E3 2011: Miyamoto – The Wii U Won’t Blow Away Rivals

The graphical capabilities of the hardware is something that’s been “hard to explain” — even developers have struggled when explaining it. However, was a little more specific in his explanation.

In an interview with Gamespot, Miyamoto said that the may not “necessarily dramatically outperform the systems that are out now.” The reason behind this decision seems to be pricing concerns, and that parents may not purchase the console after a certain price limit.

“We’re very sensitive to pricing because people have generally only a certain amount of their spending that they’ll devote to entertainment,” said Miyamoto, indicating that the touchscreen controller might be “somewhat reckless” from a pricing standpoint. But, the idea for the tablet style touch screen controller isn’t a late addition, Miyamoto added.

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    Wow, this is giving me flashbacks. I seem to remember people saying the Wii didn’t have the graphics capability to keep up with other consoles.

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    Im happy with the current level of presentation we get from console games but im not happy with the frame rates.

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    How do you expect something less powerful than the 360 and PS3 to run Mario Kart at 1080p60? There’s only a small fraction of games that run above 720p30 on the two, currently.