In reports earlier today, it was reported that the open-world sci-fi title Borderlands had gone fully cel-shaded, which is what you’ve seen in something like the Naruto video games, graphically. However, when Kotaku contacted Gearbox president Randy Pitchford on the matter he had this to say.
“No, Borderlands is not cel-shaded — it’s a gritty and serious world after all,” Pitchford told Kotaku via email. “But since the game was first unveiled we have made big advancements with the art direction and the technology to support the art and have produced some pretty impressive, even shocking results.”
He also confirmed that the game’s official website will “soon” be updated with new content showing off some of the ” big advancements with the art direction and the technology” he was taking about.
“Finally, there’s always E3 in a few months where attendees can see the game live,” said Pitchford. “I know some folks have figured out that we’ve done something big to Borderlands even if no one is quite sure what we’ve done yet and I know I’m still being a bit cryptic on that.”

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