434" title="E3 2010: Kirby Returns With Epic Yarn" /></p><p><a href="http://www.gamercenteronline.net/tag/kirby/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kirby">Kirby</a> makes a return in <em>Kirby&#8217;s Epic Yarn</em>, a two-dimensional platformer in which Kirby manipulates the world with yarn. <em>Epic Yarn</em> features an all-new art style in which the characters, including Kirby, are drawn from yarn and thread, the backgrounds are also created from some-kind of sewn fabric &#8212; leaving room for environmental manipulation with the thread.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/21/e3-2010-kirby-returns-with-epic-yarn/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/21/e3-2010-kirby-returns-with-epic-yarn/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2010: Kingdom Hearts 3D Is Not A Remake</title><link>http://www.gamercenteronline.net/2010/06/18/e3-2010-kingdom-hearts-3d-is-not-a-remake/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2010-kingdom-hearts-3d-is-not-a-remake</link> <comments>http://www.gamercenteronline.net/2010/06/18/e3-2010-kingdom-hearts-3d-is-not-a-remake/#comments</comments> <pubDate>Fri, 18 Jun 2010 19:15:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Kingdom Hearts]]></category> <category><![CDATA[Kingdom Hearts 3D]]></category> <category><![CDATA[Nintendo 3DS]]></category> <category><![CDATA[Tetsuya Nomura]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14289</guid> <description><![CDATA[Besides speculation, Tetsuya Nomura, director of the Kingdom Hearts franchise, has stated that the upcoming Kingdom Hearts game for the Nintendo 3DS will not be a remake of any existing titles in the franchise. &#8220;It&#8217;s not a remake, but a completely original game,&#8221; said Nomura.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F18%2Fe3-2010-kingdom-hearts-3d-is-not-a-remake%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F18%2Fe3-2010-kingdom-hearts-3d-is-not-a-remake%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2010: Kingdom Hearts 3D Is Not A Remake" alt=" E3 2010: Kingdom Hearts 3D Is Not A Remake" /><br /> </a></div><p><img class="aligncenter" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/kingdomhearts2010-06-15.jpg" alt="kingdomhearts2010 06 15 E3 2010: Kingdom Hearts 3D Is Not A Remake" width="750" height="680" title="E3 2010: Kingdom Hearts 3D Is Not A Remake" /></p><p>Besides speculation, <a href="http://www.gamercenteronline.net/tag/tetsuya-nomura/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tetsuya Nomura">Tetsuya Nomura</a>, director of the <a href="http://www.gamercenteronline.net/tag/kingdom-hearts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kingdom Hearts">Kingdom Hearts</a> franchise, has stated that the upcoming <a href="http://www.gamercenteronline.net/tag/kingdom-hearts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kingdom Hearts">Kingdom Hearts</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> for the <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> 3DS will not be a remake of any existing titles in the franchise. &#8220;It&#8217;s not a remake, but a completely original <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>,&#8221; said Nomura.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=3308cbd5-10a7-4a64-ae5a-cea6fa09d13e" alt=" E3 2010: Kingdom Hearts 3D Is Not A Remake"  title="E3 2010: Kingdom Hearts 3D Is Not A Remake" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/18/e3-2010-kingdom-hearts-3d-is-not-a-remake/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/18/e3-2010-kingdom-hearts-3d-is-not-a-remake/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 2010: Nintendo 3DS Features Software Installs</title><link>http://www.gamercenteronline.net/2010/06/17/e3-2010-nintendo-3ds-features-software-installs/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2010-nintendo-3ds-features-software-installs</link> <comments>http://www.gamercenteronline.net/2010/06/17/e3-2010-nintendo-3ds-features-software-installs/#comments</comments> <pubDate>Fri, 18 Jun 2010 04:43:35 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Nikkei]]></category> <category><![CDATA[Nintendo 3DS]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14281</guid> <description><![CDATA[There&#8217;s no doubt that the 3DS is a capable piece of hardware. It&#8217;s a device jam-packed with many impressive current-gen technologies, including a high-resolution top screen, a motion sensor and a gyroscope. However, Nintendo didn&#8217;t stop there: they also included software installs. According to Nikkei, a Japanese business magazine &#8212; because of the inclusions of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F17%2Fe3-2010-nintendo-3ds-features-software-installs%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F17%2Fe3-2010-nintendo-3ds-features-software-installs%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2010: Nintendo 3DS Features Software Installs" alt=" E3 2010: Nintendo 3DS Features Software Installs" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/06/starfox.nintendo3ds.jpg?cda6c1"><img class="aligncenter size-full wp-image-14280" title="starfox.nintendo3ds" src="http://www.gamercenteronline.net/wp-content/uploads/2010/06/starfox.nintendo3ds.jpg?cda6c1" alt="starfox.nintendo3ds E3 2010: Nintendo 3DS Features Software Installs" width="750" height="574" /></a></p><p>There&#8217;s no <a href="http://www.gamercenteronline.net/tag/doubt/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Doubt">doubt</a> that the 3DS is a capable piece of hardware. It&#8217;s a device jam-packed with many impressive current-gen technologies, including a high-resolution top screen, a motion sensor and a gyroscope. However, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> didn&#8217;t stop there: they also included software installs.</p><p>According to <a href="http://www.gamercenteronline.net/tag/nikkei/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nikkei">Nikkei</a>, a Japanese <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> magazine &#8212; because of the inclusions of software installs &#8212; gamers will be able to install multiple full <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> onto the handheld&#8217;s internal memory unit. Installed <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> can then be selected from a menu screen.</p><p>Nikkei notes that due to this feature, there&#8217;ll be no need to swap cartridges; when outside of the home, you won&#8217;t need to carry <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> cartridges with you. However, Nikkei didn&#8217;t detail the number of games that could be installed, or the process of installing these games.</p><p>[<a href="http://www.andriasang.com/e/blog/2010/06/17/3ds_software_install/">3DS Features Software Install </a>via Andriasang]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=cb73b5b5-c39b-44c3-8d4f-d9b855e06d14" alt=" E3 2010: Nintendo 3DS Features Software Installs"  title="E3 2010: Nintendo 3DS Features Software Installs" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/17/e3-2010-nintendo-3ds-features-software-installs/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/17/e3-2010-nintendo-3ds-features-software-installs/feed/</wfw:commentRss> <slash:comments>6</slash:comments> </item> <item><title>E3 2010: Kid Icarus Returns on 3DS</title><link>http://www.gamercenteronline.net/2010/06/15/e3-2010-kid-icarus-returns-on-3ds/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-2010-kid-icarus-returns-on-3ds</link> <comments>http://www.gamercenteronline.net/2010/06/15/e3-2010-kid-icarus-returns-on-3ds/#comments</comments> <pubDate>Tue, 15 Jun 2010 18:07:48 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Kid Icarus]]></category> <category><![CDATA[Nintedo 3DS]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14257</guid> <description><![CDATA[Nintendo has revealed their highly anticipated Kid Icarus title, Kid Icarus Uprising. However, though it isn&#8217;t on Nintendo&#8217;s home console, Uprising is a title &#8220;designed specifically&#8221; for the new Nintendo 3DS; it uses the handheld platform&#8217;s features in-dept.]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F15%2Fe3-2010-kid-icarus-returns-on-3ds%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F15%2Fe3-2010-kid-icarus-returns-on-3ds%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 2010: Kid Icarus Returns on 3DS " alt=" E3 2010: Kid Icarus Returns on 3DS " /><br /> </a></div><p><img class="aligncenter" src="http://cdn.cloudfiles.mosso.com/c71692/media/image/201006/phptsNvExIMG_0098-W1000.jpg" alt="phptsNvExIMG 0098 W1000 E3 2010: Kid Icarus Returns on 3DS " width="750" height="496" title="E3 2010: Kid Icarus Returns on 3DS " /></p><p><a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> has revealed their highly anticipated <em><a href="http://www.gamercenteronline.net/tag/kid-icarus/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kid Icarus">Kid Icarus</a></em> title, <em>Kid Icarus Uprising</em>. However, though it isn&#8217;t on Nintendo&#8217;s home console,<em> Uprising</em> is a title &#8220;designed specifically&#8221; for the new <a href="http://www.gamercenteronline.net/tag/nintendo-3ds/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo 3DS">Nintendo 3DS</a>; it uses the handheld platform&#8217;s features in-dept.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/15/e3-2010-kid-icarus-returns-on-3ds/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/15/e3-2010-kid-icarus-returns-on-3ds/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Devs: Nintendo 3DS Has &#8220;Close&#8221; To HD Quality</title><link>http://www.gamercenteronline.net/2010/06/07/devs-nintendo-3ds-has-close-to-hd-quality/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=devs-nintendo-3ds-has-close-to-hd-quality</link> <comments>http://www.gamercenteronline.net/2010/06/07/devs-nintendo-3ds-has-close-to-hd-quality/#comments</comments> <pubDate>Mon, 07 Jun 2010 05:34:53 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[3D]]></category> <category><![CDATA[Nintendo 3DS]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14107</guid> <description><![CDATA[There&#8217;s hasn&#8217;t been any solid information given about Nintendo&#8217;s upcoming handheld device, the 3DS. And, though Nintendo hasn&#8217;t revealed anything, according to a group of developers, in order to produce the stereoscopic 3D effects needed for the device, the system must have the graphical &#8220;horsepower&#8221; of current generation consoles. &#8220;Several developers that have experienced 3DS [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F07%2Fdevs-nintendo-3ds-has-close-to-hd-quality%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F06%2F07%2Fdevs-nintendo-3ds-has-close-to-hd-quality%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Devs: Nintendo 3DS Has Close To HD Quality " alt=" Devs: Nintendo 3DS Has Close To HD Quality " /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://thetechjournal.com/wp-content/uploads/HLIC/ea895864e9244e1236e5834685fb6551.jpg" alt="ea895864e9244e1236e5834685fb6551 Devs: Nintendo 3DS Has Close To HD Quality " width="750" height="375" title="Devs: Nintendo 3DS Has Close To HD Quality " /></p><p>There&#8217;s hasn&#8217;t been any solid information given about <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s upcoming handheld device, the 3DS. And, though <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> hasn&#8217;t revealed anything, according to a group of developers, in order to produce the stereoscopic <a href="http://www.gamercenteronline.net/tag/3d/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D">3D</a> effects needed for the device, the system must have the graphical &#8220;horsepower&#8221; of current generation consoles.</p><p>&#8220;Several developers that have experienced 3DS in its current form have reported, off the record, that it has processing capabilities that far exceed the <a href="http://www.gamercenteronline.net/tag/nintendo-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii">Nintendo Wii</a> and bring the device with abilities that are close to HD consoles such as <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a> and <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360,&#8221; reveals an the article on <a href="http://uk.ds.ign.com/articles/109/1094930p1.html">IGN</a>.</p><p>If this is the case, it’s possible Nintendo is looking to surpass the visual power of PSP and iPad. But, on the other hard, there&#8217;s another strong rumor suggesting that <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>’s to take a significant leap forward with the next PSP.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=58be98e3-9038-4fde-9acb-7f571740802b" alt=" Devs: Nintendo 3DS Has Close To HD Quality "  title="Devs: Nintendo 3DS Has Close To HD Quality " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/06/07/devs-nintendo-3ds-has-close-to-hd-quality/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/06/07/devs-nintendo-3ds-has-close-to-hd-quality/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>&#8216;Call of Duty: Black Ops&#8217; Trailer Makes Its Debut</title><link>http://www.gamercenteronline.net/2010/05/18/call-of-duty-black-ops-makes-its-debut/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-duty-black-ops-makes-its-debut</link> <comments>http://www.gamercenteronline.net/2010/05/18/call-of-duty-black-ops-makes-its-debut/#comments</comments> <pubDate>Wed, 19 May 2010 02:58:20 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Call of Duty]]></category> <category><![CDATA[Call of Duty Black Ops]]></category> <category><![CDATA[Treyarch]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=14016</guid> <description><![CDATA[&#8220;We can’t wait for our community to experience Call of Duty: Black Ops,&#8221; said Mark Lamia, Studio Head for Treyarch. &#8220;We have focused our entire studio on this game, with dedicated multiplayer, single-player and co-op teams creating the most intense, gripping and riveting experience possible for our fans on all fronts.&#8221;]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F18%2Fcall-of-duty-black-ops-makes-its-debut%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F18%2Fcall-of-duty-black-ops-makes-its-debut%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Call of Duty: Black Ops Trailer Makes Its Debut" alt=" Call of Duty: Black Ops Trailer Makes Its Debut" /><br /> </a></div><p><img class="aligncenter" src="http://news.softpedia.com/images/news2/Call-of-Duty-Black-Ops-Is-a-Creative-Risk-2.jpg" alt="Call of Duty Black Ops Is a Creative Risk 2 Call of Duty: Black Ops Trailer Makes Its Debut" height="345" width="750" title="Call of Duty: Black Ops Trailer Makes Its Debut" /></p><p>&#8220;We can’t wait for our community to experience <a href="http://www.gamercenteronline.net/tag/call-of-duty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty">Call of Duty</a>: Black Ops,&#8221; said Mark Lamia, Studio Head for <a href="http://www.gamercenteronline.net/tag/treyarch/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Treyarch">Treyarch</a>. &#8220;We have focused our entire studio on this <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, with dedicated multiplayer, single-player and co-op teams creating the most intense, gripping and riveting experience possible for our fans on all fronts.&#8221;</p><p><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/mSfWHD8tZQY&amp;hl=en_US&amp;fs=1&amp;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/mSfWHD8tZQY&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="640"></embed></object></p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none; float: right;" class="zemanta-pixie-img" alt=" Call of Duty: Black Ops Trailer Makes Its Debut" src="http://img.zemanta.com/pixy.gif?x-id=14ab64a4-e002-4073-b66e-f3aef15595d4" title="Call of Duty: Black Ops Trailer Makes Its Debut" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/05/18/call-of-duty-black-ops-makes-its-debut/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/05/18/call-of-duty-black-ops-makes-its-debut/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Iron Man 2: The Video Game Review &#8220;Lead Balloon&#8221;</title><link>http://www.gamercenteronline.net/2010/05/17/iron-man-2-the-video-game-wii-review-lead-balloon/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=iron-man-2-the-video-game-wii-review-lead-balloon</link> <comments>http://www.gamercenteronline.net/2010/05/17/iron-man-2-the-video-game-wii-review-lead-balloon/#comments</comments> <pubDate>Tue, 18 May 2010 00:36:52 +0000</pubDate> <dc:creator>Hugh Milligan</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[High Voltage Software]]></category> <category><![CDATA[Iron Man]]></category> <category><![CDATA[War Machine]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13982</guid> <description><![CDATA[For all their respective triumphs, the film and video game industries have always shared a rather laboured and unhappy marriage. Each Hollywood blockbuster inevitably spawns a ghastly interactive twin, rushed to meet its release with the same opportunism as any other form of merchandising and watered down to appeal to wider cinema-going audiences. More considered [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F17%2Firon-man-2-the-video-game-wii-review-lead-balloon%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F17%2Firon-man-2-the-video-game-wii-review-lead-balloon%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Iron Man 2: The Video Game Review Lead Balloon" alt=" Iron Man 2: The Video Game Review Lead Balloon" /><br /> </a></div><p>For all their respective triumphs, the <a href="http://www.gamercenteronline.net/tag/film/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film">film</a> and video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> industries have always shared a rather laboured and unhappy marriage. Each Hollywood blockbuster inevitably spawns a ghastly interactive twin, rushed to meet its release with the same opportunism as any other form of merchandising and watered down to appeal to wider cinema-going audiences. More considered adaptations, such as Rare’s iconic treatment of <em>GoldenEye 007</em>, have demonstrated that there are exceptions to the rule – unfortunately, <em><a href="http://www.gamercenteronline.net/tag/iron-man/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Iron Man">Iron Man</a> 2: The <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">Video Game</a></em> just isn’t one of them.</p><p>The game’s storyline (or lack thereof) picks up where the events of the film left off. Don’t worry if you haven’t seen the movie – fans and newcomers alike will be absolutely baffled by the disjointed and poorly explained narrative. Tony Stark’s technology has once again been maliciously appropriated, this time by a nasty American industrialist who wants to meld himself with a 100-foot robot and use a weather machine to cause global storms. His actual motive for doing this is just one of many insoluble questions to consider as you travel across the globe, blowing up tanks, helicopters, Russian terrorists and a crazy Scotsman. There are no cutscenes to speak of; the glib, often cheesy dialogue between levels is delivered by cardboard cut-outs of the film’s actors that drift in and out of the foreground to indicate who is speaking. Don Cheadle and Samuel L. Jackson reprise their roles, while other characters are impersonated with varying accuracy – Tony Stark’s voice actor is admirable, while Natasha Romanoff appears to have been voiced by a computer phonics program, so listless and robotic is her delivery.</p><p style="text-align: center"><img class="aligncenter" src="http://image.com.com/gamespot/images/2010/075/957908_20100317_790screen001.jpg" alt="957908 20100317 790screen001 Iron Man 2: The Video Game Review Lead Balloon" width="750" height="448" title="Iron Man 2: The Video Game Review Lead Balloon" /></p><p>The Wii version of the game was developed by <a href="http://www.gamercenteronline.net/tag/high-voltage-software/" class="st_tag internal_tag" rel="tag" title="Posts tagged with High Voltage Software">High Voltage Software</a>, a company that prides itself as one of the greatest technical innovators on the console. It’s sad, then, that <em>Iron Man 2</em>’s graphics and level design are so explicitly underdeveloped, even by the Wii’s comparatively modest technical standards. While the game’s levels are distributed across such diverse and colourful locales as <a href="http://www.gamercenteronline.net/tag/california/" class="st_tag internal_tag" rel="tag" title="Posts tagged with California">California</a>, Russia, Budapest and Malaysia, they are all universally bland, grainy and uninspired; the textures and character models are rendered with such coarse simplicity that it often feels as if you’re playing an early Gamecube title. The environments feature few destructible elements, and these are fairly contrived – destroying the occasional deliberately-placed wall doesn’t make you feel powerful when, not two minutes later, you find that you’re incapable of breaking down a hotel room door. Given the game’s minimalism, it’s astonishing that the framerate still manages to falter at times, particularly during the on-rail flying missions.</p><p>Iron Man and <a href="http://www.gamercenteronline.net/tag/war-machine/" class="st_tag internal_tag" rel="tag" title="Posts tagged with War Machine">War Machine</a> are both playable, and they’ve apparently been designed to provide different play styles (agility and brute force respectively). You’re also able to upgrade and customise their weapons as you earn tech points, giving them new effects and applications. While these choices are clever in theory, they are really only cosmetic in execution; most enemies hurl themselves mindlessly against you, and they’re easily dispatched regardless of which weapon you use. Neither is there any great difference between the two heroes – they’re both equally awkward to control and have comparable firepower. The Wiimote’s IR sensor makes aiming relatively easy, though it can be a little sluggish at times.</p><p><em><strong>Closing Statement:</strong></em></p><p>There are, unfortunately, very few redeeming qualities in <em>Iron Man 2: The Video Game.</em> The suit customisation options and collectible “tech trophies” hidden throughout each level provide a marginal degree of replayability, but once you’ve played through the game once (which should take only a few hours), the tedious and unrefined gameplay offers little incentive for you to return. Even the most hardcore Iron Man fans should think carefully before purchasing this – they may not find their hero well served.</p><blockquote><p>Final Score: 4.5</p></blockquote><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/05/17/iron-man-2-the-video-game-wii-review-lead-balloon/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/05/17/iron-man-2-the-video-game-wii-review-lead-balloon/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Miyamoto: Nintendo Not &#8220;Proactive&#8221; Enough With Online</title><link>http://www.gamercenteronline.net/2010/05/08/miyamoto-nintendo-not-proactive-enough-with-online/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=miyamoto-nintendo-not-proactive-enough-with-online</link> <comments>http://www.gamercenteronline.net/2010/05/08/miyamoto-nintendo-not-proactive-enough-with-online/#comments</comments> <pubDate>Sat, 08 May 2010 07:16:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Massively multiplayer online game]]></category> <category><![CDATA[Shigeru Miyamoto]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13957</guid> <description><![CDATA[Nintendo has delivered alot of flagship titles. However, Nintendo hasn&#8217;t been able to &#8220;captivate&#8221; its online portion with these titles &#8212; much like its competitors. When speaking on the matter, Nintendo&#8217;s Shigeru Miyamoto said that he believes that Nintendo isn&#8217;t &#8220;proactive&#8221; enough with its online portion. &#8220;It is true, though, that Nintendo hasn’t been very [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F08%2Fmiyamoto-nintendo-not-proactive-enough-with-online%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F08%2Fmiyamoto-nintendo-not-proactive-enough-with-online%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Miyamoto: Nintendo Not Proactive Enough With Online" alt=" Miyamoto: Nintendo Not Proactive Enough With Online" /><br /> </a></div><p><img class="aligncenter" src="http://img.timeinc.net/time/daily/2007/0707/br10qmiyamoto_0730.jpg" alt="br10qmiyamoto 0730 Miyamoto: Nintendo Not Proactive Enough With Online" width="750" height="490" title="Miyamoto: Nintendo Not Proactive Enough With Online" /></p><p><a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> has delivered alot of flagship titles. However, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> hasn&#8217;t been able to &#8220;captivate&#8221; its online portion with these titles &#8212; much like its competitors. When speaking on the matter, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/shigeru-miyamoto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shigeru Miyamoto">Shigeru Miyamoto</a> said that he believes that <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> isn&#8217;t &#8220;proactive&#8221; enough with its online portion.</p><p>&#8220;It is true, though, that Nintendo hasn’t been very proactive in developing such online activities as an MMOG,&#8221; Miyamoto told <a href="http://edge-online.com/news/miyamoto-nintendo-could-charge-for-online-gaming">Edge</a>. &#8220;But when it comes to our endeavors that try to take advantage of internet technology, where we can provide our customers with more fun and entertainment, then I think we can say we have been very, very proactive and well-received. And that attitude won’t be changed at all in the future.&#8221;</p><p>Miyamoto then talked about the <a href="http://www.gamercenteronline.net/tag/companies/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Companies">companies</a> online future, revealing that &#8220;[they're] desperate to realize is the core [online] <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> structure.&#8221;</p><p>&#8220;Do we need to demand customers pay monthly fees to enjoy online activities? Or give an online subscription that is free of charge, but then offer something extra for people that pay, so that they get some extra value? With these core business strategies, I think we are less active than we should be,&#8221; continued Miyamoto.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=a51a6373-d024-4fca-8027-41f8606576fb" alt=" Miyamoto: Nintendo Not Proactive Enough With Online"  title="Miyamoto: Nintendo Not Proactive Enough With Online" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/05/08/miyamoto-nintendo-not-proactive-enough-with-online/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/05/08/miyamoto-nintendo-not-proactive-enough-with-online/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>LucasArts President Darrell Rodriguez Resigns</title><link>http://www.gamercenteronline.net/2010/05/07/lucasarts-president-darrell-rodriguez-resigns/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=lucasarts-president-darrell-rodriguez-resigns</link> <comments>http://www.gamercenteronline.net/2010/05/07/lucasarts-president-darrell-rodriguez-resigns/#comments</comments> <pubDate>Fri, 07 May 2010 07:18:21 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Darrell Rodriguez]]></category> <category><![CDATA[Lucasarts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13927</guid> <description><![CDATA[In a time of tension throughout, LucasArts have confirmed the resignation of president Darrell Rodriguez. Earlier speculated, LucasArts have reveal that they&#8217;re searching for Rodriguez&#8217;s replacement, and that this move will not impact the company&#8217;s development teams, nor its publishing business. &#8220;Darrell Rodriguez has resigned and we have initiated a search for a new leader,&#8221; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F07%2Flucasarts-president-darrell-rodriguez-resigns%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F07%2Flucasarts-president-darrell-rodriguez-resigns%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="LucasArts President Darrell Rodriguez Resigns" alt=" LucasArts President Darrell Rodriguez Resigns" /><br /> </a></div><p><img class="aligncenter" src="http://www.thatvideogameblog.com/wp-content/uploads/2009/07/lucasarts.jpg" alt="lucasarts LucasArts President Darrell Rodriguez Resigns" width="750" height="375" title="LucasArts President Darrell Rodriguez Resigns" /></p><p>In a time of tension throughout, <a href="http://www.gamercenteronline.net/tag/lucasarts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Lucasarts">LucasArts</a> have confirmed the resignation of president <a href="http://www.gamercenteronline.net/tag/darrell-rodriguez/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Darrell Rodriguez">Darrell Rodriguez</a>. Earlier speculated, LucasArts have reveal that they&#8217;re searching for Rodriguez&#8217;s replacement, and that this move will not impact the company&#8217;s development teams, nor its <a href="http://www.gamercenteronline.net/tag/publishing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Publishing">publishing</a> <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a>.</p><p>&#8220;Darrell Rodriguez has resigned and we have initiated a search for a new leader,&#8221; the company said in a statement given to <a href="http://xbox360.ign.com/articles/108/1088281p1.html">IGN</a>. &#8220;Jerry Bowerman &#8211; a member of the Lucasfilm Board of Directors and a <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> industry veteran &#8211; will be stepping in to lead the LucasArts executive team during this transition. Lucasfilm remains fully committed to making great <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> and we continue to invest in our business.&#8221;</p><p>Rodriguez was named president of LucasArts in April 2008. Prior to joining LucasArt, Rodriguez served as the COO of <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a>.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/05/07/lucasarts-president-darrell-rodriguez-resigns/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/05/07/lucasarts-president-darrell-rodriguez-resigns/feed/</wfw:commentRss> <slash:comments>8</slash:comments> </item> <item><title>Monster Hunter Tri Review &#8220;Jaws, Paws, Horns and Claws&#8221;</title><link>http://www.gamercenteronline.net/2010/05/02/monster-hunter-tri-review-paws-horns-and-claws/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=monster-hunter-tri-review-paws-horns-and-claws</link> <comments>http://www.gamercenteronline.net/2010/05/02/monster-hunter-tri-review-paws-horns-and-claws/#comments</comments> <pubDate>Mon, 03 May 2010 02:00:15 +0000</pubDate> <dc:creator>Hugh Milligan</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Hunting]]></category> <category><![CDATA[Monster Hunter Tri]]></category> <category><![CDATA[Role-playing game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13900</guid> <description><![CDATA[On being sent Monster Hunter Tri, I was slightly chagrined to discover just how little I knew about the franchise &#8211; it is, after all, nothing short of a national sensation in Japan, where Tri has already been declared the country&#8217;s highest-selling third-party Wii game to date. Given the title (and the enormous aquatic dragon [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F02%2Fmonster-hunter-tri-review-paws-horns-and-claws%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F05%2F02%2Fmonster-hunter-tri-review-paws-horns-and-claws%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Monster Hunter Tri Review Jaws, Paws, Horns and Claws" alt=" Monster Hunter Tri Review Jaws, Paws, Horns and Claws" /><br /> </a></div><p>On being sent <em><a href="http://www.gamercenteronline.net/tag/monster-hunter-tri/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Monster Hunter Tri">Monster Hunter Tri</a></em>, I was slightly chagrined to discover just how little I knew about the franchise &#8211; it is, after all, nothing short of a national sensation in <a href="http://www.gamercenteronline.net/tag/japan/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Japan">Japan</a>, where <em>Tri</em> has already been declared the country&#8217;s highest-selling third-party Wii <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> to date. Given the title (and the enormous aquatic dragon on the cover), it seemed a fairly safe assumption that I&#8217;d be <a href="http://www.gamercenteronline.net/tag/hunting/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hunting">hunting</a> monsters at some point, but the specifics eluded me. Once I&#8217;d actually immersed myself in <em>Tri</em>, however, I soon discovered just how much I&#8217;d been missing.</p><p>The game begins in Moga, a sunny little fishing village whose tranquility is shattered by sudden earthquakes and coastal storms. The culprit is Lagiacrus, the aforementioned aquatic dragon; he seems to have found a new home in the region, terrorising local waters and roiling up the sea. To whom do good dragon-fearing folk turn in such a crisis? Why, you of course, a freelance hunter who (despite being an apparently reputable slayer of beasties) arrives in only his underwear, carrying a cheap sword and very little else. You&#8217;ll need legendary arms and armour to defeat your foe &#8211; to forge these, you&#8217;ll need the necessary parts, and to obtain the necessary parts, you&#8217;ll have to hack them off the necessary monsters.</p><p>My initial assumption was correct &#8211; in <em>Monster Hunter Tri</em>, you hunt monsters. You hunt an awful lot of them, in fact, from the humblest insectoids to the mightiest stone-plated, razor-taloned, fire-breathing behemoths. It&#8217;s a simple premise that&#8217;s remarkably addictive; kill monsters, strip their carcasses for parts, bring the parts to a Smithy, forge them into stronger weapons and armor, kill stronger monsters, get stronger parts, and so on. While this might seem like just another form of grinding, it never feels laborious, due in no small part to the enormous array of armaments that can be crafted. Whether you prefer your quarry slashed, cleaved, bludgeoned, skewered or shot from afar, there&#8217;s a suitable weapon for you to brandish and an armour set to make you look hardcore while brandishing it.