BioWare’s known for impressive and engaging RPGs. However, the genre been seemingly non-existent this console generation; there are only a few out in the market right now. One of the many unnoticed problems of this console generation, BioWare has set out to fill this void with its “dark heroic fantasy” Dragon Age: Origins, the spiritual successor to the highly praised Baldurs Gate franchise on the PC. That said, unsurprisingly, Dragon Age surpasses all expectations; pushing the breaking point and scale of any previous RPG. In fact, Dragon Age could even be considered as the greatest RPG ever conceived.
In Dragon Age, you play as a newly mended Grey Warden, warriors tasked with fighting off the advancing Darkspawn in the time of “The Blight”, a catastrophic event in which Darkspawn try and take over the world causing years of darkness and chaos. However, the Grey Wardens have seen better days; their influence, as well as their numbers, are weak. Then, in this time of great weakness within the Wardens, push comes to shovel. Now, your character finds themselves building up an army in time for the impending Blight; done by pulling in debts from the other races and other factions within Ferelden, the setting for this adventure.
But, that’s only apart of the story. Dragon Age’s story also branches of into multiple segments; thanks in part to NPC dialogue tree, made famous in BioWare’s Mass Effect series, and the character creation system. However, with the dialog system, it’s not as obvious as to how your discussions effect your progression towards good, or evil. You see, since you cannot physically see the see the outcomes of your discussions, you’ll have to read and layout your options before picking your answers. This adds interesting aspect but, the moments when there’s only one outcome, are where the dialogue system trends to drags on.
That said, you’ll have three races (human, elf, dwarf) and three classes (warrior, mage and rouge) to pick from when customizing your character. Pick carefully because this decides how the world views and treats your character. Along with, which one of the six origin stories you’ll be to explore as that character. This is the biggest problem with the origin story aspect. After playing though a portion of the game, your characters origin story starts feeling like an afterthought, ie. The people of Ferelden don’t favor elves but, after awhile, it’s like people don’t care about who, or what, you are. This isn’t a major problem; it’s just that it adds an unrealistic feeling to the Dragon Age experience.
Even though there are some substantial differences between the PC and console versions, BioWare has created a combat system that mirrors that of the PC. This system works in one of two ways; fighting in real-time, and micromanaging. However, micromanaging isn’t the preferred battle preference on consoles; the console versions are geared more towards action, which is opposite to the PCs more tactical approach. Meaning that, there’s really no need for micromanagement on consoles – you can play though all the game without micromanaging. However, when you’re facing 15+ enemies, micromanaging is the prefect way for you to insure a clean victory. Be that as it may, the most notable difference between the versions are there presentations.
But, don’t get me wrong, Dragon Age is a gorgeous game. It’s just that, on consoles, the graphics can’t hold a candle to that of the PCs; the colors look washed out and foggy. Also, in the time it told me to play through Dragon Age, I noticed that the game was plagued with many annoying little glitches that, while not breaking the game, put a damper on the overall experience, ie. there’s a glitch in which a character’s lips move while no words came out. However, it isn’t all bad with presentation. Character animations, while stiff at some points, are smooth and well done, and the art style is very eye catching.
Closing Statement:
Dragon Age is one of those titles that can easily take hours out of your life, which, surprisingly, isn’t a bad thing because you won’t want them back. That, along with the fact that BioWare has chosen to introduce downloadable content, proves that Dragon Age is something that you do not want to miss. But, even though I did have a lot of fun playing Dragon Age, there’s just to many glitches that took away from the overall experience. However, if you can get past them, this is the game for you. In addition, never has a game been fully worth the $60; Dragon Age’s quality surpasses that.
Tags: BioWare, dragon-age-origins, Fantasy, Games, Grey Warden, Mass Effect, Role-playing game, RoleplayingFinal Score: 9.1
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