It looks like Star Fox fans will not be enjoying the next chapter of Fox McCloud’s life in 2015. This morning on Facebook, Nintendo announced that the next iteration of their on-rails shooter would be delayed until quarter one of 2016. The full quote from game developer, Shigeru Miyamoto, went as follows:
“I made a big decision last week. We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes.
“While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.
“To the people looking forward to the launch of the game this holiday season, I am very sorry.
“Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.”
While this is not necessarily bad news for Star Fox: Zero, this could prove to be detrimental for the Wii U. This delay leaves a very significant gap in the Wii U’s game lineup for this holiday season. The only other major Wii U release planned before the holidays is Yoshi’s Wooly World which comes out October 16. Not to mention- that’s only in the US. The rest of the world has had that game since June. With this delay, Mario Maker coming out last week, Wooly World in October, and Zelda being in a state of limbo, the holiday season is not looking hopeful for Nintendo. Hopefully there is an announcement in the cards that will help to fill this gap.
The Pokemon Company in partnership with the developers on Ingress, Niantic Labs, are in development of Pokemon GO which is a game that now marks the 20th anniversary of the Pokemon game series and is planning to be released in 2016 to both Android and iOS devices. The game itself is an entirely new way to play Pokemon.
This project was started with the late Satoru Iwata and will bring the best from both the worlds of Ingress and Pokemon. Pokemon Go is a new reason to leave the house. It is Pokemon running free in the outside world. Along with the release of Pokemon GO is a product called Pokemon Plus. The Pokemon Plus device is a Pokeball styled clip/watch which will use LEDs and a vibration mechanism to alert players of the game when there is an event such as a Pokemon appearing. You can perform actions with the device by tapping the LED button in the middle. The main purpose of Pokemon Plus is to notify players of events in the game in a natural way. The Pokemon Company wants you to not have to look at your phone playing the game the whole day. They want you to take a look at your surroundings and experience it.
The Pokemon GO Plus can be in either a clip, or watch form. The device is designed with style in mind. The biggest goal of the Pokemon GO Plus, like the devices of the past from The Pokemon Company, hope to bring a large range of non gamers and help coach them into the gaming world.
In an interview with Fortune, legendary Nintendo developer and producer Shigeru Miyamoto revealed that he has stepped back from the hardware design of NX; and is just “observing.”
“I’ve pulled myself back out of some of the hardware section and I’m really focused on some of the software that I’m involved in—for example, the new Starfox game,” Miyamoto told Fortune. “Of course I am observing and looking at the hardware, but I am not actively participating and making decisions.”
In addition, Nintendo head of software planning and development Shinya Takahashi told Fortune about their plans for Nintendo NX.
“For us, the next step is to think about what is going to be that element that is really going to catch the attention of a large number of players again and get them excited. We’re constantly thinking about this idea from the perspective of the players and the needs of the players in terms of what can we can do with our ability and our technology to capture that excitement and passion.”
The Legend of Zelda Wii U is no longer “number one priority” for Nintendo in 2015, said The Legend of Zelda producer Eiji Aonuma.
“Since I declared at The Game Awards in December that the game would launch in 2015, the directors and the many members of the development team have been working hard developing the game to make it the best it can be,” Aonuma said. Continue reading →
Super Smash Bros. creator Masahiro Sakurai has confirmed that Mewtwo downloadable content for Super Smash Bros. Wii U and 3DS is “almost done,” and that an announcement should be expected “very soon.”Continue reading →
Nintendo president Satoru Iwata, in an interview with Time Magazine, confessed that the Nintendo Wii U you probably isn’t “people’s first console of choice.”
“Certainly I’m not satisfied with the current situation,” he says. “It may not be [people’s] first console of choice, but they recognize it as perhaps the best second console.”
However, in all truth, the Wii U may indeed just be a placeholder. “I think they’ve bought themselves time to figure out what that next monumental step forward is,” says Digital World Research analyst P.J. McNealy to the magazine.