</p><p style="text-align: center"><img class="aligncenter" src="http://image.com.com/gamespot/images/2010/054/943655_20100224_790screen007.jpg" alt="943655 20100224 790screen007 Monster Hunter Tri Review Jaws, Paws, Horns and Claws" width="750" height="435" title="Monster Hunter Tri Review Jaws, Paws, Horns and Claws" /></p><p>You&#8217;re also saved from aimlessness by a basic quest system, which is included essentially to provide context and give a sense of purpose to each of your wilderness excursions. You&#8217;ll be contracted by “The Guild” on behalf of various townspeople to complete increasingly difficult tasks &#8211; these involve anything from fishing and gathering to killing a particular monster, or even capturing it alive. They all invariably fall into the same basic categories, but each offers a bag of goodies for your trouble while moving the narrative forward.</p><p>In spite of all these features, the offline single-player is a somewhat limited affair; once you&#8217;ve completed all the quests, there&#8217;s very little else you can do on your lonesome. <em>Tri</em> is, however, a game clearly designed with multiplayer in mind, as it features one of the most robust and carefully considered online components I&#8217;ve ever encountered in a Wii title. Once you select a server, you&#8217;re dropped straight into Loc Lac City, a bustling trade hub where you can meet other hunters and embark on various quests for up to four players. In lieu of narrative, there are numerous new quests on offer, new locations to explore and new epic monster encounters, all geared towards teamwork. These will provide you with rare, otherwise unobtainable components from which to forge some of the sexiest gear in the game. Don&#8217;t worry if you&#8217;ve spent a lot of time learning the ropes offline &#8211; you&#8217;re able to use the same character for both offline and online play, so your efforts aren&#8217;t wasted.</p><p>Communication with other players is understandably vital, and <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> has gone the extra mile to include support for Wii Speak. Unfortunately, my bundle of the game did not include Wii Speak (though some apparently do); instead, I was forced to write out messages letter by letter with the D-pad, a truly barbaric act that no civilised person should ever be forced to perform. There are a series of “gestures” available to your character, but these aren&#8217;t especially helpful, and I certainly wouldn&#8217;t advise you to attempt them while you&#8217;re in any sort of real danger. You can, at the very least, &#8216;ping&#8217; your location on the map if you need assistance.</p><p style="text-align: center"><img class="aligncenter" src="http://image.com.com/gamespot/images/2010/032/943655_20100202_790screen018.jpg" alt="943655 20100202 790screen018 Monster Hunter Tri Review Jaws, Paws, Horns and Claws" width="750" height="435" title="Monster Hunter Tri Review Jaws, Paws, Horns and Claws" /></p><p>In terms of presentation, the game maintains a colourful, reasonably detailed aesthetic reminiscent of <em>Legend of Zelda: Twilight Princess</em>. NPC models are kept relatively simple, while greater attention is given to your character, whose appearance you can customise upon creation. It&#8217;s nothing spectacular; you&#8217;re given a level of control comparable to <em>World of Warcraft</em>, selecting from preset faces, clothes, hairstyles and colours to create someone reasonably unique. Weapons and armour are again more detailed &#8211; it&#8217;s these that you&#8217;ll be showing off to other players, after all.</p><p>The environments are deceptively beautiful. As you explore them, you&#8217;re really only moving through a series of small &#8216;enclosures&#8217; &#8211; you&#8217;re kept from wandering by conveniently placed boulders, inclines or ravines. Beyond these, however, you&#8217;re offered a spectacular view of the horizon, as the landmass stretches towards a vast sea and skyline. A slightly contrived illusion perhaps, but it works; the levels appear genuinely expansive, and you don&#8217;t feel nearly so confined. The lighting and environment effects are much the same, economical but pretty, and you&#8217;ll see them in play across all manner of settings: volcanoes, icy tundra, desert plains, marshland and forest. The monsters themselves are similarly diverse, although earlier creatures such as the Aptonoth and Jaggi bear a striking resemblance to dinosaurs (on my first hunting trip, I felt as if I&#8217;d been let loose on an indiscriminate killing spree through Jurassic Park).</p><p>There are, in spite of its merits, a couple of annoying faults in the game. The first is the lack of a lock-on system &#8211; regardless of the reason, it&#8217;s an appalling oversight. I very quickly lost count of the times I lashed out at a monster only to go hurtling past its shoulder, slashing stupidly at thin air as if I were concussed. Such clumsy <a href="http://www.gamercenteronline.net/tag/combat/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Combat">combat</a> is rendered all the worse by the game&#8217;s camera system, which seems determined to face away from your enemy at all times. You&#8217;ll spend most of your time manoeuvring it manually while fighting, or hammering the C button to keep it locked behind your back. The camera is also solely responsible for directing your character underwater, which makes marine <a href="http://www.gamercenteronline.net/tag/combat/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Combat">combat</a> an absolute nightmare. It&#8217;s a real shame that these issues weren&#8217;t addressed; they&#8217;re a blemish on an otherwise enjoyable experience.</p><p><strong><em>Closing Statement: </em></strong></p><p>There are two fundamental demands we make of a <a href="http://www.gamercenteronline.net/tag/role-playing-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Role-playing game">Role-Playing Game</a> &#8211; epic boss battles and epic loot. <em>Monster Hunter Tri</em> doesn&#8217;t disappoint in either regard, and yet it never gets mired in the tedious number crunching that so often afflicts the genre. It&#8217;s not a perfect game by any means; there are only so many monsters to kill and items to craft, particularly if you only play offline. The game&#8217;s online replay value ultimately depends on Capcom, who have already started posting temporary “Event Quests” with the promise of further <a href="http://www.gamercenteronline.net/tag/downloadable-content/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Downloadable content">downloadable content</a> in the future. In any case, it&#8217;s an extremely solid title that you can and will get lost in for some time to come. If, like me, you&#8217;re new to the franchise, don&#8217;t overlook this one.</p><blockquote><p>Final Score: 8.6</p></blockquote><div class="zemanta-pixie" style="margin-top: 10px;height: 15px"><img class="zemanta-pixie-img" style="border: medium none;float: right" src="http://img.zemanta.com/pixy.gif?x-id=7d800229-3f48-4bf0-9772-ffcbc36913d1" alt=" Monster Hunter Tri Review Jaws, Paws, Horns and Claws"  title="Monster Hunter Tri Review Jaws, Paws, Horns and Claws" /></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/05/02/monster-hunter-tri-review-paws-horns-and-claws/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/05/02/monster-hunter-tri-review-paws-horns-and-claws/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Bungie Announces Activision Publishing Partnership</title><link>http://www.gamercenteronline.net/2010/04/29/bungie-announces-activision-publishing-partnership/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bungie-announces-activision-publishing-partnership</link> <comments>http://www.gamercenteronline.net/2010/04/29/bungie-announces-activision-publishing-partnership/#comments</comments> <pubDate>Thu, 29 Apr 2010 13:29:50 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Bungie]]></category> <category><![CDATA[Halo]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13893</guid> <description><![CDATA[Though Activision is going through a mist of legal trouble, Bungie, the developer behind the Halo franchise, have announced its exclusive publishing partnership with the publisher. According to the developer, in the terms of the agreement, it gives Activision the exclusive rights to publish and distribute all future Bungie titles worldwide. The alliance will provide [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F29%2Fbungie-announces-activision-publishing-partnership%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F29%2Fbungie-announces-activision-publishing-partnership%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Bungie Announces Activision Publishing Partnership" alt=" Bungie Announces Activision Publishing Partnership" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/04/960512_20100212_790screen020.jpg?cda6c1"><img class="aligncenter size-full wp-image-13894" title="960512_20100212_790screen020" src="http://www.gamercenteronline.net/wp-content/uploads/2010/04/960512_20100212_790screen020.jpg?cda6c1" alt="960512 20100212 790screen020 Bungie Announces Activision Publishing Partnership" width="750" height="434" /></a></p><p>Though <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> is going through a mist of legal trouble, <a href="http://www.gamercenteronline.net/tag/bungie/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bungie">Bungie</a>, the developer behind the<em> <a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a></em> franchise, have announced its exclusive <a href="http://www.gamercenteronline.net/tag/publishing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Publishing">publishing</a> partnership with the publisher. According to the developer, in the terms of the agreement, it gives Activision the exclusive rights to publish and distribute all future Bungie titles worldwide.</p><p>The alliance will provide Bungie its first such partnership since splitting off from <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> in 2007, significantly broadening its global reach by providing the resources and support to develop, distribute and release <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> worldwide on multiple platforms and devices.</p><p>&#8220;We chose to partner with Activision on our next IP because of their global reach, multi-platform experience and <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> expertise,&#8221; said Harold Ryan, President of Bungie. &#8220;From working together over the past nine months on this agreement, it is clear that Activision supports our commitment to giving our fans the best possible gaming experiences.&#8221;</p><p>Throughout the trouble surrounding Activision, it&#8217;s clear that they&#8217;ve found their instant remedy &#8212; atleast for the moment, anyways. It also means that Bungie&#8217;s upcoming titles would be multi-platform. Most importantly, Bungie will retain in full control over the IP it creates.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0dbd8b22-a320-41b7-9957-893bf2af21f2" alt=" Bungie Announces Activision Publishing Partnership"  title="Bungie Announces Activision Publishing Partnership" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/29/bungie-announces-activision-publishing-partnership/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/29/bungie-announces-activision-publishing-partnership/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Analyst: Activision To &#8220;Essentially&#8221; Close Infinity Ward</title><link>http://www.gamercenteronline.net/2010/04/28/anatyst-activision-to-essentially-close-infinity-ward/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=anatyst-activision-to-essentially-close-infinity-ward</link> <comments>http://www.gamercenteronline.net/2010/04/28/anatyst-activision-to-essentially-close-infinity-ward/#comments</comments> <pubDate>Wed, 28 Apr 2010 18:31:39 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Infinity Ward]]></category> <category><![CDATA[Modern Warfare 3]]></category> <category><![CDATA[Royalties]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13888</guid> <description><![CDATA[In response to the events throughout Infinity Ward, analyst Mike Hickey expects Activision to &#8220;essentially&#8221; close down the developer. Stated in an investor&#8217;s note, Hickey reveals that the development of the next Modern Warfare installment would, most likely, be spread across different studios, not tied to the franchise. &#8220;We expect Infinity Ward studio will be [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F28%2Fanatyst-activision-to-essentially-close-infinity-ward%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F28%2Fanatyst-activision-to-essentially-close-infinity-ward%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Analyst: Activision To Essentially Close Infinity Ward" alt=" Analyst: Activision To Essentially Close Infinity Ward" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/10/call_of_duty_modern_warfare_2-scr041.jpg?cda6c1"><img src="http://www.gamercenteronline.net/wp-content/uploads/2009/10/call_of_duty_modern_warfare_2-scr041-1024x576.jpg?cda6c1" alt="call of duty modern warfare 2 scr041 1024x576 Analyst: Activision To Essentially Close Infinity Ward" title="call_of_duty_modern_warfare_2-scr041" class="aligncenter size-large wp-image-12212" height="435" width="750" /></a></p><p>In response to the events throughout <a href="http://www.gamercenteronline.net/tag/infinity-ward/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Infinity Ward">Infinity Ward</a>, analyst Mike Hickey expects <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> to &#8220;essentially&#8221; close down the developer. Stated in an investor&#8217;s note, Hickey reveals that the development of the next <a href="http://www.gamercenteronline.net/tag/modern-warfare/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare">Modern Warfare</a> installment would, most likely, be spread across different studios, not tied to the franchise.</p><p>&#8220;We expect Infinity Ward studio will be essentially closed after their next map pack release, with development work on <a href="http://www.gamercenteronline.net/tag/modern-warfare-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare 3">Modern Warfare 3</a> spread between two studios not historically tied to the franchise,&#8221; Hickey said, reports <a href="http://www.edge-online.com/news/activision-to-close-infinity-ward-%E2%80%93-analyst">Edge</a>.</p><p>That said, yesterday, we learned that an employee group over at Infinity Ward flied suit against Activision for unpaid <a href="http://www.gamercenteronline.net/tag/royalties/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Royalties">royalties</a>, bonuses, stock options, and technology-related payments. Along with, punitive damages of between $75 million and $500 million as a result of Activision&#8217;s withholding of the bonuses.</p><p>&#8220;Activision believes the <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> is without merit,&#8221; said a rep in response to the suit. &#8220;Activision retains the discretion to determine the amount and the schedule of bonus payments for MW2 and has acted consistent with its rights and the law at all times. We look forward to getting judicial confirmation that our position is right.&#8221;</p><p>In other words, Hickey&#8217;s statement &#8212; along with the disbandment of its work force &#8212; could already spell the future of Infinity Ward.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/28/anatyst-activision-to-essentially-close-infinity-ward/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/28/anatyst-activision-to-essentially-close-infinity-ward/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Drew Brees on Madden NFL 11</title><link>http://www.gamercenteronline.net/2010/04/26/drew-brees-on-madden-nfl-11/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=drew-brees-on-madden-nfl-11</link> <comments>http://www.gamercenteronline.net/2010/04/26/drew-brees-on-madden-nfl-11/#comments</comments> <pubDate>Tue, 27 Apr 2010 03:00:02 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Drew Brees]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Madden NFL]]></category> <category><![CDATA[Madden NFL 11]]></category> <category><![CDATA[New Orleans Saints]]></category> <category><![CDATA[Super Bowl]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13856</guid> <description><![CDATA[It&#8217;s official: Drew Brees is the Madden NFL 11 cover athlete. And, apparently, he&#8217;s ecstatic about it &#8212; besides the infamous Madden curse. Last week, Electronic Arts revealed that Super Bowl XLIV MVP, Drew Brees, will be gracing the cover of the upcoming Madden NFL installment, Madden NFL 11. In response, Brees said this: &#8220;I [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F26%2Fdrew-brees-on-madden-nfl-11%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F26%2Fdrew-brees-on-madden-nfl-11%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Drew Brees on Madden NFL 11" alt=" Drew Brees on Madden NFL 11" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/04/MaddenNFL11.jpg?cda6c1"><img class="aligncenter size-full wp-image-13873" title="MaddenNFL11" src="http://www.gamercenteronline.net/wp-content/uploads/2010/04/MaddenNFL11.jpg?cda6c1" alt="MaddenNFL11 Drew Brees on Madden NFL 11" width="750" height="435" /></a></p><p>It&#8217;s official: <a href="http://www.gamercenteronline.net/tag/drew-brees/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Drew Brees">Drew Brees</a> is the <em><a href="http://www.gamercenteronline.net/tag/madden-nfl/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Madden NFL">Madden NFL</a> 11</em> cover athlete. And, apparently, he&#8217;s ecstatic about it &#8212; besides the infamous Madden curse. Last week, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> revealed that <a href="http://www.gamercenteronline.net/tag/super-bowl/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Super Bowl">Super Bowl</a> XLIV MVP, Drew Brees, will be gracing the cover of the upcoming Madden NFL installment, <a href="http://www.gamercenteronline.net/tag/madden-nfl-11/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Madden NFL 11">Madden NFL 11</a>. In response, Brees said this:</p><p>&#8220;I think the atmosphere of a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, where you step out on the field and you hear the crowd noise, is really special,&#8221; said Brees. &#8220;Then when you throw a touchdown and run into that end zone and jump on a teammate &#8230; that interaction and that atmosphere is obviously something where you have to be there to feel.&#8221;</p><p>&#8220;But to me, being in &#8216;Madden&#8217; is just another way to connect with the fans. It helps educates the fans about the plays, the players, the teams. I have a Wii, and when my son gets older, it&#8217;s going to be fun to be able to play the game together. I have a feeling he&#8217;s going to be a <a href="http://www.gamercenteronline.net/tag/gamer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gamer">gamer</a> pretty soon,&#8221; he added.</p><p>The Madden NFL 11 cover adds to the long list of Brees&#8217; triumphs, coming five years after his career was almost ended during a game with the San Diego Chargers. However, such mishaps will certainly be on the minds of his fans, due to the so-called &#8220;Madden Curse&#8221; that has afflicted many players who have chosen to grace the cover.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/26/drew-brees-on-madden-nfl-11/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/26/drew-brees-on-madden-nfl-11/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Netflix Wii Impressions</title><link>http://www.gamercenteronline.net/2010/04/24/netflix-wii-impressions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=netflix-wii-impressions</link> <comments>http://www.gamercenteronline.net/2010/04/24/netflix-wii-impressions/#comments</comments> <pubDate>Sun, 25 Apr 2010 02:10:00 +0000</pubDate> <dc:creator>James Sturges</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Netflix]]></category> <category><![CDATA[Netflix Wii]]></category> <category><![CDATA[Xbox]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13865</guid> <description><![CDATA[A few months back, I got an e-mail from Netflix stating that in the near future they will be offering their wonderful service on the Nintendo Wii. I signed up, thinking &#8220;why not. It&#8217;s free after all&#8221;. Fast-forward to the present, and I received a disc from Netflix in one of their famous red envelopes. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F24%2Fnetflix-wii-impressions%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F24%2Fnetflix-wii-impressions%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Netflix Wii Impressions " alt=" Netflix Wii Impressions " /><br /> </a></div><p>A few months back, I got an e-mail from <a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a> stating that in the near future they will be offering their wonderful service on the <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> Wii. I signed up, thinking &#8220;why not. It&#8217;s free after all&#8221;. Fast-forward to the present, and I received a disc from Netflix in one of their famous red envelopes. So I pop the sucker in, register it, and away I went.</p><p>First thing I notice is the interface. To say the least, it&#8217;s great. You simply press left, or right, on the d-pad or drag the scroll bar with the Wiimote. Up or down arrow changes the criteria. One negative is that there is no search button. I guess they left that out to make the presentation smoother.</p><p>I first tested out &#8216;<em>24</em>&#8216; to see how the conversion from HD was. The loading time was 19 seconds, by my count. The video quality was just on par with a DVD. My connection isn&#8217;t all that great, but <a href="http://www.gamercenteronline.net/tag/netflix-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix Wii">Netflix Wii</a> made it shine.</p><p><img class="aligncenter" src="http://www.slashfilm.com/wp/wp-content/images/netflix-wii.jpg" alt="netflix wii Netflix Wii Impressions " width="750" height="445" title="Netflix Wii Impressions " /></p><p>Next, I tested an old cartoon series,<em> The Super <a href="http://www.gamercenteronline.net/tag/mario/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mario">Mario</a> Brothers Show</em>. The loading time was about 15 seconds. The video quality, obviously, wasn&#8217;t all that great, because the source material wasn&#8217;t that great. Lastly, I tested <em>Beetlejuice</em>, and the loading time was 24 seconds. Not that bad at all, for a full length movie. The video quality was DVD quality, also.</p><p>One thing users maybe disheartened about is the lack of HD support. First of all, the Wii cannot even output video in HD, secondly, for the majority of us, it won&#8217;t matter. I certainly don&#8217;t mind DVD quality video from streaming from the Wii. If I wanted to watch it in HD, I would buy an <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 or <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>, but then  you&#8217;ll would lose the point-and-click interface.</p><p>Overall, I can fully recommend Netflix Wii. It&#8217;s easy, it&#8217;s free, and it got me using my Netflix account a lot more than before.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=dc0b60ba-ad4c-4e24-bbcc-8a939849826e" alt=" Netflix Wii Impressions "  title="Netflix Wii Impressions " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/24/netflix-wii-impressions/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/24/netflix-wii-impressions/feed/</wfw:commentRss> <slash:comments>18</slash:comments> </item> <item><title>Developer: Fitness Enthusiasts &#8220;Benefit More&#8221; From Move And Natal</title><link>http://www.gamercenteronline.net/2010/04/16/fitness-enthusiasts-benefit-more-from-move-and-natal/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fitness-enthusiasts-benefit-more-from-move-and-natal</link> <comments>http://www.gamercenteronline.net/2010/04/16/fitness-enthusiasts-benefit-more-from-move-and-natal/#comments</comments> <pubDate>Fri, 16 Apr 2010 20:02:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Developers and Publishers]]></category> <category><![CDATA[Infinity Ward]]></category> <category><![CDATA[Insomniac Games]]></category> <category><![CDATA[Jake Biegel]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13786</guid> <description><![CDATA[Nintendo&#8217;s current success in the market is due to the fitness enthusiasts, people seeking physical &#8220;health&#8221;. However, though there have been many success stories, Lightning Fish director Simon Prytherch believes that fitness enthusiasts will &#8220;benefit more&#8221; from the newer motion control devices than Nintendo&#8217;s. &#8220;The non-games sector will benefit more than any other sector from [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F16%2Ffitness-enthusiasts-benefit-more-from-move-and-natal%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F16%2Ffitness-enthusiasts-benefit-more-from-move-and-natal%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Developer: Fitness Enthusiasts Benefit More From Move And Natal" alt=" Developer: Fitness Enthusiasts Benefit More From Move And Natal" /><br /> </a></div><p><img class="aligncenter" src="http://gamercrave.frsucrave.netdna-cdn.com/wp-content/uploads/2009/11/xbox-360-project-natal_2.jpg" alt="xbox 360 project natal 2 Developer: Fitness Enthusiasts Benefit More From Move And Natal" width="750" height="355" title="Developer: Fitness Enthusiasts Benefit More From Move And Natal" /></p><p><a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s current success in the market is due to the fitness enthusiasts, people seeking physical &#8220;<a href="http://www.gamercenteronline.net/tag/health/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Health">health</a>&#8221;. However, though there have been many success stories, Lightning Fish director Simon Prytherch believes that fitness enthusiasts will &#8220;benefit more&#8221; from the newer motion control devices than <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s.</p><p>&#8220;The non-<a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> sector will benefit more than any other sector from Natal and <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> Move,&#8221; Prytherch said in an interview with <a href="http://www.mcvuk.com/news/38567/Natal-Move-to-revolutionise-fitness-games" target="_new">MCV</a>. &#8220;These devices are suited to non-core audiences. A key feature of these devices is the ability to accurately monitor user performance.&#8221;</p><p>&#8220;We will see new ways of interacting and new genres emerging as creative minds get to grips with the technology,&#8221; he continued. It&#8217;s easy to imagine these devices having a greater effect on the body. And, with <a href="http://www.gamercenteronline.net/tag/companies/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Companies">companies</a> developing more fitness related games for these platforms, this is made even more explicit.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/16/fitness-enthusiasts-benefit-more-from-move-and-natal/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/16/fitness-enthusiasts-benefit-more-from-move-and-natal/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Pint Shot Riot!&#8217;s Baby Dave Interview &#8211; &#8220;A Gaming Music Generation&#8221;</title><link>http://www.gamercenteronline.net/2010/04/14/pint-shot-riots-baby-dave-interview-a-gaming-music-generation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pint-shot-riots-baby-dave-interview-a-gaming-music-generation</link> <comments>http://www.gamercenteronline.net/2010/04/14/pint-shot-riots-baby-dave-interview-a-gaming-music-generation/#comments</comments> <pubDate>Wed, 14 Apr 2010 16:47:43 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Featured]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Facebook]]></category> <category><![CDATA[Final Fantasy XIII]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[God of War III]]></category> <category><![CDATA[Myspace]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13573</guid> <description><![CDATA[I recent had the chance to sit down with Pint Shot Riot&#8217;s Baby Dave to talk about their future within the gaming industry and what they think of it thus far. GCO: I&#8217;ll like to start this interview with some general questions &#8212; if you don&#8217;t mind. How do you feel about video games this day [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F14%2Fpint-shot-riots-baby-dave-interview-a-gaming-music-generation%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F14%2Fpint-shot-riots-baby-dave-interview-a-gaming-music-generation%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Pint Shot Riot!s Baby Dave Interview   A Gaming Music Generation  " alt=" Pint Shot Riot!s Baby Dave Interview   A Gaming Music Generation  " /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2010/04/PSRlowres-1.jpg?cda6c1"><img class="aligncenter size-full wp-image-13710" title="PSRlowres (1)" src="http://www.gamercenteronline.net/wp-content/uploads/2010/04/PSRlowres-1.jpg?cda6c1" alt="PSRlowres 1 Pint Shot Riot!s Baby Dave Interview   A Gaming Music Generation  " width="750" height="439" /></a></p><p>I recent had the chance to sit down with Pint Shot Riot&#8217;s Baby Dave to talk about their future within the gaming industry and what they think of it thus far.</p><p><em><strong>GCO: I&#8217;ll like to start this interview with some general questions &#8212; if you don&#8217;t mind. How do you feel about <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a> this day in age? </strong></em></p><p><em><strong>Bady Dave, Band Member/ Band Representative:</strong></em> &#8220;I feel there has been such amazing developments in video <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> since I started playing them it’s unreal. I definitely enjoy a session in my spare time and the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> are getting better and better.&#8221;</p><p><strong>GCO: If you were on a isolated island, which console would you take with you &#8212; just for keeps, of course? </strong></p><p><em><strong>BD:</strong></em> &#8220;Definitely an <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360, especially if it is hooked up to <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> live!&#8221;</p><p><em><strong>GCO: Do you believe that Dante&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a> should get a sequel? </strong></em></p><p><em><strong>BD:</strong></em> I’ve no idea I’ve not played it sorry</p><p><em><strong>GCO: Now, with those question out of the way, how did you all get into the <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Games, and how has the experience been so far?</strong></em></p><p><em><strong>BD:</strong></em> &#8220;We were spotted by E.A, they approached us and it just went from there really. It has been an amazing experience so far, especially being on Fifa, which has been my favourite <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> series for years!&#8221;</p><p><em><strong>GCO: What’s the story behind your band’s name? </strong></em></p><p><em><strong>BD</strong></em>: Rocket was texting his friend one day when he noticed that if you use predictive text, the words pint, shot and riot are typed in with the same numbers and it just seemed a perfect fit for us.</p><p><em><strong>GCO: If you weren&#8217;t making <a href="http://www.gamercenteronline.net/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Music">music</a>, what would do?</strong></em></p><p><em><strong>GD: </strong></em>Spend a lot more time playing Xbox for one! I’d probably teach music if I wasn’t making music full-time, I always enjoy passing on tips to people learning the bass <a href="http://www.gamercenteronline.net/tag/guitar/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar">guitar</a>.</p><p><em><strong>GCO: I know these aren&#8217;t a EA game, but are you guys planning on playing <a href="http://www.gamercenteronline.net/tag/god-of-war-iii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with God of War III">God of War III</a>, or <a href="http://www.gamercenteronline.net/tag/final-fantasy-xiii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Final Fantasy XIII">Final Fantasy XIII</a>? </strong></em></p><p><em><strong>BD</strong></em>: Not for me actually, I’m not a massive RPG fan, I prefer sports or fighting games.</p><p><em><strong>GCO: Are you please tell our reads how they could be more involved with your band?</strong></em></p><p><em><strong>BD:</strong></em> Sure, you can find us on <a href="www.pintshotriot.co.uk">www.pintshotriot.co.uk</a> and you will find links to our <a href="http://www.gamercenteronline.net/tag/facebook/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Facebook">Facebook</a> and <a href="http://www.gamercenteronline.net/tag/myspace/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Myspace">Myspace</a> pages there too. We have some free downloads available there too so feel free to get amongst it!</p><p><strong><em>GCO: That said, I&#8217;ll like to thank you for your time. </em></strong></p><p><strong><em>BD:</em></strong> No problem, thank you too!  