Steam Link will allow for game streaming between multiple PCs or Steam Machines at 1080p/60HZ. Steam Link will be available for $50 as well as a special Steam controller which will also be available for $50.
“We continue to see very strong growth in PC Gaming, with Steam growing 50% in the last 12 months,” said Valve president Gabe Newell.”With these announcements we hope that we are helping build on that momentum.” Continue reading
This afternoon, at GDC 2015, Sony president Shuhei Yoshida revealed Project Morpheus, the company’s virtual reality headset.
“I’m excited to share today how Project Morpheus has evolved, including our new prototype and our technology that’s close to a consumer product,” said Yoshida.
In latest version of the Morpheus looks similar, but Yoshida reveals that they’ve made “several enhancements centred primarily on the display.” Continue reading
Metal Gear series creator Hideo Kojima revealed that Metal Gear Solid V: The Phantom Pain would be the final Metal Gear Solid.
“I always say this will be my last Metal Gear, but the games in the series that I’ve personally produced – Metal on MSX, Metal Gear 2, Metal Gear Solid 1, 2, 3, 4 and Peace Walker – and now Metal Gear Solid 5 constitute a single Metal Gear saga,” Kojima said in an errantly posted interview with IGN.
“With Metal Gear Solid 5 I’m finally closing the loop on that saga. In that sense, this will be the final Metal Gear Solid. To me, this is the last Metal Gear.” Continue reading
The sequel, which is based on the Afro Samurai manga and anime series, will feature new playable characters Jinno, who is Afro’s older brother, and a brand new cooperative mode.
David Robinson left Namco Bandai, who developed the original Afro Samurai, in 2012 to form his own development team called Redacted Studios, who are currently developing Revenge of Kuma. Afro Samurai 2 is due to launch digitally sometime this year. Continue reading
Level 5 creative director Akihiro Hino, in an interview with Japanese developer recruitment site Rikunabi Next, discussed the troubles of being a creative in the video game industry.
“My consistent approach has been to “see things from the user’s perspective”. That is to say, “pick a target [demographic] and then set about creating whilst imagining what would delight that target,” said Hino as translated by automaton.am.
“It’s going to sound really obvious when I put it like this, but as professional creators pile on the years they have a tendency become characteristically eccentric [with their design]. But the more a creator gets carried away and obsessive, the less sellable a game becomes.” Continue reading
Bethesda Game Studios will reveal Fallout 4 at E3 2015, according to a source via a mysterious email.
“It will happen,” they replied when we asked for some kind of confirmation.
Bethesda have discussed a post apocalyptic New York City and Chicago as being two of locations they wanted to explore, reveals our source who appeared to have a certain amount of insight about the overall industry. Continue reading
HTC unveiled Vive, a virtual reality headset in collaboration with Valve, at Mobile World Congress in Barcelona today.
Expected to hit the market later this year, and a developer version releasing in the Spring, both Valve and HTC will have an heighten presents at GDC this week.
The Vive Developer Edition is said to feature two 1200 x 1080 displays that refresh at 90 frames per second, “eliminating jitter” and achieving “photorealistic imagery.” The displays will invoke an entire field of vision with 360 degree views. Continue reading