Author Archives: Kemuel Stewart

Bethesda comments on Fallout Shelter’s rapid success on the App Store

Bethesda Game Studios director Todd Howard, in a public statement published to the press, commented on the success of Fallout Shelter on the App Store.

CHkXu7oW8AARY2R“We play games on our phones all the time, and have always wanted to make one,” said Howard in the statement.

“To have our first mobile game be enjoyed by so many is stunning. It just shows that gamers appreciate more depth and being treated fairly. It also shows people love Fallout as much as we do.” Continue reading

Star Wars Battlefront modes revealed; “Fighter Squadron” and “Heroes vs Villains mode”

The Spanish EA Star Wars Facebook Page has confirmed a number of the modes that will be featured in Star Wars Battlefront, including “Supremacy” and “Heroes vs Villains mode.”


“Además de Asalto a los caminantes, Star Wars Battlefront también incluirá modos multijugador divertidos y emocionantes, incluidos Supremacía, Escuadrón de cazas, Bláster, Zona de descarga, Carga y el modo Héroes contra villanos, que se anunciarán los próximos meses. Permanece atento para obtener más información sobre estos emocionantes modos multijugador,” reads the post. Continue reading

Miyamoto taking a step back on NX design; Nintendo wants to get the attention of players again

In an interview with Fortune, legendary Nintendo developer and producer Shigeru Miyamoto revealed that he has stepped back from the hardware design of NX; and is just “observing.”

nintendo-nx1“I’ve pulled myself back out of some of the hardware section and I’m really focused on some of the software that I’m involved in—for example, the new Starfox game,” Miyamoto told Fortune. “Of course I am observing and looking at the hardware, but I am not actively participating and making decisions.”

In addition, Nintendo head of software planning and development Shinya Takahashi told Fortune about their plans for Nintendo NX.

“For us, the next step is to think about what is going to be that element that is really going to catch the attention of a large number of players again and get them excited. We’re constantly thinking about this idea from the perspective of the players and the needs of the players in terms of what can we can do with our ability and our technology to capture that excitement and passion.”

DICE: Star Wars Battlefront demo shown at E3 was “limited,” including air space

In a r/iAMa, DICE community manager Mathew Everett revealed that the Star Wars Battlefront demonstration shown at the Electronic Entertainment Expo was “limited to infantry areas only.”

The Map you saw at E3 was limited to infantry areas only. This included air space as well. The final mode will be fully open and allow a huge area for flight and massive areas for infantry/ vehicle play.

image_2.img (1) Continue reading

Eidos Montreal co-developing Rise of the Tomb Raider with Crystal Dynamics

In an interview with The Know, Crystal Dynamics lead designer Brian Horton revealed that Deus Ex developer Eidos Montreal have been co-developing Rise of the Tomb Raider.

“We’re partnering with Eidos Montreal,” said Horton about the partnership between the two studios. “This is actually a co-development.”

5 - 8ih9U9oHorton continued thanking the Eidos Montreal for their contribution on the highly anticipated title. “Thank you Eidos Montreal for everything you’ve been doing to work directly with Crystal Dynamics. This has been a huge partnership, and we couldn’t be more proud of the results.”

Rise of the Tomb Raider releases on November 10th exclusively on the Xbox One.