High Moon Studios have drawn inspiration from Epic’s Gears of War series in the development of Transformers: War of Cybertron, the newest Tranformers game — the developer stated this when announcing the game. However, when speaking to Transformers World 2005, High Moon’s Matt Tieger clearify what they really meant by Gears being a inspiration.
Pondering the reasons behind the Gears motifs, Tieger stated that it could be that they’re using the same exact engine as Gears of War, the Unreal Engine. Also, it could be that Transformers: War of Cybertron is a “third-person” action game. But, he did mention that there are some notable differences.
“One, we are not a cover-based shooter (you think Megatron would take cover?) Two, transform anywhere. Three, special abilities add an additional layer of strategic depth. Four, finally, Transformers has always been a team based property and each character has unique abilities so teamwork becomes pivotal,”he continued.