
We recently sat down with Martin Wahlund (CEO, Fatshark) to talk about their upcoming downloadable title, Lead & Gold: Gangs of the Wild West – a third person multiplayer-oriented shooter aiming to give players “a chance to relive the thrills of a gunfight in classic western settings.”. Enjoy.
GCO: What’s the general idea behind Lead & Gold?
Martin Wahlund: To deliver a fun and good looking multi-player game with strong game modes that suits the western setting well. This, at a very good price for the players.
GCO: People have called Lead & Gold “Team Fortress meets the old west”, what do you have to say about that?
MW: It is not that far off. Team Fortress is great and there are many common elements in the games but also many differences.
GCO: Lead & Gold is a team based multi-player experience. Please describe some key elements in the game.
MW: Team play. You win as a team or lose as a team. Another key element is the class that you chose to play, it dictates the way you play in each scenario.
The in-game leveling system is also something that stands out; you get experience from completing mission objectives or killing enemies. The character then, evolves by gaining improved synergies.
GCO: Does Lead & Gold have some kind of perk system, much like that in the Call of Duty games?
MW: Not directly. The closest thing is the synergies that the characters get when you level up your character in each scenario.
GCO: We’ve noticed that Lead & Gold uses the same engine as GRIN’s Bionic Commando. Were there any setbacks caused by GRIN’s closing during development?
MW: Well, we worked close with GRIN and it was a shame to see the studio close down but we are still alive and kicking.
GCO: Is there support for dynamic (explosive) environment in the game?
MW: In some sense, yes. You can destroy certain objects with a well placed powder keg. It could be a wind mill or a door.
GCO: Going back to perks. Is there a class system?
MW: Yes. There are 4 main classes in the game at release, the trapper, the blaster, the deputy and the gunslinger. All of them have a special ability for example the trapper can set traps. We hope to release more characters as downloadable content in a near future.
GCO: When can we expect Lead & Gold to release?
MW: Q1 2010.
GCO: Thanks for your time.

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