Rockstar Games parent company Take-Two Interactive have promised a “groundbreaking new intellectual property” for next-generation consoles.
“Our industry appears poised to enter an exciting growth period driven by the upcoming launches of the next-generation consoles, as well as the increasing popularity of emerging mobile and online platforms,” said CEO Strauss Zelnick in a finical call earlier today.
“Fiscal 2014 promises to be one of our best years ever, highlighted by the upcoming launch of Grand Theft Auto V in September. We also have a extraordinary pipeline of titles in development for next-generation platforms, including groundbreaking new intellectual property and releases from our proven franchises.”
Nintendo has held an annual press conference at the Electronic Entertainment Expo for the last two decades.
However, during the company’s latest investors meeting, Nintendo president Satoru Iwata indicates that the company will not be hosting “a large-scale presentation” at this years event.
“In the past, we have announced new titles at Investor’s Meetings and then uploaded videos onto the internet, but with new methods like Nintendo Direct, that we have now, we believe that we are able to provide more appropriate and effective information separately to people from different standpoints and interests [gamer, investor, etc],” said Iwata.
“First, we have decided not to hold a large-scale presentation where new news is presented to a general audience from all over the world as in previous years,” he continued. “Instead, we are planning several smaller events for software targeted at the American market. One of these will be a closed event for distributors, and another will be a closed event for the Western press.”
“I did not appear in last year’s E3 presentation, and I do not intend to appear in these events either. Apart from these closed events, during E3, we are deliberating how to deliver game information to those at home using new methods, so we will announce further plans later.”
“During the E3 period, we will utilize our direct communication tools, such as Nintendo Direct, to deliver information to our Japanese audience, including those who are at this financial briefing, mainly focusing on the software that we are going to launch in Japan, and we will take the same approach outside Japan for the overseas fans as well,” Iwata concluded.
Warner Bros. have announced the next title in the Batman: Arkham franchise Batman: Arkham Origins, a prequel in development at Warner Bros. Games Montreal.
According to Game Informer, the developer has been given full access to Rocksteady’s custom modified Unreal Engine to capture the look and feel of the Arkham-universe.
As the title suggests, Arkham Origins follows a younger, less experienced Batman has he encounters a army of villains for the very first time — as eight assassins are sent to Gotham to kill the Dark Knight on Christmas Eve. The developers want to show Gotham as not just as a wasteland populated by murderers, but as a living, breathing city.
Batman: Arkham Origins releases October 25, 2013 on Wii U, Playstation 3, Xbox 360, and PC along side Batman: Arkham Origins Blackgate on the 3DS and Vita. Blackgate will be a completely separate experience that takes place after the events of Arkham Origins.
Mega Man and Dead Rising designer Keiji Inafune claims that “pride” has kept Japanese developers from moving forward. Speaking with IGN, Inafune said that Japenese developers have become aware of the “problem,”but still have a lot to learn.
“I hope Japanese game developers are breaking through the stagnation,” Inafune said. “However, the reality isn’t as good as I want it to be. I see they’re starting to be aware of the problem and that they have to do something. They know they have to learn more from Western games and create games that’ll sell more in the western market. However, they don’t know what to do or how to do it.”
Inafune states that pride is the major issues with Japenese developers. “Even worse, their pride gets in the way, preventing them from learning from overseas developers. As a result, they end up staying in the domestic market rather than going global,” Inafune continued.
In addition, Inafune said that he appreciates the concern about the health of Japanese market. Stating that it helps hammer home the topic to other Japanese developers.
“So we much appreciate the fact that the world is concerned, however, [Japanese developers] still don’t really get it,” he said. “Some developers are saying [the] Japanese game industry is still doing fine, but that’s wishful thinking. Words are not enough, we must act and prove it. Unless at least a few titles from Japan make it to the top 10 games of the year worldwide, we won’t prove it.”
Electronic Arts CEO John Riccitiello has submitted his letter of resignation to EA’s Board of Directors. Ricitillo’s final day will be March 30.
