Terminal Reality used their self-made Infernal Engine to power the upcoming Ghostbusters title, but now it seems that the developers are planning on sharing their engine to profit other developers.
Earleir on today, it was announced that the developers at Piranha Games are planning on using the Infernal Engine on two of their upcoming titles: bass fishing title The Strike, and hunting simulation The Hunt.
“The world of videogames is a varied one. Everyone knows about Ghostbusters, but we at Terminal Reality believe in the extreme versatility of the Infernal Engine,” said Joe Kreiner, VP Sales and Marketing at Terminal Reality.”The inclusion of The Strike fishing pole and The Hunt rifle by Griffin International shows how well the Infernal Engine works with gaming peripherals.”
“We used the Infernal Engine to develop Bass Pro Shops The Strike. The engine was very versatile, allowing us the freedom to create immense environments with a high level of realistic detail,” said Russ Bullock, President of Piranha Games.

Discussion
Comments for “Ghostbusters’ Engine To Power Even More Games”