Baby Dave</p><p>[EA Music - <a href="http://www.ea.com/blogs/music">Blog </a>- <a href="http://www.facebook.com/pages/EA-Trax/6280105731?ref=ts">Facebook</a>]</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/14/pint-shot-riots-baby-dave-interview-a-gaming-music-generation/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/14/pint-shot-riots-baby-dave-interview-a-gaming-music-generation/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Ex-Infinity Ward Bosses Announce EA Deal, Respawn Entertainment</title><link>http://www.gamercenteronline.net/2010/04/12/ex-infinity-ward-heads-announce-ea-deal/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ex-infinity-ward-heads-announce-ea-deal</link> <comments>http://www.gamercenteronline.net/2010/04/12/ex-infinity-ward-heads-announce-ea-deal/#comments</comments> <pubDate>Mon, 12 Apr 2010 14:45:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Infinity Ward]]></category> <category><![CDATA[Jason West]]></category> <category><![CDATA[Jason West and Vince Zampella]]></category> <category><![CDATA[Vince Zampella]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13729</guid> <description><![CDATA[Aside the legal brouhaha, former Infinity Ward bosses, Jason West and Vince Zampella, have made their ambitions for their future evident. That said, this morning, Electronic Arts revealed a deal with the pair to be the sole distributor for their newly formed studio, Respawn Entertainment &#8212; based in the same part of Los Angeles as [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F12%2Fex-infinity-ward-heads-announce-ea-deal%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F04%2F12%2Fex-infinity-ward-heads-announce-ea-deal%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Ex Infinity Ward Bosses Announce EA Deal, Respawn Entertainment" alt=" Ex Infinity Ward Bosses Announce EA Deal, Respawn Entertainment" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/11/951944_20091105_790screen001.jpg?cda6c1"><img class="aligncenter size-full wp-image-12638" title="951944_20091105_790screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2009/11/951944_20091105_790screen001.jpg?cda6c1" alt="951944 20091105 790screen001 Ex Infinity Ward Bosses Announce EA Deal, Respawn Entertainment" width="750" height="445" /></a></p><p>Aside the legal brouhaha, former <a href="http://www.gamercenteronline.net/tag/infinity-ward/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Infinity Ward">Infinity Ward</a> bosses, <a href="http://www.gamercenteronline.net/tag/jason-west-and-vince-zampella/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jason West and Vince Zampella">Jason West and Vince Zampella</a>, have made their ambitions for their future evident. That said, this morning, <a href="http://www.gamercenteronline.net/tag/electronic-arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Electronic Arts">Electronic Arts</a> revealed a deal with the pair to be the sole distributor for their newly formed studio, Respawn Entertainment &#8212; based in the same part of <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a> as Infinity Ward.</p><p>&#8220;Respawn Entertainment marks a fresh start for Jason and me,&#8221; said Zampella, the studio’s <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">general manager</a>. &#8220;For the past decade we led a great development team and poured our hearts into creating an epic <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> franchise….Today we hope to do it all over again–open a new studio, hire a great team, and create brand new <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> with a new partner, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/04/12/ex-infinity-ward-heads-announce-ea-deal/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/04/12/ex-infinity-ward-heads-announce-ea-deal/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Activision Regrets Not Finishing Guitar Hero With Harmonix</title><link>http://www.gamercenteronline.net/2010/02/18/activision-regrets-not-making-guitar-hero-with-harmonix/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=activision-regrets-not-making-guitar-hero-with-harmonix</link> <comments>http://www.gamercenteronline.net/2010/02/18/activision-regrets-not-making-guitar-hero-with-harmonix/#comments</comments> <pubDate>Fri, 19 Feb 2010 03:35:46 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Guitar Hero]]></category> <category><![CDATA[Harmonix Music Systems]]></category> <category><![CDATA[Neversoft]]></category> <category><![CDATA[RedOctane]]></category> <category><![CDATA[Rock Band]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13349</guid> <description><![CDATA[Harmonix, the original Guitar Hero developers, were trade by Activision in 2006. However, since then, Harmonix have developed the Rock Band series, a series that has produced heavy competition for Activision in the music game genre. Now, almost four years later, Bobby Kotick, Activision CEO, says that letting go of Harmonix was a mistake. &#8220;We had always known them as sort [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F18%2Factivision-regrets-not-making-guitar-hero-with-harmonix%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F02%2F18%2Factivision-regrets-not-making-guitar-hero-with-harmonix%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Activision Regrets Not Finishing Guitar Hero With Harmonix" alt=" Activision Regrets Not Finishing Guitar Hero With Harmonix" /><br /> </a></div><p><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/161/960093_20090611_790screen001.jpg" alt="960093 20090611 790screen001 Activision Regrets Not Finishing Guitar Hero With Harmonix" width="750" height="445" title="Activision Regrets Not Finishing Guitar Hero With Harmonix" /></p><p>Harmonix, the original<em> <a href="http://www.gamercenteronline.net/tag/guitar-hero/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar Hero">Guitar Hero</a></em> developers, were trade by <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> in 2006. However, since then, Harmonix have developed the <em><a href="http://www.gamercenteronline.net/tag/rock-band/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rock Band">Rock Band</a></em> series, a series that has produced heavy competition for Activision in the <a href="http://www.gamercenteronline.net/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Music">music</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> genre. Now, almost four years later, <a href="http://www.gamercenteronline.net/tag/bobby-kotick/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bobby Kotick">Bobby Kotick</a>, Activision CEO, says that letting go of Harmonix was a mistake.</p><p>&#8220;We had always known them as sort of somewhat a failed developer of music <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>. They always had really great ideas but nothing that was really commercially viable until <em><a href="http://www.gamercenteronline.net/tag/guitar/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar">Guitar</a> Hero</em>. And [we thought], it&#8217;s a good piece of software, and if we gave it to [Activision-owned <em><a href="http://www.gamercenteronline.net/tag/tony-hawk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tony Hawk">Tony Hawk</a></em> development studio] <a href="http://www.gamercenteronline.net/tag/neversoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Neversoft">Neversoft</a>, they&#8217;d knock the ball out of the park with this,&#8221; he said &#8212; according to <a href="http://kotaku.com/5475039/activision-chief-regrets-not-making-guitar-hero-with-harmonix">Kotaku</a>.</p><p>&#8220;We really didn&#8217;t even think, &#8216;Hey we should go to Boston, and meet these Harmonix guys and see what they&#8217;re up to.&#8217; And, of course, if we had gone up, I think the world of <em>Guitar Hero</em> would have been rewritten. It would be a lot different today. And it would probably be a profitable opportunity for both of us and an opportunity where you&#8217;d have even more innovation in the category.&#8221;</p><p>&#8220;A lot of times when you get caught up in the financial details of the <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a>, it makes you overlook what&#8217;s really important, which is who&#8217;s passionate, who&#8217;s committed, who&#8217;s inspired and where&#8217;s the next idea going to come from,&#8221; he continued.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/02/18/activision-regrets-not-making-guitar-hero-with-harmonix/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/02/18/activision-regrets-not-making-guitar-hero-with-harmonix/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Brain Size Can Predict Your Gaming Performance</title><link>http://www.gamercenteronline.net/2010/01/20/brain-size-can-predict-your-gaming-performance/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brain-size-can-predict-your-gaming-performance</link> <comments>http://www.gamercenteronline.net/2010/01/20/brain-size-can-predict-your-gaming-performance/#comments</comments> <pubDate>Thu, 21 Jan 2010 01:12:11 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Action]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Brain]]></category> <category><![CDATA[Cerebral Cortex]]></category> <category><![CDATA[Cognition]]></category> <category><![CDATA[Crackdown]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Gamer]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Health]]></category> <category><![CDATA[History]]></category> <category><![CDATA[Neuron]]></category> <category><![CDATA[Professor]]></category> <category><![CDATA[Psychology]]></category> <category><![CDATA[Space Combat]]></category> <category><![CDATA[Star Trek Games]]></category> <category><![CDATA[Starfleet Command Series]]></category> <category><![CDATA[University of Illinois]]></category> <category><![CDATA[University of Illinois system]]></category> <category><![CDATA[University of Pittsburgh]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13185</guid> <description><![CDATA[Have you ever sucked at a game? And whatever you did, or do, you continued to suck? (Yeah, me too.) But, there’s a theory behind the madness. In a study published in The Journal of the Cerebral Cortex, it revealed that the size of your brain can actually have an affect on your gaming skills. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F20%2Fbrain-size-can-predict-your-gaming-performance%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F20%2Fbrain-size-can-predict-your-gaming-performance%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Brain Size Can Predict Your Gaming Performance" alt=" Brain Size Can Predict Your Gaming Performance" /><br /> </a></div><p><img class="alignnone" src="http://www.zmescience.com/wp-content/uploads/2009/11/homer.jpg" alt="homer Brain Size Can Predict Your Gaming Performance" width="750" height="455" title="Brain Size Can Predict Your Gaming Performance" /></p><p>Have you ever sucked at a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>? And whatever you did, or do, you continued to suck? (Yeah, me too.) But, there’s a theory behind the madness. In a study published in The Journal of the <a href="http://www.gamercenteronline.net/tag/cerebral-cortex/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cerebral Cortex">Cerebral Cortex</a>, it revealed that the size of your <a href="http://www.gamercenteronline.net/tag/brain/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Brain">brain</a> can actually have an affect on your gaming skills.</p><p>Scientists at the <a href="http://www.gamercenteronline.net/tag/university-of-illinois/" class="st_tag internal_tag" rel="tag" title="Posts tagged with University of Illinois">University of Illinois</a> have studied specific parts of the Striatum, a collection of tissues deep inside your cerebral cortex, and it revealed that brain size can influence a gamers ability to “refine his or her motor skills, learn new procedures, develop useful strategies and adapt to a quickly changing environments,” or in other words, playing <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>.</p><p>“This is the first time that we’ve been able to take a real world task like a <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> and show that the size of specific brain regions is predictive of performance and learning rates on this <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a>,” said Kirk Erickson, <a href="http://www.gamercenteronline.net/tag/professor/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Professor">professor</a> of <a href="http://www.gamercenteronline.net/tag/psychology/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Psychology">psychology</a> at the <a href="http://www.gamercenteronline.net/tag/university-of-pittsburgh/" class="st_tag internal_tag" rel="tag" title="Posts tagged with University of Pittsburgh">University of Pittsburgh</a> and the author on the study.</p><p>“Playing a game which requires very fast deployment of visual attention and motor movement could prime a strategy of speed over accuracy,” explained Nelson, “while playing a game which emphasizes a slower, more thoughtful pace could prime the opposite pattern. The main point is that different kinds of <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a> engage different cognitive and perceptual skills, and there are measurable differences in their effects, even in the short term.”</p><p>However, it does not work in reverse; you can’t play a bunch of video games and grow those structures in your brain — you’re stuck with the equipment you’re given from birth.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/20/brain-size-can-predict-your-gaming-performance/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/20/brain-size-can-predict-your-gaming-performance/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Netflix Streaming To Wii</title><link>http://www.gamercenteronline.net/2010/01/13/netflix-steaming-to-wii/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=netflix-steaming-to-wii</link> <comments>http://www.gamercenteronline.net/2010/01/13/netflix-steaming-to-wii/#comments</comments> <pubDate>Thu, 14 Jan 2010 03:34:06 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Console Platforms]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Netflix]]></category> <category><![CDATA[NintendoWii]]></category> <category><![CDATA[Reggie Fils-Aime]]></category> <category><![CDATA[Streaming media]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Video Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13115</guid> <description><![CDATA[Netflix plans to continue its domination of the video streaming market with its newest partnership, introducing its steaming service onto the Wii. According to Netflix, the program is scheduled to release onto Nintendo&#8217;s platform this spring, and it will require consumers to reserve a disc in-order to participate (they also must have an account, of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F13%2Fnetflix-steaming-to-wii%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F13%2Fnetflix-steaming-to-wii%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Netflix Streaming To Wii" alt=" Netflix Streaming To Wii" /><br /> </a></div><p><img class="alignleft" src="http://images.pcworld.com/news/graphics/186811-netflix-wii_original.jpg" alt="186811 netflix wii original Netflix Streaming To Wii" width="279" height="203" title="Netflix Streaming To Wii" /><a class="zem_slink" title="Netflix" rel="homepage" href="http://www.netflix.com/">Netflix</a> plans to continue its domination of the video streaming market with its newest partnership, introducing its steaming service onto the Wii. According to <a href="http://www.gamercenteronline.net/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a>, the program is scheduled to release onto <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s platform this spring, and it will require consumers to reserve a disc in-order to participate (they also must have an account, of course).</p><p>“Our research shows that 86 percent of all U.S. Wii consoles are located in the living room,” said Nintendo of America President <a href="http://www.gamercenteronline.net/tag/reggie-fils-aime/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Reggie Fils-Aime">Reggie Fils-Aime</a>. “The Wii console is the social hub around which friends and family members gather to play <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> and have fun. Soon both new and longtime Wii owners will enjoy the benefits of Netflix – and a variety of informational and entertainment options – by being Netflix members and connecting their consoles to the Internet.”</p><p>The partnership between the two <a href="http://www.gamercenteronline.net/tag/companies/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Companies">companies</a> will extend the reach of Netflix, thanks in-part to the mainstream popularity of the Wii. The Netflx program will be available on the platform this spring and, to enable the streaming, consumers will need an instant-streaming disc, which is currently available at no additional cost to subscribers via the Netflix’s website.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=74ef691d-f7c7-407d-8ddb-1de5c42ca350" alt=" Netflix Streaming To Wii"  title="Netflix Streaming To Wii" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/13/netflix-steaming-to-wii/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/13/netflix-steaming-to-wii/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Rebellion Undergoes Restructuring</title><link>http://www.gamercenteronline.net/2010/01/12/rebellion-undergoes-restructuring/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rebellion-undergoes-restructuring</link> <comments>http://www.gamercenteronline.net/2010/01/12/rebellion-undergoes-restructuring/#comments</comments> <pubDate>Wed, 13 Jan 2010 00:50:37 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Aliens-vs-Predator]]></category> <category><![CDATA[Derby]]></category> <category><![CDATA[England]]></category> <category><![CDATA[Jason Kingsley]]></category> <category><![CDATA[Oxford]]></category> <category><![CDATA[Rebellion Developments]]></category> <category><![CDATA[Rogue Warrior]]></category> <category><![CDATA[Runcorn]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=13102</guid> <description><![CDATA[Rebellion has a great reputation, developing a huge variety of hit games. However, as of lately, the companies quality has been lacking, with it producing such lackluster titles as Rogue Warrior. Now, Rebellion has announced that its Derby facility, who developed Rogue Warrior, will be undergoing restructuring. &#8220;We are very excited about the expansion of [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F12%2Frebellion-undergoes-restructuring%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2010%2F01%2F12%2Frebellion-undergoes-restructuring%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Rebellion Undergoes Restructuring" alt=" Rebellion Undergoes Restructuring" /><br /> </a></div><p><img class="aligncenter" src="http://www.videogamesblogger.com/wp-content/uploads/2009/04/rogue-warrior-screenshot-big.jpg" alt="rogue warrior screenshot big Rebellion Undergoes Restructuring" width="750" height="445" title="Rebellion Undergoes Restructuring" /></p><p>Rebellion has a great reputation, developing a huge variety of hit <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>. However, as of lately, the <a href="http://www.gamercenteronline.net/tag/companies/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Companies">companies</a> quality has been lacking, with it producing such lackluster titles as <em><a href="http://www.gamercenteronline.net/tag/rogue-warrior/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rogue Warrior">Rogue Warrior</a></em>. Now, Rebellion has announced that its <a href="http://www.gamercenteronline.net/tag/derby/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Derby">Derby</a> facility, who developed <em>Rogue Warrior</em>, will be undergoing restructuring.</p><p>&#8220;We are very excited about the expansion of our <a href="http://www.gamercenteronline.net/tag/oxford/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Oxford">Oxford</a> offices, the home of <em>Aliens vs. Predator</em>. Recruitment is ongoing both in Oxford and in <a href="http://www.gamercenteronline.net/tag/runcorn/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Runcorn">Runcorn</a>,&#8221; said <a href="http://www.gamercenteronline.net/tag/jason-kingsley/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jason Kingsley">Jason Kingsley</a>, CEO and Creative Director of Rebellion.</p><p>&#8220;However, growth is sometimes painful, never more so than in the current climate and we have had to take a long hard look at how we operate our studio network. Strategically we have decided to review the need for the Derby facilities, and consultation with staff at Derby is ongoing,&#8221; he continued.</p><p>Rumors of Derby&#8217;s closure emerged this morning, but it&#8217;s unclear if the studio will close. &#8220;No-one has been made redundant by Rebellion in more than a decade, and the Derby studio is very much still open while we conduct the review. We are currently undergoing a process of consultancy with our staff to get their ideas, and establish the best possible future for the Derby studio,&#8221; stated Kingsley. The studio plans to make a detailed announcement in the coming weeks.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2010/01/12/rebellion-undergoes-restructuring/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2010/01/12/rebellion-undergoes-restructuring/feed/</wfw:commentRss> <slash:comments>9</slash:comments> </item> <item><title>Dark Void Gets Pixelated on DSiWare</title><link>http://www.gamercenteronline.net/2009/12/23/dark-void-gets-pixelated-on-dsiware/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dark-void-gets-pixelated-on-dsiware</link> <comments>http://www.gamercenteronline.net/2009/12/23/dark-void-gets-pixelated-on-dsiware/#comments</comments> <pubDate>Wed, 23 Dec 2009 13:38:26 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Add new tag]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Dark Void]]></category> <category><![CDATA[Dark Void Zero]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[List of DSiWare games and applications]]></category> <category><![CDATA[Mega Man 9]]></category> <category><![CDATA[Nintendo DSi]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12914</guid> <description><![CDATA[Nintendo fans left out of the Dark Void foray, rejoice! Because Capcom hasn&#8217;t forgotten about us. Capcom has revealed its plans for a downloadable prequel, that&#8217;s before the events of Dark Void, exclusively on DSiWare entitled Dark Void Zero. And, much like Mega Man 9, Dark Void Zero is being made with an 8-bit aesthetic [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F23%2Fdark-void-gets-pixelated-on-dsiware%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F23%2Fdark-void-gets-pixelated-on-dsiware%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dark Void Gets Pixelated on DSiWare" alt=" Dark Void Gets Pixelated on DSiWare" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/12/DarkVoid_HangOnWill__bmp_jpgcopy.jpg?cda6c1"><img class="aligncenter size-large wp-image-12915" title="DarkVoid_HangOnWill__bmp_jpgcopy" src="http://www.gamercenteronline.net/wp-content/uploads/2009/12/DarkVoid_HangOnWill__bmp_jpgcopy-1024x576.jpg?cda6c1" alt="DarkVoid HangOnWill  bmp jpgcopy 1024x576 Dark Void Gets Pixelated on DSiWare" width="750" height="430" /></a></p><p><a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> fans left out of the <em><a href="http://www.gamercenteronline.net/tag/dark-void/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dark Void">Dark Void</a></em> foray, rejoice! Because <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> hasn&#8217;t forgotten about us. <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a> has revealed its plans for a downloadable prequel, that&#8217;s before the events of<em> Dark Void</em>, exclusively on DSiWare entitled <em><a href="http://www.gamercenteronline.net/tag/dark-void-zero/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dark Void Zero">Dark Void Zero</a></em>. And, much like <em><a href="http://www.gamercenteronline.net/tag/mega-man-9/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mega Man 9">Mega Man 9</a></em>, <em>Dark Void Zero</em> is being made with an 8-bit aesthetic in mind.</p><p>Feeding on the 8-bit nostalgia, <em>Dark Void Zero</em> will feature an original soundtrack, and evokes players to &#8220;blow&#8221; into the DSi microphone before playing the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> &#8211; this will happen every time the player boots-up the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>. Expected to release in January, <em>Dark Void Zero</em> will cost 500 DSi points and requires a DSi to play.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/vbuX5qeHngs&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/vbuX5qeHngs&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><a class="zemanta-pixie-a" title="Reblog this post [with Zemanta]" href="http://reblog.zemanta.com/zemified/14e02d67-b9c4-455f-9d62-3f6188a4c70d/"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/reblog_e.png?x-id=14e02d67-b9c4-455f-9d62-3f6188a4c70d" alt=" Dark Void Gets Pixelated on DSiWare"  title="Dark Void Gets Pixelated on DSiWare" /></a><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/23/dark-void-gets-pixelated-on-dsiware/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/23/dark-void-gets-pixelated-on-dsiware/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>BioWare Speaks on The Decline of JRPGs</title><link>http://www.gamercenteronline.net/2009/12/21/bioware-speeks-on-the-decline-of-jprgs/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioware-speeks-on-the-decline-of-jprgs</link> <comments>http://www.gamercenteronline.net/2009/12/21/bioware-speeks-on-the-decline-of-jprgs/#comments</comments> <pubDate>Mon, 21 Dec 2009 20:30:45 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioWare]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Greg Zeschuk]]></category> <category><![CDATA[Japanese language]]></category> <category><![CDATA[Role-playing game]]></category> <category><![CDATA[Roleplaying]]></category> <category><![CDATA[Shopping]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12907</guid> <description><![CDATA[Japanese role-playing games don&#8217;t command the respect that they once had. But, why is that? BioWare, a leader in Western RPG development, believes that Japanese role-playing games don&#8217;t innovate, meaning that &#8220;lack of evolution&#8221; is the reason for the JRPG decline, in both sales and quality. &#8220;The fall of the JRPG in large part is [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F21%2Fbioware-speeks-on-the-decline-of-jprgs%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F21%2Fbioware-speeks-on-the-decline-of-jprgs%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="BioWare Speaks on The Decline of JRPGs " alt=" BioWare Speaks on The Decline of JRPGs " /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://www.the-frame.com/blog/wp-content/uploads/2008/11/11.jpg" alt="11 BioWare Speaks on The Decline of JRPGs " width="750" height="435" title="BioWare Speaks on The Decline of JRPGs " /></p><p>Japanese role-playing <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> don&#8217;t command the respect that they once had. But, why is that? <a href="http://www.gamercenteronline.net/tag/bioware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioWare">BioWare</a>, a leader in Western RPG development, believes that Japanese role-playing games don&#8217;t innovate, meaning that &#8220;lack of evolution&#8221; is the reason for the JRPG decline, in both sales and quality.</p><p>&#8220;The fall of the JRPG in large part is due to a lack of evolution, a lack of progression,&#8221; BioWare co-founder <a href="http://www.gamercenteronline.net/tag/greg-zeschuk/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Greg Zeschuk">Greg Zeschuk</a> told <a href="http://www.destructoid.com/bioware-co-founder-jrpgs-suffer-from-lack-of-evolution--155782.phtml">Destructoid</a> last week. &#8220;They kept delivering the same thing over and over. They make the dressing better, they look prettier, but it&#8217;s still the same experience&#8221;.</p><p>&#8220;My favorite thing, it&#8217;s funny when you still see it, but the joke of some of the dialogue systems where it asks, &#8216;do you wanna do this or this,&#8217; and you say no. &#8216;Do you wanna do this or this?&#8217; No. &#8216;Do you wanna do this or this?&#8217; No. Lemme think — you want me to say &#8216;yes.&#8217; And that, unfortunately, really characterized the JRPG.&#8221;</p><p>&#8220;We have big debates on whether GTA is an RPG, for example&#8221;, he adds. &#8220;It&#8217;s got all the elements, it just doesn&#8217;t have the numbers. And what gamers here want is that higher depth, that higher integration of features&#8230;<a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a> is in some ways a continuation of that evolution.&#8221;</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/b82b063f-7389-4d34-976b-ceada48ce699/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_a.png?x-id=b82b063f-7389-4d34-976b-ceada48ce699" alt=" BioWare Speaks on The Decline of JRPGs "  title="BioWare Speaks on The Decline of JRPGs " /></a><span class="zem-script more-info"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/21/bioware-speeks-on-the-decline-of-jprgs/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/21/bioware-speeks-on-the-decline-of-jprgs/feed/</wfw:commentRss> <slash:comments>16</slash:comments> </item> <item><title>Duke Nukem: D-Day Teased, New Duke Nukem Title?</title><link>http://www.gamercenteronline.net/2009/12/01/duke-nukem-d-day-teased/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=duke-nukem-d-day-teased</link> <comments>http://www.gamercenteronline.net/2009/12/01/duke-nukem-d-day-teased/#comments</comments> <pubDate>Tue, 01 Dec 2009 13:43:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Featured]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Apogee Software]]></category> <category><![CDATA[Duke Nukem]]></category> <category><![CDATA[Duke Nukem Forever]]></category> <category><![CDATA[Facebook]]></category> <category><![CDATA[GameSpot]]></category> <category><![CDATA[Software development process]]></category> <category><![CDATA[Take Two Interactive]]></category> <category><![CDATA[Viral marketing]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12669</guid> <description><![CDATA[Earlier this year, the 12 year-long development soap opera that was Duke Nukem Forever&#8217;s development cycle came to an end, marked by the laying off of almost its entire development team at 3D Realm. However, today, rumors point to there being a new installment in the works, teased by the Facebook account for our catchphrase-spouting [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F01%2Fduke-nukem-d-day-teased%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F12%2F01%2Fduke-nukem-d-day-teased%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Duke Nukem: D Day Teased, New Duke Nukem Title? " alt=" Duke Nukem: D Day Teased, New Duke Nukem Title? " /><br /> </a></div><p><img class="aligncenter size-full wp-image-12670" title="16541_187476821601_186028571601_2893379_3951869_n" src="http://www.gamercenteronline.net/wp-content/uploads/2009/12/16541_187476821601_186028571601_2893379_3951869_n.jpg?cda6c1" alt="16541 187476821601 186028571601 2893379 3951869 n Duke Nukem: D Day Teased, New Duke Nukem Title? " width="750" height="422" /></p><p>Earlier this year, the 12 year-long development soap opera that was<em> <a class="zem_slink" title="Duke Nukem (video game)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Duke_Nukem_%28video_game%29">Duke Nukem</a> Forever&#8217;s</em> development cycle came to an end, marked by the laying off of almost its entire development team at <a href="http://www.gamercenteronline.net/tag/3d/" class="st_tag internal_tag" rel="tag" title="Posts tagged with 3D">3D</a> Realm. However, today, rumors point to there being a new installment in the works, teased by the <a class="zem_slink" title="Facebook" rel="homepage" href="http://facebook.com">Facebook</a> account for our catchphrase-spouting hero himself, <a href="http://www.facebook.com/photo.php?pid=2893379&amp;id=186028571601"><em>Duke Nukem</em></a>, reports <a href="http://www.gamespot.com/news/6241591.html?tag=latestheadlines;title;2">GameSpot</a>.</p><p>The account, created last week, seems to be a <a href="http://www.gamercenteronline.net/tag/viral-marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Viral marketing">viral marketing</a> campaign for <em><a href="http://www.gamercenteronline.net/tag/duke-nukem/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Duke Nukem">Duke Nukem</a></em>. Which, after posting the status &#8220;Duke Nukem doesn&#8217;t stay down for long&#8221;, released this screenshot (pictured above) &#8211; picturing a helmeted soldier shooting a rifle at a towering monster inside a sports stadium, a picturesque scene from the <em><strong>leaked</strong> <a href="http://www.gamercenteronline.net/tag/duke-nukem-forever/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Duke Nukem Forever">Duke Nukem Forever</a></em> footage.</p><p>Unfortunately, there&#8217;s little chance that our catchphrase-spouting protagonist will be blasting aliens anytime soon. You see, the <em>Duke Nukem </em>license is currently at the center of a heated legal dispute between 3D Realms parent <a href="http://www.gamercenteronline.net/tag/apogee-software/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Apogee Software">Apogee Software</a>, who retains ownership of the <em>Duke Nukem </em>IP, and Take-Two Interactive, which lays claim to <em>Duke Nukem Forever&#8217;s</em> <a href="http://www.gamercenteronline.net/tag/publishing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Publishing">publishing</a> rights.