Alright. Modern Warfare 2 may seem to capture image of war, but studio head Vince Zampella says that with Modern Warfare 2 Infinity Ward aims for entertainment, not realism.
“We go for authenticity not realism,” Zampella told Official PlayStation Magazine. “We’re not making a sim, we’re making entertainment. We want it to look real like an action movie.”
Zamplella explains why the futuristic weapons don’t ruin the game’s authenticity. “You see a guy in an action movie, what he does is a little over the top. It makes for a great movie.”
Its does not really matter how they do it this time around it's going to be the sickest game out...
DieMonteV
In my opinion. I preferred the more realistic aspects of the game, however it was not true to life. But the fact that it came close, I think, was what made it so entertaining. Hardcore game-types were my favorite. It is all about your senses and not about learning to read meters or radars. I hope that at least in the new game they will keep hardcore settings and maybe create more of them to match the number of regular setting game-types in call of duty: 4. I have seen the new gameplay videos and they made me drool. Look out MLG networks, it's going to be all out war!
Max Morton
I think there heading in the right direction with this.
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