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Terminator Salvation Game Review “Rushed Possibilities”

I’m amazed by the potential this game had: the ability to advance the third-person cover-shooter genre, and the possibility of being one of the few great movie out there. However, thanks to the marks of a rushed project, it couldn’t really expand beyond the movie game status quo. I mean, the movie itself was amazing: it had everything you could possibility want from a movie along with a overload of explosions. So wouldn’t you expect that from the game?

follows the story of as he receives a distress call from a resistance member trapped within territory. But instead of leaving with his team, Connor decides to go on a rescue. Sadly, the game doesn’t produce any insight or unexpected twists into or the formation of the resistance, which could have been interesting. Instead, you do get the chance to meet up with characters featured in the movie, but, really, who’s that interested in meeting Common’s character?

There really isn’t anything here to call this a game. It feels as if some portions have been painfully edited out. And there isn’t that cinematic punch that’s normally featured with games like this. There’s a scene within the game where an HK (Human Killer Tank) cashes into a building – sounds cool doesn’t it? But, sadly, there’s isn’t that explosive feeling. It just feels bland.

 Terminator Salvation Game Review Rushed Possibilities

Terminator Salvation gains all of its controls from other games, such as ’s recently released Wanted title. However, its cover system is more like a half-circle-shaped thing, flipped upside, and cut into five different sectors. By hitting one of these sectors, you move into a that selected position. It’s a unique and original way of creating a cover system, and works well when you add it into combat – which, thanks to this system, is very intense.

The visuals are strong, but it’s too bad there isn’t much to look at. Salvation takes place within a post-apocalyptic , so everything is destroyed, and the game doesn’t have that beautiful feel to the environments. Everything is washed-out and grey. I don’t know about you, but I like the environments within a game to have a pop to them.

The enemy AI is tough and follows the same logical attack patterns. This isn’t a good thing. When I was playing through this game on the lowest difficulty setting, it sometimes took me over five minutes to take out a squad of “spiders” – these are the enemies that can only be takien out from behind. This isn’t a problem. It’s an AI problem because they always have an eye on you, even if you’re behind cover. This passes by more easily if you play co-operatively with a friend, but that just makes a short game go by even faster.

Closing Statement:

Salvation seems to be a victim of time. There’s really isn’t anything here to call it a game. So I’ll have to tell you to pass on buying this title – instead, you should head out and rent it for the achievements or trophies because this game isn’t a long-term commitment. This game feels like a $30 title, and a rushed one at that.

Score: C+

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