E3 2011: Miyamoto – The Wii U Won’t Blow Away Rivals

The graphical capabilities of the hardware is something that’s been “hard to explain” — even developers have struggled when explaining it. However, Shigeru Miyamoto was a little more specific in his explanation.

In an interview with Gamespot, Miyamoto said that the Wii U may not “necessarily dramatically outperform the systems that are out now.” The reason behind this decision seems to be pricing concerns, and that parents may not purchase the console after a certain price limit.

“We’re very sensitive to pricing because people have generally only a certain amount of their spending that they’ll devote to entertainment,” said Miyamoto, indicating that the touchscreen controller might be “somewhat reckless” from a pricing standpoint. But, the idea for the tablet style touch screen controller isn’t a late addition, Miyamoto added.

  • Wow, this is giving me flashbacks. I seem to remember people saying the Wii didn’t have the graphics capability to keep up with other consoles.

  • Im happy with the current level of presentation we get from console games but im not happy with the frame rates.

  • How do you expect something less powerful than the 360 and PS3 to run Mario Kart at 1080p60? There’s only a small fraction of games that run above 720p30 on the two, currently.