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=d4168829-b16d-461b-85ac-ed2dd1ba797f" alt=" Duke Nukem: D Day Teased, New Duke Nukem Title? "  title="Duke Nukem: D Day Teased, New Duke Nukem Title? " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/12/01/duke-nukem-d-day-teased/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/12/01/duke-nukem-d-day-teased/feed/</wfw:commentRss> <slash:comments>104</slash:comments> </item> <item><title>Prince Of Persia: The Forgotten Sands Announced, May 2010</title><link>http://www.gamercenteronline.net/2009/11/30/prince-of-persia-the-forgotten-sands-announced-may-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=prince-of-persia-the-forgotten-sands-announced-may-2010</link> <comments>http://www.gamercenteronline.net/2009/11/30/prince-of-persia-the-forgotten-sands-announced-may-2010/#comments</comments> <pubDate>Tue, 01 Dec 2009 01:21:17 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Film]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[News release]]></category> <category><![CDATA[Prince of Persia]]></category> <category><![CDATA[Prince of Persia Sands of Time]]></category> <category><![CDATA[Publishing]]></category> <category><![CDATA[UbiSoft]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12656</guid> <description><![CDATA[A month after rumors pointed at its development, Ubisoft has made it official. The French publisher announced today that in May, the same exact month that the Prince of Persia movie will be hitting theaters, Prince of Persia: The Forgotten Sands will be releasing on both consoles and handhelds. Also, in the Press Release, the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F30%2Fprince-of-persia-the-forgotten-sands-announced-may-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F30%2Fprince-of-persia-the-forgotten-sands-announced-may-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Prince Of Persia: The Forgotten Sands Announced, May 2010" alt=" Prince Of Persia: The Forgotten Sands Announced, May 2010" /><br /> </a></div><p><img class="aligncenter size-full wp-image-12663" title="35360" src="http://www.gamercenteronline.net/wp-content/uploads/2009/11/35360.jpg?cda6c1" alt="35360 Prince Of Persia: The Forgotten Sands Announced, May 2010" width="750" height="495" /></p><p style="text-align: center;"><p>A month after rumors pointed at its development, <a href="http://www.gamercenteronline.net/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UbiSoft">Ubisoft</a> has made it official. The French publisher announced today that in May, the same exact month that the<em> <a href="http://www.gamercenteronline.net/tag/prince-of-persia/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Prince of Persia">Prince of Persia</a></em> movie will be hitting theaters,<em> Prince of Persia: The Forgotten Sands</em> will be releasing on both consoles and handhelds.</p><p>Also, in the Press Release, the publisher revealed that <em>The Forgotten Sands</em> storyline will return to the <em><a class="zem_slink" title="Prince of Persia: The Sands of Time" rel="imdb" href="http://www.imdb.com/title/tt0473075/">Prince of Persia: Sands of Time</a> </em>storyline, which means it follows the original storyline. <em>The Forgotten Sands</em> will also feature &#8220;many of the fan-favorite elements from the original series as well as new gameplay innovations&#8221;.</p><p>That said, the release date wasn&#8217;t chosen at random. Like I stated before, the release time-frame is in directly conjunction with the upcoming movie, <em>Prince of Persia: Sands of Time</em> &#8211; based on the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> with the same name. Can anyone smell a movie tie-in?<em> </em>Be that as it may,<em> Prince Of Persia: The Forgotten Sands</em> is expected to hit both consoles and handhelds in May 2010.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e367fb2c-74ef-4d4b-a70d-f7e5d42178f4" alt=" Prince Of Persia: The Forgotten Sands Announced, May 2010"  title="Prince Of Persia: The Forgotten Sands Announced, May 2010" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/30/prince-of-persia-the-forgotten-sands-announced-may-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/30/prince-of-persia-the-forgotten-sands-announced-may-2010/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Call of Duty Series Rakes In $3 Billion</title><link>http://www.gamercenteronline.net/2009/11/27/call-of-duty-series-rakes-in-3-billion/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-duty-series-rakes-in-3-billion</link> <comments>http://www.gamercenteronline.net/2009/11/27/call-of-duty-series-rakes-in-3-billion/#comments</comments> <pubDate>Sat, 28 Nov 2009 02:33:41 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Bobby Kotick]]></category> <category><![CDATA[Call of Duty]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[NPD Group]]></category> <category><![CDATA[Retailing]]></category> <category><![CDATA[Robert Kotick]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12637</guid> <description><![CDATA[When I was growing up, never would I of though that the word billion would be used when talking about video game sales. But, nonetheless, here we are. That said, as much as I hate the management over at Activision, Activision&#8217;s Call of Duty series has ranked in a total of $3 Billion in retail [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F27%2Fcall-of-duty-series-rakes-in-3-billion%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F27%2Fcall-of-duty-series-rakes-in-3-billion%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Call of Duty Series Rakes In $3 Billion" alt=" Call of Duty Series Rakes In $3 Billion" /><br /> </a></div><p><img class="aligncenter size-full wp-image-12638" title="951944_20091105_790screen001" src="http://www.gamercenteronline.net/wp-content/uploads/2009/11/951944_20091105_790screen001.jpg?cda6c1" alt="951944 20091105 790screen001 Call of Duty Series Rakes In $3 Billion" width="750" height="435" /></p><p>When I was growing up, never would I of though that the word<em> billion</em> would be used when talking about <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> sales. But, nonetheless, here we are. That said, as much as I hate the management over at <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a>, <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a>&#8217;s <em><a href="http://www.gamercenteronline.net/tag/call-of-duty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty">Call of Duty</a></em> series has ranked in a total of $3 Billion in retail sales worldwide, according to The <a href="http://www.gamercenteronline.net/tag/npd-group/" class="st_tag internal_tag" rel="tag" title="Posts tagged with NPD Group">NPD Group</a>, Charttrack, GfK and internal Activision estimates.</p><p>&#8220;<em>Call Of Duty</em> has become one of the greatest entertainment franchises of all time. If you consider the number of hours our audiences are engaged in playing <em>Call of Duty</em> <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>, it is likely to be one of the most viewed of all entertainment experiences in modern <a href="http://www.gamercenteronline.net/tag/history/" class="st_tag internal_tag" rel="tag" title="Posts tagged with History">history</a>,&#8221; said Activision CEO, <a href="http://www.gamercenteronline.net/tag/bobby-kotick/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bobby Kotick">Bobby Kotick</a>.</p><p>It&#8217;s obvious that Activision and Kotick have struck gold; alot of it. However, knowing Activision, we can expect more from the <em>Call of Duty</em> series.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=798f9425-cac1-4fb2-87a2-9aa49268fda9" alt=" Call of Duty Series Rakes In $3 Billion"  title="Call of Duty Series Rakes In $3 Billion" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/27/call-of-duty-series-rakes-in-3-billion/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/27/call-of-duty-series-rakes-in-3-billion/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Hirai Confirms PSN &#8220;Premium Level&#8221;</title><link>http://www.gamercenteronline.net/2009/11/23/hirai-confirms-psn-premium-level/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hirai-confirms-psn-premium-level</link> <comments>http://www.gamercenteronline.net/2009/11/23/hirai-confirms-psn-premium-level/#comments</comments> <pubDate>Tue, 24 Nov 2009 03:03:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Kazuo Hirai]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[PLAYSTATION Network]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[Sony Computer Entertainment]]></category> <category><![CDATA[Subscription business model]]></category> <category><![CDATA[Xbox LIVE]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12554</guid> <description><![CDATA[One the most important selling points of the PlayStation 3 is its no additional charge for online play feature. However, reports have been surfacing about a two-layered subscription model for the PlayStation Network &#8211; much like the levels of Xbox Live, but fundamentally different. During a presentation, emphasizing Sony&#8217;s plans to make its video game [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F23%2Fhirai-confirms-psn-premium-level%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F23%2Fhirai-confirms-psn-premium-level%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Hirai Confirms PSN Premium Level" alt=" Hirai Confirms PSN Premium Level" /><br /> </a></div><p><img class="aligncenter" src="http://image.com.com/gamespot/images/2008/345/938621_20081211_790screen017.jpg" alt="938621 20081211 790screen017 Hirai Confirms PSN Premium Level" width="750" height="435" title="Hirai Confirms PSN Premium Level" /></p><p>One the most important selling points of the <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a> is its <em>no additional charge for online play</em> feature. However, reports have been surfacing about a two-layered subscription model for the <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> Network &#8211; much like the levels of <a class="zem_slink" title="Xbox Live" rel="wikipedia" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a>, but fundamentally different.</p><p>During a presentation, emphasizing <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>&#8217;s plans to make its <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> profitable, <a class="zem_slink" title="Sony Computer Entertainment" rel="homepage" href="http://www.scei.co.jp/index_e.html">Sony Computer Entertainment</a> CEO <a class="zem_slink" title="Kazuo Hirai" rel="wikipedia" href="http://en.wikipedia.org/wiki/Kazuo_Hirai">Kaz Hirai</a> confirmed the company&#8217;s plans for a &#8220;premium level&#8221; of subscription for PSN. &#8220;We will be building upon our current free [<a class="zem_slink" title="PlayStation Network" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_Network">PSN</a>] service offering with premium content and services to start the subscription model,&#8221; Hirai told the attendees.</p><p>As reassurance against <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a> owners pay-to-play fears, Hirai reassured owners that the current level of service will remain free of charge.</p><p>&#8220;SCE will further increase sales by offering users new entertainment through the combination of hardware, software, peripheral, and <a href="http://www.gamercenteronline.net/tag/playstation-network/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PLAYSTATION Network">PlayStation Network</a>,&#8221; Hirai said in a statement given to CVG. &#8220;Especially in the online area, we are studying the possibility of introducing a subscription model, offering premium content and services, in addition to the current free services.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=025ce529-a560-40fb-8964-ce097bc1d31b" alt=" Hirai Confirms PSN Premium Level"  title="Hirai Confirms PSN Premium Level" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/23/hirai-confirms-psn-premium-level/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/23/hirai-confirms-psn-premium-level/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>EA Closes Pandemic Studios, Brand Will Live On</title><link>http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-closes-pandemic-studios-brand-will-live-on</link> <comments>http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/#comments</comments> <pubDate>Wed, 18 Nov 2009 01:50:45 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Jeff Brown]]></category> <category><![CDATA[Josh Resnick]]></category> <category><![CDATA[Los Angeles]]></category> <category><![CDATA[Pandemic Studios]]></category> <category><![CDATA[Star Wars: Battlefront]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12501</guid> <description><![CDATA[Pandemic Studios were known for their excellent properties; most notability the the Star Wars: Battlefront series. However, sadly, it was revealed this morning that the studio would be closing its doors for good, something that comes as a huge surprise seeing Pandemic Studios were one of Electronic Arts&#8217; major developers. That said, EA has since [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F17%2Fea-closes-pandemic-studios-brand-will-live-on%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F17%2Fea-closes-pandemic-studios-brand-will-live-on%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Closes Pandemic Studios, Brand Will Live On" alt=" EA Closes Pandemic Studios, Brand Will Live On" /><br /> </a></div><p><img class="alignnone" src="http://image.com.com/gamespot/images/2009/293/938953_20091021_790screen001.jpg" alt="938953 20091021 790screen001 EA Closes Pandemic Studios, Brand Will Live On" width="750" height="430" title="EA Closes Pandemic Studios, Brand Will Live On" /></p><p><a href="http://www.gamercenteronline.net/tag/pandemic-studios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pandemic Studios">Pandemic Studios</a> were known for their excellent properties; most notability the the <em><a href="http://www.gamercenteronline.net/tag/star-wars-battlefront/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Star Wars: Battlefront">Star Wars: Battlefront</a></em> series. However, sadly, it was revealed this morning that the studio would be closing its doors for good, something that comes as a huge surprise seeing Pandemic Studios<em> were</em> one of <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">Electronic Arts&#8217;</a> major developers.</p><p>That said, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> has since confirmed that it <em>did</em> send out the order to terminate Pandemic. But, don&#8217;t worry, EA hasn&#8217;t complete gotten rid of the team. According to the publisher, the &#8220;core IP team&#8221; has been moved to their <a href="http://www.gamercenteronline.net/tag/los-angeles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Los Angeles">Los Angeles</a> office, including Andrew Goldman, formerly the studio&#8217;s CEO; <a href="http://www.gamercenteronline.net/tag/josh-resnick/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Josh Resnick">Josh Resnick</a>, formerly the studios president; and Greg Borrud, vice president of product development.</p><p>&#8220;Today we informed employees at Pandemic that development on all the Pandemic franchises is being consolidated at EALA. As a result, we are eliminating roughly 200 positions at Pandemic,&#8221; said EA vice president of corporate communications, <a href="http://www.gamercenteronline.net/tag/jeff-brown/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jeff Brown">Jeff Brown</a>. &#8220;That said, EA is very committed to the Pandemic brand, and a core team of Pandemic developers will be developing existing franchises and other projects at EALA.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=4c3a1741-86a1-4ebd-a57a-49d698f86f47" alt=" EA Closes Pandemic Studios, Brand Will Live On"  title="EA Closes Pandemic Studios, Brand Will Live On" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/17/ea-closes-pandemic-studios-brand-will-live-on/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Brutal Legend Sells 216K In October, DJ Hero 123K</title><link>http://www.gamercenteronline.net/2009/11/12/brutal-legend-sells-216k-in-october-dj-hero-123k/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brutal-legend-sells-216k-in-october-dj-hero-123k</link> <comments>http://www.gamercenteronline.net/2009/11/12/brutal-legend-sells-216k-in-october-dj-hero-123k/#comments</comments> <pubDate>Fri, 13 Nov 2009 03:57:47 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[DJ Hero]]></category> <category><![CDATA[Game Consoles Wars: Xbox 360 vs. PS3 vs. Wii]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[PlayStation 2]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12464</guid> <description><![CDATA[This holiday season is a huge one for video games; with games selling a number of millions within weeks or, even, a day. However, there are a good number of &#8220;underdogs&#8221; within this holiday season, who sadly have little public awareness &#8211; therefore, they&#8217;re producers of low sales. But, it seems that these two underdogs [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F12%2Fbrutal-legend-sells-216k-in-october-dj-hero-123k%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F12%2Fbrutal-legend-sells-216k-in-october-dj-hero-123k%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Brutal Legend Sells 216K In October, DJ Hero 123K" alt=" Brutal Legend Sells 216K In October, DJ Hero 123K" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter size-full wp-image-9330" title="djhero" src="http://www.gamercenteronline.net/wp-content/uploads/2009/06/djhero.jpg?cda6c1" alt="djhero Brutal Legend Sells 216K In October, DJ Hero 123K" width="750" height="350" /></p><p>This holiday season is a huge one for <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a>; with <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> selling a number of millions within weeks or, even, a day. However, there are a good number of &#8220;underdogs&#8221; within this holiday season, who sadly have little public awareness &#8211; therefore, they&#8217;re producers of low sales. But, it seems that these two underdogs (<em>Brutal Legend</em> and<em> <a href="http://www.gamercenteronline.net/tag/dj-hero/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DJ Hero">DJ Hero</a></em>) are, actually, doing very will for their first month on the market.</p><p>Released on both the <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a> and <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360,<em> <a class="zem_slink" title="Brütal Legend" rel="homepage" href="http://www.brutallegend.com/">Brutal Legend</a></em> sold over 215,000 units in the month of October, compared with <em><a class="zem_slink" title="DJ Hero" rel="wikipedia" href="http://en.wikipedia.org/wiki/DJ_Hero">DJ Hero</a>&#8216;s</em> 122,300 units on the 360, PS3, Wii, and <a href="http://www.gamercenteronline.net/tag/playstation-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation 2">PlayStation 2</a> within the same month. Which is, somewhat, a surprise seeing that, one, they&#8217;re both holiday underdogs and, two, <em>DJ Hero&#8217;s</em> prices range from $100-$200, $200 being the games &#8220;<em>Renegade Edition</em>&#8221; &#8211; the highest edition.</p><p><strong><em>OCTOBER US SALES:</em></strong></p><ol><li> Brutal Legend (360) &#8211; 150,000 units</li><li>Brutal Legend (PS3) &#8211; 66,000 units</li><li>DJ Hero (360) &#8211; 62,000 units</li><li>DJ Hero (PS3) &#8211; 39,000 units</li><li>DJ Hero (Wii) &#8211; 19,000 units</li><li>DJ Hero (<a href="http://www.gamercenteronline.net/tag/ps2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps2">PS2</a>) &#8211; 3,300 units</li></ol><p>[Thanks to <a class="zem_slink" title="GameSpot" rel="homepage" href="http://www.gamespot.com/">GameSpot</a>]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=c94ea509-6a34-450c-9979-3e1969c79861" alt=" Brutal Legend Sells 216K In October, DJ Hero 123K"  title="Brutal Legend Sells 216K In October, DJ Hero 123K" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/12/brutal-legend-sells-216k-in-october-dj-hero-123k/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/12/brutal-legend-sells-216k-in-october-dj-hero-123k/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>No Doubt Sues Activision, &#8220;Virtual Karaoke Players&#8221;</title><link>http://www.gamercenteronline.net/2009/11/04/no-doubt-sues-activision-virtual-karaoke-players/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=no-doubt-sues-activision-virtual-karaoke-players</link> <comments>http://www.gamercenteronline.net/2009/11/04/no-doubt-sues-activision-virtual-karaoke-players/#comments</comments> <pubDate>Thu, 05 Nov 2009 00:04:37 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Band Hero]]></category> <category><![CDATA[Cover version]]></category> <category><![CDATA[Doubt]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Musical ensemble]]></category> <category><![CDATA[No Doubt]]></category> <category><![CDATA[Song]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12382</guid> <description><![CDATA[No Doubt is suing Activision for un-permitted use of their avatars within Band Hero, and they&#8217;re seeking damages for their avatars being turned into &#8220;virtual karaoke players&#8221;. The band argues that it &#8220;agreed to place avatars containing their name and likeness performing three No Doubt songs&#8221;. However, the band never allowed use of their avatars beyond [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F04%2Fno-doubt-sues-activision-virtual-karaoke-players%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F11%2F04%2Fno-doubt-sues-activision-virtual-karaoke-players%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="No Doubt Sues Activision, Virtual Karaoke Players" alt=" No Doubt Sues Activision, Virtual Karaoke Players" /><br /> </a></div><p><img class="aligncenter" src="http://franchisemedia.ign.com/images/03/35/33590_Band_Hero_Shot_2_normal.jpg" alt="33590 Band Hero Shot 2 normal No Doubt Sues Activision, Virtual Karaoke Players" width="740" height="406" title="No Doubt Sues Activision, Virtual Karaoke Players" /></p><p><a href="http://www.gamercenteronline.net/tag/no-doubt/" class="st_tag internal_tag" rel="tag" title="Posts tagged with No Doubt">No Doubt</a> is suing <a class="zem_slink" title="Activision" rel="homepage" href="http://www.activision.com">Activision</a> for un-permitted use of their avatars within<em> <a class="zem_slink" title="Band Hero" rel="wikipedia" href="http://en.wikipedia.org/wiki/Band_Hero">Band Hero</a></em>, and they&#8217;re seeking damages for their avatars being turned into &#8220;virtual karaoke players&#8221;.</p><p>The band argues that it &#8220;agreed to place avatars containing their name and likeness performing three No <a href="http://www.gamercenteronline.net/tag/doubt/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Doubt">Doubt</a> songs&#8221;. However, the band never allowed use of their avatars beyond their three songs within the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>;<em> <a href="http://www.gamercenteronline.net/tag/band-hero/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Band Hero">Band Hero</a></em> allows their use in more than 60 other songs &#8211; along with that, individual band members can be &#8220;isolated into solo performances of these cover songs and placed randomly in countless variations&#8221;.</p><p>&#8220;<a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> has deceived and confused the public into believing that No Doubt authorized the use of its name and likeness for the Character Manipulation Feature of Band Hero and that No Doubt approves and endorses the appearance of its members individually performing songs that are wholly inappropriate and out of character for No Doubt,&#8221; reads the complaint. We&#8217;ve contacted <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> to get its side of the story.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=12cd1df7-70cf-438b-b216-6c8ef57bb0d7" alt=" No Doubt Sues Activision, Virtual Karaoke Players"  title="No Doubt Sues Activision, Virtual Karaoke Players" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/11/04/no-doubt-sues-activision-virtual-karaoke-players/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/11/04/no-doubt-sues-activision-virtual-karaoke-players/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>&#8220;Dragon Age Journeys: The Deep Roads&#8221; Released [Updated]</title><link>http://www.gamercenteronline.net/2009/10/22/dragon-age-journeys-the-deep-roads-released/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-age-journeys-the-deep-roads-released</link> <comments>http://www.gamercenteronline.net/2009/10/22/dragon-age-journeys-the-deep-roads-released/#comments</comments> <pubDate>Thu, 22 Oct 2009 12:34:58 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Age Journeys]]></category> <category><![CDATA[Browser game]]></category> <category><![CDATA[dragon-age-origins]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Evil]]></category> <category><![CDATA[Executive producer]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Record producer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12155</guid> <description><![CDATA[The very first chapter of Dragon Age Journeys, a free to play browser based game set in the Dragon Age world, entitled &#8220;The Deep Roads&#8221; is now available for download, EA announced today. In &#8220;The Deep Roads&#8220;, players will uncover a &#8220;dastardly plot that threatens to unleash a great evil that won’t stop until it [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F22%2Fdragon-age-journeys-the-deep-roads-released%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F22%2Fdragon-age-journeys-the-deep-roads-released%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Age Journeys: The Deep Roads Released [Updated]" alt=" Dragon Age Journeys: The Deep Roads Released [Updated]" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://z.about.com/d/compactiongames/1/0/z/g/1/DragonAgeOrigins-scr002.jpg" alt="DragonAgeOrigins scr002 Dragon Age Journeys: The Deep Roads Released [Updated]" width="750" height="430" title="Dragon Age Journeys: The Deep Roads Released [Updated]" /></p><p>The very first chapter of <em>Dragon <a href="http://www.gamercenteronline.net/tag/age-journeys/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Age Journeys">Age Journeys</a></em>, a free to play <a href="http://www.gamercenteronline.net/tag/browser-based/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Browser Based">browser based</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> set in the <em>Dragon Age</em> world, entitled &#8220;<em>The Deep Roads</em>&#8221; is now available for download, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> announced today. In &#8220;<em>The Deep Roads</em>&#8220;, players will uncover a &#8220;dastardly plot that threatens to unleash a great <a href="http://www.gamercenteronline.net/tag/evil/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Evil">evil</a> that won’t stop until it destroys all <a href="http://www.gamercenteronline.net/tag/living-things/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Living Things">living things</a>&#8221;.</p><p>You can play Journeys here:  <a href="http://www.dragonagejourneys.com/" target="_new">www.dragonagejourneys.com</a> <strong><em>(we&#8217;ve been informed that it will be up and running at noon PST [3:00PM EST], sorry).</em></strong></p><p>&#8220;<em>Dragon Age Journeys</em> sets the stage for <a class="zem_slink" title="Dragon Age: Origins" rel="homepage" href="http://dragonage.bioware.com/">Dragon Age: Origins</a>,&#8221; said Mark Darrah, <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">Executive Producer</a>, Dragon Age: Origins. &#8220;The team has shown the Dragon Age Franchise in a bold new light and the release of this game allows a broad audience of players to discover our dark fantasy universe for the first time.&#8221;</p><p><em>Dragon Age Journeys </em>is produced by a new browser-based production team at <a class="zem_slink" title="Electronic Arts" rel="homepage" href="http://www.ea.com">EA</a> and an all-star team of independent development talent, with the goal of creating premium quality browser <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>. <em>Dragon Age Journeys </em>will features intense tactical <a href="http://www.gamercenteronline.net/tag/combat/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Combat">combat</a>, a compelling story and deep customization.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=e1b1d91e-39e9-476c-bf45-4c5d83f23e57" alt=" Dragon Age Journeys: The Deep Roads Released [Updated]"  title="Dragon Age Journeys: The Deep Roads Released [Updated]" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/10/22/dragon-age-journeys-the-deep-roads-released/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/10/22/dragon-age-journeys-the-deep-roads-released/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Need for Speed Franchise Passes 100M Units Sold</title><link>http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=need-for-speed-franchise-passes-100m-units-sold</link> <comments>http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/#comments</comments> <pubDate>Wed, 21 Oct 2009 19:46:19 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Franchising]]></category> <category><![CDATA[Frank Gibeau]]></category> <category><![CDATA[Need For Speed]]></category> <category><![CDATA[Opportunities]]></category> <category><![CDATA[Racing game]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=12129</guid> <description><![CDATA[Electronic Arts revealed today that the Need for Speed franchises has surpassed 100 Million units sold worldwide &#8211; making the Need for Speed franchise the best-selling racing brand in the gaming history. Along with that, the publisher also revealed that the franchise has generated a total of 2.7 billion in sales. &#8220;Few video game franchises [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F21%2Fneed-for-speed-franchise-passes-100m-units-sold%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F21%2Fneed-for-speed-franchise-passes-100m-units-sold%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Need for Speed Franchise Passes 100M Units Sold" alt=" Need for Speed Franchise Passes 100M Units Sold" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/10/nfsmil.jpg" alt="nfsmil Need for Speed Franchise Passes 100M Units Sold" width="750" height="450" title="Need for Speed Franchise Passes 100M Units Sold" /></p><p>Electronic <a href="http://www.gamercenteronline.net/tag/arts/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Arts">Arts</a> revealed today that the <em><a class="zem_slink" title="Need for Speed" rel="wikipedia" href="http://en.wikipedia.org/wiki/Need_for_Speed">Need for Speed</a> </em>franchises has surpassed 100 Million units sold worldwide &#8211; making the <em><a href="http://www.gamercenteronline.net/tag/need-for-speed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Need For Speed">Need for Speed</a> </em>franchise the best-selling racing brand in the gaming <a href="http://www.gamercenteronline.net/tag/history/" class="st_tag internal_tag" rel="tag" title="Posts tagged with History">history</a>. Along with that, the publisher also revealed that the franchise has generated a total of 2.7 billion in sales.</p><p>&#8220;Few video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> franchises ever reach the 100M units mark, so this is a huge honor. We have millions of fans to thank for driving us to this milestone,&#8221; said <a href="http://www.gamercenteronline.net/tag/frank-gibeau/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Frank Gibeau">Frank Gibeau</a>, president, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> Label. &#8220;With the launch of <em>Need for Speed Shift</em> and the upcoming release of Need for Speed Nitro, we hope to continue to deliver the most entertaining, <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-packed racing experiences.&#8221;</p><p>EA also noted that if <em>Need for Speed</em> boxes were laid out end-to-end, it would span 173,609 football fields. With that said, in all, the Need for Speed brand brought us 15 titles for over 14 platforms, which were released in 22 languages in more than 60 countries.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=0130e913-3fc7-4438-b17e-4ad5d0969ab0" alt=" Need for Speed Franchise Passes 100M Units Sold"  title="Need for Speed Franchise Passes 100M Units Sold" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/10/21/need-for-speed-franchise-passes-100m-units-sold/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Epic Mickey Details Revealed</title><link>http://www.gamercenteronline.net/2009/10/07/epic-mickey-details-revealed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=epic-mickey-details-revealed</link> <comments>http://www.gamercenteronline.net/2009/10/07/epic-mickey-details-revealed/#comments</comments> <pubDate>Wed, 07 Oct 2009 20:35:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Artist]]></category> <category><![CDATA[Disney]]></category> <category><![CDATA[EpicMickey]]></category> <category><![CDATA[Eurogamer]]></category> <category><![CDATA[MickeyMouse]]></category> <category><![CDATA[Oswald the Lucky Rabbit]]></category> <category><![CDATA[Phantom Blot]]></category> <category><![CDATA[Walt Disney]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11943</guid> <description><![CDATA[Let&#8217;s skip the small talk, shall we? Epic Mickey is a tale about the &#8216;forgotten&#8217; Disney stars: the rides, the characters, the lesser-known cartoons, a source close to EuroGamer reveals. When no one no longer cares about them, they&#8217;re cast into a dark void; a forgotten world of broken machines and bitter personalities. This void [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F07%2Fepic-mickey-details-revealed%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F10%2F07%2Fepic-mickey-details-revealed%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Epic Mickey Details Revealed " alt=" Epic Mickey Details Revealed " /><br /> </a></div><p><img class="aligncenter size-large wp-image-11942" title="7558.epicmickey_2D00_cover" src="http://www.gamercenteronline.net/wp-content/uploads/2009/10/7558.epicmickey_2D00_cover-1024x611.jpg?cda6c1" alt="7558.epicmickey 2D00 cover 1024x611 Epic Mickey Details Revealed " width="750" height="430" /></p><p>Let&#8217;s skip the small talk, shall we? <em><a href="http://www.gamercenteronline.net/tag/epic-mickey/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Epic Mickey">Epic Mickey</a></em> is a tale about the &#8216;forgotten&#8217; <a href="http://www.gamercenteronline.net/tag/disney/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Disney">Disney</a> stars: the rides, the characters, the lesser-known cartoons, a source close to <a class="zem_slink" title="Eurogamer" rel="homepage" href="http://www.eurogamer.net/">EuroGamer</a> reveals. When no one no longer cares about them, they&#8217;re cast into a <a href="http://www.gamercenteronline.net/tag/dark-void/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dark Void">dark void</a>; a forgotten world of broken machines and bitter personalities.</p><p>This void is run by <a class="zem_slink" title="Oswald the Lucky Rabbit" rel="wikipedia" href="http://en.wikipedia.org/wiki/Oswald_the_Lucky_Rabbit">Oswald the Rabbit</a> &#8211; <a class="zem_slink" title="Walt Disney" rel="imdb" href="http://www.imdb.com/name/nm0000370/">Walt Disney</a>&#8216;s first creation &#8211; and Oswald&#8217;s jealousy of <a class="zem_slink" title="Mickey Mouse" rel="wikipedia" href="http://en.wikipedia.org/wiki/Mickey_Mouse">Mickey Mouse</a> has tormented him for years. Now, Oswald is ready for revenge. To help him with this task, Oswald unleashes <a class="zem_slink" title="Phantom Blot" rel="wikipedia" href="http://en.wikipedia.org/wiki/Phantom_Blot">The Phantom Blot</a> to wipe out Mickey and his cartoon world. The Blot pollutes the Disney universe with sticky black ink that makes colors run and fade, so it&#8217;s up to Mickey to restore peace and order.