<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Bayonetta Gets Awarded With Perfect Score From Famitsu [Updated]</title> <atom:link href="http://www.gamercenteronline.net/2009/10/20/bayonetta-gets-award-with-perfect-score-from-famitsu/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamercenteronline.net/2009/10/20/bayonetta-gets-award-with-perfect-score-from-famitsu/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bayonetta-gets-award-with-perfect-score-from-famitsu</link> <description></description> <lastBuildDate>Thu, 09 Feb 2012 18:55:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: disque dur externe</title><link>http://www.gamercenteronline.net/2009/10/20/bayonetta-gets-award-with-perfect-score-from-famitsu/comment-page-1/#comment-7270</link> <dc:creator>disque dur externe</dc:creator> <pubDate>Wed, 21 Oct 2009 09:07:01 +0000</pubDate> <guid isPermaLink="false">http://www.gamercenteronline.net/?p=12116#comment-7270</guid> <description>It looks interesting game. I also have see a playable version of the game prior to this week. I was especially impressed at first by the color and smoothness of the environments. The battle system has had some minor adjustments. It looks like the option to just move has vanished, but it appeared that the AI behaviour could be customized. A good trade off. Since the enemies were easy slimes, I just had everyone attack, and again, the graphics jumped out at me, this time because of how expressively the sprites animated.</description> <content:encoded><![CDATA[<p>It looks interesting game. I also have see a playable version of the game prior to this week. I was especially impressed at first by the color and smoothness of the environments. The battle system has had some minor adjustments. It looks like the option to just move has vanished, but it appeared that the AI behaviour could be customized. A good trade off. Since the enemies were easy slimes, I just had everyone attack, and again, the graphics jumped out at me, this time because of how expressively the sprites animated.</p> ]]></content:encoded> </item> <item><title>By: disque dur externe</title><link>http://www.gamercenteronline.net/2009/10/20/bayonetta-gets-award-with-perfect-score-from-famitsu/comment-page-1/#comment-7190</link> <dc:creator>disque dur externe</dc:creator> <pubDate>Wed, 21 Oct 2009 09:07:01 +0000</pubDate> <guid isPermaLink="false">http://www.gamercenteronline.net/?p=12116#comment-7190</guid> <description>It looks interesting game. I also have see a playable version of the game prior to this week. I was especially impressed at first by the color and smoothness of the environments. The battle system has had some minor adjustments. It looks like the option to just move has vanished, but it appeared that the AI behaviour could be customized. A good trade off. Since the enemies were easy slimes, I just had everyone attack, and again, the graphics jumped out at me, this time because of how expressively the sprites animated.</description> <content:encoded><![CDATA[<p>It looks interesting game. I also have see a playable version of the game prior to this week. I was especially impressed at first by the color and smoothness of the environments. The battle system has had some minor adjustments. It looks like the option to just move has vanished, but it appeared that the AI behaviour could be customized. A good trade off. Since the enemies were easy slimes, I just had everyone attack, and again, the graphics jumped out at me, this time because of how expressively the sprites animated.</p> ]]></content:encoded> </item> </channel> </rss>
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