Destiny, the latest game from Halo creators Bungie, is a game with aspirations that are so extraordinary, its concept would normally be dismissed as a complete hyperbole.
In Destiny, players will travel through exotic locations and fight various alien species.
In Destiny, players will travel through exotic locations and fight various alien species, much like in Halo. However, unlike Halo, the game doesn’t resolve around a single character. Instead, players create their own avatars by choosing from a variety of different classes, etc.
Basically, Destiny is a shooter with a focus on cooperative multiplayer, something along the lines of Borderlands. It is fully playable by yourself, of course, but designed to seamlessly connect you with friends. “We built this game from the ground up to be social and cooperative,” said Bungie co-founder Jason Jones reinforced.
So, is Destiny basically a massively multiplayer online game? To a point, kind of. More importantly, is there a subscription fee? Activision promises that there isn’t, however it does require a constant internet connection.
“We’re really putting players in the center of the world and giving them control over their experience. From the ground up we’ve built this game to be social and cooperative,” continued Jones.
That’s the interesting thing about Destiny, it’s pushes the social evolve of games. That’s the reason Bungie calls it a “shared world shooter.” As both Activision and Bungie promised a narrative that spans “multiple books,” much like the Halo series, and will take “ten years” to tell, all this done will be done threw a social cooperative effort that is Destiny.
“If you enjoy shooters, Destiny is going to be the best game you’ve ever played,” Jones said. “Destiny is Bungie’s next great shooter and is set in an amazing new world that we’re building. In Destiny, players get to build their own characters and grow them over time. We’re really putting players in the center of the world and giving them control over their experience. From the ground up we’ve built this game to be social and cooperative.”