</p><p>This is where Mickey&#8217;s new tools &#8211; paintbrushes, erasers, thinner, pencils and other <a href="http://www.gamercenteronline.net/tag/artist/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Artist">artist</a> tools &#8211; come in. Mickey has to draw and scribble his way through levels, mending broken bridges by applying the right color paint or peering through walls after applying thinner. He can even clear rubble from his path by erasing parts of the world, which all can be down with the Wii Motion Control.</p><p>The source tells <a href="http://www.gamercenteronline.net/tag/eurogamer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Eurogamer">EuroGamer</a> that <em>Epic Mickey</em> is a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> about thinking and artwork &#8211; laterally considering your environment in order to overcome puzzles. Also that, Mickey will be getting &#8220;his first makeover in years&#8221;. &#8220;That&#8217;s why no one&#8217;s seen his face yet,&#8221; their source explains. &#8220;But he&#8217;s far more retro than you&#8217;ve seen him for years.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9516001e-dfe9-4ecb-995b-1c284c67cfaf" alt=" Epic Mickey Details Revealed "  title="Epic Mickey Details Revealed " /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/10/07/epic-mickey-details-revealed/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/10/07/epic-mickey-details-revealed/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>TGS 09: First Crackdown 2 Screenshots Released</title><link>http://www.gamercenteronline.net/2009/09/23/tgs-09-this-is-how-crackdown-2-looks-like-awesome/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=tgs-09-this-is-how-crackdown-2-looks-like-awesome</link> <comments>http://www.gamercenteronline.net/2009/09/23/tgs-09-this-is-how-crackdown-2-looks-like-awesome/#comments</comments> <pubDate>Thu, 24 Sep 2009 03:28:05 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Companies]]></category> <category><![CDATA[Conventions]]></category> <category><![CDATA[Crackdown]]></category> <category><![CDATA[E3]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Microsoft Corporation]]></category> <category><![CDATA[Ruffian]]></category> <category><![CDATA[Tokyo Game Show]]></category> <category><![CDATA[Video Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11658</guid> <description><![CDATA[During Microsoft&#8216;s E3 &#8217;09 keynote, they revealed the long awaited and rumored sequel, Crackdown 2. However, it isn&#8217;t until now &#8211; the Tokyo Game Show &#8211; that we&#8217;re getting to see the first pair of screenshots, and, well, they&#8217;re freaking amazing. [nggallery id=31]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F23%2Ftgs-09-this-is-how-crackdown-2-looks-like-awesome%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F23%2Ftgs-09-this-is-how-crackdown-2-looks-like-awesome%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="TGS 09: First Crackdown 2 Screenshots Released" alt=" TGS 09: First Crackdown 2 Screenshots Released" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/crackdown-2/image-o-matic-x-1.jpg?cda6c1" alt="image o matic x 1 TGS 09: First Crackdown 2 Screenshots Released" width="750" height="435" title="TGS 09: First Crackdown 2 Screenshots Released" /></p><p>During <a class="zem_slink" title="Microsoft" rel="homepage" href="http://www.microsoft.com">Microsoft</a>&#8216;s <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> &#8217;09 keynote, they revealed the long awaited and rumored <span class="zem_slink">sequel</span><a class="zem_slink" title="Crackdown" rel="homepage" href="http://crackdownoncrime.com/">, </a><em><a class="zem_slink" title="Crackdown" rel="homepage" href="http://crackdownoncrime.com/">Crackdown</a> 2</em>. However, it isn&#8217;t until now &#8211; the <a class="zem_slink" title="Tokyo Game Show" rel="wikipedia" href="http://en.wikipedia.org/wiki/Tokyo_Game_Show">Tokyo Game Show</a> &#8211; that we&#8217;re getting to see the first pair of screenshots, and, well, they&#8217;re freaking amazing.</p><p>[nggallery <a href="http://www.gamercenteronline.net/tag/id/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Id">id</a>=31]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=558383fb-1950-4feb-8959-3e4d969d70f7" alt=" TGS 09: First Crackdown 2 Screenshots Released"  title="TGS 09: First Crackdown 2 Screenshots Released" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/09/23/tgs-09-this-is-how-crackdown-2-looks-like-awesome/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/09/23/tgs-09-this-is-how-crackdown-2-looks-like-awesome/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>TGS 09: Nintendo Announces Wii Price Cut, $199</title><link>http://www.gamercenteronline.net/2009/09/23/tgs-09-nintendo-announces-wii-price-cut-199/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=tgs-09-nintendo-announces-wii-price-cut-199</link> <comments>http://www.gamercenteronline.net/2009/09/23/tgs-09-nintendo-announces-wii-price-cut-199/#comments</comments> <pubDate>Thu, 24 Sep 2009 03:03:10 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Cammie Dunaway]]></category> <category><![CDATA[Console Platforms]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[United States]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11655</guid> <description><![CDATA[Today, Nintendo confirmed that the Nintendo Wii, &#8220;the world’s most popular home video game system&#8221;, will receive a price cut. The price cut will take effect on September 27 in the United States, and, as advertised, the console will drop down to $199.99 &#8211; which is exactly $50 less then the current price of $249.99. &#8220;Wii has reached [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F23%2Ftgs-09-nintendo-announces-wii-price-cut-199%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F23%2Ftgs-09-nintendo-announces-wii-price-cut-199%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="TGS 09: Nintendo Announces Wii Price Cut, $199" alt=" TGS 09: Nintendo Announces Wii Price Cut, $199" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://www.bsyhands.com/wii_logo.jpg" alt="wii logo TGS 09: Nintendo Announces Wii Price Cut, $199" width="750" height="425" title="TGS 09: Nintendo Announces Wii Price Cut, $199" /></p><p>Today, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> confirmed that the <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> Wii, &#8220;the world’s most popular home <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> system&#8221;, will receive a price cut. The price cut will take effect on September 27 in the <a href="http://www.gamercenteronline.net/tag/united-states/" class="st_tag internal_tag" rel="tag" title="Posts tagged with United States">United States</a>, and, as advertised, the console will drop down to $199.99 &#8211; which is exactly $50 less then the current price of $249.99.</p><p>&#8220;Wii has reached more video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> players than any <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> system before because it attracts everyone—both men and women, and people of all ages,&#8221; said <a class="zem_slink" title="Cammie Dunaway" rel="wikipedia" href="http://en.wikipedia.org/wiki/Cammie_Dunaway">Cammie Dunaway</a>, <a class="zem_slink" title="Nintendo" rel="geolocation" href="http://maps.google.com/maps?ll=34.9699694444,135.756202778&amp;spn=1.0,1.0&amp;q=34.9699694444,135.756202778 (Nintendo)&amp;t=h">Nintendo of America</a>’s executive vice president of Sales &amp; <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">Marketing</a>. &#8221;Our research shows there are 50 million Americans thinking about becoming gamers, and this more affordable price point and our vast array of new software mean many of them can now make the leap and find experiences that appeal to them, whatever their tastes or level of gaming experience.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=9c6b4e33-134c-4144-9710-8aaf4120e629" alt=" TGS 09: Nintendo Announces Wii Price Cut, $199"  title="TGS 09: Nintendo Announces Wii Price Cut, $199" /><span class="zem-script more-related more-info pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/09/23/tgs-09-nintendo-announces-wii-price-cut-199/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/09/23/tgs-09-nintendo-announces-wii-price-cut-199/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Capcom: PS3 Motion Tech Allows For Wii-to-PS3 Ports</title><link>http://www.gamercenteronline.net/2009/09/18/capcom-ps3-motion-tech-allows-for-wii-to-ps3-ports/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=capcom-ps3-motion-tech-allows-for-wii-to-ps3-ports</link> <comments>http://www.gamercenteronline.net/2009/09/18/capcom-ps3-motion-tech-allows-for-wii-to-ps3-ports/#comments</comments> <pubDate>Fri, 18 Sep 2009 20:30:03 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Japan]]></category> <category><![CDATA[Jun Takeuchi]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Resident Evil 5]]></category> <category><![CDATA[Sony]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11559</guid> <description><![CDATA[In an interview with 1UP, Jun Takeuchi, Resident Evil 5 producer, stated that other developers are happy about Sony&#8217;s wand motion controller technology because it&#8217;s now possible for Wii games to be ported onto the PlayStation 3. &#8220;Speaking to other developers in Japan, I&#8217;ve heard a few of them say they were delighted by the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F18%2Fcapcom-ps3-motion-tech-allows-for-wii-to-ps3-ports%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F18%2Fcapcom-ps3-motion-tech-allows-for-wii-to-ps3-ports%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Capcom: PS3 Motion Tech Allows For Wii to PS3 Ports" alt=" Capcom: PS3 Motion Tech Allows For Wii to PS3 Ports" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://image.com.com/gamespot/images/2009/152/954479_20090602_790screen001.jpg" alt="954479 20090602 790screen001 Capcom: PS3 Motion Tech Allows For Wii to PS3 Ports" width="750" height="429" title="Capcom: PS3 Motion Tech Allows For Wii to PS3 Ports" /></p><p>In an interview with <a class="zem_slink" title="1-up" rel="wikipedia" href="http://en.wikipedia.org/wiki/1-up">1UP</a>, <a href="http://www.gamercenteronline.net/tag/jun-takeuchi/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jun Takeuchi">Jun Takeuchi</a>, <em><a class="zem_slink" title="Resident Evil 5" rel="wikipedia" href="http://en.wikipedia.org/wiki/Resident_Evil_5">Resident Evil 5</a> </em>producer, stated that<em> <strong>other developers</strong></em> are happy about <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>&#8217;s wand motion controller technology because it&#8217;s now possible for Wii <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> to be ported onto the <a class="zem_slink" title="PlayStation 3" rel="wikipedia" href="http://en.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a>.</p><p>&#8220;Speaking to other developers in <a href="http://www.gamercenteronline.net/tag/japan/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Japan">Japan</a>, I&#8217;ve heard a few of them say they were delighted by the Sony motion controller because they can just port over their Wii titles to the PS3,&#8221; Takeuchi told 1UP. However, this doesn&#8217;t confirmed that <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a>&#8217;s working on a Wii-to-PS3 port, but this opens the room for a <em><a class="zem_slink" title="No More Heroes (video game)" rel="wikipedia" href="http://en.wikipedia.org/wiki/No_More_Heroes_%28video_game%29">No More Heroes</a></em> port on <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/09/18/capcom-ps3-motion-tech-allows-for-wii-to-ps3-ports/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/09/18/capcom-ps3-motion-tech-allows-for-wii-to-ps3-ports/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Activision: Courtney Love Agreed To Cobain Avatar</title><link>http://www.gamercenteronline.net/2009/09/10/activision-courtney-love-agreed-to-cobain-avatar/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=activision-courtney-love-agreed-to-cobain-avatar</link> <comments>http://www.gamercenteronline.net/2009/09/10/activision-courtney-love-agreed-to-cobain-avatar/#comments</comments> <pubDate>Thu, 10 Sep 2009 20:42:27 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Courtney Love]]></category> <category><![CDATA[Guitar Hero]]></category> <category><![CDATA[guitar hero 5]]></category> <category><![CDATA[Joystiq]]></category> <category><![CDATA[Kurt Cobain]]></category> <category><![CDATA[Music]]></category> <category><![CDATA[Player character]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11420</guid> <description><![CDATA[Looks like Joe Wilson isn&#8217;t the only one shouting &#8220;you lie!&#8221; In a response to Courtney Love&#8216;s allegations of suing the &#8220;S&#8221; out of Activision because of Kurt Cobain&#8216;s likeliness being used in Guitar Hero 5, Activision pushed out a statement, stating that Courtney Love is lying. &#8220;Guitar Hero secured the necessary licensing rights from [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F10%2Factivision-courtney-love-agreed-to-cobain-avatar%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F09%2F10%2Factivision-courtney-love-agreed-to-cobain-avatar%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Activision: Courtney Love Agreed To Cobain Avatar" alt=" Activision: Courtney Love Agreed To Cobain Avatar" /><br /> </a></div><p style="text-align: center;"><img class="aligncenter" src="http://gamerinvestments.com/video-game-stocks/wp-content/uploads/2009/08/guitar-hero-5-cobain_0172.jpg" alt="guitar hero 5 cobain 0172 Activision: Courtney Love Agreed To Cobain Avatar" width="750" height="425" title="Activision: Courtney Love Agreed To Cobain Avatar" /></p><p>Looks like <a class="zem_slink" title="Joe Wilson (U.S. politician)" rel="wikipedia" href="http://en.wikipedia.org/wiki/Joe_Wilson_%28U.S._politician%29">Joe Wilson</a> isn&#8217;t the only one shouting &#8220;you lie!&#8221; In a response to <a class="zem_slink" title="Courtney Love" rel="imdb" href="http://www.imdb.com/name/nm0001482/">Courtney Love</a>&#8216;s allegations of suing the &#8220;S&#8221; out of <a class="zem_slink" title="Activision" rel="homepage" href="http://www.activision.com">Activision</a> because of <a class="zem_slink" title="Kurt Cobain" rel="imdb" href="http://www.imdb.com/name/nm0001052/">Kurt Cobain</a>&#8216;s likeliness being used in <em><a class="zem_slink" title="Guitar Hero" rel="wikipedia" href="http://en.wikipedia.org/wiki/Guitar_Hero">Guitar Hero</a> 5</em>, <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> pushed out a statement, stating that <a href="http://www.gamercenteronline.net/tag/courtney-love/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Courtney Love">Courtney Love</a> is lying.</p><p>&#8220;<em><a href="http://www.gamercenteronline.net/tag/guitar/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar">Guitar</a> Hero</em> secured the necessary licensing rights from the Cobain estate in a written agreement signed by Courtney Love to use <a href="http://www.gamercenteronline.net/tag/kurt-cobain/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kurt Cobain">Kurt Cobain</a>&#8217;s likeness as a fully playable character in <em><a href="http://www.gamercenteronline.net/tag/guitar-hero/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar Hero">Guitar Hero</a>(r) 5</em>,&#8221; states Activision to <a class="zem_slink" title="Joystiq" rel="homepage" href="http://www.joystiq.com/category/podcasts/%7CWebsite">Joystiq</a>. However, in the original report, it said that Activision played a &#8220;Bully['s] part&#8221;, and that she never gave her approval for Kurt Cobain to be used in <em><a href="http://www.gamercenteronline.net/tag/guitar-hero-5/" class="st_tag internal_tag" rel="tag" title="Posts tagged with guitar hero 5">Guitar Hero 5</a></em>. Anyway, it looks like someone has some explaining to do.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=4c1ed830-e25e-4c95-a7fa-3b45755afec7" alt=" Activision: Courtney Love Agreed To Cobain Avatar"  title="Activision: Courtney Love Agreed To Cobain Avatar" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/09/10/activision-courtney-love-agreed-to-cobain-avatar/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/09/10/activision-courtney-love-agreed-to-cobain-avatar/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Capcom To Announce New Games At TGS</title><link>http://www.gamercenteronline.net/2009/08/26/capcom-to-announce-new-games-at-tgs/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=capcom-to-announce-new-games-at-tgs</link> <comments>http://www.gamercenteronline.net/2009/08/26/capcom-to-announce-new-games-at-tgs/#comments</comments> <pubDate>Thu, 27 Aug 2009 01:14:50 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Asia]]></category> <category><![CDATA[Capcom]]></category> <category><![CDATA[Dead Rising 2]]></category> <category><![CDATA[Game]]></category> <category><![CDATA[Japan]]></category> <category><![CDATA[Lost Planet 2]]></category> <category><![CDATA[Prefectures]]></category> <category><![CDATA[Tatsunoko vs. Capcom: Cross Generation of Heroes]]></category> <category><![CDATA[Tokyo]]></category> <category><![CDATA[Tokyo Game Show]]></category> <category><![CDATA[Twitter]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=11121</guid> <description><![CDATA[Like if you needed more of a reason to watch all of the information that will be coming out of the Tokyo Game Show this year. According to the Examiner, Capcom, one of the biggest game publishers and developers to date, has been teasing on it Twitter of the new titles that it will be [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F26%2Fcapcom-to-announce-new-games-at-tgs%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F26%2Fcapcom-to-announce-new-games-at-tgs%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Capcom To Announce New Games At TGS" alt=" Capcom To Announce New Games At TGS" /><br /> </a></div><p><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/08/ss0101_034354_all_bmp_jpgcopy.jpg?cda6c1"><img class="aligncenter size-full wp-image-11123" title="ss0101_034354_all_bmp_jpgcopy" src="http://www.gamercenteronline.net/wp-content/uploads/2009/08/ss0101_034354_all_bmp_jpgcopy.jpg?cda6c1" alt="ss0101 034354 all bmp jpgcopy Capcom To Announce New Games At TGS" width="750" height="425" /></a></p><p>Like if you needed more of a reason to watch all of the information that will be coming out of the <a class="zem_slink" title="Tokyo Game Show" rel="wikipedia" href="http://en.wikipedia.org/wiki/Tokyo_Game_Show">Tokyo Game Show</a> this year. According to the Examiner, <a class="zem_slink" title="Capcom" rel="homepage" href="http://www.capcom.com">Capcom</a>, one of the biggest <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> publishers and developers to date, has been teasing on it <a href="http://www.gamercenteronline.net/tag/twitter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Twitter">Twitter</a> of the new titles that it will be revealing at the <a href="http://www.gamercenteronline.net/tag/tokyo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tokyo">Tokyo</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">Game</a> Show this year.</p><p>&#8220;Hard at work on <a href="http://www.gamercenteronline.net/tag/tokyo-game-show/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tokyo Game Show">Tokyo Game Show</a> plans,&#8221; said the publisher via its twitter feed. &#8220;Several new <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> to be announced in <a href="http://www.gamercenteronline.net/tag/japan/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Japan">Japan</a>, lots of new content for [<a href="http://www.gamercenteronline.net/tag/lost-planet-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Lost Planet 2">Lost Planet 2</a>], [Tatsunoko vs. <a href="http://www.gamercenteronline.net/tag/capcom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Capcom">Capcom</a>], [and <a href="http://www.gamercenteronline.net/tag/dead-rising-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Rising 2">Dead Rising 2</a>]. Exciting!&#8221; Tokyo Game Show 2009 will be held from September 24 to the 27.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=4e5d5990-a54f-48a7-b814-dae7bd5d3d6c" alt=" Capcom To Announce New Games At TGS"  title="Capcom To Announce New Games At TGS" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/26/capcom-to-announce-new-games-at-tgs/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/26/capcom-to-announce-new-games-at-tgs/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>SDCC 09: Brutal Legend Impressions</title><link>http://www.gamercenteronline.net/2009/08/12/sdcc-09-brutal-legend-impressions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-09-brutal-legend-impressions</link> <comments>http://www.gamercenteronline.net/2009/08/12/sdcc-09-brutal-legend-impressions/#comments</comments> <pubDate>Wed, 12 Aug 2009 15:41:22 +0000</pubDate> <dc:creator>James Pikover</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Album cover]]></category> <category><![CDATA[Brütal Legend]]></category> <category><![CDATA[Guitar]]></category> <category><![CDATA[Humor]]></category> <category><![CDATA[Jack Black]]></category> <category><![CDATA[Recreation]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10804</guid> <description><![CDATA[Talk about something not great for kids. Brutal Legend is all about the rock, the cars, hot chicks and demonic forces. Surprisingly, that sums up the 64 kilometer world that is Brutal Legend, a giant landscape filled with essentially rock album cover art, headbangers, giant guitar swords and, inevitably, the occasional cute animal that makes [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F12%2Fsdcc-09-brutal-legend-impressions%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F12%2Fsdcc-09-brutal-legend-impressions%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 09: Brutal Legend Impressions" alt=" SDCC 09: Brutal Legend Impressions" /><br /> </a></div><p>Talk about something not great for kids. Brutal Legend is all about the rock, the cars, hot chicks and demonic forces. Surprisingly, that sums up the 64 kilometer world that is Brutal Legend, a giant landscape filled with essentially rock <a href="http://www.gamercenteronline.net/tag/album-cover/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Album cover">album cover</a> art, headbangers, giant <a href="http://www.gamercenteronline.net/tag/guitar/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar">guitar</a> swords and, inevitably, the occasional cute animal that makes a funny sound when run over.</p><p>As Eddie Riggs, or <a href="http://www.gamercenteronline.net/tag/jack-black/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jack Black">Jack Black</a> since that&#8217;s who we&#8217;re all really playing as, except with better hair and strangely large chest and broad shoulders, it&#8217;s the player&#8217;s job to bring order back to the world of rock. How you get there, what you&#8217;re doing, who the hot chicks are and where they roam&#8230;important, but not for your eyes now.</p><p>Brutal Legend is like Ratchet and Clank, except replace the sci-fi world for a down-and-dirty, and I might say awesome looking Earth-ish landscape, Ratchet&#8217;s little wrench for a giant axe and an electrifying guitar, and Clank for the occasional hot chick. Oh, and remove the platforming for an open-world feel, and get rid of the kiddy <a href="http://www.gamercenteronline.net/tag/humor/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Humor">humor</a> for something a little less tasteful, and a lot funnier.</p><p style="text-align: center;"><a href="http://www.gamercenteronline.net/wp-content/uploads/2009/07/brutallegend.jpg?cda6c1"><img class="aligncenter size-full wp-image-10076" title="brutallegend" src="http://www.gamercenteronline.net/wp-content/uploads/2009/07/brutallegend.jpg?cda6c1" alt="brutallegend SDCC 09: Brutal Legend Impressions" width="750" height="425" /></a></p><p>It could be that Ozzie makes an appearance in the demo, helping players make the car Eddie puts together in ten seconds flat into something more respectable. Add on chainguns, art, an engine so big that it blocks the view from the steering wheel&#8230;you name it, it can probably be stacked on top of whatever&#8217;s on the car already.</p><p>So far, the first 15 minutes of the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> were not as funny or exciting as I&#8217;d hoped. Then again, the insane standard I have, especially when I think a <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> will be great, doesn&#8217;t help in the slightest. Neither does the fact that it was only the first 15 minutes and I wasn&#8217;t impressed by the dialog or <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> incredibly. Then again, the developer commentaries I watched were more interesting, so perhaps it&#8217;s only a slow start to a much more exciting <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, which I hope and expect. I mean, there&#8217;s a list of rock legends doing voice work, Jack Black to make me laugh, and eventually a completely open world to explore and, hopefully tarnish and destroy if it hasn&#8217;t been already.</p><p>Would I say I was disappointed by the demo? Eh, no. Demos can never be perfect, regardless of who makes them, and I appreciate that. It sucks I wasn&#8217;t on the floor, clutching my sides because the GAME WAS SO FUNNY HAHA, but hey, nobody&#8217;s perfect. It&#8217;s a good warmup, to the full game, so we&#8217;ll see if it leaves us hanging, or goes all the way, this Rocktober</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8daca6ad-c71a-49d7-abfe-b29089bd70ef" alt=" SDCC 09: Brutal Legend Impressions"  title="SDCC 09: Brutal Legend Impressions" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/12/sdcc-09-brutal-legend-impressions/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/12/sdcc-09-brutal-legend-impressions/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Dragon Quest IX Coming To North America</title><link>http://www.gamercenteronline.net/2009/08/07/dragon-quest-ix-coming-to-north-america/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-quest-ix-coming-to-north-america</link> <comments>http://www.gamercenteronline.net/2009/08/07/dragon-quest-ix-coming-to-north-america/#comments</comments> <pubDate>Sat, 08 Aug 2009 03:53:12 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Asia]]></category> <category><![CDATA[Dragon Quest]]></category> <category><![CDATA[Dragon Quest IX]]></category> <category><![CDATA[Dragon Quest IX Hoshizora no Mamoribito]]></category> <category><![CDATA[Japan]]></category> <category><![CDATA[Square Enix]]></category> <category><![CDATA[Yoichi Wada]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10669</guid> <description><![CDATA[Donating sales in Japan, Dragon Quest IX has yet to see the bread its success, but if you had yours eye fixated on when you&#8217;ll see the game in North America, I have some very important news for you. According to the president of Square Enix, Yoichi Wada, they&#8217;ll being looking into bringing Dragon Quest [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F07%2Fdragon-quest-ix-coming-to-north-america%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F07%2Fdragon-quest-ix-coming-to-north-america%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dragon Quest IX Coming To North America" alt=" Dragon Quest IX Coming To North America" /><br /> </a></div><p><img class="aligncenter" src="http://nostalgeek.files.wordpress.com/2009/07/dragonquest.jpg" alt="dragonquest Dragon Quest IX Coming To North America" width="750" height="415" title="Dragon Quest IX Coming To North America" /></p><p>Donating sales in <a href="http://www.gamercenteronline.net/tag/japan/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Japan">Japan</a>, <a href="http://www.gamercenteronline.net/tag/dragon-quest-ix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Quest IX">Dragon Quest IX</a> has yet to see the bread its success, but if you had yours eye fixated on when you&#8217;ll see the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> in North America, I have some very important news for you. According to the president of <a href="http://www.gamercenteronline.net/tag/square-enix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Square Enix">Square Enix</a>, <a href="http://www.gamercenteronline.net/tag/yoichi-wada/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Yoichi Wada">Yoichi Wada</a>, they&#8217;ll being looking into bringing <a href="http://www.gamercenteronline.net/tag/dragon-quest/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Quest">Dragon Quest</a> overseas sometime next year.</p><p>This news comes when talking about the company&#8217;s performance in the first period of the new financial year. However, Dragon Quest has never been an overly popular franchise in North America. It looks like with all its success in Japan, Square Enix may seems to spark interest in North America.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=17e52a16-3115-4c4d-bbb1-dac6005f1f39" alt=" Dragon Quest IX Coming To North America"  title="Dragon Quest IX Coming To North America" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/07/dragon-quest-ix-coming-to-north-america/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/07/dragon-quest-ix-coming-to-north-america/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>EA Wants More Console Price Cuts</title><link>http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-wants-more-console-price-cuts</link> <comments>http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/#comments</comments> <pubDate>Wed, 05 Aug 2009 23:47:02 +0000</pubDate> <dc:creator>Adam Jirouni</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Game Consoles Wars: Xbox 360 vs. PS3 vs. Wii]]></category> <category><![CDATA[John Riccitiello]]></category> <category><![CDATA[playstation 3]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10565</guid> <description><![CDATA[EA CEO John Riccitiello is known for his opinions, which are often controversial, and in his latest outburst, it&#8217;s no different. During EA&#8217;s Q1 conference call, Riccitiello&#160;stated that a price cut will move more hardware, and that they&#8217;ll like to see a cut later this year. &#8220;We think pricing will move hardware,&#8221;&#160;he said. &#8220;We anticipate [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F05%2Fea-wants-more-console-price-cuts%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F05%2Fea-wants-more-console-price-cuts%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Wants More Console Price Cuts" alt=" EA Wants More Console Price Cuts" /><br /> </a></div><p><img class="aligncenter" src="http://www.pressstart.co.za/images/articles/image/The%20Sims%203/SIMS3pcSCRN10wm.jpg" alt="SIMS3pcSCRN10wm EA Wants More Console Price Cuts" width="750" height="425" title="EA Wants More Console Price Cuts" /></p><p><a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> CEO <a href="http://www.gamercenteronline.net/tag/john-riccitiello/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Riccitiello">John Riccitiello</a> is known for his opinions, which are often controversial, and in his latest outburst, it&#8217;s no different. During <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>&#8217;s Q1 conference call, Riccitiello&nbsp;stated that a price cut will move more hardware, and that they&#8217;ll like to see a cut later this year.</p><p>&#8220;We think pricing will move hardware,&#8221;&nbsp;he said. &#8220;We anticipate price cuts at some point and we&#8217;d like to see them later in the year.&#8221; However, so far, the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 is the only system to see major price cuts. But, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> hasn&#8217;t hinted at a price drop since the sales of its consoles have been going strong, and, recently, <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> has been in the spotlight about thier comments of a price drop for the <a href="http://www.gamercenteronline.net/tag/playstation-3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation 3">PlayStation 3</a>.&nbsp;We cant help, but think the comment may have been a clue to Sony to drop the price of its console soon.</p><p>Anyway, EA is a big player in the gaming industry and are convinicing enough to change minds of a console  manufacturer like Sony.&nbsp;However, if you don&#8217;t remember. A few months back, <a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> threatened Sony about the price of the PS3, and the lack of a price cut.