“The Board will immediately initiate a search and both internal and external candidates will be considered for the CEO position,” wrote EA board chairman Larry Probst in a public statement.
“Our business is built on more than a dozen powerful, globally recognized brands,” Probst continued. “We are clear leaders in the fastest growing category in games – mobile – and we are positioned to lead on the next generation of consoles. Most importantly we have deep reserves of talent – new faces and industry veterans who form the core of EA’s leadership.”
Every Assassin’s Creed title seems to enjoy operating without limits, pushing the envelope with each installment. Assassin’s Creed IV: Black Flag continues that trend.
Ubisoft wants to depict the “real” version of pirates.
Instead, revisiting the Revolutionary War period, Blag Flags takes players to the Golden Age of Piracy, the early 18th century Caribbean. However, Ubisoft insists that “[they're] not portraying the dignified version of pirates, [they're] portraying the HBO version of pirates,” the developer wants to depict “real” pirates.
Blag Flag follows the escapades Edward Kenway, the grandfather of Assassin’s Creed III’s Haytham Kenway, who comes from a poor family to embrace the riches the pirate life offers. “He’s very selfish, but the Assassin’s Creed is a selfless ideology,” said director Ashraf Ismail. “The story is really this inner turmoil he has figuring out who he’s really like.”
Set in the Golden Age of Piracy, the world surrounding Edward is massive, the “first true naval overworld.” The action will be “seamless,” Ismail describes, as players can steer their ship, hop off to explore a location, then return with little interruption. As Black Flag features a blend of both land and aquatic locations, ranging from plantations to jungles.
Edward’s pirate ship, the Jackdaw, will be a central part of the game. The Jackdaw’s main purpose is to hijack, board and plunder other ships and, by spending the loot from these efforts, the player can add upgrades and even hire crewman to keep Jackdaw operational. “It’s your Millennium Falcon,” Ismail says.
Now, even with Desmond out of the frame, the animus narrative continues into Black Flag. However, this time now, the player takes the role of an Abstergo employee who will dive into the Animus. There’s just something about pirates and there’s also a lot more to learn about Black Flag.
After a tremendous response at Electronic Entertainment Expo, Ubisoft significantly ramped up the development of Watch Dogs, a cross generations IP, launching on both current and next generation platforms.
“E3 was a great revelation for Watch Dogs,” Ubisoft CEO Yves Guillemot told MCV. “It gave us a chance to increase the whole project, giving the studio the chance to have bigger teams to help them achieve this goal they have.”
“You always have great ideas, but you need enough people to bring it to life. After E3, we really made sure they had all the teams they needed and all the capacity they wanted to fulfill their dream,” he continued. “It’s an open world, that is well-adapted to what people want to play today. So there’s good potential for success.”
4A Games’ post-apocalyptic, survival horror shooter, Metro: Last Light, will be available on May 14 for PlayStation 3, Xbox 360 and Windows PC, Deep Silver announced today.
“The new release date is the ideal way to strike the balance between bringing the best out of Metro: Last Light and not keep the fans waiting longer than necessary,” said Dr. Klemens Kundratitz, CEO of Koch Media. “We won’t leave that time unexploited and will work closely together with 4A Games to make the game even better. It will receive all the attention it deserves.”
Last Light, the sequel to Metro 2033, was originally set to be released in March by now-defunct published THQ. Deep Silver acquired the rights to the game earlier this month for a reported $5.9 million.
Ubisoft has confirmed the development of Assassin’s Creed IV: Black Flag, the next installment into the series.
According to the PlayStation 3 boxart, the PlayStation version of the game will include 60 minutes of “exclusive” content, though details about the content have yet to be revealed.
“We can confirm that Ubisoft will announce all the details of Assassin’s Creed IV: Black Flag on Monday March 4th at 5pm GMT,” a Ubisoft spokesperson told us when we inquired about the exclusive content.