Last week at a event in Tokyo, it was revealed that one of Namco Bandai’s team were busy working on the sequel to Magna Carta: Tears of Blood, which released back in 2005 for the PS2.
The game simple entitled Magna Carta 2 follows the original story set in the world of the war-torn Lanzheim Continent and involves a male character named Juto – who, apparently, can’t recollect his past. The game will contain character designs by Korean artist Hyung-Tae Kim, and will include fully-voiced CGI cutscenes to deliver parts of its narrative.
For a battle system, the game will mix strategic turn-based and real-time elements. Also there’ll be no loading screen when headed into said battle - everything will happen in the same environment, bits of which can be used by players in battle. However, its developers, Namco Bandai, are promising 40 hours of gameplay in which players can explore the world of the war-torn Lanzheim Continent.
Players will earn Kamonds by beating up monsters that can be applied to power up weapons and generate new items. With each weapon comes a different style of fighting, which, according to Namco Bandai, will offer a set of special abilities tailored to the weapon.
However, some of the special abilities will require timed button presses, and once a powerful over-drive mode is initiated, players can smack around foes with their most formidable skills. The current release window is the third quarter of 2009 for the U.S..
[Magna Carta 2 Revealed via IGN]

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