</p><div class="zemanta-pixie" style="margin-top:10px;height:15px"><img class="zemanta-pixie-img" alt=" EA Wants More Console Price Cuts" src="http://img.zemanta.com/pixy.gif?x-id=bf70ecb8-5e49-402c-b5b2-cb3d1abf79f9" style="border:none;float:right" title="EA Wants More Console Price Cuts" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/05/ea-wants-more-console-price-cuts/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SDCC 09: GI Joe: Rise of Cobra Impressions</title><link>http://www.gamercenteronline.net/2009/08/05/sdcc-09-gi-joe-rise-of-cobra-impressions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-09-gi-joe-rise-of-cobra-impressions</link> <comments>http://www.gamercenteronline.net/2009/08/05/sdcc-09-gi-joe-rise-of-cobra-impressions/#comments</comments> <pubDate>Wed, 05 Aug 2009 23:46:21 +0000</pubDate> <dc:creator>James Pikover</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Action figure]]></category> <category><![CDATA[Collecting]]></category> <category><![CDATA[GI Joe]]></category> <category><![CDATA[Halo 2]]></category> <category><![CDATA[Military]]></category> <category><![CDATA[Recreation]]></category> <category><![CDATA[Toys]]></category> <category><![CDATA[Transformers]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10556</guid> <description><![CDATA[It goes without saying that movie games suck. They do. If you&#8217;ve ever purchased one, you know that nine out of ten times, you regret that purchase, and the ten remaining percent you can&#8217;t decide whether it was actually worthwhile, or not. While it&#8217;s bad enough the GI Joe movie looks like it could very [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F05%2Fsdcc-09-gi-joe-rise-of-cobra-impressions%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F05%2Fsdcc-09-gi-joe-rise-of-cobra-impressions%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 09: GI Joe: Rise of Cobra Impressions" alt=" SDCC 09: GI Joe: Rise of Cobra Impressions" /><br /> </a></div><p>It goes without saying that movie <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> suck. They do. If you&#8217;ve ever purchased one, you know that nine out of ten times, you regret that purchase, and the ten remaining percent you can&#8217;t decide whether it was actually worthwhile, or not. While it&#8217;s bad enough the <a href="http://www.gamercenteronline.net/tag/gi-joe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with GI Joe">GI Joe</a> movie looks like it could very well be crap nobody wants to see, the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> has remained a bit more mysterious. Until now.</p><p>The GI Joe game is similar to the recently released <a href="http://www.gamercenteronline.net/tag/wolverine/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolverine">Wolverine</a> title; players pick a character from the GI Joe universe and fight off bad guys. It&#8217;s much more linear, so everything is literally pointing you where to go, like Advent Rising, except without the openness. It is, in fact, an extremely closed game, but playing it by yourself is the reason why it would feel ridiculous.</p><p>GI Joe is meant to be played cooperatively. Or, more specifically, competitively for points. Two players are supposed to, with different characters utilizing different strengths and weaknesses, gather as many points as possible by fighting off the enemy, finding secrets, and stealing kills. This is tremendous fun, especially when your adversary can hear your roar of victory.</p><p><img class="aligncenter" src="http://ve3dmedia.ign.com/images/04/46/44631_orig.jpg" alt="44631 orig SDCC 09: GI Joe: Rise of Cobra Impressions" width="750" height="425" title="SDCC 09: GI Joe: Rise of Cobra Impressions" /></p><p>In my play-test, I wielded a sword and a pathetic pistol, while my opponent had a giant gun. Because I learned everything mentioned earlier while playing, I ran around shooting everything, and slashing the occasional bad guy when they came near. Only then did I realize my opponent had double the points I did, because his bigger gun was just wrecking the playing field. No fair!</p><p>The rest of the game was I playing catch up, and I did. I slashed everyone and everything, shot last-second and guys who had no <a href="http://www.gamercenteronline.net/tag/health/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Health">health</a> and stole kills like a 10 year old playing <a href="http://www.gamercenteronline.net/tag/halo-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo 2">Halo 2</a>. At one point, the developer told us both to push the Y button, and suddenly both our guns got a massive boost for a cooperative strike. Giant tanks started rolling in and we were dodging equally giant rounds that would look unseemly in the tight clothes our characters wore.</p><p>After all this, GI Joe is fun. By yourself&#8230;I can only imagine how lonely one must be to play a cooperative game alone, not even competing against an AI. As someone who didn&#8217;t grow up with GI Joe because <a href="http://www.gamercenteronline.net/tag/transformers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Transformers">Transformers</a> was better, I didn&#8217;t get all the references, which the developer pointed out each and every time, to which I insincerely nodded &#8220;oh yes, I remember that. Fond memories!&#8221; Like a rail shooter, it&#8217;s fun in a quick-<a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a> sort of way, and like Wolverine, you can sit back and relax while tearing the guts out of, well, just about anything. Plus it&#8217;s great for kids!</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border:none;float:right" src="http://img.zemanta.com/pixy.gif?x-id=d6183391-66fe-4a8c-a9e5-90a46d6a2920" alt=" SDCC 09: GI Joe: Rise of Cobra Impressions"  title="SDCC 09: GI Joe: Rise of Cobra Impressions" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/05/sdcc-09-gi-joe-rise-of-cobra-impressions/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/05/sdcc-09-gi-joe-rise-of-cobra-impressions/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Christmas Market &#8220;Brutal&#8221; For New IPs</title><link>http://www.gamercenteronline.net/2009/08/03/christmas-market-brutal-for-new-ips/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=christmas-market-brutal-for-new-ips</link> <comments>http://www.gamercenteronline.net/2009/08/03/christmas-market-brutal-for-new-ips/#comments</comments> <pubDate>Tue, 04 Aug 2009 01:37:41 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Assassin's Creed]]></category> <category><![CDATA[Avatar]]></category> <category><![CDATA[call-of-duty-modern-warfare-2]]></category> <category><![CDATA[Christmas]]></category> <category><![CDATA[Christmas and holiday season]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Heavy Rain]]></category> <category><![CDATA[Holidays]]></category> <category><![CDATA[Kids and Teens]]></category> <category><![CDATA[Mass Effect 2]]></category> <category><![CDATA[People and Society]]></category> <category><![CDATA[Tom Clancy's Splinter Cell]]></category> <category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category> <category><![CDATA[UbiSoft]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[Video Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10446</guid> <description><![CDATA[Speaking exclusively to Gamesindustry.biz, Ubisoft Game Designer Michael de Plater acknowledges that the festive holiday season is a &#8220;brutal&#8221; duration to release new IPs and that many good games could fall wayside as a result. &#8220;It&#8217;s a bit tough to launch a new IP exactly at Christmas when you&#8217;re head-to-head with blockbuster sequels. It&#8217;s interesting [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F03%2Fchristmas-market-brutal-for-new-ips%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F08%2F03%2Fchristmas-market-brutal-for-new-ips%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Christmas Market Brutal For New IPs " alt=" Christmas Market Brutal For New IPs " /><br /> </a></div><p style="text-align: left;"><img class="aligncenter" src="http://limelight.es/wp-content/uploads/2007/08/tom-clancys-endwar-20070820040405937.jpg" alt="tom clancys endwar 20070820040405937 Christmas Market Brutal For New IPs " width="750" height="425" title="Christmas Market Brutal For New IPs " /></p><p>Speaking exclusively to <a href="http://www.gamesindustry.biz/articles/christmas-market-brutal-for-new-ips-de-plater">Gamesindustry.biz</a>, <a href="http://www.gamercenteronline.net/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UbiSoft">Ubisoft</a> <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">Game</a> Designer Michael de Plater acknowledges that the festive holiday season is a &#8220;brutal&#8221; duration to release new IPs and that many good <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> could fall wayside as a result.</p><p>&#8220;It&#8217;s a bit tough to launch a new IP exactly at <a href="http://www.gamercenteronline.net/tag/christmas/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Christmas">Christmas</a> when you&#8217;re head-to-head with blockbuster sequels. It&#8217;s interesting to see a number of big titles, like <a href="http://www.gamercenteronline.net/tag/heavy-rain/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Heavy Rain">Heavy Rain</a>, being targeted at 2010 to avoid the <a href="http://www.gamercenteronline.net/tag/christmas/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Christmas">Christmas</a> rush,&#8221; he explained. &#8220;And Ubisoft&#8217;s got Ruse coming out in 2010. Even God of War 3&#8242;s in 2010, that&#8217;s how brutal it is. I mean, you&#8217;ve got Assassins Creed 2, <a href="http://www.gamercenteronline.net/tag/modern-warfare/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare">Modern Warfare</a> 2, <a href="http://www.gamercenteronline.net/tag/mass-effect-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mass Effect 2">Mass Effect 2</a>.&#8221;</p><p>&#8220;To me, it&#8217;s been a period of enormous change, and the last four years I would say has been the time when games have actually surpassed <a href="http://www.gamercenteronline.net/tag/movies/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Movies">movies</a> as the premium blockbuster entertainment,&#8221; he continues.</p><p>Speaking of, the summer is basically an empty season for <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a>. I don&#8217;t know why <a href="http://www.gamercenteronline.net/tag/developers-and-publishers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Developers and Publishers">developers and publishers</a> can&#8217;t just space things out because, like I said, the summer season is basically empty for <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">video games</a>.</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" alt=" Christmas Market Brutal For New IPs " src="http://img.zemanta.com/pixy.gif?x-id=58c45e61-ca08-4ff2-90de-a525e658b2bb" title="Christmas Market Brutal For New IPs " /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/08/03/christmas-market-brutal-for-new-ips/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/08/03/christmas-market-brutal-for-new-ips/feed/</wfw:commentRss> <slash:comments>8</slash:comments> </item> <item><title>Activision Reveals Guitar Hero 5&#8242;s Set List</title><link>http://www.gamercenteronline.net/2009/07/30/activision-reveals-guitar-hero-5s-set-list/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=activision-reveals-guitar-hero-5s-set-list</link> <comments>http://www.gamercenteronline.net/2009/07/30/activision-reveals-guitar-hero-5s-set-list/#comments</comments> <pubDate>Thu, 30 Jul 2009 22:30:10 +0000</pubDate> <dc:creator>Adam Jirouni</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Garbage]]></category> <category><![CDATA[guitar hero 5]]></category> <category><![CDATA[Iggy Pop]]></category> <category><![CDATA[Nirvana]]></category> <category><![CDATA[Scars On Broadway]]></category> <category><![CDATA[Screaming Trees]]></category> <category><![CDATA[Stevie Wonder]]></category> <category><![CDATA[White Stripes]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10360</guid> <description><![CDATA[Activision have unveiled the full song-list for Guitar Hero 5. The list is full of hits from artists such as Megadeth, Blink 182, and 3 Doors Down. Anyway, it&#8217;s not a terrible list for a GH game, but its contents came as no surprise. When Guitar Hero 5 ships this September, your inner rock star [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F30%2Factivision-reveals-guitar-hero-5s-set-list%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F30%2Factivision-reveals-guitar-hero-5s-set-list%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Activision Reveals Guitar Hero 5s Set List" alt=" Activision Reveals Guitar Hero 5s Set List" /><br /> </a></div><p><img class="aligncenter" src="http://images.gamersyde.com/image_guitar_hero_v-11188-1832_0003.jpg" alt="image guitar hero v 11188 1832 0003 Activision Reveals Guitar Hero 5s Set List" width="750" height="425" title="Activision Reveals Guitar Hero 5s Set List" /></p><p><a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> have unveiled the full <a href="http://www.gamercenteronline.net/tag/song/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Song">song</a>-list for <em><a href="http://www.gamercenteronline.net/tag/guitar/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar">Guitar</a> Hero 5.</em> The list is full of hits from artists such as Megadeth, Blink 182, and 3 Doors Down. Anyway, it&#8217;s not a terrible list for a GH <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, but its contents came as no surprise. When <em><a href="http://www.gamercenteronline.net/tag/guitar-hero-5/" class="st_tag internal_tag" rel="tag" title="Posts tagged with guitar hero 5">Guitar Hero 5</a></em> ships this September, your inner rock star will be able to rock to its heart&#8217;s content with this explosive set-list,  including the following tracks:</p><p><strong>Newly Announced:</strong></p><ul><li>3 Doors Down &#8211; “Kryptonite”</li><li>Arctic Monkeys &#8211; “Brianstorm”</li><li>Blink-182 &#8211; “The Rock Show”</li><li>Dire Straits &#8211; “Sultans Of Swing”</li><li>Jimmy Eat World &#8211; “Bleed American”</li><li>Johnny Cash &#8211; “Ring Of Fire”</li><li>Megadeth &#8211; “Sweating Bullets”</li><li>Mötley Crüe &#8211; “Looks That Kill”</li><li>Muse &#8211; “Plug In Baby”</li><li><a href="http://www.gamercenteronline.net/tag/nirvana/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nirvana">Nirvana</a> &#8211; “Smells Like Teen Spirit”</li><li>Queen &amp; David Bowie &#8211; “Under Pressure”</li><li>Stevie Wonder &#8211; “Superstition”</li><li>The Killers &#8211; “All The Pretty Faces”</li><li>The Raconteurs &#8211; “Steady As She Goes”</li><li>TV On The Radio &#8211; “Wolf Like Me”</li></ul><p><strong>Previously Announced:</strong></p><ul><li>A Perfect Circle &#8211; “Judith”</li><li>AFI &#8211; “Medicate”</li><li>Attack! Attack! UK &#8211; “You And Me”</li><li>Band Of Horses &#8211; “Cigarettes, Wedding Bands”</li><li>Beastie Boys &#8211; “Gratitude”</li><li>Beck &#8211; “Gamma Ray”</li><li>Billy Idol &#8211; “Dancing With Myself”</li><li>Billy Squier &#8211; “Lonely Is The Night”</li><li>Blur &#8211; “Song 2″</li><li>Bob Dylan &#8211; “All Along The Watchtower”</li><li>Bon Jovi &#8211; “You Give Love A Bad Name”</li><li>Brand New &#8211; “Sowing Season (Yeah)”</li><li>The Bronx &#8211; “Six Days A Week”</li><li>Bush &#8211; “Comedown”</li><li>Children Of Bodom &#8211; “Done With Everything, Die For Nothing”</li><li>Coldplay &#8211; “In My Place”</li><li>Darker My Love &#8211; “Blue Day”</li><li>Darkest Hour &#8211; “Demon(s)”</li><li>David Bowie &#8211; “Fame”</li><li>Deep Purple &#8211; “Woman From <a href="http://www.gamercenteronline.net/tag/tokyo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tokyo">Tokyo</a> (’99 Remix)”</li><li>The Derek Trucks Band &#8211; “Younk Funk”</li><li>The Duke Spirit &#8211; “Send A Little Love Token”</li><li>Duran Duran &#8211; “Hungry Like The Wolf”</li><li>Eagles Of Death Metal &#8211; “Wannabe In L.A.”</li><li>Elliott Smith &#8211; “L.A.”</li><li>Elton John &#8211; “Saturday Night’s Alright (For Fighting)”</li><li>Face To Face &#8211; “Disconnected”</li><li><a href="http://www.gamercenteronline.net/tag/garbage/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Garbage">Garbage</a> &#8211; “Only Happy When It Rains”</li><li>Gorillaz &#8211; “Feel Good Inc.”</li><li>Gov’t Mule &#8211; “Streamline Woman”</li><li>Grand Funk Railroad &#8211; “We’re An American Band”</li><li><a href="http://www.gamercenteronline.net/tag/iggy-pop/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Iggy Pop">Iggy Pop</a> &#8211; “Lust For Life (Live)”</li><li>Iron Maiden &#8211; “2 Minutes To Midnight”</li><li>Jeff Beck &#8211; “Scatterbrain (Live)”</li><li>John Mellencamp &#8211; “Hurts So Good”</li><li>Kaiser Chiefs &#8211; “Never Miss A Beat”</li><li>King Crimson &#8211; “21st Century Schizoid Man”</li><li>Kings Of Leon &#8211; “Sex On Fire”</li><li>Kiss &#8211; “Shout It Out Loud”</li><li>Love and Rockets &#8211; “Mirror People”</li><li>My Morning Jacket &#8211; “One Big Holiday”</li><li>Nirvana &#8211; “Lithium (Live)”</li><li><a href="http://www.gamercenteronline.net/tag/no-doubt/" class="st_tag internal_tag" rel="tag" title="Posts tagged with No Doubt">No Doubt</a> &#8211; “Ex-Girlfriend”</li><li>Peter Frampton &#8211; “Do You Feel Like We Do? (Live)”</li><li>The Police &#8211; “So Lonely”</li><li>Public Enemy Featuring Zakk Wylde &#8211; “Bring the Noise 20XX”</li><li>Queens Of The Stone Age &#8211; “Make It Wit Chu”</li><li>Rammstein – “Du Hast”</li><li>The Rolling Stones &#8211; “Sympathy For The Devil”</li><li>Rose Hill Drive &#8211; “Sneak Out”</li><li>Rush &#8211; “The Spirit Of Radio (Live)”</li><li>Santana &#8211; “No One To Depend On (Live)”</li><li><a href="http://www.gamercenteronline.net/tag/scars-on-broadway/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Scars On Broadway">Scars On Broadway</a> &#8211; “They Say”</li><li><a href="http://www.gamercenteronline.net/tag/screaming-trees/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Screaming Trees">Screaming Trees</a> &#8211; “Nearly Lost You”</li><li>Smashing Pumpkins &#8211; “Bullet With Butterfly Wings”</li><li>Sonic Youth &#8211; “Incinerate”</li><li>Spacehog &#8211; “In The Meantime”</li><li>Sublime &#8211; “What I Got”</li><li>Sunny Day Real Estate &#8211; “Seven”</li><li>T. Rex &#8211; “20th Century Boy”</li><li>The Sword &#8211; “Maiden, Mother &amp; Crone”</li><li>Thin Lizzy &#8211; “Jailbreak”</li><li>Thrice &#8211; “Deadbolt”</li><li>Tom Petty &#8211; “Runnin’ Down A Dream”</li><li>Tom Petty &amp; The Heartbreakers &#8211; “American Girl”</li><li>Vampire Weekend &#8211; “A-Punk”</li><li>Weezer &#8211; “Why Bother?”</li><li>The <a href="http://www.gamercenteronline.net/tag/white-stripes/" class="st_tag internal_tag" rel="tag" title="Posts tagged with White Stripes">White Stripes</a> &#8211; “Blue Orchid”</li><li>Wild Cherry &#8211; “Play That Funky <a href="http://www.gamercenteronline.net/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Music">Music</a>”</li><li>Wolfmother &#8211; “Back Round”</li></ul><p>There is pretty much a good mix of everything featured throughout this list. I strongly suggest the game if you&#8217;re your 70&#8242;s and 80&#8242;s rocker because that seems to be what it&#8217;s most composed of. Once again, the game will ship on September 1st and it will offer downloadable tracks after its release.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/30/activision-reveals-guitar-hero-5s-set-list/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/30/activision-reveals-guitar-hero-5s-set-list/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Gearbox Isn&#8217;t Doing The Next Halo Project</title><link>http://www.gamercenteronline.net/2009/07/30/gearbox-not-doing-halo-4/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gearbox-not-doing-halo-4</link> <comments>http://www.gamercenteronline.net/2009/07/30/gearbox-not-doing-halo-4/#comments</comments> <pubDate>Thu, 30 Jul 2009 19:13:44 +0000</pubDate> <dc:creator>Adam Jirouni</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Bungie]]></category> <category><![CDATA[Halo]]></category> <category><![CDATA[Halo Waypoint]]></category> <category><![CDATA[IGN]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Monopolies and Oligopolies]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10365</guid> <description><![CDATA[As reported by so many sources stating that Gearbox maybe working on the next Halo project, which was unofficially titled Halo 4.&#160;It seems that you may scratch Gearbox off the list of developers that are making the next Halo title because on the official twitter account for Halo Waypoint, it confirmed that the developer is [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F30%2Fgearbox-not-doing-halo-4%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F30%2Fgearbox-not-doing-halo-4%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Gearbox Isnt Doing The Next Halo Project" alt=" Gearbox Isnt Doing The Next Halo Project" /><br /> </a></div><p><img class="aligncenter" src="http://highprophetofregret.net/H3ODST/BungieScreens/Halo3-ODST_4.jpg" alt="Halo3 ODST 4 Gearbox Isnt Doing The Next Halo Project" height="425" width="750" title="Gearbox Isnt Doing The Next Halo Project" /></p><p>As reported by so many sources stating that Gearbox maybe working on the next <em><a href="http://www.gamercenteronline.net/tag/halo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo">Halo</a></em> project, which was unofficially titled <em>Halo 4</em>.&nbsp;It seems that you may scratch Gearbox off the list of developers that are making the next <em>Halo</em> title because on the official <a href="http://www.gamercenteronline.net/tag/twitter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Twitter">twitter</a> account for <em><a href="http://www.gamercenteronline.net/tag/halo-waypoint/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Halo Waypoint">Halo Waypoint</a></em>, it confirmed that the developer is not involved in any upcoming <em>Halo</em> projects.</p><p>&#8220;<em>For the record, Gearbox is NOT working on a Halo title for <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a>,</em>&#8221; the twitter feed read.</p><p>Microsoft was e-mail by <a href="http://www.gamercenteronline.net/tag/ign/" class="st_tag internal_tag" rel="tag" title="Posts tagged with IGN">IGN</a> to confirmed this.</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" alt=" Gearbox Isnt Doing The Next Halo Project" src="http://img.zemanta.com/pixy.gif?x-id=743c89cd-d6a8-4d66-acd6-351e5a8a7070" title="Gearbox Isnt Doing The Next Halo Project" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/30/gearbox-not-doing-halo-4/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/30/gearbox-not-doing-halo-4/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Ubisoft Delays Splinter Cell: Conviction, And More</title><link>http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ubisoft-delays-splinter-cell-conviction-and-more</link> <comments>http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/#comments</comments> <pubDate>Tue, 28 Jul 2009 00:25:11 +0000</pubDate> <dc:creator>Kevin Lee</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Assassin's Creed]]></category> <category><![CDATA[Cell]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[I-Am-Alive]]></category> <category><![CDATA[Kids and Teens]]></category> <category><![CDATA[Living Things]]></category> <category><![CDATA[Red Steel 2]]></category> <category><![CDATA[School Time]]></category> <category><![CDATA[Splinter Cell Conviction]]></category> <category><![CDATA[Tom Clancy's Ghost Recon]]></category> <category><![CDATA[Tom Clancy's Splinter Cell: Conviction]]></category> <category><![CDATA[UbiSoft]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10276</guid> <description><![CDATA[UbiSoft briefly mentioned in their financial report today that several of their major upcoming titles have been delayed. Yes, including Conviction. Anyway, Splinter Cell: Conviction and Red Steel 2, both of which were slotted for holiday 09 releases, have now been pushed into early 2010. And, in other news, I Am Alive and Ghost Recon 4 were, [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fubisoft-delays-splinter-cell-conviction-and-more%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fubisoft-delays-splinter-cell-conviction-and-more%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Ubisoft Delays Splinter Cell: Conviction, And More" alt=" Ubisoft Delays Splinter Cell: Conviction, And More" /><br /> </a></div><p><img class="aligncenter" src="http://360.kombo.com/images/media/939336_20090602_screen005.jpg" alt="939336 20090602 screen005 Ubisoft Delays Splinter Cell: Conviction, And More" width="750" height="425" title="Ubisoft Delays Splinter Cell: Conviction, And More" /></p><p><a href="http://www.gamercenteronline.net/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with UbiSoft">UbiSoft</a> briefly mentioned in their financial report today that several of their major upcoming titles have been delayed. Yes, including <em>Conviction</em>.</p><p>Anyway,<em> Splinter <a href="http://www.gamercenteronline.net/tag/cell/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cell">Cell</a>: Conviction</em> and<em> <a href="http://www.gamercenteronline.net/tag/red-steel-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Red Steel 2">Red Steel 2</a></em>, both of which were slotted for holiday 09 releases, have now been pushed into early 2010. And, in other news,<em> I Am Alive</em> and<em> Ghost Recon 4</em> were, unluckily, hit with even bigger delays, pushing them into UbiSoft&#8217;s 2010-11 <a href="http://www.gamercenteronline.net/tag/fiscal-year/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fiscal year">fiscal year</a>, which means a release in April of 2010 at the absolute earliest.</p><p>&#8220;We are disappointed that we have to postpone the release of several major <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> but we consider that this choice is the best one in the long-term interests of Ubisoft,&#8221; reads the publisher&#8217;s latest financial report.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/27/ubisoft-delays-splinter-cell-conviction-and-more/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>THQ Wins Legal Battle Against Jakks</title><link>http://www.gamercenteronline.net/2009/07/27/thq-wins-legal-battle-against-jakks/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=thq-wins-legal-battle-against-jakks</link> <comments>http://www.gamercenteronline.net/2009/07/27/thq-wins-legal-battle-against-jakks/#comments</comments> <pubDate>Tue, 28 Jul 2009 00:24:14 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Console Platforms]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[History]]></category> <category><![CDATA[Jakks Pacific]]></category> <category><![CDATA[List of video game franchises]]></category> <category><![CDATA[THQ]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[World Wrestling Entertainment]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10283</guid> <description><![CDATA[Forever. Sadly, that&#8217;s how long THQ and Jakks Pacific have been fighting over the net rate sales associated their WWE video game series, more pacifically back in 2006 when the net rate increased. Today, that conflict has been settled, declaring THQ the winner. &#8220;As we expected, we have prevailed in this matter,&#8221; said James M. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fthq-wins-legal-battle-against-jakks%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F27%2Fthq-wins-legal-battle-against-jakks%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="THQ Wins Legal Battle Against Jakks" alt=" THQ Wins Legal Battle Against Jakks" /><br /> </a></div><p><img class="aligncenter" src="http://zoknowsgaming.com/wp-content/uploads/2009/06/zkgwwesvr10logo1.jpg" alt="zkgwwesvr10logo1 THQ Wins Legal Battle Against Jakks" width="750" height="350" title="THQ Wins Legal Battle Against Jakks" /></p><p>Forever. Sadly, that&#8217;s how long <a href="http://www.gamercenteronline.net/tag/thq/" class="st_tag internal_tag" rel="tag" title="Posts tagged with THQ">THQ</a> and <a href="http://www.gamercenteronline.net/tag/jakks-pacific/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jakks Pacific">Jakks Pacific</a> have been fighting over the net rate sales associated their WWE <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> series, more pacifically back in 2006 when the net rate increased. Today, that conflict has  been settled, declaring THQ the winner.</p><p>&#8220;As we expected, we have prevailed in this matter,&#8221; said James M. Kennedy, THQ&#8217;s executive VP of <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> and legal affairs, in a statement. &#8220;We are gratified the arbitrator agreed the preferred return rate to Jakks Pacific on WWE video <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> will be significantly lower.&#8221;</p><p>With the net rate now set at 6 percent, THQ will pay Jakks Pacific $34 million for the period between July 1, 2006 and March 31, 2009, which is 23 million less than what it would have owed if it was settled in Jakks favor. Now, at least they can find means on something.</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=64752d9b-88ae-42b3-b44e-c14234063e87" alt=" THQ Wins Legal Battle Against Jakks"  title="THQ Wins Legal Battle Against Jakks" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/27/thq-wins-legal-battle-against-jakks/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/27/thq-wins-legal-battle-against-jakks/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SDCC 09: SEGA Announces Iron Man 2</title><link>http://www.gamercenteronline.net/2009/07/22/sdcc-09-sega-announces-iron-man-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-09-sega-announces-iron-man-2</link> <comments>http://www.gamercenteronline.net/2009/07/22/sdcc-09-sega-announces-iron-man-2/#comments</comments> <pubDate>Wed, 22 Jul 2009 23:50:20 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Comic book]]></category> <category><![CDATA[Crimson Dynamo]]></category> <category><![CDATA[Iron Man]]></category> <category><![CDATA[Marvel]]></category> <category><![CDATA[Marvel Comics]]></category> <category><![CDATA[Matt Fraction]]></category> <category><![CDATA[Sega]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10144</guid> <description><![CDATA[With the release of the sequel soon underway, there&#8217;s no doubt that there&#8217;s going to be a video game tie-in. However, with the first Iron Man video game, the story wasn&#8217;t well represented. This is what brings us to this announcement. SEGA announced today that renowned comic book author, Matt Fraction will be creating the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F22%2Fsdcc-09-sega-announces-iron-man-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F22%2Fsdcc-09-sega-announces-iron-man-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="SDCC 09: SEGA Announces Iron Man 2" alt=" SDCC 09: SEGA Announces Iron Man 2" /><br /> </a></div><p><img class="aligncenter" src="http://xbox360media.ign.com/xbox360/image/article/100/1005823/iron-man-2-20090721030941009.jpg" alt="iron man 2 20090721030941009 SDCC 09: SEGA Announces Iron Man 2" width="750" height="425" title="SDCC 09: SEGA Announces Iron Man 2" /></p><p>With the release of the sequel soon underway, there&#8217;s <a href="http://www.gamercenteronline.net/tag/no-doubt/" class="st_tag internal_tag" rel="tag" title="Posts tagged with No Doubt">no doubt</a> that there&#8217;s going to be a <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> tie-in. However, with the first <em><a href="http://www.gamercenteronline.net/tag/iron-man/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Iron Man">Iron Man</a></em> video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, the story wasn&#8217;t well represented. This is what brings us to this announcement.</p><p><a href="http://www.gamercenteronline.net/tag/sega/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sega">SEGA</a> announced today that renowned comic book author, <a href="http://www.gamercenteronline.net/tag/matt-fraction/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Matt Fraction">Matt Fraction</a> will be creating the game’s all-new storyline, including familiar elements from both the movie and comic book universe, for <em>Iron Man 2</em>.</p><p><em>Iron Man 2</em>, the video game, allows players to truly feel the power of<em> Iron Man</em> with new destructible environments, epic enemies, and innovative hand-to-hand <a href="http://www.gamercenteronline.net/tag/combat/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Combat">combat</a> moves, as well as other features from the <a href="http://www.gamercenteronline.net/tag/film/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film">film</a> and comic book.</p><p><em>Iron Man 2</em> will exclusively offer fans a chance to play against enemies such as the unforgettable <a href="http://www.gamercenteronline.net/tag/crimson-dynamo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Crimson Dynamo">Crimson Dynamo</a>, not found in the film.</p><p>&#8220;<em>Iron Man 2</em> presented me with the challenge and opportunity to work with both  SEGA and <a href="http://www.gamercenteronline.net/tag/marvel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marvel">Marvel</a> on creating something wholly unique- a story that exists at the cross-roads of the comic I write, the film universe which I was lucky enough to be asked to contribute to, and a wholly- immersive interactive experience like a game,&#8221; says Fraction.</p><p>&#8220;A game presents an entirely new challenge, where the audience/consumer/player engages with the world, with the big and small aspects of the place and characters. They&#8217;re a co-conspirator in the narrative. I hope it&#8217;s as exciting and challenging to play as it was to write.&#8221;</p><div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=53014" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=53014" align="middle" name="gtembed" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color:#FFFFFF;" title="Iron Man 2" href="http://www.gametrailers.com/game/10805.html">Iron Man 2</a> | <a style="color:#FFFFFF;" title="SDCC 09: Debut Trailer" href="http://www.gametrailers.com/player/53014.html">SDCC 09: Debut Trailer</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" title="XBox 360" href="http://www.gametrailers.com/platformlist/xb360/index.html">XBox 360</a> | <a style="color:#FFFFFF;" title="PS3" href="http://www.gametrailers.com/platformlist/ps3/index.html">Playstation 3</a> | <a style="color:#FFFFFF;" title="Wii" href="http://www.gametrailers.com/platformlist/wii/index.html">Nintendo Wii</a></div></div></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/22/sdcc-09-sega-announces-iron-man-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/22/sdcc-09-sega-announces-iron-man-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dead Space Devs Jump Ship To Activision</title><link>http://www.gamercenteronline.net/2009/07/22/dead-space-devs-jump-ship-to-activision/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dead-space-devs-jump-ship-to-activision</link> <comments>http://www.gamercenteronline.net/2009/07/22/dead-space-devs-jump-ship-to-activision/#comments</comments> <pubDate>Wed, 22 Jul 2009 13:53:06 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Business]]></category> <category><![CDATA[California]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[General Manager]]></category> <category><![CDATA[Glen Schofield]]></category> <category><![CDATA[Inferno]]></category> <category><![CDATA[Metro Areas]]></category> <category><![CDATA[San Francisco]]></category> <category><![CDATA[San Francisco Bay Area]]></category> <category><![CDATA[United States]]></category> <category><![CDATA[Visceral Games]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10140</guid> <description><![CDATA[Activision are building a new studio in San Francisco. And, believe it or not, they need people to work there. So they have picked up two of Visceral Games&#8217; senior staff member. According to Kotaku, Activision got their hands on Glen Schofield, who was general manager at Visceral, and Michael Condrey, who was chief operating [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F22%2Fdead-space-devs-jump-ship-to-activision%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F22%2Fdead-space-devs-jump-ship-to-activision%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dead Space Devs Jump Ship To Activision" alt=" Dead Space Devs Jump Ship To Activision" /><br /> </a></div><p><img class="aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/di3.jpg?cda6c1" alt="di3 Dead Space Devs Jump Ship To Activision" width="750" height="425" title="Dead Space Devs Jump Ship To Activision" /></p><p><a href="http://www.gamercenteronline.net/tag/activision/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Activision">Activision</a> are building a new studio in <a href="http://www.gamercenteronline.net/tag/san-francisco/" class="st_tag internal_tag" rel="tag" title="Posts tagged with San Francisco">San Francisco</a>. And, believe it or not, they need people to work there. So they have picked up two of Visceral <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a>&#8217; senior staff member.</p><p>According to <a href="http://www.gamercenteronline.net/tag/kotaku/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kotaku">Kotaku</a>, Activision got their hands on <a class="zem_slink" title="Glen Schofield" rel="wikipedia" href="http://en.wikipedia.org/wiki/Glen_Schofield">Glen Schofield</a>, who was <a href="http://www.gamercenteronline.net/tag/general-manager/" class="st_tag internal_tag" rel="tag" title="Posts tagged with General Manager">general manager</a> at Visceral, and Michael Condrey, who was chief operating officer.</p><p>They both left today.  To go onto work at Activision&#8217;s new studio, whose name and purpose are a mystery. However, I bet we can rule out anything &#8220;family friendly&#8221;. Seeing that <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/visceral-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Visceral Games">Visceral Games</a> worked on such games as <em><a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a> </em>and <em>Dante&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em>.</p><p>[<em><a href="http://kotaku.com/5319904/dead-space-devs-jump-ship-to-activision">Dead Space Devs Jump Ship To Activision</a></em> via Kotaku]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=8bf7d25b-6cf2-48fc-bb62-e205adc8f2d1" alt=" Dead Space Devs Jump Ship To Activision"  title="Dead Space Devs Jump Ship To Activision" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/22/dead-space-devs-jump-ship-to-activision/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/22/dead-space-devs-jump-ship-to-activision/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Brütal Legend &#8220;Tim Schafer Introductory&#8221; Walkthrough &#8211; Part 2</title><link>http://www.gamercenteronline.net/2009/07/19/brutal-legend-tim-schafer-introductory-walkthrough-part-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=brutal-legend-tim-schafer-introductory-walkthrough-part-2</link> <comments>http://www.gamercenteronline.net/2009/07/19/brutal-legend-tim-schafer-introductory-walkthrough-part-2/#comments</comments> <pubDate>Mon, 20 Jul 2009 00:41:34 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Tech]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Age of Metal]]></category> <category><![CDATA[Album cover]]></category> <category><![CDATA[Art director]]></category> <category><![CDATA[Brütal Legend]]></category> <category><![CDATA[Heavy Metal]]></category> <category><![CDATA[Heavy metal music]]></category> <category><![CDATA[Lee Petty]]></category> <category><![CDATA[Tim Schafer]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=10073</guid> <description><![CDATA[Tim Schafer, once again, walks us through the realm that is Brütal Legend, but this time he&#8217;s joined by Lee Petty, Art Director on Brütal Legend, and Erik Robson, Lead Designer on Brütal Legend, to give us 22 minutes of Heavy Metal. &#8220;Holy crap!&#8221; exclaimed Schafer when announcing the title, &#8220;I have been dreaming about [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F19%2Fbrutal-legend-tim-schafer-introductory-walkthrough-part-2%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F19%2Fbrutal-legend-tim-schafer-introductory-walkthrough-part-2%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Brütal Legend Tim Schafer Introductory Walkthrough   Part 2" alt=" Brütal Legend Tim Schafer Introductory Walkthrough   Part 2" /><br /> </a></div><p><img class="aligncenter size-full wp-image-10076" title="brutallegend" src="http://www.gamercenteronline.net/wp-content/uploads/2009/07/brutallegend.jpg?cda6c1" alt="brutallegend Brütal Legend Tim Schafer Introductory Walkthrough   Part 2" width="750" height="425" /></p><p><a href="http://www.gamercenteronline.net/tag/tim-schafer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tim Schafer">Tim Schafer</a>, once again, walks us through the realm that is <em><a href="http://www.gamercenteronline.net/tag/brutal-legend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Brütal Legend">Brütal Legend</a></em>, but this time he&#8217;s joined by <a href="http://www.gamercenteronline.net/tag/lee-petty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Lee Petty">Lee Petty</a>, <a href="http://www.gamercenteronline.net/tag/art-director/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Art director">Art Director</a> on <em>Brütal Legend,</em> and Erik Robson, Lead Designer on <em>Brütal Legend</em>, to give us 22 minutes of <a href="http://www.gamercenteronline.net/tag/heavy-metal/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Heavy Metal">Heavy Metal</a>.</p><p>&#8220;Holy crap!&#8221; exclaimed Schafer when announcing the title, &#8220;I have been dreaming about this day for fifteen years. And now it is finally here. We’ve gathered small clues over the years about the <a href="http://www.gamercenteronline.net/tag/age-of-metal/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Age of Metal">Age of Metal</a>, in songs, t-shirts, and album covers. But now we have uncovered the metal mother lode, the full legend of what actually happened in that loud and heavy era, and we are the lucky ones who get to tell the tale.&#8221;</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="opaque" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="yes" /><param name="src" value="http://tgv.fliggo.com/embed/40Dncej2" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://tgv.fliggo.com/embed/40Dncej2" allowfullscreen="yes" allowscriptaccess="always" wmode="opaque"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/19/brutal-legend-tim-schafer-introductory-walkthrough-part-2/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/19/brutal-legend-tim-schafer-introductory-walkthrough-part-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>BioShock 2 Delayed Until The &#8220;First Half&#8221; of 2010</title><link>http://www.gamercenteronline.net/2009/07/14/bioshock-2-delayed-until-the-first-half-of-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioshock-2-delayed-until-the-first-half-of-2010</link> <comments>http://www.gamercenteronline.net/2009/07/14/bioshock-2-delayed-until-the-first-half-of-2010/#comments</comments> <pubDate>Tue, 14 Jul 2009 23:55:59 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[BioShock]]></category> <category><![CDATA[Christmas]]></category> <category><![CDATA[Fiscal year]]></category> <category><![CDATA[Grand Theft Auto]]></category> <category><![CDATA[Mafia II]]></category> <category><![CDATA[Max Payne]]></category> <category><![CDATA[Red Dead Redemption]]></category> <category><![CDATA[Take Two Interactive]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9903</guid> <description><![CDATA[It&#8217;s a good news/bad news situation, depending on how you view it: if you pre-ordered the game for as a Christmas gift, it&#8217;s bad. If it&#8217;s one of the many games on your Christmas shopping list, and you&#8217;re short on holiday money, it&#8217;s good &#8211; but not all that good. Yesterday, Take-Two Interactive announced that [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F14%2Fbioshock-2-delayed-until-the-first-half-of-2010%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F14%2Fbioshock-2-delayed-until-the-first-half-of-2010%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="BioShock 2 Delayed Until The First Half of 2010" alt=" BioShock 2 Delayed Until The First Half of 2010" /><br /> </a></div><p><img class="aligncenter" src="http://www.generation-3d.com/UserImgs/imgs/Jeux/B/Bioshock/b200pc002.jpg" alt="b200pc002 BioShock 2 Delayed Until The First Half of 2010" width="750" height="425" title="BioShock 2 Delayed Until The First Half of 2010" /></p><p>It&#8217;s a good news/bad news situation, depending on how you view it: if you pre-ordered the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> for as a <a href="http://www.gamercenteronline.net/tag/christmas/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Christmas">Christmas</a> gift, it&#8217;s bad. If it&#8217;s one of the many <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> on your Christmas <a href="http://www.gamercenteronline.net/tag/shopping/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shopping">shopping</a> list, and you&#8217;re short on holiday money, it&#8217;s good &#8211; but not all that good.</p><p>Yesterday, Take-Two Interactive announced that <a href="http://www.gamercenteronline.net/tag/bioshock/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioShock">BioShock</a> 2 won&#8217;t be releasing within the company&#8217;s fourth quarter, as previously planned. <a href="http://www.gamercenteronline.net/tag/bioshock/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BioShock">BioShock</a> 2 has instead been pushed up to the &#8220;first half&#8221; of 2010.</p><p>&#8220;The decision to shift a release date is never an easy one, especially with a product as highly anticipated as BioShock 2,&#8221; said Take-Two CEO Ben Feder. &#8220;We felt that it was essential to invest the additional time to ensure that this title will deliver what its fans expect and deserve.&#8221;</p><p>However, the move is worst for the company&#8217;s current <a href="http://www.gamercenteronline.net/tag/fiscal-year/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fiscal year">fiscal year</a>, which ends on October 31, but good news for its 2010 <a href="http://www.gamercenteronline.net/tag/fiscal-year/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fiscal year">fiscal year</a>, said Jesse Divnich, director of analyst services at Electronic Entertainment Design &amp; Research in Carlsbad, Calif.</p><p>&#8220;I expect them to dominate fiscal 2010,&#8221; Divnich said. &#8220;BioShock 2, <a href="http://www.gamercenteronline.net/tag/max-payne/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Max Payne">Max Payne</a> 3, <a href="http://www.gamercenteronline.net/tag/red-dead-redemption/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Red Dead Redemption">Red Dead Redemption</a>, <a href="http://www.gamercenteronline.net/tag/mafia-ii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mafia II">Mafia II</a>, additional <a href="http://www.gamercenteronline.net/tag/grand-theft-auto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grand Theft Auto">Grand Theft Auto</a> <a href="http://www.gamercenteronline.net/tag/downloadable-content/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Downloadable content">Downloadable Content</a> (DLC), and the possible launch of Agent should make fiscal 2010 the year of Take-Two. As far as I am concerned, Take-Two is just moving numbers from one financial year to another.&#8221;</p><p>[<em><a href="http://latimesblogs.latimes.com/technology/2009/07/bioshock-2-delay-taketwo.html">Bioshock 2 delayed; Take-Two's stock takes a hit</a></em> via LA Times]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none ; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=b701d5db-6487-427f-9974-0b989498ed52" alt=" BioShock 2 Delayed Until The First Half of 2010"  title="BioShock 2 Delayed Until The First Half of 2010" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/14/bioshock-2-delayed-until-the-first-half-of-2010/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/14/bioshock-2-delayed-until-the-first-half-of-2010/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Heavy Rain Pushed Into 2010, &#8220;Space To Live&#8221;</title><link>http://www.gamercenteronline.net/2009/07/13/heavy-rain-pushed-into-2010-giving-it-space-to-live/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=heavy-rain-pushed-into-2010-giving-it-space-to-live</link> <comments>http://www.gamercenteronline.net/2009/07/13/heavy-rain-pushed-into-2010-giving-it-space-to-live/#comments</comments> <pubDate>Mon, 13 Jul 2009 17:48:33 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[call-of-duty-modern-warfare-2]]></category> <category><![CDATA[Christmas]]></category> <category><![CDATA[Cologne]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Heavy Rain]]></category> <category><![CDATA[Quantic Dream]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9885</guid> <description><![CDATA[This holiday season we&#8217;re going to have to dig deep into our pockets to find the money for buying video games, like Call of Duty: Modern Warfare 2, Brutal Legend, and Assassin&#8217;s Creed II. But, the developers behind Heavy Rain want their project to be really successful. And have push the game back beyond the [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F13%2Fheavy-rain-pushed-into-2010-giving-it-space-to-live%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F13%2Fheavy-rain-pushed-into-2010-giving-it-space-to-live%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Heavy Rain Pushed Into 2010, Space To Live " alt=" Heavy Rain Pushed Into 2010, Space To Live " /><br /> </a></div><p><img class="aligncenter" src="http://www.laps3.com/foro/imagenes/HeavyRain1.jpg" alt="HeavyRain1 Heavy Rain Pushed Into 2010, Space To Live " width="750" height="425" title="Heavy Rain Pushed Into 2010, Space To Live " /></p><p>This holiday season we&#8217;re going to have to dig deep into our pockets to find the money for buying video <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>, like <em><a href="http://www.gamercenteronline.net/tag/call-of-duty/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Call of Duty">Call of Duty</a>: <a href="http://www.gamercenteronline.net/tag/modern-warfare-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare 2">Modern Warfare 2</a>, Brutal Legend, and Assassin&#8217;s Creed II</em>. But, the developers behind <em><a href="http://www.gamercenteronline.net/tag/heavy-rain/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Heavy Rain">Heavy Rain</a></em> want their project to be really successful. And have push the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> back beyond the holiday rush.</p><p>When speaking to GI.biz in a interview, <a href="http://www.gamercenteronline.net/tag/quantic-dream/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Quantic Dream">Quantic Dream</a> co-CEO Guillaume de Fondaumiere stated that the Holiday &#8217;09 release date for <em>Heavy Rain </em>was &#8220;a very crowded place&#8221;. As an affect, they have pushed Heavy Rain into 2010.</p><p>&#8220;Purely from my perspective, most publishers today realise that it’s not ideal to release a new IP or a new genre just before <a href="http://www.gamercenteronline.net/tag/christmas/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Christmas">Christmas</a>,&#8221; he said in the interview. &#8220;It’s a very crowded place to be, and certain games need more space to live their life. Everybody at working on the project, both at Quantic and <a href="http://www.gamercenteronline.net/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>, believe this is the right time.&#8221;</p><p>More info should be revealed during <a href="http://www.gamercenteronline.net/tag/gamescom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Gamescom">Gamescom</a> in <a href="http://www.gamercenteronline.net/tag/cologne/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cologne">Cologne</a> next month on its new release date.</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=a21ae1d7-11ed-49cd-8f43-2aaeb1885744" title="Heavy Rain Pushed Into 2010, Space To Live " alt=" Heavy Rain Pushed Into 2010, Space To Live " /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/13/heavy-rain-pushed-into-2010-giving-it-space-to-live/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/13/heavy-rain-pushed-into-2010-giving-it-space-to-live/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dante&#8217;s Inferno &#8220;Gameplay Revealed&#8221; Trailer</title><link>http://www.gamercenteronline.net/2009/07/03/dantes-inferno-gameplay-revealed-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dantes-inferno-gameplay-revealed-trailer</link> <comments>http://www.gamercenteronline.net/2009/07/03/dantes-inferno-gameplay-revealed-trailer/#comments</comments> <pubDate>Fri, 03 Jul 2009 16:49:24 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[Colleges and Universities]]></category> <category><![CDATA[Dante Alighieri]]></category> <category><![CDATA[Dantes Inferno]]></category> <category><![CDATA[Education]]></category> <category><![CDATA[GameTrailers]]></category> <category><![CDATA[Geoff Keighley]]></category> <category><![CDATA[Illinois]]></category> <category><![CDATA[Jonathan Knight]]></category> <category><![CDATA[Little Egypt]]></category> <category><![CDATA[Missouri]]></category> <category><![CDATA[Periods and Movements]]></category> <category><![CDATA[Southern Illinois]]></category> <category><![CDATA[Southern Illinois University]]></category> <category><![CDATA[Television]]></category> <category><![CDATA[United States]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9732</guid> <description><![CDATA[During the latest episode of GameTrailers TV, Geoff Keighley and the team at Visceral Games revealed the first ever gameplay trailer for their upcoming title Dante&#8217;s Inferno. Now, enough talking about it, it&#8217;s time to show. &#8220;The time is right for the world of interactive entertainment to adapt this literary masterpiece, and to re-introduce Dante [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F03%2Fdantes-inferno-gameplay-revealed-trailer%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F03%2Fdantes-inferno-gameplay-revealed-trailer%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Dantes Inferno Gameplay Revealed Trailer" alt=" Dantes Inferno Gameplay Revealed Trailer" /><br /> </a></div><p><img class="aligncenter" src="http://www.gamercenteronline.net/wordpress/wp-content/gallery/dantes-inferno/di2.jpg?cda6c1" alt="di2 Dantes Inferno Gameplay Revealed Trailer" width="750" height="425" title="Dantes Inferno Gameplay Revealed Trailer" /></p><p>During the latest episode of <a href="http://www.gamercenteronline.net/tag/gametrailers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with GameTrailers">GameTrailers</a> TV, <a href="http://www.gamercenteronline.net/tag/geoff-keighley/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Geoff Keighley">Geoff Keighley</a> and the team at <a href="http://www.gamercenteronline.net/tag/visceral-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Visceral Games">Visceral Games</a> revealed the first ever gameplay trailer for their upcoming title <em>Dante&#8217;s <a href="http://www.gamercenteronline.net/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a></em>. Now, enough talking about it, it&#8217;s time to show.</p><p>&#8220;The time is right for the world of interactive entertainment to adapt this literary masterpiece, and to re-introduce Dante to an audience that, until now, may have been unfamiliar with the remarkable details of this great work of art,&#8221; said <a href="http://www.gamercenteronline.net/tag/jonathan-knight/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jonathan Knight">Jonathan Knight</a>, <a href="http://www.gamercenteronline.net/tag/executive-producer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Executive producer">executive producer</a> for <em>Dante’s Inferno</em>. &#8220;It’s the perfect opportunity to fuse great gameplay with great story.&#8221;</p><div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="483" height="395" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=52343" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /><embed id="gtembed" type="application/x-shockwave-flash" width="483" height="395" src="http://www.gametrailers.com/remote_wrap.php?mid=52343" align="middle" name="gtembed" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/03/dantes-inferno-gameplay-revealed-trailer/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/03/dantes-inferno-gameplay-revealed-trailer/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Namco Bandai Acquires Dragon Ball Franchise</title><link>http://www.gamercenteronline.net/2009/07/02/namco-bandai-acquires-dragon-ball-franchise/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=namco-bandai-acquires-dragon-ball-franchise</link> <comments>http://www.gamercenteronline.net/2009/07/02/namco-bandai-acquires-dragon-ball-franchise/#comments</comments> <pubDate>Fri, 03 Jul 2009 03:38:13 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dragon Ball]]></category> <category><![CDATA[FUNimation Entertainment]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[Namco Bandai Games]]></category> <category><![CDATA[Nintendo DS]]></category> <category><![CDATA[playstation 3]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9723</guid> <description><![CDATA[Namco Bandai has announced that its secured exclusive North American rights to publish all future Dragon Ball titles &#8220;across all major consoles and handhelds&#8221; for the next five years, beginning in January 2010. Along with this, Namco Bandai has secured the right to initially publish three Dragon Ball titles in 2009, Dragon Ball: Raging Blast [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F02%2Fnamco-bandai-acquires-dragon-ball-franchise%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F02%2Fnamco-bandai-acquires-dragon-ball-franchise%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Namco Bandai Acquires Dragon Ball Franchise" alt=" Namco Bandai Acquires Dragon Ball Franchise" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/07/dragon_ball_nbg.jpg" alt="dragon ball nbg Namco Bandai Acquires Dragon Ball Franchise" width="750" height="419" title="Namco Bandai Acquires Dragon Ball Franchise" /></p><p>Namco Bandai has announced that its secured exclusive North American rights to publish all future <a href="http://www.gamercenteronline.net/tag/dragon-ball/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dragon Ball">Dragon Ball</a> titles &#8220;across all major consoles and handhelds&#8221; for the next five years, beginning in January 2010.</p><p>Along with this, Namco Bandai has secured the right to initially publish three Dragon Ball titles in 2009, <em>Dragon Ball: Raging Blast</em> for the <a href="http://www.gamercenteronline.net/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360 <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> and entertainment system from <a href="http://www.gamercenteronline.net/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft">Microsoft</a> and <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> 3 computer entertainment system, <em>Dragon Ball: Revenge of King Piccolo</em> exclusively for Wii, and <em>Dragon Ball Z: Attack of the Saiyans </em>exclusively for <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> DS.</p><p>“We are very excited to have signed this long term agreement with Toei Animation Co., Ltd and FUNimation  Entertainment, which grants <a href="http://www.gamercenteronline.net/tag/namco-bandai-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Namco Bandai Games">Namco Bandai Games</a> North American multi-platform rights to the testosterone-driven, <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>-packed world of Dragon Ball,&#8221;said Makoto Iwai, Executive Vice President and Chief Operating Officer at <a href="http://www.gamercenteronline.net/tag/namco-bandai-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Namco Bandai Games">Namco Bandai Games</a> America Inc..</p><p>&#8220;This move reunites Namco Bandai <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> with the Dragon Ball series in North America which will considerably increase our ability to develop titles that perfectly capture every nuance of what makes the Dragon Ball world exciting to the consumer.&#8221;</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/02/namco-bandai-acquires-dragon-ball-franchise/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/02/namco-bandai-acquires-dragon-ball-franchise/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Grease The Video Game Announced, Summer Loving</title><link>http://www.gamercenteronline.net/2009/07/01/grease-the-video-game-announced-summer-loving/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=grease-the-video-game-announced-summer-loving</link> <comments>http://www.gamercenteronline.net/2009/07/01/grease-the-video-game-announced-summer-loving/#comments</comments> <pubDate>Thu, 02 Jul 2009 01:15:07 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Movies]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Grease]]></category> <category><![CDATA[John Kavanagh]]></category> <category><![CDATA[Nintendo DS]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[Paramount Digital Entertainment]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9684</guid> <description><![CDATA[Grease gets summer loving from 505 Games and Paramount Digital Entertainment with the announcement that 505 Games has secured the global publishing rights for a video game based on the original high school musical. The game will be will oversee and publish for the Nintendo Wii and Nintendo DS. The Grease video game will allow [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F01%2Fgrease-the-video-game-announced-summer-loving%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F07%2F01%2Fgrease-the-video-game-announced-summer-loving%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Grease The Video Game Announced, Summer Loving" alt=" Grease The Video Game Announced, Summer Loving" /><br /> </a></div><p><img class="aligncenter" src="http://entimg.msn.com/i/PMG/grease_530.jpg" alt="grease 530 Grease The Video Game Announced, Summer Loving" width="750" height="350" title="Grease The Video Game Announced, Summer Loving" /></p><p><em><a href="http://www.gamercenteronline.net/tag/grease/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grease">Grease</a></em> gets summer loving from 505 <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> and <a href="http://www.gamercenteronline.net/tag/paramount-digital-entertainment/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Paramount Digital Entertainment">Paramount Digital Entertainment</a> with the announcement that 505 <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">Games</a> has secured the global <a href="http://www.gamercenteronline.net/tag/publishing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Publishing">publishing</a> rights for a video <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> based on the original high school musical. The <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> will be will oversee and publish for the <a href="http://www.gamercenteronline.net/tag/nintendo-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii">Nintendo Wii</a> and <a href="http://www.gamercenteronline.net/tag/nintendo-ds/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo DS">Nintendo DS</a>.</p><p>The<em> Grease</em> <a href="http://www.gamercenteronline.net/tag/video-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video game">video game</a> will allow players to sing and dance alongside Danny, Sandy, The Pink Ladies and the T-Birds. The game will take full advantage of the <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> Wii’s motion-sensing controls and microphone, and the DS’s touch screen to create exciting gameplay for casual and family gamers eager to experience <em>Grease</em> in a new medium.</p><p>&#8220;We are really excited about working with Paramount Digital Entertainment to turn this world famous <a href="http://www.gamercenteronline.net/tag/film/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film">film</a> into a video game for the very first time. Working with such a well known and much loved brand is a great opportunity and we believe the collaboration further strengthens 505 Games’ entertainment portfolio,&#8221; commented Ian Howe, Managing Director 505 Games.</p><p>&#8220;Paramount Digital Entertainment is pleased to be working with 505 Games to develop<em> Grease</em>,&#8221; said <a href="http://www.gamercenteronline.net/tag/john-kavanagh/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Kavanagh">John Kavanagh</a>, Senior Vice President of <a href="http://www.gamercenteronline.net/tag/video-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Video Games">Video Games</a> for Paramount Digital Entertainment. &#8220;<em>Grease </em>is the ideal opportunity to reach a broad gaming audience who love to sing, dance and have fun with a party-style game.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=305476a5-fd64-4fba-ba01-14fadd89bd13" alt=" Grease The Video Game Announced, Summer Loving"  title="Grease The Video Game Announced, Summer Loving" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/07/01/grease-the-video-game-announced-summer-loving/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/07/01/grease-the-video-game-announced-summer-loving/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>EA &#8220;Launched Too Many New IPs&#8221; In 2008</title><link>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ea-launched-too-many-new-ips-in-2008</link> <comments>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/#comments</comments> <pubDate>Tue, 30 Jun 2009 22:03:04 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[EA]]></category> <category><![CDATA[EA Games]]></category> <category><![CDATA[Edge]]></category> <category><![CDATA[Electronic Arts]]></category> <category><![CDATA[Frank Gibeau]]></category> <category><![CDATA[Gamasutra]]></category> <category><![CDATA[Marketing]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9642</guid> <description><![CDATA[Last year, EA release some very interesting new titles; raging from parkour to mutant space creatures. The key to success? Hardly, because EA seems to think that, that was its down fall in 2008. &#8220;I think in the spirit of your question, I think we launched too many new IPs all at once in Q3,&#8221; [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F30%2Fea-launched-too-many-new-ips-in-2008%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F30%2Fea-launched-too-many-new-ips-in-2008%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="EA Launched Too Many New IPs In 2008" alt=" EA Launched Too Many New IPs In 2008" /><br /> </a></div><p><img class="aligncenter" src="http://www1.on-mirrors-edge.com/screenshots/mirrors_edge_pre_e3_01.jpg" alt="mirrors edge pre e3 01 EA Launched Too Many New IPs In 2008" width="750" height="419" title="EA Launched Too Many New IPs In 2008" /></p><p>Last year, <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> release some very interesting new titles; raging from parkour to mutant space creatures. The key to success? Hardly, because <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> seems to think that, that was its down fall in 2008.</p><p>&#8220;I think in the spirit of your question, I think we launched too many new IPs all at once in Q3,&#8221; said EA&#8217;s <a href="http://www.gamercenteronline.net/tag/frank-gibeau/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Frank Gibeau">Frank Gibeau</a> in an interview with <em><a href="http://www.gamasutra.com/view/feature/4063/a_different_track_frank_gibeau_.php?page=3">Gamasutra</a></em>.</p><p>&#8220;I would have spread them out and found better windows for them. I would have had longer <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> for them. The <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> cycles were fairly short. We didn&#8217;t have enough assets to really build the fanbase, build the community, and get that long lead demand built,&#8221; he continued.</p><p>&#8220;So I probably in hindsight would have picked a couple different windows for <em><a href="http://www.gamercenteronline.net/tag/dead-space/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dead Space">Dead Space</a></em> and <em>Mirror&#8217;s <a href="http://www.gamercenteronline.net/tag/edge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Edge">Edge</a></em>.&#8221;</p><p>In the shadow of Gibeau&#8217;s statement, yes!!! If their titles had more time to develope a stronger fan base, the sales would have seen a increase, along with, stronger interest. Just look at <em>Valkyria Chronicles.</em></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/30/ea-launched-too-many-new-ips-in-2008/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>X-Men Origins: Wolverine Game Review &#8220;Grrr&#8230;&#8221;</title><link>http://www.gamercenteronline.net/2009/06/29/x-men-origins-wolverine-game-review-grrr/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=x-men-origins-wolverine-game-review-grrr</link> <comments>http://www.gamercenteronline.net/2009/06/29/x-men-origins-wolverine-game-review-grrr/#comments</comments> <pubDate>Mon, 29 Jun 2009 22:51:11 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Africa]]></category> <category><![CDATA[Arts]]></category> <category><![CDATA[Film]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Hugh Jackman]]></category> <category><![CDATA[Motion Picture Association of America film rating system]]></category> <category><![CDATA[Movies]]></category> <category><![CDATA[Roleplaying]]></category> <category><![CDATA[Video game]]></category> <category><![CDATA[William Stryker]]></category> <category><![CDATA[Wolverine]]></category> <category><![CDATA[X-Men Origins Wolverine]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9164</guid> <description><![CDATA[Movie based games normally aren&#8217;t as good as they appear, but when a developer gets that movie and game combination just right, they can amaze everyone with their final product. X-Men Origins: Wolverine is just that kind of game, but instead of some hand-me-down PG-13 character, you get a Wolverine that stays true to Wolverine. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F29%2Fx-men-origins-wolverine-game-review-grrr%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F29%2Fx-men-origins-wolverine-game-review-grrr%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="X Men Origins: Wolverine Game Review Grrr..." alt=" X Men Origins: Wolverine Game Review Grrr..." /><br /> </a></div><p>Movie based <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> normally aren&#8217;t as good as they appear, but when a developer gets that movie and <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> combination just right, they can amaze everyone with their final product. X-Men Origins: <a href="http://www.gamercenteronline.net/tag/wolverine/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolverine">Wolverine</a> is just that kind of <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, but instead of some hand-me-down PG-13 character, you get a Wolverine that stays true to Wolverine. Because of this, &#8220;the kiddies&#8221; can&#8217;t take on this role of Wolverine &#8211; thanks to some very brutal decapitations &#8211; but that just sucks for them.</p><p>Following events from the <a href="http://www.gamercenteronline.net/tag/film/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Film">film</a>, the game tosses you in into the tattered white tank top of Weapon X in a setting all too familiar from the movie. However, X-Men Origins adds a lot of back story into it. The game centers around the time when Logan was running with his commanding officer Stryker and Sabertooth doing animalistic missions within <a href="http://www.gamercenteronline.net/tag/africa/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Africa">Africa</a>. But that isn&#8217;t all, the title also follows Lugan&#8217;s turn from the group for a better life &#8211; but we all know how that turns out. So now, he&#8217;s on a one man mission of revenge. However, for some reason, the game finds away to pop in and out of these timelines, which sometimes can get a bit tedious.</p><p>Luckily, this game isn&#8217;t much about story; it&#8217;s mostly about hacking &#8216;n&#8217; slashing your way though waves and waves of enemies. Thanks to some quick reaction, <a href="http://www.gamercenteronline.net/tag/combat/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Combat">combat</a> provides enough variety in its moves to keep things up to speed and interesting, while the ability to unlock special moves and upgrade them with points earned by experience offers an rewarding sense of progress. But without some of these controls such as the game&#8217;s lunges, blocks, rolls, and special moves &#8211; handled by shoulder buttons and triggers &#8211; the controls feel sufficiently different to most other hack &#8216;n&#8217; slash titles. And once you get the hang of things, you&#8217;ll soon find yourself a pro.</p><p><img class="aligncenter" src="http://www.crushfragdestroy.com/wp-content/gallery/x-men-origins-wolverine-screens/wolverine_fight_scene_2.jpg" alt="wolverine fight scene 2 X Men Origins: Wolverine Game Review Grrr..." width="750" height="419" title="X Men Origins: Wolverine Game Review Grrr..." /></p><p>Another thing that&#8217;s interesting about X-Men Origins is the new <a href="http://www.gamercenteronline.net/tag/health/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Health">health</a> system they have finally given to Wolverine. Like before there is a heath bar, but you won&#8217;t need it because Wolverine has the ability to heal in-game. When bullets fly into Wolverine, the holes appear in his chest and they begin to bleed out. Along this, you can also see the shirt being torn off of Logan back as enemy bullets and explosions hit him.</p><p>When playing thought this game, I found that there there hasn&#8217;t been much work on the characters within the design department. There are three character types that aren&#8217;t bosses, and depending on which mission you are on, there are different character skins you will be able to fight. Don&#8217;t get me wrong, there are many special moves and attacks that you can utilise, but you can only do something for so long before you get bored of it. This is want happens with X-Men Origins. Sure, adding new character skins in the mix is a nice aspect, but there&#8217;s aren&#8217;t that many of them to keep things fresh.</p><p><em><strong>Closing Statement:</strong></em></p><p>There&#8217;s only so much you can ask from a movie game, but lucky, X-Men Origins is able to capture them all well. When I was playing though this game I was surprised by all the things they&#8217;ve added to give the game replay valve. I played though this game twice: the first to beat it, and the second to find all the extra collectables and ablites. There have been very few movie games that people can consider good, however I&#8217;m happy to tell you that X-Men Origins: Wolverine happens to be one of these games.</p><blockquote><p>Score: B+</p></blockquote><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/29/x-men-origins-wolverine-game-review-grrr/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/29/x-men-origins-wolverine-game-review-grrr/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Bethesda Acquires id Software</title><link>http://www.gamercenteronline.net/2009/06/24/bethesda-acquires-id-software/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bethesda-acquires-id-software</link> <comments>http://www.gamercenteronline.net/2009/06/24/bethesda-acquires-id-software/#comments</comments> <pubDate>Thu, 25 Jun 2009 01:58:31 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Bethesda Softworks]]></category> <category><![CDATA[Doom]]></category> <category><![CDATA[Id]]></category> <category><![CDATA[John Carmack]]></category> <category><![CDATA[John D. Carmack]]></category> <category><![CDATA[Todd Hollenshead]]></category> <category><![CDATA[Wolfenstein]]></category> <category><![CDATA[ZeniMax Media]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9516</guid> <description><![CDATA[Today, the attained parent company of Bethesda Softworks, ZeniMax Media Inc. announced that it has completed the acquisition of id Software, creators of world-renowned games such as DOOM, Quake, Wolfenstein, and the upcoming title, RAGE. The acquisition by ZeniMax Media joins together two of the most respected videogame developers in the world, combining the FPS expertise [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F24%2Fbethesda-acquires-id-software%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F24%2Fbethesda-acquires-id-software%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Bethesda Acquires id Software" alt=" Bethesda Acquires id Software" /><br /> </a></div><p><img class="aligncenter" src="http://news.gotgame.com/wp-content/uploads/2008/10/fallout3.jpg" alt="fallout3 Bethesda Acquires id Software" width="750" height="350" title="Bethesda Acquires id Software" /></p><p>Today, the attained parent company of <a href="http://www.gamercenteronline.net/tag/bethesda/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bethesda">Bethesda</a> Softworks, <a href="http://www.gamercenteronline.net/tag/zenimax-media/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ZeniMax Media">ZeniMax Media</a> Inc. announced that it has completed the acquisition of <a href="http://www.gamercenteronline.net/tag/id/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Id">id</a> Software, creators of world-renowned <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> such as <em><a href="http://www.gamercenteronline.net/tag/doom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Doom">DOOM</a>, Quake, <a href="http://www.gamercenteronline.net/tag/wolfenstein/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a>,</em> and the upcoming title, <em>RAGE.</em></p><p>The acquisition by ZeniMax Media joins together two of the most respected videogame developers in the world, combining the FPS expertise of id with acclaimed RPG developer Bethesda <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">Game</a> Studios.</p><p>id Software will continue to operate under the direction of its founder, <a href="http://www.gamercenteronline.net/tag/john-carmack/" class="st_tag internal_tag" rel="tag" title="Posts tagged with John Carmack">John Carmack</a>. No changes will be made in the operations of id Software as development goes. However, all the principals at id have signed long-term employment contracts, assuring they will continue in their roles developing games.</p><p>&#8220;This was a unique opportunity to team with a smart, sophisticated publisher like <a href="http://www.gamercenteronline.net/tag/bethesda-softworks/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Bethesda Softworks">Bethesda Softworks</a> where the interests of the studio and the publisher will be fully aligned in the development and <a href="http://www.gamercenteronline.net/tag/marketing/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Marketing">marketing</a> of our titles,&#8221; said <a href="http://www.gamercenteronline.net/tag/todd-hollenshead/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Todd Hollenshead">Todd Hollenshead</a>, CEO of id Software. &#8220;In addition, we will now have financial and <a href="http://www.gamercenteronline.net/tag/business/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Business">business</a> resources to support the future growth of id Software, a huge advantage which will result in more and even better games for our fans.&#8221;</p><p>&#8220;This puts id Software in a wonderful position going forward,&#8221; said John Carmack, who will continue to serve in his current role as Technical Director. &#8220;We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them. We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future. As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=c4069cc2-3272-448b-b45c-e180068532d6" alt=" Bethesda Acquires id Software"  title="Bethesda Acquires id Software" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/24/bethesda-acquires-id-software/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/24/bethesda-acquires-id-software/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GTA: Chinatown Wars Confirmed For PSP</title><link>http://www.gamercenteronline.net/2009/06/22/gta-chinatown-wars-confirmed-for-psp/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gta-chinatown-wars-confirmed-for-psp</link> <comments>http://www.gamercenteronline.net/2009/06/22/gta-chinatown-wars-confirmed-for-psp/#comments</comments> <pubDate>Tue, 23 Jun 2009 02:06:16 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Grand Theft Auto]]></category> <category><![CDATA[grand-theft-auto-chinatown-wars]]></category> <category><![CDATA[Jack Tretton]]></category> <category><![CDATA[Liberty City]]></category> <category><![CDATA[PlayStationPortable]]></category> <category><![CDATA[Rockstar Games]]></category> <category><![CDATA[Rockstar Leeds]]></category> <category><![CDATA[Sam Houser]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9488</guid> <description><![CDATA[As it was rumored, Rockstar Games has announced that one of the highest-rated handheld games of all time, Grand Theft Auto: Chinatown Wars will released for PSP this autumn. &#8220;We’re proud to extend this truly unique handheld Grand Theft Auto experience to PSP and offer a downloadable version of Chinatown Wars for PSP GO,&#8221; said [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F22%2Fgta-chinatown-wars-confirmed-for-psp%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F22%2Fgta-chinatown-wars-confirmed-for-psp%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="GTA: Chinatown Wars Confirmed For PSP" alt=" GTA: Chinatown Wars Confirmed For PSP" /><br /> </a></div><p><img class="aligncenter" src="http://www.slashgamer.com/wp-content/uploads/2008/11/gtawidechina.jpg" alt="gtawidechina GTA: Chinatown Wars Confirmed For PSP" width="750" height="350" title="GTA: Chinatown Wars Confirmed For PSP" /></p><p>As it was rumored, <a href="http://www.gamercenteronline.net/tag/rockstar-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rockstar Games">Rockstar Games</a> has announced that one of the highest-rated handheld <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> of all time, <em><a href="http://www.gamercenteronline.net/tag/grand-theft-auto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grand Theft Auto">Grand Theft Auto</a>: Chinatown Wars</em> will released for PSP this autumn.</p><p>&#8220;We’re proud to extend this truly unique handheld <em>Grand Theft Auto </em>experience to PSP and offer a downloadable version of <em>Chinatown Wars </em>for PSP GO,&#8221; said <a href="http://www.gamercenteronline.net/tag/sam-houser/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sam Houser">Sam Houser</a>, Founder of Rockstar Games. &#8220;<a href="http://www.gamercenteronline.net/tag/rockstar-leeds/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rockstar Leeds">Rockstar Leeds</a> has shown incredible talent in creating games that raise the bar in terms of depth and innovation on portables, and with Chinatown Wars we have a rich, fast-paced, and incredibly addictive entry into the series.&#8221;</p><p>&#8220;Rockstar’s work with the GTA series has been an enormous part of the success of <a href="http://www.gamercenteronline.net/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlayStation">PlayStation</a> platforms,&#8221; added <a href="http://www.gamercenteronline.net/tag/jack-tretton/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Jack Tretton">Jack Tretton</a>, President and CEO of <a href="http://www.gamercenteronline.net/tag/sony-computer-entertainment/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony Computer Entertainment">Sony Computer Entertainment</a> America. &#8220;We’re excited to welcome the critically acclaimed <em>Chinatown Wars</em> to the outstanding line-up of great games headed to the PSP platform this fall.&#8221;</p><p><em>Grand Theft Auto: Chinatown Wars</em> follows the story of Huang Lee, a young Triad who travels to <a href="http://www.gamercenteronline.net/tag/liberty-city/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Liberty City">Liberty City</a> after the mysterious death of his father.</p><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/pixy.gif?x-id=ba893172-d160-4673-8fbe-00cb804d979b" title="GTA: Chinatown Wars Confirmed For PSP" alt=" GTA: Chinatown Wars Confirmed For PSP" /><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/22/gta-chinatown-wars-confirmed-for-psp/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/22/gta-chinatown-wars-confirmed-for-psp/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Call of Duty: World At War Tops 11 Million</title><link>http://www.gamercenteronline.net/2009/06/17/call-of-duty-world-at-war-tops-11-million/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-duty-world-at-war-tops-11-million</link> <comments>http://www.gamercenteronline.net/2009/06/17/call-of-duty-world-at-war-tops-11-million/#comments</comments> <pubDate>Wed, 17 Jun 2009 21:35:18 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[Call of Duty]]></category> <category><![CDATA[History]]></category> <category><![CDATA[Infinityward]]></category> <category><![CDATA[Modern Warfare]]></category> <category><![CDATA[Modern Warfare 2]]></category> <category><![CDATA[Twentieth Century]]></category> <category><![CDATA[Wars and Conflicts]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9365</guid> <description><![CDATA[Meet with some mixed emotions from Modern Warfare fanboys alike, it seems that World at War is a huge success, ranking over 11 Million copies sold since its debut in November of last year. Just to recap, during its pre-Christmas debut, it sold more than 1.88 million units in its first month on retail shelves. [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F17%2Fcall-of-duty-world-at-war-tops-11-million%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F17%2Fcall-of-duty-world-at-war-tops-11-million%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Call of Duty: World At War Tops 11 Million" alt=" Call of Duty: World At War Tops 11 Million" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/05/mappackoine.jpg" alt="mappackoine Call of Duty: World At War Tops 11 Million" width="750" height="410" title="Call of Duty: World At War Tops 11 Million" /></p><p>Meet with some mixed emotions from <em><a href="http://www.gamercenteronline.net/tag/modern-warfare/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Modern Warfare">Modern Warfare</a></em> fanboys alike, it seems that <em>World at War</em> is a huge success, ranking over 11 Million copies sold since its debut in November of last year.</p><p>Just to recap, during its pre-<a href="http://www.gamercenteronline.net/tag/christmas/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Christmas">Christmas</a> debut, it sold more than 1.88 million units in its first month on retail shelves. Sales then went on to be very solid with an average of about 1.2 million copies each month.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/17/call-of-duty-world-at-war-tops-11-million/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/17/call-of-duty-world-at-war-tops-11-million/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Neversoft Hints At Turntable Control For Guitar Hero</title><link>http://www.gamercenteronline.net/2009/06/14/neversoft-hints-at-turntable-control-for-guitar-hero/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=neversoft-hints-at-turntable-control-for-guitar-hero</link> <comments>http://www.gamercenteronline.net/2009/06/14/neversoft-hints-at-turntable-control-for-guitar-hero/#comments</comments> <pubDate>Sun, 14 Jun 2009 18:13:07 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Activision]]></category> <category><![CDATA[DJ Hero]]></category> <category><![CDATA[E3]]></category> <category><![CDATA[Eurogamer]]></category> <category><![CDATA[FreeStyleGames]]></category> <category><![CDATA[Guitar Hero]]></category> <category><![CDATA[guitar hero 5]]></category> <category><![CDATA[Neversoft]]></category> <category><![CDATA[ps2]]></category> <category><![CDATA[Television]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9329</guid> <description><![CDATA[FreeStyleGames studio, the developers behind the upcoming DJ Hero title, have been hinting at the possibility all of E3, but the developers over at Neversoft, known for the Guitar Hero series, haven&#8217;t put their two cents into the equation, until now. &#8220;We&#8217;ve worked with [DJ Hero creator FreeStyleGames], talked to them about the game for [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F14%2Fneversoft-hints-at-turntable-control-for-guitar-hero%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F14%2Fneversoft-hints-at-turntable-control-for-guitar-hero%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="Neversoft Hints At Turntable Control For Guitar Hero " alt=" Neversoft Hints At Turntable Control For Guitar Hero " /><br /> </a></div><p><img class="aligncenter size-full wp-image-9330" title="djhero" src="http://www.gamercenteronline.net/wp-content/uploads/2009/06/djhero.jpg?cda6c1" alt="djhero Neversoft Hints At Turntable Control For Guitar Hero " width="750" height="350" /></p><p><a href="http://www.gamercenteronline.net/tag/freestylegames/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FreeStyleGames">FreeStyleGames</a> studio, the developers behind the upcoming <em><a href="http://www.gamercenteronline.net/tag/dj-hero/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DJ Hero">DJ Hero</a></em> title,  have been hinting at the possibility all of <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a>, but the developers over at <a href="http://www.gamercenteronline.net/tag/neversoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Neversoft">Neversoft</a>, known for the<em> <a href="http://www.gamercenteronline.net/tag/guitar-hero/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar Hero">Guitar Hero</a></em> series, haven&#8217;t put their two cents into the equation, until now.</p><p>&#8220;We&#8217;ve worked with [<em>DJ Hero</em> creator FreeStyleGames], talked to them about the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> for a couple of years now, looked at different builds and played it,&#8221; GH director Brian Bright told <em><a href="http://www.eurogamer.net/videos/the-eurogamer-tv-show-activision-roundup">Eurogamer TV</a></em>. &#8220;We would love to integrate in the future.&#8221;</p><p>However, Bright went on to say that the <a href="http://www.gamercenteronline.net/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a> release dates did not allow the team to include the option in the latest major <em><a href="http://www.gamercenteronline.net/tag/guitar/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Guitar">Guitar</a> Hero</em> installment.</p><p>&#8220;Unfortunately for <em><a href="http://www.gamercenteronline.net/tag/guitar-hero-5/" class="st_tag internal_tag" rel="tag" title="Posts tagged with guitar hero 5">Guitar Hero 5</a></em>, we ship a few months before they do. [But] we&#8217;d love to explore instrument compatibility in the future; we&#8217;ll see where it goes.&#8221;</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/14/neversoft-hints-at-turntable-control-for-guitar-hero/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/14/neversoft-hints-at-turntable-control-for-guitar-hero/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>NBA LIVE 10 Cover Athlete Is Dwight Howard</title><link>http://www.gamercenteronline.net/2009/06/11/nba-live-10-cover-athlete-is-dwight-howard/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nba-live-10-cover-athlete-is-dwight-howard</link> <comments>http://www.gamercenteronline.net/2009/06/11/nba-live-10-cover-athlete-is-dwight-howard/#comments</comments> <pubDate>Thu, 11 Jun 2009 19:50:42 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[PlayStation]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Xbox]]></category> <category><![CDATA[Basketball]]></category> <category><![CDATA[Dwight Howard]]></category> <category><![CDATA[EA Sports]]></category> <category><![CDATA[Kobe Bryant]]></category> <category><![CDATA[Los Angeles Lakers]]></category> <category><![CDATA[National Basketball Association]]></category> <category><![CDATA[Orlando Magic]]></category> <category><![CDATA[Synergy Sports Technology]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9247</guid> <description><![CDATA[Its competitor NBA 2K10 has Kobe Bryant has its cover athlete, now, to combat that EA Sports has announced that Orlando Magic&#8217;s Dwight Howard will be scoring the cover spot for NBA Live 10. &#8220;It’s an honor to be named as the cover athlete for NBA LIVE 10,” said Howard. &#8220;This year has been a [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F11%2Fnba-live-10-cover-athlete-is-dwight-howard%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F11%2Fnba-live-10-cover-athlete-is-dwight-howard%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="NBA LIVE 10 Cover Athlete Is Dwight Howard" alt=" NBA LIVE 10 Cover Athlete Is Dwight Howard" /><br /> </a></div><p><img class="alignleft size-medium wp-image-9248" title="NBALive10cover" src="http://www.gamercenteronline.net/wp-content/uploads/2009/06/NBALive10cover-212x300.jpg?cda6c1" alt="NBALive10cover 212x300 NBA LIVE 10 Cover Athlete Is Dwight Howard" width="212" height="300" />Its competitor <em>NBA 2K10</em> has <a href="http://www.gamercenteronline.net/tag/kobe-bryant/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kobe Bryant">Kobe Bryant</a> has its cover athlete, now, to <a href="http://www.gamercenteronline.net/tag/combat/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Combat">combat</a> that <a href="http://www.gamercenteronline.net/tag/ea/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA">EA</a> Sports has announced that <a href="http://www.gamercenteronline.net/tag/orlando-magic/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Orlando Magic">Orlando Magic</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/dwight-howard/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Dwight Howard">Dwight Howard</a> will be scoring the cover spot for <em>NBA Live 10</em>.</p><p>&#8220;It’s an honor to be named as the cover athlete for NBA LIVE 10,” said Howard. &#8220;This year has been a crazy ride and this is a cool way to cap it off. Of course &#8211; there is one more thing I’m on the hunt for that would complete it.”</p><p>Featuring several innovations to the core gameplay experience and online <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> modes, <em>NBA LIVE 10</em> is bringing a renewed focus to the long-running <a href="http://www.gamercenteronline.net/tag/ea-sports/" class="st_tag internal_tag" rel="tag" title="Posts tagged with EA Sports">EA Sports</a> <a href="http://www.gamercenteronline.net/tag/basketball/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Basketball">basketball</a> franchise. The groundbreaking Dynamic DNA service, driven by <a href="http://www.gamercenteronline.net/tag/synergy-sports-technology/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Synergy Sports Technology">Synergy Sports Technology</a>, will make a return in <em>NBA LIVE 10</em>, with significant improvements that will allow players to connect their game to the NBA season like never before.</p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/C2hpM5Uy1g8&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/C2hpM5Uy1g8&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/11/nba-live-10-cover-athlete-is-dwight-howard/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/11/nba-live-10-cover-athlete-is-dwight-howard/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 &#8217;09: New Zelda Game&#8217;s Concept Art</title><link>http://www.gamercenteronline.net/2009/06/04/e3-09-new-zelda-games-concept-art/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-09-new-zelda-games-concept-art</link> <comments>http://www.gamercenteronline.net/2009/06/04/e3-09-new-zelda-games-concept-art/#comments</comments> <pubDate>Fri, 05 Jun 2009 04:03:49 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Concept art]]></category> <category><![CDATA[E3]]></category> <category><![CDATA[E3-2009]]></category> <category><![CDATA[Kotaku]]></category> <category><![CDATA[Shigeru Miyamoto]]></category> <category><![CDATA[Zelda Wii]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9148</guid> <description><![CDATA[Even though we have to wait until next years E3 to see the next Zelda Wii project in action, Nintendo&#8217;s Shigeru Miyamoto showed a select group of people at E3 the concept art for the newest Zelda Wii game, which is currently in production. And thanks to the guys over at Kotaku, here it is: [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F04%2Fe3-09-new-zelda-games-concept-art%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F04%2Fe3-09-new-zelda-games-concept-art%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 09: New Zelda Games Concept Art" alt=" E3 09: New Zelda Games Concept Art" /><br /> </a></div><p><img class="aligncenter" src="http://cache.gawker.com/assets/images/kotaku/2009/06/zelda.jpg" alt="zelda E3 09: New Zelda Games Concept Art" width="750" height="351" title="E3 09: New Zelda Games Concept Art" /></p><p>Even though we have to wait until next years <a href="http://www.gamercenteronline.net/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> to see the next <a href="http://www.gamercenteronline.net/tag/zelda-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Zelda Wii">Zelda Wii</a> project in <a href="http://www.gamercenteronline.net/tag/action/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Action">action</a>, <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>&#8217;s <a href="http://www.gamercenteronline.net/tag/shigeru-miyamoto/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Shigeru Miyamoto">Shigeru Miyamoto</a> showed a select group of people at E3 the <a href="http://www.gamercenteronline.net/tag/concept-art/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Concept art">concept art</a> for the newest Zelda Wii <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a>, which is currently in production. And thanks to the guys over at <em><a href="http://kotaku.com/5279554/first-look-at-new-zelda-games-concept-art">Kotaku</a></em>, here it is:</p><p>[nggallery <a href="http://www.gamercenteronline.net/tag/id/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Id">id</a>=22]</p><div class="zemanta-pixie" style="margin-top: 10px; height: 15px;"><img class="zemanta-pixie-img" style="border: none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=7d746d92-fc35-4a0e-abe7-979cfac47c2c" alt=" E3 09: New Zelda Games Concept Art"  title="E3 09: New Zelda Games Concept Art" /><span class="zem-script more-related pretty-attribution"><script src="http://static.zemanta.com/readside/loader.js" type="text/javascript"></script></span></div><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/04/e3-09-new-zelda-games-concept-art/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/04/e3-09-new-zelda-games-concept-art/feed/</wfw:commentRss> <slash:comments>5</slash:comments> </item> <item><title>E3 &#8217;09: Metroid: Other M Announced</title><link>http://www.gamercenteronline.net/2009/06/02/e3-09-metroid-other-m-announced/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-09-metroid-other-m-announced</link> <comments>http://www.gamercenteronline.net/2009/06/02/e3-09-metroid-other-m-announced/#comments</comments> <pubDate>Tue, 02 Jun 2009 18:06:29 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Top Stories Headlines]]></category> <category><![CDATA[Console Platforms]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Metroid]]></category> <category><![CDATA[Metroid Prime]]></category> <category><![CDATA[Team Ninja]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9056</guid> <description><![CDATA[It seems that Nintendo has teamed up with the developers over at Team Ninja to produce the upcoming Metroid title, Metroid: Other M &#8211; otherwise know as Project M. With the game Nintendo plans to &#8221;reveal a Metroid game unlike any you&#8217;ve experienced before.&#8221; The title is a third person title, much like the original Metroid, and its said [...]]]></description> <content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"> <a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F02%2Fe3-09-metroid-other-m-announced%2F"><br /> <img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.gamercenteronline.net%2F2009%2F06%2F02%2Fe3-09-metroid-other-m-announced%2F&amp;source=KerwinStewart&amp;style=normal&amp;b=2" height="61" width="50" title="E3 09: Metroid: Other M Announced" alt=" E3 09: Metroid: Other M Announced" /><br /> </a></div><p><img class="alignleft size-full wp-image-9077" title="Metroid: Other M" src="http://www.gamercenteronline.net/wp-content/uploads/2009/06/image-o-matic.jpeg?cda6c1" alt=" E3 09: Metroid: Other M Announced" width="750" height="421" /></p><p>It seems that <a href="http://www.gamercenteronline.net/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> has teamed up with the developers over at <a href="http://www.gamercenteronline.net/tag/team-ninja/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Team Ninja">Team Ninja</a> to produce the upcoming <a href="http://www.gamercenteronline.net/tag/metroid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Metroid">Metroid</a> title, <em>Metroid: Other M</em> &#8211; otherwise know as Project M.</p><p>With the <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> Nintendo plans to &#8221;reveal a Metroid <a href="http://www.gamercenteronline.net/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Game">game</a> unlike any you&#8217;ve experienced before.&#8221;</p><p>The title is a third person title, much like the original Metroid, and its said to release in 2010.</p><div name="googleone_share_1" style="position:relative;z-index:5;float: right; margin-left: 10px;"><g:plusone size="medium" count="1" href="http://www.gamercenteronline.net/2009/06/02/e3-09-metroid-other-m-announced/"></g:plusone></div>]]></content:encoded> <wfw:commentRss>http://www.gamercenteronline.net/2009/06/02/e3-09-metroid-other-m-announced/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>E3 &#8217;09: Super Mario Galaxy 2 Announced</title><link>http://www.gamercenteronline.net/2009/06/02/e3-09-super-mario-galaxy-2-announced/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=e3-09-super-mario-galaxy-2-announced</link> <comments>http://www.gamercenteronline.net/2009/06/02/e3-09-super-mario-galaxy-2-announced/#comments</comments> <pubDate>Tue, 02 Jun 2009 17:27:09 +0000</pubDate> <dc:creator>Kemuel Stewart</dc:creator> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Console Platforms]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[Mario]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[Super Mario Galaxy]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.gamercenteronline.net/?p=9051</guid> <description><![CDATA[Nintendo really didn&#8217;t forget about us this time. During the finally minutes of the Nintendo Press Conference, Nintendo announced the sequel the the hit 3D Mario title, Super Mario Galaxy 2 coming exclusively to the Wii. From the trailer, you can tell that Super Mario Galaxy 2 is the same deal as its predecessor. Also, [...]]]></description> <content:encoded><![CDATA[<br /> <b>Fatal error</b>:  Maximum execution time of 30 seconds exceeded in <b>/home/gamercer/public_html/wp-includes/plugin.php</b> on line <b>164</b><br />
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